Raw model (for completeness)
{
"meta": {
"id": "0a95127c-a159-4686-ba88-212356237623",
"sha1": "ff97a1e8cbc8f5e99e44e05bd0f0fb52c28f56d5",
"sha256": "7dc60e72a4f25defe3610d02448ca96a0f0f087d10ee4dc7309e650aac9b44b9",
"filenames": [
"competitivecbmpatchv2.00-breakreworkv1.pk3"
],
"additional": {
"engines": [],
"iwad": [],
"filename": null,
"added": "2021-01-10 03:13:48",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": null,
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2021-01-10 03:13:48",
"file": {
"type": "PK3",
"size": 125602,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/ff97a1e8cbc8f5e99e44e05bd0f0fb52c28f56d5/ff97a1e8cbc8f5e99e44e05bd0f0fb52c28f56d5.pk3.gz",
"corrupt": false
},
"content": {
"counts": {
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}
},
"text_files": [
{
"source": "pk3",
"name": "SBARINFO.V.txt",
"contents": "//VERTICAL BARS\nheight 0;\n\nstatusbar fullscreen,forcescaled\n{\nInInventory not NoHud,1\n{\nDrawImage\"EmptIcon\",24,64;//Scroll down for rest of Classes stuff, its past the MEGAMAN art\n\nInInventory not NoHealthBar,1\n{\nDrawBar\"BARHEALT\",\"BAREMPTY\",Health,vertical,24,8;\n\tInInventory LightTeamFlag,1{DrawImage\"LBAR\",24,3;}\n\tInInventory WilyTeamFlag,1{DrawImage\"WBAR\",24,3;}\n\tInInventory CossackTeamFlag,1{DrawImage\"CBAR\",24,3;}\n\tInInventory KingTeamFlag,1{DrawImage\"KBAR\",24,3;}\n\nInInventory SkullShieldCheck,1{DrawBar\"4H_A_BAR\",\"NOBAR\",SkullShieldCheck,vertical,24,8;}\nInInventory SkullBarrierProtection,1{DrawBar\"4H_A_BAR\",\"NOBAR\",SkullShieldCheck,vertical,24,8;}\n//InInventory BasicArmor,1{DrawBar\"BARAMT31\",\"NOBAR\",Armor,vertical,24,8;}\n\n//InInventory HealthNumberFlag,1{\n\tDrawNumber 5,\"8BDMAFONT\",Untranslated,Health,alignment(left),31,31;\n//}\n\nInInventory CanAirJump,1{}\nInInventory CanWallJump,1{}\n\n}\n\nDrawSelectedInventory INDEXFONT,24,64,37,64,white;\nDrawImage weaponicon,16,64;\n\n//MM1 Bars\nIsSelected RollingCutterWepC{Drawbar\"BARAMMO1\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected SuperArmWepC{Drawbar\"BARAMMO2\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected IceSlasherWepC, IceSlasherWepCMaestro{Drawbar\"BARAMMO3\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected HyperBombWepC{Drawbar\"BARAMMO4\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected FireStormWepC, FireStormWepCMaestro{Drawbar\"BARAMMO5\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected ThunderBeamWepC, ThunderBeamWepCMaestro{Drawbar\"BARAMMO6\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected TimeSlowWepC{DrawBar\"BARAMMO7\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected OilSliderWepC{DrawBar\"BARAMMO8\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory OilSliderFlag,1{DrawBar\"BARFLS1\",\"NOBAR\",OilSliderFlag,vertical,16,8;}}\n\n//MM2\nIsSelected MetalBladeWepC{Drawbar\"BARAMMO9\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected AirShooterWepC{Drawbar\"BARAMM10\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected BubbleLeadWepC, BubbleLeadWepCMaestro{Drawbar\"BARAMMO1\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected QuickBoomerangWepC{Drawbar\"BARAMM11\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected CrashBombWepC{Drawbar\"BARAMM12\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected TimeStopperWepC{Drawbar\"BARAMMO7\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected AtomicFireWepC{Drawbar\"BARAMM13\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory WeaponCharge,70{DrawBar\"BARFLS2\",\"BAREMPTY\",Ammo1,vertical,16,8;}}\nIsSelected LeafShieldWepC, LeafShieldWepCMaestro{Drawbar\"BARAMMO4\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory ShieldCheck,1{DrawBar\"BARFLS1\",\"NOBAR\",LeafShieldCharge,vertical,16,8;}}\n\n//MM3\nIsSelected NeedleCannonWepC{Drawbar\"BARAMMO2\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected MagnetMissileWepC{Drawbar\"BARAMM14\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected GeminiLaserWepC{Drawbar\"BARAMM15\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected HardKnuckleWepC{Drawbar\"BARAMM16\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected TopSpinWepC{Drawbar\"BARAMM17\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected SearchSnakeWepC, SearchSnakeWepCMaestro{Drawbar\"BARAMMO4\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected SparkShockWepC, SparkShockWepCMaestro{Drawbar\"BARAMM12\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected ShadowBladeWepC{Drawbar\"BARAMMO7\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\n//MM4\nIsSelected FlashStopperWepC{Drawbar\"BARAMM18\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected RainFlushWepC{Drawbar\"BARAMM19\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected DrillBombWepC{Drawbar\"BARAMM14\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected PharaohShotWepC{Drawbar\"BARAMM20\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory WeaponCharge,78{DrawBar\"BARFLS4\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\telse InInventory PharaohCharge,1{DrawBar\"BARFLS1\",\"NOBAR\",PharaohCharge,vertical,16,8;}}\nIsSelected RingBoomerangWepC{Drawbar\"BARAMMO9\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected DustCrusherWepC{Drawbar\"BARAMMO1\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected DiveMissileWepC{Drawbar\"BARAMM10\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected SkullbarrierWepC{Drawbar\"BARAMM21\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory SkullBarrierCooldown,1{DrawBar\"BARAMM65\",\"BAREMPTY\",Ammo1,vertical,16,8;}}\n\n//MM5\nIsSelected GravityHoldWepC{Drawbar\"BARAMM18\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected WaterWaveWepC{Drawbar\"BARAMM10\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected PowerStoneWepC{Drawbar\"BARAMM22\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected GyroAttackWepC{Drawbar\"BARAMMO4\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected StarCrashWepC{Drawbar\"BARAMM23\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory ShieldCheck,1{DrawBar\"BARFLS6\",\"BAREMPTY\",Ammo1,vertical,16,8;}}\nIsSelected ChargeKickWepC{Drawbar\"BARAMM12\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected NapalmBombWepC{Drawbar\"BARAMM24\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected CrystalEyeWepC{Drawbar\"BARAMM25\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\n//MM6\nIsSelected BlizzardAttackWepC{Drawbar\"BARAMM15\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected CentaurFlashWepC{Drawbar\"BARAMM26\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected FlameBlastWepC, FlameBlastWepCMaestro{Drawbar\"BARAMM20\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected KnightCrushWepC{Drawbar\"BARAMM27\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected PlantbarrierWepC, PlantbarrierWepCMaestro{Drawbar\"BARAMM28\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory ShieldCheck,1{DrawBar\"BARFLS7\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\t\tDrawBar\"6E_A_BAR\",\"NOBAR\",Health,vertical,24,8;}}\nIsSelected SilverTomahawkWepC{Drawbar\"BARAMM29\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected WindStormWepC{Drawbar\"BARAMMO1\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected YamatoSpearWepC{Drawbar\"BARAMM30\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\n//MM7\nIsSelected FreezeCrackerWepC{Drawbar\"BARAMM31\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected JunkShieldWepC{Drawbar\"BARAMM32\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory ShieldCheck,1{DrawBar\"BARFLS1\",\"NOBAR\",JunkDuration,vertical,16,8;}}\nIsSelected DangerWrapWepC{Drawbar\"BARAMM33\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected ThunderBoltWepC, ThunderBoltWepCMaestro{Drawbar\"BARAMM34\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected WildCoilWepC{Drawbar\"BARAMM35\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory WeaponCharge,23{DrawBar\"BARFLS9\",\"BAREMPTY\",Ammo1,vertical,16,8;}}\nIsSelected SlashClawWepC{Drawbar\"BARAMM36\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected NoiseCrushWepC{Drawbar\"BARAMM37\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory WeaponCharge,1{DrawBar\"BARFLS10\",\"BAREMPTY\",Ammo1,vertical,16,8;}}\nIsSelected ScorchWheelWepC, ScorchWheelWepCMaestro{Drawbar\"BARAMM38\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory WheelCount,1{DrawBar\"BARFLS1\",\"NOBAR\",WheelCount,vertical,16,8;}}\n\n//MM8\nIsSelected MegaBallWepC{Drawbar\"BARAMM39\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected TornadoHoldWepC, TornadoHoldWepCMaestro{Drawbar\"BARAMM40\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected AstroCrushWepC{Drawbar\"BARAMM41\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected FlameSwordWepC, FlameSwordWepCMaestro{Drawbar\"BARAMM42\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected ThunderClawWepC, ThunderClawWepCMaestro{Drawbar\"BARAMM43\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected HomingSniperWepC{Drawbar\"BARAMM44\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory WeaponCharge,35{DrawBar\"BARFLS11\",\"BAREMPTY\",Ammo1,vertical,16,8;}}\nIsSelected IceWaveWepC{DrawBar\"BARAMM45\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected FlashBombWepC{Drawbar\"BARAMM46\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected WaterBalloonWepC, WaterBalloonWepCMaestro{Drawbar\"BARAMM47\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\n//MMB\nIsSelected TenguBladeWepC{Drawbar\"BARAMMO1\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected CopyVisionWepC{Drawbar\"BARAMM52\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected LightningBoltWepC{Drawbar\"BARAMM53\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected IceWallWepC{Drawbar\"BARAMM54\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected SpreadDrillWepC{DrawBar\"BARAMM55\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected RemoteMineWepC{Drawbar\"BARAMM56\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory WeaponCharge,5{DrawBar\"BARFLS14\",\"BAREMPTY\",Ammo1,vertical,16,8;}}\nIsSelected WaveBurnerWepC{Drawbar\"BARAMM57\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected MagicCardWepC{Drawbar\"BARAMM58\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected TrebleBoostC{Drawbar\"BARAMM59\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\n//MM9\nIsSelected PlugBallWepC, PlugBallWepCMaestro{DrawBar\"BARAMM60\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected LaserTridentWepC{DrawBar\"BARAMM61\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected TornadoBlowWepC, TornadoBlowWepCMaestro{DrawBar\"BARAMM68\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected JewelSatelliteWepC{DrawBar\"BARAMM63\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory JewelShieldCheck,1{DrawBar\"BARFLS1\",\"NOBAR\",JewelShieldCheck,vertical,16,8;}}\nIsSelected MagmaBazookaWepC, MagmaBazookaWepCMaestro{DrawBar\"BARAMM64\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory WeaponCharge,19{DrawBar\"BARFLS13\",\"BAREMPTY\",Ammo1,vertical,16,8;}}\nIsSelected ConcreteShotWepC{DrawBar\"BARAMM65\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected BlackHoleBombWepC{DrawBar\"BARAMM66\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory BlackHoleBombCooldown,1{DrawBar\"BARFLS15\",\"BAREMPTY\",Ammo1,vertical,16,8;}}\nIsSelected HornetChaserWepC{DrawBar\"BARAMM67\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\n//MM10\nIsSelected TripleBladeWepC{DrawBar \"BARAMMTB\", \"BAREMPTY\", Ammo1, vertical, 16, 8;}\nIsSelected WaterShieldWepC, WaterShieldWepCMaestro{DrawBar\"BAMMO101\",\"VAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory WaterShieldCheck,1{DrawBar\"BARAMT69\",\"NOBAR\",WaterShieldCheck,vertical,24,8;}}\nIsSelected CommandoBombWepC{DrawBar\"BAMMO102\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected ChillSpikeWepC{DrawBar \"BARAMMCS\", \"BAREMPTY\", Ammo1, vertical, 16, 8;}\nIsSelected ThunderWoolWepC{DrawBar\"BAMMO104\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected ReboundStrikerWepC{DrawBar\"BAMMO105\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected WheelCutterWepC{DrawBar \"BARAMMWC\", \"BAREMPTY\", Ammo1, vertical, 16, 8;\n\tInInventory WheelCutterStamina{DrawBar \"BARFLS1\", \"NOBAR\", WheelCutterStamina,vertical,reverse, 16, 8;}}\nIsSelected SolarBlazeWepC, SolarBlazeWepCMaestro{DrawBar\"BAMMO107\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\n//MMV\nIsSelected SparkChaserWepC{DrawBar\"BAMMO_V0\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected BubbleBombWepC{DrawBar \"BARAMMBB\", \"BAREMPTY\", Ammo1, vertical, 16, 8;}\nIsSelected GrabBusterWepC{DrawBar \"BARAMMGB\", \"BAREMPTY\", Ammo1, vertical, 16, 8;}\nIsSelected PhotonMissileWepC{DrawBar\"BAMMO_V3\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected ElectricShockWepC{DrawBar\"BAMMO_V4\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected BlackHoleWepC{DrawBar\"BAMMO_V5\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected DeepDiggerWepC{DrawBar\"BAMMO_V6\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected BreakDashWepC{DrawBar\"BAMMO_V7\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected SaltWaterWepC, SaltWaterWepCMaestro{DrawBar\"BAMMO_V8\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\n//MMK\nIsSelected SakugarneWepC{Drawbar\"BARAMM48\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected MirrorBusterWepC, MirrorBusterWepCMaestro{Drawbar\"BARAMM49\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory MirrorBusterFlag,1{DrawBar\"BARFLS1\",\"NOBAR\",MirrorBusterFlag,vertical,16,8;}}\nIsSelected ScrewCrusherWepC{Drawbar\"BARAMM50\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected BalladeCrackerWepC{Drawbar\"BARAMM51\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\n//Assists\nInInventory RushJetCounter,5{DrawImage\"RUSHH2H8\",290,16;}\nInInventory RushJetCounter,1{DrawImage\"RUSHOUT\",290,16;}\nInInventory RushMarineCounter,1{InInventory IsUnderWater,1{\n\t\tInInventory RushMarineCounter,5{DrawImage\"RUSHO0\",290,8;}\n\t\tInInventory RushMarineCounter,1{DrawImage\"RUSHMOUT\",290,8;}}\n\tInInventory Not IsUnderWater,1{DrawImage\"RUSHP0\",290,8;}}\nInInventory BeatCallCheck,1{DrawImage\"BEATD0\",298,16;}\nInInventory BeatCounter,5{DrawImage\"BEATB8B2\",298,16;}\nInInventory BeatCounter,1{DrawImage\"BEATOUT\",298,16;}\nInInventory BeatSupportActivated,1{DrawImage\"BSPTA0\",314,16;}\nInInventory BeatSupportFired,1{DrawImage \"BSPTB0\",314,16;}\nInInventory Flashed,1{DrawImage\"FBLIND\",-30,-20;}\nInInventory EnergyBalancerActive,1{DrawImage\"NRGOUT\",267,10;}\n\n//Boss Health\nInInventory BossHealth1,1{DrawBar\"BARHEALT\",\"BAREMPTY\",BossHealth1,vertical,292,8;}\nInInventory BossHealth2,1{DrawBar\"BARHEALT\",\"BAREMPTY\",BossHealth2,vertical,292,8;}\nInInventory BossHealth3,1{DrawBar\"BARHEALT\",\"BAREMPTY\",BossHealth3,vertical,292,8;}\nInInventory BossHealth4,1{DrawBar\"BARHEALT\",\"BAREMPTY\",BossHealth4,vertical,292,8;}\nInInventory BossHealth5,1{DrawBar\"BARHEALT\",\"BAREMPTY\",BossHealth5,vertical,292,8;}\nInInventory BossHealth6,1{DrawBar\"BARHEALT\",\"BAREMPTY\",BossHealth6,vertical,292,8;}\nInInventory BossHealth7,1{DrawBar\"BARHEALT\",\"BAREMPTY\",BossHealth7,vertical,306,8;}\nInInventory BossHealth8,1{DrawBar\"BARHEALT\",\"BAREMPTY\",BossHealth8,vertical,292,8;}\nInInventory EvilRobotShield,1{DrawBar\"BARAMM32\",\"BAREMPTY\",BossHealth1,vertical,292,8;}\n\n// Misc\nInInventory TimeStoppedCounter,1{DrawImage\"FLASHS\",36,0;}\n\n/*\n ▄▄█▀▀▄\n ▄█████▄▄█▄\n ▄▀██████▄▄██\n █ █▀ ▄▄▀█ █\n ▄██ ▀▀ ▀ █\n ▄█▀ ▀█ ▀▀▀▀▄▀▀█▄\n ▄███ ▄ ▀▀▀▀▀▄ ███▄\n ██████ ██████\n ▀███▀█████████▀███▀\n ▄█▄ ▀▀█▀ █▄\n ▄▄█████▄▀ ▀▄█████▄▄\n█████████ █████████\n*/\n\n//Classes start//\n\nInInventory not NoHealthBar,1{\n\nDrawImage playericon,20,0;//24\nDrawMugShot 1,20,0;\n\nInInventory StaminaFlag||UnSolid,1{InInventory PinkStaminaBar,1{DrawBar\"BARSTAMX\",\"NOBAR\",StaminaFlag,vertical,24,8;}\n\telse InInventory ForceStaminaFlag{InInventory not StaminaFlag,500{\n\t\tInInventory StaminaFlag,1{DrawImage\"ARCSTAM\",2,94;}\n\t\telse{DrawImage\"ARCSTAMX\",2,94;}\n\t\tDrawNumber 3,CMBHPFONT,Untranslated,StaminaFlag,alignment(right),fillzeros,30,97;}}\n\telse{InInventory not StaminaFlag,250{\n\t\tInInventory StaminaFlag,1{DrawImage\"ARCSTAM\",2,94;}\n\t\telse{DrawImage\"ARCSTAMX\",2,94;}\n\t\tDrawNumber 3,CMBHPFONT,Untranslated,StaminaFlag,alignment(right),fillzeros,30,97;}}\n}\n\nInInventory IsInvunFlag,1{DrawBar\"0H_I_BAR\",\"NOBAR\",Health,vertical,24,8;\n\tDrawBar\"0H_M_BAR\",\"NOBAR\",IsInvunFlag,vertical,24,8;}\nelse InInventory GuardUpFlag,1{DrawBar\"0H_R_BAR\",\"NOBAR\",Health,vertical,24,8;}\nelse InInventory GuardDownFlag,1{DrawBar\"0H_W_BAR\",\"NOBAR\",Health,vertical,24,8;}\n\nInInventory BasicArmor,1{\n\tDrawNumber 4,CMBHRFONT,DarkGray,Armor,alignment(left),31,40;\n\tDrawNumber 4,CMBHRFONT,DarkGray,SavePercent,alignment(left),31,46;\n\tInInventory BossBasicArmorAmount,1{DrawBar\"BARAMT31\",\"NOBAR\",Armor BossBasicArmorAmount,vertical,24,8;}\n\telse{DrawBar\"BARAMT31\",\"NOBAR\",Armor,vertical,24,8;}}\n\n}\n\n//Extra Copy Weapons\nIsSelected HyperStormHWepC{Drawbar\"XTR0BR_S\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected MegaWaterSWepC, MegaWaterSWepCMaestro{Drawbar\"XTR0BR_R\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory MWSShieldCharge,1{DrawBar\"BARFLS1\",\"NOBAR\",MWSShieldCharge,vertical,16,8;}}\nIsSelected BusterRodGWepC{Drawbar\"XTR0BR_Q\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected FakeRepeaterWepC{DrawBar\"XTR0BR_P\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory RepeaterChamber,1{DrawBar\"BARFLS1\",\"NOBAR\",RepeaterChamber,vertical,16,8;}}\nIsSelected RainbowGalaxyWepC{DrawBar\"BARAMM66\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected DynamoTendrilWepC{Drawbar\"XTR0BR_N\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected PlantTrapperWepC, PlantTrapperWepCMaestro{Drawbar\"XTR0BR_M\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected CentaurArrowWepC{DrawBar\"BARAMM26\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected DarkShieldWepC{DrawBar\"BARAMMO1\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected GravitySphereWepC{DrawBar\"BARAMM18\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected SkullSniperWepC{DrawBar\"BARAMM21\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected DiveSonarWepC{Drawbar\"BARAMM10\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected FlashBulbWepC{DrawBar\"BARAMM18\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected DocScannerWepC{Drawbar\"XTR0BR_F\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected TopTwistWepC{Drawbar\"BARAMM17\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected BoobeamBarrierWepC{Drawbar\"XTR0BR_D\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected TimeBenderWepC{DrawBar\"BARAMMO7\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory TimeBenderFlag,1{DrawBar\"BARFLS1\",\"NOBAR\",TimeBenderFlag,vertical,16,8;}}\nIsSelected WaveBusterWepC{Drawbar\"XTR0BR_B\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected RisingFistWepC{Drawbar\"XTR0BR_A\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\nInInventory ProtoBusterBoss,1{DrawBar\"00_0_BAR\",\"BAREMPTY\",SlideLimitFlag,vertical,8,8;}\nInInventory MegaFlag,1{InInventory MegaBusterFlag,1{DrawBar\"00_1_BAR\",\"BAREMPTY\",SlideLimitFlag,vertical,8,8;}\n\telse{DrawBar\"00___BAR\",\"BAREMPTY\",SlideLimitFlag,vertical,8,8;}\n\tInInventory MegamanX,1{DrawBar\"KC_A_BAR\",\"NOBAR\",MegamanX,vertical,24,8;}}\nInInventory BassDoubleJump,1{DrawBar\"00_4_BAR\",\"BAREMPTY\",SlideLimitFlag,vertical,8,8;}\nInInventory DuoBusterBoss,1{DrawBar\"08_9_BAR\",\"BAREMPTY\",SlideLimitFlag,vertical,8,8;}\n//MM0\n\nIsSelected JetBusterC{DrawBar\"00_A_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected PowerFistC{DrawBar\"00_A_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\nIsSelected MegaBallBoss{DrawBar\"BARAMM39\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"BARFLS1\",\"NOBAR\",Ammo2,vertical,16,8;}\nIsSelected MegaCutBallBoss{DrawBar\"BARAMMO1\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"BARFLS1\",\"NOBAR\",Ammo2,vertical,16,8;}\nIsSelected MegaGutsBallBoss{DrawBar\"BARAMMO2\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"BARFLS1\",\"NOBAR\",Ammo2,vertical,16,8;}\nIsSelected MegaIceBallBoss{DrawBar\"BARAMMO3\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"BARFLS1\",\"NOBAR\",Ammo2,vertical,16,8;}\nIsSelected MegaBombBallBoss{DrawBar\"BARAMMO4\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"BARFLS1\",\"NOBAR\",Ammo2,vertical,16,8;}\nIsSelected MegaFireBallBoss{DrawBar\"BARAMMO5\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"BARFLS1\",\"NOBAR\",Ammo2,vertical,16,8;}\nIsSelected MegaElecBallBoss{DrawBar\"BARAMMO6\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"BARFLS1\",\"NOBAR\",Ammo2,vertical,16,8;}\nIsSelected MegaTimeBallBoss{DrawBar\"BARAMMO7\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"BARFLS1\",\"NOBAR\",Ammo2,vertical,16,8;}\nIsSelected MegaOilBallBoss{DrawBar\"BARAMMO8\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"BARFLS1\",\"NOBAR\",Ammo2,vertical,16,8;}\n\nIsSelected RollSwingBoss{DrawBar\"00_2_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"00_C_BAR\",\"BAREMPTY\",Ammo2,vertical,8,8;}\nIsSelected RollBucketBoss{DrawBar\"BARAMMO1\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"00_C_BAR\",\"BAREMPTY\",Ammo2,vertical,8,8;}\n\nInInventory IsAuto{Drawbar\"BARAMMO4\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"BARAMMO1\",\"BAREMPTY\",Ammo2,vertical,8,8;\n\tDrawImage\"AUTRICON\",32,55;\n\tInInventory AutoItemCount,6{DrawImage\"AUTOIT6\",8,64;DrawImage\"00_GA_BR\",8,52;}\n\t\telse InInventory AutoItemCount,5{DrawImage\"AUTOIT5\",8,64;DrawImage\"00_GA_BR\",8,52;}\n\t\telse InInventory AutoItemCount,4{DrawImage\"AUTOIT4\",8,64;DrawImage\"00_GA_BR\",8,56;}\n\t\telse InInventory AutoItemCount,3{DrawImage\"AUTOIT3\",8,64;DrawImage\"00_GA_BR\",8,60;}\n\t\telse InInventory AutoItemCount,2{DrawImage\"AUTOIT2\",8,64;DrawImage\"00_GA_BR\",8,60;}\n\t\telse InInventory AutoItemCount,1{DrawImage\"AUTOIT1\",8,64;DrawImage\"00_GA_BR\",16,50;}\n\t\telse {DrawImage\"AUTOIT0\",8,64;DrawImage\"00_GA_BR\",8,60;}}\n\nInInventory GreenSupremeFlag{DrawImage\"MSTRICON\",32,55;}\n\nIsSelected MaestroHeatShield{DrawBar\"MT_H_BAR\",\"BAREMPTY\",MaestroShieldAmmo,vertical,16,8;\n\tInInventory MaestroShieldCount,36{DrawBar\"MT_H2BAR\",\"NOBAR\",MaestroShieldCount,vertical,24,8;}\n\telse InInventory MaestroShieldCount,1{DrawBar\"MT_H3BAR\",\"NOBAR\",MaestroShieldCount,vertical,24,8;}}\nIsSelected MaestroAquaShield{DrawBar\"MT_H4BAR\",\"BAREMPTY\",MaestroShieldAmmo,vertical,16,8;\n\tInInventory MaestroShieldCount,36{DrawBar\"MT_H5BAR\",\"NOBAR\",MaestroShieldCount,vertical,24,8;}\n\telse InInventory MaestroShieldCount,1{DrawBar\"MT_H6BAR\",\"NOBAR\",MaestroShieldCount,vertical,24,8;}}\nIsSelected MaestroElecShield{DrawBar\"MT_H7BAR\",\"BAREMPTY\",MaestroShieldAmmo,vertical,16,8;\n\tInInventory MaestroShieldCount,36{DrawBar\"MT_H8BAR\",\"NOBAR\",MaestroShieldCount,vertical,24,8;}\n\telse InInventory MaestroShieldCount,1{DrawBar\"MT_H9BAR\",\"NOBAR\",MaestroShieldCount,vertical,24,8;}}\nIsSelected MaestroWoodShield{DrawBar\"MT_HABAR\",\"BAREMPTY\",MaestroShieldAmmo,vertical,16,8;\n\tInInventory MaestroShieldCount,36{DrawBar\"MT_HBBAR\",\"NOBAR\",MaestroShieldCount,vertical,24,8;}\n\telse InInventory MaestroShieldCount,1{DrawBar\"MT_HCBAR\",\"NOBAR\",MaestroShieldCount,vertical,24,8;}}\n\nIsSelected TrebleBoosterWepC{DrawBar\"00_D_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\nIsSelected ShotokanLightBoss{Drawbar\"0R_V_BAR\",\"0R_U_BAR\",Ammo1,vertical,16,8;\n\tDrawbar\"0R_T_BAR\",\"0R_S_BAR\",Ammo2,vertical,reverse,8,8;\n\tDrawImage\"0R_W_BAR\",16,64;\n\tInInventory SuperComboGauge,7{DrawImage\"0R_A_BAR\",17,51;DrawImage\"0R_X_BAR\",16,64;}\n\tInInventory SuperComboGauge,14{DrawImage\"0R_A_BAR\",17,37;}\n\tInInventory SuperComboGauge,21{DrawImage\"0R_A_BAR\",17,23;}\n\tInInventory SuperComboGauge,28{DrawImage\"0R_A_BAR\",17,9;}}\n\nIsSelected SniperJoeBoss{DrawBar\"BARAMMO4\",\"BAREMPTY\",JoeGrenadeCharge,vertical,8,8;\n\tInInventory JoeUpgradeAmmo,420{DrawBar\"BARFLSJ\",\"BAREMPTY\",JoeUpgradeAmmo,vertical,16,8;}\n\telse{DrawBar\"BARAMM48\",\"BAREMPTY\",JoeUpgradeAmmo,vertical,16,8;}}\nIsSelected MachineGunJoeBoss{DrawBar\"BARAMMO1\",\"BAREMPTY\",Ammo1,vertical,8,8;\n\tInInventory JoeUpgradeAmmo,420{DrawBar\"BARFLSJ\",\"BAREMPTY\",JoeUpgradeAmmo,vertical,16,8;}\n\telse{DrawBar\"BARAMM48\",\"BAREMPTY\",JoeUpgradeAmmo,vertical,16,8;}}\nIsSelected JoeSelectBoss{DrawBar\"BARFLSJ\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawImage\"JoeIcon1\",60,60;DrawImage\"JoeIcon2\",180,12;\n\tInInventory JoeSelectApacheFlag,1{DrawString DBIGFONT,Green,\"MAINFIRE\",50,110,0,alignment(left);}\n\telse{DrawString DBIGFONT,Untranslated,\"MAINFIRE\",50,110,0,alignment(left);}\n\tInInventory JoeSelectTruckFlag,1{DrawString DBIGFONT,Green,\"ALTFIRE\",198,110,0,alignment(left);}\n\telse{DrawString DBIGFONT,Untranslated,\"ALTFIRE\",198,110,0,alignment(left);}}\nIsSelected ApacheJoeBoss{DrawBar\"BARFLSJ\",\"BAREMPTY\",Ammo2,vertical,16,8;}\nIsSelected TruckJoeBoss{DrawBar\"BARFLSJ\",\"BAREMPTY\",Ammo2,vertical,16,8;}\n\nWeaponAmmo BBA_Money{\n\tDrawbar\"BBBBAR\",\"BBBBARN\",BBA_Money,vertical,16,8;\n\n\tInInventory