Raw model (for completeness)
{
"meta": {
"id": "0bfd1d3c-7b33-48a6-ac9c-a468955cd336",
"sha1": "eadbc58c65f2f3097919a2c5ff842894843d872d",
"sha256": "cd30d88887dc2168b71fd0367999727ee8aa21b8fb00c7dd1d916261e690e0bb",
"title": "Nukedoom2x v1.2",
"authors": [
"Colin Pierson"
],
"filenames": [
"xxx666.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2018-04-16 07:50:15",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2018-04-16 07:50:15",
"file": {
"type": "PWAD",
"size": 141994,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/eadbc58c65f2f3097919a2c5ff842894843d872d/eadbc58c65f2f3097919a2c5ff842894843d872d.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 12,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "Nukedoom2x v1.2",
"description": "Nukedoom2x v1.2 is a small collection of three custom DOOM2 maps designed with detail and varied playstyles in mind. The WAD supports single player, cooperative, and deathmatch modes, with maps tailored respectively for coop, solo, and deathmatch/solo play. The levels feature new graphics replacements and moderate complexity, though some bugs affect smoothness and level endings. Combat balance and difficulty vary per map, with no extreme difficulty spikes noted. Themes and textures are not explicitly detailed but are likely mixed given the custom nature. Progression is linear across the three maps. The WAD is compatible with DOOM2 and uses standard DOOM2 engine features.",
"authors": [
"Colin Pierson"
],
"tags": [
"coop_friendly",
"deathmatch_friendly",
"doom2_compatible",
"graphics_replacement",
"linear",
"moderate",
"short_maps"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "idgames",
"name": null,
"contents": "=============================================================================\nTitle :Nukedoom2x v1.2\n\nFilename(s) :Nukedx1.wad, Nukedx2.wad, Nukedx3.wad,\nNukedx1.lmp, Nukedx2.lmp, and nukedx12.txt\n\nAuthor :Colin Pierson\n\nEmail Address :DOOMGOD130@Aol.com\n\nMisc. Author Info :In case you are the type (like me) who\n hate's BARNEY too much, then tell him that\npiranas like to be petted (and check out\nthe BARNEY monster replacments for DOOM and\nDOOM2). Also, check out my \"TOP DOOM & DOOM2\nWADS\" page at:\n\nhttp://members.aol.com/doomGOD130/index.html\n\nDescription :This is a collection of .wads that I made\n with detail in mind (the first level is not\n quite as detailed as the second and third).\n This is also my first attempt at making and\n*COMPLETING* my DOOM2 levels. They are not\nexactly finished yet, but I hope you enjoy\nthem, anyways. They took me quite a while to\nmake. These levels are intended for all modes\nof play. The first level is based more for\nCoop (it is by far not the best one of the\ncollection). The second level is designed for\nSolo (it is pretty good, but has a lousy ending\nbecause my editor made so many damn bugs, I had\nto just finish the level right there or else it\nwould have been too screwed up to distribute),\nand the third is for DeathMatch and Solo (my\nfavorite).\n\nAdditional Credits to :The makers of DoomCAD, DoomEd, Dmapedit,\nWintex, the person in charge of Beyond Doom:\nThe Apocalyps TC for showing me how to make\nthe walk over and under bridge featured in:\nDystopia 3, my friends for giving me some\npositive comments on my levels, and those\nWonderful folks at ID Software.\n\n=============================================================================\n\n* Play Information *\n\nLevels #: :Map01, Map02, and Map03.\nSingle Player: :Yes!!!\nCoopertive 2-4 Player :Yes!!!\nDeathMatch :Yes!!!\nSkill levels :Yes!!!\nGraphics replaced :Yes!!!!!\nSounds replaced :Not yet\nMusic replaced :Not yet\nDemos replaced :2 (they are built for DOOM2 v1.9).\n\n* Construction *\n\nBase :New levels from scratch.\n\nEditor(s) used :DoomEd v4.2, DoomCAD v6.1, Dmapedit v4.0, Wintex\nv4.3\n\nKnown Bugs :In some cases the gameplay is'nt as smooth\nas I intended on it being, a problem with the\ncandelabra on level 3 that pokes out of an\ninvisable hole in the table, other various bugs\nthat should be gone in the next version, and that\nstupid fly that never stops bugging the hell out\nof me.\n\n* Copyright / permission *\n\nYou MAY NOT modify these this package, or rip off its contents for your\nown personal uses **UNLESS** you ask and get my permission first (I am\nthe one who worked so hard on these levels, so what reason would you\nhave to steal them).\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute these files in any electronic\nformat (BBS, Disket, CD, etc) as long as you include this file\nintact.\n\n* Where To Get These Wads *\n\nYou can find them in my web site, again at:\n\nhttp://members.aol.com/DoomGOD130/index.html\n\nand at ftp site under the DOOM2 levels at:\n\nftp.cdrom.com\n\nor at any other place where they are mirrored.\n\nP.S. (I need lots E-Mail. It is essentual to my survival. My\nmodem cable is hooked up to one of my major arteries.)"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 107,
"linedefs": 1152,
"sidedefs": 1734,
"vertices": 1385,
"sectors": 67,
"segs": 2057,
"ssectors": 913,
"nodes": 912,
"textures": {
"SLADWALL": 8,
"METAL": 62,
"ASHWALL6": 741,
"RROCK20": 14,
"BRICK2": 24,
"BRICK12": 52,
"DOORTRAK": 2,
"RROCK03": 10,
"COMPBLUE": 35,
"RROCK11": 7,
"RROCK19": 30,
"ZIMMER1": 105,
"ZIMMER7": 43,
"FWATER1": 21,
"METAL2": 54,
"BRICK7": 10,
"RROCK10": 13,
"BSTONE1": 18,
"ASHWALL3": 201,
"SLIME15": 10,
"RROCK18": 6,
"ZIMMER3": 4,
"GRASS1": 2,
"ASHWALL4": 15,
"F_SKY1": 20,
"MIDGRATE": 2,
"SPCDOOR4": 2,
"SLIME14": 1
}
},
"monsters": {
"total": 73,
"by_type": {
"baron": 3,
"demon": 70
},
"by_category": {
"boss": 0,
"hitscanner": 0,
"melee": 70,
"projectile": 3
}
},
"items": {
"total": 26,
"by_type": {
"berserk": 1,
"bfg9000": 1,
"cell_pack": 3,
"chainsaw": 1,
"medikit": 6,
"plasma_rifle": 1,
"rocket_box": 1,
"rocket_launcher": 1,
"shell_box": 1,
"shotgun": 1,
"stimpack": 9
},
"ammo_by_category": {
"bullets": 0,
"cells": 3,
"rockets": 1,
"shells": 1
},
"weapons_present": [
"bfg9000",
"chainsaw",
"plasma_rifle",
"rocket_launcher",
"shotgun"
]
},
"mechanics": {
"teleports": false,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 70,
"hmp_monsters": 70,
"htr_monsters": 3,
"uv_items": 26,
"hmp_items": 26,
"htr_items": 26
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/eadbc58c65f2f3097919a2c5ff842894843d872d/MAP01/images/0.webp",
"type": null
},
{
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/eadbc58c65f2f3097919a2c5ff842894843d872d/MAP01/pano/pano_0.webp",
"type": "pano"
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]
}
]
}