Raw model (for completeness)
{
"meta": {
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"sha1": "5720ba6af76cc341928f7cb277bcddf3f0a08af0",
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"zdoomwarsiv3.1b.pk3"
],
"additional": {
"engines": [
"ZDOOM"
],
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"filename": null,
"added": "2016-09-03 19:34:12",
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"adult": false,
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"name": null,
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},
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},
"added": "2016-09-03 19:34:12",
"file": {
"type": "PK3",
"size": 953372,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/5720ba6af76cc341928f7cb277bcddf3f0a08af0/5720ba6af76cc341928f7cb277bcddf3f0a08af0.pk3.gz",
"corrupt": false
},
"content": {
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 506,
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"engines_guess": [
"ZDOOM"
]
},
"text_files": [
{
"source": "pk3",
"name": "DecalDef.txt",
"contents": "//Big thanks goes out to 75 and his Chex Skulltag pack for the inspiration and basis coding for these decals. They rock!\n\n// Chex\n\nslider SlimeSlide //Used for all Chex Decals\n{\n\tDistY -15\n\tSlideTime 1\n}\n\nDecal QuadrumpusSplat1\n{\n\tpic LSB7C0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal QuadrumpusSplat2\n{\n\tpic LSB7D0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal QuadrumpusSplat3\n{\n\tpic LSB7E0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal QuadrumpusSplat4\n{\n\tpic LSB7D0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\ndecal BipedBallSplat1\n{\n\tpic SSL1C0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\ndecal BipedBallSplat2\n{\n\tpic SSL1D0\n\trandomflipx\n\trandomflipy\n\tsolid\n\tanimator SlimeSlide\n}\n\ndecal BipedBallSplat3\n{\n\tpic SSL1E0\n\trandomflipx\n\trandomflipy\n\tsolid\n\tanimator SlimeSlide\n}\n\nDecal CycloptisSplat1\n{\n\tpic MSB2C0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal CycloptisSplat2\n{\n\tpic MSB2D0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal MaximusSplat1\n{\n\tpic LSB7C0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal MaximusSplat2\n{\n\tpic LSB7D0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal MaximusSplat3\n{\n\tpic LSB7E0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal MaximusSplat4\n{\n\tpic LSB7B3B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecalgroup QuadrumpusSplat\n{\n\tQuadrumpusSplat1 1\n\tQuadrumpusSplat2 1\n\tQuadrumpusSplat3 1\n\tQuadrumpusSplat4 1\n}\n\nDecalgroup BipedBallSplat\n{\n\tBipedBallSplat1 1\n\tBipedBallSplat2 1\n\tBipedBallSplat3 1\n}\n\nDecalgroup CycloptisSplat\n{\n\tCycloptisSplat1 1\n\tCycloptisSplat2 3\n}\n\nDecalgroup MaximusSplat\n{\n\tMaximusSplat1 1\n\tMaximusSplat2 1\n\tMaximusSplat3 1\n\tMaximusSplat4 1\n}\n\n//Blue Chex\n\nDecal BLUEQuadrumpusSplat1\n{\n\tpic BSB7C0B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal BLUEQuadrumpusSplat2\n{\n\tpic BSB7D0B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal BLUEQuadrumpusSplat3\n{\n\tpic BSB7E0B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal BLUEQuadrumpusSplat4\n{\n\tpic BSB7D0B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\ndecal BLUEBipedBallSplat1\n{\n\tpic BSL1C0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\ndecal BLUEBipedBallSplat2\n{\n\tpic BSL1D0\n\trandomflipx\n\trandomflipy\n\tsolid\n\tanimator SlimeSlide\n}\n\ndecal BLUEBipedBallSplat3\n{\n\tpic BSL1E0\n\trandomflipx\n\trandomflipy\n\tsolid\n\tanimator SlimeSlide\n}\n\nDecal BLUECycloptisSplat1\n{\n\tpic BSB2C0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal BLUECycloptisSplat2\n{\n\tpic BSB2D0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal BLUEMaximusSplat1\n{\n\tpic BSB7C0B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal BLUEMaximusSplat2\n{\n\tpic BSB7D0B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal BLUEMaximusSplat3\n{\n\tpic BSB7E0B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal BLUEMaximusSplat4\n{\n\tpic BSB7B3B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal GREENQuadrumpusSplat1\n{\n\tpic GSB7C0B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal GREENQuadrumpusSplat2\n{\n\tpic GSB7D0B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal GREENQuadrumpusSplat3\n{\n\tpic GSB7E0B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal GREENQuadrumpusSplat4\n{\n\tpic GSB7D0B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\ndecal GREENBipedBallSplat1\n{\n\tpic GSL1C0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\ndecal GREENBipedBallSplat2\n{\n\tpic GSL1D0\n\trandomflipx\n\trandomflipy\n\tsolid\n\tanimator SlimeSlide\n}\n\ndecal GREENBipedBallSplat3\n{\n\tpic GSL1E0\n\trandomflipx\n\trandomflipy\n\tsolid\n\tanimator SlimeSlide\n}\n\nDecal GREENCycloptisSplat1\n{\n\tpic GSB2C0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal GREENCycloptisSplat2\n{\n\tpic GSB2D0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal GREENMaximusSplat1\n{\n\tpic GSB7C0B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal GREENMaximusSplat2\n{\n\tpic GSB7D0B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal GREENMaximusSplat3\n{\n\tpic GSB7E0B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal GREENMaximusSplat4\n{\n\tpic GSB7B3B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal SILVERQuadrumpusSplat1\n{\n\tpic DSB7C0B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal SILVERQuadrumpusSplat2\n{\n\tpic DSB7D0B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal SILVERQuadrumpusSplat3\n{\n\tpic DSB7E0B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal SILVERQuadrumpusSplat4\n{\n\tpic DSB7D0B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\ndecal SILVERBipedBallSplat1\n{\n\tpic DSL1C0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\ndecal SILVERBipedBallSplat2\n{\n\tpic DSL1D0\n\trandomflipx\n\trandomflipy\n\tsolid\n\tanimator SlimeSlide\n}\n\ndecal SILVERBipedBallSplat3\n{\n\tpic DSL1E0\n\trandomflipx\n\trandomflipy\n\tsolid\n\tanimator SlimeSlide\n}\n\nDecal SILVERCycloptisSplat1\n{\n\tpic DSB2C0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal SILVERCycloptisSplat2\n{\n\tpic DSB2D0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal SILVERMaximusSplat1\n{\n\tpic DSB7C0B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal SILVERMaximusSplat2\n{\n\tpic DSB7D0B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal SILVERMaximusSplat3\n{\n\tpic DSB7E0B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal SILVERMaximusSplat4\n{\n\tpic DSB7B3B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal REDQuadrumpusSplat1\n{\n\tpic RSB7C0B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal REDQuadrumpusSplat2\n{\n\tpic RSB7D0B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal REDQuadrumpusSplat3\n{\n\tpic RSB7E0B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal REDQuadrumpusSplat4\n{\n\tpic RSB7D0B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\ndecal REDBipedBallSplat1\n{\n\tpic