Halls of Hell

PWAD 522 KiB 2 map(s)

Counts

endoom0
graphics1
lumps27
maps2
palettes0

Totals (across maps)

Things1016
Linedefs3338
Sectors523
Monsters307
Items400
Raw model (for completeness)
{
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    "id": "14e0b1d1-2abd-4601-bd86-64465ed605e6",
    "sha1": "7410a8d750c7b262647fd51da22da4d92beefab0",
    "sha256": "d9eb12029bea79e4ac790247b7b7efd51741a9ac1189f7d33dfa86e3c0c292f7",
    "title": "Halls of Hell",
    "authors": [
      "Raymond Schmitz"
    ],
    "filenames": [
      "hellhall.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-18 22:37:24",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Halls of Hell",
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png",
        "MAP02": "MAP02.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-18 22:37:24",
    "file": {
      "type": "PWAD",
      "size": 534856,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/7410a8d750c7b262647fd51da22da4d92beefab0/7410a8d750c7b262647fd51da22da4d92beefab0.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01",
        "MAP02"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 1,
        "lumps": 27,
        "maps": 2,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "Title:                 Halls of Hell\nFile name:             hellhall.wad\nEmail address:         Ray@worldnet.att.net\nAuthor:                Raymond Schmitz\nDescrption:            A bunch of halls & bridges. Be lucky if you can\n                       survive!\nDate released:         21/3/97\nFiles in ZIP file:     hellhall.wad, hellhall.txt, hh.bat\nAuthor info:           I'm only 15 but I've been making levels for a while.\n\nOther WADs by author:  So far I only uploaded \"testsite.wad\"\n\nPLAY INFO\n\nNew levels from scratch.\nSingle player:         YES\nCo op:                 YES\nD-match:               YES\nNew graphics:          YES\nNew sound:             NO, don't know how.\nNew music:             NO, don't know how.\nDemos replaced:\nLevels replaced:       Map 01 & 02 for DOOM2\n\nCONSTRUCTION\n\nEditors used:          DCK ver.1.2, Wintex ver.4.3\nBase:                  New levels from scratch.\nKnown bugs:            None\n\nCOPYRIGHTS & PERMISSIONS\nAuthors CAN use this level to build additional levels as long as\nthey give credit to me."
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 613,
        "linedefs": 2074,
        "sidedefs": 3057,
        "vertices": 2082,
        "sectors": 313,
        "segs": 3420,
        "ssectors": 1517,
        "nodes": 1516,
        "textures": {
          "CEIL1_1": 46,
          "BSTONE2": 4,
          "SHAWN2": 44,
          "WOOD10": 132,
          "WOOD3": 41,
          "FLOOR7_1": 21,
          "SW1SLAD": 1,
          "FLOOR7_2": 88,
          "WOOD12": 28,
          "WOODMET1": 94,
          "DOORYEL2": 4,
          "FLAT5_1": 50,
          "ROCK2": 1,
          "MARBFACE": 4,
          "SLADWALL": 41,
          "SW1SATYR": 8,
          "FLAT14": 1,
          "STONE6": 79,
          "ASHWALL6": 16,
          "FLAT19": 12,
          "WOOD1": 50,
          "DOOR3": 2,
          "FLOOR6_2": 1,
          "FLOOR6_1": 4,
          "DOOR1": 2,
          "MARBFAC2": 18,
          "FLAT5_4": 4,
          "FLAT10": 4,
          "ASHWALL4": 4,
          "MIDBARS3": 2,
          "GATE2": 4,
          "MIDBARS1": 12,
          "DEM1_6": 23,
          "STONE7": 4,
          "WOOD5": 92,
          "DEM1_5": 132,
          "STONE4": 106,
          "FLAT5_2": 2,
          "COMPBLUE": 2,
          "GRNROCK": 3,
          "GSTVINE1": 20,
          "SW1MARB": 3,
          "SW1STON6": 3,
          "SW2MARB": 1,
          "SW2SLAD": 1,
          "ZIMMER3": 120,
          "ROCK1": 6,
          "GATE3": 5,
          "LITEBLU1": 4,
          "MARBGRAY": 64,
          "MARBLE1": 702,
          "BRNSMAL2": 3,
          "DOORRED2": 4,
          "DOORSTOP": 4,
          "GATE4": 14,
          "GSTVINE2": 72,
          "MARBLE2": 101,
          "METAL": 96,
          "MIDBRONZ": 8,
          "NUKAGE3": 42,
          "BRNSMAL1": 3,
