Raw model (for completeness)
{
"meta": {
"id": "1370c27a-9846-49d4-8dba-cbbe667b43e4",
"sha1": "4819dd43a63ce0773e610b137fc91e32946c720d",
"sha256": "a08c5a3808ee2e36a6b56557f4c1d0b7dbd979d17580ce33841bbbb293051862",
"title": "Infernal Temple",
"authors": [
"Jeff McMillin"
],
"filenames": [
"inftemple.wad"
],
"additional": {
"engines": [
"ZDOOM",
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-24 18:52:57",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Infernal Temple",
"description": "some strange people just moved into your town. they've been performing sacrifices on animals (cute ones at that!), human-torture and other horrendous acts... go shut down their twisted organization.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-24 18:52:57",
"file": {
"type": "PWAD",
"size": 253084,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/4819dd43a63ce0773e610b137fc91e32946c720d/4819dd43a63ce0773e610b137fc91e32946c720d.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"ZDOOM",
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "Infernal Temple",
"description": "Infernal Temple is a single-map PWAD featuring one large, complex level with 351 monsters and extensive architecture. The map is designed for DOOM2 and tested primarily on ZDoom, requiring advanced engine features. Combat involves a moderate to hard difficulty with a mix of monster types but no special boss encounters or new graphics and sounds. The environment uses classic DOOM2 textures with a hellish and temple-like theme, emphasizing exploration within a nonlinear layout. Resources appear balanced for single-player progression without key-hunting or heavy teleportation. The WAD is a remake of an earlier level and maintains vanilla compatibility with some source port enhancements.",
"authors": [
"Jeff McMillin"
],
"tags": [
"exploration_heavy",
"hell",
"medium_maps",
"moderate",
"nonlinear",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "===========================================================================\nArchive Maintainer : This is a completely redone version of \"luctemp.wad\" (found in levels/doom2/Ports) could you upload this one to /newstuff and remove luctemp? thanks -Jeff-\n\nUpdate to : N/A\nAdvanced engine needed : ZDooM (tested w/ ZDooM v1.23 b33) feel free to try it with other source-ports\nPrimary purpose : Singleplayer\n\n===========================================================================\n\nTitle : Infernal Temple\nFilename : inftemple.wad\nRelease date : 11/16/02\nAuthor : Jeff McMillin\nEmail Address : jeffm24@attbi.com\nOther Files By Author : N/A\nMisc. Author Info : N/A\n\nDescription : some strange people just moved into your town. they've been performing sacrifices on animals (cute ones at that!), human-torture and other horrendous acts... go shut down their twisted organization.\n\nAdditional Credits to : id Software, Doomworld, SB Software, the people who maintain /idgames mirrors\n\n===========================================================================\n* What is included *\nNew levels : 1\nSounds : No\nMusic : No\nGraphics : No\nDehacked/BEX Patch : No\nDemos : No\nOther : N/A\nOther files required : N/A\n\n* Play Information *\nGame : DOOM2\nMap # : Map01\nSingle Player : Yes\nCooperative 2-4 Player : Yes\nDeathmatch 2-4 Player : Yes (haven't tried it though)\nOther game styles : N/A\nDifficulty Settings : Not implemented\n\n* Construction *\nBase : Modified (luctemp.wad)\nBuild Time : a few weeks\nEditor(s) used : DeePsea\nKnown Bugs : not that i know\nMay Not Run With... : DooM Legacy (runs w/ a few glitches)\n\n* Copyright / Permissions *\nAuthors may NOT use the contents of this file as a base for\nmodification or reuse. Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\nYou MAY distribute this file, provided you include this text file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact. I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites: http://home.attbi.com/~jeffm24\nTP sites: N/A"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 351,
