Raw model (for completeness)
{
"meta": {
"id": "0c2218fd-cfd7-43b5-bc6e-3212584b1eb7",
"sha1": "65ac73d14909ae126d2277805b0c79acb353533c",
"sha256": "5fa53089c367787ece7b9ef2124bc84901d75e6cf522d1583d8f8d34233fe48f",
"title": "Sector 10",
"authors": [
"Dimiter Georgiev"
],
"filenames": [
"sector10.wad"
],
"additional": {
"engines": [
"BOOM",
"DOOM",
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-29 17:01:56",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Sector 10",
"description": "A standalone release of 10secto2.wad's map07. The only change is the added nice blue sky.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-29 17:01:56",
"file": {
"type": "PWAD",
"size": 910792,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/65ac73d14909ae126d2277805b0c79acb353533c/65ac73d14909ae126d2277805b0c79acb353533c.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 20,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"BOOM",
"DOOM",
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "Sector 10",
"description": "Sector 10 is a single large map originally from 10secto2.wad's map07, released as a standalone level with an added blue sky. It features a very high count of linedefs and sidedefs, indicating a complex and expansive layout with 10 sectors. The map requires a Boom-compatible engine due to its size and complexity and is designed for single-player DOOM2 gameplay. The texture set is predominantly industrial and techbase-themed, with heavy use of metallic and bronze textures, and includes some sky textures. The map is linear with no multiplayer support and includes music but no new sounds or dehacked patches. Resource balance and monster details are not explicitly stated, but the scale and engine requirements suggest a challenging experience.",
"authors": [
"Dimiter Georgiev"
],
"tags": [
"boom_compatible",
"doom2",
"hard",
"industrial",
"large_megawad",
"linear",
"single_map",
"techbase"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "===========================================================================\nArchive Maintainer : Dimiter Georgiev\nUpdate to :\nAdvanced engine needed :\nPrimary purpose : Single play\n===========================================================================\nTitle : Sector 10\nFilename : sector10.wad\nRelease date : 28 May 2006 (original: August 2000)\nAuthor : Dimiter Georgiev\nEmail Address : dimitertg@yahoo.com\nOther Files By Author : my.zip, myarena.zip, 10secto2 map07, doorlite.zip, cloudssg.zip\nMisc. Author Info : Developer.\n\nDescription : A standalone release of 10secto2.wad's map07. The only change is the added nice blue sky.\n\nAdditional Credits to : Doomworld.com for organizing the competition back then.\n===========================================================================\n* What is included *\n\nNew levels : 1\nSounds : No\nMusic : Yes\nGraphics : Yes\nDehacked/BEX Patch : No\nDemos : No\nOther : No\nOther files required : NONE\n\n* Play Information *\n\nGame : DOOM2, requires a Boom-compatible engine that can handle huge levels.\nMap # : Map01\nSingle Player : Designed for\nCooperative 2-4 Player : None\nDeathmatch 2-4 Player : None\nOther game styles : None\nDifficulty Settings : Yes\n\n* Construction *\n\nBase : New from scratch.\nBuild Time : Too long.\nEditor(s) used : DETH.\nKnown Bugs : None.\nMay Not Run With : Vanilla Doom2.\nTested With : GZDoom 1.0.10, PRBoom.\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for\nmodification or reuse. Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\n\nYou MAY distribute this file in any format.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites: N/A\nFTP sites: N/A"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 854,
"linedefs": 5916,
"sidedefs": 8234,
"vertices": 6505,
"sectors": 10,
"segs": 9431,
"ssectors": 4360,
"nodes": 4359,
"textures": {
"STEPTOP": 2067,
"STARTAN2": 95,
"STONE": 32,
"F_SKY1": 2,
"PIPEWAL1": 3,
"SW1BRN2": 1,
"STARG2": 102,
"TEKBRON1": 138,
"BRONZE4": 198,
"PIPEWAL2": 35,
"SW1GARG": 1,
"BROWN1": 158,
"BROWN96": 228,
"BIGBRIK1": 27,
"FLAT19": 4,
"RROCK03": 3,
"BRONZE3": 70,
"SHAWN2": 417,
"SLADWALL": 42,
"SW1COMM": 2,
"TEKBRON2": 7,
"BROWNGRN": 697,
"DOORBLU2": 2,
"STARGR1": 97,
"TEKLITE": 1136,
"LITE5": 140,
"FLAT1": 5,
"FLAT20": 1,
"METAL": 172,
"METAL6": 31,
"LITEBLU1": 4,
"DOORBLU": 2,
"GRAY5": 111,
"FLAT1_1": 1,
"DOOR1": 10,
"STARBR2": 295,
"SUPPORT3": 293,
"WOODMET2": 4,
"BRICK1": 4,
"DOORRED2": 2,
"METAL2": 69,
"METAL3": 2,
"METAL4": 1,
"STARG1": 144,
"SPCDOOR4": 2,
"NUKAGE3": 1,
"SW1DIRT": 1,
"BRWINDOW": 18,
"DOORYEL2": 2,
"BROVINE2": 89,
"LITE3": 730,
"DOORTRAK": 32,
"MFLR8_2": 3
}
},
"monsters": {
"total": 547,
"by_type": {
"arachnotron": 3,
"archvile": 18,
"baron": 7,
"cacodemon": 13,
"chaingun_guy": 45,
"demon": 18,
"hell_knight": 17,
"imp": 207,
"lost_soul": 10,
"mancubus": 7,
"pain_elemental": 5,
"revenant": 14,
"shotgun_guy": 96,
"spectre": 44,
"zombieman": 43
},
"by_category": {
"boss": 0,
"hitscanner": 184,
"melee": 62,
"projectile": 301
}
},
"items": {
"total": 296,
"by_type": {
"ammo_box": 8,
"ammo_clip": 1,
"backpack": 2,
"berserk": 4,
"blue_armor": 2,
"cell": 16,
"cell_pack": 6,
"health_bonus": 142,
"invisibility": 1,
"medikit": 13,
"plasma_rifle": 2,
"rocket": 20,
"rocket_box": 5,
"rocket_launcher": 2,
"shell_box": 9,
"shells": 38,
"soulsphere": 2,
"stimpack": 22,
"super_shotgun": 1
},
"ammo_by_category": {
"bullets": 9,
"cells": 22,
"rockets": 25,
"shells": 47
},
"weapons_present": [
"plasma_rifle",
"rocket_launcher",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
"blue",
"blue_skull",
"red",
"red_skull",
"yellow",
"yellow_skull"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 462,
"hmp_monsters": 371,
"htr_monsters": 284,
"uv_items": 296,
"hmp_items": 296,
"htr_items": 296
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "e9c3d9ce-ab41-4937-b56d-524fb2fa06e6",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/65ac73d14909ae126d2277805b0c79acb353533c/MAP01/images/0.webp",
"type": null
},
{
"id": "2ffd1264-7c45-46bf-a919-1dd0d7bd6e8b",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/65ac73d14909ae126d2277805b0c79acb353533c/MAP01/pano/pano_0.webp",
"type": "pano"
}
]
}
]
}