Earth Assault

PWAD 974 KiB 3 map(s)

Counts

endoom0
graphics0
lumps44
maps3
palettes0

Totals (across maps)

Things1660
Linedefs6541
Sectors1477
Monsters657
Items489
Raw model (for completeness)
{
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    "id": "11e2173c-81c1-4fd2-9084-340732a8dfb2",
    "sha1": "673fe211e189ffa3b7fb1df7c72ac800716cb2dc",
    "sha256": "08e15d5b9bc06244ed0f0609d3794d87839b8dbcb0a4590cb7d6ede190d65b09",
    "title": "Earth Assault",
    "authors": [
      "Peter Hunt (Seidolon)"
    ],
    "filenames": [
      "erthaslt.wad",
      "ERTHASLT.WAD"
    ],
    "additional": {
      "engines": [
        "DOOM",
        "DOOM2",
        "BOOM"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2017-06-27 00:10:58",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Earth Assault",
      "description": "3 level singleplayer wad. Also designed for deathmatch. The levels were made individually over the course of about a year and a half, and eventually compiled into one single wad. MAP03 wad built first, and intended for use in TNT: Revilution (as MAP07 I believe), but I took to long to finish and it is used here now instead. MAP01 was made next after I thought of a neat idea for level repopulation without the use of ACS. MAP02 was made last, about 1-2 months ago. There were more maps for this wad, but some of them just never got finished, while others were put into my community mapping project currently known as \"Plain Old Doom 2\" (the name will change before release).",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png",
        "MAP02": "MAP02.png",
        "MAP03": "MAP03.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2017-06-27 00:10:58",
    "file": {
      "type": "PWAD",
      "size": 997021,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/673fe211e189ffa3b7fb1df7c72ac800716cb2dc/673fe211e189ffa3b7fb1df7c72ac800716cb2dc.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01",
        "MAP02",
        "MAP03"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 44,
        "maps": 3,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM",
        "DOOM2",
        "BOOM"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "===========================================================================\nAdvanced engine needed  : None\nPrimary purpose         : Single Player\n===========================================================================\nTitle                   : Earth Assault\nFilename                : ERTHASLT.WAD\nRelease date            : 3/23/2017\nAuthor                  : Peter Hunt (Seidolon)\nEmail Address           : pete_hunt@comcast.net\nOther Files By Author   : DETHMACH.wad, DTHMACH2.wad, DOUTPOST.wad, Brutal Hexen/Heretic RPG, DULA, Doom Fireworks Mod, Land of Havoc\nMisc. Author Info       : If you wanna deathmatch, contact me!\n\nDescription             : 3 level singleplayer wad. Also designed for deathmatch. The levels were made individually over the course of about a year and a  half, and eventually compiled into one single wad. MAP03 wad built first, and intended for use in TNT: Revilution (as MAP07 I believe), but I took to long to finish and it is used here now instead. MAP01 was made next after I thought of a neat idea for level repopulation without the use of ACS. MAP02 was made last, about 1-2 months ago. There were more maps for this wad, but some of them just never got finished, while others were put into my community mapping project currently known as \"Plain Old Doom 2\" (the name will change before release).\n\n\tThe story of this wad is simple: You're a marine stationed at a base of classified location. When hell invades earth while Doomguy is on Mars, your whole base is overrun by demons. After being knocked unconscious in an attempted evacuation, you awaken and start kicking some demonic ass.\n\n===========================================================================\n* What is included *\n\nNew levels              : 3\nSounds                  : No\nMusic                   : Yes\nGraphics                : Yes\nDehacked/BEX Patch      : Yes\nDemos                   : No\nOther                   : No\n\n* Play Information *\n\nGame                    : Doom2\nMap #                   : MAP01 - MAP03\nSingle Player           : Designed for\nCooperative 2-4 Player  : Player starts only\nDeathmatch 2-4 Player   : Designed for\nDifficulty Settings     : Yes\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : Unknown\nEditor(s) used          : GZDoom Builder, Slade 3\nKnown Bugs              : Wad doesn't end properly. Leaves you in MAP04 of Doom 2.\nTested With             : GZDoom, Zandronum\n\n* Copyright / Permissions *\n\nAuthors may NOT use the contents of this file as a base for\nmodification or reuse without permission.\n\nYou MAY distribute this file, provided you include this text\nfile, with no modifications.  You may distribute this file in any\nelectronic format (BBS, Diskette, CD, etc) as long as you include\nthis file intact.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors"
      }
    ]
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  "maps": [
