Raw model (for completeness)
{
"meta": {
"id": "0c783255-8647-4787-a56b-5a53838a3186",
"sha1": "b557dc937f37c7eccbc34b895ffe6682e73b9e05",
"sha256": "fcacc8dbcf535dcb248c64e0bdc88b96efc7cba4c59f22fad6207f7e3d9c342e",
"filenames": [
"ts_ir_mk.2_b1.36_zan.pk3"
],
"additional": {
"engines": [
"ZDOOM"
],
"iwad": [],
"filename": null,
"added": "2017-02-23 20:27:33",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"TITLEMAP": "TITLEMAP.png",
"titlemap": "titlemap.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2017-02-23 20:27:33",
"file": {
"type": "PK3",
"size": 45587288,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/b557dc937f37c7eccbc34b895ffe6682e73b9e05/b557dc937f37c7eccbc34b895ffe6682e73b9e05.pk3.gz",
"corrupt": false
},
"content": {
"maps": [
"TITLEMAP"
],
"counts": {
"endoom": 0,
"graphics": 2,
"lumps": 2756,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"ZDOOM"
]
},
"text_files": [
{
"source": "pk3",
"name": "CREDITS.txt",
"contents": "To be entirely honest im no sure entirely what belongs to whom but to the best of my memory... If I missed anything let me know in a PM and I'll be sure to correct my mistake.\n\nLordMisfit on Discord for helping me fix the pistol so that it works like a real one should with burst fire\n\nDBT for the use of the sick bullet impact from D4D\n\nLightman68: Graphics for the new Autopistol.\n\nMarty Kirra, Original Graphics for the Punisher, Tormentor, and Typhoon\n\nEriance : for the Vorpal Blade that is used as the Kyrie Elesion, a name which means \"Lord have mercy.\"\n\nSgt. Shivers : For the Punisher Edit of Marty's Judgement Pistol as well as the animation edit of the Doom 2.5 Shotgun which was further improved upon by Chronoteeth.\n\nTheRailgunner : Archangel Autoshotgun\n\nCarbineDioxide : Omen Sprite Edit, the original base was either by DoomNukem or Chronoteeth\n\nFused: Omen Assault Rifle Texture Definitions\n\nDoomNukem: For the Barrels of the Skullthrottle that was used in the creation of the Firestorm Cannon\n\nPillowBlaster: For the Mutilator , And for the parts of the 'Union' Rifle I nicked to make my auto shotgun\n\nMyself: Longinus Sniper, uses parts from my unfinished Valve Rifle and the body of the AssaultCube Sniper which was ripped by CaptainJ.\n\nDay of Defeat Team, For the original Shovel\n\nMagSigmaX : for some SFX, Gore Base, Particles, Projectles, Casings,\n\nDoomnukem, Magazine Drops, Archangel Ammo Pickup, Malefactor Shotgun Pickup (Edit by TiberiumSoul)\n\nYukiHaze : Mutilator Magazine, Archangel Shotgun Pickup, and For fixing my broken First Time Selection Mechanic\n\nNash : Quake Style Tilting Scripting\n\nTheZombieKiller : Double Jumping Script, Intro Script, Death Script\n\nMy friend Donald on Facebook for the edited Game Over Graphic\n\nSidDoyle for Droplets which i incorporated select elements from in my gore system As well as for the use of his Real Aim script //Droplets"
},
{
"source": "pk3",
"name": "GAMEINFO.txt",
"contents": "STARTUPTITLE = \"Insanity's Requiem Mk.2 Beta 1.35 Zandronum Edition\"\nSTARTUPCOLORS = \"158CFF\", \"000000\""
},
{
"source": "pk3",
"name": "LANGUAGE.txt",
"contents": "[enu default]\n\nSTSTR_MUS\t\t= \"> Loading new music...\";\nSTSTR_NOMUS\t\t= \"> ERROR: No music found\";\nSTSTR_DQDON\t\t= \"> Invulnerability engaged\";\nSTSTR_DQDOFF\t= \"> Invulnerability disengaged\";\nSTSTR_KFAADDED\t= \"> All inventory granted\";\nSTSTR_FAADDED\t= \"> Armor, Health and Ammo granted\";\nSTSTR_NCON\t\t= \"> Ghost mode engaged\";\nSTSTR_NCOFF\t\t= \"> Ghost mode disengaged\";\nSTSTR_BEHOLD\t= \"> Select a key to have a powerup\";\nSTSTR_BEHOLDX\t= \"> Powerup granted\";\nSTSTR_CHOPPERS\t= \"> Want a Chainsaw? Have a Sword instead.\";\n\nSECRETMESSAGE = \"\\ciYou found a secret area...\";\n\nLOADNET\t\t= \"ERROR: unable to load during a net game!\\n\\nany key to advance.