Raw model (for completeness)
{
"meta": {
"id": "1700c258-d3c0-4706-891c-525ab654f1d7",
"sha1": "aa9b3979434195e87b22f1ad66593737d8a62d45",
"sha256": "ca4ce805922140dff1cbc0b5a4825ba6b33856b44c0119e30fdca15b39ec3a18",
"title": "Outahere",
"authors": [
"Zigmund Ozwell"
],
"filenames": [
"outahere.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2015-09-14 21:56:36",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Outahere",
"description": "Air dropped into an volcano island fortress your squad is ambushed. Grazed by a bullet and knocked unconcious you awake to find all of your squad slaughtered. Your only hope of escape is to make it to a boat waiting for you in the lagoon.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2015-09-14 21:56:36",
"file": {
"type": "PWAD",
"size": 390688,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/aa9b3979434195e87b22f1ad66593737d8a62d45/aa9b3979434195e87b22f1ad66593737d8a62d45.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 27,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "Outahere",
"description": "Outahere is a single-map Doom II PWAD featuring a volcanic island fortress setting. The level includes new graphics such as trees, sky, chaingun, and waterfall textures, enhancing its natural and outdoor atmosphere. Combat involves at least one Archvile encounter early on, with hints provided for an easier approach, suggesting a moderate challenge. The map is designed for single-player only, with no difficulty settings or new sounds and music. Progression is likely linear, focusing on escape to a boat in a lagoon. The WAD is compatible with Doom II and was originally made for Doom I before conversion.",
"authors": [
"Zigmund Ozwell"
],
"tags": [
"archvile_encounter",
"doom2",
"linear",
"moderate",
"new_graphics",
"outdoor",
"single_map",
"volcano"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "idgames",
"name": null,
"contents": "==============================================================================\nTitle : Outahere\nFilename : outahere.zip\nCompletion Date : 6-1-00 / reworked 3/27/01\nAuthor : Zigmund Ozwell\nEmail Address : zigmundozwell@taconic.net\n\nFile contains : Deusf.exe\n install.bat\n outahere.txt\n outahere.wad\n\nInstructions : Unzip Outahere.zip into your doom2 directory.\n Run Install.bat then run outahere.wad from the\n command line (doom2 -file outahere.wad) or however\n you choose run your addon levels. Also play in\n a dark room or at night... Doom just plainly looks\n better in the dark. Here's a hint: don't bother\n Archvile at the begining, theres an easy way to\n beat him... :)\n\nDescription : Air dropped into an volcano island fortress your\n squad is ambushed. Grazed by a bullet and knocked\n unconcious you awake to find all of your squad\n slaughtered. Your only hope of escape is to make it\n to a boat waiting for you in the lagoon.\n\nAdditional Credits to : My father who said \"check out this cool shareware\n game i found.\" It's been downhill ever since then...\n Also thanks to Justin Fisher for the trees, sky,\n and chaingun graphics. and Matthew Werger for the\n waterfall graphics (why doesn't doom have any\n waterfall graphics???) and last but not least Sam's\n publishing for the very usefull Doom Alchemy Guide.\n\n==============================================================================\n\n* Play Information *\n\nGame Type (Doom / Doom2): originaly made for doom1, then converted to doom2\nEpisode and Level # : Level 01\nSingle Player : Yes\nCooperative 2-4 Player : no\nDeathmatch 2-4 Player : no\nDifficulty Settings :Nope, i wish i could get the knack of that...\nNew Sounds : No\nNew Graphics : yes\nNew Music : no\nDemos Replaced : No\n\n* Construction *\n\nBase : New level from scratch\nEditor(s) used : waded, wintex, Dm2con"
},
{
"source": "readmes",
"name": null,
