Raw model (for completeness)
{
"meta": {
"id": "167ac015-9b85-490e-a83a-726ae38fc2c8",
"sha1": "bf911d8e486441a07462a79748344b934866cbbf",
"sha256": "e75cb6ffc1916d220c47aca882d246787a2af823abd920eea6226b544f2e8090",
"title": "STREAM.WAD",
"filenames": [
"stream.wad"
],
"additional": {
"engines": [],
"iwad": [],
"filename": null,
"added": "2013-11-02 15:47:53",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "STREAM.WAD",
"description": "Designed to be a deathmatch only level. There no monsters in here (add some if you want) so single player might get dull real quick :-) This is not a very big level, well actually it's quite small but should be fun and fast paced. Just run around and kill your friends !",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP21": "MAP21.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-02 15:47:53",
"file": {
"type": "PWAD",
"size": 29075,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/bf911d8e486441a07462a79748344b934866cbbf/bf911d8e486441a07462a79748344b934866cbbf.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP21"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
}
},
"analysis": {
"title": "STREAM.WAD",
"description": "A single small MAP21 built for fast-paced deathmatch, with no monsters and no single-player progression pressure. The layout is compact and teleport-connected, encouraging constant movement and quick re-engagements rather than exploration or key hunts. Weapon and powerup placement is generous for PvP, including high-tier gear like the BFG and plasma rifle alongside rockets, armor, and a soulsphere. Visuals lean toward a mixed tech/stone-marble look with lots of metal, support trims, and marble textures under a standard sky.",
"tags": [
"arena",
"boom_compatible",
"deathmatch",
"marble",
"mixed_theme",
"no_monsters",
"powerups",
"single_map",
"small_map",
"techbase",
"teleport_navigation",
"vanilla_compatible",
"weapons_plentiful"
],
"origin": "gpt-4.1-mini"
}
},
"maps": [
{
"map": "MAP21",
"title": "MAP21",
"format": "doom",
"stats": {
"things": 108,
"linedefs": 254,
"sidedefs": 354,
"vertices": 222,
"sectors": 41,
"segs": 364,
"ssectors": 137,
"nodes": 136,
"textures": {
"GATE3": 2,
"LITEBLU1": 2,
"METAL": 6,
"FLAT10": 1,
"GRAY7": 17,
"MARBLE1": 11,
"FLAT23": 6,
"DOORSTOP": 4,
"FLOOR7_1": 1,
"METAL1": 3,
"PLAT1": 3,
"SP_FACE1": 1,
"FIREMAG2": 3,
"MFLR8_2": 3,
"MARBLE3": 3,
"MARBFAC3": 1,
"SILVER2": 2,
"STARTAN2": 6,
"SW1METAL": 1,
"MARBFACE": 1,
"CEIL4_1": 10,
"CEIL3_6": 7,
"MARBLOD1": 33,
"FLAT5_2": 1,
"FLOOR4_5": 3,
"BIGDOOR3": 7,
"DOORTRAK": 10,
"CEMENT3": 10,
"BIGDOOR4": 1,
"FLOOR6_1": 1,
"FLOOR6_2": 5,
"FLAT5": 1,
"MARBLE2": 2,
"STEP5": 5,
"TLITE6_1": 1,
"FLAT18": 5,
"SLADWALL": 17,
"GRAY4": 11,
"WOOD1": 14,
"FLAT17": 1,
"FLAT4": 2,
"FLOOR7_2": 3,
"FLAT5_5": 1,
"STONE3": 20,
"FLAT1": 1,
"FWATER3": 3,
"LITE3": 2,
"DEM1_5": 2,
"BROWNHUG": 24,
"FLOOR0_3": 3,
"F_SKY1": 11,
"MARBFAC2": 1,
"SKINMET2": 25,
"FLOOR5_1": 8,
"SUPPORT2": 6,
"ICKWALL1": 3
}
},
"monsters": {
"total": 0,
"by_type": {},
"by_category": {
"boss": 0,
"hitscanner": 0,
"melee": 0,
"projectile": 0
}
},
"items": {
"total": 39,
"by_type": {
"ammo_box": 1,
"ammo_clip": 3,
"armor_bonus": 10,
"backpack": 1,
"bfg9000": 1,
"cell_pack": 1,
"chaingun": 1,
"chainsaw": 1,
"green_armor": 1,
"invisibility": 1,
"light_amp_goggles": 1,
"medikit": 5,
"plasma_rifle": 1,
"rocket": 1,
"rocket_box": 1,
"rocket_launcher": 1,
"shell_box": 1,
"shells": 3,
"shotgun": 1,
"soulsphere": 1,
"stimpack": 2
},
"ammo_by_category": {
"bullets": 4,
"cells": 1,
"rockets": 2,
"shells": 4
},
"weapons_present": [
"bfg9000",
"chaingun",
"chainsaw",
"plasma_rifle",
"rocket_launcher",
"shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 0,
"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 39,
"hmp_items": 39,
"htr_items": 39
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "8e4b2077-4d37-48cc-ab61-97b926e334c9",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/bf911d8e486441a07462a79748344b934866cbbf/MAP21/images/0.webp",
"type": null
},
{
"id": "664489de-a710-4ad0-a99a-8a224bf97b54",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/bf911d8e486441a07462a79748344b934866cbbf/MAP21/pano/pano_0.webp",
"type": "pano"
}
],
"analysis": {
"title": "MAP21",
"description": "A compact deathmatch arena with a mixed tech/marble look (STARTAN, metal, and MARBLE textures) and some water accents. There are no monsters, and the layout uses teleports to keep movement quick and encounters frequent. Weapon and pickup variety is high (including BFG and plasma), with plenty of ammo and health for sustained PvP. In single-player it will feel empty and purely exploratory rather than progression-driven.",
"tags": [
"ammo_plentiful",
"arena_fights",
"deathmatch",
"fast_paced",
"generous_health",
"mixed_theme",
"no_monsters",
"small",
"teleport_navigation",
"vanilla_compatible",
"weapon_rich"
]
}
}
]
}