\";\nQLOADNET\t= \"ERROR: unable to quickload during a netgame!\\n\\nany key to advance.\";\nQSAVESPOT\t= \"ERROR: quicksave slot not yet selected!\\n\\any key to advance.\";\nSAVEDEAD\t= \"Are you stupid? You cant save if you are not playing\\n\\nPress any key to leave\";\nQSPROMPT\t= \"Confirm quicksave over slot named\\n\\n[ %s ]?\\n\\nconfirm y or n.\";\nQLPROMPT\t= \"Confirm quickload over slot named\\n\\n[ %s ]?\\n\\nconfirm y or n.\";\nNEWGAME\t\t= \"ERROR: unable to start a new game\\nwhile in a network game.\\n\\nany key to advance.\";\nNIGHTMARE\t= \"WARNING: This skill level is only for players\\nthat enyoy inhumane amounts of pain.\\n\\n- Press [Y] to accept -\";\nSWSTRING\t= \"this is absolutely not the shareware version of doom.\\n\\nyou do not need to order the entire trilogy.\\n\\nany key to advance.\";\nMSGOFF\t\t= \"Messages OFF\";\nMSGON\t\t= \"Messages ON\";\nNETEND\t\t= \"If you want to end this multiplayer game tell your buddies to leave, otherwise press a key to return.\";\nENDGAME\t\t= \"Coward...\\n\\n- Press [Y] to leave -\";\nDOSY\t\t= \"> Press [Y] to leave <\";\nEMPTYSTRING\t= \"Free saving slot\";\nGGSAVED\t\t= \"Game saved\";"
},
{
"source": "pk3",
"name": "LOCKDEFS.txt",
"contents": "CLEARLOCKS\n\nLock 1\n{\n\tRedCardS2\n\tMessage \"$PD_REDC\"\n\tRemoteMessage \"$PD_REDCO\"\n\tMapcolor 255 0 0\n\tLockedSound \"misc/keytry\"\n}\n\nLock 2 Doom\n{\n\tBlueCardS2\n\tMessage \"$PD_BLUEC\"\n\tRemoteMessage \"$PD_BLUECO\"\n\tMapcolor 0 0 255\n\tLockedSound \"misc/keytry\"\n}\n\nLock 3 Doom\n{\n\tYellowCardS2\n\tMessage \"$PD_YELLOWC\"\n\tRemoteMessage \"$PD_YELLOWCO\"\n\tMapcolor 255 255 0\n\tLockedSound \"misc/keytry\"\n}\n\nLock 4 Doom\n{\n\tRedSkullS2\n\tMessage \"$PD_REDS\"\n\tRemoteMessage \"$PD_REDSO\"\n\tMapcolor 255 0 0\n\tLockedSound \"misc/keytry\"\n}\n\nLock 5 Doom\n{\n\tBlueSkullS2\n\tMessage \"$PD_BLUES\"\n\tRemoteMessage \"$PD_BLUESO\"\n\tMapcolor 0 0 255\n\tLockedSound \"misc/keytry\"\n}\n\nLock 6 Doom\n{\n\tYellowSkullS2\n\tMessage \"$PD_YELLOWS\"\n\tRemoteMessage \"$PD_YELLOWSO\"\n\tMapcolor 255 255 0\n\tLockedSound \"misc/keytry\"\n}\n\nLock 129 Doom\n{\n\tAny { RedCardS2 RedSkullS2 KeyGreen }\n\tMessage \"$PD_REDK\"\n\tRemoteMessage \"$PD_REDO\"\n\tMapcolor 255 0 0\n\tLockedSound \"misc/keytry\"\n}\n\nLock 130 Doom\n{\n\tAny { BlueCardS2 BlueSkullS2 KeyBlue }\n\tMessage \"$PD_BLUEK\"\n\tRemoteMessage \"$PD_BLUEO\"\n\tMapcolor 0 0 255\n\tLockedSound \"misc/keytry\"\n}\n\nLock 131 Doom\n{\n\tAny { YellowCardS2 YellowSkullS2 KeyYellow }\n\tMessage \"$PD_YELLOWK\"\n\tRemoteMessage \"$PD_YELLOWO\"\n\tMapcolor 255 255 0\n\tLockedSound \"misc/keytry\"\n}\n\nLock 132 Doom\n{\n\tAny { RedCardS2 RedSkullS2 }\n\tMessage \"$PD_REDK\"\n\tRemoteMessage \"$PD_REDO\"\n\tMapcolor 255 0 0\n\tLockedSound \"misc/keytry\"\n}\n\nLock 133 Doom\n{\n\tAny { BlueCardS2 BlueSkullS2 }\n\tMessage \"$PD_BLUEK\"\n\tRemoteMessage \"$PD_BLUEO\"\n\tMapcolor 0 0 255\n\tLockedSound \"misc/keytry\"\n}\n\nLock 134 Doom\n{\n\tAny { YellowCardS2 YellowSkullS2 }\n\tMessage \"$PD_YELLOWK\"\n\tRemoteMessage \"$PD_YELLOWO\"\n\tMapcolor 255 255 0\n\tLockedSound \"misc/keytry\"\n}\n\nLock 100\n{\n\tMessage \"$PD_ANY\"\n\tRemoteMessage \"$PD_ANYOBJ\"\n\tMapcolor 128 128 255\n\tLockedSound \"misc/keytry\"\n}\n\nLock 228\n{\n\tMessage \"$PD_ANY\"\n\tRemoteMessage \"$PD_ANYOBJ\"\n\tLockedSound \"misc/keytry\"\n\tMapcolor 128 128 255\n}\n\nLock 229 Doom\n{\n\tAny { BlueCardS2 BlueSkullS2 KeyBlue}\n\tAny { YellowCardS2 YellowSkullS2 KeyYellow}\n\tAny { RedCardS2 RedSkullS2 KeyGreen}\n\tMessage \"$PD_ALL3\"\n\tRemoteMessage \"$PD_ALL3O\"\n\tLockedSound \"misc/keytry\"\n}\n\nLock 101 Doom\n{\n\tBlueCardS2\n\tBlueSkullS2\n\tYellowCardS2\n\tYellowSkullS2\n\tRedCardS2\n\tRedSkullS2\n\tMessage \"$PD_ALL6\"\n\tRemoteMessage \"$PD_ALL6O\"\n\tLockedSound \"misc/keytry\"\n}"
}
]
},
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}