BBA_Money,600{DrawImage\"BBBRDA6\",16,8;}\n\telse InInventory BBA_Money,500{DrawImage\"BBBRDA5\",16,8;}\n\telse InInventory BBA_Money,400{DrawImage\"BBBRDA4\",16,8;}\n\telse InInventory BBA_Money,300{DrawImage\"BBBRDA3\",16,8;}\n\telse InInventory BBA_Money,200{DrawImage\"BBBRDA2\",16,8;}\n\telse InInventory BBA_Money,100{DrawImage\"BBBRDA1\",16,8;}\n\n\tDrawImage\"BBBBARF\",16,8;\n\tInInventory not BBA_Shotgun,1{DrawImage\"BBBWEP1A\",16,8;}\n\tInInventory not BBA_Chaingun,1{DrawImage\"BBBWEP2A\",16,8;}\n\tInInventory not BBA_SuperShotgun,1{DrawImage\"BBBWEP3A\",16,8;}\n\tInInventory not BBA_RocketLauncher,1{DrawImage\"BBBWEP5B\",16,8;}\n\tInInventory not BBA_PlasmaRifle,1{DrawImage\"BBBWEP4B\",16,8;}\n\tInInventory not BBA_BFG9000,1{DrawImage\"BBBWEP6A\",16,8;}\n\n\tIsSelected BBA_Pistol{DrawImage\"BBAAMM1\",4,48;DrawNumber 3,CMBHQFONT,Untranslated,Ammo1,23,59;}\n\tIsSelected BBA_Shotgun{DrawImage\"BBAAMM2\",4,48;DrawNumber 3,CMBHQFONT,Untranslated,Ammo1,23,59;}\n\tIsSelected BBA_Chaingun{DrawImage\"BBAAMM1\",4,48;DrawNumber 3,CMBHQFONT,Untranslated,Ammo1,23,59;}\n\tIsSelected BBA_SuperShotgun{DrawImage\"BBAAMM2\",4,48;DrawNumber 3,CMBHQFONT,Untranslated,Ammo1,23,59;}\n\tIsSelected BBA_RocketLauncher{DrawImage\"BBAAMM3\",4,48;DrawNumber 3,CMBHQFONT,Untranslated,Ammo1,23,59;}\n\tIsSelected BBA_PlasmaRifle{DrawImage\"BBAAMM4\",4,48;DrawNumber 3,CMBHQFONT,Untranslated,Ammo1,23,59;}\n\tIsSelected BBA_BFG9000{DrawImage\"BBAAMM4\",4,48;DrawNumber 3,CMBHQFONT,Untranslated,Ammo1,23,59;}\n\t}\nIsSelected WildBearBoss{DrawImage \"C_00X0X\",20,0;}\n\n//MM1\nIsSelected IceStatueBoss{Drawbar\"BARAMMO3\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected HyperBombBoss{Drawbar\"M1_B_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected FireStormBoss{Drawbar\"BARAMMO5\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected ThunderBeamBoss{Drawbar\"BARAMMO6\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nWeaponAmmo TimeClassAmmo{DrawBar\"BARAMMO7\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\t\t\t\t\t\t DrawImage\"TIMRICON\",32,55;}\nIsSelected OilSliderBoss{DrawBar\"BARAMMO8\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"01_8_BAR\",\"BAREMPTY\",Ammo2,vertical,8,8;\n\tInInventory OilSledFlag,1{DrawBar\"1H_S_BAR\",\"NOBAR\",OilSledFlag,vertical,16,8;}\n\tInInventory not OilStaminaFlag,127{DrawBar\"1H_R_BAR\",\"NOBAR\",OilStaminaFlag,vertical,16,8;}}\n\n//MM2\nIsSelected MetalBladeBoss{Drawbar\"BARAMMO9\",\"BAREMPTY\",Ammo1,vertical,16,8;\n Drawbar\"BARAMMO1\",\"BAREMPTY\",MetalHoverBootsAmmo,vertical,8,8;\n InInventory MetalFloatFlag,1{DrawImage\"METSTALA\",282,8;}}\nIsSelected AirShooterBoss{Drawbar\"BARAMM10\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected BubbleLeadBoss{Drawbar\"BARAMMO1\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory BubbleFloodDeployed,1{DrawImage\"BUBFLODA\",290,8;}\n\tInInventory IsTreadingWater,1{DrawBar\"2C_S_BAR\",\"NOBAR\",Ammo2,vertical,16,8;}\n\t\telse InInventory not BubbleDabbleAmmo,280{DrawBar\"2C_R_BAR\",\"NOBAR\",Ammo2,vertical,16,8;}}\nIsSelected QuickBoomerangBoss{Drawbar\"BARAMM11\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory QuickManTrail,1{Drawbar\"2D_A_BAR\",\"NOBAR\",Ammo1,vertical,16,8;}}\nIsSelected CrashBombBoss{Drawbar\"BARAMM12\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected TimeStopperBoss{Drawbar\"BARAMMO7\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected AtomicFireBoss{Drawbar\"BARAMM13\",\"BAREMPTY\",HeatmanDashFlag,vertical,16,8;\n\t\t\t\t\t\t DrawImage\"HETRICON\",32,55;\n\tInInventory HeatmanDashFlag,200{DrawImage\"HeatIco5\",16,64;}\n\telse InInventory HeatmanDashFlag,150{DrawImage\"HeatIco4\",16,64;}\n\telse InInventory HeatmanDashFlag,100{DrawImage\"HeatIco3\",16,64;}\n\telse InInventory HeatmanDashFlag,50{DrawImage\"HeatIco2\",16,64;}}\nIsSelected LeafShieldBoss{\n\tInInventory IncredibleAmmo,42{Drawbar\"BARAMMO4\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\t\tInInventory ShieldCheck,1{DrawBar\"BARFLS3\",\"NOBAR\",Ammo1,vertical,16,8;}}\n\telse {Drawbar\"BARAMXO4\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\t\tInInventory ShieldCheck,1{DrawBar\"BARFLS3X\",\"NOBAR\",Ammo1,vertical,16,8;}}}\nWeaponAmmo PlasmaAmmo{DrawBar\"WILYBAR\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"BARAMMO1\",\"BAREMPTY\",CapsuleAmmo,vertical,8,8;}//Dr. Wily\nIsSelected AlienTrapBoss{Drawbar\"02_A_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\n//MM3\n//NoodleAmmo\nWeaponAmmo NoodleAmmo{Drawbar\"BARAMMO2\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected MagnetMissileBoss{Drawbar\"BARAMM14\",\"BAREMPTY\",Ammo1,vertical,8,8;\n\tDrawBar\"BARAMMO1\",\"BAREMPTY\",MagnetFlag,vertical,16,8;}\nIsSelected GeminiLaserBoss{Drawbar\"BARAMM15\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory CloneSpawned,1{Drawbar\"3C_G_BAR\",\"NOBAR\",Ammo1,vertical,16,8;}}\nIsSelected HardKnuckleBoss{Drawbar\"BARAMM16\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected TopSpinBoss{InInventory Top_Charge,78{Drawbar\"03_5_BAR\",\"BAREMPTY\",Top_Charge,vertical,16,8;}\nelse{Drawbar\"BARAMM17\",\"BAREMPTY\",Top_Charge,vertical,16,8;}}\nIsSelected SearchSnakeBoss{Drawbar\"BARAMMO4\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"BARAMMO1\",\"BAREMPTY\",Ammo2,vertical,8,8;\n\tInInventory SnakeClimbing,1{DrawImage\"SNACRAWA\",282,8;}}\nIsSelected SparkShockBoss{Drawbar\"BARAMM12\",\"BAREMPTY\",MightyGodAmmo,vertical,16,8;\n\t\t\t\t\t\t DrawImage\"SPKRICON\",32,55;\n\tInInventory SparkSuplexCooldown,1{DrawBar\"BARFLS1\",\"NOBAR\",SparkSuplexCooldown,vertical,24,8;}}\nIsSelected ShadowBladeBoss,ShadowBladerBoss{Drawbar\"BARAMMO7\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\t\t\t\t\t\t\t\t\t\t\tDrawImage\"SDWRICON\",32,55;\n\tDrawBar\"BARAMMO1\",\"BAREMPTY\",Ammo2,vertical,8,8;}\nIsSelected BreakBusterAgility,BreakBusterStability{DrawBar\"BARAMM14\",\"BAREMPTY\",BreakAmmo,vertical,16,8;\n\tDrawBar\"BARAMMO1\",\"BAREMPTY\",SnipeAmmo,vertical,8,8;\n\tDrawImage\"BREAKICN\",32,55;\n\tDrawBar\"KC_A_BAR\",\"NOBAR\",SnipeCharge,vertical,8,8;}}\n\nInInventory DocBusterC,1{DrawBar\"03_9_BAR\",\"BAREMPTY\",DocVirusAmmo,vertical,8,8;\n\tInInventory DocSpeed100,1{DrawImage\"DOCS100X\",2,136;}\n\telse InInventory DocSpeed090,1{DrawImage\"DOCS090X\",2,136;}\n\telse InInventory DocSpeed105,1{DrawImage\"DOCS105X\",2,136;}\n\telse InInventory DocSpeed110,1{DrawImage\"DOCS110X\",2,136;}\n\telse InInventory DocSpeed115,1{DrawImage\"DOCS115X\",2,136;}\n\telse InInventory DocSpeed120,1{DrawImage\"DOCS120X\",2,136;}\n\tInInventory DocJump100,1{DrawImage\"DOCJ100X\",2,164;}\n\telse InInventory DocJump110,1{DrawImage\"DOCJ110X\",2,164;}\n\telse InInventory DocJump120,1{DrawImage\"DOCJ120X\",2,164;}\n\telse InInventory DocJump130,1{DrawImage\"DOCJ130X\",2,164;}\n\tInInventory MegaHealthBar,1{DrawImage\"DOCA100X\",2,108;}\n\telse InInventory LightHealthBar,1{DrawImage\"DOCA120X\",2,108;}\n\telse InInventory SturdyHealthBar,1{DrawImage\"DOCA080X\",2,108;}\n\telse InInventory ToadHealthBar,1{DrawImage\"DOCA065X\",2,108;}\n}\n\n//MM4\nIsSelected FlashStopperBoss{DrawBar\"BARAMM12\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"BARAMM18\",\"BAREMPTY\",Ammo2,vertical,8,8;}\nIsSelected RainFlushBoss{Drawbar\"BARAMM19\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected DrillBombBoss{Drawbar\"BARAMM14\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"BARAMMO1\",\"BAREMPTY\",DigLimit,vertical,8,8;}\nIsSelected PharaohShotBoss{Drawbar\"BARAMM20\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\t\t\t\t\t\t DrawImage\"PHRRICON\",32,55;\n\tInInventory WeaponCharge,78{DrawBar\"BARFLS4\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\tDrawBar\"04_4_BAR\",\"NOBAR\",PharaohHover,vertical,16,8;\n\tInInventory PharaohHoverFlag,1{DrawImage\"PHAFLS1\",290,8;}}\nIsSelected RingBoomerangBoss{\n\tInInventory HasRing,1{DrawImage\"4E_A_BAR\",6,16;}\n\telse InInventory RingFlag,1{DrawImage\"4E_B_BAR\",6,16;}\n\telse{DrawImage\"4E_C_BAR\",6,16;}\n\tInInventory HasRing2,1{DrawImage\"4E_A_BAR\",6,36;}\n\telse InInventory RingFlag2,1{DrawImage\"4E_B_BAR\",6,36;}\n\telse{DrawImage\"4E_C_BAR\",6,36;}}\nIsSelected DiveMissileBoss{DrawImage\"DVERICON\",32,55;}\nWeaponAmmo CrushEmAmmo{DrawBar\"DUSBAR\",\"DUSEMPTY\",Ammo1,vertical,16,8;}\nWeaponAmmo YouSunkMyAmmo{Drawbar\"BARAMM10\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawbar\"04_7_BAR\",\"BAREMPTY\",Ammo2,vertical,8,8;}\nIsSelected SkullBarrierBoss{DrawBar\"BARAMMO1\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"BARAMM21\",\"BAREMPTY\",Ammo2,vertical,8,8;\n\tInInventory ShieldCheck,1{DrawBar\"BARFLS5X\",\"BAREMPTY\",Ammo2,vertical,8,8;}\n\tInInventory SkullRageFlag,1{DrawBar\"4H_S_BAR\",\"NOBAR\",SkullRageFlag,vertical,16,8;}}\n\n//MM5\nIsSelected GravityHoldBoss{Drawbar\"BARAMM18\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"1H_R_BAR\",\"NOBAR\",GravityChargeFlag,vertical,16,8;}\n\tInInventory GravityAltDelay,1{DrawBar\"BARFLS1\",\"NOBAR\",GravityAltDelay,vertical,16,8;}\nIsSelected WaterWaveBoss{Drawbar\"BARAMM10\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawImage\"WAVEHOKB\",1,16;\n\tInInventory HookshotStamina,200{DrawNumber 3,CMBHRFONT,Orange,HookshotStamina,alignment(left),fillzeros,1,40;}\n\telse{DrawNumber 3,CMBHRFONT,Red,HookshotStamina,alignment(left),fillzeros,1,40;}}\nIsSelected PowerStoneBoss{Drawbar\"BARAMM22\",\"BAREMPTY\",StoneBossCharge,vertical,16,8;}\nIsSelected PowerStoneCoreBoss{Drawbar\"BARAMM22\",\"BAREMPTY\",StoneCoreFlagX,vertical,16,8;}\nIsSelected GyroAttackBoss{Drawbar\"BARAMMO4\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected StarCrashBoss{Drawbar\"BARAMM23\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory ShieldCheck,1{DrawBar\"BARFLS6\",\"BAREMPTY\",Ammo1,vertical,16,8;}}\nIsSelected ChargeKickBoss{Drawbar\"BARAMM12\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected NapalmBombBoss{Drawbar\"BARAMM24\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected CrystalEyeBoss{Drawbar\"BARAMM25\",\"BAREMPTY\",CrystalEyeCharge,vertical,16,8;\n\tInInventory CrystalEyeDelay,1{DrawBar\"BARFLS1\",\"NOBAR\",CrystalEyeDelay,vertical,16,8;}}\nIsSelected DarkTankBoss{DrawBar\"BARAMMO4\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"BARAMMO1\",\"BAREMPTY\",Ammo2,vertical,8,8;}\nIsSelected DarkShieldBoss{DrawBar\"BARAMMO1\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected DarkSniperBoss,DarkRailgunBoss{DrawBar\"BARAMM51\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\n//MM6\nWeaponAmmo BallAmmo{Drawbar\"BARAMM15\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected CentaurFlashBoss{Drawbar\"BARAMM26\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected FlameBlastBoss{Drawbar\"BARAMM20\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected KnightCrushBoss{Drawbar\"BARAMM27\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected PlantbarrierBoss{Drawbar\"BARAMM28\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory ShieldCheck,1{DrawBar\"BARFLS7\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\tDrawBar\"00_2_BAR\",\"BAREMPTY\",Ammo2,vertical,8,8;\n\tDrawImage\"PLANTICN\",32,55;\n\t}\nIsSelected SilverTomahawkBoss{Drawbar\"BARAMM29\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected WindStormBoss{Drawbar\"BARAMMO1\",\"BAREMPTY\",Ammo2,vertical,16,8;\n\tDrawbar\"06_7_BAR\",\"BAREMPTY\",Ammo1,vertical,8,8;}\nIsSelected YamatoSpearBoss{Drawbar\"BARAMM30\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\n//MM7\nIsSelected FreezeCrackerBoss{Drawbar\"BARAMM15\",\"BAREMPTY\",Ammo2,vertical,16,8;\n DrawBar\"BARAMM31\",\"BAREMPTY\",Ammo1,vertical,8,8;}\nIsSelected JunkShieldBoss{Drawbar\"DUSBAR\",\"DUSEMPTY\",Ammo1,vertical,16,8;}\nIsSelected DangerWrapBoss{Drawbar\"BARAMM33\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawbar\"BAREMPTY\",\"07_3_BAR\",BurstBombStock,vertical,reverse,8,8;\n\tInInventory DangerFly,1{DrawBar\"BARFLS1\",\"NOBAR\",DangerFly,vertical,16,8;}}\nIsSelected ThunderBoltBoss{Drawbar\"BARAMM34\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory IBeFlyin,1{DrawBar\"7D_A_BAR\",\"NOBAR\",Ammo1,vertical,16,8;}}\nIsSelected WildCoilBoss{Drawbar\"BARAMM35\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected SlashClawBoss{Drawbar\"BARAMM36\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawbar\"BARAMM57\",\"BAREMPTY\",Ammo2,vertical,8,8;}\nIsSelected NoiseCrushBoss{Drawbar\"BARAMM37\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\t\t\t\t\t\t DrawImage\"SDERICON\",32,55;\n\tInInventory NoiseCrushFlagB,1{DrawBar\"BARFLS10\",\"BAREMPTY\",Ammo1,vertical,16,8;}}\nIsSelected ScorchWheelBoss{Drawbar\"BARAMM38\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory TurboWheelCount,1{DrawBar\"BARFLS1\",\"NOBAR\",TurboWheelCount,vertical,16,8;}\n\tDrawbar\"07_8_BAR\",\"BAREMPTY\",Ammo2,vertical,8,8;\n\tInInventory TurboHonkDelay,1{DrawBar\"7H_A_BAR\",\"NOBAR\",TurboHonkDelay,vertical,8,8;}}\n\n//MM8\nIsSelected TornadoHoldBoss{Drawbar\"BARAMM40\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory TenguFlagH,1{DrawImage\"TENJETA\",290,8;}}\nIsSelected AstroCrushBoss{Drawbar\"BARAMM52\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\t\t\t\t\t\t DrawImage\"ATRRICON\",32,55;\n\tDrawbar\"BARAMM41\",\"BAREMPTY\",Ammo2,vertical,8,8;}\nIsSelected FlameSwordBoss{Drawbar\"BARAMM42\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory SwordLegCramp,1{DrawImage\"SWRDICON\",286,8;}}\nWeaponAmmo YoGeekyAmmo{Drawbar\"BARAMM43\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawImage\"CLOWNICR\",32,55;}\n\nIsSelected HomingSniperBoss{\n\tDrawImage\"SRCRICON\",32,55;\n\tDrawbar\"08_5_BAR\",\"8E_E_BAR\",Ammo1,vertical,4,8;\n\tDrawImage\"HSNCM0\",18,12;\n\tInInventory SearchTargetID4,1{\n\t\tInInventory SearchTargetID4CD,1{DrawImage\"HSNCJ0\",18,12;}\n\t\tInInventory not SearchTargetID4CD,1{DrawImage\"HSNCK0\",18,12;}}\n\tDrawImage\"HSNCM0\",18,28;\n\tInInventory SearchTargetID3,1{\n\t\tInInventory SearchTargetID3CD,1{DrawImage\"HSNCJ0\",18,28;}\n\t\tInInventory not SearchTargetID3CD,1{DrawImage\"HSNCK0\",18,28;}}\n\tDrawImage\"HSNCM0\",18,44;\n\tInInventory SearchTargetID2,1{\n\t\tInInventory SearchTargetID2CD,1{DrawImage\"HSNCJ0\",18,44;}\n\t\tInInventory not SearchTargetID2CD,1{DrawImage\"HSNCK0\",18,44;}}\n\tDrawImage\"HSNCM0\",18,60;\n\tInInventory SearchTargetID1,1{\n\t\tInInventory SearchTargetID1CD,1{DrawImage\"HSNCJ0\",18,60;}\n\t\tInInventory not SearchTargetID1CD,1{DrawImage\"HSNCK0\",18,60;}}\n\tInInventory SearchDeadlyCheck,1{DrawBar\"BARFLS1\",\"NOBAR\",SearchDeadlyCheck,vertical,24,8;}\n\t}\nIsSelected IceWaveBoss{DrawBar\"BARAMM45\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected FlashBombBoss{Drawbar\"BARAMM46\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawbar\"08_7_BAR\",\"BAREMPTY\",Ammo2,vertical,8,8;\n\tInInventory CuteBombFlag,1{DrawBar\"8G_A_BAR\",\"NOBAR\",CuteBombFlag,vertical,8,8;}}\nIsSelected WaterBalloonBoss{DrawBar\"8H_A_BAR\",\"8H_Z_BAR\",Ammo1,vertical,16,8;\n\tDrawBar\"8H_B_BAR\",\"8H_Z_BAR\",Ammo2,vertical,8,8;}\nIsSelected OriginalDuoBoss{DrawBar\"08_O_BAR\",\"ODUOBAR\",Ammo1,vertical,16,8;\n\tDrawImage\"ODUOICNR\",32,55;}\nInInventory EvilFistC,1{Drawbar\"08_P_BAR\",\"BAREMPTY\",EvilRageAmmo,vertical,16,8;\n\tInInventory GigaMans,8{DrawImage\"ASTROI\",16,64;}\n\telse InInventory GigaMans,7{DrawImage\"ICEWAVI\",16,64;}\n\telse InInventory GigaMans,6{DrawImage\"WATERBI\",16,64;}\n\telse InInventory GigaMans,5{DrawImage\"HSNIPERI\",16,64;}\n\telse InInventory GigaMans,4{DrawImage\"TCLAWI\",16,64;}\n\telse InInventory GigaMans,3{DrawImage\"TORNAHI\",16,64;}\n\telse InInventory GigaMans,2{DrawImage\"FLSHBOMI\",16,64;}\n\telse InInventory GigaMans,1{DrawImage\"FSWORDI\",16,64;}\n\t}\n\n//MM9\nIsSelected ConcreteShotBoss{Drawbar\"BARAMM65\",\"BAREMPTY\",ConcreteChargeFlag,vertical,16,8;}\nIsSelected TornadoBlowBoss{Drawbar\"BARAMM68\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawbar\"BARAMM65\",\"BAREMPTY\",Ammo2,vertical,8,8;\n\tInInventory TornadoHoverActive,1{DrawImage\"TORNICON\",290,8;}}\nWeaponAmmo SplashingAboutAmmo{DrawBar\"BARAMM61\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"09_3_BAR\",\"BAREMPTY\",Ammo2,vertical,8,8;\n\tInInventory IsTreadingWater,1{DrawBar\"9C_S_BAR\",\"NOBAR\",SplashDabbleAmmo,vertical,16,8;}\n\telse InInventory not SplashDabbleAmmo,280{DrawBar\"9C_R_BAR\",\"NOBAR\",SplashDabbleAmmo,vertical,16,8;}}\nIsSelected PlugBallBoss{DrawBar\"BARAMM60\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nWeaponAmmo OutragousGemsAmmo{\n\tInInventory JewelSlot1,5{DrawImage\"JEWJF\",8,8;}\n\telse InInventory JewelSlot1,4{DrawImage\"JEWJE\",8,8;}\n\telse InInventory JewelSlot1,3{DrawImage\"JEWJD\",8,8;}\n\telse InInventory JewelSlot1,2{DrawImage\"JEWJC\",8,8;}\n\telse InInventory JewelSlot1,1{DrawImage\"JEWJB\",8,8;}\n\telse {DrawImage\"JEWJA\",8,8;}\n\tIsSelected JewelSatelliteBoss1{DrawImage\"JEWJG\",8,8;}\n\n\tInInventory JewelSlot2,5{DrawImage\"JEWJF\",8,22;}\n\telse InInventory JewelSlot2,4{DrawImage\"JEWJE\",8,22;}\n\telse InInventory JewelSlot2,3{DrawImage\"JEWJD\",8,22;}\n\telse InInventory JewelSlot2,2{DrawImage\"JEWJC\",8,22;}\n\telse InInventory JewelSlot2,1{DrawImage\"JEWJB\",8,22;}\n\telse {DrawImage\"JEWJA\",8,22;}\n\tIsSelected JewelSatelliteBoss2{DrawImage\"JEWJG\",8,22;}\n\n\tInInventory JewelSlot3,5{DrawImage\"JEWJF\",8,36;}\n\telse InInventory JewelSlot3,4{DrawImage\"JEWJE\",8,36;}\n\telse InInventory JewelSlot3,3{DrawImage\"JEWJD\",8,36;}\n\telse InInventory JewelSlot3,2{DrawImage\"JEWJC\",8,36;}\n\telse InInventory JewelSlot3,1{DrawImage\"JEWJB\",8,36;}\n\telse {DrawImage\"JEWJA\",8,36;}\n\tIsSelected JewelSatelliteBoss3{DrawImage\"JEWJG\",8,36;}\n\n\tInInventory JewelSlot4,5{DrawImage\"JEWJF\",8,50;}\n\telse InInventory JewelSlot4,4{DrawImage\"JEWJE\",8,50;}\n\telse InInventory JewelSlot4,3{DrawImage\"JEWJD\",8,50;}\n\telse InInventory JewelSlot4,2{DrawImage\"JEWJC\",8,50;}\n\telse InInventory JewelSlot4,1{DrawImage\"JEWJB\",8,50;}\n\telse {DrawImage\"JEWJA\",8,50;}\n\tIsSelected JewelSatelliteBoss4{DrawImage\"JEWJG\",8,50;}\n}\nIsSelected MagmaBazookaBoss{Drawbar\"BARAMM64\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory MagmaItemFlag,1{DrawImage\"MAGFLOWA\",-53,-32;}}\nIsSelected HornetChaserBoss{DrawBar\"BARAMM67\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"09_6_BAR\",\"BAREMPTY\",Ammo2,vertical,8,8;\n\tInInventory HornetFlagH,1{DrawImage\"HORNJETA\",290,8;}}\nIsSelected BlackHoleBombBoss,RainbowGalaxyBoss{Drawbar\"GALBAR\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\t//InInventory BlackHoleFlag,1{DrawImage\"HORNJETA\",290,8;}\n\tDrawImage \"C_09H0X\",20,0;}\nIsSelected RevolverBusterBoss{DrawBar\"BARAMM10\",\"BAREMPTY\",FakemanDashCounter,vertical,16,8;\n\tInInventory RevolverbusterAmmoBoss,6{DrawImage\"FSTOK6\",0,28;}\n\telse InInventory RevolverbusterAmmoBoss,5{DrawImage\"FSTOK5\",0,28;}\n\telse InInventory RevolverbusterAmmoBoss,4{DrawImage\"FSTOK4\",0,28;}\n\telse InInventory RevolverbusterAmmoBoss,3{DrawImage\"FSTOK3\",0,28;}\n\telse InInventory RevolverbusterAmmoBoss,2{DrawImage\"FSTOK2\",0,28;}\n\telse InInventory RevolverbusterAmmoBoss,1{DrawImage\"FSTOK1\",0,28;}\n\telse {DrawImage\"FSTOK0\",0,28;}\n\tDrawImage\"FAKELOOT\",2,73;\n\tDrawImage\"FKERICON\",32,55;\n\tDrawNumber 5,CMBHPFONT,Untranslated,PirateTreasureStack,alignment(left),12,74;\n}\n\n//MM10\nIsSelected TripleBladeBoss,TripleBladeBoss2{Drawbar\"BAMMO100\",\"BAREMPTY\",Ammo1,vertical,16,8;}\n\nIsSelected WaterShieldBoss{Drawbar\"BAMMO101\",\"BAREMPTY\",Ammo2,vertical,8,8;\n\tDrawImage\"PUMRICON\",32,55;\n\tDrawBar\"10_P_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory PumpWeaponCharge,1{DrawBar\"BARFLS1\",\"NOBAR\",PumpWeaponCharge,vertical,24,8;}\n\tDrawImage\"HWATSHP0\",22,73;\n\tDrawImage\"HWATSHP0\",17,76;\n\tDrawImage\"HWATSHP0\",14,81;\n\tDrawImage\"HWATSHP0\",17,86;\n\tDrawImage\"HWATSHP0\",22,89;\n\tDrawImage\"HWATSHP0\",27,86;\n\tDrawImage\"HWATSHP0\",30,81;\n\tDrawImage\"HWATSHP0\",27,76;\n\tInInventory PumpmanShieldFlag,1{\n\t\tInInventory PumpNextRadius,1{DrawImage\"WATARWH2\",21,80;}\n\t\telse{DrawImage\"WATARWH1\",21,80;}\n\t}\n\tInInventory PumpBubbleHP1,10{DrawImage\"HWATSHP3\",22,73;}\n\telse InInventory PumpBubbleHP1,5{DrawImage\"HWATSHP1\",22,73;}\n\telse InInventory PumpBubbleHP1,1{DrawImage\"HWATSHP1\",22,73;}\n\tInInventory PumpBubbleHP2,10{DrawImage\"HWATSHP3\",17,76;}\n\telse InInventory PumpBubbleHP2,5{DrawImage\"HWATSHP1\",17,76;}\n\telse InInventory PumpBubbleHP2,1{DrawImage\"HWATSHP1\",17,76;}\n\tInInventory PumpBubbleHP3,10{DrawImage\"HWATSHP3\",14,81;}\n\telse InInventory PumpBubbleHP3,5{DrawImage\"HWATSHP1\",14,81;}\n\telse InInventory PumpBubbleHP3,1{DrawImage\"HWATSHP1\",14,81;}\n\tInInventory PumpBubbleHP4,10{DrawImage\"HWATSHP3\",17,86;}\n\telse InInventory PumpBubbleHP4,5{DrawImage\"HWATSHP1\",17,86;}\n\telse InInventory PumpBubbleHP4,1{DrawImage\"HWATSHP1\",17,86;}\n\tInInventory PumpBubbleHP5,10{DrawImage\"HWATSHP3\",22,89;}\n\telse InInventory PumpBubbleHP5,5{DrawImage\"HWATSHP2\",22,89;}\n\telse InInventory PumpBubbleHP5,1{DrawImage\"HWATSHP1\",22,89;}\n\tInInventory PumpBubbleHP6,10{DrawImage\"HWATSHP3\",27,86;}\n\telse InInventory PumpBubbleHP6,5{DrawImage\"HWATSHP2\",27,86;}\n\telse InInventory PumpBubbleHP6,1{DrawImage\"HWATSHP1\",27,86;}\n\tInInventory PumpBubbleHP7,10{DrawImage\"HWATSHP3\",30,81;}\n\telse InInventory PumpBubbleHP7,5{DrawImage\"HWATSHP2\",30,81;}\n\telse InInventory PumpBubbleHP7,1{DrawImage\"HWATSHP1\",30,81;}\n\tInInventory PumpBubbleHP8,10{DrawImage\"HWATSHP3\",27,76;}\n\telse InInventory PumpBubbleHP8,5{DrawImage\"HWATSHP2\",27,76;}\n\telse InInventory PumpBubbleHP8,1{DrawImage\"HWATSHP1\",27,76;}\n\t}\nIsSelected CommandoBombBoss,CommandoMineBoss{DrawBar\"10_3_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory CommandDelayA,1{DrawBar\"BARFLS1\",\"NOBAR\",CommandDelayA,vertical,24,8;}}\n\nIsSelected WheelCutterBoss{Drawbar\"BAMMO106\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory NitroBikeWallBoostAttack,8{DrawBar\"BARFLS1\",\"NOBAR\",Ammo1,vertical,16,8;}}\n\nIsSelected ChillSpikeBossC, ChillSprayBossC{Drawbar\"BAMMO103\",\"BAREMPTY\",ChillSpikeBossAmmo,vertical,16,8;\n Drawbar\"BARAMMO3\",\"BAREMPTY\",ChillSlideBossAmmo,vertical,8,8;\n InInventory ChillSlideBossAmmo,56{Drawbar\"BARAMM31\",\"NOBAR\",ChillSlideBossAmmo,vertical,8,8;}\n }\n\nIsSelected ThunderWoolBoss{Drawbar\"10_S_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawImage\"SEPRICON\",32,55;\n\tDrawbar\"BARAMM67\",\"BAREMPTY\",ArchOfWoolAmmo,vertical,8,8;}\n\nIsSelected ReboundStrikeBoss,ReboundStrikerBoss{Drawbar\"10_4_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\t\t\t\t\t\t DrawImage\"STRRICON\",32,55;\n\tDrawbar\"10_4_BA3\",\"BAREMPTY\",Ammo2,vertical,8,8;}\n\nIsSelected SolarBlazeBoss{Drawbar\"00_E_BAR\",\"BAREMPTY\",SolarSunAmmo,vertical,16,8;\n\t\t\t\t\t\t DrawImage\"SLRRICON\",32,55;\n\tInInventory SolarSunAmmoExtra{DrawBar\"KC_B_BAR\",\"NOBAR\",SolarSunAmmoExtra,vertical,16,8;}\n\tInInventory SolarSunHoldAmmo,1{DrawBar\"KC_A_BAR\",\"NOBAR\",SolarSunHoldAmmo,vertical,16,8;}}\n\n//MMB\nIsSelected LightningBoltBoss{Drawbar\"BARAMM53\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"DYNABAR\",\"BAREMPTY\",Ammo2,vertical,8,8;\n\tInInventory not DynamoStaminaFlag,250{DrawBar\"BA_R_BAR\",\"NOBAR\",DynamoStaminaFlag,vertical,16,8;}}\nIsSelected IceWallBoss{Drawbar\"BARAMM54\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawImage\"CLDRICON\",32,55;\n\tDrawbar\"COLDBAR\",\"BAREMPTY\",Ammo2,vertical,8,8;}\nIsSelected SpreadDrillBoss{DrawBar\"BARAMM55\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawbar\"0B_C_BAR\",\"BAREMPTY\",Ammo2,vertical,8,8;}\nIsSelected RemoteMineBoss{Drawbar\"0B_D_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawImage\"PIRATICN\",32,55;\n\tDrawbar\"BARAMMO1\",\"BAREMPTY\",Ammo2,vertical,8,8;\n\t//DrawString SMALLFONT,WhiteOutLine,\"BOOTY:\",2,74,0,alignment(left);\n\tDrawImage\"PIRABOTY\",2,74;\n\tDrawNumber 5,CMBHPFONT,Untranslated,PirateTreasureStack,alignment(left),12,74;//48\n}\nIsSelected WaveBurnerBoss{Drawbar\"BARAMM57\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\t\t\t\t\t\t DrawImage\"BUNRICON\",32,55;\n\tInInventory BossBurnerAmmo2,84{Drawbar\"BARAMX52\",\"BAREMPTY\",Ammo2,vertical,8,8;}\n\telse {Drawbar\"BARAMM52\",\"BAREMPTY\",Ammo2,vertical,8,8;}}\nWeaponAmmo SnortSnortAmmo{Drawbar\"BARAMM58\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected KingAxeBoss,KingShieldBoss{Drawbar\"0B_K_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawbar\"BARAMM41\",\"BAREMPTY\",TheKingShieldFlag,vertical,8,8;\n\tInInventory TheKingStamina,1{Drawbar\"BK_A_BAR\",\"NOBAR\",TheKingStamina,vertical,8,8;}}\n\n//MMWT\nIsSelected MonkeyKingBoss{Drawbar\"WT_A_BAR\",\"BAREMPTY\",ammo1,vertical,16,8;}\nIsSelected SandySandBoss,SandySanderBoss{Drawbar\"WT_B_BAR\",\"BAREMPTY\",ammo1,vertical,16,8;\n\tDrawbar\"WT_2_BAR\",\"BAREMPTY\",ammo2,vertical,8,8;\n\tInInventory MWSShieldCharge,1{DrawBar\"BARFLS1\",\"NOBAR\",MWSShieldCharge,vertical,8,8;}}\nIsSelected PigsyBoss{DrawBar\"WT_C_BAR\",\"BAREMPTY\",HyperStormHeat,vertical,16,8;\nDrawBar\"WT_3_BAR\",\"NOBAR\",HyperStormCold,vertical,16,8;}\nIsSelected PiggyBoss{DrawBar\"WT_C_BAR\",\"BAREMPTY\",HyperStormHeat,vertical,16,8;\nDrawBar\"WT_3_BAR\",\"NOBAR\",HyperStormCold,vertical,16,8;}\n\n//MMK\nIsSelected MirrorBusterBoss{Drawbar\"BARAMM49\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory MirrorBusterFlag,1{DrawBar\"BARFLS1\",\"NOBAR\",Ammo1,vertical,16,8;}}\nIsSelected