Raw model (for completeness)
{
"meta": {
"id": "0bb759a2-a5ca-4c64-b259-3afe163346a3",
"sha1": "a9952209a44818422dc110e2dcec21a9b1b07ce4",
"sha256": "51f7b4814d58764993100aaa912e6cfc04050b4b134338173631dabc38e632b9",
"title": "kboom Series",
"authors": [
"Kurt Kesler. Team Insanity Member Go read the many WAD reviews they have for ya at; http://doom2.gag"
],
"filenames": [
"kboom_10.wad"
],
"additional": {
"engines": [
"BOOM"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2015-01-05 16:25:02",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "kboom Series",
"description": "Hard, with a fair amount of detail. My usual BASE theme built in a small outside area. This WAD has a slow area, but only for a few steps, then it speeds right up.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2015-01-05 16:25:02",
"file": {
"type": "PWAD",
"size": 450674,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/a9952209a44818422dc110e2dcec21a9b1b07ce4/a9952209a44818422dc110e2dcec21a9b1b07ce4.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 37,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"BOOM"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "kboom Series",
"description": "This WAD contains a single map featuring a compact base-themed layout with a small outdoor area. It is designed for the BOOM engine and is incompatible with the original DOOM2 executable. The difficulty is hard, with a brief slow-paced section before fast, intense combat. The map uses mostly Doom2 textures with some custom wall textures and the Doom1 sky. Resource balance and monster details are not extensively documented, but the emphasis is on challenging gameplay with a fair amount of detail. Progression appears linear with no mention of complex key hunts or teleportation. The WAD is intended for single-player and does not support multiplayer modes.",
"authors": [
"Kurt Kesler. Team Insanity Member"
],
"tags": [
"base",
"boom_compatible",
"hard",
"linear",
"singleplayer",
"small_map",
"techbase"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "READ THIS!! : This WAD will run ONLY under BOOM.\n Yes, DOOM2 MIGHT run this, but it\n will not look right due to BOOM's\n extended features, so DO NOT USE\n your DOOM2 engine, use BOOM.\n\n================================================================\n================================================================\nDate : 08/02/1998\n\nTitle : kboom Series\n\nFilename : kboom_10.wad\n\nAuthor : Kurt Kesler. Team Insanity Member\n Go read the many WAD reviews\n they have for ya at;\n http://doom2.gagames.com/insanity/\n\nEmail Address : kesler@fidnet.com\n\nDescription : Hard, with a fair amount of detail.\n My usual BASE theme built in a\n small outside area. This WAD has\n a slow area, but only for a few steps,\n then it speeds right up.\n\n!!!!DO THIS!!!!! : Make sure you have your translucency\n on, this is a MUST DO!! BOOM has it on\n by default, so if you have'nt screwed\n with your BOOM.CFG file, your good to go!\n I recommend it set to 50/50, for the\n best effect.\n\nAdditional Credits to : ID Software, and Team TNT for THE BEST\n Source Port. Lets all hope for the best\n with the \"merge of the PORTS\".\n================================================================\n\n* Play Information *\n\nGame : BOOM FOR DOOM II\nLevel # : MAP 01\nSingle Player : Yes\nCooperative 2-4 Player : no, but if enough people say they\n want it, I might start doing this,\n so E-Mail me your opinions.\nDeathmatch 2-4 Player : no, but same as above.\nDifficulty Settings : Yes, but I think none are that easy.\n If it's too hard.....PRACTICE!!\n\nNew Sounds : No\n\nNew Graphics : A Few wall textures made from Doom2\n textures. The DOOM1 sky.\n\nNew Music : No\n\nDemos Replaced : No, but I like to watch them, send me one!\n\n* Construction *\n\nBase : none\n\nEditor(s) used : Wauthor, Wintex4.3, Warm, L-VIEW.\n\nBuild time : I used to put one out every week, but\n now I find myself looking for texture\n mis-alignments, so it took nearly a month.\n\nKnown Bugs : None known. DO NOT USE THIS WAD WITH DOOM2.EXE,\n IT WILL CRASH!!\n\nREAD THIS!! : This WAD will run ONLY under BOOM.\n\n* Copyright / Permissions *\n\nYou may NOT use this WAD for anything but playing it."
