Raw model (for completeness)
{
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"title": "ARTIFACT.WAD",
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"added": "2013-11-02 15:52:45",
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"name": "ARTIFACT.WAD",
"description": "You've been to hell and back, now it's MILLER time! Unfortunately the officer you pounded earlier is now your new CO. Guess who gets the next S**T detail? While boarding the drop ship, you find out some strange goings-on are happening at a UAC facility in the ANDES mountains. It appears that what recently happened on Mars is happening here. People rising from the dead, demons and monsters gnawing the living. Not good! You are to meet some undercover investigators at the facility who will lead you to a secret base nearby. Something about having to climb a waterfall. You here a rumor about the discovery of an alien artifact that started this whole mess. You also hear a story about a UAC backed raid by a company of storm troopers that failed miserably. The one lone survivor kept babbling about \"blowing up a mountain\", though not the way they intended.",
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"analysis": {
"title": "ARTIFACT.WAD",
"description": "ARTIFACT.WAD is a single-map PWAD featuring a large, complex level with 529 things, 474 sectors, and over 2000 linedefs, indicating a sprawling environment. The monster count is high at 246, with a strong presence of hitscanners like shotgunners and imps, alongside classic threats such as barons, cacodemons, a cyberdemon, and a spider mastermind, suggesting a challenging combat experience. Resources appear balanced with moderate ammo and health pickups. The texture set is diverse, blending techbase and natural elements like stone, water, and wood, implying a mixed theme with industrial and outdoor areas. The map likely follows a linear progression with key hunting and exploration elements. It is designed for the Doom engine and compatible with vanilla Doom format.",
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