ScrewCrusherBoss,BounceCrusherBoss{Drawbar\"BARAMM50\",\"BAREMPTY\",Ammo1,vertical,16,8;}\nIsSelected BalladeCrackerBoss{Drawbar\"BAREMPTY\",\"0K_3_BAR\",BalladeMineFlag,vertical,reverse,16,8;\n\tInInventory BalladeChargeFlag,1{DrawBar\"KC_A_BAR\",\"NOBAR\",BalladeChargeFlag,vertical,16,8;}}\nIsSelected SakugarneBoss,QuintBusterBoss{Drawbar\"BARAMM48\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"0K_4_BAR\",\"BAREMPTY\",SlideLimitFlag,vertical,8,8;}\nIsSelected RaThorWrathBoss{DrawBar\"0K_E_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"0K_5_BAR\",\"BAREMPTY\",Ammo2,vertical,8,8;\n\tInInventory RaThorSpawnGraphic,1{DrawImage\"THORSINS\",91,60;}\n\tDrawImage\"SOUCOUNT\",2,73;\n\tDrawNumber 5,CMBHPFONT,Untranslated,ThorSoulAmmo,alignment(left),12,74;\n\tInInventory RaThorHoldFlag,1{DrawBar\"BARFLS1\",\"NOBAR\",RaThorHoldFlag,vertical,16,8;}}\n//MMV\nPlayerClass Mercury{Drawbar\"BARAMM19\",\"BAREMPTY\",MercuryClassAmmo,vertical,16,8;\n\t\t\t\t\tDrawImage\"MRCRICON\",32,55;\n Drawbar\"0V_1_BAR\",\"BAREMPTY\",MercuryBlobFormAmmo,vertical,8,8;\n\tDrawImage\"MERCLOOT\",2,73;\n\tDrawNumber 5,CMBHPFONT,Untranslated,PirateTreasureStack,alignment(left),12,74;}\nIsSelected PhotonVulcanBoss,PhotonMissileBoss{DrawBar\"0V_D_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawbar\"0V_3_BAR\",\"BAREMPTY\",Ammo2,vertical,8,8;\n\tInInventory MarsIsATank,1{DrawBar\"VD_S_BAR\",\"NOBAR\",MarsTankFuel_F,vertical,16,8;}\n\telse InInventory not MarsTankFuel_F,250{DrawBar\"VD_R_BAR\",\"NOBAR\",MarsTankFuel_F,vertical,16,8;}}\n\nIsSelected BubbleBombBoss{Drawbar\"BARAMMO4\",\"BAREMPTY\",BubbleCrabbyAmmo,vertical,16,8;\n\tDrawbar\"BAMMO_V2\",\"BAREMPTY\",CrabbyBubbleAmmo,vertical,8,8;\n\tDrawBar\"2C_S_BAR\",\"NOBAR\",AwaDanceAmmo,vertical,24,8;}\nIsSelected BubbleBomberBoss{Drawbar\"BAMMO_V2\",\"BAREMPTY\",CrabbyBubbleAmmo,vertical,16,8;\n\tDrawbar\"BARAMMO4\",\"BAREMPTY\",BubbleCrabbyAmmo,vertical,8,8;\n\tDrawBar\"2C_S_BAR\",\"NOBAR\",AwaDanceAmmo,vertical,24,8;}\n\nIsSelected ElectricShockBoss{Drawbar\"0V_E_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawBar\"BARFLS1\",\"NOBAR\",JupiterCharge,vertical,16,8;}\nIsSelected DeepDiggerBoss{Drawbar\"0V_6_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawbar\"0V_G_BAR\",\"0V_G2BAR\",Ammo2,vertical,8,8;\n\tDrawbar\"VG_A_BAR\",\"NOBAR\",UranusAnger,vertical,8,8;\n\tInInventory UranusCarrying,1{DrawImage\"URANGORE\",3,73;}}\nIsSelected BreakDashBoss{Drawbar\"0V_7_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\t\t\t\t\t\t DrawImage\"PUTRICON\",32,55;\n\tDrawbar\"0V_H_BAR\",\"0V_H2BAR\",Ammo2,vertical,8,8;\n\tInInventory BreakingIntoADashAmmo,784{Drawbar\"VH_S_BAR\",\"NOBAR\",Ammo2,vertical,8,8;}}\nIsSelected SaltWaterBoss{Drawbar\"0V_8_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawbar\"0V_I_BAR\",\"BAREMPTY\",Ammo2,vertical,8,8;}\nIsSelected BlackHoleBoss{//Drawbar\"MV_S_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tDrawImage\"SATRNICN\",32,55;\n\tDrawbar\"0V_7_BAR\",\"BAREMPTY\",Ammo1,vertical,16,8;\n\tInInventory SaturnItemConfirm,1{DrawImage\"MEGAUPGZ\",16,64;}\n\tInInventory SaturnHoldAmmo,1{DrawBar\"MV_A_BAR\",\"NOBAR\",SaturnHoldAmmo,vertical,24,8;}}\n\n//Inventory\n\nInInventory DiveBossLockon{DrawImage\"DIVLOCN\",150,8;}\nInInventory PowerDiveSonarLockon{DrawImage\"DIVLOCN\",150,8;}\nInInventory ChargeManLink,1{DrawImage\"CHRGM_R3\",235,2;}\nInInventory ChargeWildRideFlag,1{DrawImage\"CHRGM_R4\",235,2;}\nInInventory HomingLockedVision,1{DrawImage\"HomVisA\",0,0;}\nInInventory PowerSplashSinewyEtude,1||PowerSplashSinewyEtudeX{DrawImage\"SPLWBUF1\",302,55;}\nInInventory PowerSplashMightyMarch,1||PowerSplashMightyMarchX{DrawImage\"SPLWBUF2\",302,74;}\nInInventory PowerSplashSwiftSong,1||PowerSplashSwiftSongX{DrawImage\"SPLWBUF3\",300,92;}\nInInventory PlugmanRageFlag,1{DrawImage\"PLUGBUFF\",249,3;}\n//InInventory PowerTornadoSlow,1{DrawImage\"T_BLOW_H\",304,38;}\nInInventory DynamoTagged{DrawImage\"DYNATAG\",174,2;}\nInInventory VenusBlastJumpFlag,1{DrawImage\"VENJUMP1\",301,40;}\nInInventory PowerBreakRailDebuff,1{DrawImage\"BREKDEBF\",303,60;}\n\nInInventory ProtoJetCounter,1{InInventory ProtoJetCounter,5{DrawImage\"PJETF0\",290,8;}\nelse InInventory ProtoJetCounter,1{DrawImage\"PJETE0\",290,8;}}\n\nInInventory ProtoMarineCounter,1{InInventory IsUnderWater,1{\n\t\tInInventory ProtoMarineCounter,20{DrawImage\"PJETQ0\",290,16;}\n\t\telse InInventory ProtoMarineCounter,1{DrawImage\"PJETR0\",290,16;}}\n\tInInventory Not IsUnderWater,1{DrawImage\"PJETP0\",290,16;}}\n\nInInventory BassJetCounter,1{InInventory BassJetCounter,5{DrawImage\"TRBL20\",282,12;}\nelse InInventory BassJetCounter,1{DrawImage\"TRBL10\",282,12;}}\n\nInInventory BassMarineCounter,1{InInventory IsUnderWater,1{\n\t\tInInventory BassMarineCounter,20{DrawImage\"TRBLY0\",298,20;}\n\t\telse InInventory BassMarineCounter,1{DrawImage\"TRBLX0\",298,20;}}\n\tInInventory Not IsUnderWater,1{DrawImage\"TRBLZ0\",298,20;}}\n\n//InInventory FloodMyHudTest_F,1{DrawImage\"TESTHUDX\",0,30;}\n\nInInventory MegamanUpgradeFlag,1{DrawImage\"MEGAUPGZ\",24,72;}\nInInventory RockmanUpgradeFlag,1{DrawImage\"ROCKUPGD\",24,72;}\nInInventory ProtomanUpgradeFlag,1{DrawImage\"PROTUPGD\",24,72;}\nInInventory BassUpgradeFlag,1{DrawImage\"BASSUPGD\",24,72;}\nInInventory DuoUpgradeFlag,1{DrawImage\"DUOUPGD\",24,72;}\nInInventory DocUpgradeFlag,1{DrawImage\"DOCUPGD\",24,72;}\n\n//InInventory TrioExodiaFlag,1{DrawImage\"ERO9T0\",302,16;}\nInInventory TrioExodiaFlag,1{DrawImage\"EXODIA_7\",291,16;}\n\telse{InInventory TrioExodiaFlag1,1{DrawImage\"EXODIA_1\",291,16;}\n\t\tInInventory TrioExodiaFlag2,1{DrawImage\"EXODIA_2\",291,16;}\n\t\tInInventory TrioExodiaFlag3,1{DrawImage\"EXODIA_3\",291,16;}\n\t\tInInventory TrioExodiaFlag4,1{DrawImage\"EXODIA_4\",291,16;}\n\t\tInInventory TrioExodiaFlag5,1{DrawImage\"EXODIA_5\",291,16;}\n\t\tInInventory TrioExodiaFlag6,1{DrawImage\"EXODIA_6\",291,16;}\n}\n\nInInventory RaThorSinistarFlag,1{DrawImage\"SINTHOR0\",298,42;}\n\telse{InInventory RaThorSinistarFlag1,1{DrawImage\"SINTHOR1\",296,40;}\n\t\tInInventory RaThorSinistarFlag2,1{DrawImage\"SINTHOR2\",296,40;}\n\t\tInInventory RaThorSinistarFlag3,1{DrawImage\"SINTHOR3\",296,40;}\n\t\tInInventory RaThorSinistarFlag4,1{DrawImage\"SINTHOR4\",296,40;}\n\t\tInInventory RaThorSinistarFlag5,1{DrawImage\"SINTHOR5\",296,40;}\n\t\tInInventory RaThorSinistarFlag6,1{DrawImage\"SINTHOR6\",296,40;}\n}\n\n//-Bull\nIsSelected HeroicProtoBuster{DrawBar\"00_0_BAR\",\"BAREMPTY\",SlideLimitFlag,vertical,8,8;\n\tInInventory ShieldCooldown,1{DrawBar\"BARFLS1\",\"NOBAR\",ShieldCooldown,vertical,24,8;}\n\tInInventory ShieldCooldownEx,1{DrawBar\"BARFLS1\",\"NOBAR\",ShieldCooldownEx,vertical,24,8;}\n\t}\nIsSelected HeroBassBusterBoss{\n\tDrawBar \"BARAMM68\", \"BAREMPTY\", BassBusterCharge, vertical, 16,8;\n\t}\nIsSelected HeroicDuoFistBoss{\n\tDrawImage\"DUORICON\",32,55;\n\tDrawBar \"BARAMM46\", \"BAREMPTY\", Ammo2, vertical, 16,8;\n\tDrawBar \"08_9_BAR\", \"BAREMPTY\", SlideLimitFlag, vertical, 8,8;\n\tInInventory DuoFistCleaserFlag, 1{DrawBar \"00_1_BAR\", \"NOBAR\", DuoFistCleaserFlag, vertical,8,8;}}\nIsSelected DuoMeteorWepC{\n\tDrawBar \"BARAMM46\", \"BAREMPTY\", Ammo2, vertical, 16,8;\n\t}\n//Classes end\n\n//MM11\nIsSelected ScrambleThunderBossC {\n\tDrawBar \"11_H_BAR\", \"BAREMPTY\", Ammo2, vertical, 16, 8;\n\tDrawBar \"11_I_BAR\", \"BAREMPTY\", Ammo1, vertical, 8, 8;\n\tDrawImage\"FUSERICN\",32,55;\n\tDrawNumber 5,CMBHPFONT,Untranslated,FusemanHUDCount,alignment(left),32,65;\n\t}\n}\n}\n\nmugshot \"Normal\"{{ST00} -1;}\nmugshot \"Pain\"{{ST00} -1;}\nmugshot \"Ouch\"{{ST00} -1;}\nmugshot \"Rampage\"{{ST00} -1;}\nmugshot \"Grin\"{{ST00} -1;}\nmugshot \"Death\"{{ST00} -1;}\nmugshot \"XDeath\"{{ST00} -1;}\nmugshot \"God\"{{ST00} -1;}\nmugshot \"GodAnimated\"{{ST00} -1;}"
},
{
"source": "pk3",
"name": "SBARINFO.H.txt",
"contents": "//HORIZONTAL BARS\nheight 0;\n\nstatusbar normal,forcescaled\n{\nInInventory not NoHud,1\n{\nDrawImage\"EmptIcon\",122,184;//Scroll down for rest of Classes stuff, its past the MEGAMAN art\n\nInInventory not NoHealthBar,1\n{\nDrawBar\"VARHEALT\",\"VAREMPTY\",Health,horizontal,130,184;\n\tInInventory LightTeamFlag,1{DrawImage\"LBARH\",130,179;}\n\tInInventory WilyTeamFlag,1{DrawImage\"WBARH\",130,179;}\n\tInInventory CossackTeamFlag,1{DrawImage\"CBARH\",130,179;}\n\tInInventory KingTeamFlag,1{DrawImage\"KBARH\",130,179;}\n\nInInventory SkullShieldCheck,1{DrawBar\"4H_A_VAR\",\"VNOBAR\",SkullShieldCheck,horizontal,130,184;}\nInInventory SkullBarrierProtection,1{DrawBar\"4H_A_VAR\",\"VNOBAR\",SkullShieldCheck,horizontal,130,184;}\n//InInventory BasicArmor,1{DrawBar\"VARAMT31\",\"VNOBAR\",Armor,horizontal,130,184;}\n\n//InInventory HealthNumberFlag,1{\n\tDrawNumber 5,\"8BDMAFONT\",Untranslated,Health,alignment(left),152,177;\n//}\nInInventory CanAirJump,1{}\nInInventory CanWallJump,1{}\n}\n\nDrawSelectedInventory INDEXFONT,122,184,120,185,white;\nDrawImage weaponicon,50,184;\n\n//MM1 Bars\nIsSelected RollingCutterWepC{Drawbar\"VARAMMO1\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected SuperArmWepC{Drawbar\"VARAMMO2\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected IceSlasherWepC, IceSlasherWepCMaestro{Drawbar\"VARAMMO3\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected HyperBombWepC{Drawbar\"VARAMMO4\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected FireStormWepC, FireStormWepCMaestro{Drawbar\"VARAMMO5\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected ThunderBeamWepC, ThunderBeamWepCMaestro{Drawbar\"VARAMMO6\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected TimeSlowWepC{DrawBar\"VARAMMO7\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected OilSliderWepC{DrawBar\"VARAMMO8\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory OilSliderFlag,1{DrawBar\"VARFLS1\",\"VNOBAR\",OilSliderFlag,horizontal,58,184;}}\n\n//MM2\nIsSelected MetalBladeWepC{Drawbar\"VARAMMO9\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected AirShooterWepC{Drawbar\"VARAMM10\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected BubbleLeadWepC, BubbleLeadWepCMaestro{Drawbar\"VARAMMO1\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected QuickBoomerangWepC{Drawbar\"VARAMM11\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected CrashBombWepC{Drawbar\"VARAMM12\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected TimeStopperWepC{Drawbar\"VARAMMO7\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected AtomicFireWepC{Drawbar\"VARAMM13\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory WeaponCharge,70{DrawBar\"VARFLS2\",\"VAREMPTY\",Ammo1,horizontal,58,184;}}\nIsSelected LeafShieldWepC, LeafShieldWepCMaestro{Drawbar\"VARAMMO4\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory ShieldCheck,1{DrawBar\"VARFLS1\",\"VNOBAR\",LeafShieldCharge,horizontal,58,184;}}\n\n//MM3\nIsSelected NeedleCannonWepC{Drawbar\"VARAMMO2\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected MagnetMissileWepC{Drawbar\"VARAMM14\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected GeminiLaserWepC{Drawbar\"VARAMM15\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected HardKnuckleWepC{Drawbar\"VARAMM16\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected TopSpinWepC{Drawbar\"VARAMM17\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected SearchSnakeWepC, SearchSnakeWepCMaestro{Drawbar\"VARAMMO4\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected SparkShockWepC, SparkShockWepCMaestro{Drawbar\"VARAMM12\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected ShadowBladeWepC{Drawbar\"VARAMMO7\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\n\n//MM4\nIsSelected FlashStopperWepC{Drawbar\"VARAMM18\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected RainFlushWepC{Drawbar\"VARAMM19\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected DrillBombWepC{Drawbar\"VARAMM14\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected PharaohShotWepC{Drawbar\"VARAMM20\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory WeaponCharge,78{DrawBar\"VARFLS4\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\n\telse InInventory PharaohCharge,1{DrawBar\"VARFLS1\",\"VNOBAR\",PharaohCharge,horizontal,58,184;}}\nIsSelected RingBoomerangWepC{Drawbar\"VARAMMO9\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected DustCrusherWepC{Drawbar\"VARAMMO1\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected DiveMissileWepC{Drawbar\"VARAMM10\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected SkullbarrierWepC{Drawbar\"VARAMM21\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory SkullBarrierCooldown,1{DrawBar\"VARAMM65\",\"VAREMPTY\",Ammo1,horizontal,58,184;}}\n\n//MM5\nIsSelected GravityHoldWepC{Drawbar\"VARAMM18\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected WaterWaveWepC{Drawbar\"VARAMM10\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected PowerStoneWepC{Drawbar\"VARAMM22\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected GyroAttackWepC{Drawbar\"VARAMMO4\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected StarCrashWepC{Drawbar\"VARAMM23\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory ShieldCheck,1{DrawBar\"VARFLS6\",\"VAREMPTY\",Ammo1,horizontal,58,184;}}\nIsSelected ChargeKickWepC{Drawbar\"VARAMM12\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected NapalmBombWepC{Drawbar\"VARAMM24\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected CrystalEyeWepC{Drawbar\"VARAMM25\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\n\n//MM6\nIsSelected BlizzardAttackWepC{Drawbar\"VARAMM15\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected CentaurFlashWepC{Drawbar\"VARAMM26\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected FlameBlastWepC, FlameBlastWepCMaestro{Drawbar\"VARAMM20\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected KnightCrushWepC{Drawbar\"VARAMM27\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected PlantbarrierWepC, PlantbarrierWepCMaestro{Drawbar\"VARAMM28\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory ShieldCheck,1{DrawBar\"VARFLS7\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\t\tDrawBar\"6E_A_VAR\",\"VNOBAR\",Health,horizontal,130,184;}}\nIsSelected SilverTomahawkWepC{Drawbar\"VARAMM29\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected WindStormWepC{Drawbar\"VARAMMO1\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected YamatoSpearWepC{Drawbar\"VARAMM30\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\n\n//MM7\nIsSelected FreezeCrackerWepC{Drawbar\"VARAMM31\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected JunkShieldWepC{Drawbar\"VARAMM32\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory ShieldCheck,1{DrawBar\"VARFLS1\",\"VNOBAR\",JunkDuration,horizontal,58,184;}}\nIsSelected DangerWrapWepC{Drawbar\"VARAMM33\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected ThunderBoltWepC, ThunderBoltWepCMaestro{Drawbar\"VARAMM34\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected WildCoilWepC{Drawbar\"VARAMM35\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory WeaponCharge,23{DrawBar\"VARFLS9\",\"VAREMPTY\",Ammo1,horizontal,58,184;}}\nIsSelected SlashClawWepC{Drawbar\"VARAMM36\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected NoiseCrushWepC{Drawbar\"VARAMM37\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory WeaponCharge,1{DrawBar\"VARFLS10\",\"VAREMPTY\",Ammo1,horizontal,58,184;}}\nIsSelected ScorchWheelWepC, ScorchWheelWepCMaestro{Drawbar\"VARAMM38\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory WheelCount,1{DrawBar\"VARFLS1\",\"VNOBAR\",WheelCount,horizontal,58,184;}}\n\n//MM8\nIsSelected MegaBallWepC{Drawbar\"VARAMM39\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected TornadoHoldWepC, TornadoHoldWepCMaestro{Drawbar\"VARAMM40\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected AstroCrushWepC{Drawbar\"VARAMM41\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected FlameSwordWepC, FlameSwordWepCMaestro{Drawbar\"VARAMM42\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected ThunderClawWepC, ThunderClawWepCMaestro{Drawbar\"VARAMM43\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected HomingSniperWepC{Drawbar\"VARAMM44\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory WeaponCharge,35{DrawBar\"VARFLS11\",\"VAREMPTY\",Ammo1,horizontal,58,184;}}\nIsSelected IceWaveWepC{DrawBar\"VARAMM45\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected FlashBombWepC{Drawbar\"VARAMM46\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected WaterBalloonWepC, WaterBalloonWepCMaestro{Drawbar\"VARAMM47\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\n\n//MMB\nIsSelected TenguBladeWepC{Drawbar\"VARAMMO1\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected CopyVisionWepC{Drawbar\"VARAMM52\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected LightningBoltWepC{Drawbar\"VARAMM53\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected IceWallWepC{Drawbar\"VARAMM54\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected SpreadDrillWepC{DrawBar\"VARAMM55\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected RemoteMineWepC{Drawbar\"VARAMM56\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory WeaponCharge,5{DrawBar\"VARFLS14\",\"VAREMPTY\",Ammo1,horizontal,58,184;}}\nIsSelected WaveBurnerWepC{Drawbar\"VARAMM57\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected MagicCardWepC{Drawbar\"VARAMM58\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected TrebleBoostC{Drawbar\"VARAMM59\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\n\n//MM9\nIsSelected PlugBallWepC, PlugBallWepCMaestro{DrawBar\"VARAMM60\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected LaserTridentWepC{DrawBar\"VARAMM61\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected TornadoBlowWepC, TornadoBlowWepCMaestro{DrawBar\"VARAMM68\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected JewelSatelliteWepC{DrawBar \"VARAMM63\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory JewelShieldCheck,1{DrawBar \"VARFLS1\",\"VNOBAR\",JewelShieldCheck,horizontal,58,184;}}\nIsSelected MagmaBazookaWepC, MagmaBazookaWepCMaestro{DrawBar\"VARAMM64\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory WeaponCharge,19{DrawBar \"VARFLS13\",\"VAREMPTY\",Ammo1,horizontal,58,184;}}\nIsSelected ConcreteShotWepC{DrawBar\"VARAMM65\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected BlackHoleBombWepC{DrawBar\"VARAMM66\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory BlackHoleBombCooldown,1{DrawBar\"VARFLS15\",\"VAREMPTY\",Ammo1,horizontal,58,184;}}\nIsSelected HornetChaserWepC{DrawBar \"VARAMM67\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\n\n//MM10\nIsSelected TripleBladeWepC{DrawBar\"VAMMO100\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected WaterShieldWepC, WaterShieldWepCMaestro{DrawBar\"VAMMO101\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory WaterShieldCheck,1{DrawBar\"VARAMT69\",\"VNOBAR\",WaterShieldCheck,horizontal,130,184;}}\nIsSelected CommandoBombWepC{DrawBar\"VAMMO102\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected ChillSpikeWepC{DrawBar\"VAMMO103\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected ThunderWoolWepC{DrawBar\"VAMMO104\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected ReboundStrikerWepC{DrawBar\"VAMMO105\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected WheelCutterWepC{DrawBar \"VARAMMWC\", \"VAREMPTY\", Ammo1, horizontal, 58, 184;\n\tInInventory WheelCutterCheck, 1\t{DrawBar \"VARFLS1\", \"VNOBAR\", WheelCutterCheck, horizontal, 58, 184;}}\nIsSelected SolarBlazeWepC, SolarBlazeWepCMaestro{DrawBar\"VAMMO107\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\n\n//MMV\nIsSelected SparkChaserWepC{DrawBar\"VAMMO_V0\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected GrabBusterWepC{DrawBar\"VAMMO_V1\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected BubbleBombWepC{DrawBar\"VAMMO_V2\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected PhotonMissileWepC{DrawBar\"VAMMO_V3\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected ElectricShockWepC{DrawBar\"VAMMO_V4\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected BlackHoleWepC{DrawBar\"VAMMO_V5\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected DeepDiggerWepC{DrawBar\"VAMMO_V6\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected BreakDashWepC{DrawBar\"VAMMO_V7\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected SaltWaterWepC, SaltWaterWepCMaestro{DrawBar\"VAMMO_V8\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\n\n//MMK\nIsSelected SakugarneWepC{Drawbar\"VARAMM48\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected MirrorBusterWepC, MirrorBusterWepCMaestro{Drawbar\"VARAMM49\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory MirrorBusterFlag,1{DrawBar\"VARFLS1\",\"VNOBAR\",MirrorBusterFlag,horizontal,58,184;}}\nIsSelected ScrewCrusherWepC{Drawbar\"VARAMM50\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected BalladeCrackerWepC{Drawbar\"VARAMM51\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\n\n//Assists\nInInventory RushJetCounter,5{DrawImage\"RUSHH2H8\",290,16;}\nInInventory RushJetCounter,1{DrawImage\"RUSHOUT\",290,16;}\nInInventory RushMarineCounter,1{InInventory IsUnderWater,1{\n\tInInventory RushMarineCounter,5{DrawImage\"RUSHO0\",290,8;}\n\tInInventory RushMarineCounter,1{DrawImage\"RUSHMOUT\",290,8;}}\n\tInInventory Not IsUnderWater,1{DrawImage\"RUSHP0\",290,8;}}\nInInventory BeatCallCheck,1{DrawImage\"BEATD0\",298,16;}\nInInventory BeatCounter,5{DrawImage\"BEATB8B2\",298,16;}\nInInventory BeatCounter,1{DrawImage\"BEATOUT\",298,16;}\nInInventory BeatSupportActivated,1{DrawImage\"BSPTA0\",314,16;}\nInInventory BeatSupportFired,1{DrawImage \"BSPTB0\",314,16;}\nInInventory Flashed,1{DrawImage\"FBLIND\",-30,-20;}\nInInventory EnergyBalancerActive,1{DrawImage\"NRGOUT\",267,10;}\n\n//Boss Health\nInInventory BossHealth1,1{DrawBar\"VARHEALT\",\"VAREMPTY\",BossHealth1,horizontal,202,184;}\nInInventory BossHealth2,1{DrawBar\"VARHEALT\",\"VAREMPTY\",BossHealth2,horizontal,202,184;}\nInInventory BossHealth3,1{DrawBar\"VARHEALT\",\"VAREMPTY\",BossHealth3,horizontal,202,184;}\nInInventory BossHealth4,1{DrawBar\"VARHEALT\",\"VAREMPTY\",BossHealth4,horizontal,202,184;}\nInInventory BossHealth5,1{DrawBar\"VARHEALT\",\"VAREMPTY\",BossHealth5,horizontal,202,184;}\nInInventory BossHealth6,1{DrawBar\"VARHEALT\",\"VAREMPTY\",BossHealth6,horizontal,202,184;}\nInInventory BossHealth7,1{DrawBar\"VARHEALT\",\"VAREMPTY\",BossHealth7,horizontal,202,168;}\nInInventory BossHealth8,1{DrawBar\"VARHEALT\",\"VAREMPTY\",BossHealth8,horizontal,202,184;}\nInInventory EvilRobotShield,1{DrawBar\"VARAMM32\",\"VAREMPTY\",BossHealth1,horizontal,202,184;}\n\n// Misc\nInInventory TimeStoppedCounter,1{DrawImage\"FLASHS\",36,0;}\n\n/*\n ▄▄█▀▀▄\n ▄█████▄▄█▄\n ▄▀██████▄▄██\n █ █▀ ▄▄▀█ █\n ▄██ ▀▀ ▀ █\n ▄█▀ ▀█ ▀▀▀▀▄▀▀█▄\n ▄███ ▄ ▀▀▀▀▀▄ ███▄\n ██████ ██████\n ▀███▀█████████▀███▀\n ▄█▄ ▀▀█▀ █▄\n ▄▄█████▄▀ ▀▄█████▄▄\n█████████ █████████\n*/\n\n//Classes start//\n\nInInventory not NoHealthBar,1{\n\nDrawImage playericon,188,185;\nDrawMugShot 1,188,185;\n\nInInventory StaminaFlag||UnSolid,1{InInventory PinkStaminaBar,1{DrawBar\"BARSTAMX\",\"NOBAR\",StaminaFlag,vertical,24,8;}\n\telse InInventory ForceStaminaFlag{InInventory not StaminaFlag,500{\n\t\tInInventory StaminaFlag,1{DrawImage\"ARCSTAM\",2,94;}\n\t\telse{DrawImage\"ARCSTAMX\",2,94;}\n\t\tDrawNumber 3,CMBHPFONT,Untranslated,StaminaFlag,alignment(right),fillzeros,30,97;}}\n\telse{InInventory not StaminaFlag,250{\n\t\tInInventory StaminaFlag,1{DrawImage\"ARCSTAM\",2,94;}\n\t\telse{DrawImage\"ARCSTAMX\",2,94;}\n\t\tDrawNumber 3,CMBHPFONT,Untranslated,StaminaFlag,alignment(right),fillzeros,30,97;}}\n}\n\nInInventory IsInvunFlag,1{DrawBar\"0H_I_VAR\",\"VNOBAR\",Health,horizontal,130,184;\n\tDrawBar\"0H_M_VAR\",\"VNOBAR\",IsInvunFlag,horizontal,130,184;}\nelse InInventory GuardUpFlag,1{DrawBar\"0H_R_VAR\",\"VNOBAR\",Health,horizontal,130,184;}\nelse InInventory GuardDownFlag,1{DrawBar\"0H_W_VAR\",\"VNOBAR\",Health,horizontal,130,184;}\n\nInInventory BasicArmor,1{\n\tDrawNumber 4,CMBHRFONT,DarkGray,Armor,alignment(right),157,192;\n\tDrawNumber 4,CMBHRFONT,DarkGray,SavePercent,alignment(left),160,192;\n\tInInventory BossBasicArmorAmount,1{DrawBar\"VARAMT31\",\"VNOBAR\",Armor BossBasicArmorAmount,horizontal,130,184;}\n\telse{DrawBar\"VARAMT31\",\"VNOBAR\",Armor,horizontal,130,184;}}\n\n}\n\n//Extra Copy Weapons\nIsSelected HyperStormHWepC{Drawbar\"XTR0VR_S\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected MegaWaterSWepC, MegaWaterSWepCMaestro{Drawbar\"XTR0VR_R\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory MWSShieldCharge,1{DrawBar\"VARFLS1\",\"VNOBAR\",MWSShieldCharge,horizontal,58,184;}}\nIsSelected BusterRodGWepC{Drawbar\"XTR0VR_Q\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected FakeRepeaterWepC{DrawBar\"XTR0VR_P\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory RepeaterChamber,1{DrawBar\"VARFLS1\",\"VNOBAR\",RepeaterChamber,horizontal,58,184;}}\nIsSelected RainbowGalaxyWepC{DrawBar\"VARAMM66\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected DynamoTendrilWepC{Drawbar\"XTR0VR_N\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected PlantTrapperWepC, PlantTrapperWepCMaestro{Drawbar\"XTR0VR_M\",\"BAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected CentaurArrowWepC{DrawBar\"VARAMM26\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected DarkShieldWepC{DrawBar\"VARAMMO1\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected GravitySphereWepC{DrawBar\"VARAMM18\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected SkullSniperWepC{DrawBar\"VARAMM21\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected DiveSonarWepC{Drawbar\"VARAMM10\",\"BAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected FlashBulbWepC{DrawBar\"VARAMM18\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected DocScannerWepC{Drawbar\"XTR0VR_F\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected TopTwistWepC{Drawbar\"VARAMM17\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected BoobeamBarrierWepC{Drawbar\"XTR0VR_D\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected TimeBenderWepC{DrawBar\"VARAMMO7\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory TimeBenderFlag,1{DrawBar\"VARFLS1\",\"VNOBAR\",TimeBenderFlag,horizontal,58,184;}}\nIsSelected WaveBusterWepC{Drawbar\"XTR0VR_B\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected RisingFistWepC{Drawbar\"XTR0VR_A\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\n\nInInventory ProtoBusterBoss,1{DrawBar\"00_0_VAR\",\"VAREMPTY\",SlideLimitFlag,horizontal,58,176;}\nInInventory MegaFlag,1{InInventory MegaBusterFlag,1{DrawBar\"00_1_VAR\",\"VAREMPTY\",SlideLimitFlag,horizontal,58,176;}\n\telse{DrawBar\"00___VAR\",\"VAREMPTY\",SlideLimitFlag,horizontal,58,176;}\n\tInInventory MegamanX,1{DrawBar\"KC_A_VAR\",\"VNOBAR\",MegamanX,horizontal,130,184;}}\nInInventory BassDoubleJump,1{DrawBar\"00_4_VAR\",\"VAREMPTY\",SlideLimitFlag,horizontal,58,176;}\nInInventory DuoBusterBoss,1{DrawBar\"08_9_VAR\",\"VAREMPTY\",SlideLimitFlag,horizontal,58,176;}\n//MM0\nIsSelected JetBusterC{DrawBar\"00_A_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected PowerFistC{DrawBar\"00_A_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\n\nIsSelected MegaBallBoss{DrawBar\"VARAMM39\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"VARFLS1\",\"VNOBAR\",Ammo2,horizontal,58,184;}\nIsSelected MegaCutBallBoss{DrawBar\"VARAMMO1\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"VARFLS1\",\"VNOBAR\",Ammo2,horizontal,58,184;}\nIsSelected MegaGutsBallBoss{DrawBar\"VARAMMO2\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"VARFLS1\",\"VNOBAR\",Ammo2,horizontal,58,184;}\nIsSelected MegaIceBallBoss{DrawBar\"VARAMMO3\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"VARFLS1\",\"VNOBAR\",Ammo2,horizontal,58,184;}\nIsSelected MegaBombBallBoss{DrawBar\"VARAMMO4\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"VARFLS1\",\"VNOBAR\",Ammo2,horizontal,58,184;}\nIsSelected MegaFireBallBoss{DrawBar\"VARAMMO5\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"VARFLS1\",\"VNOBAR\",Ammo2,horizontal,58,184;}\nIsSelected MegaElecBallBoss{DrawBar\"VARAMMO6\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"VARFLS1\",\"VNOBAR\",Ammo2,horizontal,58,184;}\nIsSelected MegaTimeBallBoss{DrawBar\"VARAMMO7\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"VARFLS1\",\"VNOBAR\",Ammo2,horizontal,58,184;}\nIsSelected MegaOilBallBoss{DrawBar\"VARAMMO8\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"VARFLS1\",\"VNOBAR\",Ammo2,horizontal,58,184;}\n\nIsSelected RollSwingBoss{DrawBar\"00_2_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"00_C_VAR\",\"VAREMPTY\",Ammo2,horizontal,58,176;}\nIsSelected RollBucketBoss{DrawBar\"00_2_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"00_C_VAR\",\"VAREMPTY\",Ammo2,horizontal,58,176;}\n\nInInventory IsAuto{Drawbar\"VARAMMO4\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawImage\"AUTRICON\",178,175;\n\tDrawBar\"VARAMMO1\",\"VAREMPTY\",Ammo2,horizontal,58,176;\n\tInInventory AutoItemCount,6{DrawImage\"AUTOIT6\",50,176;DrawImage\"00_GA_VR\",69,176;}\n\t\telse InInventory AutoItemCount,5{DrawImage\"AUTOIT5\",50,176;DrawImage\"00_GA_VR\",69,176;}\n\t\telse InInventory AutoItemCount,4{DrawImage\"AUTOIT4\",50,176;DrawImage\"00_GA_VR\",65,176;}\n\t\telse InInventory AutoItemCount,3{DrawImage\"AUTOIT3\",50,176;DrawImage\"00_GA_VR\",61,176;}\n\t\telse InInventory AutoItemCount,2{DrawImage\"AUTOIT2\",50,176;DrawImage\"00_GA_VR\",61,176;}\n\t\telse InInventory AutoItemCount,1{DrawImage\"AUTOIT1\",50,176;DrawImage\"00_GA_VR\",71,184;}\n\t\telse {DrawImage\"AUTOIT0\",50,176;DrawImage\"00_GA_VR\",61,176;}}\n\nInInventory GreenSupremeFlag{DrawImage\"MSTRICON\",178,175;}\n\nIsSelected MaestroHeatShield{DrawBar\"MT_H_VAR\",\"VAREMPTY\",MaestroShieldAmmo,horizontal,58,184;\n\tInInventory MaestroShieldCount,36{DrawBar\"MT_H2VAR\",\"VNOBAR\",MaestroShieldCount,horizontal,130,184;}\n\telse InInventory MaestroShieldCount,1{DrawBar\"MT_H3VAR\",\"VNOBAR\",MaestroShieldCount,horizontal,130,184;}}\nIsSelected MaestroAquaShield{DrawBar\"MT_H4VAR\",\"VAREMPTY\",MaestroShieldAmmo,horizontal,58,184;\n\tInInventory MaestroShieldCount,36{DrawBar\"MT_H5VAR\",\"VNOBAR\",MaestroShieldCount,horizontal,130,184;}\n\telse InInventory MaestroShieldCount,1{DrawBar\"MT_H6VAR\",\"VNOBAR\",MaestroShieldCount,horizontal,130,184;}}\nIsSelected MaestroElecShield{DrawBar\"MT_H7VAR\",\"VAREMPTY\",MaestroShieldAmmo,horizontal,58,184;\n\tInInventory MaestroShieldCount,36{DrawBar\"MT_H8VAR\",\"VNOBAR\",MaestroShieldCount,horizontal,130,184;}\n\telse InInventory MaestroShieldCount,1{DrawBar\"MT_H9VAR\",\"VNOBAR\",MaestroShieldCount,horizontal,130,184;}}\nIsSelected MaestroWoodShield{DrawBar\"MT_HAVAR\",\"VAREMPTY\",MaestroShieldAmmo,horizontal,58,184;\n\tInInventory MaestroShieldCount,36{DrawBar\"MT_HBVAR\",\"VNOBAR\",MaestroShieldCount,horizontal,130,184;}\n\telse InInventory MaestroShieldCount,1{DrawBar\"MT_HCVAR\",\"VNOBAR\",MaestroShieldCount,horizontal,130,184;}}\n\nIsSelected TrebleBoosterWepC{DrawBar\"00_D_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\n\nIsSelected ShotokanLightBoss{Drawbar\"0R_V_VAR\",\"0R_U_VAR\",Ammo1,horizontal,58,184;\n\tDrawbar\"0R_T_VAR\",\"0R_S_VAR\",Ammo2,horizontal,reverse,58,176;\n\tDrawImage\"0R_W_VAR\",46,183;\n\tInInventory SuperComboGauge,7{DrawImage\"0R_A_VAR\",59,185;DrawImage\"0R_X_VAR\",46,183;}\n\tInInventory SuperComboGauge,14{DrawImage\"0R_A_VAR\",73,185;}\n\tInInventory SuperComboGauge,21{DrawImage\"0R_A_VAR\",87,185;}\n\tInInventory SuperComboGauge,28{DrawImage\"0R_A_VAR\",101,185;}}\n\nIsSelected SniperJoeBoss{DrawBar\"VARAMMO4\",\"VAREMPTY\",JoeGrenadeCharge,horizontal,58,176;\n\tInInventory JoeUpgradeAmmo,420{DrawBar\"VARFLSJ\",\"VAREMPTY\",JoeUpgradeAmmo,horizontal,58,184;}\n\telse{DrawBar\"VARAMM48\",\"VAREMPTY\",JoeUpgradeAmmo,horizontal,58,184;}}\nIsSelected MachineGunJoeBoss{DrawBar\"VARAMMO1\",\"VAREMPTY\",Ammo1,horizontal,58,176;\n\tInInventory JoeUpgradeAmmo,420{DrawBar\"VARFLSJ\",\"VAREMPTY\",JoeUpgradeAmmo,horizontal,58,184;}\n\telse{DrawBar\"VARAMM48\",\"VAREMPTY\",JoeUpgradeAmmo,horizontal,58,184;}}\nIsSelected JoeSelectBoss{DrawBar\"VARFLSJ\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawImage\"JoeIcon1\",60,60;DrawImage\"JoeIcon2\",180,12;\n\tInInventory JoeSelectApacheFlag,1{DrawString DBIGFONT,Green,\"MAINFIRE\",50,110,0,alignment(left);}\n\telse{DrawString DBIGFONT,Untranslated,\"MAINFIRE\",50,110,0,alignment(left);}\n\tInInventory JoeSelectTruckFlag,1{DrawString DBIGFONT,Green,\"ALTFIRE\",198,110,0,alignment(left);}\n\telse{DrawString DBIGFONT,Untranslated,\"ALTFIRE\",198,110,0,alignment(left);}}\nIsSelected ApacheJoeBoss{DrawBar\"VARFLSJ\",\"VAREMPTY\",Ammo2,horizontal,58,184;}\nIsSelected TruckJoeBoss{DrawBar\"VARFLSJ\",\"VAREMPTY\",Ammo2,horizontal,58,184;}\n\nWeaponAmmo BBA_Money{\n\n\tDrawbar\"BBHBAR\",\"BBHBARN\",BBA_Money,horizontal,68,184;\n\n\tInInventory BBA_Money,600{DrawImage\"BBHRDA6\",68,184;}\n\telse InInventory BBA_Money,500{DrawImage\"BBHRDA5\",68,184;}\n\telse InInventory BBA_Money,400{DrawImage\"BBHRDA4\",68,184;}\n\telse InInventory BBA_Money,300{DrawImage\"BBHRDA3\",68,184;}\n\telse InInventory BBA_Money,200{DrawImage\"BBHRDA2\",68,184;}\n\telse InInventory BBA_Money,100{DrawImage\"BBHRDA1\",68,184;}\n\n\tDrawImage\"BBHBARF\",68,184;\n\tInInventory not BBA_Shotgun,1{DrawImage\"BBHWEP1A\",68,184;}\n\tInInventory not BBA_Chaingun,1{DrawImage\"BBHWEP2A\",68,184;}\n\tInInventory not BBA_SuperShotgun,1{DrawImage\"BBHWEP3A\",68,184;}\n\tInInventory not BBA_RocketLauncher,1{DrawImage\"BBHWEP5A\",68,184;}\n\tInInventory not BBA_PlasmaRifle,1{DrawImage\"BBHWEP4A\",68,184;}\n\tInInventory not BBA_BFG9000,1{DrawImage\"BBHWEP6A\",68,184;}\n\n\tIsSelected BBA_Pistol{DrawImage\"BBAAMM1\",84,168;DrawNumber 3,CMBHQFONT,Untranslated,Ammo1,104,180;}\n\tIsSelected BBA_Shotgun{DrawImage\"BBAAMM2\",84,168;DrawNumber 3,CMBHQFONT,Untranslated,Ammo1,104,180;}\n\tIsSelected BBA_Chaingun{DrawImage\"BBAAMM1\",84,168;DrawNumber 3,CMBHQFONT,Untranslated,Ammo1,104,180;}\n\tIsSelected BBA_SuperShotgun{DrawImage\"BBAAMM2\",84,168;DrawNumber 3,CMBHQFONT,Untranslated,Ammo1,104,180;}\n\tIsSelected BBA_RocketLauncher{DrawImage\"BBAAMM3\",84,168;DrawNumber 3,CMBHQFONT,Untranslated,Ammo1,104,180;}\n\tIsSelected BBA_PlasmaRifle{DrawImage\"BBAAMM4\",84,168;DrawNumber 3,CMBHQFONT,Untranslated,Ammo1,104,180;}\n\tIsSelected BBA_BFG9000{DrawImage\"BBAAMM4\",84,168;DrawNumber 3,CMBHQFONT,Untranslated,Ammo1,104,180;}\n\t}\nIsSelected WildBearBoss{DrawImage \"C_00X0X\",188,185;}\n\n//MM1\nIsSelected IceStatueBoss{Drawbar\"VARAMMO3\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected HyperBombBoss{Drawbar\"M1_B_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected FireStormBoss{Drawbar\"VARAMMO5\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected ThunderBeamBoss{Drawbar\"VARAMMO6\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nWeaponAmmo TimeClassAmmo{DrawBar\"VARAMMO7\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\t\t\t\t\t\t DrawImage\"TIMRICON\",178,175;}\nIsSelected OilSliderBoss{DrawBar\"VARAMMO8\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"01_8_VAR\",\"VAREMPTY\",Ammo2,horizontal,58,176;\n\tInInventory OilSledFlag,1{DrawBar\"1H_S_VAR\",\"VNOBAR\",OilSledFlag,horizontal,58,184;}\n\tInInventory not OilStaminaFlag,127{DrawBar\"1H_R_VAR\",\"VNOBAR\",OilStaminaFlag,horizontal,58,184;}}\n\n//MM2\nIsSelected MetalBladeBoss{Drawbar\"VARAMMO9\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n Drawbar\"VARAMMO1\",\"VAREMPTY\",MetalHoverBootsAmmo,horizontal,58,176;\n InInventory MetalFloatFlag,1{DrawImage\"METSTALA\",282,8;}}\nIsSelected AirShooterBoss{Drawbar\"VARAMM10\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected BubbleLeadBoss{Drawbar\"VARAMMO1\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory BubbleFloodDeployed,1{DrawImage\"BUBFLODA\",290,8;}\n\tInInventory IsTreadingWater,1{Drawbar\"2C_S_VAR\",\"VNOBAR\",Ammo2,horizontal,58,184;}\n\t\telse InInventory not BubbleDabbleAmmo,280{DrawBar\"2C_R_VAR\",\"VNOBAR\",Ammo2,horizontal,58,184;}}\nIsSelected QuickBoomerangBoss{Drawbar\"VARAMM11\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory QuickManTrail,1{Drawbar\"2D_A_VAR\",\"VNOBAR\",Ammo1,horizontal,58,184;}}\nIsSelected CrashBombBoss{Drawbar\"VARAMM12\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected TimeStopperBoss{Drawbar\"VARAMMO7\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected AtomicFireBoss{Drawbar\"VARAMM13\",\"VAREMPTY\",HeatmanDashFlag,horizontal,58,184;\n\t\t\t\t\t\t DrawImage\"HETRICON\",178,175;\n\tInInventory HeatmanDashFlag,200{DrawImage\"HeatIco5\",50,184;}\n\telse InInventory HeatmanDashFlag,150{DrawImage\"HeatIco4\",50,184;}\n\telse InInventory HeatmanDashFlag,100{DrawImage\"HeatIco3\",50,184;}\n\telse InInventory HeatmanDashFlag,50{DrawImage\"HeatIco2\",50,184;}}\nIsSelected LeafShieldBoss{\n\tInInventory IncredibleAmmo,42{Drawbar\"VARAMMO4\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\t\tInInventory ShieldCheck,1{DrawBar\"VARFLS3\",\"VNOBAR\",Ammo1,horizontal,58,184;}}\n\telse {Drawbar\"VARAMXO4\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\t\tInInventory ShieldCheck,1{DrawBar\"VARFLS3X\",\"VNOBAR\",Ammo1,horizontal,58,184;}}}\nWeaponAmmo PlasmaAmmo{DrawBar\"WILYVAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"VARAMMO1\",\"VAREMPTY\",CapsuleAmmo,horizontal,58,176;}//Dr. Wily\nIsSelected AlienTrapBoss{Drawbar\"02_A_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\n\n//MM3\nWeaponAmmo NoodleAmmo{Drawbar\"VARAMMO2\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected MagnetMissileBoss{Drawbar\"VARAMM14\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"VARAMMO1\",\"VAREMPTY\",MagnetFlag,horizontal,58,176;}\nIsSelected GeminiLaserBoss{Drawbar\"VARAMM15\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory CloneSpawned,1{Drawbar\"3C_G_VAR\",\"VNOBAR\",Ammo1,horizontal,58,184;}}\nIsSelected HardKnuckleBoss{Drawbar\"VARAMM16\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected TopSpinBoss{InInventory Top_Charge,78{Drawbar\"03_5_VAR\",\"VAREMPTY\",Top_Charge,horizontal,58,184;}\nelse{Drawbar\"VARAMM17\",\"VAREMPTY\",Top_Charge,horizontal,58,184;}}\nIsSelected SearchSnakeBoss{Drawbar\"VARAMMO4\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"VARAMMO1\",\"VAREMPTY\",Ammo2,horizontal,58,176;\n\tInInventory SnakeClimbing,1{DrawImage\"SNACRAWA\",282,8;}}\nIsSelected SparkShockBoss{Drawbar\"VARAMM12\",\"VAREMPTY\",MightyGodAmmo,horizontal,58,184;\n\t\t\t\t\t\t DrawImage\"SPKRICON\",178,175;\n\tInInventory SparkSuplexCooldown,1{DrawBar\"VARFLS1\",\"VNOBAR\",SparkSuplexCooldown,horizontal,130,184;}}\nIsSelected ShadowBladeBoss,ShadowBladerBoss{Drawbar\"VARAMMO7\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\t\t\t\t\t\t\t\t\t\t\tDrawImage\"SDWRICON\",178,175;\n\tDrawBar\"VARAMMO1\",\"VAREMPTY\",Ammo2,horizontal,58,176;}\nIsSelected BreakBusterAgility,BreakBusterStability{DrawBar\"VARAMM14\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"VARAMMO1\",\"VAREMPTY\",SnipeAmmo,horizontal,58,184;\n\tDrawBar\"KC_A_VAR\",\"VNOBAR\",SnipeCharge,horizontal,58,184;}}\n\nInInventory DocBusterC,1{DrawBar\"03_9_VAR\",\"VAREMPTY\",DocVirusAmmo,horizontal,58,176;\n\tInInventory DocSpeed100,1{DrawImage\"DOCS100X\",2,136;}\n\telse InInventory DocSpeed090,1{DrawImage\"DOCS090X\",2,136;}\n\telse InInventory DocSpeed105,1{DrawImage\"DOCS105X\",2,136;}\n\telse InInventory DocSpeed110,1{DrawImage\"DOCS110X\",2,136;}\n\telse InInventory DocSpeed115,1{DrawImage\"DOCS115X\",2,136;}\n\telse InInventory DocSpeed120,1{DrawImage\"DOCS120X\",2,136;}\n\tInInventory DocJump100,1{DrawImage\"DOCJ100X\",2,164;}\n\telse InInventory DocJump110,1{DrawImage\"DOCJ110X\",2,164;}\n\telse InInventory DocJump120,1{DrawImage\"DOCJ120X\",2,164;}\n\telse InInventory DocJump130,1{DrawImage\"DOCJ130X\",2,164;}\n\tInInventory MegaHealthBar,1{DrawImage\"DOCA100X\",2,108;}\n\telse InInventory LightHealthBar,1{DrawImage\"DOCA120X\",2,108;}\n\telse InInventory SturdyHealthBar,1{DrawImage\"DOCA080X\",2,108;}\n\telse InInventory ToadHealthBar,1{DrawImage\"DOCA065X\",2,108;}\n}\n\n//MM4\nIsSelected FlashStopperBoss{DrawBar\"VARAMM12\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"VARAMM18\",\"VAREMPTY\",Ammo2,horizontal,58,176;}\nIsSelected RainFlushBoss{Drawbar\"VARAMM19\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected DrillBombBoss{Drawbar\"VARAMM14\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"VARAMMO1\",\"VAREMPTY\",DigLimit,horizontal,58,176;}\nIsSelected PharaohShotBoss{Drawbar\"VARAMM20\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\t\t\t\t\t\t DrawImage\"BREAKICN\",178,175;\n\tInInventory WeaponCharge,78{DrawBar\"VARFLS4\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\n\tDrawBar\"04_4_VAR\",\"VNOBAR\",PharaohHover,horizontal,58,184;\n\tInInventory PharaohHoverFlag,1{DrawImage\"PHAFLS1\",290,8;}}\nIsSelected RingBoomerangBoss{\n\tInInventory HasRing,1{DrawImage\"4E_A_BAR\",66,180;}\n\telse InInventory RingFlag,1{DrawImage\"4E_B_BAR\",66,180;}\n\telse{DrawImage\"4E_C_BAR\",66,180;}\n\tInInventory HasRing2,1{DrawImage\"4E_A_BAR\",86,180;}\n\telse InInventory RingFlag2,1{DrawImage\"4E_B_BAR\",86,180;}\n\telse{DrawImage\"4E_C_BAR\",86,180;}}\nIsSelected DiveMissileBoss{DrawImage\"DVERICON\",178,175;}\nWeaponAmmo CrushEmAmmo{DrawBar\"DUSVAR\",\"DUSVMPTY\",Ammo1,horizontal,58,184;}\nWeaponAmmo YouSunkMyAmmo{Drawbar\"VARAMM10\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawbar\"04_7_VAR\",\"BAREMPTY\",Ammo2,horizontal,58,176;}\nIsSelected SkullBarrierBoss{DrawBar\"VARAMMO1\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"VARAMM21\",\"VAREMPTY\",Ammo2,horizontal,58,176;\n\tInInventory ShieldCheck,1{DrawBar\"VARFLS5X\",\"VAREMPTY\",Ammo2,horizontal,58,176;}\n\tInInventory SkullRageFlag,1{DrawBar\"4H_S_VAR\",\"VNOBAR\",SkullRageFlag,horizontal,58,184;}}\n\n//MM5\nIsSelected GravityHoldBoss{Drawbar\"VARAMM18\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"1H_R_VAR\",\"VNOBAR\",GravityChargeFlag,horizontal,58,184;}\n\tInInventory GravityAltDelay,1{DrawBar\"VARFLS1\",\"VNOBAR\",GravityAltDelay,vertical,58,184;}\nIsSelected WaterWaveBoss{Drawbar\"VARAMM10\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawImage\"WAVEHOKV\",83,171;\n\tInInventory HookshotStamina,200{DrawNumber 3,CMBHRFONT,Orange,HookshotStamina,alignment(left),fillzeros,70,176;}\n\telse{DrawNumber 3,CMBHRFONT,Red,HookshotStamina,alignment(left),fillzeros,70,176;}}\nIsSelected PowerStoneBoss{Drawbar\"VARAMM22\",\"VAREMPTY\",StoneBossCharge,horizontal,58,184;}\nIsSelected PowerStoneCoreBoss{Drawbar\"VARAMM22\",\"VAREMPTY\",StoneCoreFlagX,horizontal,58,184;}\nIsSelected GyroAttackBoss{Drawbar\"VARAMMO4\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected StarCrashBoss{Drawbar\"VARAMM23\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory ShieldCheck,1{DrawBar\"VARFLS6\",\"VAREMPTY\",Ammo1,horizontal,58,184;}}\nIsSelected ChargeKickBoss{Drawbar\"VARAMM12\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected NapalmBombBoss{Drawbar\"VARAMM24\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected CrystalEyeBoss{Drawbar\"VARAMM25\",\"VAREMPTY\",CrystalEyeCharge,horizontal,58,184;\n\tInInventory CrystalEyeDelay,1{DrawBar\"VARFLS1\",\"VNOBAR\",CrystalEyeDelay,horizontal,58,184;}}\nIsSelected DarkTankBoss{DrawBar\"VARAMMO4\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"VARAMMO1\",\"VAREMPTY\",Ammo2,horizontal,58,176;}\nIsSelected DarkShieldBoss{DrawBar\"VARAMMO1\",\"VAREMPTY\",Ammo1,vertical,58,184;}\nIsSelected DarkSniperBoss,DarkRailgunBoss{DrawBar\"VARAMM51\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\n\n//MM6\nWeaponAmmo BallAmmo{Drawbar\"VARAMM15\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected CentaurFlashBoss{Drawbar\"VARAMM26\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected FlameBlastBoss{Drawbar\"VARAMM20\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected KnightCrushBoss{Drawbar\"VARAMM27\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected PlantbarrierBoss{Drawbar\"VARAMM28\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory ShieldCheck,1{DrawBar\"VARFLS7\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\n\tDrawBar\"00_2_VAR\",\"VAREMPTY\",Ammo2,horizontal,58,176;\n\tDrawImage\"PLANTICN\",178,175;\n\t}\nIsSelected SilverTomahawkBoss{Drawbar\"VARAMM29\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected WindStormBoss{Drawbar\"VARAMMO1\",\"VAREMPTY\",Ammo2,horizontal,58,184;\n\tDrawbar\"06_7_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,176;}\nIsSelected YamatoSpearBoss{Drawbar\"VARAMM30\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\n\n//MM7\nIsSelected FreezeCrackerBoss{Drawbar\"VARAMM15\",\"VAREMPTY\",Ammo2,horizontal,58,184;\n DrawBar\"VARAMM31\",\"VAREMPTY\",Ammo1,horizontal,58,176;}\nIsSelected JunkShieldBoss{Drawbar\"DUSVAR\",\"DUSVMPTY\",Ammo1,horizontal,58,184;}\nIsSelected DangerWrapBoss{Drawbar\"VARAMM33\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawbar\"VAREMPTY\",\"07_3_VAR\",BurstBombStock,horizontal,reverse,58,176;\n\tInInventory DangerFly,1{DrawBar\"VARFLS1\",\"VNOBAR\",DangerFly,horizontal,58,184;}}\nIsSelected ThunderBoltBoss{Drawbar\"VARAMM34\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory IBeFlyin,1{DrawBar\"7D_A_VAR\",\"VNOBAR\",Ammo1,horizontal,58,184;}}\nIsSelected WildCoilBoss{Drawbar\"VARAMM35\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected SlashClawBoss{Drawbar\"VARAMM36\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawbar\"VARAMM57\",\"VAREMPTY\",Ammo2,horizontal,58,176;}\nIsSelected NoiseCrushBoss{Drawbar\"VARAMM37\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\t\t\t\t\t\t DrawImage\"SDERICON\",178,175;\n\tInInventory NoiseCrushFlagB,1{DrawBar\"VARFLS10\",\"VAREMPTY\",Ammo1,horizontal,58,184;}}\nIsSelected ScorchWheelBoss{Drawbar\"VARAMM38\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory TurboWheelCount,1{DrawBar\"VARFLS1\",\"VNOBAR\",TurboWheelCount,horizontal,58,184;}\n\tDrawbar\"07_8_VAR\",\"BAREMPTY\",Ammo2,horizontal,58,176;\n\tInInventory TurboHonkDelay,1{DrawBar\"7H_A_VAR\",\"VNOBAR\",TurboHonkDelay,horizontal,58,176;}}\n\n//MM8\nIsSelected TornadoHoldBoss{Drawbar\"VARAMM40\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory TenguFlagH,1{DrawImage\"TENJETA\",290,8;}}\nIsSelected AstroCrushBoss{Drawbar\"VARAMM52\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\t\t\t\t\t\t DrawImage\"ATRRICON\",178,175;\n\tDrawbar\"VARAMM41\",\"VAREMPTY\",Ammo2,horizontal,58,176;}\nIsSelected FlameSwordBoss{Drawbar\"VARAMM42\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory SwordLegCramp,1{DrawImage\"SWRDICON\",286,8;}}\nWeaponAmmo YoGeekyAmmo{Drawbar\"VARAMM43\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawImage\"CLOWNICR\",178,175;}\n\nIsSelected HomingSniperBoss{\n\tDrawImage\"SRCRICON\",178,175;\n\tDrawbar\"08_5_VAR\",\"8E_E_VAR\",Ammo1,horizontal,58,174;\n\tDrawImage\"HSNCM0\",61,188;\n\tInInventory SearchTargetID1,1{\n\t\tInInventory SearchTargetID1CD,1{DrawImage\"HSNCJ0\",61,188;}\n\t\tInInventory not SearchTargetID1CD,1{DrawImage\"HSNCK0\",61,188;}}\n\tDrawImage\"HSNCM0\",77,188;\n\tInInventory SearchTargetID2,1{\n\t\tInInventory SearchTargetID2CD,1{DrawImage\"HSNCJ0\",77,188;}\n\t\tInInventory not SearchTargetID2CD,1{DrawImage\"HSNCK0\",77,188;}}\n\tDrawImage\"HSNCM0\",93,188;\n\tInInventory SearchTargetID3,1{\n\t\tInInventory SearchTargetID3CD,1{DrawImage\"HSNCJ0\",93,188;}\n\t\tInInventory not SearchTargetID3CD,1{DrawImage\"HSNCK0\",93,188;}}\n\tDrawImage\"HSNCM0\",109,188;\n\tInInventory SearchTargetID4,1{\n\t\tInInventory SearchTargetID4CD,1{DrawImage\"HSNCJ0\",109,188;}\n\t\tInInventory not SearchTargetID4CD,1{DrawImage\"HSNCK0\",109,188;}}\n\tInInventory SearchDeadlyCheck,1{DrawBar\"VARFLS1\",\"VNOBAR\",SearchDeadlyCheck,horizontal,130,184;}\n\t}\nIsSelected IceWaveBoss{DrawBar\"VARAMM45\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected FlashBombBoss{Drawbar\"VARAMM46\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawbar\"08_7_VAR\",\"VAREMPTY\",Ammo2,horizontal,58,176;\n\tInInventory CuteBombFlag,1{DrawBar\"8G_A_VAR\",\"VNOBAR\",CuteBombFlag,horizontal,58,176;}}\nIsSelected WaterBalloonBoss{DrawBar\"8H_A_VAR\",\"8H_Z_VAR\",Ammo1,horizontal,58,184;\n\tDrawBar\"8H_B_VAR\",\"8H_Z_VAR\",Ammo2,horizontal,58,176;}\nIsSelected OriginalDuoBoss{DrawBar\"08_O_VAR\",\"ODUOVAR\",Ammo1,horizontal,58,184;\n\tDrawImage\"ODUOICNR\",178,175;}\nInInventory EvilFistC,1{Drawbar\"08_P_VAR\",\"VAREMPTY\",EvilRageAmmo,horizontal,58,184;\n\tInInventory GigaMans,8{DrawImage\"ASTROI\",58,176;}\n\telse InInventory GigaMans,7{DrawImage\"ICEWAVI\",58,176;}\n\telse InInventory GigaMans,6{DrawImage\"WATERBI\",58,176;}\n\telse InInventory GigaMans,5{DrawImage\"HSNIPERI\",58,176;}\n\telse InInventory GigaMans,4{DrawImage\"TCLAWI\",58,176;}\n\telse InInventory GigaMans,3{DrawImage\"TORNAHI\",58,176;}\n\telse InInventory GigaMans,2{DrawImage\"FLSHBOMI\",58,176;}\n\telse InInventory GigaMans,1{DrawImage\"FSWORDI\",58,176;}\n\t}\n\n//MM9\nIsSelected ConcreteShotBoss{Drawbar\"VARAMM65\",\"VAREMPTY\",ConcreteChargeFlag,horizontal,58,184;}\nIsSelected TornadoBlowBoss{DrawBar\"VARAMM68\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawbar\"VARAMM65\",\"VAREMPTY\",Ammo2,horizontal,58,176;\n\tInInventory TornadoHoverActive,1{DrawImage\"TORNICON\",290,8;}}\nWeaponAmmo SplashingAboutAmmo{DrawBar\"VARAMM61\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"09_3_VAR\",\"VAREMPTY\",Ammo2,horizontal,58,176;\n\tInInventory IsTreadingWater,1{Drawbar\"9C_S_VAR\",\"VNOBAR\",SplashDabbleAmmo,horizontal,58,184;}\n\telse InInventory not SplashDabbleAmmo,280{DrawBar\"9C_R_VAR\",\"VNOBAR\",SplashDabbleAmmo,horizontal,58,184;}}\nIsSelected PlugBallBoss{DrawBar\"VARAMM60\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nWeaponAmmo OutragousGemsAmmo{\n\tInInventory JewelSlot1,5{DrawImage\"JEWJF\",61,181;}\n\telse InInventory JewelSlot1,4{DrawImage\"JEWJE\",61,181;}\n\telse InInventory JewelSlot1,3{DrawImage\"JEWJD\",61,181;}\n\telse InInventory JewelSlot1,2{DrawImage\"JEWJC\",61,181;}\n\telse InInventory JewelSlot1,1{DrawImage\"JEWJB\",61,181;}\n\telse {DrawImage\"JEWJA\",61,181;}\n\tIsSelected JewelSatelliteBoss1{DrawImage\"JEWJG\",61,181;}\n\n\tInInventory JewelSlot2,5{DrawImage\"JEWJF\",75,181;}\n\telse InInventory JewelSlot2,4{DrawImage\"JEWJE\",75,181;}\n\telse InInventory JewelSlot2,3{DrawImage\"JEWJD\",75,181;}\n\telse InInventory JewelSlot2,2{DrawImage\"JEWJC\",75,181;}\n\telse InInventory JewelSlot2,1{DrawImage\"JEWJB\",75,181;}\n\telse {DrawImage\"JEWJA\",75,181;}\n\tIsSelected JewelSatelliteBoss2{DrawImage\"JEWJG\",75,181;}\n\n\tInInventory JewelSlot3,5{DrawImage\"JEWJF\",89,181;}\n\telse InInventory JewelSlot3,4{DrawImage\"JEWJE\",89,181;}\n\telse InInventory JewelSlot3,3{DrawImage\"JEWJD\",89,181;}\n\telse InInventory JewelSlot3,2{DrawImage\"JEWJC\",89,181;}\n\telse InInventory JewelSlot3,1{DrawImage\"JEWJB\",89,181;}\n\telse {DrawImage\"JEWJA\",89,181;}\n\tIsSelected