jazz01.wad

PWAD 284 KiB 1 map(s)

Counts

endoom1
graphics0
lumps16
maps1
palettes0

Totals (across maps)

Things194
Linedefs1355
Sectors408
Monsters111
Items56
Raw model (for completeness)
{
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      "engines": [
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      "added": "2013-11-04 19:20:23",
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      "name": null,
      "description": "This is the first installment of the ... \"JAZZ DEATHMATCH SERIES\" and also the first PWAD I've ever created. I put a great amount of time and thought into this piece of work... so I hope you DOOMers out there won't be disappointed...",
      "maps": null,
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        "MAP01": "MAP01.png"
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    "added": "2013-11-04 19:20:23",
    "file": {
      "type": "PWAD",
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      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/c917e1c07a27ade1e5c6b87f65c42e081ffaaab4/c917e1c07a27ade1e5c6b87f65c42e081ffaaab4.wad.gz",
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    "content": {
      "maps": [
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      "counts": {
        "endoom": 1,
        "graphics": 0,
        "lumps": 16,
        "maps": 1,
        "palettes": 0
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      "engines_guess": [
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    "text_files": [
      {
        "source": "idgames",
        "name": null,
        "contents": "========================================================================\n                           DOOM II PWAD INFORMATION\n   ========================================================================\n    Codename              : CONGO (Congo collection #1)\n    Filename              : JAZZ01.WAD\n    Date                  : Saturday, June 24, 1995\n\n    Author                : Ritche Macalaguim\n    Email Address         : macalaguim@aol.com\n   ========================================================================\n\n    Misc. Author Info     : An artist, writer, poet, computer hobbyist,\n                            DoomII Deathmatch Opponent,  and inspiring\n                            PWAD designer...  :)\n\n    Description           : This is the first installment of the ... \"JAZZ\n                            DEATHMATCH SERIES\" and also the first PWAD I've\n                            ever created.  I put a great amount of time and\n                            thought into this piece of work... so I hope\n                            you DOOMers out there won't be disappointed...\n\n                            This level is small/medium in size and intended\n                            for DEATHMATCHES...  All the weapons are mostly\n                            in plain sight (some work is needed to get to\n                            them)... except for the BFG... (which is hidden\n                            and takes some fancy footwork to get to...)\n\n                            I've also included monsters for SINGLE and COOP\n                            play... and the EXIT takes some figuring out to\n                            reveal... (HINT: there are no keys) This WAD can\n                            also be played at different skill levels.\n\n    Story (Single/Coop)   : Code-named \"CONGO\", this WAD takes place in an\n                            abandoned section of the Congo where the mining\n                            of diamonds once flourished...  As part of the\n                            United Earth Alien Termination Program the UAC\n                            has assigned you and your team to eliminate all\n                            evil monsters and discover the secrets of the\n                            abandoned mines to return safely...\n\n                            If you enjoyed this PWAD or have any questions\n                            about it... please let me know.  You can reach\n                            me at macalaguim@aol.com ...\n\n   ------------------------------------------------------------------------\n\n    Special Thanks to     : Arvin Viernes & Michael Arreola (PWAD testers)\n                            David Lea (Phoenix Software), Pavel Hodek\n                            (Doom Guru from Czech Republic), Mark Anthony\n                            Klem (MK3.WAD), Genesis Krzyzaniak (GKDM7.WAD)\n\n    Additional Credits to : Jeff Rabenhorst ............. Edmap 1.40\n                            Robert Fenske, Jr. .......... WARM 1.4\n                            Sensor Based Systems, Inc. .. DeePBSP 3.1c\n                            Denis Moller ................ NWT 1.3\n                            id Software (DOOM II)\n\n   ========================================================================\n\n    * Play Information *\n\n    Game                    : DOOM II - JAZZ01.WAD\n    Level #                 : 01\n    Single Player           : Yes\n    Cooperative 2-4 Player  : Yes\n    DeathMatch 2-4 Player   : Yes\n    Difficulty Settings     : All\n    New Sounds              : No\n    New Graphics            : Yes (JAZZ Signature, Ending Credits)\n    New Music               : No\n    Demos Replaced          : None\n\n    * Construction *\n\n    Base                    : New level from scratch\n\n    Time to build           : About two months of late night work from\n                              ideas sketched on paper to near-finished\n                              sectors... and either Yanni, Kenny G, or\n                              FourPlay quietly playing in the background...