          "MARBFAC3": 15,
          "RROCK12": 1,
          "MIDGRATE": 24,
          "SKSNAKE1": 9,
          "SW1COMM": 1,
          "SFALL1": 16,
          "SW1SKIN": 1,
          "WOOD4": 7,
          "RROCK11": 5,
          "WOOD6": 24,
          "NUKAGE2": 7,
          "WOOD7": 3,
          "SP_FACE2": 8,
          "MARBLE3": 18,
          "ASHWALL3": 4,
          "CEIL5_2": 38,
          "WOOD9": 59,
          "DOORBLU2": 12,
          "SILVER1": 8,
          "F_SKY1": 113,
          "SUPPORT3": 19,
          "GSTONE1": 90,
          "WOOD8": 34,
          "SW2ROCK": 1,
          "CEIL1_3": 5,
          "SFLR6_1": 1,
          "SW1GARG": 2
        }
      },
      "monsters": {
        "total": 170,
        "by_type": {
          "arachnotron": 14,
          "archvile": 3,
          "baron": 5,
          "cacodemon": 13,
          "chaingun_guy": 14,
          "cyberdemon": 1,
          "demon": 1,
          "hell_knight": 4,
          "imp": 42,
          "lost_soul": 5,
          "mancubus": 8,
          "pain_elemental": 3,
          "revenant": 11,
          "shotgun_guy": 10,
          "spectre": 16,
          "spider_mastermind": 1,
          "zombieman": 19
        },
        "by_category": {
          "boss": 2,
          "hitscanner": 43,
          "melee": 17,
          "projectile": 108
        }
      },
      "items": {
        "total": 266,
        "by_type": {
          "ammo_box": 10,
          "ammo_clip": 8,
          "armor_bonus": 26,
          "backpack": 4,
          "berserk": 1,
          "bfg9000": 5,
          "blue_armor": 2,
          "cell": 22,
          "cell_pack": 13,
          "chaingun": 2,
          "computer_area_map": 1,
          "green_armor": 1,
          "health_bonus": 54,
          "invisibility": 2,
          "invulnerability": 3,
          "medikit": 26,
          "megasphere": 2,
          "plasma_rifle": 2,
          "radiation_suit": 8,
          "rocket": 19,
          "rocket_box": 5,
          "rocket_launcher": 1,
          "shell_box": 6,
          "shells": 4,
          "shotgun": 1,
          "soulsphere": 3,
          "stimpack": 32,
          "super_shotgun": 3
        },
        "ammo_by_category": {
          "bullets": 18,
          "cells": 35,
          "rockets": 24,
          "shells": 10
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue_skull",
          "red_skull",
          "yellow_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 159,
        "hmp_monsters": 125,
        "htr_monsters": 96,
        "uv_items": 225,
        "hmp_items": 244,
        "htr_items": 257
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/7410a8d750c7b262647fd51da22da4d92beefab0/MAP01/images/0.webp",
          "type": null
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          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/7410a8d750c7b262647fd51da22da4d92beefab0/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": "MAP01",
        "description": "This large-scale Doom II replacement map features a hell-themed environment dominated by halls and bridges. Combat is dense with over 600 monsters, favoring arena-style encounters and a challenging difficulty level for typical UV players. The layout is mostly linear with varied hellish textures and plentiful ammo, supporting sustained combat and exploration.",
        "authors": [
          "Raymond Schmitz"
        ],
        "tags": [
          "ammo_plentiful",
          "arena_fights",
          "hard",
          "hell",
          "large_scale",
          "linear",
          "vanilla_compatible"
        ]
      }
    },
    {
      "map": "MAP02",
      "title": "MAP02",
      "format": "doom",
      "stats": {
        "things": 403,
        "linedefs": 1264,
        "sidedefs": 1849,
        "vertices": 1177,
        "sectors": 210,
        "segs": 2004,
        "ssectors": 875,
        "nodes": 874,
        "textures": {
          "FLAT5_1": 23,
          "MARBLE2": 74,
          "DEM1_6": 5,
          "DOORBLU2": 4,
          "DOORYEL2": 8,
          "BRNSMAL1": 6,
          "FLOOR7_2": 108,