"contents": "==============================================================================\nTitle : Outahere\nFilename : outahere.zip\nCompletion Date : 6-1-00 / reworked 3/27/01\nAuthor : Zigmund Ozwell\nEmail Address : zigmundozwell@taconic.net\n\nFile contains : Deusf.exe\n install.bat\n outahere.txt\n outahere.wad\n\nInstructions : Unzip Outahere.zip into your doom2 directory.\n Run Install.bat then run outahere.wad from the\n command line (doom2 -file outahere.wad) or however\n you choose run your addon levels. Also play in\n a dark room or at night... Doom just plainly looks\n better in the dark. Here's a hint: don't bother\n Archvile at the begining, theres an easy way to\n beat him... :)\n\nDescription : Air dropped into an volcano island fortress your\n squad is ambushed. Grazed by a bullet and knocked\n unconcious you awake to find all of your squad\n slaughtered. Your only hope of escape is to make it\n to a boat waiting for you in the lagoon.\n\nAdditional Credits to : My father who said \"check out this cool shareware\n game i found.\" It's been downhill ever since then...\n Also thanks to Justin Fisher for the trees, sky,\n and chaingun graphics. and Matthew Werger for the\n waterfall graphics (why doesn't doom have any\n waterfall graphics???) and last but not least Sam's\n publishing for the very usefull Doom Alchemy Guide.\n\n==============================================================================\n\n* Play Information *\n\nGame Type (Doom / Doom2): originaly made for doom1, then converted to doom2\nEpisode and Level # : Level 01\nSingle Player : Yes\nCooperative 2-4 Player : no\nDeathmatch 2-4 Player : no\nDifficulty Settings :Nope, i wish i could get the knack of that...\nNew Sounds : No\nNew Graphics : yes\nNew Music : no\nDemos Replaced : No\n\n* Construction *\n\nBase : New level from scratch\nEditor(s) used : waded, wintex, Dm2conv, BSP 5.0\nBuild time : don't even ask....\nKnown Bugs : None that i have found..... yet....\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional level\n and if anyone really wishes they can add difficulty settings\n to this level. Just let me know and i will give them credit :)\n\nYou may distribute this WAD in any electronic format (FTP, UseNET, BBS, Disk,\nCD, etc.) as long as you include this text file, with no modifications."
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
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"linedefs": 2056,
"sidedefs": 3037,
"vertices": 2038,
"sectors": 380,
"segs": 3432,
"ssectors": 1236,
"nodes": 1235,
"textures": {
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"CEMENT2": 6,
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"GRAY1": 6,
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}
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"baron": 2,
"cacodemon": 8,
"chaingun_guy": 13,
"demon": 4,
"hell_knight": 3,
"imp": 40,
"lost_soul": 4,
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"revenant": 2,
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"spectre": 2,
"zombieman": 9
},
"by_category": {
"boss": 0,
"hitscanner": 106,
"melee": 6,
"projectile": 62
}
},
"items": {
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"by_type": {
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"ammo_clip": 24,
"armor_bonus": 22,
"backpack": 1,
"berserk": 2,
"chaingun": 7,
"chainsaw": 1,
"green_armor": 2,
"health_bonus": 54,
"invisibility": 2,
"light_amp_goggles": 1,
"medikit": 13,
"megasphere": 1,
"radiation_suit": 1,
"rocket": 14,
"rocket_box": 6,
"rocket_launcher": 2,
"shell_box": 1,
"shells": 15,
"shotgun": 1,
"stimpack": 18,
"super_shotgun": 1
},
"ammo_by_category": {
"bullets": 30,
"cells": 0,
"rockets": 20,
"shells": 16
},
"weapons_present": [
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"chainsaw",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 174,
"hmp_monsters": 173,
"htr_monsters": 161,
"uv_items": 188,
"hmp_items": 191,
"htr_items": 192
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/aa9b3979434195e87b22f1ad66593737d8a62d45/MAP01/images/0.webp",
"type": null
},
{
"id": "99cc2b88-6ad5-4acf-a4be-a9a6984c22e6",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/aa9b3979434195e87b22f1ad66593737d8a62d45/MAP01/pano/pano_0.webp",
"type": "pano"
}
]
}
]
}