RSL1C0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\ndecal REDBipedBallSplat2\n{\n\tpic RSL1D0\n\trandomflipx\n\trandomflipy\n\tsolid\n\tanimator SlimeSlide\n}\n\ndecal REDBipedBallSplat3\n{\n\tpic RSL1E0\n\trandomflipx\n\trandomflipy\n\tsolid\n\tanimator SlimeSlide\n}\n\nDecal REDCycloptisSplat1\n{\n\tpic RSB2C0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal REDCycloptisSplat2\n{\n\tpic RSB2D0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal REDMaximusSplat1\n{\n\tpic RSB7C0B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal REDMaximusSplat2\n{\n\tpic RSB7D0B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal REDMaximusSplat3\n{\n\tpic RSB7E0B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal REDMaximusSplat4\n{\n\tpic RSB7B3B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal YELLOWQuadrumpusSplat1\n{\n\tpic YSB7C0B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal YELLOWQuadrumpusSplat2\n{\n\tpic YSB7D0B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal YELLOWQuadrumpusSplat3\n{\n\tpic YSB7E0B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal YELLOWQuadrumpusSplat4\n{\n\tpic YSB7D0B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\ndecal YELLOWBipedBallSplat1\n{\n\tpic YSL1C0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\ndecal YELLOWBipedBallSplat2\n{\n\tpic YSL1D0\n\trandomflipx\n\trandomflipy\n\tsolid\n\tanimator SlimeSlide\n}\n\ndecal YELLOWBipedBallSplat3\n{\n\tpic YSL1E0\n\trandomflipx\n\trandomflipy\n\tsolid\n\tanimator SlimeSlide\n}\n\nDecal YELLOWCycloptisSplat1\n{\n\tpic YSB2C0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal YELLOWCycloptisSplat2\n{\n\tpic YSB2D0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal YELLOWMaximusSplat1\n{\n\tpic YSB7C0B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal YELLOWMaximusSplat2\n{\n\tpic YSB7D0B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal YELLOWMaximusSplat3\n{\n\tpic YSB7E0B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal YELLOWMaximusSplat4\n{\n\tpic YSB7B3B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal DoomQuadrumpusSplat1\n{\n\tpic OSB7C0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal DoomQuadrumpusSplat2\n{\n\tpic OSB7D0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal DoomQuadrumpusSplat3\n{\n\tpic OSB7E0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal DoomQuadrumpusSplat4\n{\n\tpic OSB7D0B7\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\ndecal DoomBipedBallSplat1\n{\n\tpic OSL1C0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\ndecal DoomBipedBallSplat2\n{\n\tpic OSL1D0\n\trandomflipx\n\trandomflipy\n\tsolid\n\tanimator SlimeSlide\n}\n\ndecal DoomBipedBallSplat3\n{\n\tpic OSL1E0\n\trandomflipx\n\trandomflipy\n\tsolid\n\tanimator SlimeSlide\n}\n\nDecal HereticQuadrumpusSplat1\n{\n\tpic HSB7C0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal HereticQuadrumpusSplat2\n{\n\tpic HSB7D0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal HereticQuadrumpusSplat3\n{\n\tpic HSB7E0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal HereticQuadrumpusSplat4\n{\n\tpic HSB7D0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\ndecal HereticBipedBallSplat1\n{\n\tpic HSL1C0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\ndecal HereticBipedBallSplat2\n{\n\tpic HSL1D0\n\trandomflipx\n\trandomflipy\n\tsolid\n\tanimator SlimeSlide\n}\n\ndecal HereticBipedBallSplat3\n{\n\tpic HSL1E0\n\trandomflipx\n\trandomflipy\n\tsolid\n\tanimator SlimeSlide\n}\n\nDecal HexenQuadrumpusSplat1\n{\n\tpic ASB7C0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal HexenQuadrumpusSplat2\n{\n\tpic ASB7D0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal HexenQuadrumpusSplat3\n{\n\tpic ASB7E0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal HexenQuadrumpusSplat4\n{\n\tpic ASB7D0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\ndecal HexenBipedBallSplat1\n{\n\tpic ASL1C0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\ndecal HexenBipedBallSplat2\n{\n\tpic ASL1D0\n\trandomflipx\n\trandomflipy\n\tsolid\n\tanimator SlimeSlide\n}\n\ndecal HexenBipedBallSplat3\n{\n\tpic ASL1E0\n\trandomflipx\n\trandomflipy\n\tsolid\n\tanimator SlimeSlide\n}\n\nDecal VirusQuadrumpusSplat1\n{\n\tpic VSB7C0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal VirusQuadrumpusSplat2\n{\n\tpic VSB7D0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal VirusQuadrumpusSplat3\n{\n\tpic VSB7E0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal VirusQuadrumpusSplat4\n{\n\tpic VSB7D0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\ndecal VirusBipedBallSplat1\n{\n\tpic VSL1C0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\ndecal VirusBipedBallSplat2\n{\n\tpic VSL1D0\n\trandomflipx\n\trandomflipy\n\tsolid\n\tanimator SlimeSlide\n}\n\ndecal VirusBipedBallSplat3\n{\n\tpic VSL1E0\n\trandomflipx\n\trandomflipy\n\tsolid\n\tanimator SlimeSlide\n}\n\nDecal StrifeQuadrumpusSplat1\n{\n\tpic TSB7C0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal StrifeQuadrumpusSplat2\n{\n\tpic TSB7D0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal StrifeQuadrumpusSplat3\n{\n\tpic TSB7E0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\nDecal StrifeQuadrumpusSplat4\n{\n\tpic TSB7D0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\ndecal StrifeBipedBallSplat1\n{\n\tpic TSL1C0\n\trandomflipx\n\trandomflipy\n\tsolid\n}\n\ndecal StrifeBipedBallSplat2\n{\n\tpic TSL1D0\n\trandomflipx\n\trandomflipy\n\tsolid\n\tanimator SlimeSlide\n}\n\ndecal StrifeBipedBallSplat3\n{\n\tpic TSL1E0\n\trandomflipx\n\trandomflipy\n\tsolid\n\tanimator SlimeSlide\n}\n\nDecalgroup StrifeBipedBallSplat\n{\n\tStrifeBipedBallSplat1 1\n\tStrifeBipedBallSplat2 1\n\tStrifeBipedBallSplat3 1\n}\n\nDecalgroup StrifeQuadrumpusSplat\n{\n\tStrifeQuadrumpusSplat1 1\n\tStrifeQuadrumpusSplat2 1\n\tStrifeQuadrumpusSplat3 1\n\tStrifeQuadrumpusSplat4 1\n}\n\nDecalgroup BLUEMaximusSplat\n{\n\tBLUEMaximusSplat1 1\n\tBLUEMaximusSplat2 1\n\tBLUEMaximusSplat3 1\n\tBLUEMaximusSplat4 1\n}\n\nDecalgroup BLUECycloptisSplat\n{\n\tBLUECycloptisSplat1 1\n\tBLUECycloptisSplat2 3\n}\n\nDecalgroup BLUEBipedBallSplat\n{\n\tBLUEBipedBallSplat1 1\n\tBLUEBipedBallSplat2 1\n\tBLUEBipedBallSplat3 1\n}\n\nDecalgroup BLUEQuadrumpusSplat\n{\n\tBLUEQuadrumpusSplat1 1\n\tBLUEQuadrumpusSplat2 1\n\tBLUEQuadrumpusSplat3 1\n\tBLUEQuadrumpusSplat4 1\n}\n\nDecalgroup GREENMaximusSplat\n{\n\tGREENMaximusSplat1 1\n\tGREENMaximusSplat2 1\n\tGREENMaximusSplat3 1\n\tGREENMaximusSplat4 1\n}\n\nDecalgroup GREENCycloptisSplat\n{\n\tGREENCycloptisSplat1 1\n\tGREENCycloptisSplat2 3\n}\n\nDecalgroup GREENBipedBallSplat\n{\n\tGREENBipedBallSplat1 1\n\tGREENBipedBallSplat2 1\n\tGREENBipedBallSplat3 1\n}\n\nDecalgroup GREENQuadrumpusSplat\n{\n\tGREENQuadrumpusSplat1 1\n\tGREENQuadrumpusSplat2 1\n\tGREENQuadrumpusSplat3 1\n\tGREENQuadrumpusSplat4 1\n}\n\nDecalgroup SILVERMaximusSplat\n{\n\tSILVERMaximusSplat1 1\n\tSILVERMaximusSplat2 1\n\tSILVERMaximusSplat3 1\n\tSILVERMaximusSplat4 1\n}\n\nDecalgroup SILVERCycloptisSplat\n{\n\tSILVERCycloptisSplat1 1\n\tSILVERCycloptisSplat2 3\n}\n\nDecalgroup SILVERBipedBallSplat\n{\n\tSILVERBipedBallSplat1 