\n\n    Editor(s) used          : Edmap v1.40 (Jeff Rabenhorst)\n    OS used                 : MS-DOS 6.22\n    Known Bugs              : Slight HOM effect :) (difficult to find tho)\n\n    Testers                 : Arvin Viernes\n                              Michael Arreola\n\n   ========================================================================\n\n    * Copyright / Permissions *\n\n    Authors may NOT use this level as a base to build additional levels.\n    NO MODIFICATIONS PLEASE...  I have invested well over 200+ long hours\n    building, testing, aligning and constantly changing this level...  so\n    please repect my hard work... THANKS!\n\n    You MAY distribute this WAD, provided you include this file, with NO\n    modifications.  You may distribute this file in any electronic format\n    (BBS, Diskette, etc) as long as you include this file intact.\n\n    You MAY NOT include this WAD on a CD-ROM that you plan to charge people\n    for UNLESS you a) notify me and b) send me a free copy of the CD-ROM as\n    you plan to distribute it.\n\n    JAZZ01.WAD is Copyright 1995 by Ritche Macalaguim\n    DOOM II(tm), Hell on Earth is Copyright 1994 by id Software\n\n   ========================================================================\n\n    * Where to get this WAD *\n\n    FTP sites: ftp.cdrom.com\n               ftp.uwp.edu\n\n    BBS sites: Head-2-Head BBS (619-426-0073) San Diego, CA USA\n\n        Other: America Online\n\n   ========================================================================"
      },
      {
        "source": "readmes",
        "name": null,
        "contents": "========================================================================\n                           DOOM II PWAD INFORMATION\n   ========================================================================\n    Codename              : CONGO (Congo collection #1)\n    Filename              : JAZZ01.WAD\n    Date                  : Saturday, June 24, 1995\n\n    Author                : Ritche Macalaguim\n    Email Address         : macalaguim@aol.com\n   ========================================================================\n\n    Misc. Author Info     : An artist, writer, poet, computer hobbyist,\n                            DoomII Deathmatch Opponent,  and inspiring\n                            PWAD designer...  :)\n\n    Description           : This is the first installment of the ... \"JAZZ\n                            DEATHMATCH SERIES\" and also the first PWAD I've\n                            ever created.  I put a great amount of time and\n                            thought into this piece of work... so I hope\n                            you DOOMers out there won't be disappointed...\n\n                            This level is small/medium in size and intended\n                            for DEATHMATCHES...  All the weapons are mostly\n                            in plain sight (some work is needed to get to\n                            them)... except for the BFG... (which is hidden\n                            and takes some fancy footwork to get to...)\n\n                            I've also included monsters for SINGLE and COOP\n                            play... and the EXIT takes some figuring out to\n                            reveal... (HINT: there are no keys) This WAD can\n                            also be played at different skill levels.\n\n    Story (Single/Coop)   : Code-named \"CONGO\", this WAD takes place in an\n                            abandoned section of the Congo where the mining\n                            of diamonds once flourished...  As part of the\n                            United Earth Alien Termination Program the UAC\n                            has assigned you and your team to eliminate all\n                            evil monsters and discover the secrets of the\n                            abandoned mines to return safely...\n\n                            If you enjoyed this PWAD or have any questions\n                            about it... please let me know.  You can reach\n                            me at macalaguim@aol.com ...\n\n   ------------------------------------------------------------------------\n\n    Special Thanks to     : Arvin Viernes & Michael Arreola (PWAD testers)\n                            David Lea (Phoenix Software), Pavel Hodek\n                            (Doom Guru from Czech Republic), Mark Anthony\n                            Klem (MK3.WAD), Genesis Krzyzaniak (GKDM7.WAD)\n\n    Additional Credits to : Jeff Rabenhorst ............. Edmap 1.40\n                            Robert Fenske, Jr. .......... WARM 1.4\n                            Sensor Based Systems, Inc. .. DeePBSP 3.1c\n                            Denis M?ller ................ NWT 1.3\n                            id Software (DOOM II)\n\n   ========================================================================\n\n    * Play Information *\n\n    Game                    : DOOM II - JAZZ01.WAD\n    Level #                 : 01\n    Single Player           : Yes\n    Cooperative 2-4 Player  : Yes\n    DeathMatch 2-4 Player   : Yes\n    Difficulty Settings     : All\n    New Sounds              : No\n    New Graphics            : Yes (JAZZ Signature, Ending Credits)\n    New Music               : No\n    Demos Replaced          : None\n\n    * Construction *\n\n    Base                    : New level from scratch\n\n    Time to build           : About two months of late night work from\n                              ideas sketched on paper to near-finished\n                              sectors... and either Yanni, Kenny G, or\n                              FourPlay quietly playing in the background...\n\n    Editor(s) used          : Edmap v1.40 (Jeff Rabenhorst)\n    OS used                 : MS-DOS 6.22\n    Known Bugs              : Slight HOM effect :) (difficult to find tho)\n\n    Testers                 : Arvin Viernes\n                              Michael Arreola\n\n   ========================================================================\n\n    * Copyright / Permissions *\n\n    Authors may NOT use this level as a base to build additional levels.\n    NO MODIFICATIONS PLEASE...  I have invested well over 200+ long hours\n    building, testing, aligning and constantly changing this level...  so\n    please repect my hard work... THANKS!\n\n    You MAY distribute this WAD, provided you include this file, with NO\n    modifications.  You may distribute this file in any electronic format\n    (BBS, Diskette, etc) as long as you include this file intact.\n\n    You MAY NOT include this WAD on a CD-ROM that you plan to charge people\n    for UNLESS you a) notify me and b) send me a free copy of the CD-ROM as\n    you plan to distribute it.\n\n    JAZZ01.WAD is Copyright 1995 by Ritche Macalaguim\n    DOOM II(tm), Hell on Earth is Copyright 1994 by id Software\n\n   ========================================================================\n\n    * Where to get this WAD *\n\n    FTP sites: ftp.cdrom.com\n               ftp.idsoftware.com\n\n    BBS sites: Head-2-Head BBS (619-426-0073) San Diego, CA USA\n\n   ========================================================================"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 194,
        "linedefs": 1355,
        "sidedefs": 3094,
        "vertices": 1291,
        "sectors": 408,
        "segs": 2383,
        "ssectors": 990,
        "nodes": 989,
        "textures": {
          "SFLR6_1": 3,
          "SW1LION": 1,
          "WOOD10": 213,
          "PLAT1": 5,
          "WOOD6": 16,
          "WOOD9": 119,
          "FLAT10": 73,
          "FLAT5_8": 14,
          "GRNROCK": 6,
          "NUKAGE1": 24,
          "CEIL5_1": 10,
          "ASHWALL4": 56,
          "RROCK13": 292,
          "TANROCK7": 57,
          "WOODMET1": 19,
          "FLOOR4_8": 84,
          "FWATER1": 10,
          "RROCK12": 2,
          "ASHWALL3": 249,
          "ROCK3": 360,
          "STONE6": 32,
          "STARTAN2": 5103,
          "ZIMMER3": 4,
          "SKINSYMB": 2,
          "FLAT5_2": 39,
          "CEIL3_5": 83,
          "CEIL5_2": 93,
          "GATE3": 2,
          "STEP1": 1,
          "F_SKY1": 21,
          "METAL": 2,
          "RROCK15": 2,
          "MIDBARS3": 7,
          "ROCK1": 333,
          "STEP2": 1,
          "RROCK18": 7,
          "NUKEDGE1": 30,
          "GRASS2": 2,
          "SUPPORT3": 59,
          "MFLR8_2": 4,
          "BLOOD1": 2,
          "DOORTRAK": 18,
          "GATE4": 4,
          "BIGDOOR5": 1,
          "BSTONE2": 42,
          "RROCK19": 33,
          "MFLR8_3": 4,
          "SKINMET1": 26,
          "SKINMET2": 3,
          "SW1ROCK": 13,
          "SFALL1": 38,
          "WOOD1": 239,
          "WOOD12": 13
        }
      },
      "monsters": {
        "total": 111,
        "by_type": {
          "cacodemon": 2,
          "chaingun_guy": 7,
          "demon": 5,
          "imp": 50,
          "revenant": 4,
          "shotgun_guy": 32,
          "spectre": 7,
          "zombieman": 4
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 43,
          "melee": 12,
          "projectile": 56
        }
      },
      "items": {
        "total": 56,
        "by_type": {
          "ammo_box": 3,
          "ammo_clip": 2,
          "backpack": 1,
          "berserk": 1,
          "bfg9000": 1,
          "cell": 4,
          "cell_pack": 1,
          "chaingun": 1,
          "chainsaw": 1,
          "green_armor": 1,
          "medikit": 7,
          "megasphere": 1,
          "plasma_rifle": 1,
          "rocket": 8,
          "rocket_box": 2,
          "rocket_launcher": 1,
          "shell_box": 3,
          "shells": 5,
          "shotgun": 1,
          "soulsphere": 1,
          "stimpack": 9,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 5,
          "cells": 5,
          "rockets": 10,
          "shells": 8
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 107,
        "hmp_monsters": 77,
        "htr_monsters": 47,
        "uv_items": 56,
        "hmp_items": 56,
        "htr_items": 52
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      }
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}

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