DOOM: War Games

PWAD 62 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things175
Linedefs506
Sectors135
Monsters79
Items22
Raw model (for completeness)
{
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    "id": "15f886de-9cac-42d9-b56e-bb7b33c6a744",
    "sha1": "d04df7467652fbe6b1d2806f278021e5dcdf124a",
    "sha256": "c42a218640eac388fa3a4ac2412611eacd01e111aa0d8f4534bce419d767ed93",
    "title": "DOOM: War Games",
    "filenames": [
      "dmwarg.wad"
    ],
    "additional": {
      "engines": [],
      "iwad": [],
      "filename": null,
      "added": "2013-11-02 16:08:06",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "DOOM: War Games",
      "description": "During your intergalactic surveillance for UAC, you",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
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    },
    "added": "2013-11-02 16:08:06",
    "file": {
      "type": "PWAD",
      "size": 63989,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/d04df7467652fbe6b1d2806f278021e5dcdf124a/d04df7467652fbe6b1d2806f278021e5dcdf124a.wad.gz",
      "corrupt": false
    },
    "content": {
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      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      }
    },
    "analysis": {
      "title": "DOOM: War Games",
      "description": "This WAD contains a single map designed as an arena-style level featuring four monster teams that can be released to fight each other, allowing for dynamic combat scenarios and player-controlled monster battles. The map is moderately sized with 175 things and 135 sectors, using a mix of techbase and industrial textures such as metal walls, ash walls, and marble floors. Combat focuses on monster encounters with opportunities for deathmatch play, emphasizing ambushes and tactical positioning rather than scripted boss fights. Resources and difficulty are not explicitly balanced, as the level is intended for both single-player and multiplayer deathmatch modes. The structure is linear with a central control room and teleportation to the arena, compatible with vanilla Doom format.",
      "authors": [
        "Emil Eisenhardt"
      ],
      "tags": [
        "arena",
        "deathmatch",
        "industrial",
        "linear",
        "moderate",
        "monster_swarms",
        "single_map",
        "techbase",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "DOOM: War Games\n=======================================\nTitle: DOOM: War Games\nFilename: dmwarg.wad\nAuthor: Emil Eisenhardt\nE-Mail Address: Compuserve - 72610,2100\n\nDescription: During your intergalactic surveillance for UAC, you\nstumble upon an abandoned alien facility which has been taken\nover by the various inhabitants.  In order to free themselves\nfrom the constant boredom of isolation, they have learned to\ngenetically enhance and clone themselves, and now they conduct\nspecial games in which teams of monsters fight to the death in a\nlarge arena.  This is where you come in.  You have full access to\nthe facility (of course), and must put an end to the carnage.\nYou can play this as a regular level, or you can conduct your OWN\nmatches between the monster teams. There are four teams: The\nIncredible Imps (AKA: the Incredible Pantsless Wonders), the\nSadistic Sergeants, the Tormenting Troopers, and the Demons of\nDestruction.  You can release them at your own will by pressing\nthe four switches (each switch releases one team to the playing\nfield) which you can find in the control room.  It is best to\n\"instigate\" by using the teleports in the control room which lead\nto the playing field, and then teleport back to watch the chaos\nunfold beneath your eyes.  This is all you need to know in order\nto conduct your own mini-brawls. You should also notice the\nvarious facilities at your fingertips: the Four-Star Cafeteria\n(complete with some shrimp on the barbie), the deluxe owner's\nboxes, and the underground cloning chambers.  Make sure you try\nDeathmatch too (if you can); lots of great hiding places and\nambush points.\n\nAdditional Credits: All the people at iD, the almighty and\n\nsupreme DEU creators, Colin Reed (BSP                  creator),\nand all my friends who helped me                  with their\nideas.