Raw model (for completeness)
{
"meta": {
"id": "16dc3e91-d0c4-4859-a941-a8a10575fe7c",
"sha1": "c13f9eacf362260362bfdb661317793bd1ecd0e4",
"sha256": "0513d1b4cd1d60691d57861aa11c4d515888462b89449bfdcede85b16f9daeae",
"title": "A day of Revnants and Archviles Pt. 3",
"authors": [
"Cecelia ultimauw@excite.com"
],
"filenames": [
"ad-of-p3.wad"
],
"additional": {
"engines": [
"LEGACY"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-21 16:57:40",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "A day of Revnants and Archviles Pt. 3",
"description": "This is a continuation of ad-of-p2.wad. After",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-21 16:57:40",
"file": {
"type": "PWAD",
"size": 178248,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/c13f9eacf362260362bfdb661317793bd1ecd0e4/c13f9eacf362260362bfdb661317793bd1ecd0e4.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"LEGACY"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "A day of Revnants and Archviles Pt. 3",
"description": "This WAD is a single-map continuation of a previous episode, featuring one medium-scale level with 174 monsters and 118 sectors. The gameplay focuses on combat against revenants and archviles, emphasizing careful shotgun use and strategic engagement rather than exploration or complex key hunts. The map uses mostly industrial and techbase textures such as metal, cement, and ash walls, creating a straightforward, linear progression. Resources are limited, with only a shotgun provided, encouraging cautious play. Designed for DOS Legacy engine with Doom 2 IWAD compatibility, it requires the -mb parameter for stable performance. No new graphics, sounds, or music are introduced, maintaining a classic Doom 2 feel.",
"authors": [
"Cecelia ultimauw@excite.com"
],
"tags": [
"ammo_tight",
"boss_encounters",
"doom2",
"hard",
"hitscanner_heavy",
"legacy_compatible",
"linear",
"medium_maps",
"techbase"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "================================================================\nTitle : A day of Revnants and Archviles Pt. 3\nGame : Dos Legacy (that supports 3d floors)/Doom 2\nFilename : ad-of-p3.wad\nAuthor : Cecelia ultimauw@excite.com\n\nDescription : This is a continuation of ad-of-p2.wad. After\nhaving to fight all of those hordes of monsters, you camp on the side of\nthe road for the night. When you awake next morning, you keep going, knowing\nwhat is behind you is destroyed.\n\n Note: You may need to use the -mb parameter when running this wad. See\n below.\n\n Tips:\n\n Buttons are still marked with indicators on the floor.\n\n You only get a shotgun this time. Just know when to fight and when to run.\n This level is rather simple and straight forward, so if you don't need to\n go into building(s), don't go into them... :)\n\n Additional Credits to: ID, the guys who wrote Boom and Legacy, and\nthe author(s) of Doom Builder.\n\n Shame goes to: That f&^%%ng \"seg fault\" that plagued the first two\n levels with Win-Legacy, though Dos-Legacy ran them without a hitch.\n\n================================================================\n\n* Play Information *\n\nEpisode and Level # : Map01\nSingle Player : Yes\nCooperative 2-4 Player : Not tested\nDeathmatch 2-4 Player : Not tested\nDifficulty Settings : None. No easy way out this time. :>\nNew Sounds : No\nNew Graphics : No\nNew Music : No\nDemos Replaced : None\n\n* Construction *\n\nBase : New level from scratch\nEditor(s) used : Doom builder.\nKnown Bugs : None that I saw, but you might need to up the\nheap size, using the -mb parameter. Example:\n\n legacy.exe# -file ad-of-p3.wad -mb 40\n\n #(or \"doom3.exe\" as the Dos exe was often called)\n\n* Copyright / Permissions *\n\nAuthors may use this level as a base to build additional\nlevels, provided some credit is given to me.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact, and no modifications are made to this archive.\n\n* Where to get this WAD *\n\n http://www.gamers.org/pub/idgames......."