JewelSatelliteBoss3{DrawImage\"JEWJG\",89,181;}\n\n\tInInventory JewelSlot4,5{DrawImage\"JEWJF\",103,181;}\n\telse InInventory JewelSlot4,4{DrawImage\"JEWJE\",103,181;}\n\telse InInventory JewelSlot4,3{DrawImage\"JEWJD\",103,181;}\n\telse InInventory JewelSlot4,2{DrawImage\"JEWJC\",103,181;}\n\telse InInventory JewelSlot4,1{DrawImage\"JEWJB\",103,181;}\n\telse {DrawImage\"JEWJA\",103,181;}\n\tIsSelected JewelSatelliteBoss4{DrawImage\"JEWJG\",103,181;}\n}\nIsSelected MagmaBazookaBoss{Drawbar\"VARAMM64\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory MagmaItemFlag,1{DrawImage\"MAGFLOWA\",-53,-32;}}\nIsSelected HornetChaserBoss{DrawBar\"VARAMM67\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"09_6_VAR\",\"VAREMPTY\",Ammo2,horizontal,58,176;\n\tInInventory HornetFlagH,1{DrawImage\"HORNJETA\",290,8;}}\nIsSelected BlackHoleBombBoss,RainbowGalaxyBoss{Drawbar\"GALBARJ\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\t//InInventory BlackHoleFlag,1{DrawImage\"HORNJETA\",290,8;}\n\tDrawImage \"C_09H0X\",188,185;}\nIsSelected RevolverBusterBoss{DrawBar\"VARAMM10\",\"VAREMPTY\",FakemanDashCounter,horizontal,58,184;\n\tInInventory RevolverbusterAmmoBoss,6{DrawImage\"FSTOK6\",79,168;}\n\telse InInventory RevolverbusterAmmoBoss,5{DrawImage\"FSTOK5\",79,168;}\n\telse InInventory RevolverbusterAmmoBoss,4{DrawImage\"FSTOK4\",79,168;}\n\telse InInventory RevolverbusterAmmoBoss,3{DrawImage\"FSTOK3\",79,168;}\n\telse InInventory RevolverbusterAmmoBoss,2{DrawImage\"FSTOK2\",79,168;}\n\telse InInventory RevolverbusterAmmoBoss,1{DrawImage\"FSTOK1\",79,168;}\n\telse {DrawImage\"FSTOK0\",79,168;}\n\tDrawImage\"FKERICON\",178,175;\n\tDrawImage\"FAKELOOT\",198,184;\n\tDrawNumber 5,CMBHPFONT,Untranslated,PirateTreasureStack,alignment(left),208,185;}\n\n//MM10\nIsSelected TripleBladeBoss,TripleBladeBoss2{Drawbar\"VAMMO100\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected WaterShieldBoss{Drawbar\"VAMMO101\",\"VAREMPTY\",Ammo2,horizontal,58,184;\n\tDrawImage\"PUMRICON\",178,175;\n\tDrawBar\"10_P_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,176;\n\tInInventory PumpWeaponCharge,1{DrawBar\"VARFLS1\",\"NOBAR\",PumpWeaponCharge,horizontal,130,184;}\n\tDrawImage\"HWATSHP0\",84,152;//162\n\tDrawImage\"HWATSHP0\",79,155;//165\n\tDrawImage\"HWATSHP0\",76,160;//170\n\tDrawImage\"HWATSHP0\",79,165;//175\n\tDrawImage\"HWATSHP0\",84,168;//178\n\tDrawImage\"HWATSHP0\",89,165;//175\n\tDrawImage\"HWATSHP0\",92,160;//170\n\tDrawImage\"HWATSHP0\",89,155;//165\n\tInInventory PumpmanShieldFlag,1{\n\t\tInInventory PumpNextRadius,1{DrawImage\"WATARWH2\",83,159;}\n\t\telse{DrawImage\"WATARWH1\",83,159;}\n\t}\n\tInInventory PumpBubbleHP1,10{DrawImage\"HWATSHP3\",84,152;}\n\telse InInventory PumpBubbleHP1,5{DrawImage\"HWATSHP1\",84,152;}\n\telse InInventory PumpBubbleHP1,1{DrawImage\"HWATSHP1\",84,152;}\n\tInInventory PumpBubbleHP2,10{DrawImage\"HWATSHP3\",79,155;}\n\telse InInventory PumpBubbleHP2,5{DrawImage\"HWATSHP1\",79,155;}\n\telse InInventory PumpBubbleHP2,1{DrawImage\"HWATSHP1\",79,155;}\n\tInInventory PumpBubbleHP3,10{DrawImage\"HWATSHP3\",76,160;}\n\telse InInventory PumpBubbleHP3,5{DrawImage\"HWATSHP1\",76,160;}\n\telse InInventory PumpBubbleHP3,1{DrawImage\"HWATSHP1\",76,160;}\n\tInInventory PumpBubbleHP4,10{DrawImage\"HWATSHP3\",79,165;}\n\telse InInventory PumpBubbleHP4,5{DrawImage\"HWATSHP1\",79,165;}\n\telse InInventory PumpBubbleHP4,1{DrawImage\"HWATSHP1\",79,165;}\n\tInInventory PumpBubbleHP5,10{DrawImage\"HWATSHP3\",84,168;}\n\telse InInventory PumpBubbleHP5,5{DrawImage\"HWATSHP2\",84,168;}\n\telse InInventory PumpBubbleHP5,1{DrawImage\"HWATSHP1\",84,168;}\n\tInInventory PumpBubbleHP6,10{DrawImage\"HWATSHP3\",89,165;}\n\telse InInventory PumpBubbleHP6,5{DrawImage\"HWATSHP2\",89,165;}\n\telse InInventory PumpBubbleHP6,1{DrawImage\"HWATSHP1\",89,165;}\n\tInInventory PumpBubbleHP7,10{DrawImage\"HWATSHP3\",92,160;}\n\telse InInventory PumpBubbleHP7,5{DrawImage\"HWATSHP2\",92,160;}\n\telse InInventory PumpBubbleHP7,1{DrawImage\"HWATSHP1\",92,160;}\n\tInInventory PumpBubbleHP8,10{DrawImage\"HWATSHP3\",89,155;}\n\telse InInventory PumpBubbleHP8,5{DrawImage\"HWATSHP2\",89,155;}\n\telse InInventory PumpBubbleHP8,1{DrawImage\"HWATSHP1\",89,155;}\n\t}\nIsSelected CommandoBombBoss,CommandoMineBoss{DrawBar\"10_3_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory CommandDelayA,1{DrawBar\"VARFLS1\",\"VNOBAR\",CommandDelayA,horizontal,130,184;}}\nIsSelected WheelCutterBoss{Drawbar\"VAMMO106\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory NitroBikeWallBoostAttack,8{DrawBar\"VARFLS1\",\"VNOBAR\",Ammo1,horizontal,58,184;}}\n\nIsSelected ChillSpikeBossC, ChillSprayBossC{Drawbar\"VAMMO103\",\"VAREMPTY\",ChillSpikeBossAmmo,horizontal,58,184;\n Drawbar\"VARAMMO3\",\"VAREMPTY\",ChillSlideBossAmmo,horizontal,58,176;\n InInventory ChillSlideBossAmmo,56{Drawbar\"VARAMM31\",\"NOBAR\",ChillSlideBossAmmo,horizontal,58,176;}\n }\n\nIsSelected ThunderWoolBoss{Drawbar\"10_S_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\t\t\t\t\t\t DrawImage\"SEPRICON\",178,175;\n\tDrawbar\"VARAMM67\",\"VAREMPTY\",ArchOfWoolAmmo,horizontal,58,176;}\n\nIsSelected ReboundStrikeBoss,ReboundStrikerBoss{Drawbar\"10_4_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\t\t\t\t\t\t DrawImage\"STRRICON\",178,175;\n\tDrawbar\"10_4_VA3\",\"VAREMPTY\",Ammo2,horizontal,58,176;}\n\nIsSelected SolarBlazeBoss{Drawbar\"00_E_VAR\",\"VAREMPTY\",SolarSunAmmo,horizontal,58,184;\n\t\t\t\t\t\t DrawImage\"SLRRICON\",178,175;\n\tInInventory SolarSunAmmoExtra{DrawBar\"KC_B_VAR\",\"VNOBAR\",SolarSunAmmoExtra,horizontal,58,184;}\n\tInInventory SolarSunHoldAmmo,1{DrawBar\"KC_A_VAR\",\"VNOBAR\",SolarSunHoldAmmo,horizontal,58,184;}}\n\n//MMB\nIsSelected LightningBoltBoss{Drawbar\"VARAMM53\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"DYNAVAR\",\"VAREMPTY\",Ammo2,horizontal,58,176;\n\tInInventory not DynamoStaminaFlag,250{DrawBar\"BA_R_VAR\",\"VNOBAR\",DynamoStaminaFlag,horizontal,58,184;}}\nIsSelected IceWallBoss{Drawbar\"VARAMM54\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawImage\"CLDRICON\",178,175;\n\tDrawbar\"COLDVAR\",\"VAREMPTY\",Ammo2,horizontal,58,176;}\nIsSelected SpreadDrillBoss{DrawBar\"VARAMM55\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawbar\"0B_C_VAR\",\"VAREMPTY\",Ammo2,horizontal,58,176;}\nIsSelected RemoteMineBoss{Drawbar\"0B_D_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawImage\"PIRATICN\",178,175;\n\tDrawbar\"VARAMMO1\",\"VAREMPTY\",Ammo2,horizontal,58,176;\n\t//DrawString SMALLFONT,WhiteOutLine,\"BOOTY:\",188,184,0,alignment(left);\n\tDrawImage\"PIRABOTY\",198,185;\n\tDrawNumber 5,CMBHPFONT,Untranslated,PirateTreasureStack,alignment(left),208,185;//234\n}\nIsSelected WaveBurnerBoss{Drawbar\"VARAMM57\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\t\t\t\t\t\t DrawImage\"BUNRICON\",178,175;\n\tInInventory BossBurnerAmmo2,84{Drawbar\"VARAMX52\",\"VAREMPTY\",Ammo2,horizontal,58,176;}\n\telse {Drawbar\"VARAMM52\",\"VAREMPTY\",Ammo2,horizontal,58,176;}}\nWeaponAmmo SnortSnortAmmo{Drawbar\"VARAMM58\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected KingAxeBoss,KingShieldBoss{Drawbar\"0B_K_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawbar\"VARAMM41\",\"VAREMPTY\",TheKingShieldFlag,horizontal,58,176;\n\tInInventory TheKingStamina,1{Drawbar\"BK_A_VAR\",\"VNOBAR\",TheKingStamina,horizontal,58,176;}}\n\n//MMWT\nIsSelected MonkeyKingBoss{Drawbar\"WT_A_VAR\",\"VAREMPTY\",ammo1,horizontal,58,184;}\nIsSelected SandySandBoss,SandySanderBoss{Drawbar\"WT_B_VAR\",\"VAREMPTY\",ammo1,horizontal,58,184;\n\tDrawbar\"WT_2_VAR\",\"VAREMPTY\",ammo2,horizontal,58,176;\n\tInInventory MWSShieldCharge,1{DrawBar\"VARFLS1\",\"VNOBAR\",MWSShieldCharge,horizontal,58,176;}}\nIsSelected PigsyBoss{DrawBar\"WT_C_VAR\",\"VAREMPTY\",HyperStormHeat,horizontal,58,184;\nDrawBar\"WT_3_VAR\",\"VNOBAR\",HyperStormCold,horizontal,58,184;}\nIsSelected PiggyBoss{DrawBar\"WT_C_VAR\",\"VAREMPTY\",HyperStormHeat,horizontal,58,184;\nDrawBar\"WT_3_VAR\",\"VNOBAR\",HyperStormCold,horizontal,58,184;}\n\n//MMK\nIsSelected MirrorBusterBoss{Drawbar\"VARAMM49\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory MirrorBusterFlag,1{DrawBar\"VARFLS1\",\"VNOBAR\",MirrorBusterFlag,horizontal,58,184;}}\nIsSelected ScrewCrusherBoss,BounceCrusherBoss{Drawbar\"VARAMM50\",\"VAREMPTY\",Ammo1,horizontal,58,184;}\nIsSelected BalladeCrackerBoss{Drawbar\"VAREMPTY\",\"0K_3_VAR\",BalladeMineFlag,horizontal,58,184;\n\tInInventory BalladeChargeFlag,1{DrawBar\"KC_A_VAR\",\"VNOBAR\",BalladeChargeFlag,horizontal,58,184;}}\nIsSelected SakugarneBoss,QuintBusterBoss{Drawbar\"VARAMM48\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"0K_4_VAR\",\"VAREMPTY\",SlideLimitFlag,horizontal,58,176;}\nIsSelected RaThorWrathBoss{DrawBar\"0K_E_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"0K_5_VAR\",\"VAREMPTY\",Ammo2,horizontal,58,176;\n\tInInventory RaThorSpawnGraphic,1{DrawImage\"THORSINS\",91,60;}\n\tDrawImage\"SOUCOUNT\",198,184;\n\tDrawNumber 5,CMBHPFONT,Untranslated,ThorSoulAmmo,alignment(left),208,185;\n\tInInventory RaThorHoldFlag,1{DrawBar\"VARFLS1\",\"VNOBAR\",RaThorHoldFlag,horizontal,58,184;}}\n\n//MMV\nPlayerClass Mercury{Drawbar\"VARAMM19\",\"VAREMPTY\",MercuryClassAmmo,horizontal,58,184;\n\tDrawImage\"MRCRICON\",178,175;\n Drawbar\"0V_1_VAR\",\"VAREMPTY\",MercuryBlobFormAmmo,horizontal,58,176;\n\tDrawImage\"MERCLOOT\",198,184;\n\tDrawNumber 5,CMBHPFONT,Untranslated,PirateTreasureStack,alignment(left),208,185;}\nIsSelected PhotonVulcanBoss,PhotonMissileBoss{DrawBar\"0V_D_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawbar\"0V_3_VAR\",\"VAREMPTY\",Ammo2,horizontal,58,176;\n\tInInventory MarsIsATank,1{DrawBar\"VD_S_VAR\",\"VNOBAR\",MarsTankFuel_F,horizontal,58,184;}\n\telse InInventory not MarsTankFuel_F,250{DrawBar\"VD_R_VAR\",\"VNOBAR\",MarsTankFuel_F,horizontal,58,184;}}\n\nIsSelected BubbleBombBoss{Drawbar\"VAMMO_V2\",\"VAREMPTY\",BubbleCrabbyAmmo,horizontal,58,184;\n\tDrawbar\"VARAMMO4\",\"VAREMPTY\",CrabbyBubbleAmmo,horizontal,58,176;\n\tDrawBar\"2C_S_VAR\",\"VNOBAR\",AwaDanceAmmo,horizontal,130,184;}\nIsSelected BubbleBomberBoss{Drawbar\"VARAMMO4\",\"VAREMPTY\",CrabbyBubbleAmmo,horizontal,58,184;\n\tDrawbar\"VAMMO_V2\",\"VAREMPTY\",BubbleCrabbyAmmo,horizontal,58,176;\n\tDrawBar\"2C_S_VAR\",\"VNOBAR\",AwaDanceAmmo,horizontal,130,184;}\n\nIsSelected ElectricShockBoss{Drawbar\"0V_E_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawBar\"VARFLS1\",\"VNOBAR\",JupiterCharge,horizontal,58,184;}\nIsSelected DeepDiggerBoss{Drawbar\"0V_6_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawbar\"0V_G_VAR\",\"0V_G2VAR\",Ammo2,horizontal,58,176;\n\tDrawbar\"VG_A_VAR\",\"VNOBAR\",UranusAnger,horizontal,58,176;\n\tInInventory UranusCarrying,1{DrawImage\"URANGORE\",76,166;}}\nIsSelected BreakDashBoss{Drawbar\"0V_7_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawImage\"PUTRICON\",178,175;\n\tDrawbar\"0V_H_VAR\",\"0V_H2VAR\",Ammo2,horizontal,58,176;\n\tInInventory BreakingIntoADashAmmo,784{Drawbar\"VH_S_VAR\",\"VNOBAR\",Ammo2,horizontal,58,176;}}\nIsSelected SaltWaterBoss{Drawbar\"0V_8_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawbar\"0V_I_VAR\",\"VAREMPTY\",Ammo2,horizontal,58,176;}\nIsSelected BlackHoleBoss{//Drawbar\"MV_S_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tDrawImage\"SATRNICN\",178,175;\n\tDrawbar\"0V_7_VAR\",\"VAREMPTY\",Ammo1,horizontal,58,184;\n\tInInventory SaturnItemConfirm,1{DrawImage\"MEGAUPGZ\",50,176;}\n\tInInventory SaturnHoldAmmo,1{DrawBar\"MV_A_VAR\",\"VNOBAR\",SaturnHoldAmmo,horizontal,130,184;}}\n\n//MM11\nIsSelected ScrambleThunderBossC {\n\tDrawBar \"11_H_VAR\", \"BAREMPTY\", Ammo2, horizontal, 58, 184;\n\tDrawBar \"11_I_VAR\", \"BAREMPTY\", Ammo1, horizontal, 58, 176;\n\tDrawImage\"FUSERICN\",178,175;\n\tDrawNumber 5,CMBHPFONT,Untranslated,FusemanHUDCount,alignment(left),116,185;\n\t}\n\n//Inventory\n\nInInventory DiveBossLockon{DrawImage\"DIVLOCN\",150,8;}\nInInventory PowerDiveSonarLockon{DrawImage\"DIVLOCN\",150,8;}\nInInventory ChargeManLink,1{DrawImage\"CHRGM_R3\",235,2;}\nInInventory ChargeWildRideFlag,1{DrawImage\"CHRGM_R4\",235,2;}\nInInventory HomingLockedVision,1{DrawImage\"HomVisA\",0,0;}\nInInventory PowerSplashSinewyEtude,1||PowerSplashSinewyEtudeX{DrawImage\"SPLWBUF1\",302,55;}\nInInventory PowerSplashMightyMarch,1||PowerSplashMightyMarchX{DrawImage\"SPLWBUF2\",302,74;}\nInInventory PowerSplashSwiftSong,1||PowerSplashSwiftSongX{DrawImage\"SPLWBUF3\",300,92;}\nInInventory PlugmanRageFlag,1{DrawImage\"PLUGBUFF\",249,3;}\n//InInventory PowerTornadoSlow,1{DrawImage\"T_BLOW_H\",304,38;}\nInInventory DynamoTagged{DrawImage\"DYNATAG\",174,2;}\nInInventory VenusBlastJumpFlag,1{DrawImage\"VENJUMP1\",301,40;}\nInInventory PowerBreakRailDebuff,1{DrawImage\"BREKDEBF\",303,60;}\n\nInInventory ProtoJetCounter,1{InInventory ProtoJetCounter,5{DrawImage\"PJETF0\",290,8;}\nelse InInventory ProtoJetCounter,1{DrawImage\"PJETE0\",290,8;}}\n\nInInventory ProtoMarineCounter,1{InInventory IsUnderWater,1{\n\t\tInInventory ProtoMarineCounter,20{DrawImage\"PJETQ0\",290,16;}\n\t\telse InInventory ProtoMarineCounter,1{DrawImage\"PJETR0\",290,16;}}\n\tInInventory Not IsUnderWater,1{DrawImage\"PJETP0\",290,16;}}\n\nInInventory BassJetCounter,1{InInventory BassJetCounter,5{DrawImage\"TRBL20\",282,12;}\nelse InInventory BassJetCounter,1{DrawImage\"TRBL10\",282,12;}}\n\nInInventory BassMarineCounter,1{InInventory IsUnderWater,1{\n\t\tInInventory BassMarineCounter,20{DrawImage\"TRBLY0\",298,20;}\n\t\telse InInventory BassMarineCounter,1{DrawImage\"TRBLX0\",298,20;}}\n\tInInventory Not IsUnderWater,1{DrawImage\"TRBLZ0\",298,20;}}\n\n//InInventory FloodMyHudTest_F,1{DrawImage\"TESTHUDX\",0,30;}\n\nInInventory MegamanUpgradeFlag,1{DrawImage\"MEGAUPGZ\",122,176;}\nInInventory RockmanUpgradeFlag,1{DrawImage\"ROCKUPGD\",122,176;}\nInInventory ProtomanUpgradeFlag,1{DrawImage\"PROTUPGD\",122,176;}\nInInventory BassUpgradeFlag,1{DrawImage\"BASSUPGD\",122,176;}\nInInventory DuoUpgradeFlag,1{DrawImage\"DUOUPGD\",122,176;}\nInInventory DocUpgradeFlag,1{DrawImage\"DOCUPGD\",122,176;}\n\n//InInventory TrioExodiaFlag,1{DrawImage\"ERO9T0\",302,16;}\nInInventory TrioExodiaFlag,1{DrawImage\"EXODIA_7\",291,16;}\n\telse{InInventory TrioExodiaFlag1,1{DrawImage\"EXODIA_1\",291,16;}\n\t\tInInventory TrioExodiaFlag2,1{DrawImage\"EXODIA_2\",291,16;}\n\t\tInInventory TrioExodiaFlag3,1{DrawImage\"EXODIA_3\",291,16;}\n\t\tInInventory TrioExodiaFlag4,1{DrawImage\"EXODIA_4\",291,16;}\n\t\tInInventory TrioExodiaFlag5,1{DrawImage\"EXODIA_5\",291,16;}\n\t\tInInventory TrioExodiaFlag6,1{DrawImage\"EXODIA_6\",291,16;}\n}\n\nInInventory RaThorSinistarFlag,1{DrawImage\"SINTHOR0\",298,42;}\n\telse{InInventory RaThorSinistarFlag1,1{DrawImage\"SINTHOR1\",296,40;}\n\t\tInInventory RaThorSinistarFlag2,1{DrawImage\"SINTHOR2\",296,40;}\n\t\tInInventory RaThorSinistarFlag3,1{DrawImage\"SINTHOR3\",296,40;}\n\t\tInInventory RaThorSinistarFlag4,1{DrawImage\"SINTHOR4\",296,40;}\n\t\tInInventory RaThorSinistarFlag5,1{DrawImage\"SINTHOR5\",296,40;}\n\t\tInInventory RaThorSinistarFlag6,1{DrawImage\"SINTHOR6\",296,40;}\n}\n\nIsSelected HeroicProtoBuster{DrawBar\"00_0_VAR\",\"VAREMPTY\",SlideLimitFlag,horizontal,58,176;\n\tInInventory ShieldCooldown,1{DrawBar\"VARFLS1\",\"VNOBAR\",ShieldCooldown,horizontal,130,184;}\n\tInInventory ShieldCooldownEx,1{DrawBar\"VARFLS1\",\"VNOBAR\",ShieldCooldownEx,horizontal,130,184;}\n\t}\nIsSelected HeroBassBusterBoss{\n\tDrawBar \"VARAMM68\", \"BAREMPTY\", BassBusterCharge, horizontal, 58,184;\n\t}\nIsSelected HeroicDuoFistBoss{\n\tDrawImage\"DUORICON\",178,175;\n\tDrawBar \"VARAMM46\", \"VAREMPTY\", Ammo2, horizontal, 58,184;\n\tDrawBar \"08_9_VAR\", \"VAREMPTY\", SlideLimitFlag, horizontal, 58,176;\n\tInInventory DuoFistCleaserFlag, 1{DrawBar \"00_1_VAR\", \"VNOBAR\", DuoFistCleaserFlag, horizontal,58,176;}}\nIsSelected DuoMeteorWepC{\n\tDrawBar \"VARAMM46\", \"VAREMPTY\", Ammo2, horizontal, 58,184;\n\t}\n//Classes end\n\n}\n}\n\nmugshot \"Normal\"{{ST00} -1;}\nmugshot \"Pain\"{{ST00} -1;}\nmugshot \"Ouch\"{{ST00} -1;}\nmugshot \"Rampage\"{{ST00} -1;}\nmugshot \"Grin\"{{ST00} -1;}\nmugshot \"Death\"{{ST00} -1;}\nmugshot \"XDeath\"{{ST00} -1;}\nmugshot \"God\"{{ST00} -1;}\nmugshot \"GodAnimated\"{{ST00} -1;}"
},
{
"source": "pk3",
"name": "README.txt",
"contents": "SBARINFO.V/H - Replace BreakBusterBoss related stuff and \"InInventory PowerBreakRailDebuff\"\nTEXTURES - Import Breakman Reload Icon and Item Icon\nTEXTURES.ECL1P5E - Replace"
},
{
"source": "pk3",
"name": "ANIMDEFS.txt",
"contents": "//Breakman Debuff Indicator\ntexture BREKDEBF\npic BREKDEB2 tics 9\npic BREKDEB1 tics 9"
},
{
"source": "pk3",
"name": "actors/ClassBase.txt",
"contents": "actor ClassBase : ClassBase1\n{\nstates\n{\nPain.ERTornadoHold:\n\"----\" H 0 ThrustThingZ(0,300,0,0)\nGoto Pain+2\n\nPain.WaterCannonC:\n\"----\" H 0 A_GiveInventory(\"WaterCannonProtect\",1)\nGoto Pain\n\nPain.ShadowBladeCBM:\n\"----\" H 0 A_GiveInventory(\"ShadowBladeCBMProtect\",1)\nGoto Pain+2\n\nPain.BusterC:\n\"----\" H 0\n\"----\" H 0\nGoto Pain+1\n\nPain.ChargeBusterC:\n\"----\" H 0 A_GiveInventory(\"PainScaleVelocityFlashBombC\",1)\nGoto Pain+1\n\nPain.HyperBombRecoil:\n\"----\" H 0 A_SpawnItemEx(\"PainHyperBombRecoil\",1)\nGoto Pain\n\nPain.SparkShot1:\n\"----\" H 0 A_Stop\nGoto Pain\n\nPain.SparkShot2:\n\"----\" H 0 A_Stop\n\"----\" H 0 A_SpawnItemEx(\"ShockFX\",4,0,32)\n\"----\" H 0 A_GiveInventory(\"Shocked_18\",1)\nGoto Pain+1\n\nPain.SparkShot3:\n\"----\" H 0 A_Stop\n\"----\" H 0 A_SpawnItemEx(\"ShockFX\",4,0,32)\n\"----\" H 0 A_GiveInventory(\"Shocked\",1)\nGoto Pain+1\n\nPain.MaestroFire:\n\"----\" H 0 A_GiveInventory(\"MaestroFireProtect\",1)\nGoto Pain+2\n\nPain.MaestroFireGuts:\n\"----\" H 0 A_GiveInventory(\"MaestroFireProtect2\",1)\n\"----\" H 0 A_JumpIfInventory(\"FireGutsCheck\",1,\"NoGuts\")\n\"----\" H 0 A_GiveInventory(\"FireGutsCheck\",1)\n\"----\" H 0 A_SpawnItemEx(\"PainMaestroAfterburn\",0,0,0,0,0,0,0,1)\nGoto Pain+2\nNoGuts:\n\"----\" H 0\nGoto Pain+2\n\nPain.MaestroShock:\n\"----\" H 0 A_Stop\n\"----\" H 0 A_SpawnItemEx(\"ShockFX\",4,0,32)\n\"----\" H 0 A_GiveInventory(\"Shocked\",1)\nGoto Pain+1\n\nPain.MaestroShock2:\n\"----\" H 0 A_Stop\n\"----\" H 0 A_SpawnItemEx(\"ShockFX\",4,0,32)\n\"----\" H 0 A_GiveInventory(\"Shocked_18\",1)\nGoto Pain+1\n\nPain.MaestroWood:\n\"----\" H 0 A_GiveInventory(\"MaestroWoodProtect\",1)\n\"----\" H 0 ThrustThingZ(0,100,0,0)\nGoto Pain\n\nPain.MaestroAquaGuts:\n\"----\" H 0 A_SpawnItemEx(\"PainMaestroAquaGuts\",1)\nGoto Pain\n\nPain.SparkShotAlt:\n\"----\" H 0 A_GiveInventory(\"PowerSparkSlow\",1)\nGoto Pain+1\n\nPain.RaThor:\n\"----\" H 0 A_GiveInventory(\"RaThorHitItem\",1)\nGoto Pain+2\nPain.RaThorSlam:\n\"----\" H 0 A_SpawnItemEx(\"RaThorSlamFloorChecker\",0,0,0,0,0,0,0,1)\nGoto Pain.RaThor\nPain.RaThorWave:\n\"----\" H 0 A_GiveInventory(\"RaThorWaveProtect\",1)\nGoto Pain.RaThor\nPain.RaThorSpirit:\n\"----\" H 0 A_GiveInventory(\"RaThorSpiritProtect\",1)\nGoto Pain.RaThor\n\nPain.RaThorThrow:\n\"----\" H 0 A_GiveInventory(\"Shocked_18\",1)\nGoto Pain.RaThor\nDeath.RaThorThrow:\n\"----\" H 0 A_GiveInventory(\"RaThorHitItem\",1)\ngoto FlingDeath\n\nDeath.RaThorSlam:\n\"----\" H 0 A_PlaySound(\"weapon/RaThorSlam\",5,1.0)\nDeath.RaThor:\nDeath.RaThorSpirit:\nDeath.RaThorWave:\n\"----\" H 0 A_GiveInventory(\"RaThorHitItem\",1)\ngoto Death\n\nPain.JewelSatelliteC:\n\"----\" H 0 A_GiveInventory(\"JewelSatelliteProtect\")\nGoto Pain.JewelSatelliteB\n\nPain.AutoBoltX:\n\"----\" H 0 A_GiveInventory(\"AutoBoltXProtect\",1)\nGoto Pain+1\n\nPain.AutoAmmoShotS:\nPain.AutoAmmoShotL:\n\"----\" H 0\nGoto Pain+1\n\nPain.ArchOfWool:\n\"----\" H 0 A_GiveInventory(\"ArchWoolProtect\",1)\ngoto Pain+2\nPain.ArchOfWoolGround:\n\"----\" H 0 A_GiveInventory(\"ArchWoolGroundProtect\",1)\ngoto Pain+2\n\nPain.StrikeBall:\n\"----\" H 0 A_SpawnItemEx(\"PainStrikeBallHit\",1)\ngoto Pain+2\n\nDeath.StrikeBall:\n\"----\" H 0 ThrustThingZ(0,120,0,0)\n\"----\" H 0 A_PlaySound(\"weapon/reboundbunt\",5,1.0)\n\"----\" H 0 A_SpawnItemEx(\"PainStrikeBallHit\",1)\n\"----\" H 0 A_SpawnItemEx(\"DeathConcreteShoulderHit\",1)\ngoto FlingDeath\n\nPain.StrikeBall2:\n\"----\" H 0 A_PlaySound(\"weapon/reboundbunt\",5,1.0)\n\"----\" H 0 ThrustThingZ(0,30,0,0)\n\"----\" H 0 A_SpawnItemEx(\"PainStrikeBallHit2\",1)\ngoto Pain+2\n\nDeath.StrikeBall2:\n\"----\" H 0 ThrustThingZ(0,120,0,0)\n\"----\" H 0 A_PlaySound(\"weapon/reboundbunt\",5,1.0)\n\"----\" H 0 A_PlaySound(\"weapon/reboundcheer\",6,1.0)\n\"----\" H 0 A_SpawnItemEx(\"DeathConcreteShoulderHit\",1)\ngoto FlingDeath\n\nPain.PumpTheHandle:\n\"----\" H 0 A_SpawnItemEx(\"PainConcreteShoulderHit\",1)\ngoto Pain+2\n\nPain.SaturnWhiteRing1:\n\"----\" H 0 A_GiveInventory(\"SaturnProtect1\",1)\ngoto Pain\n\nPain.SaturnWhiteRing2:\n\"----\" H 0 A_GiveInventory(\"SaturnProtect1\",1)\ngoto Pain\n\nDeath.SaturnWhiteRing1:\nDeath.SaturnWhiteRing2:\n\"----\" H 0 ThrustThingZ(0,120,0,0)\n\"----\" H 0 A_SpawnItemEx(\"DeathConcreteShoulderHit\",1)\ngoto FlingDeath\n\n//-------------- [BG] ---------------\nPain.FusemanMeleeX:\n\"----\" H 0 A_GiveInventory(\"FusemanMeleeProtect\")\ngoto Pain+2\n\nPain.FusemanDash:\n\"----\" H 0 A_GiveInventory(\"FusemanDashP\")\ngoto Pain+2\n\nPain.FusemanDash2:\n\"----\" H 0 A_GiveInventory(\"FusemanDashP2\")\ngoto Pain+2\n\nPain.FuserZapper:\n\"----\" H 0 A_GiveInventory(\"FusemanZapperP\")\ngoto Pain+2\n\nPain.FuseTeleporter:\n\"----\" H 0 A_GiveInventory(\"FuseTeleporterP\")\ngoto Pain+2\n\npain.HeroProtoShot:\n\"----\" H 0\ngoto Pain+2\npain.HeroProtoShot2:\n\"----\" H 0 A_GiveInventory(\"HeroProtoShot2Protection\")\ngoto Pain+2\n\nPain.DuoCleanserGrab:\n\"####\" H 0 A_SpawnItemEx(\"PainDuoGrabHit\")\n\"####\" H 0 A_GiveInventory(\"DuoCleanserGrabberProt\",1)\n\"####\" H 0 A_GiveInventory(\"DuoCleanserGrabberSpd0\",1)\n//\"####\" H 0 A_GiveInventory(\"TimeStoppedTF\",1)\n\"####\" HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH 1 A_Stop\nGoto Pain+2\n\npain.DuoGrabExplosion:\n\"----\" H 0 A_SpawnItemEx(\"PainDuoExplodeHit\")\n\"----\" H 0 A_GiveInventory(\"DuoCleanserGrabberSpd0\")\n//\"----\" H 0 ThrustThingZ(0,40,0,0)\ngoto Pain+2\n\nPain.ClassPainLess2Ice:\n\"----\" H 0\nGoto Pain+2\n\n//Flings\npain.ProtomanHeroShieldBash:\n\"----\" H 0 ThrustThingZ(0,12,0,0)\n\"----\" H 0 A_SpawnItem(\"PainProtoShieldBashHit\")\n\"----\" H 0 A_GiveInventory(\"ProtomanHeroShieldBasherProtection\")\ngoto Pain+2\n\ndeath.ProtomanHeroShieldBash:\n\"----\" H 0 ThrustThingZ(0,60,0,0)\n\"----\" H 0 A_SpawnItem(\"PainProtoShieldBashHit\")\n\"----\" H 0 A_GiveInventory(\"ProtomanHeroShieldBasherProtection\")\nGoto FlingDeath\n\npain.BassKickC:\n\"----\" H 0 ThrustThingZ(0,18,0,0)\n\"----\" H 0 A_SpawnItem(\"PainBassKickHit\")\n\"----\" H 0 A_GiveInventory(\"BassKickCProtect\")\ngoto Pain+2\ndeath.BassKickC:\n\"----\" H 0 ThrustThingZ(0,180,0,0)\n\"----\" H 0 A_SpawnItem(\"PainBassKickHit\")\n\"----\" H 0 A_GiveInventory(\"BassKickCProtect\")\nGoto FlingDeath\n\npain.BassKickEx:\n\"----\" H 0 ThrustThingZ(0,22,0,0)\n\"----\" H 0 A_SpawnItem(\"PainBassKickHitEx\")\n\"----\" H 0 A_GiveInventory(\"BassKickCProtect\")\ngoto Pain+2\n\n//Give on-hit\nPain.GrabBusterCopywep:\n\"----\" H 0 A_SpawnItemEx(\"PainGrabBusterHit\")\n\"----\" H 0 A_PrintBold(\"OOF\")\nGoto Pain+1\nDeath.GrabBusterCopywep:\n\"----\" H 0 A_SpawnItemEx(\"GrabBusterHealthChaser\")\ngoto Death\n\n// -------------------------------------------------\n\n//$Binary\nPain.WheelCutter:\n\"----\" H 0 A_GiveInventory(\"WheelCutterProtect\", 1)\ngoto pain+1\nPain.ChillSpike:\n\"----\" H 0 A_GiveInventory(\"GoodatGettingHit\",1)\n\"----\" H 0 A_ScaleVelocity(0.9)\n\"----\" H 0 A_Pain\n\"----\" H 0 SetPlayerProperty(0,1,4)\n\"----\" H 0 A_GiveInventory(\"ChillVision\", 1)\n\"----\" H 0 A_SpawnItemEx(\"ChillFreezeWatcher\")\n\"----\" \"HHHHHHHHHHHHHHHHHHHHHHHHHHHH\" 1 A_Stop\ngoto Pain+1\nPain.WheelCutter:\n\"----\" H 0 A_GiveInventory(\"WheelCutterProtect\", 1)\ngoto pain+1\n\n//==================\n//All of the painstates below are copied from cbm\n//------------------\n//==================\n//MM2\nPain.CrashBomb:\n\"----\" H 0 A_ScaleVelocity(0.6)\nGoto Pain+2\n\n//MM5\nPain.GravitySmackUpNoSlam:\n//\"----\" H 0 A_GiveInventory(\"GmanSmackU_DelayF\",1)\n\"----\" H 0 A_JumpIfInventory(\"GmanSmackD_DelayF\",1,4)\n\"----\" H 0 A_JumpIfInventory(\"FlightDisableFlag\",1,2)\n\"----\" H 0 ThrustThingZ(0,70,0,0)\n\"----\" H 0\ngoto Pain+2\n\"----\" H 0 A_TakeInventory(\"GmanSmackD_DelayF\",1)\n\"----\" H 0 //A_JumpIfInventory(\"FlightDisableFlag\",1,2)\n\"----\" H 0 ThrustThingZ(0,105,0,0)\n\"----\" H 0\nGoto Pain+2\n\n//MM8\nPain.TenguTornadoHeld:\n\"----\" H 0 A_JumpIfInventory(\"TenguTornadoHeldProtect\",1,3)\n\"----\" H 0 A_GiveInventory(\"TenguTornadoHeldProtect\",1)\n\"----\" H 0 A_SpawnItemEx(\"TenguTornadoHeld_H\")\n\"----\" H 0\ngoto Pain+2\n\n//MM10\nPain.PumpHandle:\n\"----\" H 0\nGoto Pain+1\n\nPain.PumpShield:\n\"----\" H 0 A_GiveInventory(\"PumpShieldProtect\",1)\nGoto Pain+2\n\nPain.WaterShielder:\n\"----\" H 0 A_GiveInventory(\"WaterShielderProtect\",1)\nGoto Pain+2\n\nPain.CommandoBombWave:\n\"----\" H 0 A_GiveInventory(\"CommandoBombWaveProtect\",1)\nGoto Pain+2\n\nPain.CommandoBomb:\n\"----\" H 0\ngoto Pain\n//MMV\nPain.SaltWater:\n\"----\" H 0\ngoto Pain\n\nPain.PhotonMissileStart:\n\"----\" H 0\ngoto Pain\n\nPain.PhotonMissile:\n\"----\" H 0 A_GiveInventory(\"PhotonMissileProtect\",1)\nGoto Pain+2\n\nPain.ElectricShockBeam:\n\"----\" H 0 A_GiveInventory(\"ElectricShockBeamProtect\",1)\nGoto Pain+2\n\nPain.SlashClaw:\nPain.PlutoClaw:\n\"----\" H 0 A_PlaySoundEx(\"weapon/slashclawhit\",\"SoundSlot5\")\nGoto Pain\n\nPain.BreakDash:\n\"----\" H 0 A_GiveInventory(\"BreakDashProtect\",1)\nGoto Pain+2\n\nPain.BreakDashP:\n\"----\" H 0 A_GiveInventory(\"BreakDashPProtect\",1)\nGoto Pain+2\n\nPain.NeptuneSaltStomp:\n\"----\" H 0 A_GiveInventory(\"NeptuneSaltStompProtect\",1)\nGoto Pain+2\n\nPain.NeptuneLeap:\n\"----\" H 0 A_SpawnItemEx(\"PainNeptuneLeapHit\")\n\"----\" H 0 A_GiveInventory(\"NeptuneLeapProtect\",1)\nGoto Pain+2\nDeath.NeptuneLeap:\n\"----\" H 0 A_GiveToTarget(\"NeptuneLeap_Pickup\",1)\ngoto Death\n\n//------------------------------------------------\n\n//$Ecl1p5e\nPain.BreakSniper:\n\"----\" H 0 A_SpawnItemEx(\"PainBreakSniperHit\")\ngoto Pain+2\n\n//------------------------------------------------\n}\n}"
