Raw model (for completeness)
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"contents": "================================================================\nTitle : Bitchin 1 to 6\nFilename : bitchin.WAD\nAuthor : Bob Symonds\nEmail Addres : symcon@interlog.com\nMisc. Author Info : Some guy from Newfoundland\n Please e-mail your comments.\n See also Bitchin7 (large - courtesy of Deep)\n\nDescription : Single or multi-player coop. Lots of nasties and no\n annoying mazes. Just bob & weave and blast away!\n Lots more enemies & bonuses in multi-player mode.\n All are beatable without cheats.If you have to\n cheat, take up tick-tack-toe or some other less\n challenging game. Most levels contain hidden\n transporters & weapons caches so multi players\n can beam back into action.\n P.S. Coloured doors stay open so you don't have to\n go looking for keys again.\n\n================================================================\n\n* Play Information *\n\nEpisode and Level # : Maps 01-06 (DOOM II)\nSingle Player : Yes\nCooperative 2-4 Player : Yes\nDeathmatch 2-4 Player : Not suitable\nDifficulty Settings : No (Ultra-Violence all the way !!!)\nNew Sounds : Yes\nNew Graphics : Some\nNew Music : Music from different D2 levels\nDemos Replaced : None\n\n* Construction *\n\nBase : New level from scratch\nEditor(s) used : DEU 5.21,WinTEX 3.4,Deep 7.00\nKnown Bugs : None ?\n\n* Permissions *\n\nPlease ask if you want to any of these levels as a base or include them on a\ncompilation disk/CD."
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