Raw model (for completeness)
{
"meta": {
"id": "0ab5fb09-aaba-4096-a3a2-5dba44b8194d",
"sha1": "511c5f5fdd135d6079fadf5af7eeb868206f1a60",
"sha256": "3f982e0426614052f6563fbb0bdd0c8cd867a81a4c3699008489c98b7a341b19",
"filenames": [
"BEAVIS2.WAD",
"BNB.EXE"
],
"additional": {
"engines": [
"DOOM"
],
"iwad": [
"DOOM"
],
"filename": null,
"added": "2014-10-20 18:20:11",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"E2M8": "E2M8.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-10-20 18:20:11",
"file": {
"type": "PWAD",
"size": 29354,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/511c5f5fdd135d6079fadf5af7eeb868206f1a60/511c5f5fdd135d6079fadf5af7eeb868206f1a60.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"E2M8"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM"
],
"iwads_guess": [
"DOOM"
]
},
"analysis": {
"title": "BEAVIS2.WAD",
"description": "A single-map Doom PWAD replacing E2M8, built as a compact marble/hell arena with simple progression and an exit switch. Combat is dominated by a large pack of demons and imps, capped by a cyberdemon boss encounter. The map heavily pushes rocket play, providing a rocket launcher and an unusually large amount of rocket ammo alongside a couple of soulspheres and blue armor. With no keys, secrets, or teleports and identical monster/item counts across difficulties, it plays as a straightforward vanilla-style boss brawl.",
"tags": [
"arena_fight",
"boss_encounter",
"cyberdemon",
"doom1",
"e2m8_replacement",
"episode2",
"generous_health",
"hell",
"linear",
"marble",
"melee_heavy",
"monster_swarms",
"projectile_heavy",
"rocket_launcher_start",
"rockets_plentiful",
"short_map",
"single_map",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
}
},
"maps": [
{
"map": "E2M8",
"title": "E2M8",
"format": "doom",
"stats": {
"things": 110,
"linedefs": 218,
"sidedefs": 278,
"vertices": 216,
"sectors": 27,
"segs": 310,
"ssectors": 130,
"nodes": 129,
"textures": {
"SW1EXIT": 4,
"DOORTRAK": 8,
"FLAT10": 4,
"GSTONE1": 16,
"BROVINE": 28,
"DEM1_6": 12,
"BROWNHUG": 6,
"MARBFAC2": 16,
"MARBFACE": 16,
"F_SKY1": 1,
"SUPPORT3": 8,
"MARBLE1": 4,
"DEM1_5": 30,
"FLAT23": 1,
"REDWALL": 36,
"MFLR8_3": 5,
"MARBFAC3": 32,
"MFLR8_4": 1,
"SP_DUDE6": 4,
"BROWN96": 44
}
},
"monsters": {
"total": 65,
"by_type": {
"cyberdemon": 1,
"demon": 32,
"imp": 32
},
"by_category": {
"boss": 1,
"hitscanner": 0,
"melee": 32,
"projectile": 32
}
},
"items": {
"total": 34,
"by_type": {
"blue_armor": 1,
"rocket_box": 30,
"rocket_launcher": 1,
"soulsphere": 2
},
"ammo_by_category": {
"bullets": 0,
"cells": 0,
"rockets": 30,
"shells": 0
},
"weapons_present": [
"rocket_launcher"
]
},
"mechanics": {
"teleports": false,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 65,
"hmp_monsters": 65,
"htr_monsters": 65,
"uv_items": 34,
"hmp_items": 34,
"htr_items": 34
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"analysis": {
"title": "E2M8",
"description": "A compact E2M8-style hell/marble arena map with a straightforward layout and no keys or teleports. Combat is dominated by large packs of demons and imps, capped by a cyberdemon boss encounter. Difficulty is moderate on UV thanks to extremely plentiful rockets plus a soulsphere and blue armor, encouraging heavy rocket play and crowd control.",
"tags": [
"ammo_plentiful",
"arena_fights",
"boss_encounter",
"demon_swarms",
"generous_health",
"hell",
"linear",
"projectile_heavy",
"rocket_launcher_start",
"short",
"vanilla_compatible"
]
}
}
]
}