},
{
"source": "pk3",
"name": "actors/ClassBaseTID.txt",
"contents": "actor BasicHitBase\n{\nHeight 0\nRadius 0\n+NOINTERACTION\n-SOLID\n+NOGRAVITY\n+MISSILE\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 //A_GiveToTarget(\"RollHitPickup\",1)\nstop\n}\n}\n\nactor BasicPoisonBase\n{\nvar int user_HIT;\nvar int user_SOURCE;\nvar int user_AMOUNT;\nHeight 0\nRadius 0\n+NOINTERACTION\n+NOCLIP\n+SEEKERMISSILE\nPROJECTILE\nStates\n{\nDeath:\nTNT1 A 0\nstop\n}\n}\n\nactor BasicHitBaseF : BasicHitBase\n{\nvar int user_HIT;\n//var int user_power;\n}\n\nactor CollideFlag : OnceC{}\n\nactor ForceEndPoisonFlag : OnceC{}\n\nactor C_PSN2 : PowerUp{Powerup.Duration -2}\nactor C_PSN3 : PowerUp{Powerup.Duration -3}\nactor C_PSN4 : PowerUp{Powerup.Duration -4}\nactor C_PSN5 : PowerUp{Powerup.Duration -5}\nactor C_PSN6 : PowerUp{Powerup.Duration -6}\n\n//General idea/method by JaxOf7\n\n//Bonus Damage\n\nactor WilyFireB1_PSNFlag : OnceC{}\nactor WilyFireB1_PSN : C_PSN2{}\nactor WilyFireB1_PSN0 : C_PSN2{}//Online desync\n\nactor WilyFireB1_PSN1000:C_PSN2{}actor WilyFireB1_PSN1001:C_PSN2{}actor WilyFireB1_PSN1002:C_PSN2{}actor WilyFireB1_PSN1003:C_PSN2{}actor WilyFireB1_PSN1004:C_PSN2{}actor WilyFireB1_PSN1005:C_PSN2{}actor WilyFireB1_PSN1006:C_PSN2{}actor WilyFireB1_PSN1007:C_PSN2{}\nactor WilyFireB1_PSN1008:C_PSN2{}actor WilyFireB1_PSN1009:C_PSN2{}actor WilyFireB1_PSN1010:C_PSN2{}actor WilyFireB1_PSN1011:C_PSN2{}actor WilyFireB1_PSN1012:C_PSN2{}actor WilyFireB1_PSN1013:C_PSN2{}actor WilyFireB1_PSN1014:C_PSN2{}actor WilyFireB1_PSN1015:C_PSN2{}\nactor WilyFireB1_PSN1016:C_PSN2{}actor WilyFireB1_PSN1017:C_PSN2{}actor WilyFireB1_PSN1018:C_PSN2{}actor WilyFireB1_PSN1019:C_PSN2{}actor WilyFireB1_PSN1020:C_PSN2{}actor WilyFireB1_PSN1021:C_PSN2{}actor WilyFireB1_PSN1022:C_PSN2{}actor WilyFireB1_PSN1023:C_PSN2{}\nactor WilyFireB1_PSN1024:C_PSN2{}actor WilyFireB1_PSN1025:C_PSN2{}actor WilyFireB1_PSN1026:C_PSN2{}actor WilyFireB1_PSN1027:C_PSN2{}actor WilyFireB1_PSN1028:C_PSN2{}actor WilyFireB1_PSN1029:C_PSN2{}actor WilyFireB1_PSN1030:C_PSN2{}actor WilyFireB1_PSN1031:C_PSN2{}\nactor WilyFireB1_PSN1032:C_PSN2{}actor WilyFireB1_PSN1033:C_PSN2{}actor WilyFireB1_PSN1034:C_PSN2{}actor WilyFireB1_PSN1035:C_PSN2{}actor WilyFireB1_PSN1036:C_PSN2{}actor WilyFireB1_PSN1037:C_PSN2{}actor WilyFireB1_PSN1038:C_PSN2{}actor WilyFireB1_PSN1039:C_PSN2{}\nactor WilyFireB1_PSN1040:C_PSN2{}actor WilyFireB1_PSN1041:C_PSN2{}actor WilyFireB1_PSN1042:C_PSN2{}actor WilyFireB1_PSN1043:C_PSN2{}actor WilyFireB1_PSN1044:C_PSN2{}actor WilyFireB1_PSN1045:C_PSN2{}actor WilyFireB1_PSN1046:C_PSN2{}actor WilyFireB1_PSN1047:C_PSN2{}\nactor WilyFireB1_PSN1048:C_PSN2{}actor WilyFireB1_PSN1049:C_PSN2{}actor WilyFireB1_PSN1050:C_PSN2{}actor WilyFireB1_PSN1051:C_PSN2{}actor WilyFireB1_PSN1052:C_PSN2{}actor WilyFireB1_PSN1053:C_PSN2{}actor WilyFireB1_PSN1054:C_PSN2{}actor WilyFireB1_PSN1055:C_PSN2{}\nactor WilyFireB1_PSN1056:C_PSN2{}actor WilyFireB1_PSN1057:C_PSN2{}actor WilyFireB1_PSN1058:C_PSN2{}actor WilyFireB1_PSN1059:C_PSN2{}actor WilyFireB1_PSN1060:C_PSN2{}actor WilyFireB1_PSN1061:C_PSN2{}actor WilyFireB1_PSN1062:C_PSN2{}actor WilyFireB1_PSN1063:C_PSN2{}\n\nactor PainWilyFireB1Hit : BasicPoisonBase\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_SetUserVar(\"user_AMOUNT\",1)//How much poison is given in tics. (1 if a powerup)\nTNT1 A 0 A_SetUserVar(\"user_HIT\",ACS_ExecuteWithResult(257,0))//Record who was hit\nTNT1 A 0 A_TransferPointer(2,0,2,2)//Make this projectile the shooters\nTNT1 A 0 A_SetUserVar(\"user_SOURCE\", ACS_ExecuteWithResult(257,0))//Record the original shooter\nTNT1 A 0 A_JumpIf(ACS_ExecuteWithResult(C_POISONFOLLOW,user_HIT,-1,user_SOURCE)>=1, \"Death\")\n//^^Give player specific inventory based on who hit them, and also kills this actor if they already have that inventory\nTNT1 A 0 ACS_ExecuteAlways(C_POISONFOLLOW,0,user_HIT,200,user_SOURCE)//Makes this actor track/follow the person hit (Check ACS for more info)\n//^^This is Powerup track with following\nTNT1 A 0 A_GiveInventory(\"WeaponCharge\",50)//Duration between damage in tics\nGoto DoT\nDoT:\nTNT1 A 0 A_SpawnItemEX(\"WilyTackleFireFX1\",0,0,12,0,0,0,0,1)//From here you can do what for this actor while it tracks the Hit player.\nTNT1 A 1 A_JumpIfInventory(\"CollideFlag\",1,\"Death\")//If the Hit Player is out of poison time, this flag will be given to end this actor\nTNT1 A 0 A_SpawnItemEX(\"WilyTackleFireFX1\",0,0,12,0,0,0,0,1)\nTNT1 A 1 A_JumpIfInventory(\"CollideFlag\",1,\"Death\")\nTNT1 A 0 A_SpawnItemEX(\"WilyTackleFireFX1\",0,0,12,0,0,0,0,1)\nTNT1 A 1 A_JumpIfInventory(\"CollideFlag\",1,\"Death\")\nTNT1 A 0 A_SpawnItemEX(\"WilyTackleFireFX1\",0,0,12,0,0,0,0,1)\nTNT1 A 1 A_JumpIfInventory(\"CollideFlag\",1,\"Death\")\nTNT1 A 0 A_SpawnItemEX(\"WilyTackleFireFX2\",0,0,12,0,0,0,0,1)\nTNT1 A 1 A_JumpIfInventory(\"CollideFlag\",1,\"Death\")\nTNT1 A 0 A_SpawnItemEX(\"WilyTackleFireFX2\",0,0,12,0,0,0,0,1)\nTNT1 A 1 A_JumpIfInventory(\"CollideFlag\",1,\"Death\")\nTNT1 A 0 A_SpawnItemEX(\"WilyTackleFireFX2\",0,0,12,0,0,0,0,1)\nTNT1 A 1 A_JumpIfInventory(\"CollideFlag\",1,\"Death\")\nTNT1 A 0 A_SpawnItemEX(\"WilyTackleFireFX2\",0,0,12,0,0,0,0,1)\nTNT1 A 1 A_JumpIfInventory(\"CollideFlag\",1,\"Death\")\n\nTNT1 A 0 Thing_Move(0,user_HIT,1)//While this poison actor is following the player, its not following at the same rate online.\n//So the above will guarantee the below will spawn directly on the poisoned target.\nTNT1 A 0 A_SpawnItemEX(\"WilyFireCollide\",0,0,28)//The main damager\nloop\n}\n}\n\nactor PainMaestroAfterburn : BasicPoisonBase\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_SetUserVar(\"user_AMOUNT\",1)\nTNT1 A 0 A_SetUserVar(\"user_HIT\",ACS_ExecuteWithResult(257,0))\nTNT1 A 0 A_TransferPointer(2,0,2,2)\nTNT1 A 0 A_SetUserVar(\"user_SOURCE\", ACS_ExecuteWithResult(257,0))\nTNT1 A 0 ACS_ExecuteAlways(C_POISONFOLLOW,0,user_HIT,200,user_SOURCE)\nTNT1 A 0 A_GiveInventory(\"WeaponCharge\",50)\nGoto DoT\nDoT:\nTNT1 AAA 4 A_SpawnItemEx(\"MagmamanBitFX2\",random(4,18),0,random(16,40),frandom(1,4),0,frandom(0,2),random(0,359),1)\nTNT1 A 0 Thing_Move(0,user_HIT,1)\nTNT1 A 0 A_SpawnItemEX(\"MaestroAfterburn\",0,0,28)\nTNT1 AAA 4 A_SpawnItemEx(\"MagmamanBitFX2\",random(4,18),0,random(16,40),frandom(1,4),0,frandom(0,2),random(0,359),1)\nTNT1 A 0 Thing_Move(0,user_HIT,1)\nTNT1 A 0 A_SpawnItemEX(\"MaestroAfterburn\",0,0,28)\nTNT1 AAA 4 A_SpawnItemEx(\"MagmamanBitFX2\",random(4,18),0,random(16,40),frandom(1,4),0,frandom(0,2),random(0,359),1)\nTNT1 A 0 Thing_Move(0,user_HIT,1)\nTNT1 A 0 A_SpawnItemEX(\"MaestroAfterburn\",0,0,28)\nTNT1 AAA 4 A_SpawnItemEx(\"MagmamanBitFX2\",random(4,18),0,random(16,40),frandom(1,4),0,frandom(0,2),random(0,359),1)\nTNT1 A 0 Thing_Move(0,user_HIT,1)\nTNT1 A 0 A_SpawnItemEX(\"MaestroAfterburn\",0,0,28)\nTNT1 AAA 4 A_SpawnItemEx(\"MagmamanBitFX2\",random(4,18),0,random(16,40),frandom(1,4),0,frandom(0,2),random(0,359),1)\nTNT1 A 0 Thing_Move(0,user_HIT,1)\nTNT1 A 0 A_SpawnItemEX(\"MaestroAfterburn\",0,0,28)\nstop\n}\n}\n\nactor MegaFireBall_PSNFlag : OnceC{}\nactor MegaFireBall_PSN : C_PSN3{}\nactor MegaFireBall_PSN0 : C_PSN3{}//Online desync\n\nactor MegaFireBall_PSN1000:C_PSN3{}actor MegaFireBall_PSN1001:C_PSN3{}actor MegaFireBall_PSN1002:C_PSN3{}actor MegaFireBall_PSN1003:C_PSN3{}actor MegaFireBall_PSN1004:C_PSN3{}actor MegaFireBall_PSN1005:C_PSN3{}actor MegaFireBall_PSN1006:C_PSN3{}actor MegaFireBall_PSN1007:C_PSN3{}\nactor MegaFireBall_PSN1008:C_PSN3{}actor MegaFireBall_PSN1009:C_PSN3{}actor MegaFireBall_PSN1010:C_PSN3{}actor MegaFireBall_PSN1011:C_PSN3{}actor MegaFireBall_PSN1012:C_PSN3{}actor MegaFireBall_PSN1013:C_PSN3{}actor MegaFireBall_PSN1014:C_PSN3{}actor MegaFireBall_PSN1015:C_PSN3{}\nactor MegaFireBall_PSN1016:C_PSN3{}actor MegaFireBall_PSN1017:C_PSN3{}actor MegaFireBall_PSN1018:C_PSN3{}actor MegaFireBall_PSN1019:C_PSN3{}actor MegaFireBall_PSN1020:C_PSN3{}actor MegaFireBall_PSN1021:C_PSN3{}actor MegaFireBall_PSN1022:C_PSN3{}actor MegaFireBall_PSN1023:C_PSN3{}\nactor MegaFireBall_PSN1024:C_PSN3{}actor MegaFireBall_PSN1025:C_PSN3{}actor MegaFireBall_PSN1026:C_PSN3{}actor MegaFireBall_PSN1027:C_PSN3{}actor MegaFireBall_PSN1028:C_PSN3{}actor MegaFireBall_PSN1029:C_PSN3{}actor MegaFireBall_PSN1030:C_PSN3{}actor MegaFireBall_PSN1031:C_PSN3{}\nactor MegaFireBall_PSN1032:C_PSN3{}actor MegaFireBall_PSN1033:C_PSN3{}actor MegaFireBall_PSN1034:C_PSN3{}actor MegaFireBall_PSN1035:C_PSN3{}actor MegaFireBall_PSN1036:C_PSN3{}actor MegaFireBall_PSN1037:C_PSN3{}actor MegaFireBall_PSN1038:C_PSN3{}actor MegaFireBall_PSN1039:C_PSN3{}\nactor MegaFireBall_PSN1040:C_PSN3{}actor MegaFireBall_PSN1041:C_PSN3{}actor MegaFireBall_PSN1042:C_PSN3{}actor MegaFireBall_PSN1043:C_PSN3{}actor MegaFireBall_PSN1044:C_PSN3{}actor MegaFireBall_PSN1045:C_PSN3{}actor MegaFireBall_PSN1046:C_PSN3{}actor MegaFireBall_PSN1047:C_PSN3{}\nactor MegaFireBall_PSN1048:C_PSN3{}actor MegaFireBall_PSN1049:C_PSN3{}actor MegaFireBall_PSN1050:C_PSN3{}actor MegaFireBall_PSN1051:C_PSN3{}actor MegaFireBall_PSN1052:C_PSN3{}actor MegaFireBall_PSN1053:C_PSN3{}actor MegaFireBall_PSN1054:C_PSN3{}actor MegaFireBall_PSN1055:C_PSN3{}\nactor MegaFireBall_PSN1056:C_PSN3{}actor MegaFireBall_PSN1057:C_PSN3{}actor MegaFireBall_PSN1058:C_PSN3{}actor MegaFireBall_PSN1059:C_PSN3{}actor MegaFireBall_PSN1060:C_PSN3{}actor MegaFireBall_PSN1061:C_PSN3{}actor MegaFireBall_PSN1062:C_PSN3{}actor MegaFireBall_PSN1063:C_PSN3{}\n\nactor PainMegaFireBallHit : BasicPoisonBase//Spawned from MegaFireBall\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_SetUserVar(\"user_AMOUNT\",1)\n//TNT1 A 0 A_SetUserVar(\"user_HIT\",ACS_ExecuteWithResult(257,0))\n//TNT1 A 0 A_TransferPointer(2,0,2,2)\n//TNT1 A 0 A_SetUserVar(\"user_SOURCE\", ACS_ExecuteWithResult(257,0))\nTNT1 A 0 A_SetUserVar(\"user_HIT\",ACS_ExecuteWithResult(147,1))\nTNT1 A 0 A_SetUserVar(\"user_SOURCE\",ACS_ExecuteWithResult(147,0))\nTNT1 A 0 A_JumpIf(ACS_ExecuteWithResult(C_POISONFOLLOW,user_HIT,-2,user_SOURCE)>=1, \"Death\")\nTNT1 A 0 ACS_ExecuteAlways(C_POISONFOLLOW,0,user_HIT,301,user_SOURCE)\n\nGoto DoT\nDoT://15\nTNT1 AAAAAAAAAAAAAAA 1 A_JumpIfInventory(\"CollideFlag\",1,\"Death\")\n\nTNT1 A 0 Thing_Move(0,user_HIT,1)\nTNT1 AAAAAAAAAA 0 A_SpawnItemEx(\"MagmamanBitFX2\",random(4,18),0,random(16,40),frandom(1,4),0,frandom(0,2),random(0,359),1)\nTNT1 A 0 A_SpawnItemEX(\"RockFireBallBurn\",0,0,28)//The main damager\nloop\n}\n}\n\nactor PainMegaFireBallHit2 : BasicPoisonBase//Spawned from MegaFireBall 2 : Burning Boogaloo\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_SetUserVar(\"user_AMOUNT\",1)\n//TNT1 A 0 A_SetUserVar(\"user_HIT\",ACS_ExecuteWithResult(257,0))\n//TNT1 A 0 A_TransferPointer(2,0,2,2)\n//TNT1 A 0 A_SetUserVar(\"user_SOURCE\", ACS_ExecuteWithResult(257,0))\nTNT1 A 0 A_SetUserVar(\"user_HIT\",ACS_ExecuteWithResult(147,1))\nTNT1 A 0 A_SetUserVar(\"user_SOURCE\",ACS_ExecuteWithResult(147,0))\nTNT1 A 0 A_JumpIf(ACS_ExecuteWithResult(C_POISONFOLLOW,user_HIT,-2,user_SOURCE)>=1, \"DoT\")\nTNT1 A 0 ACS_ExecuteAlways(C_POISONFOLLOW,0,user_HIT,301,user_SOURCE)\n\nGoto DoT\nDoT://15\nTNT1 AAAAAAAAAAAAAAA 1 A_JumpIfInventory(\"CollideFlag\",1,\"Death\")\n\nTNT1 A 0 Thing_Move(0,user_HIT,1)\nTNT1 AAAAAAAAAA 0 A_SpawnItemEx(\"MagmamanBitFX2\",random(4,18),0,random(16,40),frandom(1,4),0,frandom(0,2),random(0,359),1)\nTNT1 A 0 A_SpawnItemEX(\"RockFireBallBurn\",0,0,28)//The main damager\nTNT1 AAAAAAAAAAAAAAA 1 A_JumpIfInventory(\"CollideFlag\",1,\"Death\")\n\nTNT1 A 0 Thing_Move(0,user_HIT,1)\nTNT1 AAAAAAAAAA 0 A_SpawnItemEx(\"MagmamanBitFX2\",random(4,18),0,random(16,40),frandom(1,4),0,frandom(0,2),random(0,359),1)\nTNT1 A 0 A_SpawnItemEX(\"RockFireBallBurn\",0,0,28)//The main damager\nstop\n}\n}\n\nactor PainMegaFireBallHit3 : BasicPoisonBase//Spawned from MegaFireBall 2 : Burning Boogaloo\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_SetUserVar(\"user_AMOUNT\",1)\n//TNT1 A 0 A_SetUserVar(\"user_HIT\",ACS_ExecuteWithResult(257,0))\n//TNT1 A 0 A_TransferPointer(2,0,2,2)\n//TNT1 A 0 A_SetUserVar(\"user_SOURCE\", ACS_ExecuteWithResult(257,0))\nTNT1 A 0 A_SetUserVar(\"user_HIT\",ACS_ExecuteWithResult(147,1))\nTNT1 A 0 A_SetUserVar(\"user_SOURCE\",ACS_ExecuteWithResult(147,0))\nTNT1 A 0 A_JumpIf(ACS_ExecuteWithResult(C_POISONFOLLOW,user_HIT,-2,user_SOURCE)>=1, \"DoT\")\nTNT1 A 0 ACS_ExecuteAlways(C_POISONFOLLOW,0,user_HIT,301,user_SOURCE)\n\nGoto DoT\nDoT://15\nTNT1 AAAAAAAAAAAAAAA 1 A_JumpIfInventory(\"CollideFlag\",1,\"Death\")\n\nTNT1 A 0 Thing_Move(0,user_HIT,1)\nTNT1 AAAAAAAAAA 0 A_SpawnItemEx(\"MagmamanBitFX2\",random(4,18),0,random(16,40),frandom(1,4),0,frandom(0,2),random(0,359),1)\nTNT1 A 0 A_SpawnItemEX(\"RockFireBallBurn\",0,0,28)//The main damager\nTNT1 AAAAAAAAAAAAAAA 1 A_JumpIfInventory(\"CollideFlag\",1,\"Death\")\n\nTNT1 A 0 Thing_Move(0,user_HIT,1)\nTNT1 AAAAAAAAAA 0 A_SpawnItemEx(\"MagmamanBitFX2\",random(4,18),0,random(16,40),frandom(1,4),0,frandom(0,2),random(0,359),1)\nTNT1 A 0 A_SpawnItemEX(\"RockFireBallBurn\",0,0,28)//The main damager\nTNT1 AAAAAAAAAAAAAAA 1 A_JumpIfInventory(\"CollideFlag\",1,\"Death\")\n\nTNT1 A 0 Thing_Move(0,user_HIT,1)\nTNT1 AAAAAAAAAA 0 A_SpawnItemEx(\"MagmamanBitFX2\",random(4,18),0,random(16,40),frandom(1,4),0,frandom(0,2),random(0,359),1)\nTNT1 A 0 A_SpawnItemEX(\"RockFireBallBurn\",0,0,28)//The main damager\nTNT1 AAAAAAAAAAAAAAA 1 A_JumpIfInventory(\"CollideFlag\",1,\"Death\")\n\nTNT1 A 0 Thing_Move(0,user_HIT,1)\nTNT1 AAAAAAAAAA 0 A_SpawnItemEx(\"MagmamanBitFX2\",random(4,18),0,random(16,40),frandom(1,4),0,frandom(0,2),random(0,359),1)\nTNT1 A 0 A_SpawnItemEX(\"RockFireBallBurn\",0,0,28)//The main damager\nTNT1 AAAAAAAAAAAAAAA 1 A_JumpIfInventory(\"CollideFlag\",1,\"Death\")\n\nTNT1 A 0 Thing_Move(0,user_HIT,1)\nTNT1 AAAAAAAAAA 0 A_SpawnItemEx(\"MagmamanBitFX2\",random(4,18),0,random(16,40),frandom(1,4),0,frandom(0,2),random(0,359),1)\nTNT1 A 0 A_SpawnItemEX(\"RockFireBallBurn\",0,0,28)//The main damager\nstop\n}\n}\n\nactor LightRyuFire_PSNFlag : OnceC{}\nactor LightRyuFire_PSN : C_PSN3{}\nactor LightRyuFire_PSN0 : C_PSN3{}//Online desync\n\nactor LightRyuFire_PSN1000:C_PSN3{}actor LightRyuFire_PSN1001:C_PSN3{}actor LightRyuFire_PSN1002:C_PSN3{}actor LightRyuFire_PSN1003:C_PSN3{}actor LightRyuFire_PSN1004:C_PSN3{}actor LightRyuFire_PSN1005:C_PSN3{}actor LightRyuFire_PSN1006:C_PSN3{}actor LightRyuFire_PSN1007:C_PSN3{}\nactor LightRyuFire_PSN1008:C_PSN3{}actor LightRyuFire_PSN1009:C_PSN3{}actor LightRyuFire_PSN1010:C_PSN3{}actor LightRyuFire_PSN1011:C_PSN3{}actor LightRyuFire_PSN1012:C_PSN3{}actor LightRyuFire_PSN1013:C_PSN3{}actor LightRyuFire_PSN1014:C_PSN3{}actor LightRyuFire_PSN1015:C_PSN3{}\nactor LightRyuFire_PSN1016:C_PSN3{}actor LightRyuFire_PSN1017:C_PSN3{}actor LightRyuFire_PSN1018:C_PSN3{}actor LightRyuFire_PSN1019:C_PSN3{}actor LightRyuFire_PSN1020:C_PSN3{}actor LightRyuFire_PSN1021:C_PSN3{}actor LightRyuFire_PSN1022:C_PSN3{}actor LightRyuFire_PSN1023:C_PSN3{}\nactor LightRyuFire_PSN1024:C_PSN3{}actor LightRyuFire_PSN1025:C_PSN3{}actor LightRyuFire_PSN1026:C_PSN3{}actor LightRyuFire_PSN1027:C_PSN3{}actor LightRyuFire_PSN1028:C_PSN3{}actor LightRyuFire_PSN1029:C_PSN3{}actor LightRyuFire_PSN1030:C_PSN3{}actor LightRyuFire_PSN1031:C_PSN3{}\nactor LightRyuFire_PSN1032:C_PSN3{}actor LightRyuFire_PSN1033:C_PSN3{}actor LightRyuFire_PSN1034:C_PSN3{}actor LightRyuFire_PSN1035:C_PSN3{}actor LightRyuFire_PSN1036:C_PSN3{}actor LightRyuFire_PSN1037:C_PSN3{}actor LightRyuFire_PSN1038:C_PSN3{}actor LightRyuFire_PSN1039:C_PSN3{}\nactor LightRyuFire_PSN1040:C_PSN3{}actor LightRyuFire_PSN1041:C_PSN3{}actor LightRyuFire_PSN1042:C_PSN3{}actor LightRyuFire_PSN1043:C_PSN3{}actor LightRyuFire_PSN1044:C_PSN3{}actor LightRyuFire_PSN1045:C_PSN3{}actor LightRyuFire_PSN1046:C_PSN3{}actor LightRyuFire_PSN1047:C_PSN3{}\nactor LightRyuFire_PSN1048:C_PSN3{}actor LightRyuFire_PSN1049:C_PSN3{}actor LightRyuFire_PSN1050:C_PSN3{}actor LightRyuFire_PSN1051:C_PSN3{}actor LightRyuFire_PSN1052:C_PSN3{}actor LightRyuFire_PSN1053:C_PSN3{}actor LightRyuFire_PSN1054:C_PSN3{}actor LightRyuFire_PSN1055:C_PSN3{}\nactor LightRyuFire_PSN1056:C_PSN3{}actor LightRyuFire_PSN1057:C_PSN3{}actor LightRyuFire_PSN1058:C_PSN3{}actor LightRyuFire_PSN1059:C_PSN3{}actor LightRyuFire_PSN1060:C_PSN3{}actor LightRyuFire_PSN1061:C_PSN3{}actor LightRyuFire_PSN1062:C_PSN3{}actor LightRyuFire_PSN1063:C_PSN3{}\n\nactor PainLightRyuFireHit : BasicPoisonBase\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_SetUserVar(\"user_AMOUNT\",1)\nTNT1 A 0 A_SetUserVar(\"user_HIT\",ACS_ExecuteWithResult(257,0))\nTNT1 A 0 A_TransferPointer(2,0,2,2)\nTNT1 A 0 A_SetUserVar(\"user_SOURCE\", ACS_ExecuteWithResult(257,0))\nTNT1 A 0 A_JumpIf(ACS_ExecuteWithResult(C_POISONFOLLOW,user_HIT,-3,user_SOURCE)>=1, \"Death\")\nTNT1 A 0 ACS_ExecuteAlways(C_POISONFOLLOW,0,user_HIT,302,user_SOURCE)\nGoto DoT\nDoT://15\nTNT1 AAAAAAAAAAAAAAA 1 A_JumpIfInventory(\"CollideFlag\",1,\"Death\")\n\nTNT1 A 0 Thing_Move(0,user_HIT,1)\nTNT1 AAAAAAAAAA 0 A_SpawnItemEx(\"MagmamanBitFX2\",random(4,18),0,random(16,40),frandom(1,4),0,frandom(0,2),random(0,359),1)\nTNT1 A 0 A_SpawnItemEX(\"LightRyuFireBurn\",0,0,28)\nTNT1 AAAAAAAAAAAAAAA 1 A_JumpIfInventory(\"CollideFlag\",1,\"Death\")\n\nTNT1 A 0 Thing_Move(0,user_HIT,1)\nTNT1 AAAAAAAAAA 0 A_SpawnItemEx(\"MagmamanBitFX2\",random(4,18),0,random(16,40),frandom(1,4),0,frandom(0,2),random(0,359),1)\nTNT1 A 0 A_SpawnItemEX(\"LightRyuFireBurn\",0,0,28)\nTNT1 AAAAAAAAAAAAAAA 1 A_JumpIfInventory(\"CollideFlag\",1,\"Death\")\n\nTNT1 A 0 Thing_Move(0,user_HIT,1)\nTNT1 AAAAAAAAAA 0 A_SpawnItemEx(\"MagmamanBitFX2\",random(4,18),0,random(16,40),frandom(1,4),0,frandom(0,2),random(0,359),1)\nTNT1 A 0 A_SpawnItemEX(\"LightRyuFireBurn\",0,0,28)\nTNT1 AAAAAAAAAAAAAAA 1 A_JumpIfInventory(\"CollideFlag\",1,\"Death\")\n\nTNT1 A 0 Thing_Move(0,user_HIT,1)\nTNT1 AAAAAAAAAA 0 A_SpawnItemEx(\"MagmamanBitFX2\",random(4,18),0,random(16,40),frandom(1,4),0,frandom(0,2),random(0,359),1)\nTNT1 A 0 A_SpawnItemEX(\"LightRyuFireBurn\",0,0,28)\nTNT1 AAAAAAAAAAAAAAA 1 A_JumpIfInventory(\"CollideFlag\",1,\"Death\")\n\nTNT1 A 0 Thing_Move(0,user_HIT,1)\nTNT1 AAAAAAAAAA 0 A_SpawnItemEx(\"MagmamanBitFX2\",random(4,18),0,random(16,40),frandom(1,4),0,frandom(0,2),random(0,359),1)\nTNT1 A 0 A_SpawnItemEX(\"LightRyuFireBurn\",0,0,28)\nstop\n}\n}\n\nactor PainGravitySlamHit : BasicHelper//Gravityman\n{\nvar int user_HIT;\nvar int user_GravStack;\n+NOCLIP\n//+NOTARGETSWITCH\nMass 250\nstates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_SetArg(0, z-floorz)\nTNT1 A 0 A_SetUserVar(\"user_HIT\", ACS_ExecuteWithResult(257,0))\nTNT1 A 0 A_TransferPointer(2,0,2,2)\nTNT1 A 0 ACS_ExecuteAlways(C_GRAVITY_SLAM,0,user_HIT)\ngoto CollideWait\nCollideWait:\nTNT1 A 1 A_JumpIfInventory(\"CollideFlag\",1,\"CollideCheck\")\nloop\n\nCollideCheck:\nTNT1 A 0 //A_LogInt(user_GravStack)\nTNT1 A 0 A_SetScale(user_GravStack)\nTNT1 A 0 A_JumpIf(user_GravStack>=Mass,\"CollideX\")\nTNT1 A 0 A_JumpIf(user_GravStack>=1,\"Collide\")\nTNT1 A 2 //A_Log(\"Gravity Slam = 0\")\nstop\nCollide:\nTNT1 A 0 Thing_Move(0,user_HIT,1)\nTNT1 A 2 A_SpawnItemEx(\"GravitySmackDownCollide\",0,0,28,0,0,0,0,SXF_TRANSFERSPECIAL)//SXF_TRANSFERSCALE\nTNT1 A 2\nstop\nCollideX:\nTNT1 A 0 Thing_Move(0,user_HIT,1)\nTNT1 A 2 A_SpawnItemEx(\"GravitySmackDownCollideX\",0,0,28,0,0,0,0,SXF_TRANSFERSPECIAL)\nTNT1 A 2\nstop\n}\n}\n\nactor PainGravitySphereSlamHit : PainGravitySlamHit//GravitySphere\n{\nStates\n{\nCollide:\nTNT1 A 0 Thing_Move(0,user_HIT,1)\nTNT1 A 2\nstop\nCollideX:\nTNT1 A 0 Thing_Move(0,user_HIT,1)\nTNT1 A 2\nstop\n}\n}\n\nactor PainG_TenguSlamHit : PainGravitySlamHit//Tenguman\n{\nStates\n{\nCollide:\nTNT1 A 0 Thing_Move(0,user_HIT,1)\nTNT1 A 2 A_SpawnItemEX(\"G_TenguSlamCollide\",0,0,28,0,0,0,0,SXF_TRANSFERSPECIAL)\nTNT1 A 2\nstop\nCollideX:\nTNT1 A 0 Thing_Move(0,user_HIT,1)\nTNT1 A 2 A_SpawnItemEX(\"G_TenguSlamCollideX\",0,0,28,0,0,0,0,SXF_TRANSFERSPECIAL)\nTNT1 A 2\nstop\n}\n}\n\nactor PainG_TornadoSlamHit : PainGravitySlamHit//Tornadoman\n{\nStates\n{\nCollide:\nTNT1 A 0 Thing_Move(0,user_HIT,1)\nTNT1 A 2 A_SpawnItemEX(\"G_TornadoSlamCollide\",0,0,28,0,0,0,0,16384)\nTNT1 A 2\nstop\nCollideX:\nTNT1 A 0 Thing_Move(0,user_HIT,1)\nTNT1 A 2 A_SpawnItemEX(\"G_TornadoSlamCollideX\",0,0,28,0,0,0,0,16384)\nTNT1 A 2\nstop\n}\n}\n\nactor PainDynaTagHit : BasicHitBaseF\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_SetUserVar(\"user_HIT\",ACS_ExecuteWithResult(257,0)+2000)\nTNT1 A 0 A_TransferPointer(2,0,2,2)\nTNT1 A 0 ACS_ExecuteAlways(C_DYNAMOACS,0,user_HIT,ACS_ExecuteWithResult(257,0))\nstop\n}\n}\n\n//Flings\nactor PainBaseFlingHit : BasicHitBaseF\n{\nvar int user_Amount;\nstates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_GiveToTarget(\"TempPitProtect\",1)\nTNT1 A 0 A_SetUserVar(\"user_HIT\", ACS_ExecuteWithResult(257,0))\nTNT1 A 0 A_TransferPointer(2,0,2,2)\nTNT1 A 0 ACS_ExecuteAlways(C_JAX_FLINGACS,0,ACS_ExecuteWithResult(257,0),user_HIT,user_Amount)\nstop\n}\n}\n\nactor PainDuoRamHit : PainBaseFlingHit\n{\nstates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_SetUserVar(\"user_Amount\",32)\ngoto PainBaseFlingHit::Spawn\n}\n}\n\nactor DeathLightRyuShoryuHit : PainBaseFlingHit\n{\nstates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_SetUserVar(\"user_Amount\",15)\ngoto PainBaseFlingHit::Spawn+2\n}\n}\n\nactor DeathLightRyuShinShoryuHit : PainBaseFlingHit\n{\nstates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_SetUserVar(\"user_Amount\",35)\ngoto PainBaseFlingHit::Spawn+2\n}\n}\n\nactor PainMagPushHit : BasicHitBaseF//MagHitKai\n{\nstates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_GiveToTarget(\"TempPitProtect\",1)\nTNT1 A 0 A_SetUserVar(\"user_HIT\", ACS_ExecuteWithResult(257,0))\nTNT1 A 0 A_TransferPointer(2,0,2,2)\nTNT1 A 0 ACS_ExecuteAlways(C_JAX_FLINGACS,0,ACS_ExecuteWithResult(257,0),user_HIT,0+2.5*ACS_ExecuteWithResult(C_CHECK_TARGET_ITEM,2))\nstop\n}\n}\n\nactor PainPharaohPunchHit : PainBaseFlingHit\n{\nstates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_SetUserVar(\"user_Amount\",20)\ngoto PainBaseFlingHit::Spawn\n}\n}\nactor PainKnightRushHit : PainBaseFlingHit\n{\nstates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_SetUserVar(\"user_Amount\",8)\ngoto PainBaseFlingHit::Spawn\n}\n}\n\nactor PainWindStormPullHit : PainBaseFlingHit\n{\nstates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_SetUserVar(\"user_Amount\",-16)\ngoto PainBaseFlingHit::Spawn\n}\n}\n\nactor PainWindStormPushHit : BasicHitBaseF\n{\nstates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_GiveToTarget(\"TempPitProtect\",1)\nTNT1 A 0 A_SetUserVar(\"user_HIT\", ACS_ExecuteWithResult(257,0))\nTNT1 A 0 A_TransferPointer(2,0,2,2)\nTNT1 A 0 ACS_ExecuteAlways(C_JAX_FLINGACS,0,ACS_ExecuteWithResult(257,0),user_HIT,10+ACS_ExecuteWithResult(C_CHECK_TARGET_ITEM,1))\nstop\n}\n}\n\nactor PainODuoRamHit : PainBaseFlingHit\n{\nstates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_SetUserVar(\"user_Amount\",64)\ngoto PainBaseFlingHit::Spawn\n}\n}\nactor PainODuoMeteorFHit : PainBaseFlingHit\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_SetUserVar(\"user_Amount\",38)\ngoto PainBaseFlingHit::Spawn\n}\n}\n\nactor DeathConcreteShoulderHit : PainBaseFlingHit\n{\nstates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_SetUserVar(\"user_Amount\",70)\ngoto PainBaseFlingHit::Spawn+2\n}\n}\n\nactor DeathUranusLiftHit : PainBaseFlingHit\n{\nstates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_SetUserVar(\"user_Amount\",40)\ngoto PainBaseFlingHit::Spawn+2\n}\n}\n\nactor PainEnkerPushHit : PainBaseFlingHit\n{\nstates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_SetUserVar(\"user_Amount\",22)\ngoto PainBaseFlingHit::Spawn\n}\n}\nactor DeathEnkerPushHit : PainBaseFlingHit\n{\nstates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_SetUserVar(\"user_Amount\",44)\ngoto PainBaseFlingHit::Spawn+2\n}\n}\n\nactor PainMegaWaterBarrierHit : BasicHitBaseF\n{\nstates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_GiveToTarget(\"TempPitProtect\",1)\nTNT1 A 0 A_SetUserVar(\"user_HIT\", ACS_ExecuteWithResult(257,0))\nTNT1 A 0 A_TransferPointer(2,0,2,2)\nTNT1 A 0 ACS_ExecuteAlways(C_JAX_FLINGACS,0,ACS_ExecuteWithResult(257,0),user_HIT,5+1*ACS_ExecuteWithResult(C_CHECK_TARGET_ITEM,3))\nstop\n}\n}\n\nactor PainHarpoon2PullHit : PainBaseFlingHit\n{\nstates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_SetUserVar(\"user_Amount\",-30)\ngoto PainBaseFlingHit::Spawn\n}\n}\n\nactor PainYellowDevilPHit : PainBaseFlingHit\n{\nstates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_SetUserVar(\"user_Amount\",77)\ngoto PainBaseFlingHit::Spawn\n}\n}\n\nactor PainHyperStormBlasterHit : PainBaseFlingHit\n{\nstates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_SetUserVar(\"user_Amount\",7)\ngoto PainBaseFlingHit::Spawn\n}\n}\n\nactor PainJupiterPushHit : PainBaseFlingHit\n{\nstates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_SetUserVar(\"user_Amount\",25)\ngoto