1\n\tSILVERBipedBallSplat2 1\n\tSILVERBipedBallSplat3 1\n}\n\nDecalgroup SILVERQuadrumpusSplat\n{\n\tSILVERQuadrumpusSplat1 1\n\tSILVERQuadrumpusSplat2 1\n\tSILVERQuadrumpusSplat3 1\n\tSILVERQuadrumpusSplat4 1\n}\n\nDecalgroup REDMaximusSplat\n{\n\tREDMaximusSplat1 1\n\tREDMaximusSplat2 1\n\tREDMaximusSplat3 1\n\tREDMaximusSplat4 1\n}\n\nDecalgroup REDCycloptisSplat\n{\n\tREDCycloptisSplat1 1\n\tREDCycloptisSplat2 3\n}\n\nDecalgroup REDBipedBallSplat\n{\n\tREDBipedBallSplat1 1\n\tREDBipedBallSplat2 1\n\tREDBipedBallSplat3 1\n}\n\nDecalgroup REDQuadrumpusSplat\n{\n\tREDQuadrumpusSplat1 1\n\tREDQuadrumpusSplat2 1\n\tREDQuadrumpusSplat3 1\n\tREDQuadrumpusSplat4 1\n}\n\nDecalgroup YELLOWMaximusSplat\n{\n\tYELLOWMaximusSplat1 1\n\tYELLOWMaximusSplat2 1\n\tYELLOWMaximusSplat3 1\n\tYELLOWMaximusSplat4 1\n}\n\nDecalgroup YELLOWCycloptisSplat\n{\n\tYELLOWCycloptisSplat1 1\n\tYELLOWCycloptisSplat2 3\n}\n\nDecalgroup YELLOWBipedBallSplat\n{\n\tYELLOWBipedBallSplat1 1\n\tYELLOWBipedBallSplat2 1\n\tYELLOWBipedBallSplat3 1\n}\n\nDecalgroup YELLOWQuadrumpusSplat\n{\n\tYELLOWQuadrumpusSplat1 1\n\tYELLOWQuadrumpusSplat2 1\n\tYELLOWQuadrumpusSplat3 1\n\tYELLOWQuadrumpusSplat4 1\n}\n\nDecalgroup DoomQuadrumpusSplat\n{\n\tDoomQuadrumpusSplat1 1\n\tDoomQuadrumpusSplat2 1\n\tDoomQuadrumpusSplat3 1\n\tDoomQuadrumpusSplat4 1\n}\n\nDecalgroup DoomBipedBallSplat\n{\n\tDoomBipedBallSplat1 1\n\tDoomBipedBallSplat2 1\n\tDoomBipedBallSplat3 1\n}\n\nDecalgroup HereticBipedBallSplat\n{\n\tHereticBipedBallSplat1 1\n\tHereticBipedBallSplat2 1\n\tHereticBipedBallSplat3 1\n}\n\nDecalgroup HereticQuadrumpusSplat\n{\n\tHereticQuadrumpusSplat1 1\n\tHereticQuadrumpusSplat2 1\n\tHereticQuadrumpusSplat3 1\n\tHereticQuadrumpusSplat4 1\n}\n\nDecalgroup HexenBipedBallSplat\n{\n\tHexenBipedBallSplat1 1\n\tHexenBipedBallSplat2 1\n\tHexenBipedBallSplat3 1\n}\n\nDecalgroup HexenQuadrumpusSplat\n{\n\tHexenQuadrumpusSplat1 1\n\tHexenQuadrumpusSplat2 1\n\tHexenQuadrumpusSplat3 1\n\tHexenQuadrumpusSplat4 1\n}\n\nDecalgroup VirusBipedBallSplat\n{\n\tVirusBipedBallSplat1 1\n\tVirusBipedBallSplat2 1\n\tVirusBipedBallSplat3 1\n}\n\nDecalgroup VirusQuadrumpusSplat\n{\n\tVirusQuadrumpusSplat1 1\n\tVirusQuadrumpusSplat2 1\n\tVirusQuadrumpusSplat3 1\n\tVirusQuadrumpusSplat4 1\n}\n\ndecal RedDec1\n{\n\tpic RedDec\n\tshade \"00 00 00\"\n\tadd 1.0\n}\n\ndecal RedDec2\n{\n\tpic RedDec\n\tshade \"00 00 00\"\n\tadd 1.0\n}\n\ndecal VirusRedShot1\n{\n\tpic BLASB0\n\tanimator GoAway\n\trandomflipx\n\trandomflipy\n\tlowerdecal HImpScorch2\n}\n\ndecal VirusRedShot2\n{\n\tpic BLASA0\n\tanimator GoAway\n\trandomflipx\n\trandomflipy\n\tlowerdecal HImpScorch2\n}\n\nDecal VirusPrismShot1\n{\n\tpic PRSHA0\n\trandomflipx\n\trandomflipy\n\tsolid\n\tanimator GoAway\n\tlowerdecal bulletchip\n}\n\nDecal VirusPrismShot2\n{\n\tpic PRSHB0\n\trandomflipx\n\trandomflipy\n\tsolid\n\tanimator GoAway\n\tlowerdecal bulletchip\n}\n\nDecal VirusPrismShot3\n{\n\tpic PRSHC0\n\trandomflipx\n\trandomflipy\n\tsolid\n\tanimator GoAway\n\tlowerdecal bulletchip\n}\n\nDecal VirusPrismShot4\n{\n\tpic PRSHD0\n\trandomflipx\n\trandomflipy\n\tsolid\n\tanimator GoAway\n\tlowerdecal bulletchip\n}\n\nDecal VirusBasicShot1\n{\n\tpic BASCA0\n\trandomflipx\n\trandomflipy\n\tanimator GoAway\n\tlowerdecal FireDemonScorch\n}\n\nDecal VirusBasicShot2\n{\n\tpic BASCB0\n\trandomflipx\n\trandomflipy\n\tanimator GoAway\n\tlowerdecal FireDemonScorch\n}\n\nDecal VirusFleckShot\n{\n\tpic FLEKA0\n\tanimator GoAway\n\tlowerdecal Bulletshot\n}\n\nDecal VirusShot1\n{\n\tpic VSHTA0\n\tanimator GoAway\n\tlowerdecal FireDemonScorch\n}\n\nDecal VirusShot2\n{\n\tpic VSHTB0\n\tanimator GoAway\n\tlowerdecal FireDemonScorch\n}\n\nDecal VirusDeathShot1\n{\npic MULTA0\nrandomflipx\nrandomflipy\nsolid\nanimator GoAway\nlowerdecal HImpScorch2\n}\n\nDecal VirusDeathShot2\n{\npic MULTB0\nrandomflipx\nrandomflipy\nsolid\nanimator GoAway\nlowerdecal HImpScorch2\n}\n\nDecal VirusDeathShot3\n{\npic MULTC0\nrandomflipx\nrandomflipy\nsolid\nanimator GoAway\nlowerdecal HImpScorch2\n}\n\nDecal VirusDeathShot4\n{\npic MULTD0\nrandomflipx\nrandomflipy\nsolid\nanimator GoAway\nlowerdecal HImpScorch2\n}\n\nDecal VirusDeathShot5\n{\npic MULTE0\nrandomflipx\nrandomflipy\nsolid\nanimator GoAway\nlowerdecal HImpScorch2\n}\n\nDecal VirusDeathShot6\n{\npic MULTF0\nrandomflipx\nrandomflipy\nsolid\nanimator GoAway\nlowerdecal HImpScorch2\n}\n\nDecal VirusDeathShot7\n{\npic MULTG0\nrandomflipx\nrandomflipy\nsolid\nanimator GoAway\nlowerdecal HImpScorch2\n}\n\nDecal VirusDeathShot8\n{\npic MULTH0\nrandomflipx\nrandomflipy\nsolid\nanimator GoAway\nlowerdecal HImpScorch2\n}\n\n//Virus\nDecalGroup PrismShot\n{\n\tVirusPrismShot1 1\n\tVirusPrismShot2 1\n\tVirusPrismShot3 1\n\tVirusPrismShot4 1\n}\n\nDecalGroup YellowBasicShot\n{\n\tVirusBasicShot1 1\n\tVirusBasicShot2 1\n}\n\nDecalGroup RedVirusDecal\n{\n\tVirusRedShot1 1\n\tVirusRedShot2 1\n}\n\nDecalGroup Fleck\n{\n\tVirusFleckShot 1\n}\n\nDecalGroup VirusSnipe\n{\n\tVirusShot1 1\n\tVirusShot2 1\n}\n\nDecalGroup DeathShot\n{\nVirusDeathShot1 1\nVirusDeathShot2 1\nVirusDeathShot3 1\nVirusDeathShot4 1\nVirusDeathShot5 1\nVirusDeathShot6 1\nVirusDeathShot7 1\nVirusDeathShot8 1\n}\n\nDecalGroup AirCarrierShot\n{\nVirusDeathShot1 1\nVirusDeathShot2 1\n}\n\n//Heretic\n\ndecal Mummy1\n{\n\tpic FX15A1\n\tsolid\n\tanimator GoAway\n\tlowerdecal MummyScorch\n}\n\ndecal Mummy2\n{\n\tpic FX15C1\n\tsolid\n\tanimator GoAway\n\tlowerdecal MummyScorch\n}\n\ndecal Mummy3\n{\n\tpic FX15C1\n\tsolid\n\tanimator GoAway\n\tlowerdecal MummyScorch\n}\n\ndecalgroup ZMummyScorch\n{\n\tMummy1\t1\n\tMummy2\t1\n\tMummy3\t1\n}\n\ndecal ArachScorch1\n{\n\tpic APLSA0\n\tadd 1.0\n\tanimator GoAway\n\tlowerdecal PlasmaScorchLower1\n}\n\n//Colored Arachnotron Plasma\n\ndecal ArachScorch3\n{\n\tpic ABLSA0\n\tadd 1.0\n\tanimator GoAway\n\tlowerdecal PlasmaScorchLower1\n}\n\ndecal ArachScorch4\n{\n\tpic ABLSB0\n\tadd 1.0\n\tanimator GoAway\n\tlowerdecal PlasmaScorchLower2\n}\n\ndecalgroup BlueArachnotronScorch\n{\n\tArachScorch3\t1\n\tArachScorch4\t1\n}\n\ndecal ArachScorch5\n{\n\tpic AGLSA0\n\tadd 1.0\n\tanimator GoAway\n\tlowerdecal PlasmaScorchLower1\n}\n\ndecal ArachScorch6\n{\n\tpic AGLSB0\n\tadd 1.0\n\tanimator GoAway\n\tlowerdecal PlasmaScorchLower2\n}\n\ndecalgroup GreenArachnotronScorch\n{\n\tArachScorch5\t1\n\tArachScorch6\t1\n}\n\ndecal ArachScorch7\n{\n\tpic ARLSA0\n\tadd 1.0\n\tanimator GoAway\n\tlowerdecal PlasmaScorchLower1\n}\n\ndecal ArachScorch8\n{\n\tpic ARLSB0\n\tadd 1.0\n\tanimator GoAway\n\tlowerdecal PlasmaScorchLower2\n}\n\ndecalgroup RedArachnotronScorch\n{\n\tArachScorch7\t1\n\tArachScorch8\t1\n}\n\ndecal ArachScorch9\n{\n\tpic ASLSA0\n\tadd 1.0\n\tanimator GoAway\n\tlowerdecal PlasmaScorchLower1\n}\n\ndecal ArachScorch10\n{\n\tpic ASLSB0\n\tadd 1.0\n\tanimator GoAway\n\tlowerdecal PlasmaScorchLower2\n}\n\ndecalgroup SilverArachnotronScorch\n{\n\tArachScorch9\t1\n\tArachScorch10\t1\n}\n\ndecal ArachScorch11\n{\n\tpic ASLSA0\n\tadd 1.0\n\tanimator GoAway\n\tlowerdecal PlasmaScorchLower1\n}\n\ndecal ArachScorch12\n{\n\tpic ASLSB0\n\tadd 1.0\n\tanimator GoAway\n\tlowerdecal PlasmaScorchLower2\n}\n\ndecalgroup SilverArachnotronScorch\n{\n\tArachScorch11\t1\n\tArachScorch12\t1\n}\n\ndecal ArachScorch13\n{\n\tpic AYLSA0\n\tadd 1.0\n\tanimator GoAway\n\tlowerdecal PlasmaScorchLower1\n}\n\ndecal ArachScorch14\n{\n\tpic AYLSB0\n\tadd 1.0\n\tanimator GoAway\n\tlowerdecal PlasmaScorchLower2\n}\n\ndecalgroup YellowArachnotronScorch\n{\n\tArachScorch13\t1\n\tArachScorch14\t1\n}"
