Raw model (for completeness)
{
"meta": {
"id": "179853d1-2d29-4ab5-bdee-1630c0f0d12e",
"sha1": "068a91f7c989d1db1a9ee88477548c9e9bf634e9",
"sha256": "0238842e955c26c97ff2a1f1161a8cec83d20ddba86e5d7487838cd6921267cb",
"filenames": [
"ab.map02.wad"
],
"additional": {
"engines": [
"BOOM"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2013-04-19 03:07:46",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP02": "MAP02.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-04-19 03:07:46",
"file": {
"type": "PWAD",
"size": 163293,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/068a91f7c989d1db1a9ee88477548c9e9bf634e9/068a91f7c989d1db1a9ee88477548c9e9bf634e9.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP02"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"BOOM"
],
"iwads_guess": [
"DOOM2"
]
}
},
"maps": [
{
"map": "MAP02",
"format": "doom",
"stats": {
"things": 347,
"linedefs": 1379,
"sidedefs": 2111,
"vertices": 1216,
"sectors": 278,
"segs": 2202,
"ssectors": 700,
"nodes": 699,
"textures": {
"CONS1_1": 5,
"COMPSPAN": 7,
"RWBLACK": 3,
"CEIL1_2": 1,
"DOORTRAK": 101,
"EXITSIGN": 4,
"GRNLITE1": 8,
"LITE3": 24,
"DOORBLU": 12,
"CEIL5_2": 200,
"METAL7": 2,
"SILVER1": 39,
"SPACEW3": 2,
"TLITE6_1": 1,
"LITE5": 8,
"FLOOR0_1": 2,
"SLADSKUL": 5,
"SLADWALL": 272,
"METAL4": 16,
"F_SKY1": 1,
"BROWN144": 183,
"COMPTALL": 3,
"METAL2": 66,
"BFALL1": 1,
"FLOOR3_3": 62,
"CEIL5_1": 33,
"FLAT14": 8,
"FLAT23": 19,
"METAL3": 1,
"METAL5": 18,
"BROWNGRN": 34,
"BIGDOOR4": 6,
"SPCDOOR3": 53,
"SW1SLAD": 3,
"TLITE6_5": 20,
"METAL": 4,
"BLOOD1": 2,
"TLITE6_6": 2,
"BROWN1": 128,
"FIREMAG2": 60,
"RWEYE": 3,
"STEP2": 8,
"SUPPORT3": 160,
"DOORRED": 11,
"FLAT19": 29,
"FWATER1": 21,
"SLIME15": 140,
"STARTAN2": 4,
"SW1COMM": 1,
"TEKWALL4": 93,
"SUPPORT2": 12
}
},
"monsters": {
"total": 153,
"by_type": {
"baron": 7,
"cacodemon": 6,
"chaingun_guy": 5,
"demon": 18,
"hell_knight": 3,
"imp": 51,
"lost_soul": 4,
"mancubus": 5,
"pain_elemental": 2,
"revenant": 2,
"shotgun_guy": 10,
"spectre": 11,
"zombieman": 29
},
"by_category": {
"boss": 0,
"hitscanner": 44,
"melee": 29,
"projectile": 80
}
},
"items": {
"total": 149,
"by_type": {
"ammo_box": 10,
"ammo_clip": 23,
"armor_bonus": 51,
"backpack": 2,
"berserk": 1,
"blue_armor": 2,
"chaingun": 1,
"green_armor": 5,
"health_bonus": 6,
"medikit": 15,
"shell_box": 6,
"shells": 7,
"shotgun": 2,
"soulsphere": 2,
"stimpack": 15,
"super_shotgun": 1
},
"ammo_by_category": {
"bullets": 33,
"cells": 0,
"rockets": 0,
"shells": 13
},
"weapons_present": [
"chaingun",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
"blue",
"red"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 153,
"hmp_monsters": 153,
"htr_monsters": 153,
"uv_items": 149,
"hmp_items": 149,
"htr_items": 149
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "ee5bb353-8cf8-4dae-842a-b1246cb8c5c0",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/068a91f7c989d1db1a9ee88477548c9e9bf634e9/MAP02/images/0.webp",
"type": null
},
{
"id": "41d2b56c-9ec8-4e32-8f47-aefe4c03104c",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/068a91f7c989d1db1a9ee88477548c9e9bf634e9/MAP02/pano/pano_0.webp",
"type": "pano"
}
],
"analysis": {
"title": "MAP02",
"description": "A Doom II techbase/industrial map with lots of metal and slime detailing, built at a medium scale with fairly dense geometry. Combat is steady and mixed, leaning hitscanner-heavy (many zombiemen and shotgunners) with a notable mid-tier presence including several barons, mancubi, and a couple pain elementals. For UV, difficulty reads moderate thanks to plentiful bullets/shells and lots of health/armor bonuses, though the heavier monsters can slow the pace if you’re under-armed. Progression uses blue and red keys with some teleport-driven navigation rather than being purely linear.",
"tags": [
"ammo_plentiful",
"boom_compatible",
"doom2",
"generous_health",
"hitscanner_heavy",
"industrial",
"key_hunt",
"medium_length",
"mixed_monsters",
"moderate",
"techbase",
"teleport_navigation"
]
}
}
]
}