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
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"linedefs": 1004,
"sidedefs": 1612,
"vertices": 1292,
"sectors": 118,
"segs": 2203,
"ssectors": 925,
"nodes": 924,
"textures": {
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"MARBLOD1": 1,
"BIGDOOR1": 3,
"FLAT17": 3,
"SP_HOT1": 13,
"METAL2": 2,
"COMPSPAN": 17,
"DOOR3": 4,
"BRICK10": 33,
"ROCK4": 34,
"FLAT19": 14,
"FLOOR4_6": 1,
"BROWNPIP": 19,
"BRICK2": 4,
"BRICK4": 6,
"FLOOR5_4": 7,
"FLOOR6_2": 5,
"BRICK7": 24,
"GRNLITE1": 10,
"LITE3": 2,
"FLAT20": 1,
"RROCK17": 1,
"BROWNGRN": 16,
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"FLAT5_7": 1,
"BIGDOOR6": 20,
"ASHWALL4": 107,
"FLOOR0_7": 1,
"METAL3": 2,
"ASHWALL3": 52,
"FLOOR6_1": 1,
"SUPPORT3": 6,
"BRNPOIS": 2,
"CEMENT7": 2,
"ASHWALL2": 158,
"LITEBLU4": 1,
"ROCK5": 3,
"CEMENT3": 4,
"COMPBLUE": 13,
"BIGDOOR5": 165,
"COMPSTA2": 1,
"FLOOR7_1": 7,
"CEIL4_1": 5,
"BRICK11": 8,
"DOORBLU2": 1,
"GSTONE1": 6,
"BRICK1": 1,
"BRICK8": 1,
"GSTONE2": 1,
"GRAY7": 1,
"METAL4": 3,
"SFALL1": 1,
"SILVER1": 60,
"CEIL4_2": 4,
"FLAT5_5": 1,
"FLOOR3_3": 27,
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"STEPLAD1": 1,
"BRICK5": 1,
"BSTONE1": 14,
"SILVER3": 1,
"BRICK12": 7,
"FLAT4": 1,
"STEP1": 1,
"BRWINDOW": 5,
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"COMP01": 4,
"FLAT10": 11,
"BLAKWAL1": 70,
"BIGBRIK2": 7,
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"FLOOR1_6": 8,
"FWATER1": 2,
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"BIGDOOR4": 3,
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"GRAY2": 1,
"GRNROCK": 1,
"METAL": 6,
"NUKAGE1": 1,
"FLAT1": 7,
"CEIL3_4": 6,
"F_SKY1": 41,
"FLAT9": 1,
"CEIL4_3": 4,
"CEIL1_1": 5,
"FLOOR1_1": 7,
"CEMENT9": 30,
"GRASS1": 8,
"GRAY5": 2,
"LAVA1": 1
}
},
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"total": 95,
"by_type": {
"archvile": 4,
"cacodemon": 19,
"mancubus": 1,
"pain_elemental": 33,
"revenant": 38
},
"by_category": {
"boss": 0,
"hitscanner": 0,
"melee": 0,
"projectile": 95
}
},
"items": {
"total": 37,
"by_type": {
"ammo_box": 31,
"medikit": 4,
"shell_box": 1,
"super_shotgun": 1
},
"ammo_by_category": {
"bullets": 31,
"cells": 0,
"rockets": 0,
"shells": 1
},
"weapons_present": [
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]
},
"mechanics": {
"teleports": false,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 95,
"hmp_monsters": 95,
"htr_monsters": 95,
"uv_items": 37,
"hmp_items": 37,
"htr_items": 37
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/c13f9eacf362260362bfdb661317793bd1ecd0e4/MAP01/images/0.webp",
"type": null
},
{
"id": "641a3e83-c68e-4589-9fcb-07cfbde40bf5",
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"type": "pano"
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]
}
]
}