Raw model (for completeness)
{
"meta": {
"id": "1693139d-b000-4c45-8497-feb19ce82c57",
"sha1": "59c040d61c2a0fe830e4586e33bae0cce6048a0a",
"sha256": "f5645ebf21c14e1aec4c90a33e5d6758f91c840b8cc80c6ac511869cf63edd09",
"title": "Escape From Death!",
"authors": [
"Andy Bay"
],
"filenames": [
"escdeath.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-18 22:41:10",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Escape From Death!",
"description": "You and four of your buddies got captured. You are now in a prison cell and have to escape! Green has already bested a guard and is now loose. But! Your buddies are still in thier cells! Some of them may have already been killed. (5-number of players, one is ALWAYS dead.) The doors are opened from the room to the south. You still have to work your way around the level, but watch your back! It takes two to end the level in coop. You can do it by yourself in single player.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-18 22:41:10",
"file": {
"type": "PWAD",
"size": 1594969,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/59c040d61c2a0fe830e4586e33bae0cce6048a0a/59c040d61c2a0fe830e4586e33bae0cce6048a0a.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 66,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "Escape From Death!",
"description": "Escape From Death! is a single-map WAD designed for DOOM2 featuring a prison escape scenario with up to five players, emphasizing cooperative play. The level is moderately large with 655 things and 302 sectors, built from scratch with new graphics and music. Combat involves navigating a key-heavy, linear prison environment with a mix of hitscanners and monsters, requiring teamwork to progress and end the level in co-op. Resources appear balanced to support survival, with a focus on exploration within a techbase/prison theme. The WAD is compatible with DOOM2 and includes difficulty settings for varied challenge levels.",
"authors": [
"Andy Bay"
],
"tags": [
"coop_focused",
"doom2_compatible",
"hitscanner_heavy",
"key_hunt",
"linear",
"medium_maps",
"moderate",
"single_map",
"techbase"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "================================================================\nTitle : Escape From Death!\nFilename : EscDeath.WAD\nAuthor : Andy Bay\nEmail Address : ABay@Teir.com\nMisc. Author Info : Insane.\n\nDescription : You and four of your buddies got captured.\n You are now in a prison cell and have to escape!\n Green has already bested a guard and is now loose.\n But! Your buddies are still in thier cells!\n Some of them may have already been killed.\n (5-number of players, one is ALWAYS dead.)\n The doors are opened from the room to the south.\n You still have to work your way around the level,\n but watch your back! It takes two to end the level\n in coop. You can do it by yourself in single player.\n\nAdditional Credits to : People who made DETH, WinTEX, and BSP.\n And of course ID for Doom.\n================================================================\n\n* Play Information *\n\nMap Number : MAP01\nSingle Player : Yes\nCooperative 2-4 Player : Yes\nDeathmatch 2-4 Player : You can try...\nDifficulty Settings : Yes\nNew Sounds : No\nNew Graphics : Yes\nNew Music : Yes\nDemos Replaced : 1/2 (Single player skill 2) (COOP skill 4)\n\n* Construction *\n\nBase : New level from scratch, (Sorta the idea from level\n one in wolfinstien. But just the cells part.)\nEditor(s) used : Deth. WinTEX\nKnown Bugs : None.\n\n* Copyright / Permissions *\n\nAuthors may NOT use this level as a base to build additional\nlevels.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nBBS numbers: Alter Ego (703) 931-6500"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
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"linedefs": 1285,
"sidedefs": 1895,
"vertices": 1191,
"sectors": 302,
"segs": 2058,
"ssectors": 746,
"nodes": 745,
"textures": {
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"SPCDOOR3": 4,
"F_SKY1": 6,
"AEBACK2": 1,
"AEAD1": 2,
"CEIL3_5": 5,
"GRAYBIG": 65,
"GSTONE1": 20,
"LITEBLU1": 6,
"STEP4": 4,
"GRAYVINE": 19,
"ASHWALL6": 8,
"BSTONE2": 4,
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"SW1EXIT": 1,
"SFALL1": 68,
"WAVEDOOR": 4,
"CRATESID": 6,
"DOOR3": 2,
"CRATOP1": 61,
"EXITSIGN": 12,
"CRATE2": 14,
"CEIL3_4": 1,
"DOORRED": 2,
"SK_RIGHT": 1,
"SPCDOOR4": 1,
"SPCDOOR6": 8,
"SW1BRCOM": 2,
"DOORTRAK": 103,
"GATE3": 2,
"SUPPORT2": 4,
"BROWNNUK": 75,
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"BROVINE2": 20,
"STONE3": 11,
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"FLAT17": 5,
"DEM1_6": 2,
"GRAY7": 22,
"METAL": 10,
"DOORBLU": 2,
"SHAWN2": 8,
"RROCK09": 216,
"SW1METAL": 1,
"SP_DUDE1": 2,
"SW1STRTN": 1,
"RROCK20": 8,
"NUKE24": 42,
"BIGDOOR2": 4,
"NOADMIN": 2,
"SPCDOOR1": 4,
"BRICK10": 17,
"CRATE3": 4,
"SPCDOOR2": 4,
"CEMENT7": 6,
"BROWNGRN": 5,
"CRATOP2": 26,
"SK_LEFT": 1,
"SLOPPY2": 2,
"SW1BROWN": 1,
"SW1BRNGN": 4,
"AEAD3": 1,
"BRICKLIT": 4,
"BIGDOOR4": 28,
"BRICKWRN": 1,
"BROWN96": 9,
"CRATELIT": 4,
"ASHWALL3": 18,
"MYDOOR1": 3,
"SPCDOOR5": 4,
"SP_DUDE2": 2,
"SW1DIRT": 2,
"BRONZE4": 9,
"SW1GARG": 1,
"SW1LION": 1,
"SW1MET2": 1,
"SW1SKULL": 1,
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"SW1ROCK": 2,
"FLOOR7_1": 155,
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"CRATETAL": 11,
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"AEBACK3": 2,
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"SW1MOD1": 1,
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"BLOOD1": 5,
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"SLOPPY1": 4,
"BRONZE1": 2,
"NUKAGE1": 46,
"CRATE4": 4,
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}
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"archvile": 3,
"baron": 11,
"cacodemon": 13,
"chaingun_guy": 51,
"cyberdemon": 2,
"demon": 11,
"hell_knight": 3,
"imp": 149,
"lost_soul": 12,
"mancubus": 4,
"pain_elemental": 2,
"revenant": 3,
"shotgun_guy": 91,
"spectre": 11,
"zombieman": 18
},
"by_category": {
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"hitscanner": 160,
"melee": 22,
"projectile": 224
}
},
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"backpack": 4,
"berserk": 7,
"bfg9000": 2,
"cell_pack": 9,
"chaingun": 2,
"chainsaw": 1,
"green_armor": 1,
"medikit": 32,
"megasphere": 4,
"plasma_rifle": 1,
"radiation_suit": 27,
"rocket_box": 14,
"rocket_launcher": 1,
"shell_box": 30,
"shotgun": 4,
"soulsphere": 5,
"super_shotgun": 1
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"cells": 9,
"rockets": 14,
"shells": 30
},
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"chainsaw",
"plasma_rifle",
"rocket_launcher",
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]
},
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"keys": [
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"red",
"yellow"
],
"secret_exit": false
},
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"hmp_monsters": 266,
"htr_monsters": 156,
"uv_items": 136,
"hmp_items": 152,
"htr_items": 161
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
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