Raw model (for completeness)
{
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"iwad": [
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],
"filename": null,
"added": "2013-11-02 15:42:31",
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"name": null,
"description": null,
"maps": null,
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"screenshots": {
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},
"added": "2013-11-02 15:42:31",
"file": {
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"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/8665919d621d418c4e3d12c66129b113a2fccd13/8665919d621d418c4e3d12c66129b113a2fccd13.wad.gz",
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},
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"text_files": [
{
"source": "readmes",
"name": null,
"contents": "Title NEVER ENDING DEATH\nFilename dm_v1.wad\nAuthor Brian Macomber\n\nEmail Address CompuServe: Scott C. Macomber 73474,272\nDescription It only is for deathmatch. This level never ends if you\n\t\tever find the exit it goes right back to the start of the\n\t\tsame level. Only Super Shotguns are in the level (but in\n\t\tone place there is a rocket launcher and in anther there\n\t\tis a plasma, and chainsaw. This is a great level for 2 of 4\n\t\tplayer deathmatchs. No place to hide and no place to run.\n\t\tBy the way all of the teleaports do not work (that was done\n\t\tso that there is no escape for death.\n\nAdditional Credits to : author of DEU2\n\t\t\t the people at ID for making the game and base level\n\t\t\t and to my friend John for giving me the idea\n\n--------------------------------------------------------------------------------------------------------------------------------\n\nPlay Information\n\nLevel# MAP01\nSingle Player NO\nCooperative 2-4 Player NO\nDeathmatch 2-4 Player YES\nDifficulty Settings All The Same\nAll Else Same\n\nConstruction Edited version of map 24\nEditor DUE2\nKnown Bugs None\n\nDont cared if you modify or upload any where else just put this file with it\nPlease."
}
]
},
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{
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"title": "MAP01",
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}