\n\n*Play Information*\nEpisode/Level: E1M1\nSingle Player: Duh\nCooperative: Sure\nDeathmatch: Yup\nDifficulty: Not implemented\nNew Sounds: None\nNew Graphics: None\nNew Music: None\nDemos Replaced: None\n\n*Construction*\nBase: New level from scratch\nEditors used: DEU 5.1/5.2, BSP 1.1\nKnown Bugs: NONE!\n\n*Copyright/Permission*\n\nAuthors may use this level as a base to build additional\nlevels.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\nLast and most important: PLEASE GIVE ME CREDIT! I had to balance\nmy time between schoolwork and making this level (although it was\nnot a hard choice), and I at least deserve some credit for my\ntime.\n\n     Have fun!!!"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 175,
        "linedefs": 506,
        "sidedefs": 731,
        "vertices": 478,
        "sectors": 135,
        "segs": 814,
        "ssectors": 286,
        "nodes": 285,
        "textures": {
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          "DOOR1": 5,
          "FLOOR6_1": 19,
          "METAL6": 6,
          "ASHWALL2": 10,
          "FLAT23": 14,
          "FLAT5_2": 5,
          "COMPTALL": 8,
          "COMPBLUE": 24,
          "SW1HOT": 1,
          "NUKE24": 6,
          "MFLR8_2": 23,
          "WOOD1": 10,
          "FIREMAG1": 3,
          "ICKWALL1": 8,
          "BROVINE2": 6,
          "STEP5": 32,
          "LAVA1": 9,
          "FLAT9": 11,
          "DOORRED": 2,
          "FIREMAG3": 13,
          "FLAT4": 5,
          "SHAWN2": 143,
          "SKINFACE": 5,
          "GRAY7": 8,
          "SLOPPY2": 6,
          "STONE3": 19,
          "SW1WOOD": 1,
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          "EXITSIGN": 4,
          "BIGDOOR7": 3,
          "FLOOR4_1": 1,
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          "GRAY2": 4,
          "METAL": 18,
          "MARBLE1": 17,
          "PIPE4": 6,
          "NUKEDGE1": 14,
          "NUKAGE1": 9,
          "STEP3": 2,
          "SW1COMM": 1,
          "FLAT10": 3,
          "STONE": 15,
          "SW1GSTON": 1,
          "FLAT5_4": 4,
          "BROWN96": 8,
          "CRATOP1": 1,
          "DOORBLU": 2,
          "FLOOR4_8": 38,
          "FLAT14": 3,
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          "FLAT5_7": 2,
          "BIGDOOR4": 6,
          "BIGDOOR3": 7,
          "BROWNHUG": 14,
          "MIDGRATE": 2,
          "LITE5": 6,
          "SILVER2": 2,
          "BROWNGRN": 16,
          "FLOOR0_7": 2,
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          "FLAT18": 1,
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          "BIGDOOR2": 9,
          "METAL1": 13,
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          "GRAY1": 11,
          "PANRED": 2,
          "FLOOR0_3": 35,
          "SW1BLUE": 2,
          "GRAY5": 8,
          "ROCKRED1": 6,
          "TEKWALL1": 4
        }
      },
      "monsters": {
        "total": 79,
        "by_type": {
          "demon": 8,
          "imp": 18,
          "shotgun_guy": 16,
          "zombieman": 37
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 53,
          "melee": 8,
          "projectile": 18
        }
      },
      "items": {
        "total": 22,
        "by_type": {
          "armor_bonus": 2,
          "backpack": 1,
          "berserk": 1,
          "chaingun": 1,
          "chainsaw": 1,
          "green_armor": 1,
          "health_bonus": 1,
          "medikit": 1,
          "rocket": 2,
          "rocket_launcher": 1,
          "shells": 5,
          "shotgun": 1,
          "soulsphere": 1,
          "stimpack": 3
        },
        "ammo_by_category": {
          "bullets": 0,
          "cells": 0,
          "rockets": 2,
          "shells": 5
        },
        "weapons_present": [
          "chaingun",
          "chainsaw",
          "rocket_launcher",
          "shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue_skull",
          "red_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 79,
        "hmp_monsters": 79,
        "htr_monsters": 79,
        "uv_items": 22,
        "hmp_items": 22,
        "htr_items": 22
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
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        "music": null,
        "source": "marker"
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