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 179,
"linedefs": 2040,
"sidedefs": 3176,
"vertices": 2194,
"sectors": 200,
"segs": 3627,
"ssectors": 1324,
"nodes": 1323,
"textures": {
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"SFALL1": 5,
"LITE3": 28,
"PIPEWAL2": 14,
"SLIME15": 18,
"STEPTOP": 72,
"LITE5": 3,
"SUPPORT3": 16,
"TLITE6_1": 3,
"CEIL4_1": 6,
"BIGDOOR4": 2,
"METAL5": 24,
"ASHWALL3": 27,
"DOORTRAK": 10,
"UPRITE_2": 213,
"COMPWERD": 6,
"KTEK": 12,
"DOORRED": 2,
"RROCK09": 14,
"COMPSPAN": 18,
"HRAIL": 46,
"COMPSTA2": 1,
"LAVA1": 7,
"RROCK19": 15,
"SW1EXIT": 1,
"TANROCK5": 159,
"UPRITE_4": 448,
"COMPSTA1": 3,
"BLODRIP1": 32,
"COMPTALL": 14,
"KBLU_2": 8,
"BROWN1": 8,
"FLOOR0_2": 13,
"BFALL1": 5,
"UPRITE_3": 48,
"MIDBARS3": 20,
"CEIL5_1": 3,
"METAL2": 119,
"PIPES": 16,
"SW1BRCOM": 1,
"GRAY1": 14,
"KBLU_1": 8,
"EXITSIGN": 1,
"FLAT1": 18,
"TLITE6_6": 11,
"METAL3": 10,
"METAL4": 29,
"BRONZE1": 59,
"SLIME01": 22,
"FLAT4": 4,
"NUKAGE1": 5,
"MFLR8_4": 5,
"FLOOR5_1": 9,
"LADDER": 2,
"METAL": 389,
"PIPEWAL1": 6,
"FLOOR5_2": 4,
"KROCK": 51,
"FLAT5": 13,
"SLIME14": 50,
"BIGDOOR2": 8,
"SPACEW3": 4,
"STONE2": 271,
"SW1MET2": 3,
"MFLR8_1": 142,
"BRONZE3": 22,
"FIREMAG1": 1,
"MFLR8_2": 10
}
},
"monsters": {
"total": 120,
"by_type": {
"archvile": 1,
"baron": 4,
"cacodemon": 1,
"chaingun_guy": 13,
"cyberdemon": 1,
"hell_knight": 9,
"imp": 40,
"mancubus": 4,
"revenant": 13,
"shotgun_guy": 34
},
"by_category": {
"boss": 1,
"hitscanner": 47,
"melee": 0,
"projectile": 72
}
},
"items": {
"total": 47,
"by_type": {
"ammo_box": 2,
"backpack": 1,
"blue_armor": 1,
"green_armor": 1,
"medikit": 10,
"megasphere": 1,
"rocket_box": 21,
"rocket_launcher": 1,
"shell_box": 6,
"shotgun": 1,
"soulsphere": 1,
"super_shotgun": 1
},
"ammo_by_category": {
"bullets": 2,
"cells": 0,
"rockets": 21,
"shells": 6
},
"weapons_present": [
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
"blue",
"red"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 111,
"hmp_monsters": 103,
"htr_monsters": 92,
"uv_items": 45,
"hmp_items": 45,
"htr_items": 45
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "2b2a39d6-2816-4b4d-bdb9-1df3beaeadd2",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/a9952209a44818422dc110e2dcec21a9b1b07ce4/MAP01/images/0.webp",
"type": null
},
{
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/a9952209a44818422dc110e2dcec21a9b1b07ce4/MAP01/pano/pano_0.webp",
"type": "pano"
}
]
}
]
}