PainBaseFlingHit::Spawn\n}\n}\n\n//Give on-hit\nactor PainRollHit : BasicHitBase\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_GiveToTarget(\"PainRollHit_P\",1)\nstop\n}\n}\nactor PainRollHit_P : CustomInventory\n{\nStates\n{\nPickup:\nTNT1 A 0 A_GiveToTarget(\"RollHealAmmo\",4)\nstop\n}\n}\n\nactor PainLightRyu1Hit : BasicHitBase\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_GiveToTarget(\"PainLightRyu1Hit_P\",1)\nstop\n}\n}\nactor PainLightRyu1Hit_P : CustomInventory\n{\nStates\n{\nPickup:\nTNT1 A 0 A_GiveToTarget(\"SuperComboGauge\",1)\nstop\n}\n}\nactor PainLightRyu4Hit : BasicHitBase\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_GiveToTarget(\"PainLightRyu4Hit_P\",1)\nstop\n}\n}\nactor PainLightRyu4Hit_P : CustomInventory\n{\nStates\n{\nPickup:\nTNT1 A 0 A_GiveToTarget(\"SuperComboGauge\",4)\nstop\n}\n}\nactor PainLightRyuStopHit : BasicHitBase\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_GiveToTarget(\"PainLightRyuStopHit_P\",1)\nstop\n}\n}\nactor PainLightRyuStopHit_P : CustomInventory\n{\nStates\n{\nPickup:\nTNT1 A 0 A_GiveToTarget(\"RyuShinShoryuFlag_P\",1)\nstop\n}\n}\n\nactor JoeHitFlag2 : Inventory\n{\ninventory.amount 1\ninventory.maxamount 1\n}\nactor JoeHitFlag : Powerup\n{\nPowerup.Duration -8\n}\nactor JoeHitItem : CustomInventory\n{\nStates\n{\nPickup:\nTNT1 A 0 A_JumpIfInventory(\"JoeHitFlag\",1,3)\nTNT1 A 0 A_GiveInventory(\"JoeHitFlag2\",1)\nTNT1 A 0 A_SpawnItemEx(\"JoeHitWatcher\")\nTNT1 A 0 A_GiveInventory(\"JoeHitFlag\",1)\nstop\n}\n}\nactor JoeHitWatcher : BasicHelper\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 1\nTNT1 A 0 A_JumpIfInTargetInventory(\"JoeHitFlag\", 1, \"Spawn\")\nTNT1 A 0 A_TakeFromTarget(\"JoeHitFlag2\",999)\nstop\n}\n}\n\nactor JoeJHit: BasicHitBase\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_GiveToTarget(\"JoeJHit_P\",1)\nstop\n}\n}\nactor JoeJHit_P: CustomInventory\n{\nStates\n{\nPickup:\nTNT1 A 0 A_GiveToTarget(\"JoeUpgradeAmmo\",10)\nstop\n}\n}\n\nactor PainBBA_MegaRHit : BasicHitBase\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_GiveToTarget(\"PainBBA_MegaRHit_P\",1)\nstop\n}\n}\nactor PainBBA_MegaRHit_P : CustomInventory\n{\nStates\n{\nPickup:\nTNT1 A 0 A_GiveToTarget(\"BBA_Money\",16)\nstop\n}\n}\n\nactor PainToadLeapHit : BasicHitBase\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_GiveToTarget(\"PainToadLeapHit_P\",1)\nstop\n}\n}\nactor PainToadLeapHit_P : CustomInventory\n{\nStates\n{\nPickup:\nTNT1 A 0 A_GiveToTarget(\"ToadLeap_Pickup\",1)\nstop\n}\n}\n\nactor PainPlantBusterHit : BasicHitBase\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_GiveToTarget(\"PainPlantBusterHit_P\",1)\nstop\n}\n}\nactor PainPlantBusterHit_P : CustomInventory\n{\nStates\n{\nPickup:\nTNT1 A 0 A_GiveToTarget(\"PlantmanHealAmmoHelper\")\nTNT1 A 0 A_GiveToTarget(\"LMSRegen\",1)\nstop\n}\n}\n\nactor PainBlizzardBowlHit : BasicHitBase\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_GiveToTarget(\"PainBlizzardBowlHit_P\",1)\nstop\n}\n}\nactor PainBlizzardBowlHit_P : CustomInventory\n{\nStates\n{\nPickup:\nTNT1 A 0 A_GiveToTarget(\"CrackFlag\",1)\nstop\n}\n}\n\nactor PainShadeSuckHit : BasicHitBase\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_GiveToTarget(\"PainShadeSuckHit_P\",1)\nstop\n}\n}\nactor PainShadeSuckHit_P : CustomInventory\n{\nStates\n{\nPickup:\nTNT1 A 0 A_JumpIfInventory(\"DocBusterC\",1,\"P_DOC\")\n\nTNT1 A 0 A_JumpIfInventory(\"EnkerAbsorbCount\",1,\"P_1\")\nTNT1 A 0 A_JumpIfInventory(\"BasicArmor\",1,\"P_2\")\nTNT1 A 0 A_JumpIfInventory(\"StarArmorPower\",1,\"P_2\")\n\nTNT1 A 0 A_JumpIfInventory(\"WilyNoSuitWeakness\",1,\"P_7\")\nTNT1 A 0 A_JumpIfInventory(\"DynamoHealingWeakness\",1,\"P_7\")\nTNT1 A 0 A_JumpIfInventory(\"TrioRageWeakness\",1,\"P_10\")\ngoto P_5\n\nP_1:TNT1 A 0 A_GiveToTarget(\"Health\",1)stop\nP_2:TNT1 A 0 A_GiveToTarget(\"Health\",2)stop\nP_3:TNT1 A 0 A_GiveToTarget(\"Health\",3)stop\nP_4:TNT1 A 0 A_GiveToTarget(\"Health\",5)stop\nP_5:TNT1 A 0 A_GiveToTarget(\"Health\",5)stop\nP_6:TNT1 A 0 A_GiveToTarget(\"Health\",6)stop\nP_7:TNT1 A 0 A_GiveToTarget(\"Health\",7)stop\nP_8:TNT1 A 0 A_GiveToTarget(\"Health\",8)stop\nP_9:TNT1 A 0 A_GiveToTarget(\"Health\",9)stop\nP_10:TNT1 A 0 A_GiveToTarget(\"Health\",10)stop\nP_11:TNT1 A 0 A_GiveToTarget(\"Health\",11)stop\n\nP_DOC:\nTNT1 A 0 A_JumpIfInventory(\"DocToadHealthBar\",1,\"P_3\")\nTNT1 A 0 A_JumpIfInventory(\"DuoHealthBar\",1,\"P_4\")\nTNT1 A 0 A_JumpIfInventory(\"MegaHealthBar\",1,\"P_6\")\nTNT1 A 0 A_JumpIfInventory(\"ProtoHealthBar\",1,\"P_7\")\ngoto P_7\nNo:\nTNT1 A 0\nstop\n}\n}\n\nactor PainFlashBombB1Hit : BasicHitBase\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_GiveToTarget(\"PainFlashBombB1Hit_P\",1)\nstop\n}\n}\nactor PainFlashBombB1Hit_P : CustomInventory\n{\nStates\n{\nPickup:\nTNT1 A 0 A_GiveToTarget(\"THATFELTGOODAMMO\",1)\nstop\n}\n}\nactor PainFlashBombB2Hit : BasicHitBase\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_GiveToTarget(\"PainFlashBombB2Hit_P\",1)\nstop\n}\n}\nactor PainFlashBombB2Hit_P : CustomInventory\n{\nStates\n{\nPickup:\nTNT1 A 0 A_GiveToTarget(\"THATFELTGOODAMMO\",3)\nstop\n}\n}\n\nactor PainMagicCardBHit : CustomInventory\n{\nStates\n{\nPickup:\nTNT1 A 0 //A_JumpIf(CheckClass(\"Magicman\",2),\"GiveHealth\")//This works, but not on the first hit\n//stop\n//GiveHealth:\nTNT1 A 0 A_JumpIfInventory(\"MagicStackedDeckFlag1\",1,\"Stack_1\")\nTNT1 A 0 A_JumpIfInventory(\"MagicStackedDeckFlag2\",1,\"Stack_1\")\nTNT1 A 0 A_JumpIfInventory(\"MagicStackedDeckFlag3\",1,\"Stack_2\")\nTNT1 A 0 A_JumpIfInventory(\"MagicStackedDeckFlag4\",1,\"Stack_3\")\nTNT1 A 0 A_JumpIfInventory(\"MagicStackedDeckFlag5\",1,\"Stack_4\")\ngoto Stack_5\nStack_1:\nTNT1 A 0 A_GiveInventory(\"MagicStackedDeckFlag1\",1)\nTNT1 A 0 A_SpawnItemEx(\"MagicCardHealth_1\",0,0,28,0,0,0,0,1)\nstop\nStack_2:\nTNT1 A 0 A_GiveInventory(\"MagicStackedDeckFlag2\",1)\nTNT1 A 0 A_SpawnItemEx(\"MagicCardHealth_2\",0,0,28,0,0,0,0,1)\nstop\nStack_3:\nTNT1 A 0 A_GiveInventory(\"MagicStackedDeckFlag3\",1)\nTNT1 A 0 A_SpawnItemEx(\"MagicCardHealth_3\",0,0,28,0,0,0,0,1)\nstop\nStack_4:\nTNT1 A 0 A_GiveInventory(\"MagicStackedDeckFlag4\",1)\nTNT1 A 0 A_SpawnItemEx(\"MagicCardHealth_4\",0,0,28,0,0,0,0,1)\nstop\nStack_5:\nTNT1 A 0 A_GiveInventory(\"MagicStackedDeckFlag5\",1)\nTNT1 A 0 A_SpawnItemEx(\"MagicCardHealth_5\",0,0,28,0,0,0,0,1)\nstop\n\nNo:\nTNT1 A 0\nstop\n}\n}\n\nactor MagicStackedDeckFlag1 : Powerup\n{\nPowerup.Duration -3\n}\nactor MagicStackedDeckFlag2 : MagicStackedDeckFlag1 {}\nactor MagicStackedDeckFlag3 : MagicStackedDeckFlag1 {}\nactor MagicStackedDeckFlag4 : MagicStackedDeckFlag1 {}\nactor MagicStackedDeckFlag5 : MagicStackedDeckFlag1 {}\n\nactor MagicCardHealth_1\n{\nPROJECTILE\n+NOINTERACTION\n+NOCLIP\n+SEEKERMISSILE\nReactionTime 100\nDamage (0)\nRadius 2\nHeight 2\nspeed 35\nscale 2.5\nstates\n{\nSpawn:\nMCAR S 0\nMCAR S 0 A_TransferPointer(2,0,2,2)\nMCAR S 0 A_RearrangePointers(0,0,2)\nMCAR S 1 A_FaceTarget\ngoto Spawn2\nSpawn2:\nMCAR S 1 A_JumpIfCloser(64,\"Giver\")MCAR S 0 A_SeekerMissile(90,90,2)\nMCAR S 1 A_JumpIfCloser(64,\"Giver\")MCAR S 0 A_SeekerMissile(90,90,2)\nMCAR S 1 A_JumpIfCloser(64,\"Giver\")MCAR S 0 A_SeekerMissile(90,90,2)\nMCAR S 1 A_JumpIfCloser(64,\"Giver\")MCAR S 0 A_SeekerMissile(90,90,2)\nMCAR S 1 A_JumpIfCloser(64,\"Giver\")MCAR S 0 A_SeekerMissile(90,90,2)\nMCAR S 1 A_JumpIfCloser(64,\"Giver\")MCAR S 0 A_SeekerMissile(90,90,2)\nMCAR T 1 A_JumpIfCloser(64,\"Giver\")MCAR S 0 A_SeekerMissile(90,90,2)\nMCAR T 1 A_JumpIfCloser(64,\"Giver\")MCAR S 0 A_SeekerMissile(90,90,2)\nMCAR T 1 A_JumpIfCloser(64,\"Giver\")MCAR S 0 A_SeekerMissile(90,90,2)\nMCAR T 1 A_JumpIfCloser(64,\"Giver\")MCAR S 0 A_SeekerMissile(90,90,2)\nMCAR T 1 A_JumpIfCloser(64,\"Giver\")MCAR S 0 A_SeekerMissile(90,90,2)\nMCAR T 1 A_JumpIfCloser(64,\"Giver\")MCAR S 0 A_SeekerMissile(90,90,2)\nMCAR S 0 A_JumpIf(ACS_ExecuteWithResult(C_CHECK_TARGET_OOC)==0,\"SuperDeath\")\nMCAR S 0 A_CountDown\nloop\nSuperDeath:\nTNT1 A 1\nstop\nGiver:\nTNT1 A 0 A_GiveToTarget(\"MC_H_PU_1\",1)\ngoto End\nEnd:\nTNT1 A 0 A_Stop\nTNT1 A 1 A_SpawnItemEx(\"MagicCardHealthFX\",-8,0,-8,0,0,0,0,1)\nstop\nDeath:\nTNT1 A 1\nstop\n}\n}\n\nactor MagicCardHealthFX : BasicHelper\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_PlaySoundEx(\"item/energyup\",\"Weapon\")\nTNT1 A 2 A_SpawnItemEx(\"MagicCardHealthFX2\",0,0,0,0,0,0,0,1)\nstop\n}\n}\n\nactor MagicCardHealthFX2 : BasicClientSide\n{\nStates\n{\nSpawn:\nMGB9 ABCDEFG 3\nstop\n}\n}\n\nactor MagicCardHealth_2 : MagicCardHealth_1\n{\nStates\n{\nGiver:\nTNT1 A 0 A_GiveToTarget(\"MC_H_PU_2\",1)\ngoto End\n}\n}\nactor MagicCardHealth_3 : MagicCardHealth_1{States{Giver:TNT1 A 0 A_GiveToTarget(\"MC_H_PU_3\",1)goto End}}\nactor MagicCardHealth_4 : MagicCardHealth_1{States{Giver:TNT1 A 0 A_GiveToTarget(\"MC_H_PU_4\",1)goto End}}\nactor MagicCardHealth_5 : MagicCardHealth_1{States{Giver:TNT1 A 0 A_GiveToTarget(\"MC_H_PU_5\",1)goto End}}\nactor MagicCardHealth_6 : MagicCardHealth_1{States{Giver:TNT1 A 0 A_GiveToTarget(\"MC_H_PU_6\",1)goto End}}\nactor MagicCardHealth_7 : MagicCardHealth_1{States{Giver:TNT1 A 0 A_GiveToTarget(\"MC_H_PU_7\",1)goto End}}\nactor MagicCardHealth_8 : MagicCardHealth_1{States{Giver:TNT1 A 0 A_GiveToTarget(\"MC_H_PU_8\",1)goto End}}\nactor MagicCardHealth_9 : MagicCardHealth_1{States{Giver:TNT1 A 0 A_GiveToTarget(\"MC_H_PU_9\",1)goto End}}\nactor MagicCardHealth_10: MagicCardHealth_1{States{Giver:TNT1 A 0 A_GiveToTarget(\"MC_H_PU_10\",1)goto End}}\nactor MagicCardHealth_11: MagicCardHealth_1{States{Giver:TNT1 A 0 A_GiveToTarget(\"MC_H_PU_11\",1)goto End}}\nactor MagicCardHealth_12: MagicCardHealth_1{States{Giver:TNT1 A 0 A_GiveToTarget(\"MC_H_PU_12\",1)goto End}}\nactor MagicCardHealth_13: MagicCardHealth_1{States{Giver:TNT1 A 0 A_GiveToTarget(\"MC_H_PU_13\",1)goto End}}\nactor MagicCardHealth_14: MagicCardHealth_1{States{Giver:TNT1 A 0 A_GiveToTarget(\"MC_H_PU_14\",1)goto End}}\nactor MagicCardHealth_15: MagicCardHealth_1{States{Giver:TNT1 A 0 A_GiveToTarget(\"MC_H_PU_15\",1)goto End}}\nactor MagicCardHealth_16: MagicCardHealth_1{States{Giver:TNT1 A 0 A_GiveToTarget(\"MC_H_PU_16\",1)goto End}}\nactor MagicCardHealth_17: MagicCardHealth_1{States{Giver:TNT1 A 0 A_GiveToTarget(\"MC_H_PU_17\",1)goto End}}\nactor MagicCardHealth_18: MagicCardHealth_1{States{Giver:TNT1 A 0 A_GiveToTarget(\"MC_H_PU_18\",1)goto End}}\nactor MagicCardHealth_19: MagicCardHealth_1{States{Giver:TNT1 A 0 A_GiveToTarget(\"MC_H_PU_19\",1)goto End}}\nactor MagicCardHealth_20: MagicCardHealth_1{States{Giver:TNT1 A 0 A_GiveToTarget(\"MC_H_PU_20\",1)goto End}}\n\nactor MC_H_PU_1 : CustomInventory\n{\nstates\n{\nPickup:\nTNT1 A 0 A_JumpIf(Health>0,\"Pickup2\")\nstop\nPickup2:\nTNT1 A 0 ACS_NamedExecuteAlways(\"C_HEALTHACS\",0,2,1)\nstop\n}\n}\nactor MC_H_PU_2 : MC_H_PU_1{states{Pickup2:TNT1 A 0 ACS_NamedExecuteAlways(\"C_HEALTHACS\",0,2,2)stop}}\nactor MC_H_PU_3 : MC_H_PU_1{states{Pickup2:TNT1 A 0 ACS_NamedExecuteAlways(\"C_HEALTHACS\",0,2,3)stop}}\nactor MC_H_PU_4 : MC_H_PU_1{states{Pickup2:TNT1 A 0 ACS_NamedExecuteAlways(\"C_HEALTHACS\",0,2,4)stop}}\nactor MC_H_PU_5 : MC_H_PU_1{states{Pickup2:TNT1 A 0 ACS_NamedExecuteAlways(\"C_HEALTHACS\",0,2,5)stop}}\nactor MC_H_PU_6 : MC_H_PU_1{states{Pickup2:TNT1 A 0 ACS_NamedExecuteAlways(\"C_HEALTHACS\",0,2,6)stop}}\nactor MC_H_PU_7 : MC_H_PU_1{states{Pickup2:TNT1 A 0 ACS_NamedExecuteAlways(\"C_HEALTHACS\",0,2,7)stop}}\nactor MC_H_PU_8 : MC_H_PU_1{states{Pickup2:TNT1 A 0 ACS_NamedExecuteAlways(\"C_HEALTHACS\",0,2,8)stop}}\nactor MC_H_PU_9 : MC_H_PU_1{states{Pickup2:TNT1 A 0 ACS_NamedExecuteAlways(\"C_HEALTHACS\",0,2,9)stop}}\nactor MC_H_PU_10: MC_H_PU_1{states{Pickup2:TNT1 A 0 ACS_NamedExecuteAlways(\"C_HEALTHACS\",0,2,10)stop}}\nactor MC_H_PU_11: MC_H_PU_1{states{Pickup2:TNT1 A 0 ACS_NamedExecuteAlways(\"C_HEALTHACS\",0,2,11)stop}}\nactor MC_H_PU_12: MC_H_PU_1{states{Pickup2:TNT1 A 0 ACS_NamedExecuteAlways(\"C_HEALTHACS\",0,2,12)stop}}\nactor MC_H_PU_13: MC_H_PU_1{states{Pickup2:TNT1 A 0 ACS_NamedExecuteAlways(\"C_HEALTHACS\",0,2,13)stop}}\nactor MC_H_PU_14: MC_H_PU_1{states{Pickup2:TNT1 A 0 ACS_NamedExecuteAlways(\"C_HEALTHACS\",0,2,14)stop}}\nactor MC_H_PU_15: MC_H_PU_1{states{Pickup2:TNT1 A 0 ACS_NamedExecuteAlways(\"C_HEALTHACS\",0,2,15)stop}}\nactor MC_H_PU_16: MC_H_PU_1{states{Pickup2:TNT1 A 0 ACS_NamedExecuteAlways(\"C_HEALTHACS\",0,2,16)stop}}\nactor MC_H_PU_17: MC_H_PU_1{states{Pickup2:TNT1 A 0 ACS_NamedExecuteAlways(\"C_HEALTHACS\",0,2,17)stop}}\nactor MC_H_PU_18: MC_H_PU_1{states{Pickup2:TNT1 A 0 ACS_NamedExecuteAlways(\"C_HEALTHACS\",0,2,18)stop}}\nactor MC_H_PU_19: MC_H_PU_1{states{Pickup2:TNT1 A 0 ACS_NamedExecuteAlways(\"C_HEALTHACS\",0,2,19)stop}}\nactor MC_H_PU_20: MC_H_PU_1{states{Pickup2:TNT1 A 0 ACS_NamedExecuteAlways(\"C_HEALTHACS\",0,2,20)stop}}\n\nactor PainODuoMeteorHit : BasicHitBase\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_GiveToTarget(\"PainODuoMeteorHit_P\",1)\nstop\n}\n}\nactor PainODuoMeteorHit_P : CustomInventory\n{\nStates\n{\nPickup:\nTNT1 A 0 A_GiveToTarget(\"ODuoTheMeteorPickup\",1)\nstop\n}\n}\n\nactor PainConcreteShoulderHit : PainBaseFlingHit\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_GiveToTarget(\"PainConcreteShoulderHit_P\",1)\nTNT1 A 0 A_SetUserVar(\"user_Amount\",30)\ngoto PainBaseFlingHit::Spawn\n}\n}\nactor PainConcreteShoulderHit_P : CustomInventory\n{\nStates\n{\nPickup:\nTNT1 A 0 A_GiveToTarget(\"ConcreteBashFlag\",1)\nstop\n}\n}\n\nactor PainStrikeBallHit : PainBaseFlingHit\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_GiveToTarget(\"PainStrikeBallHit_P\",1)\nTNT1 A 0 A_SetUserVar(\"user_Amount\",30)\ngoto PainBaseFlingHit::Spawn\n}\n}\n\nactor PainStrikeBallHit_P : CustomInventory\n{\nStates\n{\nPickup:\nTNT1 A 0 A_GiveToTarget(\"StrikeHitTarget\",1)\nstop\n}\n}\n\nactor PainStrikeBallHit2 : PainBaseFlingHit\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_GiveToTarget(\"PainStrikeBallHit2_P\",1)\nTNT1 A 0 A_SetUserVar(\"user_Amount\",40)\ngoto PainBaseFlingHit::Spawn\n}\n}\n\nactor PainStrikeBallHit2_P : CustomInventory\n{\nStates\n{\nPickup:\nTNT1 A 0 A_GiveToTarget(\"ReboundStrikerPower\",4)\nstop\n}\n}\n\nactor PainDarkTankHit : PainBaseFlingHit\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_SetUserVar(\"user_Amount\",5)\ngoto PainBaseFlingHit::Spawn\n}\n}\n\nactor PainTornadoLeapHit : BasicHitBase\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_GiveToTarget(\"PainTornadoLeapHit_P\",1)\nstop\n}\n}\nactor PainTornadoLeapHit_P : CustomInventory\n{\nStates\n{\nPickup:\nTNT1 A 0 A_GiveToTarget(\"TornadoLeap_Pickup\",1)\nstop\n}\n}\n\nactor PainQuintLeapHit : BasicHitBase\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_GiveToTarget(\"PainQuintLeapHit_P\",1)\nstop\n}\n}\nactor PainQuintLeapHit_P : CustomInventory\n{\nStates\n{\nPickup:\nTNT1 A 0 A_GiveToTarget(\"QuintLeap_Pickup\",1)\nstop\n}\n}\n\nactor PainHSHColdHit : BasicHitBase\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_GiveToTarget(\"PainHSHColdHit_P\",1)\nstop\n}\n}\nactor PainHSHColdHit_P : CustomInventory\n{\nStates\n{\nPickup:\nTNT1 A 0 A_GiveToTarget(\"HyperStormCold\",6)\nstop\n}\n}\n\nactor PainHSHSuckHit : BasicHitBase\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_GiveToTarget(\"PainHSHSuckHit_P\",1)\nstop\n}\n}\nactor PainHSHSuckHit_P : CustomInventory\n{\nStates\n{\nPickup:\nTNT1 A 0 A_GiveToTarget(\"Health\",1)\nstop\n}\n}\n\nactor PainScrewCrusherMHit : BasicHitBase\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_GiveToTarget(\"PainScrewCrusherMHit_P\",1)\nstop\n}\n}\nactor PainScrewCrusherMHit_P : CustomInventory\n{\nStates\n{\nPickup:\nTNT1 A 0 A_GiveToTarget(\"PunkMeleeStopPickup\",1)\nstop\n}\n}\n\n//Bull\nactor PainProtoShieldBashHit : PainBaseFlingHit\n{\nstates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_SetUserVar(\"user_Amount\",28)\ngoto PainBaseFlingHit::Spawn\n}\n}\n\nactor PainBassKickHit : PainBaseFlingHit\n{\nstates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_SetUserVar(\"user_Amount\",32)\ngoto PainBaseFlingHit::Spawn\n}\n}\n\nactor PainBassKickHitEx : PainBaseFlingHit\n{\nstates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_SetUserVar(\"user_Amount\",48)\ngoto PainBaseFlingHit::Spawn\n}\n}\n\nactor PainDuoGrabHit : BasicHitBase\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_GiveToTarget(\"PainDuoGrabHit_P\",1)\nstop\n}\n}\nactor PainDuoGrabHit_P : CustomInventory\n{\nStates\n{\nPickup:\nTNT1 A 0 A_PlaySoundEx(\"weapon/crashland\",\"Weapon\")\nTNT1 A 0 A_GiveToTarget(\"DuoGrabSucess\",1)\nTNT1 A 0 A_GiveToTarget(\"DuoGrabP\",1)\nTNT1 A 0 A_GiveToTarget(\"DuoCleanserGrabberSpd0\",1)\nTNT1 A 0 A_GiveToTarget(\"IsInvunFlag\",1)\nstop\n}\n}\n\nactor PainDuoExplodeHit : PainBaseFlingHit\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_SetUserVar(\"user_Amount\",50)\ngoto PainBaseFlingHit::Spawn\n}\n}\n\nactor PainHyperBombRecoil : PainBaseFlingHit\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_SetUserVar(\"user_Amount\",25)\ngoto PainBaseFlingHit::Spawn\n}\n}\n\nactor PainMaestroAquaGuts : PainBaseFlingHit\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_SetUserVar(\"user_Amount\",6)\ngoto PainBaseFlingHit::Spawn\n}\n}\n\n//$Binary\n\nactor ChillFree : custominventory {\nstates {\npickup:\nTNT1 A 0\nTNT1 A 0 SetPlayerProperty(0,0,4)\nstop\n}}\n\nactor ChillStuck : custominventory {\nstates {\npickup:\nTNT1 A 0\nTNT1 A 0 SetPlayerProperty(0,1,4)\nstop\n}}\n\nactor ChillVision : PowerUp\n{\n\tPowerup.Duration 9999\n\tPowerup.Colormap 0.5, 1.0, 1.0, 1.0, 1.0, 1.1\n}\n\nactor ChillFreeze : powerspeed\n{\npowerup.duration 1600\nspeed 0\n+POWERSPEED.NOTRAIL\n}\n\nactor ChillFreezeWatcher\n{\nHeight 0\nRadius 0\n+NOINTERACTION\n-SOLID\n+NOTARGETSWITCH\n+NOGRAVITY\n+MISSILE\nreactiontime 26\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_JumpIfInTargetInventory(\"GoodatGettingHit\",1,\"Death2\")\nTNT1 A 0 A_GiveToTarget(\"ChillStuck\",1)\nTNT1 A 0 A_GiveToTarget(\"ChillVision\",1)\nTNT1 A 1 A_GiveToTarget(\"ChillVision\",1)\nTNT1 A 0 A_GiveToTarget(\"ChillStuck\",1)\nTNT1 A 0 A_GiveToTarget(\"ChillVision\",1)\nTNT1 A 0 A_Countdown\nloop\nDeath:\nTNT1 A 0\nTNT1 A 0 A_TakeFromTarget(\"PowerofNothing\",999)\nTNT1 A 0 A_TakeFromTarget(\"GoodatGettingHit\",999)\nTNT1 A 0 A_TakeFromTarget(\"ChillVision\",999)\nTNT1 A 0 A_GiveToTarget(\"ChillFree\",1)\nstop\nDeath2:\nTNT1 A 0\nTNT1 A 0 A_TakeFromTarget(\"PowerofNothing\",999)\nTNT1 A 0 A_TakeFromTarget(\"GoodatGettingHit\",999)\nPLY1 H 0 A_SpawnItemEx(\"ChillFreezeWatcher\",0,0,0,0,0,0,0,SXF_TRANSFERPOINTERS)\nstop\nDeath2:\nTNT1 A 0\nstop\n}}\n\nactor PowerofNothing : Powerup {}\n\nactor GoodatGettingHit : PowerupGiver\n{\n+INVENTORY.AUTOACTIVATE\n+INVENTORY.ALWAYSPICKUP\npowerup.duration 5\npowerup.type \"PowerofNothing\"\n}\n\nactor PainNeptuneLeapHit : BasicHitBase\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_GiveToTarget(\"PainNeptuneLeapHit_P\",1)\nstop\n}\n}\nactor PainNeptuneLeapHit_P : CustomInventory\n{\nStates\n{\nPickup:\nTNT1 A 0 A_GiveToTarget(\"NeptuneLeap_Pickup\",1)\nstop\n}\n}\n\nactor PainRaThorThrowHit : PainBaseFlingHit\n{\nstates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_SetUserVar(\"user_Amount\",64)\ngoto PainBaseFlingHit::Spawn\n}\n}\n\nactor PowerRaThorHitG : BasicPowerupGiver\n{\npowerup.type \"PowerRaThorHit\"\n}\nactor PowerRaThorHit : PowerUp\n{\nPowerup.Duration -10\n}\nactor RaThorHitFlag : OnceC{}\n\nactor RaThorHitItem : CustomInventory\n{\nStates\n{\nPickup:\nTNT1 A 0 A_JumpIfInventory(\"PowerRaThorHit\",1,3)\nTNT1 A 0 A_GiveInventory(\"RaThorHitFlag\",1)\nTNT1 A 0 A_SpawnItemEx(\"RaThorHitWatcher\")\nTNT1 A 0 A_GiveInventory(\"PowerRaThorHitG\",1)\nstop\n}\n}\nactor RaThorHitWatcher : BasicHelper\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 1\nTNT1 A 0 A_JumpIfInTargetInventory(\"PowerRaThorHit\",1,\"Spawn\")\nTNT1 A 0 A_TakeFromTarget(\"RaThorHitFlag\",999)\nstop\n}\n}\n\nactor PainBreakSniperHit : BasicHitBase\n{\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 A_GiveToTarget(\"PainBreakSniperHit_P\",1)\nstop\n}\n}\n\nactor PainBreakSniperHit_P : CustomInventory\n{\nStates\n{\nPickup:\nTNT1 A 0 A_GiveToTarget(\"BreakAmmo\",8)\nstop\n}\n}"
},
{
"source": "pk3",
"name": "actors/Megaman3/Breakman.txt",
"contents": "actor Breakman : LightClassBase\n{\nplayer.startitem \"LightHealthBar\"\nPlayer.ScoreIcon \"C_03J0X\"\nplayer.displayname \"breakman\"\nplayer.soundclass \"breakmanc\"\nplayer.startitem \"BreakBusterAgility\"\nplayer.forwardmove 0.9, 0.9\nplayer.sidemove 0.88, 0.88\nplayer.jumpz 13\n\nStates\n{\nSpawn:\nBREK A 0\nBREK B 1 A_JumpIf(z-floorz>0,\"Jumping\")\nBREK A 1 A_JumpIf(z-floorz>0,\"Jumping\")\nGoto Spawn+2\nSee:\nBREK BBBBBCCCCCDDDDDEEEEE 1 A_JumpIf(z-floorz>0,\"Jumping\")\nGoto Spawn\nMissile:\nBREK FFFFFFFFF 1 A_JumpIf(z-floorz>0,\"JumpingMissile\")\ngoto Spawn\n\nJumping:\nBREK I 1 A_JumpIf(z-floorz<=0, \"Spawn\")\nwait\n\nJumpingMissile:\nBREK JJJJJJ 1 A_JumpIf(z-floorz<=0,\"CustomState1\")\nGoto Spawn\n\nCustomState1:\nBREK GGGGGG 1 A_JumpIf(z-floorz>0,\"JumpingMissile\")\nGoto Spawn\n\nClassPain:\nBREK H 0\ngoto PainContinue\nDeathFix:\nBREK H 0\ngoto DeathContinue\nClassDeath:\nBREK H 1\ngoto MegaDeathEnd\n}\n}"
},
{
"source": "pk3",
"name": "actors/Wep/Megaman3/BreakBusterBoss.txt",
"contents": "//Break Man - From Mega Man 3\n//Coded by Ecl1p5e, Assistant Developer and Lead Animator, Competitive Class Based Modification\n//Improved Skin by Ze Robotico\n//HUD Sprites by A-Chan\n//Sounds Taken from - Tatoonie's Tatsclasses, Fr3ak's Non-Canon Classes, Zero Elf's KoT Classes, Binary's Reimagined Classes\n//Taunt Source - Broken Matt Hardy(tm) - DELETE\n\nconst int DYE_BREAKMAN = 10769;\nconst int DYE_BREAKMAN1 = 10770;\n\n//[+]========================================================================[+]\n//--------------------------------|Weapon 1 : Agility Mode|---------------------------\n//[+]========================================================================[+]\n\nactor BreakBusterAgility : BaseMM8BDMWep_CBM\n{\ntag \"$TAGC_3J1\"\ndropitem \"CopyClassUpgradeDropped\"\nWeapon.AmmoUse 0\nWeapon.AmmoGive 0\nWeapon.SlotNumber 1\nObituary \"$OB_BREAKBUSTER\"\nInventory.Pickupmessage \"Ominous whistles are heard from a distance.\"\nweapon.ammotype \"BreakAmmo\"\nStates\n{\nSpawn:\nC_00 C 1\nloop\n\nReady:\nBRKH D 0 ACS_ExecuteAlways(998,0,DYE_BREAKMAN,1)\nBRKH D 0 A_GunFlash\nBRKH D 0 A_TakeInventory(\"SnipeCharge\",56)\nBRKH D 0 ACS_ExecuteAlways(CORE_ACS_191,0,APROP_JumpZ,13,1)\nBRKH D 0 ACS_ExecuteAlways(CORE_ACS_191,0,APROP_Speed,9,10)\nBRKH D 10 A_WeaponReady(WRF_ALLOWRELOAD)\nBRKH D 0 A_GiveInventory(\"BreakAmmo\",4)\nGoto Ready+2\n\nDeselect:\nBRKH D 0 OffSet(2,34)\nBRKH D 0 A_Lower\nBRKH D 1 A_Lower\ngoto Deselect+1\nSelect:\n//BRKH D 0 OffSet(2,34)\nBRKH D 0 A_Raise\nBRKH D 1 A_Raise\ngoto Select//+1\n\nFire:\n//BRKH D 0 A_JumpIfInventory(\"BreakAgilityFlag\",1,\"SlideFire\")\nBRKH D 0 ACS_ExecuteAlways(512,0,1)\nBRKH D 0 A_PlaySoundEx(\"misc/devilfire\",\"Weapon\")\nBRKH D 0 A_GiveInventory(\"BreakmanMain_CI\",1)\nBRKH A 1\nBRKH D 1 offset(12,45)\nBRKH D 1 offset(5,38)\nBRKH D 1 offset(2,34)\nBRKH D 1 A_WeaponReady(14)\n//BRKH EFF 1\n//BRKH ED 1\nBRKH D 0 ACS_ExecuteAlways(512,0,1)\nBRKH D 0 A_PlaySoundEx(\"misc/devilfire\",\"Weapon\")\nBRKH D 0 A_GiveInventory(\"BreakmanMain_CI\",1)\nBRKH B 1\nBRKH D 1 offset(12,45)\nBRKH D 1 offset(5,38)\nBRKH D 1 offset(2,34)\nBRKH D 1 A_WeaponReady(14)\n//BRKH EFF 1\n//BRKH ED 1\nBRKH D 0 ACS_ExecuteAlways(512,0,1)\nBRKH D 0 A_GiveInventory(\"BreakAmmo\",4)\nBRKH D 0 A_PlaySoundEx(\"misc/devilfire\",\"Weapon\")\nBRKH D 0 A_GiveInventory(\"BreakmanMain_CI\",1)\nBRKH A 1\nBRKH D 1 offset(12,45)\nBRKH D 1 offset(5,38)\nBRKH D 1 offset(2,34)\nBRKH D 1 A_WeaponReady(14)\n//BRKH EFF 1\n//BRKH ED 1\nBRKH D 5\nBRKH D 0 A_GiveInventory(\"BreakAmmo\",4)\nBRKH D 5\nBRKH D 5\nBRKH D 0 A_GiveInventory(\"BreakAmmo\",4)\nBRKH D 0 A_ReFire\nGoto Ready+2\n\n/*Fire:\nBRKH D 0 A_JumpIfInventory(\"BreakAgilityFlag\",1,\"SlideFire\")\nBRKH D 0 A_JumpIfInventory(\"FOMBuffer\",1,\"FOMCheck\")\nBRKH E 3 A_Giveinventory(\"FOMBuffer\")\nBRKH D 0 A_ReFire(\"FireH\")\ngoto Ready+2\n\nFOMCheck:\nGoto Fire2\n\nFire2:\nBRKH D 1\nBRKH D 0 A_PlaySoundEx(\"misc/devilfire\",\"Weapon\")\nBRKH D 0 A_GiveInventory(\"BreakmanMain2_CI\",1)\nBRKH E 1 A_Giveinventory(\"FOMBuffer\")\nBRKH D 0 A_Refire(\"Fire2H1\")\nGoto Fire2End\n\nFire2H1:\nBRKH F 1 A_RailWait\nBRKH F 0 A_Refire(\"Fire2H2\")\nGoto Fire2End+1\n\nFire2H2:\nBRKH D 1 A_RailWait\nBRKH D 0 A_Refire(\"Fire2H2\")\nGoto Fire2End+2\n\nFire2End:\nBRKH EFD 1\nGoto Ready+2\n\nFireH:\nBRKH D 0 A_PlaySoundEx(\"misc/devilfire\",\"Weapon\")\nBRKH D 0 A_GiveInventory(\"BreakmanMain_CI\",1)\nBRKH EFF 1\nBRKH ED 1\nBRKH D 0 A_PlaySoundEx(\"misc/devilfire\",\"Weapon\")\nBRKH D 0 A_GiveInventory(\"BreakmanMain_CI\",1)\nBRKH EFF 1\nBRKH ED 1\nBRKH D 0 A_GiveInventory(\"BreakAmmo\",4)\nBRKH D 0 A_PlaySoundEx(\"misc/devilfire\",\"Weapon\")\nBRKH D 0 A_GiveInventory(\"BreakmanMain_CI\",1)\nBRKH EFF 1\nBRKH ED 1\nBRKH D 5\nBRKH D 0 A_GiveInventory(\"BreakAmmo\",4)\nBRKH D 5\nBRKH D 5\nBRKH D 0 A_GiveInventory(\"BreakAmmo\",4)\nBRKH D 0 A_ReFire(\"FireH\")\ngoto Ready+2*/\n\nAltfire:\nBRKH J 0 A_JumpIf(z-floorz==0,1)\nGoto NoAmmo\nBRKH D 0 A_JumpIfInventory(\"BreakAmmo\",16,\"SlideStart\")\nGoto NoAmmo\nSlideStart:\nTNT1 A 0 A_SpawnItemEx(\"BasicHardQuakeFX\",0,-10,0,0,0,0,0,1)\nTNT1 A 0 A_SpawnItemEx(\"BasicHardQuakeFX\",0,10,0,0,0,0,0,1)\nBRKH D 0 A_PlaySoundEx(\"weapon/chargekick\",\"SoundSlot7\")\nBRKH D 0 ACS_ExecuteAlways(CORE_ACS_191,0,APROP_JumpZ,0,1)\nBRSL A 0 A_TakeInventory(\"BreakAmmo\",16)\nBRSL A 1 A_GiveInventory(\"CopySlidePickup\",1)\nBRSL ABCD 1\nBRSL D 1\n//BRSL A 0 A_GiveInventory(\"BreakAgilityFlag\",1)\nBRSL A 0 A_ReFire(\"SlideFire\")\nBRSL D 1 Offset(2,32)\nBRSL D 1 Offset(2,30)\nBRSL D 1 Offset(-2,32)\nBRSL D 1 Offset(-2,30)\nGoto SlideEnd\nSlideEnd:\n//BRSL A 0 A_TakeInventory(\"BreakAgilityFlag\",1)\nBRSL D 1 Offset(2,32)\nBRSL D 1 Offset(2,30)\nBRSL D 1 Offset(-2,32)\nBRSL D 1 Offset(-2,30)\nBRSL D 2 A_WeaponReady(14)\nBRSL D 1 SetPlayerProperty(0,0,0)//17\nBRSL CBA 1\nBRKH D 7 ACS_ExecuteAlways(CORE_ACS_191,0,APROP_JumpZ,13,1)\nBRKH DDD 1 A_WeaponReady\nGoto Ready+2\n\nSlideFire:\nBRSL D 0 A_JumpIfInventory(\"BreakAmmo\",4,1)\nGoto SlideEnd\nTNT1 A 0 A_SpawnItemEx(\"BasicHardQuakeFX\",0,-10,0,0,0,0,0,1)\nTNT1 A 0 A_SpawnItemEx(\"BasicHardQuakeFX\",0,10,0,0,0,0,0,1)\n//BRSL A 0 A_TakeInventory(\"BreakAgilityFlag\",1)\nBRSL H 0 ACS_ExecuteAlways(512,0,0,-10)\nBRSL H 0 A_TakeInventory(\"BreakAmmo\",4)\nBRSL D 0 A_PlaySoundEx(\"misc/devilfire\",\"Weapon\")\nBRSL D 0 A_GiveInventory(\"BreakmanMain3_CI\",1)\nBRKH D 0 ACS_ExecuteAlways(CORE_ACS_191,0,APROP_JumpZ,0,1)\nBRSL F 0 A_ChangeVelocity(-24,0,momz,CVF_REPLACE|CVF_RELATIVE)\n//BRSL GGFF 1\nBRSL E 1 offset(-1,45)\nBRSL F 1 offset(1,38)\nBRSL D 1 offset(-1,34)\nBRSL D 1 offset(1,32)\nBRSL D 1 A_WeaponReady(14)\nBRSL H 0 A_Refire(\"SlideFire\")\nGoto SlideEnd\n\nReload:\nTNT1 A 0 A_JumpIfInventory(\"SnipeAmmo\",112,1)\nGoto Ready+2\nTNT1 A 0 A_GiveInventory(\"GuardUpFlag\",1)\nBRKH D 0 A_PlaySoundEx(\"weapon/ProtoShieldPickup\",\"Weapon\")\nBRKH D 1 A_GiveInventory(\"BreakBusterStability\",1)\nTNT1 A 0 A_GiveInventory(\"BreakZoomItem\",1)\nBRKH D 0 A_TakeInventory(\"BreakBusterAgility\",1)\nGoto Deselect\n\nNoAmmo:\nBRKH D 10\nBRKH D 0 A_GiveInventory(\"BreakAmmo\",4)\nGoto Ready+2\n\nFlash:\nTNT1 AAAAAAAA 1 A_JumpIfInventory(\"SnipeAmmo\",112,\"Flash_Sound\")\nBRKH D 0 A_GiveInventory(\"SnipeAmmo\",4)\nTNT1 A 1\nloop\n\nFlash_Sound:\nTNT1 A 1 A_PlaySoundEx(\"weapon/breaksniperready\",\"SoundSlot7\")\nGoto Flash_Sound_Wait\n\nFlash_Sound_Wait:\nTNT1 A 1\nGoto Flash_Sound_Wait\n\n//Redundant Leftover States from other weapon to fix error spam online\n\nFlash_Discharging:\nTNT1 A 1\nGoto Flash\n\nFlash_Discharged:\nTNT1 A 1\nGoto Flash\n}\n}\n\n//[+]========================================================================[+]\n//--------------------------------|Weapon 2 : Snipe Mode|---------------------------\n//[+]========================================================================[+]\n\nactor BreakBusterStability : BaseMM8BDMWep_CBM\n{\ntag \"$TAGC_3J2\"\ndropitem \"CopyClassUpgradeDropped\"\nWeapon.AmmoUse 1\nWeapon.AmmoUse2 0\nWeapon.AmmoGive 0\nWeapon.AmmoGive2 0\nWeapon.SlotNumber 1\nObituary \"$OB_BREAKRAIL\"\nInventory.Pickupmessage \"Ominous whistles are heard from a distance.