Raw model (for completeness)
{
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"sha1": "f17271f92086e7bb9a3afe4fc09f58985a7f57c2",
"sha256": "6235512807aa0f4d2b85409ec1cb4880b3c834e87425b656af3d649d79039d51",
"title": "\"Death by Cyberdemon\"",
"authors": [
"Warren Marshall"
],
"filenames": [
"dthcyber.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-15 23:13:58",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "\"Death by Cyberdemon\"",
"description": "1 level death match wad. There is one monster, a Cyberdemon, perched up in the middle of the level guarding the BFG. The level is structured in such a way that he can get you from almost anywhere, so he sort of acts like an equalizer for inexperienced players!",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-15 23:13:58",
"file": {
"type": "PWAD",
"size": 93604,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/f17271f92086e7bb9a3afe4fc09f58985a7f57c2/f17271f92086e7bb9a3afe4fc09f58985a7f57c2.wad.gz",
"corrupt": false
},
"content": {
"maps": [
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],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
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],
"iwads_guess": [
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]
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "===========================================================================\nTitle : \"Death by Cyberdemon\"\nFilename : DTHCYBER.WAD\nDate Finished : 96/04/09\nAuthor : Warren Marshall\nEmail Address : dealerpro@msn.com\n\nDescription : 1 level death match wad. There is one monster,\n\t\t\t\t\t\t a Cyberdemon, perched up in the middle of the level\n\t\t\t\t\t\t guarding the BFG. The level is structured in such\n\t\t\t\t\t\t a way that he can get you from almost anywhere, so\n\t\t\t\t\t\t he sort of acts like an equalizer for inexperienced\n\t\t\t\t\t\t players!\n\n\t\t\t\t\t\t The level has excellent lighting, 99.9% perfect\n\t\t\t\t\t\t texture alignment and contains some of my best\n\t\t\t\t\t\t architecture to date. The teleports were inspired\n\t\t\t\t\t\t by the Quake preview, as was the staircase beside\n\t\t\t\t\t\t the lava pool.\n\n\t\t\t\t\t\t - NO keys.\n\t\t\t\t\t\t - NO doors.\n\t\t\t\t\t\t - NO puzzles.\n\n\t\t\t\t\t\t Just complete and total carnage!\n\nAdditional Credits : iD for DOOM2.\n\t\t\t\t\t\t Ben Morris for DCK.\n\t\t\t\t\t\t Mike Reed for the inspiration to finish this thing.\n\n==========================================================================\n\nTo play these PWAD files, unzip them into the directory where you put\nDOOM 2 then start DOOM 2 like this:\n\nIPXSETUP -FILE DTHCYBER.WAD -ALTDEATH -WARP 1\n\n===========================================================================\n\n* Play Information *\n\nEpisode and Level # : Map 01\nSingle Player : Yes (all there is to fight is the Cyberdemon and\n\t\t\t\t\t\t\t\tthere's no exit from the level).\nCooperative 2-4 Player : Yes (see Single Player).\nDeathmatch 2-4 Player : Yes (Best with 2 or 3 players ... it's a little\n\t\t\t\t\t\t\t\tsmall for 4, but it still works).\nDifficulty Settings : No.\nNew Sounds : No\nNew Graphics : No\nNew Music : No\nDemos Replaced : None\n\n* Construction *\n\nBase : New levels from scratch\n\nEditor(s) used : DCK v3.x by Ben Morris\n\t\t\t \t\t\t RMB v2.1 by Jens Hykkelbjerg\n\nKnown Bugs : SMALL glitch on the upper level beside the left\n piller overlooking the the Cyberdemon's perch\n\t\t\t\t\t\t ... as far as I know, that's it!\n\n* Copyright / Permissions *\n\nAuthors MAY use these levels as a base to build additional\nlevels as long as you credit me for them (E-Mail me a copy\nof it too! I'd love to see it!).\n\nYou MAY distribute this WAD (please do!), provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include these files\nintact."
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
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"linedefs": 835,
"sidedefs": 1159,
"vertices": 747,
"sectors": 157,
"segs": 1269,
"ssectors": 471,
"nodes": 470,
"textures": {
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"WOOD9": 19,
"SP_FACE2": 16,
"BRICK8": 74,
"MIDGRATE": 8,
"SW1LION": 12,
"F_SKY1": 41,
"NUKAGE1": 1,
"WOODMET2": 22,
"LAVA1": 1,
"FLOOR5_4": 107,
"RROCK13": 6,
"CEIL5_1": 30,
"WOODVERT": 124,
"WOODMET1": 42,
"SUPPORT3": 38,
"FLAT10": 5,
"BLOOD1": 1,
"SLIME13": 10,
"METAL": 285,
"RROCK10": 61,
"RROCK09": 36,
"PANBORD2": 8,
"WOODMET4": 9,
"ROCK1": 24,
"LITE5": 8,
"MARBFACE": 1,
"BSTONE1": 35,
"BRICK5": 296,
"BRICK1": 3,
"BRICK10": 35
}
},
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"by_type": {
"cyberdemon": 1
},
"by_category": {
"boss": 1,
"hitscanner": 0,
"melee": 0,
"projectile": 0
}
},
"items": {
"total": 59,
"by_type": {
"ammo_box": 5,
"bfg9000": 1,
"blue_armor": 1,
"cell_pack": 3,
"chaingun": 4,
"medikit": 3,
"plasma_rifle": 1,
"rocket": 15,
"rocket_box": 4,
"rocket_launcher": 2,
"shell_box": 5,
"shells": 4,
"shotgun": 2,
"stimpack": 7,
"super_shotgun": 2
},
"ammo_by_category": {
"bullets": 5,
"cells": 3,
"rockets": 19,
"shells": 9
},
"weapons_present": [
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"chaingun",
"plasma_rifle",
"rocket_launcher",
"shotgun",
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]
},
"mechanics": {
"teleports": true,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 1,
"hmp_monsters": 1,
"htr_monsters": 1,
"uv_items": 59,
"hmp_items": 59,
"htr_items": 59
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/f17271f92086e7bb9a3afe4fc09f58985a7f57c2/MAP01/images/0.webp",
"type": null
},
{
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"type": "pano"
}
],
"analysis": {
"title": "Death by Cyberdemon MAP01",
"description": "This single-level deathmatch map features a central Cyberdemon guarding the BFG, effectively serving as a persistent boss threat that can attack players from nearly anywhere. The environment emphasizes total carnage with no keys, doors, or puzzles, encouraging direct combat in a compact arena-style layout. Moderate difficulty arises from the lone high-tier monster balancing encounters regardless of player skill.",
"authors": [
"Warren Marshall"
],
"tags": [
"arena_fights",
"boss_encounter",
"doom2",
"linear",
"small",
"vanilla_compatible"
]
}
}
]
}