},
{
"source": "pk3",
"name": "TeamInfo.txt",
"contents": "ClearTeams\n\nTeam \"Ruby\"\n{\n\tPlayerColor \"FF 00 00\"\n\tFlagItem \"RedFlag\"\n\tPlayerStartThingNumber 5080\n\tTextColor \"Red\"\n}\n\nTeam \"Topaz\"\n{\n\tPlayerColor \"00 00 FF\"\n\tFlagItem \"BlueFlag\"\n\tPlayerStartThingNumber 5081\n\tTextColor \"Blue\"\n}\n\nTeam \"Jade\"\n{\n\tPlayerColor \"00 FF 00\"\n\tPlayerStartThingNumber 5083\n\tTextColor \"Green\"\n}\n\nTeam \"Moonstone\"\n{\n\tPlayerColor \"CC CC CC\"\n\tPlayerStartThingNumber 5084\n\tTextColor \"Grey\"\n}"
},
{
"source": "pk3",
"name": "LoadAcs.txt",
"contents": "HPBAR\nFLAGS\nGAMEMODE\nREGENS\nCOOLDOWN\nTECHTREE\nBOSSIMG\nCOSTMSG\nGAMEPLAY\nCLASSLCT\nVARIABLES\nCUBE"
},
{
"source": "pk3",
"name": "Decorate.txt",
"contents": "#include \"Actors/Global/Items.dec\"\n#include \"Actors/Global/Core.dec\"\n#include \"Actors/Global/Gibs.dec\"\n#include \"Actors/Global/EnhancedJunk.dec\"\n#include \"Actors/Global/EnhancedSounds.dec\"\n#include \"Actors/Converters.dec\"\n#include \"Actors/Teleporters.dec\"\n\n//Doom\n\n//Marine\n#include \"Actors/Doom/Player.dec\"\n\n//Unit Removing Fists\n#include \"Actors/Doom/RemoverWeapons.dec\"\n\n//Message Items\n#include \"Actors/Doom/InventoryItems.dec\"\n\n//Zombieman\n#include \"Actors/Doom/Zombieman/Summoners.dec\"\n#include \"Actors/Doom/Zombieman/Actors.dec\"\n#include \"Actors/Doom/Zombieman/VanillaRes.dec\"\n#include \"Actors/Doom/Zombieman/Gibs.dec\"\n\n//SS Nazi\n#include \"Actors/Doom/SSNazi/Actors.dec\"\n\n//Shotgunner\n#include \"Actors/Doom/Shotgunner/Summoners.dec\"\n#include \"Actors/Doom/Shotgunner/Actors.dec\"\n#include \"Actors/Doom/Shotgunner/VanillaRes.dec\"\n#include \"Actors/Doom/Shotgunner/Gibs.dec\"\n\n//Imp\n#include \"Actors/Doom/Imp/Summoners.dec\"\n#include \"Actors/Doom/Imp/Actors.dec\"\n#include \"Actors/Doom/Imp/VanillaRes.dec\"\n#include \"Actors/Doom/Imp/Gibs.dec\"\n\n//LostSoul\n#include \"Actors/Doom/LostSoul/Summoners.dec\"\n#include \"Actors/Doom/LostSoul/Actors.dec\"\n\n//Demon\n#include \"Actors/Doom/Demon/Summoners.dec\"\n#include \"Actors/Doom/Demon/Actors.dec\"\n#include \"Actors/Doom/Demon/VanillaRes.dec\"\n#include \"Actors/Doom/Demon/Gibs.dec\"\n\n//Spectre\n#include \"Actors/Doom/Spectre/Summoners.dec\"\n#include \"Actors/Doom/Spectre/Actors.dec\"\n#include \"Actors/Doom/Spectre/VanillaRes.dec\"\n#include \"Actors/Doom/Spectre/Gibs.dec\"\n\n//Cacodemon\n#include \"Actors/Doom/Cacodemon/Summoners.dec\"\n#include \"Actors/Doom/Cacodemon/Actors.dec\"\n#include \"Actors/Doom/Cacodemon/VanillaRes.dec\"\n\n//Pain Elemental\n#include \"Actors/Doom/PainElemental(s)/Summoners.dec\"\n#include \"Actors/Doom/PainElemental(s)/Retrofits.dec\"\n#include \"Actors/Doom/PainElemental(s)/Summoners(Dual).dec\"\n#include \"Actors/Doom/PainElemental(s)/Actors.dec\"\n#include \"Actors/Doom/PainElemental(s)/Actors(Dual).dec\"\n#include \"Actors/Doom/PainElemental(s)/SoulMissiles.dec\"\n\n//Arch Vile\n#include \"Actors/Doom/ArchVile(s)/Summoners.dec\"\n#include \"Actors/Doom/ArchVile(s)/VilePulseSummoners.dec\"\n#include \"Actors/Doom/ArchVile(s)/Actors.dec\"\n#include \"Actors/Doom/ArchVile(s)/Actors(Pulse).dec\"\n\n//Chaingunner\n#include \"Actors/Doom/Chaingunner/Summoners.dec\"\n#include \"Actors/Doom/Chaingunner/Actors.dec\"\n#include \"Actors/Doom/Chaingunner/VanillaRes.dec\"\n#include \"Actors/Doom/Chaingunner/Gibs.dec\"\n\n//Hell Knight\n#include \"Actors/Doom/HellKnight/Summoners.dec\"\n#include \"Actors/Doom/HellKnight/Actors.dec\"\n\n//Baron Of Hell\n#include \"Actors/Doom/BaronOfHell/Summoners.dec\"\n#include \"Actors/Doom/BaronOfHell/Actors.dec\"\n\n//Revenant\n#include \"Actors/Doom/Revenant(s)/Summoners.dec\"\n#include \"Actors/Doom/Revenant(s)/Retrofits.dec\"\n#include \"Actors/Doom/Revenant(s)/Summoners(Rail).dec\"\n#include \"Actors/Doom/Revenant(s)/Actors.dec\"\n#include \"Actors/Doom/Revenant(s)/Actors(Rail).dec\"\n\n//Mancubi\n#include \"Actors/Doom/Mancubi/Summoners.dec\"\n#include \"Actors/Doom/Mancubi/Retrofits.dec\"\n#include \"Actors/Doom/Mancubi/Summoners(Flame).dec\"\n#include \"Actors/Doom/Mancubi/Actors.dec\"\n#include \"Actors/Doom/Mancubi/Actors(Flame).dec\"\n\n//Arachnotron\n#include \"Actors/Doom/Arachnotron/Summoners.dec\"\n#include \"Actors/Doom/Arachnotron/Actors.dec\"\n\n//Spider Mastermind\n#include \"Actors/Doom/SpiderMastermind/Summoners.dec\"\n#include \"Actors/Doom/SpiderMastermind/Actors.dec\"\n\n//Cyberdemon\n#include \"Actors/Doom/Cyberdemon/Summoners.dec\"\n#include \"Actors/Doom/Cyberdemon/Actors.dec\"\n\n//Summoner for Armor Purchase\n#include \"Actors/Doom/ArmorPurchase/Summoners.dec\"\n\n//Heretic\n\n//Corvus\n#include \"Actors/Heretic/Player.dec\"\n\n//Unit Removing Old Man Poking Stick\n#include \"Actors/Heretic/RemoverWeapons.dec\"\n\n//Global\n#include \"Actors/Heretic/Global.dec\"\n\n//Message Items\n#include \"Actors/Heretic/InventoryItems.dec\"\n\n//Gargoyle\n#include \"Actors/Heretic/Gargoyle/Summoners.dec\"\n#include \"Actors/Heretic/Gargoyle/Actors.dec\"\n#include \"Actors/Heretic/Gargoyle/VanillaRes.dec\"\n#include \"Actors/Heretic/Gargoyle/GhostAltfires.dec\"\n\n//Gargoyle Leader\n#include \"Actors/Heretic/GargoyleLeader/Summoners.dec\"\n#include \"Actors/Heretic/GargoyleLeader/Actors.dec\"\n#include \"Actors/Heretic/GargoyleLeader/VanillaRes.dec\"\n#include \"Actors/Heretic/GargoyleLeader/Gibs.dec\"\n#include \"Actors/Heretic/GargoyleLeader/GhostAltfires.dec\"\n\n//Mummy\n#include \"Actors/Heretic/Mummy/Summoners.dec\"\n#include \"Actors/Heretic/Mummy/Summoners(Upgrade).dec\"\n#include \"Actors/Heretic/Mummy/Actors.dec\"\n#include \"Actors/Heretic/Mummy/VanillaRes.dec\"\n#include \"Actors/Heretic/Mummy/Actors(MummyUpgrade).dec\"\n\n//Ghost Mummy\n#include \"Actors/Heretic/Mummy(Ghost)/Summoners.dec\"\n#include \"Actors/Heretic/Mummy(Ghost)/Actors.dec\"\n#include \"Actors/Heretic/Mummy(Ghost)/VanillaRes.dec\"\n#include \"Actors/Heretic/Mummy(Ghost)/Actors(MummyUpgrade).dec\"\n\n//Nitro Mummy\n#include \"Actors/Heretic/Mummy(Nitro)/Summoners.dec\"\n#include \"Actors/Heretic/Mummy(Nitro)/Actors.dec\"\n#include \"Actors/Heretic/Mummy(Nitro)/VanillaRes.dec\"\n#include \"Actors/Heretic/Mummy(Nitro)/Actors(MummyUpgrade).dec\"\n\n//Ghost Nitro Mummy\n#include \"Actors/Heretic/Mummy(GhostNitro)/Summoners.dec\"\n#include \"Actors/Heretic/Mummy(GhostNitro)/Actors.dec\"\n#include \"Actors/Heretic/Mummy(GhostNitro)/VanillaRes.dec\"\n#include \"Actors/Heretic/Mummy(GhostNitro)/Actors(MummyUpgrade).dec\"\n\n//Clink\n#include \"Actors/Heretic/Clink/Summoners.dec\"\n#include \"Actors/Heretic/Clink/Summoners(Upgrade).dec\"\n#include \"Actors/Heretic/Clink/Actors.dec\"\n#include \"Actors/Heretic/Clink/VanillaRes.dec\"\n#include \"Actors/Heretic/Clink/Actors(Upgraded).dec\"\n#include \"Actors/Heretic/Clink/GhostAltfires.dec\"\n\n//Weredragon\n#include \"Actors/Heretic/Weredragon/Summoners.dec\"\n#include \"Actors/Heretic/Weredragon/Retrofits.dec\"\n#include \"Actors/Heretic/Weredragon/Summoners(Barrage).dec\"\n#include \"Actors/Heretic/Weredragon/Actors.dec\"\n#include \"Actors/Heretic/Weredragon/Actors(Barrage).dec\"\n#include \"Actors/Heretic/Weredragon/GhostAltfires.dec\"\n\n//Disciple\n#include \"Actors/Heretic/Disciple/Summoners.dec\"\n#include \"Actors/Heretic/Disciple/Actors.dec\"\n\n//Undead Knight\n#include \"Actors/Heretic/UndeadKnight/Summoners.dec\"\n#include \"Actors/Heretic/UndeadKnight/Actors.dec\"\n#include \"Actors/Heretic/UndeadKnight/VanillaRes.dec\"\n#include \"Actors/Heretic/UndeadKnight/GhostAltfires.dec\"\n\n//Undead Knight Ghost\n#include \"Actors/Heretic/UndeadKnight(Ghost)/Summoners.dec\"\n#include \"Actors/Heretic/UndeadKnight(Ghost)/Actors.dec\"\n#include \"Actors/Heretic/UndeadKnight(Ghost)/VanillaRes.dec\"\n\n//Ophidian\n#include \"Actors/Heretic/Ophidian/Summoners.dec\"\n#include \"Actors/Heretic/Ophidian/Actors.dec\"\n#include \"Actors/Heretic/Ophidian/GhostAltfires.dec\"\n\n//Pod\n#include \"Actors/Heretic/GasPod/Summoners.dec\"\n#include \"Actors/Heretic/GasPod/Actors.dec\"\n#include \"Actors/Heretic/GasPod/Actors(Newpod).dec\"\n\n//Iron Lich\n#include \"Actors/Heretic/IronLich/Summoners.dec\"\n#include \"Actors/Heretic/IronLich/Actors.dec\"\n\n//Maulotaur\n#include \"Actors/Heretic/Maulotaur/Summoners.dec\"\n#include \"Actors/Heretic/Maulotaur/Actors.dec\"\n\n//D'Sparil\n#include \"Actors/Heretic/DSparil/Summoners.dec\"\n#include \"Actors/Heretic/DSparil/Actors.dec\"\n#include \"Actors/Heretic/DSparil/Actors(Sorcerer2).dec\"\n\n//Ghost Wave\n#include \"Actors/Heretic/GhostWave/Summoners.dec\"\n\n//Summoner for Shadowsphere Purchase\n#include \"Actors/Heretic/ShadowspherePurchase/Summoners.dec\"\n\n//Hexen\n\n//Daedolon\n#include \"Actors/Hexen/Player.dec\"\n\n//Unit Removing Magic Hands\n#include \"Actors/Hexen/RemoverWeapons.dec\"\n\n//Hexen Global\n#include \"Actors/Hexen/Global.dec\"\n\n//Message Items\n#include \"Actors/Hexen/InventoryItems.dec\"\n\n//Afrit\n#include \"Actors/Hexen/Afrit/Summoners.dec\"\n#include \"Actors/Hexen/Afrit/Actors.dec\"\n\n//Ettin\n#include \"Actors/Hexen/Ettin/Summoners.dec\"\n#include \"Actors/Hexen/Ettin/Summoners(Upgrade).dec\"\n#include \"Actors/Hexen/Ettin/Actors.dec\"\n#include \"Actors/Hexen/Ettin/VanillaRes.dec\"\n#include \"Actors/Hexen/Ettin/Actors(Upgraded).dec\"\n\n//Centaur\n#include \"Actors/Hexen/Centaur/Summoners.dec\"\n#include \"Actors/Hexen/Centaur/Actors.dec\"\n#include \"Actors/Hexen/Centaur/VanillaRes.dec\"\n\n//Slaughtar\n#include \"Actors/Hexen/Slaughtar/Summoners.dec\"\n#include \"Actors/Hexen/Slaughtar/Actors.dec\"\n#include \"Actors/Hexen/Slaughtar/VanillaRes.dec\"\n\n//Wraith\n#include \"Actors/Hexen/Wraith/Summoners.dec\"\n#include \"Actors/Hexen/Wraith/Actors.dec\"\n#include \"Actors/Hexen/Wraith/VanillaRes.dec\"\n\n//Zedek\n#include \"Actors/Hexen/Zedek/Summoners.dec\"\n#include \"Actors/Hexen/Zedek/Actors.dec\"\n\n//Traductus\n#include \"Actors/Hexen/Traductus/Summoners.dec\"\n#include \"Actors/Hexen/Traductus/Actors.dec\"\n\n//Heresiarch\n#include \"Actors/Hexen/Heresiarch/Summoners.dec\"\n#include \"Actors/Hexen/Heresiarch/Actors.dec\"\n\n//Chaos Serpent\n#include \"Actors/Hexen/ChaosSerpent(s)/Summoners.dec\"\n#include \"Actors/Hexen/ChaosSerpent(s)/Retrofits.dec\"\n#include \"Actors/Hexen/ChaosSerpent(s)/Summoners(Homing).dec\"\n#include \"Actors/Hexen/ChaosSerpent(s)/Actors.dec\"\n#include \"Actors/Hexen/ChaosSerpent(s)/VanillaRes.dec\"\n#include \"Actors/Hexen/ChaosSerpent(s)/Actors(Homing).dec\"\n#include \"Actors/Hexen/ChaosSerpent(s)/VanillaRes(Homing).dec\"\n\n//Swamp Stalker\n#include \"Actors/Hexen/SwampStalker/Summoners.dec\"\n#include \"Actors/Hexen/SwampStalker/Actors.dec\"\n#include \"Actors/Hexen/SwampStalker/VanillaRes.dec\"\n\n//Bishop\n#include \"Actors/Hexen/Bishop/Summoners.dec\"\n#include \"Actors/Hexen/Bishop/Actors.dec\"\n\n//Wendigo\n#include \"Actors/Hexen/Wendigo(s)/Summoners.dec\"\n#include \"Actors/Hexen/Wendigo(s)/Retrofits.dec\"\n#include \"Actors/Hexen/Wendigo(s)/Summoners(Yeti).dec\"\n#include \"Actors/Hexen/Wendigo(s)/Actors.dec\"\n#include \"Actors/Hexen/Wendigo(s)/Actors(Yeti).dec\"\n\n//Menelkir\n#include \"Actors/Hexen/Menelkir/Summoners.dec\"\n#include \"Actors/Hexen/Menelkir/Actors.dec\"\n\n//Death Wyvern\n#include \"Actors/Hexen/Wyvern/Summoners.dec\"\n#include \"Actors/Hexen/Wyvern/Actors.dec\"\n\n//Korax\n#include \"Actors/Hexen/Korax/Summoners.dec\"\n#include \"Actors/Hexen/Korax/Actors.dec\"\n\n//Enchant\n#include \"Actors/Hexen/Enchant/Summoners.dec\"\n#include \"Actors/Hexen/Enchant/Actors.dec\"\n#include \"Actors/Hexen/Enchant/Actors(Altfire).dec\"\n\n//Summoner for Health Items Purchase\n#include \"Actors/Hexen/FlaskPurchase/Summoners.dec\"\n\n//Strife\n\n//StrifeGuy\n#include \"Actors/Strife/Player.dec\"\n\n//Unit Removing Dagger Fists\n#include \"Actors/Strife/RemoverWeapons.dec\"\n\n//Global Actors\n#include \"Actors/Strife/Global.dec\"\n\n//Message Items\n#include \"Actors/Strife/InventoryItems.dec\"\n\n//Rebel\n#include \"Actors/Strife/Rebel/Summoners.dec\"\n#include \"Actors/Strife/Rebel/Actors.dec\"\n#include \"Actors/Strife/Rebel/VanillaRes.dec\"\n#include \"Actors/Strife/Rebel/Actors(Macil).dec\"\n#include \"Actors/Strife/Rebel/VanillaRes(Macil).dec\"\n\n//Stalker\n#include \"Actors/Strife/Stalker/Summoners.dec\"\n#include \"Actors/Strife/Stalker/Summoners(Upgrade).dec\"\n#include \"Actors/Strife/Stalker/Actors.dec\"\n#include \"Actors/Strife/Stalker/Actors(Upgrade).dec\"\n\n//Acolyte\n#include \"Actors/Strife/Acolyte(s)/Summoners.dec\"\n#include \"Actors/Strife/Acolyte(s)/Summoners(Shadow).dec\"\n#include \"Actors/Strife/Acolyte(s)/Actors.dec\"\n#include \"Actors/Strife/Acolyte(s)/VanillaRes.dec\"\n#include \"Actors/Strife/Acolyte(s)/Actors(Shadow).dec\"\n\n//Sentinel\n#include \"Actors/Strife/Sentinel/Summoners.dec\"\n#include \"Actors/Strife/Sentinel/Actors.dec\"\n#include \"Actors/Strife/Sentinel/VanillaRes.dec\"\n\n//Reaver\n#include \"Actors/Strife/Reaver/Summoners.dec\"\n#include \"Actors/Strife/Reaver/Actors.dec\"\n#include \"Actors/Strife/Reaver/VanillaRes.dec\"\n\n//Order Turret\n#include \"Actors/Strife/OrderTurret/Summoners.dec\"\n#include \"Actors/Strife/OrderTurret/Actors.dec\"\n#include \"Actors/Strife/OrderTurret/VanillaRes.dec\"\n\n//Lore Master\n#include \"Actors/Strife/LoreMaster/Summoners.dec\"\n#include \"Actors/Strife/LoreMaster/Actors.dec\"\n\n//Templar\n#include \"Actors/Strife/Templar(s)/Summoners.dec\"\n#include \"Actors/Strife/Templar(s)/Summoners(Sniper).dec\"\n#include \"Actors/Strife/Templar(s)/Retrofits.dec\"\n#include \"Actors/Strife/Templar(s)/Actors.dec\"\n#include \"Actors/Strife/Templar(s)/VanillaRes.dec\"\n#include \"Actors/Strife/Templar(s)/Actors(Sniper).dec\"\n\n//Crusader\n#include \"Actors/Strife/Crusader(s)/Summoners.dec\"\n#include \"Actors/Strife/Crusader(s)/Summoners(Devastator).dec\"\n#include \"Actors/Strife/Crusader(s)/Retrofits.dec\"\n#include \"Actors/Strife/Crusader(s)/Actors.dec\"\n#include \"Actors/Strife/Crusader(s)/Actors(Devastator).dec\"\n\n//Order Bishop\n#include \"Actors/Strife/OrderBishop/Summoners.dec\"\n#include \"Actors/Strife/OrderBishop/Actors.dec\"\n\n//Programmer\n#include \"Actors/Strife/Programmer/Summoners.dec\"\n#include \"Actors/Strife/Programmer/Actors.dec\"\n\n//Inquisitor\n#include \"Actors/Strife/Inquisitor/Summoners.dec\"\n#include \"Actors/Strife/Inquisitor/Actors.dec\"\n#include \"Actors/Strife/Inquisitor/Actors(Clipped).dec\"\n\n//Spectre A\n#include \"Actors/Strife/SpectreA/Summoners.dec\"\n#include \"Actors/Strife/SpectreA/Actors.dec\"\n\n//Spectre B\n#include \"Actors/Strife/SpectreB/Summoners.dec\"\n#include \"Actors/Strife/SpectreB/Actors.dec\"\n\n//Entity\n#include \"Actors/Strife/Entity/Summoners.dec\"\n#include \"Actors/Strife/Entity/Actors.dec\"\n#include \"Actors/Strife/Entity/Actors(Split).dec\"\n\n//Repair Drone\n#include \"Actors/Strife/RepairDrone/Summoners.dec\"\n#include \"Actors/Strife/RepairDrone/Actors.dec\"\n\n//Summoner for Health Items Purchase\n#include \"Actors/Strife/StaminaPurchase/Summoners.dec\"\n\n//Chex\n\n//ChexWarrior\n#include \"Actors/Chex/Player.dec\"\n\n//Global Stuff\n#include \"Actors/Chex/Actors.dec\"\n\n//Unit Removing Fists\n#include \"Actors/Chex/RemoverWeapons.dec\"\n\n//Message Items\n#include \"Actors/Chex/InventoryItems.dec\"\n\n//Custom Blood and Gibs for Chex\n#include \"Actors/Chex/ChexBlood&Gibs.dec\"\n\n//Flem Spore\n#include \"Actors/Chex/FlemSpore/Summonballs.dec\"\n#include \"Actors/Chex/FlemSpore/Summonballs(A).dec\"\n#include \"Actors/Chex/FlemSpore/Actors.dec\"\n#include \"Actors/Chex/FlemSpore/Actors(A).dec\"\n\n//Flem Slime\n#include \"Actors/Chex/FlemSlime/Summonballs.dec\"\n#include \"Actors/Chex/FlemSlime/Actors.dec\"\n\n//Commonus\n#include \"Actors/Chex/CommonFlemoid/Summoners.dec\"\n#include \"Actors/Chex/CommonFlemoid/Summoners(Upgrade).dec\"\n#include \"Actors/Chex/CommonFlemoid/Actors.dec\"\n#include \"Actors/Chex/CommonFlemoid/VanillaRes.dec\"\n#include \"Actors/Chex/CommonFlemoid/Actors(Split).dec\"\n#include \"Actors/Chex/CommonFlemoid/VanillaRes(Split).dec\"\n\n//Bipedicus\n#include \"Actors/Chex/Bipedal/Summoners.dec\"\n#include \"Actors/Chex/Bipedal/Actors.dec\"\n#include \"Actors/Chex/Bipedal/VanillaRes.dec\"\n\n//Armored Bipedal\n#include \"Actors/Chex/ArmoredBipedal/Summoners.dec\"\n#include \"Actors/Chex/ArmoredBipedal/Summoners(Upgrade).dec\"\n#include \"Actors/Chex/ArmoredBipedal/Actors.dec\"\n#include \"Actors/Chex/ArmoredBipedal/VanillaRes.dec\"\n#include \"Actors/Chex/ArmoredBipedal/Actors(Upgrade).dec\"\n#include \"Actors/Chex/ArmoredBipedal/VanillaRes(Upgrade).dec\"\n\n//Larva\n#include \"Actors/Chex/Larva/Summoners.dec\"\n#include \"Actors/Chex/Larva/Actors.dec\"\n\n//Cyclops\n#include \"Actors/Chex/Cyclops/Summoners.dec\"\n#include \"Actors/Chex/Cyclops/Actors.dec\"\n#include \"Actors/Chex/Cyclops/VanillaRes.dec\"\n\n//Quadrumpus\n#include \"Actors/Chex/Quadrumpus/Summoners.dec\"\n#include \"Actors/Chex/Quadrumpus/Actors.dec\"\n#include \"Actors/Chex/Quadrumpus/VanillaRes.dec\"\n\n//Stridicus\n#include \"Actors/Chex/Stridicus/Summoners.dec\"\n#include \"Actors/Chex/Stridicus/Summoners(Upgrade).dec\"\n#include \"Actors/Chex/Stridicus/Actors.dec\"\n#include \"Actors/Chex/Stridicus/VanillaRes.dec\"\n#include \"Actors/Chex/Stridicus/Actors(Upgrade).dec\"\n#include \"Actors/Chex/Stridicus/VanillaRes(Upgrade).dec\"\n\n//FlemMine\n#include \"Actors/Chex/FlemMine/Summoners.dec\"\n#include \"Actors/Chex/FlemMine/Actors.dec\"\n\n//Super Cyclops Flemoid\n#include \"Actors/Chex/SuperCyclopsFlemoid/Summoners.dec\"\n#include \"Actors/Chex/SuperCyclopsFlemoid/Actors.dec\"\n\n//Slime Carrier\n#include \"Actors/Chex/SlimeCarrier/Summoners.dec\"\n#include \"Actors/Chex/SlimeCarrier/Actors.dec\"\n\n//Flembrane\n#include \"Actors/Chex/FlemBrane/Summoners.dec\"\n#include \"Actors/Chex/FlemBrane/Actors.dec\"\n\n//Maximus\n#include \"Actors/Chex/Maximus/Summoners.dec\"\n#include \"Actors/Chex/Maximus/Actors.dec\"\n\n//Flembomination\n#include \"Actors/Chex/Flembomination/Summoners.dec\"\n#include \"Actors/Chex/Flembomination/Actors.dec\"\n\n//Snot Man\n#include \"Actors/Chex/LordSnotfolus/Summoners.dec\"\n#include \"Actors/Chex/LordSnotfolus/Actors.dec\"\n\n//Flem Meteor\n#include \"Actors/Chex/FlemMeteor/Summoners.dec\"\n#include \"Actors/Chex/FlemMeteor/Actors.dec\"\n#include \"Actors/Chex/FlemMeteor/Actors(Upgraded).dec\"\n\n//Virus\n\n//C375\n#include \"Actors/Virus/Player.dec\"\n\n//Unit Removing uh explosion?\n#include \"Actors/Virus/RemoverWeapons.dec\"\n\n//Misc Stuff\n#include \"Actors/Virus/Actors.dec\"\n\n//Message Items\n#include \"Actors/Virus/InventoryItems.dec\"\n\n//Drone\n#include \"Actors/Virus/Drone/Summoners.dec\"\n#include \"Actors/Virus/Drone/Actors.dec\"\n#include \"Actors/Virus/Drone/VanillaRes.dec\"\n\n//Prism\n#include \"Actors/Virus/Prism/Summoners.dec\"\n#include \"Actors/Virus/Prism/Actors.dec\"\n\n//Spore\n#include \"Actors/Virus/Spore/Summoners.dec\"\n#include \"Actors/Virus/Spore/Summoners(Upgrade).dec\"\n#include \"Actors/Virus/Spore/Actors.dec\"\n#include \"Actors/Virus/Spore/VanillaRes.dec\"\n#include \"Actors/Virus/Spore/Actors(Upgraded).dec\"\n#include \"Actors/Virus/Spore/VanillaRes(Upgraded).dec\"\n\n//Turret\n#include \"Actors/Virus/Turret(s)/Summoners.dec\"\n#include \"Actors/Virus/Turret(s)/Retrofits.dec\"\n#include \"Actors/Virus/Turret(s)/Summoners(Spreadshot).dec\"\n#include \"Actors/Virus/Turret(s)/Actors.dec\"\n#include \"Actors/Virus/Turret(s)/Actors(Level2).dec\"\n#include \"Actors/Virus/Turret(s)/Actors(Level3).dec\"\n#include \"Actors/Virus/Turret(s)/Actors(Spreadshot).dec\"\n#include \"Actors/Virus/Turret(s)/Actors(Spreadshot(Level2)).dec\"\n#include \"Actors/Virus/Turret(s)/Actors(Spreadshot(Level3)).dec\"\n\n//Greater Prism\n#include \"Actors/Virus/GreaterPrism/Summoners.dec\"\n#include \"Actors/Virus/GreaterPrism/Actors.dec\"\n\n//Shield Drone\n#include \"Actors/Virus/ShieldDrone/Summoners.dec\"\n#include \"Actors/Virus/ShieldDrone/Actors.dec\"\n\n//Mill\n#include \"Actors/Virus/Mill(s)/Summoners.dec\"\n#include \"Actors/Virus/Mill(s)/Retrofits.dec\"\n#include \"Actors/Virus/Mill(s)/Summoners(Deathblaze).dec\"\n#include \"Actors/Virus/Mill(s)/Actors.dec\"\n#include \"Actors/Virus/Mill(s)/VanillaRes.dec\"\n#include \"Actors/Virus/Mill(s)/Actors(Deathblaze).dec\"\n#include \"Actors/Virus/Mill(s)/VanillaRes(Deathblaze).dec\"\n\n//TreadMill\n#include \"Actors/Virus/TreadMill/Summoners.dec\"\n#include \"Actors/Virus/TreadMill/Actors.dec\"\n\n//Virus\n#include \"Actors/Virus/Virus/Summoners.dec\"\n#include \"Actors/Virus/Virus/Actors.dec\"\n\n//Air Carrier\n#include \"Actors/Virus/AirCarrier/Summoners.dec\"\n#include \"Actors/Virus/AirCarrier/Actors.dec\"\n\n//Mesh Flier\n#include \"Actors/Virus/MeshFlier/Summoners.dec\"\n#include \"Actors/Virus/MeshFlier/Actors.dec\"\n\n//Mesh Walker\n#include \"Actors/Virus/MeshWalker/Summoners.dec\"\n#include \"Actors/Virus/MeshWalker/Actors.dec\"\n\n//Felix\n#include \"Actors/Virus/Felix/Summoners.dec\"\n#include \"Actors/Virus/Felix/Actors.dec\"\n\n//Leader\n#include \"Actors/Virus/Leader/Summoners.dec\"\n#include \"Actors/Virus/Leader/Actors.dec\"\n\n//Land Carrier\n#include \"Actors/Virus/LandCarrier/Summoners.dec\"\n#include \"Actors/Virus/LandCarrier/Actors.dec\"\n#include \"Actors/Virus/LandCarrier/Actors(Level2).dec\"\n#include \"Actors/Virus/LandCarrier/Actors(Level3).dec\"\n#include \"Actors/Virus/LandCarrier/Gibs.dec\"\n\n//Ground Upgrade\n#include \"Actors/Virus/GroundUpgrade/Summoners.dec\"\n\n//Assorted Team Stuff\n#include \"Actors/Global/TeamPowerups.dec\"\n\n//What the heck is this nonsense?\n#include \"Actors/Global/Buckshot.dec\""
