Raw model (for completeness)
{
"meta": {
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"sha1": "efab7bb1bb6b53a6bae9d3011f92d6707fc66346",
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],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2013-11-06 22:29:14",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-06 22:29:14",
"file": {
"type": "PWAD",
"size": 25024,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/efab7bb1bb6b53a6bae9d3011f92d6707fc66346/efab7bb1bb6b53a6bae9d3011f92d6707fc66346.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
}
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 18,
"linedefs": 192,
"sidedefs": 293,
"vertices": 192,
"sectors": 38,
"segs": 326,
"ssectors": 105,
"nodes": 104,
"textures": {
"FLAT18": 2,
"ICKWALL3": 1,
"MARBFACE": 1,
"DOOR3": 1,
"CEIL5_2": 4,
"GRAYBIG": 9,
"BROWN96": 3,
"CEIL3_5": 5,
"CEIL5_1": 5,
"COMPSTA2": 3,
"COMPSTA1": 6,
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"BRNSMALR": 6,
"ICKWALL5": 5,
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"ICKWALL2": 7,
"SW1LION": 1,
"LITE3": 2,
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"STARTAN3": 12,
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"WOOD5": 16,
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"BROWN1": 16,
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"BROWNHUG": 14,
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"SW1GARG": 1,
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"BRNSMALL": 6,
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}
},
"monsters": {
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"by_type": {
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"shotgun_guy": 1
},
"by_category": {
"boss": 0,
"hitscanner": 1,
"melee": 0,
"projectile": 7
}
},
"items": {
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"by_type": {
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},
"ammo_by_category": {
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"cells": 0,
"rockets": 0,
"shells": 0
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"weapons_present": []
},
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"keys": [],
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"htr_monsters": 0,
"uv_items": 1,
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"htr_items": 1
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"analysis": {
"title": null,
"description": "This small, techbase-themed map features sparse combat with mostly imps and a single hitscanner enemy, resulting in an easy difficulty level. Resources are minimal, with only one green armor and no ammo pickups, emphasizing cautious play. The layout is straightforward and linear, with no keys or teleportation, suitable for vanilla Doom 2 engines.",
"tags": [
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"hitscanner_heavy",
"linear",
"small",
"techbase",
"vanilla_compatible"
]
}
}
]
}