          "MARBFACE": 8,
          "MARBLE1": 833,
          "MFLR8_2": 12,
          "GATE4": 1,
          "FLAT5_2": 1,
          "MIDBARS1": 4,
          "MIDBRN1": 2,
          "BLOOD2": 13,
          "MIDBRONZ": 6,
          "NUKAGE2": 26,
          "ASHWALL3": 8,
          "MARBGRAY": 20,
          "NUKAGE3": 3,
          "SP_HOT1": 16,
          "ROCKRED3": 15,
          "GATE3": 11,
          "SW1GARG": 1,
          "FLAT19": 1,
          "MIDGRATE": 4,
          "MIDBARS3": 4,
          "WOOD9": 64,
          "GSTVINE1": 24,
          "MARBLE3": 6,
          "BRNSMAL2": 6,
          "FLAT10": 18,
          "SW1STON6": 1,
          "ZIMMER3": 8,
          "METAL": 30,
          "RROCK03": 2,
          "DEM1_5": 123,
          "RROCK01": 8,
          "GSTONE1": 10,
          "SUPPORT3": 33,
          "WOOD3": 4,
          "WOOD10": 78,
          "WOOD12": 22,
          "F_SKY1": 57,
          "WOOD8": 56,
          "CEIL1_1": 8,
          "WOODMET1": 4
        }
      },
      "monsters": {
        "total": 137,
        "by_type": {
          "arachnotron": 2,
          "archvile": 2,
          "baron": 3,
          "cacodemon": 11,
          "chaingun_guy": 36,
          "cyberdemon": 1,
          "demon": 10,
          "hell_knight": 1,
          "imp": 35,
          "lost_soul": 2,
          "mancubus": 8,
          "pain_elemental": 2,
          "revenant": 7,
          "shotgun_guy": 4,
          "spectre": 8,
          "spider_mastermind": 2,
          "zombieman": 3
        },
        "by_category": {
          "boss": 3,
          "hitscanner": 43,
          "melee": 18,
          "projectile": 73
        }
      },
      "items": {
        "total": 134,
        "by_type": {
          "ammo_box": 3,
          "ammo_clip": 3,
          "backpack": 3,
          "berserk": 1,
          "bfg9000": 2,
          "blue_armor": 1,
          "cell": 4,
          "cell_pack": 11,
          "computer_area_map": 1,
          "health_bonus": 34,
          "invisibility": 1,
          "invulnerability": 2,
          "light_amp_goggles": 1,
          "medikit": 29,
          "megasphere": 2,
          "plasma_rifle": 2,
          "rocket": 2,
          "rocket_box": 3,
          "rocket_launcher": 3,
          "shell_box": 5,
          "shells": 3,
          "soulsphere": 3,
          "stimpack": 14,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 6,
          "cells": 15,
          "rockets": 5,
          "shells": 8
        },
        "weapons_present": [
          "bfg9000",
          "plasma_rifle",
          "rocket_launcher",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue_skull",
          "yellow_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 136,
        "hmp_monsters": 97,
        "htr_monsters": 71,
        "uv_items": 121,
        "hmp_items": 127,
        "htr_items": 129
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/7410a8d750c7b262647fd51da22da4d92beefab0/MAP02/images/0.webp",
          "type": null
        },
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          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/7410a8d750c7b262647fd51da22da4d92beefab0/MAP02/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": "Halls of Hell MAP02",
        "description": "Set in a hellish environment with extensive use of marble and demonic textures, this large-scale map features a linear progression through halls and bridges. Combat is intense and hitscanner-heavy, with multiple high-tier monsters including a cyberdemon, archviles, and a spider mastermind, making it a challenging experience. Resources are relatively plentiful, supporting sustained fights against numerous enemies and boss encounters.",
        "authors": [
          "Raymond Schmitz"
        ],
        "tags": [
          "ammo_plentiful",
          "boss_encounter",
          "hard",
          "hell",
          "hitscanner_heavy",
          "large_scale",
          "linear",
          "vanilla_compatible"
        ]
      }
    }
  ]
}

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