DIABOLOS.WAD

PWAD 383 KiB 1 map(s)

Counts

endoom0
graphics0
lumps30
maps1
palettes0

Totals (across maps)

Things337
Linedefs1478
Sectors281
Monsters139
Items143
Raw model (for completeness)
{
  "meta": {
    "id": "0d680a37-1515-4c94-895e-851ba6a33dc8",
    "sha1": "f3847550e8d54bf0cc0b408663e8ab37f185f6ee",
    "sha256": "074ea53d0da90821c5d72debd6a93def581c24c39b05c69dae815986c0cf14a1",
    "title": "DIABOLOS.WAD",
    "authors": [
      "MYSCHA the sled dog T. Elliot Cannon - Architect age 30 (904) 671-7862 voice mail"
    ],
    "filenames": [
      "diabolos.wad",
      "DIABOLOS.WAD"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-18 23:08:14",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "DIABOLOS.WAD",
      "description": "MYSCHA and SIENNA my 2 SIBERIAN HUSKIES who maintained our territory for me while I was busy on DIABOLOS. DIABOLOS = Greek word for the devil. This level will test your awareness and of course, pit you to survive in many different and confusing 3 Dimensional environments. As you explore the complex of chambers and sewers, you'll find that areas are organized in an intelligent composition. when you see a bloodfall, you can track it to its source. Areas provide visual clues as to what's ahead and what's living there (eg) DIABOLOS is intended to be very difficult and extremely challenging for even the finest of movers. Ammunition and health are sparring so make every dodge and weave count as if it were your last.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-18 23:08:14",
    "file": {
      "type": "PWAD",
      "size": 392436,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/f3847550e8d54bf0cc0b408663e8ab37f185f6ee/f3847550e8d54bf0cc0b408663e8ab37f185f6ee.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 30,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "DIABOLOS.WAD",
      "description": "DIABOLOS.WAD is a single challenging map designed for DOOM 2. It features complex, multi-dimensional environments including chambers and sewers with intelligent layout and visual cues to aid navigation. The difficulty is high, emphasizing careful resource management with sparse ammunition and health pickups. The theme suggests a dark, possibly hellish or infernal atmosphere with bloodfalls and ominous areas. Progression is exploration-heavy and non-linear, requiring player awareness and tactical movement. The WAD is compatible with DOOM 2 and intended for experienced players seeking a tough solo or co-op experience.",
      "authors": [
        "MYSCHA the sled dog T. Elliot Cannon - Architect age 30 (904) 671-7862 voice mail"
      ],
      "tags": [
        "ammo_tight",
        "doom2",
        "exploration_heavy",
        "hard",
        "hell",
        "nonlinear",
        "single_map",
        "sparse_health"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "================================================================\n            \t\t  DIABOLOS.WAD\n                    SINGLE PLAYER/CO-OP LEVEL\n                     for DOOM 2 Version 1.9\n================================================================\nTitle                   : DIABOLOS.WAD\nAuthor                  : MYSCHA the sled dog\n\t\t\t  T. Elliot Cannon - Architect\n                          age 30\n \t\t\t  (904) 671-7862 voice mail\n\nEmail Address           : ecannon@freenet.fsu.edu\n\nOther files:\t\t: other single player/co-op levels by author;\n\n\t\t\t  IDITAROD.WAD- 10 level episode single player\n\n\t\t5 level time travel episode ODYSSEY.WAD includes;\n\t\t\t  EGYPTIAN.WAD- Egyptian temple near Karnak\n\t\t\t  TLAOC2.WAD- Mayan sacrificial temple in Guatemala\n                          KIEV1.WAD- Interstellar lifeform research bio-yard\n\t\t          RISHKA1.WAD- Nuclear submarine/Boomer sub-tent\n\t\t\t  KRESTA1.WAD- Starship S.S. Kresta orbitting Pluto\n\n\t\t\t: other deathmatch levels by author\n\t\t\t  SLEDDOG.WAD-9 levels for deathmatch\n\t\t\t  GRISHA.WAD-Alert signals abound!\n\t\t\t  MASADA1.WAD-desert mountain top fortress ideal for\n\t\t\t\t      2-4 player deathmatch\n\nMisc Author Info\t: Age 30 -Architect with own small practice in\n\t\t\t  Tallahassee, Florida\n\t\t\t  Pool Player 9 ball & one pocket MPBA player member\n\t\t\t  Doom 2 Wad designer fanatic and quite a ruthless\n\t\t\t  deathmatch player as well..ask around\n\t\t\t  on Compuserve. MYSCHA the sled dog.\n\t\t\t  Interested in making a 32 level episode with 2-3\n\t\t\t  other accomplished wad designers.