F L A M E O N !

PWAD 93 KiB 1 map(s)

Counts

endoom0
graphics0
lumps12
maps1
palettes0

Totals (across maps)

Things180
Linedefs713
Sectors130
Monsters79
Items81
Raw model (for completeness)
{
  "meta": {
    "id": "1011e3b6-de21-4f1d-b4fa-0df4bb56cf54",
    "sha1": "6b5c256cfeb6975bafb83f50642732e6abb7ee25",
    "sha256": "3f25f6b28eeff0ad2b5064f351bd59c42b219456ff24cdeb6c9692cfc13c6427",
    "title": "F L A M E  O N !",
    "authors": [
      "Jeremy Riley"
    ],
    "filenames": [
      "FLAMEON.WAD"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2013-11-06 22:47:51",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "F L A M E  O N !",
      "description": "Deathmatch but mainly single player",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-11-06 22:47:51",
    "file": {
      "type": "PWAD",
      "size": 95191,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/6b5c256cfeb6975bafb83f50642732e6abb7ee25/6b5c256cfeb6975bafb83f50642732e6abb7ee25.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 12,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "F L A M E  O N !",
      "description": "This WAD contains a single map designed primarily for deathmatch but also playable in single-player mode. The level is large and complex, featuring 180 monsters and a variety of triggers that create a challenging experience with few secrets. The environment uses a mix of industrial and techbase textures, including metal, brick, and door textures, with some lava and nukage flats, suggesting a harsh, mechanical theme. The gameplay is hard, focusing on combat intensity and surprise encounters rather than exploration or key hunting. It is built for DOOM2 and compatible with vanilla DOOM2 engines, without new graphics or sounds. The progression is mostly linear with an emphasis on combat difficulty rather than puzzle-solving or nonlinear navigation.",
      "authors": [
        "Jeremy Riley"
      ],
      "tags": [
        "ammo_tight",
        "deathmatch",
        "hard",
        "industrial",
        "linear",
        "monster_swarms",
        "single_map",
        "techbase",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "================================================================\nTitle                   : F L A M E  O N !\nFilename                : Flameon.wad\nAuthor                  : Jeremy Riley\nEmail Address           : zorro@spirit.com.au\nMisc. Author Info       : Many, many hours of testing go into these levels.\n\t\t\t  Perfection is my only goal.\n\t\t\t  The other 4 Wads available by e-mail request.\n\nDescription             : Deathmatch but mainly single player\n\nAdditional Credits to   :\n================================================================\n\n* Play Information *\n\nMap#                    : Map 01 - DOOM ][\nSingle Player           : Yes\nCooperative 2-4 Player  : Yes\nDeathmatch 2-4 Player   : Yes\nDifficulty Settings     : Not implemented\nNew Sounds              : No\nNew Graphics            : No\nNew Music               : No\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : New level from scratch\nEditor(s) used          : DEU2\nKnown Bugs              : None that I can find.\n\n* Copyright / Permissions *\n\nGo for your lives with addition but the only real way is to design\nfrom scratch.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Misc Notes *\n\nStarted life as a deathmatch level, but quickly evolved into a one\nplayer difficulty fest.  Lots of surprises, lots of triggers, very\nfew secrets (I hate 'em).  It is hard, but worth trying.  I must admit\nthat when play testing I like to enjoy myself, this is possibly why\nmy levels take so long to develop (25+ Hours)."
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 180,
        "linedefs": 713,
        "sidedefs": 1116,
        "vertices": 703,
        "sectors": 130,
        "segs": 1255,
        "ssectors": 505,
        "nodes": 504,
        "textures": {
          "SPCDOOR3": 4,
          "SPACEW4": 27,
          "BRICK6": 4,
          "SHAWN3": 8,
          "BRONZE2": 13,
          "STEP2": 7,
          "METAL3": 3,
          "FLOOR0_7": 15,
          "BIGBRIK3": 4,
          "TANROCK3": 31,
          "BRONZE4": 15,
          "BIGDOOR2": 4,
          "METAL5": 2,
          "STEP1": 30,
          "SPACEW2": 2,
          "TANROCK5": 4,
          "MIDBARS1": 4,
          "CEIL5_2": 25,
          "ASHWALL3": 25,
          "ASHWALL4": 52,
          "BSTONE1": 29,
          "CEIL3_5": 44,
          "FLAT8": 6,
          "STONE7": 8,
          "SW1MET2": 1,
          "SPACEW3": 12,
          "GATE1": 2,
          "DOORSTOP": 2,
          "ASHWALL7": 76,
          "FLOOR6_1": 2,
          "BSTONE3": 4,
          "BSTONE2": 16,
          "DOORRED2": 8,
          "METAL2": 23,
          "CEIL3_4": 1,
          "LAVA3": 12,
          "BRONZE1": 23,
          "DOORTRAK": 6,
          "FLOOR1_6": 1,
          "TANROCK7": 15,
          "BIGBRIK1": 4,
          "BRONZE3": 2,
          "FLOOR0_3": 30,
          "BIGDOOR5": 2,
          "GATE4": 2,
          "SHAWN2": 40,
          "FLAT5_7": 6,
          "STONE6": 18,
          "MODWALL4": 6,
          "TEKLITE": 4,
          "NUKAGE1": 1,
          "SW2BRCOM": 1,
          "LITEBLU4": 32,
          "GATE3": 3,
          "MODWALL3": 8,
          "F_SKY1": 1,
          "TANROCK4": 41,
          "CRACKLE2": 28,
          "FLAT1_2": 17,
          "FLAT18": 52,
          "BRICK10": 60,
          "BIGDOOR3": 2,
          "BRICK2": 32,
          "DOORRED": 32,
          "FLOOR4_6": 9,
          "GRAY4": 7,
          "MFLR8_4": 1
        }
      },
      "monsters": {
        "total": 79,
        "by_type": {
          "arachnotron": 14,
          "archvile": 2,
          "baron": 1,
          "chaingun_guy": 11,
          "demon": 16,
          "hell_knight": 1,
          "imp": 14,
          "mancubus": 8,
          "pain_elemental": 5,
          "revenant": 5,
          "spider_mastermind": 2
        },
        "by_category": {
          "boss": 2,
          "hitscanner": 11,
          "melee": 16,
          "projectile": 50
        }
      },
      "items": {
        "total": 81,
        "by_type": {
          "ammo_box": 5,
          "bfg9000": 2,
          "blue_armor": 1,
          "cell": 1,
          "cell_pack": 4,
          "chaingun": 2,
          "chainsaw": 1,
          "health_bonus": 7,
          "invisibility": 1,
          "medikit": 12,
          "megasphere": 1,
          "plasma_rifle": 3,
          "rocket_box": 12,
          "rocket_launcher": 3,
          "shell_box": 6,
          "shells": 9,
          "shotgun": 1,
          "soulsphere": 1,
          "stimpack": 6,
          "super_shotgun": 3
        },
        "ammo_by_category": {
          "bullets": 5,
          "cells": 5,
          "rockets": 12,
          "shells": 15
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "red_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 79,
        "hmp_monsters": 76,
        "htr_monsters": 73,
        "uv_items": 81,
        "hmp_items": 81,
        "htr_items": 81
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/6b5c256cfeb6975bafb83f50642732e6abb7ee25/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "8c243263-849b-4bcc-8bd3-19cabdb1fbba",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/6b5c256cfeb6975bafb83f50642732e6abb7ee25/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

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