ab.map02.wad

PWAD 159 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things347
Linedefs1379
Sectors278
Monsters153
Items149
Raw model (for completeness)
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      "engines": [
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      "iwad": [
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      "filename": null,
      "added": "2013-04-19 03:07:46",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": null,
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      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP02": "MAP02.png"
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    },
    "added": "2013-04-19 03:07:46",
    "file": {
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      "corrupt": false
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    "content": {
      "maps": [
        "MAP02"
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        "maps": 1,
        "palettes": 0
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  "maps": [
    {
      "map": "MAP02",
      "format": "doom",
      "stats": {
        "things": 347,
        "linedefs": 1379,
        "sidedefs": 2111,
        "vertices": 1216,
        "sectors": 278,
        "segs": 2202,
        "ssectors": 700,
        "nodes": 699,
        "textures": {
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          "COMPSPAN": 7,
          "RWBLACK": 3,
          "CEIL1_2": 1,
          "DOORTRAK": 101,
          "EXITSIGN": 4,
          "GRNLITE1": 8,
          "LITE3": 24,
          "DOORBLU": 12,
          "CEIL5_2": 200,
          "METAL7": 2,
          "SILVER1": 39,
          "SPACEW3": 2,
          "TLITE6_1": 1,
          "LITE5": 8,
          "FLOOR0_1": 2,
          "SLADSKUL": 5,
          "SLADWALL": 272,
          "METAL4": 16,
          "F_SKY1": 1,
          "BROWN144": 183,
          "COMPTALL": 3,
          "METAL2": 66,
          "BFALL1": 1,
          "FLOOR3_3": 62,
          "CEIL5_1": 33,
          "FLAT14": 8,
          "FLAT23": 19,
          "METAL3": 1,
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          "BROWNGRN": 34,
          "BIGDOOR4": 6,
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          "SW1SLAD": 3,
          "TLITE6_5": 20,
          "METAL": 4,
          "BLOOD1": 2,
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          "BROWN1": 128,
          "FIREMAG2": 60,
          "RWEYE": 3,
          "STEP2": 8,
          "SUPPORT3": 160,
          "DOORRED": 11,
          "FLAT19": 29,
          "FWATER1": 21,
          "SLIME15": 140,
          "STARTAN2": 4,
          "SW1COMM": 1,
          "TEKWALL4": 93,
          "SUPPORT2": 12
        }
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      "monsters": {
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        "by_type": {
          "baron": 7,
          "cacodemon": 6,
          "chaingun_guy": 5,
          "demon": 18,
          "hell_knight": 3,
          "imp": 51,
          "lost_soul": 4,
          "mancubus": 5,
          "pain_elemental": 2,
          "revenant": 2,
          "shotgun_guy": 10,
          "spectre": 11,
          "zombieman": 29
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 44,
          "melee": 29,
          "projectile": 80
        }
      },
      "items": {
        "total": 149,
        "by_type": {
          "ammo_box": 10,
          "ammo_clip": 23,
          "armor_bonus": 51,
          "backpack": 2,
          "berserk": 1,
          "blue_armor": 2,
          "chaingun": 1,
          "green_armor": 5,
          "health_bonus": 6,
          "medikit": 15,
          "shell_box": 6,
          "shells": 7,
          "shotgun": 2,
          "soulsphere": 2,
          "stimpack": 15,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 33,
          "cells": 0,
          "rockets": 0,
          "shells": 13
        },
        "weapons_present": [
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          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue",
          "red"
        ],
        "secret_exit": false
      },
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        "hmp_monsters": 153,
        "htr_monsters": 153,
        "uv_items": 149,
        "hmp_items": 149,
        "htr_items": 149
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/068a91f7c989d1db1a9ee88477548c9e9bf634e9/MAP02/images/0.webp",
          "type": null
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          "type": "pano"
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      ],
      "analysis": {
        "title": "MAP02",
        "description": "A Doom II techbase/industrial map with lots of metal and slime detailing, built at a medium scale with fairly dense geometry. Combat is steady and mixed, leaning hitscanner-heavy (many zombiemen and shotgunners) with a notable mid-tier presence including several barons, mancubi, and a couple pain elementals. For UV, difficulty reads moderate thanks to plentiful bullets/shells and lots of health/armor bonuses, though the heavier monsters can slow the pace if you’re under-armed. Progression uses blue and red keys with some teleport-driven navigation rather than being purely linear.",
        "tags": [
          "ammo_plentiful",
          "boom_compatible",
          "doom2",
          "generous_health",
          "hitscanner_heavy",
          "industrial",
          "key_hunt",
          "medium_length",
          "mixed_monsters",
          "moderate",
          "techbase",
          "teleport_navigation"
        ]
      }
    }
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}