Raw model (for completeness)
{
"meta": {
"id": "0b797bcd-b682-40e9-9bb4-9e4d25032773",
"sha1": "8d44a2264dd92ebd3420818cfa54e83ae8524980",
"sha256": "7372ecffb81c16d10ae8d9e10bfd9bb4f5c2a5ca72b749d309dd5cb6646c70f1",
"filenames": [
"annex.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2013-11-04 20:16:06",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-04 20:16:06",
"file": {
"type": "PWAD",
"size": 13636,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/8d44a2264dd92ebd3420818cfa54e83ae8524980/8d44a2264dd92ebd3420818cfa54e83ae8524980.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "annex",
"description": "This WAD contains a single medium-sized map featuring 20 sectors and 76 things. The monster mix includes a moderate variety with demons, imps, cacodemon, spectres, and lost souls, emphasizing melee and projectile combat with minimal hitscanners. Resources are balanced with a slight favor toward armor and health bonuses, and limited ammo primarily for rockets and shells. The environment uses a mix of red rock, marble, blood, and techbase textures, suggesting a hellish-industrial theme. The level is linear with a key hunt (red skull) mechanic and no teleportation or secret exit. It is designed for DOOM2 and is compatible with vanilla or Boom engines.",
"tags": [
"ammo_tight",
"armor_plentiful",
"hell",
"key_hunt",
"linear",
"medium_maps",
"melee_heavy",
"moderate",
"projectile_heavy",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
}
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 76,
"linedefs": 119,
"sidedefs": 165,
"vertices": 116,
"sectors": 20,
"segs": 167,
"ssectors": 51,
"nodes": 50,
"textures": {
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"BLOOD3": 1,
"GSTONE2": 1,
"MFLR8_2": 1,
"FLOOR6_1": 10,
"ROCKRED3": 21,
"SP_DUDE4": 1,
"GSTONE1": 14,
"GATE3": 2,
"REDWALL": 17,
"F_SKY1": 1,
"SK_LEFT": 7,
"BLOOD1": 7,
"BIGDOOR1": 1,
"FLAT18": 1,
"DOOR3": 3,
"BIGDOOR6": 1,
"FIREWALA": 3,
"FLOOR5_1": 1,
"FLAT5_6": 2,
"FWATER2": 2,
"MARBFACE": 1,
"ICKWALL7": 6,
"FLOOR7_1": 1,
"ROCKRED1": 10,
"FLAT5_8": 1,
"SKY3": 3,
"SP_DUDE1": 1,
"SP_DUDE5": 2,
"SP_HOT1": 6,
"TLITE6_5": 1,
"LAVA2": 2,
"FLAT5_3": 3,
"DOORTRAK": 6,
"FLOOR0_3": 1,
"CEIL4_3": 1,
"LITE3": 2,
"SP_DUDE2": 2,
"WOOD1": 22,
"MARBLOD1": 6,
"BIGDOOR7": 2,
"GRAY4": 1,
"BIGDOOR2": 4,
"FLAT5_7": 1,
"FLOOR7_2": 1
}
},
"monsters": {
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"by_type": {
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"demon": 4,
"imp": 3,
"lost_soul": 6,
"spectre": 6,
"zombieman": 1
},
"by_category": {
"boss": 0,
"hitscanner": 1,
"melee": 10,
"projectile": 10
}
},
"items": {
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"by_type": {
"armor_bonus": 8,
"backpack": 1,
"blue_armor": 1,
"health_bonus": 9,
"medikit": 2,
"rocket_box": 1,
"rocket_launcher": 1,
"shell_box": 4,
"shotgun": 1,
"stimpack": 1
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"ammo_by_category": {
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"cells": 0,
"rockets": 1,
"shells": 4
},
"weapons_present": [
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"shotgun"
]
},
"mechanics": {
"teleports": false,
"keys": [
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],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 21,
"hmp_monsters": 19,
"htr_monsters": 14,
"uv_items": 27,
"hmp_items": 29,
"htr_items": 29
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
}
}
]
}