\"\nweapon.ammotype \"SnipeAmmo\"\nweapon.ammotype2 \"BreakAmmo\"\nStates\n{\nSpawn:\nC_00 C 1\nloop\n\nDeselect:\nBRKH D 0 OffSet(1,34) A_PlaySoundEx(\"misc/lightelevatorend\",\"SoundSlot7\")\nBRKH D 0 A_Lower\nBRKH D 1 A_Lower\ngoto Deselect+1\nSelect:\n//BRKH D 0 OffSet(1,34)\nBRKH D 0 A_Raise\nBRKH D 1 A_Raise\ngoto Select//+1\n\nReady:\nBRKH D 0 A_GunFlash\nBRKH D 0 ACS_ExecuteAlways(998,0,DYE_BREAKMAN,1)\nBRKH D 0 ACS_ExecuteAlways(CORE_ACS_191,0,APROP_Speed,5,10)\nBRKH D 0 ACS_ExecuteAlways(CORE_ACS_191,0,APROP_JumpZ,9,1)\nBRKH D 0 A_JumpifInventory(\"BreakChargeAnimDone\",1,\"BreakSniperReadyS.a\")\nBRKH D 0 A_JumpifInventory(\"SnipeCharge\",56,\"BreakSniperAnim\")\nBRKH D 1 A_WeaponReady(WRF_ALLOWRELOAD)\nBRKH D 0 Offset (48,64)\nBRKH D 0 A_GiveInventory(\"SnipeCharge\",1)\nGoto Ready+2\n\nBreakSniperAnim:\nBRKH D 0 A_JumpifInventory(\"BreakChargeAnimDone\",1,\"BreakSniperReadyS.a\")\nBRKH D 0 A_PlaySoundEx(\"weapon/breaksnipercharged\",\"Weapon\")\nBRKH D 0 A_GiveInventory(\"BreakChargeAnimDone\",1)\nBRKH GHIJ 2 A_WeaponReady(WRF_ALLOWRELOAD)\nBreakSniperReadyS.a:\nBRKH D 0 ACS_ExecuteAlways(998,0,DYE_BREAKMAN1,7)\nBRKH J 1 A_WeaponReady(WRF_ALLOWRELOAD)\nBreakSniperReadyS.b:\nBRKH D 0 ACS_ExecuteAlways(998,0,DYE_BREAKMAN1,7)\nBRKH J 1 A_WeaponReady(WRF_ALLOWRELOAD)\nBreakSniperReadyS.c:\nBRKH D 0 ACS_ExecuteAlways(998,0,DYE_BREAKMAN,6)\nBRKH D 1 A_WeaponReady(WRF_ALLOWRELOAD)\nBreakSniperReadyS.d:\nBRKH D 0 ACS_ExecuteAlways(998,0,DYE_BREAKMAN,6)\nBRKH D 1 A_WeaponReady(WRF_ALLOWRELOAD)\nGoto BreakSniperReadyS.a\n\nFire:\nBRKH D 0 A_JumpifInventory(\"SnipeCharge\",56,\"BreakSniperShootS\")\nBRKH D 0 A_Jump(128,\"BreakSniperShoot.b\")\nBreakSniperShoot.a:\nBRKH D 0 ACS_ExecuteAlways(991,0,DYE_BREAKMAN)\nBRKH D 0 A_PlaySoundEx(\"weapon/skullbust\",\"Weapon\")\nBRKH D 0 A_PlaySound(\"weapon/fakeshot1\",6,0.3)\nBRKH D 0 A_GiveInventory(\"BreakmanMain5_CI\",1)\nBRKH A 1\nBRKH D 2 Offset(50,80)\nBRKH D 2 Offset(40,70)\nBRKH D 2 Offset(30,60)\nBRKH D 2 Offset (10,40)\nBRKH D 5 A_WeaponReady(14)\nGoto Ready+2\nBreakSniperShoot.b:\nBRKH D 0 ACS_ExecuteAlways(991,0,DYE_BREAKMAN)\nBRKH D 0 A_PlaySoundEx(\"weapon/skullbust\",\"Weapon\")\nBRKH D 0 A_PlaySound(\"weapon/fakeshot1\",6,0.3)\nBRKH D 0 A_GiveInventory(\"BreakmanMain5_CI\",1)\nBRKH B 1\nBRKH D 2 Offset(50,80)\nBRKH D 2 Offset(40,70)\nBRKH D 2 Offset(30,60)\nBRKH D 2 Offset (10,40)\nBRKH D 5 A_WeaponReady(14)\nGoto Ready+2\n\nBreakSniperShootS:\nBRKH D 0 A_TakeInventory(\"BreakChargeAnimDone\",1)\nBRKH D 0 ACS_ExecuteAlways(991,0,DYE_BREAKMAN)\nBRKH D 0 A_TakeInventory(\"SnipeCharge\",56)\nBRKH D 0 A_PlaySoundEx(\"weapon/breaksnipershoot\",\"Weapon\")\nBRKH D 0 A_SpawnItemEx(\"BreakSniperFX\",16,2,38)\nBRKH D 0 A_GiveInventory(\"BreakmanMain4_CI\",1)\nBRKH D 0 A_GiveInventory(\"BreakMarker2_CI\",1)\n//BRKH D 10 Offset (48,64)\nBRKH K 1 Offset(50,80)\nBRKH K 1 Offset(60,90)\nBRKH L 1 Offset(63,93)\nBRKH L 1 Offset(65,95)\nBRKH M 1 Offset(66,96)\nBRKH M 1 Offset(65,95)\nBRKH D 1 Offset(63,93)\nBRKH D 1 Offset(60,90)\nBRKH D 1 Offset(50,80)\nBRKH D 1 Offset(40,70)\nBRKH D 1 Offset(30,60)\nBRKH D 10 Offset (10,40)\nGoto Ready+1\n\nAltfire:\nBRKH D 0 A_JumpifInventory(\"SnipeAmmo\",4,\"GiveSpeed\")\nGoto Ready+1\n\nGiveSpeed:\nBRKH D 0 A_JumpifInventory(\"SnipeAmmo\",4,1)\nGoto AmmoHasEnded\nBRKH A 0 A_GiveInventory(\"BreakSpeedBurst\",1)\nBRKH A 0 A_GiveInventory(\"BreakInvisBurst\",1)\nTNT1 A 0 A_TakeInventory(\"UnSolid\",1)\nTNT1 A 0 A_TakeInventory(\"BreakChargeAnimDone\",1)\nTNT1 A 0 A_ChangeFlag(\"SOLID\",0)\nTNT1 A 0 A_ChangeFlag(\"CANTSEEK\",1)\nTNT1 A 0 A_ChangeFlag(\"THRUSPECIES\",1)\nGoto SuperDash\n\nSuperDash:\nBRKH D 0 A_PlaySoundEx(\"weapon/breakescape\",\"Weapon\")\nBRKH DDDDDDDDDDDDDDDDDDDDDDDDDDDD 0 ACS_ExecuteAlways(CORE_ACS_191,0,APROP_Speed,1,10)\n//BRKH D 0 A_SetTranslucent(0.1,0)\nTNT1 AAAA 1 A_SpawnItemEx(\"BreakEscapeDamager\",32,0,32,velx,vely,velz,0,SXF_ABSOLUTEVELOCITY)\nTNT1 A 1 A_Stop\nTNT1 A 0 A_SpawnItemEx(\"BreakEscapeDamager\",32,0,32,velx,vely,velz,0,SXF_ABSOLUTEVELOCITY)\nTNT1 A 0 A_SpawnItemEx(\"ReSolidifier\")\nTNT1 A 0 A_ChangeFlag(\"CANTSEEK\",0)\nTNT1 A 0 A_ChangeFlag(\"THRUSPECIES\",0)\nGoto AmmoHasEnded\n\nAmmoHasEnded:\nTNT1 A 0 A_TakeInventory(\"GuardUpFlag\",999)\n//BRKH D 0 A_PlaySoundEx(\"misc/lightelevatorend\",\"SoundSlot7\")\nBRKH D 0 A_TakeInventory(\"SnipeAmmo\",112)\nTNT1 A 0 A_TakeInventory(\"BreakChargeAnimDone\",1)\nTNT1 A 1 Offset(0,64)\nTNT1 A 1 Offset(0,128) A_GiveInventory(\"BreakBusterAgility\",1)\nTNT1 A 0 A_TakeInventory(\"BreakZoomFlag\",1)\nTNT1 A 0 A_TakeInventory(\"BreakZoomItem\",1)\nTNT1 A 0 A_TakeInventory(\"BreakBusterStability\",1)\nGoto Ready+1\n\n/*//====[UNUSED ATTACK]====\nShootYourAmmo:\nBRKH D 0 A_JumpifInventory(\"SnipeAmmo\",4,1)\nGoto AmmoHasEnded\n//BRKH D 0 ACS_ExecuteAlways(CORE_ACS_191,0,APROP_JumpZ,13,1)\nBRKH D 0 ACS_ExecuteAlways(CORE_ACS_191,0,APROP_Speed,1,10)\nBRKH D 0 A_PlaySoundEx(\"misc/devilfire\",\"Weapon\")\nBRKH D 0 A_TakeInventory(\"SnipeAmmo\",4)\nBRKH A 1 Offset(5,38)\nBRKH A 0 A_GiveInventory(\"BreakmanMain2_CI\",1)\nBRKH B 1 A_WeaponReady(14)\nBRKH A 0 A_TakeInventory(\"BreakSpeedBurst\",1)\nGoto ShootYourAmmo\n//====[ ]====*/\n\nNoAmmo:\nBRKH D 1\nGoto Ready+1\n\nFlash:\nTNT1 A 0 A_GiveInventory(\"SnipeAmmo\",112)\nGoto Flash_Discharging\n\nFlash_Discharging:\nTNT1 D 0 A_JumpifInventory(\"BreakZoomFlag\",1,\"Flash_Discharging_Zoomed\")\nTNT1 A 0 A_ZoomFactor(1.0)\nTNT1 A 0 A_TakeInventory(\"SnipeAmmo\",4)\nTNT1 A 1 A_JumpIfNoAmmo(\"Flash_Discharged\")\nTNT1 A 1 A_JumpIfNoAmmo(\"Flash_Discharged\")\nTNT1 A 1 A_JumpIfNoAmmo(\"Flash_Discharged\")\nTNT1 A 1 A_JumpIfNoAmmo(\"Flash_Discharged\")\nloop\n\nFlash_Discharging_Zoomed:\nTNT1 D 0 A_JumpifInventory(\"BreakZoomFlag\",1,1)\nGoto Flash_Discharging\nTNT1 A 0 A_ZoomFactor(2.0)\nTNT1 A 0 A_TakeInventory(\"SnipeAmmo\",4)\nTNT1 A 1 A_JumpIfNoAmmo(\"Flash_Discharged\")\nTNT1 A 1 A_JumpIfNoAmmo(\"Flash_Discharged\")\nTNT1 A 1 A_JumpIfNoAmmo(\"Flash_Discharged\")\nTNT1 A 1 A_JumpIfNoAmmo(\"Flash_Discharged\")\nloop\n\nFlash_Discharged:\nTNT1 A 0 A_ZoomFactor(1.0)\nTNT1 A 0 A_TakeInventory(\"GuardUpFlag\",999)\nTNT1 A 0 A_TakeInventory(\"BreakChargeAnimDone\",1)\nTNT1 A 1 A_GiveInventory(\"BreakBusterAgility\",1)\nTNT1 A 0 A_TakeInventory(\"BreakZoomFlag\",1)\nTNT1 A 0 A_TakeInventory(\"BreakZoomItem\",1)\nTNT1 A 0 A_TakeInventory(\"BreakBusterStability\",1)\nloop\n\n//Redundant Leftover States from other weapon to fix error spam online\n\nFlash_Sound:\nTNT1 A 1\nGoto Flash\n\nFlash_Sound_Wait:\nTNT1 A 1\nGoto Flash\n}\n}\n\n//[+]========================================================================[+]\n//--------------------------------|Inventory|---------------------------\n//[+]========================================================================[+]\n\nactor BreakAmmo : Ammo\n{\ninventory.amount 0\ninventory.maxamount 112\n+INVENTORY.IGNORESKILL\n}\n\nactor SnipeAmmo : Ammo\n{\ninventory.amount 0\ninventory.maxamount 112\n+INVENTORY.IGNORESKILL\n}\n\nactor SnipeCharge : Ammo\n{\ninventory.amount 0\ninventory.maxamount 56\n+INVENTORY.IGNORESKILL\n}\n\nactor BreakSpeedBurst : PowerSpeed\n{\nSpeed 250.0\nPowerup.Duration 2\n}\n\nactor BreakInvisBurst : PowerInvisibility\n{\nPowerup.Duration 5\n}\n\nactor BreakAgilityFlag : Once {}\n\nactor SnipeDischargeFlag : Once {}\n\nactor BreakChargeAnimDone : Once {}\n\nactor BurstOnce : Once {}\n\nactor BreakZoomFlag : OnceC {}\n\nactor BreakZoomItem : CustomInventory\n{\ninventory.amount 1\ninventory.maxamount 1\ninventory.icon \"BreakIco\"\nscale 2.0\ninventory.pickupmessage \"Enhance smoothly.\"\n+INVBAR\n+CLIENTSIDEONLY\nstates\n{\nSpawn:\nDKC3 I 1\nloop\nUse:\nTNT1 A 0 A_PlaySoundEx(\"weapon/breakzoom\",\"SoundSlot6\")\nTNT1 A 0 A_JumpIfInventory(\"BreakZoomFlag\",1,\"Use3\")\ngoto Use2\nUse2:\nTNT1 A 0 A_GiveInventory(\"BreakZoomFlag\",1)\n//TNT1 A 0 A_TakeInventory(\"NoSniperFlag\", 1)\nfail\nUse3:\nTNT1 A 0 A_TakeInventory(\"BreakZoomFlag\",1)\n//TNT1 A 0 A_GiveInventory(\"NoSniperFlag\", 1)\nfail\n}\n}\n\n//[+]========================================================================[+]\n//--------------------------------|Break Buster|---------------------------\n//[+]========================================================================[+]\n\nactor BreakShot : MegaShotC\n{\ndamagetype \"BreakShot\"\nObituary \"$OB_BREAKSHOT\"\nDamage (8)\nradius 7\nheight 7\nSpeed 60\nscale 3\nStates\n{\nSpawn:\nBUST T 1\nwait\n}\n}\n\nactor BreakShotB : BreakShot{translation \"204:204=205:205\"}\nactor BreakShotR : BreakShot{translation \"204:204=171:171\"}\nactor BreakShotO : BreakShot{translation \"204:204=104:104\"}\nactor BreakShotP : BreakShot{translation \"204:204=229:229\"}\n\nactor BreakShotWeak : BreakShot\n{\nTranslation \"202:202=80:80\", \"199:199=88:88\", \"241:241=95:95\"\nObituary \"$OB_BREAKSHOTWEAK\"\nDamagetype \"BreakShotWeak\"\nDamage (0)\nradius 4\nheight 4\nSpeed 60\nscale 3\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 1 A_ScaleVelocity(2)\nTNT1 A 0 A_ChangeVelocity(0,random(-3,3),random(-6,6),CVF_RELATIVE)\nGoto Death\n\nDeath:\nTNT1 A 0\nSPAA C 0 A_PlaySoundEx(\"weapon/sparkalt\",\"Weapon\")\nNAPA A 0 A_ChangeFlag(\"NOGRAVITY\",1)\nY_BC KLM 2 A_Explode(1,10,0,0,10)\nstop\n}\n}\n\nactor BreakShotWeakB : BreakShotWeak{translation \"202:202=205:205\", \"204:204=205:205\", \"199:199=74:74\"}\nactor BreakShotWeakR : BreakShotWeak{translation \"202:202=174:174\", \"204:204=174:174\", \"199:199=41:41\"}\nactor BreakShotWeakO : BreakShotWeak{translation \"202:202=104:104\", \"204:204=104:104\", \"199:199=128:128\"}\nactor BreakShotWeakP : BreakShotWeak{translation \"202:202=229:229\", \"204:204=229:229\", \"199:199=232:232\"}\n\nactor BreakEscapeDamager\n{\nObituary \"$OB_BREAKESCAPE\"\nPROJECTILE\nRadius 16\nHeight 8\nscale 2.5\ndamage (0)\n+THRUGHOST\n+NOINTERACTION\ndamagetype \"BreakEscape\"\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 1 A_Explode(15,48,0,0,48)\nstop\n}\n}\n\nactor BreakEscapeDamagerProtect : PowerProtection\n{\nPowerUp.Duration 15\nDamageFactor \"BreakEscape\", 0.0\n}\n\n//[+]========================================================================[+]\n//--------------------------------|Break Sniper|---------------------------\n//[+]========================================================================[+]\n\nactor BreakMarker : FastProjectile\n{\nObituary \"$OB_BREAKMARKER\"\nPROJECTILE\nRadius 1\nHeight 1\nscale 2.5\n+SKYEXPLODE\n+DONTBLAST\n+DONTREFLECT\n+DONTSPLASH\n+HITTRACER\n//+CLIENTSIDEONLY\nspeed 9999\ndamage (0)\ndamagetype \"CursorTag\"\nStates\n{\nSpawn:\nCrash:\nXDeath:\nTNT1 A 0 A_JumpIf(ACS_NamedExecuteWithResult(\"cbm_istracerenemy\"),\"Give\")\nstop\n\nGive:\nBRKH D 0 A_CheckFlag(CANTSEEK, \"Death\", AAPTR_TRACER)\n//BRKH D 0 A_GiveToTarget(\"TargetMarked\",1,AAPTR_DEFAULT)\ngoto Death\n\nDeath:\nTNT1 A 0 A_SpawnItemEx(\"BreakCursor\",0,2,7,0,0,0,0,1)\nstop\n}\n}\n\nactor BreakMarkerB : BreakMarker{translation \"192:192=205:205\" States { Death: TNT1 A 0 A_SpawnItemEx(\"BreakCursorB\",0,2,7,0,0,0,0,1) stop }}\nactor BreakMarkerR : BreakMarker{translation \"192:192=171:171\" States { Death: TNT1 A 0 A_SpawnItemEx(\"BreakCursorR\",0,2,7,0,0,0,0,1) stop }}\nactor BreakMarkerO : BreakMarker{translation \"192:192=104:104\" States { Death: TNT1 A 0 A_SpawnItemEx(\"BreakCursorO\",0,2,7,0,0,0,0,1) stop }}\nactor BreakMarkerP : BreakMarker{translation \"192:192=229:229\" States { Death: TNT1 A 0 A_SpawnItemEx(\"BreakCursorP\",0,2,7,0,0,0,0,1) stop }}\n\n/*actor BreakMarkerRail : BreakMarker\n{\nObituary \"$OB_BREAKRAIL\"\ndamagetype \"BreakRail\"\nspeed 9999\nStates\n{\nSpawn:\nCrash:\nXDeath:\nTNT1 A 0 A_Explode(25,1,0,0,25,0,0,\"BreakRailPuff\")\nstop\n\nDeath:\nTNT1 A 1 A_Explode(25,1,0,0,25,0,0,\"BreakRailPuff\")\nstop\n}\n}*/\n\nactor BreakCursor\n{\ntranslation \"192:192=176:176\"\n+NOGRAVITY\n- SOLID\n+DONTSPLASH\n+DONTBLAST\n+THRUGHOST\n+THRUACTORS\n//+CLIENTSIDEONLY\n//+NONETID\n+NOINTERACTION\nRadius 1\nHeight 1\nScale 2.5\nstates\n{\nSpawn:\nTARC A 0\nTARC A 1\nstop\n}\n}\n\nactor BreakCursorB : BreakCursor{translation \"192:192=205:205\"}\nactor BreakCursorR : BreakCursor{translation \"192:192=174:174\"}\nactor BreakCursorO : BreakCursor{translation \"192:192=104:104\"}\nactor BreakCursorP : BreakCursor{translation \"192:192=229:229\"}\n\nactor BreakSniper : MegaShotC\n{\nTranslation \"192:192=88:88\", \"198:198=95:95\"\ndamagetype \"BreakSniper\"\nObituary \"$OB_BREAKSNIPER\"\nDamage (10)\nradius 18\nheight 9\nSpeed 150\nscale 1\nStates\n{\nSpawn:\nDKS2 H 1\nwait\nXDeath:\nTNT1 A 0 A_SpawnItemEx(\"BreakRailPuff\")\nstop\n}\n}\n\nactor BreakSniperB : BreakSniper{Translation \"192:192=205:205\",\"198:198=74:74\",\"204:204=205:205\"}\nactor BreakSniperR : BreakSniper{Translation \"192:192=171:171\",\"198:198=41:41\",\"204:204=171:171\"}\nactor BreakSniperO : BreakSniper{Translation \"192:192=104:104\",\"198:198=128:128\",\"204:204=104:104\"}\nactor BreakSniperP : BreakSniper{Translation \"192:192=229:229\",\"198:198=232:232\",\"204:204=229:229\"}\n\nactor BreakRailPuff\n{\nTranslation \"202:202=88:88\", \"199:199=95:95\"\nDamagetype \"BreakRail\"\nObituary \"$OB_BREAKRAIL\"\n+NOINTERACTION\n+NOGRAVITY\n+THRUGHOST\n+NOGRAVITY\nscale 1.50\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0 //A_LOG(\"SPAWN\")\nTNT1 A 0 A_SpawnItemEx(\"BreakRailSound\")\nNEDR UVWX 1\nStop\n}\n}\n\nactor BreakRailPuffB : BreakRailPuff{Translation \"202:202=205:205\", \"199:199=74:74\"}\nactor BreakRailPuffR : BreakRailPuff{Translation \"202:202=174:174\", \"199:199=41:41\"}\nactor BreakRailPuffO : BreakRailPuff{Translation \"202:202=104:104\", \"199:199=128:128\"}\nactor BreakRailPuffP : BreakRailPuff{Translation \"202:202=229:229\", \"199:199=232:232\"}\n\nactor BreakRailFX : BasicClientSide\n{\nTranslation \"5:255=85:85\"\n+FORCEXYBILLBOARD\nRenderStyle \"translucent\"\nAlpha 1.0\n//ReactionTime 20//3.5\nScale 0.25//2.5\nStates\n{\nSpawn:\n/*TMFX B 1\nTMFX BBBBBB 1 A_SetScale(scaleX+0.125)\nTMFX B 1\nTMFX BBBBBBBBBBBBBBBB 1 A_SetScale(scaleX-0.0625)\nstop*/\n\nRSWD MNOPQ 3\nstop\n}\n}\nactor BreakRailFXB : BreakRailFX{Translation \"5:255=205:205\"}\nactor BreakRailFXR : BreakRailFX{Translation \"5:255=174:174\"}\nactor BreakRailFXO : BreakRailFX{Translation \"5:255=104:104\"}\nactor BreakRailFXP : BreakRailFX{Translation \"5:255=229:229\"}\n\nactor BreakRailSound : BasicHelper\n{\nAlpha 0.0\nscale 0.1\nStates\n{\nSpawn:\nTNT1 A 0\nTNT1 A 0\nTNT1 A 0 A_Stop\nTNT1 A 0 A_PlaySoundEx(\"weapon/breaksniperhit\",\"Weapon\")\nTMFX D 10\nstop\n}\n}\n\nactor BreakSniperFX : HardKnuckleFX\n{\nTranslation \"1:255=4:4\"\n+CLIENTSIDEONLY\nscale 0.40\nrenderstyle translucent\nalpha 0.75\n}\n\nactor BreakMarkerRail : FastProjectile\n{\nObituary \"$OB_BREAKRAIL\"\nPROJECTILE\nRadius 1\nHeight 1\nscale 2.5\n+HITTRACER\n+THRUGHOST\nspeed 9999\ndamage (0)\ndamagetype \"BreakRail\"\nStates\n{\nSpawn:\nCrash:\nXDeath:\nTNT1 A 0 A_JumpIf(ACS_NamedExecuteWithResult(\"cbm_istracerenemy\"),\"Give\")\nGoto Death\n\nGive:\nTNT1 A 0\nTNT1 A 1 A_Explode(10,10,0,0,10)\nDebuff:\nTNT1 A 0 A_SpawnItemEx(\"BreakRailPuff\")\nTNT1 A 0 A_GiveInventory(\"BreakRailDebuff_P\",1,8)\nstop\n\nDeath:\nTNT1 A 1\nstop\n}\n}\n\nactor BreakMarkerRailB : BreakMarkerRail{translation \"192:192=205:205\", \"202:202=205:205\", \"199:199=74:74\" States {Spawn:Crash:XDeath: TNT1 A 0\nTNT1 A 0 A_Explode(10,10,0,0,25)\nTNT1 A 0 A_SpawnItemEx(\"BreakRailPuffB\")\nTNT1 A 0 A_GiveInventory(\"BreakRailDebuff_P\",1,8) stop }}\nactor BreakMarkerRailR : BreakMarkerRail{translation \"192:192=174:174\", \"202:202=174:174\", \"199:199=41:41\" States {Spawn:Crash:XDeath: TNT1 A 0\nTNT1 A 0 A_Explode(10,10,0,0,25)\nTNT1 A 0 A_SpawnItemEx(\"BreakRailPuffR\")\nTNT1 A 0 A_GiveInventory(\"BreakRailDebuff_P\",1,8) stop }}\nactor BreakMarkerRailO : BreakMarkerRail{translation \"192:192=104:104\", \"202:202=104:104\", \"199:199=128:128\" States {Spawn:Crash:XDeath: TNT1 A 0\nTNT1 A 0 A_Explode(10,10,0,0,25)\nTNT1 A 0 A_SpawnItemEx(\"BreakRailPuffO\")\nTNT1 A 0 A_GiveInventory(\"BreakRailDebuff_P\",1,8) stop }}\nactor BreakMarkerRailP : BreakMarkerRail{translation \"192:192=229:229\", \"202:202=229:229\", \"199:199=232:232\" States {Spawn:Crash:XDeath: TNT1 A 0\nTNT1 A 0 A_Explode(10,10,0,0,25)\nTNT1 A 0 A_SpawnItemEx(\"BreakRailPuffP\")\nTNT1 A 0 A_GiveInventory(\"BreakRailDebuff_P\",1,8) stop }}\n\n//[+]========================================================================[+]\n//--------------------------------|Break Railgun Debuff|-----------------------\n//[+]========================================================================[+]\n\nactor PowerBreakRailDebuffG : BasicPowerupGiver\n{\npowerup.type \"PowerBreakRailDebuff\"\n}\n\nactor PowerBreakRailDebuff : PowerProtection\n{\ndamagefactor \"Normal\", 1.5\nPowerup.Duration 250\n}\n\nactor BreakRailDebuff_P : CustomInventory\n{\nStates\n{\nPickup:\nTNT1 A 0 A_JumpIfInventory(\"PowerBreakRailDebuff\",1,2)\n//TNT1 A 0 A_SpawnItemEx(\"BreakRailDebuff_H\",0,0,24,0,0,0,0,1)\nTNT1 A 0 A_Quake(4, 20, 0, 10, 0)\nTNT1 A 0 A_PlaySoundEx(\"weapon/breakdebuff\",\"Body\")\nTNT1 A 0 A_GiveInventory(\"PowerBreakRailDebuffG\",1)\nTNT1 A 0 A_GiveInventory(\"PowerBreakRailDebuffItemPickup\",1)\nstop\n}\n}\n\nActor PowerBreakRailDebuffItemPickup : CustomInventory\n{\nStates\n{\nPickup:\nTNT1 A 0 A_SpawnItemEx(\"PowerBreakRailDebuffFXHelper\")\nStop\n}\n}\n\nactor PowerBreakRailDebuffFXHelper : BasicHelper\n{\nreactiontime 250\nscale 2.5\nStates\n{\nSpawn:\nTNT1 A 0\ngoto Spawn2\n\nSpawn2Start:\nTNT1 A 0 A_TakeInventory(\"WeaponCharge\",999)\n\nSpawn2:\nTNT1 A 0 A_JumpIf(ACS_ExecuteWithResult(C_CHECK_TARGET_OOC)==0,\"Death\")\nTNT1 A 1 A_Warp(AAPTR_TRACER,0,0,28,180,0)\nTNT1 A 0 A_PlaySound(\"weapon/sparkshock\",7,0.2)\nTNT1 A 0 A_GiveInventory(\"WeaponCharge\",1)\nTNT1 A 0 A_GiveToTarget(\"PowerBreakRailDebuffFX\")\nTNT1 A 0 A_CountDown\nTNT1 A 0 A_JumpIfInventory(\"WeaponCharge\",9,\"Spawn3Start\")\nloop\n\nSpawn3Start:\nTNT1 A 0 A_TakeInventory(\"WeaponCharge\",999)\nSpawn3:\nTNT1 A 0 A_StopSound(7)\nTNT1 A 1 A_Warp(AAPTR_TRACER,0,0,28,180,0)\nTNT1 A 0 A_GiveInventory(\"WeaponCharge\",1)\nTNT1 A 0 A_CountDown\nTNT1 A 0 A_JumpIfInventory(\"WeaponCharge\",9,\"Spawn2Start\")\nloop\n\nDeath:\nTNT1 A 1 A_StopSound\nstop\n}\n}\n\nActor PowerBreakRailDebuffFX : CustomInventory\n{\nStates\n{\nPickup:\nBRKD A 0 A_SpawnItemEx(\"PowerBreakRailDebuffFX2\",0,1,75,0,0,0,0,1)\n}\n}\n\nactor PowerBreakRailDebuffFX2 : BasicClientside\n{\n+CLIENTSIDEONLY\nScale 2.5\nStates\n{\nSpawn:\nBRKD A 0\nBRKD A 1\nstop\n\nDeath:\nTNT1 A 0 A_StopSound(7)\nstop\n}\n}\n\n//[+]========================================================================[+]\n//--------------------------------|Team Colours|---------------------------\n//[+]========================================================================[+]\n\nactor BreakmanMain_CI : TeamColor_CI\n{\nstates\n{\nFireX:\nTNT1 A 0 A_FireCustomMissile(\"BreakShot\",0,0,8,0)\ngoto Done\nFireB:\nTNT1 A 0 A_FireCustomMissile(\"BreakShotB\",0,0,8,0)\ngoto Done\nFireR:\nTNT1 A 0 A_FireCustomMissile(\"BreakShotR\",0,0,8,0)\ngoto Done\nFireO:\nTNT1 A 0 A_FireCustomMissile(\"BreakShotO\",0,0,8,0)\ngoto Done\nFireP:\nTNT1 A 0 A_FireCustomMissile(\"BreakShotP\",0,0,8,0)\ngoto Done\n}\n}\n\nactor BreakmanMain2_CI : TeamColor_CI\n{\nstates\n{\nFireX:\nTNT1 A 0 A_FireCustomMissile(\"BreakShotWeak\",random(-9,9),0,8,0)\ngoto Done\nFireB:\nTNT1 A 0 A_FireCustomMissile(\"BreakShotWeakB\",random(-9,9),0,8,0)\ngoto Done\nFireR:\nTNT1 A 0 A_FireCustomMissile(\"BreakShotWeakR\",random(-9,9),0,8,0)\ngoto Done\nFireO:\nTNT1 A 0 A_FireCustomMissile(\"BreakShotWeakO\",random(-9,9),0,8,0)\ngoto Done\nFireP:\nTNT1 A 0 A_FireCustomMissile(\"BreakShotWeakP\",random(-9,9),0,8,0)\ngoto Done\n}\n}\n\nactor BreakmanMain3_CI : TeamColor_CI\n{\nstates\n{\nFireX:\nTNT1 A 0 A_FireCustomMissile(\"BreakShot\",0,0,0,-2)\ngoto Done\nFireB:\nTNT1 A 0 A_FireCustomMissile(\"BreakShotB\",0,0,0,-2)\ngoto Done\nFireR:\nTNT1 A 0 A_FireCustomMissile(\"BreakShotR\",0,0,0,-2)\ngoto Done\nFireO:\nTNT1 A 0 A_FireCustomMissile(\"BreakShotO\",0,0,0,-2)\ngoto Done\nFireP:\nTNT1 A 0 A_FireCustomMissile(\"BreakShotP\",0,0,0,-2)\ngoto Done\n}\n}\n\nactor BreakmanMain4_CI : TeamColor_CI\n{\nstates\n{\nFireX:\n//TNT1 A 0 A_RailAttack(25,0,1,\"68 44 FC\",\"D8 B8 F8\",1,0,\"BreakRailPuff\",0,0)\nTNT1 A 0 A_RailAttack(0,2,1,\"68 44 FC\",\"D8 B8 F8\",RGF_SILENT|RGF_EXPLICITANGLE,0,\"none\",0,0,0.0,1,10.0,10.0,\"BreakRailFX\",2)\ngoto Done\nFireB:\nTNT1 A 0 A_RailAttack(0,2,1,\"00 70 E8\",\"38 B8 F8\",RGF_SILENT|RGF_EXPLICITANGLE,0,\"none\",0,0,0.0,1,10.0,10.0,\"BreakRailFXB\",2)\ngoto Done\nFireR:\nTNT1 A 0 A_RailAttack(0,2,1,\"E0 00 58\",\"FF 9B 9B\",RGF_SILENT|RGF_EXPLICITANGLE,0,\"none\",0,0,0.0,1,10.0,10.0,\"BreakRailFXR\",2)\ngoto Done\nFireO:\nTNT1 A 0 A_RailAttack(0,2,1,\"00 A8 00\",\"B8 F8 18\",RGF_SILENT|RGF_EXPLICITANGLE,0,\"none\",0,0,0.0,1,10.0,10.0,\"BreakRailFXO\",2)\ngoto Done\nFireP:\nTNT1 A 0 A_RailAttack(0,2,1,\"C0 70 00\",\"F8 B8 00\",RGF_SILENT|RGF_EXPLICITANGLE,0,\"none\",0,0,0.0,1,10.0,10.0,\"BreakRailFXP\",2)\ngoto Done\n}\n}\n\nactor BreakmanMain5_CI : TeamColor_CI\n{\nstates\n{\nFireX:\nTNT1 A 0 A_FireCustomMissile(\"BreakSniper\",0,0,8,0)\ngoto Done\nFireB:\nTNT1 A 0 A_FireCustomMissile(\"BreakSniperB\",0,0,8,0)\ngoto Done\nFireR:\nTNT1 A 0 A_FireCustomMissile(\"BreakSniperR\",0,0,8,0)\ngoto Done\nFireO:\nTNT1 A 0 A_FireCustomMissile(\"BreakSniperO\",0,0,8,0)\ngoto Done\nFireP:\nTNT1 A 0 A_FireCustomMissile(\"BreakSniperP\",0,0,8,0)\ngoto Done\n}\n}\n\nactor BreakMarker_CI : TeamColor_CI\n{\nstates\n{\nFireX:\nTNT1 A 0 A_FireCustomMissile(\"BreakMarker\",0,0,0,0)\ngoto Done\nFireB:\nTNT1 A 0 A_FireCustomMissile(\"BreakMarkerB\",0,0,0,0)\ngoto Done\nFireR:\nTNT1 A 0 A_FireCustomMissile(\"BreakMarkerR\",0,0,0,0)\ngoto Done\nFireO:\nTNT1 A 0 A_FireCustomMissile(\"BreakMarkerO\",0,0,0,0)\ngoto Done\nFireP:\nTNT1 A 0 A_FireCustomMissile(\"BreakMarkerP\",0,0,0,0)\ngoto Done\n}\n}\n\nactor BreakMarker2_CI : TeamColor_CI\n{\nstates\n{\nFireX:\n//TNT1 A 0 A_FireCustomMissile(\"BreakMarker\",0,0,0,0)\nTNT1 A 0 A_FireCustomMissile(\"BreakMarkerRail\",0,0,0,0)\ngoto Done\nFireB:\n//TNT1 A 0 A_FireCustomMissile(\"BreakMarkerB\",0,0,0,0)\nTNT1 A 0 A_FireCustomMissile(\"BreakMarkerRailB\",0,0,0,0)\ngoto Done\nFireR:\n//TNT1 A 0 A_FireCustomMissile(\"BreakMarkerR\",0,0,0,0)\nTNT1 A 0 A_FireCustomMissile(\"BreakMarkerRailR\",0,0,0,0)\ngoto Done\nFireO:\n//TNT1 A 0 A_FireCustomMissile(\"BreakMarkerO\",0,0,0,0)\nTNT1 A 0 A_FireCustomMissile(\"BreakMarkerRailO\",0,0,0,0)\ngoto Done\nFireP:\n//TNT1 A 0 A_FireCustomMissile(\"BreakMarkerP\",0,0,0,0)\nTNT1 A 0 A_FireCustomMissile(\"BreakMarkerRailP\",0,0,0,0)\ngoto Done\n}\n}"
}
]
},
"maps": []
}