"linedefs": 1303,
"sidedefs": 2948,
"vertices": 1466,
"sectors": 595,
"segs": 2575,
"ssectors": 1006,
"nodes": 1005,
"textures": {
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"ASHWALL2": 29,
"DOORRED": 4,
"FLAT5_2": 52,
"BRICK5": 7,
"DOORTRAK": 71,
"FLAT19": 51,
"GRAY1": 297,
"SLIME14": 1,
"COMPSTA2": 3,
"SUPPORT2": 21,
"ROCK1": 14,
"RROCK11": 2,
"STEP6": 28,
"RROCK10": 6,
"WOOD8": 3,
"SHAWN2": 15,
"PANBORD1": 18,
"FLAT18": 1,
"FLOOR5_4": 1,
"COMPSTA1": 2,
"MODWALL1": 1,
"FLOOR5_3": 4,
"BROWN96": 15,
"SW2PIPE": 1,
"SFLR6_4": 4,
"SLADWALL": 47,
"BLAKWAL1": 4,
"COMPTALL": 6,
"REDWALL": 8,
"MARBGRAY": 2,
"WOOD12": 11,
"RROCK09": 7,
"CRATINY": 16,
"GSTVINE1": 35,
"STONE6": 128,
"SFALL1": 12,
"FLAT5_4": 13,
"STONE7": 38,
"WOOD1": 181,
"GRAY5": 25,
"BLOOD1": 3,
"METAL1": 14,
"ROCK2": 30,
"SW1BRCOM": 1,
"BRONZE1": 6,
"CRATE2": 4,
"GRASS1": 24,
"GRASS2": 5,
"MIDSPACE": 10,
"COMPBLUE": 1,
"DOORSTOP": 4,
"STONE": 28,
"DEM1_4": 1,
"STARGR1": 16,
"FLOOR0_5": 40,
"BSTONE1": 2,
"BLOOD2": 27,
"GSTVINE2": 34,
"LAVA1": 1,
"RROCK13": 4,
"LITEBLU4": 4,
"RROCK16": 45,
"WOOD9": 21,
"NUKE24": 2,
"PANBOOK": 18,
"SILVER3": 16,
"SUPPORT3": 37,
"NUKEDGE1": 10,
"DEM1_1": 1,
"SLOPPY1": 1,
"SPCDOOR4": 2,
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"FLAT14": 1,
"CEIL4_2": 2,
"SW1SKULL": 4,
"SW2COMM": 3,
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"FLAT5_1": 45,
"FLAT4": 23,
"SLIME16": 21,
"DOORYEL": 4,
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"BROWN1": 104,
"BROWNHUG": 1,
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"BFALL1": 5,
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"GRAYBIG": 3,
"PIPE2": 38,
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"FLAT23": 2,
"SKINFACE": 12,
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"BROWN144": 1,
"BRICK7": 16,
"FLAT22": 1,
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"CEIL4_1": 1,
"COMPWERD": 5,
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"SLIME01": 1,
"MARBLE1": 17,
"FLOOR6_2": 4,
"FLAT5_7": 1
}
},
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"by_type": {
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"baron": 1,
"cacodemon": 1,
"chaingun_guy": 5,
"demon": 7,
"imp": 38,
"mancubus": 1,
"shotgun_guy": 5,
"zombieman": 18
},
"by_category": {
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"hitscanner": 28,
"melee": 7,
"projectile": 45
}
},
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"backpack": 1,
"chaingun": 1,
"chainsaw": 1,
"computer_area_map": 1,
"green_armor": 1,
"health_bonus": 19,
"light_amp_goggles": 1,
"megasphere": 1,
"plasma_rifle": 1,
"rocket": 5,
"rocket_launcher": 1,
"shell_box": 1,
"shells": 20,
"shotgun": 2,
"stimpack": 4,
"super_shotgun": 1
},
"ammo_by_category": {
"bullets": 1,
"cells": 0,
"rockets": 5,
"shells": 21
},
"weapons_present": [
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"chainsaw",
"plasma_rifle",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": false,
"keys": [
"blue",
"red",
"yellow"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 80,
"hmp_monsters": 80,
"htr_monsters": 80,
"uv_items": 62,
"hmp_items": 62,
"htr_items": 62
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/4819dd43a63ce0773e610b137fc91e32946c720d/MAP01/images/0.webp",
"type": null
},
{
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/4819dd43a63ce0773e610b137fc91e32946c720d/MAP01/pano/pano_0.webp",
"type": "pano"
}
]
}
]
}