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      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
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        "linedefs": 1939,
        "sidedefs": 2952,
        "vertices": 1877,
        "sectors": 468,
        "segs": 3291,
        "ssectors": 1003,
        "nodes": 1002,
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          "DOORSTOP": 71,
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          "F_SKY1": 31,
          "METAL1": 77,
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          "SUPPORT2": 84,
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          "CEIL3_5": 62,
          "STONE": 175,
          "LITE5": 24,
          "SW1GRAY1": 1,
          "TEKWALL1": 260,
          "SW2STRTN": 1,
          "COMPSPAN": 14,
          "BROWNHUG": 7,
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          "COMPTALL": 2,
          "STARGR1": 1,
          "STEPLAD1": 14,
          "BROWNGRN": 40,
          "BIGDOOR1": 4,
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          "EXITSIGN": 1,
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          "METAL2": 62,
          "STEP2": 1,
          "TLITE6_6": 2,
          "CEMENT6": 9,
          "BROWN144": 23,
          "MIDBARS3": 16,
          "SPACEW3": 14,
          "BIGDOOR4": 4,
          "BRNSMALC": 4,
          "FLAT23": 16,
          "PLAT1": 15,
          "COMPWERD": 3,
          "FLAT9": 12,
          "CEMENT2": 1,
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          "EXITDOOR": 2,
          "DOORBLU": 4,
          "COMPBLUE": 4,
          "LITE3": 111,
          "TLITE6_1": 12,
          "PIPE2": 19,
          "FLAT14": 19,
          "FLAT5_7": 1,
          "FLAT1": 68,
          "STARTAN2": 8,
          "CEIL5_2": 40,
          "STARTAN3": 15,
          "GRAY1": 13
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      },
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        "by_type": {
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          "hell_knight": 6,
          "imp": 86,
          "lost_soul": 11,
          "shotgun_guy": 33,
          "spectre": 10,
          "zombieman": 36
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 69,
          "melee": 30,
          "projectile": 103
        }
      },
      "items": {
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        "by_type": {
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          "ammo_clip": 8,
          "armor_bonus": 32,
          "backpack": 3,
          "berserk": 1,
          "bfg9000": 1,
          "blue_armor": 2,
          "cell": 10,
          "cell_pack": 7,
          "chaingun": 2,
          "green_armor": 2,
          "health_bonus": 15,
          "invisibility": 1,
          "medikit": 9,
          "megasphere": 1,
          "plasma_rifle": 1,
          "rocket": 9,
          "rocket_box": 5,
          "rocket_launcher": 1,
          "shell_box": 6,
          "shells": 22,
          "shotgun": 1,
          "soulsphere": 1,
          "stimpack": 6,
          "super_shotgun": 1
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          "shells": 28
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        "hmp_items": 157,
        "htr_items": 157
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      "title": "MAP02",
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      "stats": {
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          "NUKE24": 17,
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          "GRAY5": 48,
          "COMPTALL": 3,
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          "ICKWALL1": 15,
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          "BIGDOOR1": 6,
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          "TEKWALL4": 52,
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          "SHAWN2": 36,
          "COMPSTA2": 2
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          "baron": 9,
          "cacodemon": 7,
          "chaingun_guy": 17,
          "demon": 5,
          "hell_knight": 13,
          "imp": 53,
          "lost_soul": 10,
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          "zombieman": 21
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        "by_category": {
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          "hitscanner": 64,
          "melee": 5,
          "projectile": 93
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      "items": {
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        "by_type": {
          "ammo_box": 5,
          "ammo_clip": 19,
          "armor_bonus": 9,
          "bfg9000": 1,
          "cell": 8,
          "cell_pack": 1,
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        "htr_monsters": 122,
        "uv_items": 105,
        "hmp_items": 105,
        "htr_items": 105
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      "title": "MAP03",
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        "ssectors": 1963,
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