\n\nAdditional Credits\t: Dr. Sleep for friendship and advice, and of course\n\t\t\t  a gracious recommendation.\n\t\t\t: MYSCHA and SIENNA my 2 SIBERIAN HUSKIES who\n\t\t\t  maintained our territory for me while I was busy\n\t\t\t  on DIABOLOS.\n\nDescription             : DIABOLOS = Greek word for the devil.\n\t\t\t  This level will test your awareness and of course,\n\t\t\t  pit you to survive in many different and confusing\n\t\t\t  3 Dimensional environments. As you explore the\n\t\t\t  complex of chambers and sewers, you'll find that\n\t\t\t  areas are organized in an intelligent composition.\n\t\t\t  when you see a bloodfall, you can track it to its\n\t\t\t  source. Areas provide visual clues as to what's\n                          ahead and what's living there (eg)\n\n \t\t\t  DIABOLOS is intended to be very difficult and\n\t\t\t  extremely challenging for even the finest of\n\t\t\t  movers. Ammunition and health are sparring\n   \t\t\t  so make every dodge and weave count as if it were\n\t\t\t  your last.\n================================================================\n\n* Play Information *\n\nEpisode and Level #     : MAP 1\nSingle Player           : Yes\nCooperative 2-4 Player  : Yes\nDeathmatch 2-4 Player   : Yes\nDifficulty Settings     : not implemented\nNew Sounds              : Yes trademark MYSCHA weapon sfx from scratch.\nNew Graphics            : Yes Sky texture\nNew Music\t\t: Yes D_RUNNIN has been replaced.\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : New level from scratch\nBuild Time              : 40 hours\nEditors/Utilities used  :\nWADED Version 1.83 by Matthew Ayers /level editing\n\t\t\t  DETH 3.88 by Antony J. Burden and Simon Oke;\n\t\t\t  for level integrity and error checking\n\t\t\t  BSP v1.1 by Colin Reed;\n\t\t\t  Reject Map Builder v1.2 by Jens Hykkelbjerg;\n\t\t\t  WINTEX version 3.4 Oliver Montanuy\n\nAuthors may NOT use this level or any of its SFX for construction or\npiecemealing of other wads. Don't use this level in any compilations or\nepisodes without the expressed written consent of MYSCHA the sled dog.\n\nYou may however, play this wad over and over until you finish it cursing me\nthe entire time for making it so damn hard. But when you finally conquor it\nyou can thank me for making you a smarter player. Reckless or timid\nplayers will die I assure you. You must think and act in every situation\nwith the utmost of urgency or you will be eaten or burned alive.(G)"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 337,
        "linedefs": 1478,
        "sidedefs": 2088,
        "vertices": 1337,
        "sectors": 281,
        "segs": 2238,
        "ssectors": 815,
        "nodes": 814,
        "textures": {
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          "STUCCO": 4,
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          "METAL": 6,
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          "demon": 16,
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          "pain_elemental": 2,
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          "spectre": 7,
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          "melee": 23,
          "projectile": 86
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          "ammo_clip": 33,
          "armor_bonus": 4,
          "backpack": 1,
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          "cell": 4,
          "chaingun": 1,
          "green_armor": 1,
          "medikit": 3,
          "plasma_rifle": 1,
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          "rocket_launcher": 1,
          "shell_box": 2,
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          "shotgun": 1,
          "soulsphere": 3,
          "stimpack": 24,
          "super_shotgun": 1
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        "ammo_by_category": {
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          "cells": 4,
          "rockets": 12,
          "shells": 46
        },
        "weapons_present": [
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          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
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          "red_skull",
          "yellow_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 139,
        "hmp_monsters": 139,
        "htr_monsters": 139,
        "uv_items": 143,
        "hmp_items": 143,
        "htr_items": 143
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
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}

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