},
{
"source": "pk3",
"name": "FontDefs.txt",
"contents": "ZDoomFont\n{\n\tbase 33\n\tfirst 33\n\tcount 64\n\ttemplate STCFN%03d\n}\n\nHereticFont\n{\n base 33\n first 33\n count 59\n template FONTH%03d\n}\n\nHexenFont\n{\n base 33\n first 33\n count 59\n template HEXF%03d\n}\n\nStrifeFont\n{\n base 33\n first 33\n count 64\n template STRFE%03d\n}\n\nChexFont\n{\n base 33\n first 33\n count 64\n template CHEXF%03d\n}\n\nVirusFont\n{\n base 33\n first 33\n count 64\n template VIRUS%03d\n}\n\nLCDNumbers\n{\n base 48\n first 48\n count 10\n template FONTL%03d\n}"
},
{
"source": "pk3",
"name": "SBarInfo.txt",
"contents": "monospacefonts true, \"0\";\ninterpolatehealth true, 3;\ncompleteborder true;\nHeight 0;\nLowerHealthCap false;\n\nStatusBar Normal, fullscreenoffsets\n{\n\n\tInInventory RedTeam || BlueTeam, 1\n\t{\n\tDrawString BIGFONT, Black, \"Kills\", 70, -265;\n\tDrawNumber 4, HUDFONT_DOOM, Black, MonstersKilled, fillzeros, 60, -250;\n\t}\n\n\tInInventory RedTeam, 1\n\t{\n\tDrawString BIGFONT, Red, \"Score\", 70, -365;\n\tDrawNumber 7, HUDFONT_DOOM, Red, teamscore \"Ruby\", fillzeros, 100, -350;\n\t}\n\n\tInInventory BlueTeam, 1\n\t{\n\tDrawString BIGFONT, LightBlue, \"Score\", 70, -365;\n\tDrawNumber 7, HUDFONT_DOOM, LightBlue, teamscore \"Topaz\", fillzeros, 100, -350;\n\t}\n\n\tDrawNumber 5, HUDFONT_DOOM, Red, Health, -40, -120;\n\tdrawbar \"healfnt\", \"healbak\", Health, Vertical, -30, -125;\n\n\tdrawimage \"healbord\", -30, -127;\n\n\tDrawNumber 3, HUDFONT_DOOM, Green, Armor, whennotzero, -40, -100;\n\tDrawBar \"armrfnt\", \"armrback\", Armor, Vertical, -30, -125;\n\n\tDrawString SMALLFONT, Purple, \"Hero Mana\", -50, -40;\n\tDrawNumber 5, HUDFONT_DOOM, Purple, Heromana, -120, -30;\n\tdrawbar \"heroman\", \"manaback\", Heromana, Horizontal, -106, -30;\n\tdrawimage \"manabord\", -110, -30;\n\n\tDrawString SMALLFONT, Green, \"Mana\"\t, -80, -70;\n\tDrawNumber 5, HUDFONT_DOOM, Green, Mana, -120, -60;\n\tdrawbar \"normmana\", \"manaback\", Mana, Horizontal, -106, -60;\n\tdrawimage \"manabord\", -110, -60;\n\n\tdrawselectedinventory centerbottom, drawshadow, alwaysshowcounter, HUDFONT_DOOM, -20, -149, -2, -160, untranslated;\n\n\tplayerclass c375\n\t{\n\tInInventory UltimateCoolDownInv, 1 {drawimage \"LCACOOL\", -161, 272;}\n InInventory UltimateCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, UltimateCoolDownInv, 0, 312;}\n\n\tInInventory SecondCoolDownInv, 1 {drawimage \"FELCOOL\", -161, 334;}\n InInventory SecondCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, SecondCoolDownInv, 0, 374;}\n\n\tInInventory ThirdCoolDownInv, 1 {drawimage \"LEACOOL\", -161, 396;}\n InInventory ThirdCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, ThirdCoolDownInv, 0, 436;}\n\n\tDrawImage \"Altitude\", -212, -170;\n\tDrawNumber 4, HUDFONT_DOOM, White, AcutualHeightToken, fillzeros, -160, -160;\n\tdrawbar \"AIRPROG\", \"AIRPROG2\", HeightToken, Horizontal, -140, -160;\n\tdrawimage \"AIRBORD\", -140, -160;\n\t}\n\n\tInInventory PowerGhost, 1\n\t{\n\tDrawImage \"INV2A0\", -14, -189, centerbottom;\n\tDrawNumber 3, HUDFONT_DOOM, Gold, PowerupTime ZArtiInvisibility, whennotzero, -25, -206;\n\t}\n\tplayerclass DoomMarine\n\t{\n\tInInventory UltimateCoolDownInv, 1 {drawimage \"CYBCOOL\", -161, 272;}\n InInventory UltimateCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, UltimateCoolDownInv, 0, 312;}\n\n\tInInventory SecondCoolDownInv, 1 {drawimage \"SPICOOL\", -161, 334;}\n\tInInventory SecondCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, SecondCoolDownInv, 0, 374;}\n\n\tInInventory PowerFlight, 1\n\t{\n\tDrawImage \"PKXXA0\", -14, -171, centerbottom;\n\tDrawNumber 3, HUDFONT_DOOM, Gold, PowerupTime ZFlight, whennotzero, -25, -188;\n\t}\n\t}\n\n\tplayerclass Corvus\n\t{\n\tInInventory UltimateCoolDownInv, 1 {drawimage \"DSCOOL\", -161, 272;}\n InInventory UltimateCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, UltimateCoolDownInv, 0, 312;}\n\n\tInInventory FifthCoolDownInv, 1 {drawimage \"ILCOOL\", -161, 334;}\n InInventory FifthCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, FifthCoolDownInv, 0, 374;}\n\n\tInInventory FourthCoolDownInv, 1 {drawimage \"MAUCOOL\", -161, 396;}\n InInventory FourthCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, FourthCoolDownInv, 0, 436;}\n\n\tInInventory PowerFlight, 1\n\t{\n\tDrawImage \"PKXXA0\", -14, -171, centerbottom;\n\tDrawNumber 3, HUDFONT_DOOM, Gold, PowerupTime ZFlight, whennotzero, -25, -188;\n\t}\n\t}\n\n\tplayerclass Daedolon\n\t{\n\tInInventory UltimateCoolDownInv, 1 {drawimage \"KORCOOL\", -161, 272;}\n InInventory UltimateCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, UltimateCoolDownInv, 0, 312;}\n\n\tInInventory SecondCoolDownInv, 1 {drawimage \"HERCOOL\", -161, 334;}\n InInventory SecondCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, SecondCoolDownInv, 0, 374;}\n\n\tInInventory ThirdCoolDownInv, 1 {drawimage \"WYVCOOL\", -161, 396;}\n InInventory ThirdCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, ThirdCoolDownInv, 0, 436;}\n\tInInventory PowerFlight, 1\n\t{\n\tDrawImage \"PKXXA0\", -14, -171, centerbottom;\n\tDrawNumber 3, HUDFONT_DOOM, Gold, PowerupTime ZFlight, whennotzero, -25, -188;\n\t}\n\t}\n\n\tplayerclass Strifeguy\n\t{\n\tInInventory UltimateCoolDownInv, 1 {drawimage \"ENTCOOL\", -161, 272;}\n InInventory UltimateCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, UltimateCoolDownInv, 0, 312;}\n\n\tInInventory ThirdCoolDownInv, 1 {drawimage \"INQCOOL\", -161, 334;}\n InInventory ThirdCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, ThirdCoolDownInv, 0, 374;}\n\n\tInInventory FourthCoolDownInv, 1 {drawimage \"SPACOOL\", -161, 396;}\n InInventory FourthCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, FourthCoolDownInv, 0, 436;}\n\n\tInInventory SecondCoolDownInv, 1 {drawimage \"SPBCOOL\", -161, 458;}\n InInventory SecondCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, SecondCoolDownInv, 0, 498;}\n\n\tInInventory FifthCoolDownInv, 1 {drawimage \"SPCCOOL\", -161, 520;}\n InInventory FifthCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, FifthCoolDownInv, 0, 560;}\n\tInInventory PowerFlight, 1\n\t{\n\tDrawImage \"PKXXA0\", -14, -171, centerbottom;\n\tDrawNumber 3, HUDFONT_DOOM, Gold, PowerupTime ZFlight, whennotzero, -25, -188;\n\t}\n\t}\n\n\tplayerclass Chexwarrior\n\t{\n\tInInventory UltimateCoolDownInv, 1 {drawimage \"LSNCOOL\", -161, 272;}\n InInventory UltimateCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, UltimateCoolDownInv, 0, 312;}\n\n\tInInventory SecondCoolDownInv, 1 {drawimage \"FMBCOOL\", -161, 334;}\n InInventory SecondCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, SecondCoolDownInv, 0, 374;}\n\n\tInInventory PowerFlight, 1\n\t{\n\tDrawImage \"PKXXA0\", -14, -171, centerbottom;\n\tDrawNumber 3, HUDFONT_DOOM, Gold, PowerupTime ZFlight, whennotzero, -25, -188;\n\t}\n\t}\n}\n\n//::::::: ::::::: ::::::: Monster Progress ::::::: ::::::: :::::::\nStatusBar PopupLog, fullscreenoffsets\n{\n\t//*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*\n\t//*'*'*'*'* *'*'*'*'*\n\t//*'*'*'*'* C H E X *'*'*'*'*\n\t//*'*'*'*'* *'*'*'*'*\n\t//*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*\n\tplayerclass ChexWarrior\n\t{\n\t\t//-----=====-----=====-----===== BackDrop =====-----=====-----=====-----\n\t\tInInventory not commonflemoidsummoner,\t\t\t1 \t{drawimage \"CHEXLIST\", -138, 0;}\n\t\tInInventory VanillaItem,\t\t\t1 \t{drawimage \"CHEXLIST\", -138, 0;}\n\t\tInInventory BlueItem \t|| DBItem, \t1 \t{drawimage \"BHEXLIST\", -138, 0;}\n\t\tInInventory GreenItem \t|| DGItem,\t1\t{drawimage \"GHEXLIST\", -138, 0;}\n\t\tInInventory RedItem \t|| DRItem, \t1 \t{drawimage \"RHEXLIST\", -138, 0;}\n\t\tInInventory SilverItem\t|| DSItem,\t1 \t{drawimage \"SHEXLIST\", -138, 0;}\n\t\tInInventory YellowItem,\t\t\t \t1 \t{drawimage \"YHEXLIST\", -138, 0;}\n\n\t\t//-----=====-----=====-----===== Progress Bars =====-----=====-----=====-----\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", bipedicus,\t\t\tHorizontal, -46, 32;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", larvae,\t\t\t\tHorizontal, -46, 74;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", cyclopsflems,\t\tHorizontal, -46, 116;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", flemmines,\t\t\tHorizontal, -46, 158;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", flembranes,\t\t\tHorizontal, -46, 200;\n\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", commonus,\t\t\tHorizontal, -114, 32;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", armoredbipeds,\t\tHorizontal, -114, 74;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", quadrumpusflems,\tHorizontal, -114, 116;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", supercyclopsflems,\tHorizontal, -114, 158;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", flembominationflem,\tHorizontal, -126, 204;\n\n\t\t//-----=====-----=====-----===== Selected Item =====-----=====-----=====-----\nIsSelected commonflemoidupgradesummoner\t\t\t{drawimage \"GLOWPKCR\", -70, 34;}\nIsSelected armoredbipedalflemoidupgradesummoner\t{drawimage \"GLOWPKCR\", -88, 52;}\nIsSelected stridicusupgradesummoner\t\t\t\t{drawimage \"GLOWPKCR\", -78, 118;}\n\nIsSelected commonflemoidsummoner\t\t{drawimage \"GLOWPKSQ\", -112, 10;}\nIsSelected armoredbipedalflemoidsummoner{drawimage \"GLOWPKSQ\", -112, 52;}\nIsSelected quadrumpussummoner\t\t\t{drawimage \"GLOWPKSQ\", -112, 94;}\nIsSelected supercyclopsflemoidsummoner\t{drawimage \"GLOWPKSQ\", -123, 136;}\nIsSelected flembominationsummoner\t\t{drawimage \"GLOWPKBS\", -124, 178;}\nIsSelected flemmeteorsummoner\t\t\t{drawimage \"GLOWPKSQ\", -98, 178;}\n\nIsSelected slimecarriersummoner\t\t\t{drawimage \"GLOWPKSQ\", -101, 136;}\n\nIsSelected bipedalflemoidsummoner\t\t{drawimage \"GLOWPKSQ\", -44, 10;}\nIsSelected larvasummoner\t\t\t\t{drawimage \"GLOWPKSQ\", -44, 52;}\nIsSelected cyclopsflemoidsummoner\t\t{drawimage \"GLOWPKSQ\", -44, 94;}\nIsSelected flemminesummoner\t\t\t\t{drawimage \"GLOWPKSQ\", -44, 136;}\nIsSelected flembranesummoner\t\t\t{drawimage \"GLOWPKSQ\", -32, 178;}\nIsSelected maximussummoner\t\t\t\t{drawimage \"GLOWPKSQ\", -56, 178;}\n\nIsSelected stridicussummoner\t\t\t{drawimage \"GLOWPKSQ\", -78, 94;}\n\nIsSelected LordsnotfolusSummoner\t\t{drawimage \"GLOWPKBS\", -84, 224;}\n\t\t// -----=====-----=====-----===== Locked Items =====-----=====-----=====-----\nInInventory not armoredbipedalflemoidupgradesummoner, 1\t{drawimage \"PLOCK_CR\", -88, 52;}\nInInventory not stridicusupgradesummoner, 1\t\t{drawimage \"PLOCK_CR\", -78, 118;}\n\nInInventory not armoredbipedalflemoidsummoner, 1 {drawimage \"PLOCK_SQ\", -112, 52;}\nInInventory not quadrumpussummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -112, 94;}\nInInventory not supercyclopsflemoidsummoner, 1\t{drawimage \"PLOCK_SQ\", -123, 136;}\nInInventory not flembominationsummoner, 1\t\t{drawimage \"PLOCK_SQ\", -124, 178;}\nInInventory not flemmeteorsummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -98, 178;}\n\nInInventory not supercyclopsunlocked, 1\t\t\t{drawimage \"PLOCK_SQ\", -101, 136;}\n\nInInventory not larvasummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -44, 52;}\nInInventory not cyclopsflemoidsummoner, 1\t\t{drawimage \"PLOCK_SQ\", -44, 94;}\nInInventory not flemminesummoner\t, 1\t\t\t{drawimage \"PLOCK_SQ\", -44, 136;}\nInInventory not flembranesummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -32, 178;}\nInInventory not maximussummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -56, 178;}\n\nInInventory not stridicussummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -78, 94;}\n\nInInventory not LordsnotfolusSummoner, 1\t\t{drawimage \"PLOCK_SQ\", -84, 224;}\n}\n\tplayerclass C375\n\t{\n\t\t//-----=====-----=====-----===== BackDrop =====-----=====-----=====-----\n\t\tInInventory not dronesummoner,\t\t\t1 \t{drawimage \"VIRSLIST\", -160, 0;}\n\t\tInInventory VanillaItem,\t\t\t1 \t{drawimage \"VIRSLIST\", -160, 0;}\n\t\tInInventory BlueItem \t|| DBItem, \t1 \t{drawimage \"BIRSLIST\", -160, 0;}\n\t\tInInventory GreenItem \t|| DGItem,\t1\t{drawimage \"GIRSLIST\", -160, 0;}\n\t\tInInventory RedItem \t|| DRItem, \t1 \t{drawimage \"RIRSLIST\", -160, 0;}\n\t\tInInventory SilverItem\t|| DSItem,\t1 \t{drawimage \"SIRSLIST\", -160, 0;}\n\t\tInInventory YellowItem,\t\t\t \t1 \t{drawimage \"YIRSLIST\", -160, 0;}\n\n\t\t//-----=====-----=====-----===== Progress Bars =====-----=====-----=====-----\n\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", drones,\t\t\tHorizontal, -86, 32;\n\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", prisms,\t\t\tHorizontal, -134, 74;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", greaterprisms,\tHorizontal, -134, 116;\n\t\tdrawbar \"LPROGFUL\", \"LPROGEMP\", mills,\t\t\tHorizontal, -148, 158;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", meshfliers,\t\tHorizontal, -134, 200;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", aircarriers,\tHorizontal, -134, 242;\n\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", spores,\t\t\tHorizontal, -38, 74;\n\t\tdrawbar \"LPROGFUL\", \"LPROGEMP\", turrets,\t\tHorizontal, -66, 116;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", treadmills,\t\tHorizontal, -38, 158;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", viruses,\t\tHorizontal, -38, 200;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", meshwalkers,\tHorizontal, -38, 242;\n\n\t\t//-----=====-----=====-----===== Selected Item =====-----=====-----=====-----\n\t\t\t\tIsSelected sporeupgradesummoner\t\t{drawimage \"GLOWORCR\", -60, 52;}\n\t\tIsSelected groundunitupgradesummoner//weird logic\n\t\t{\n\t\t\tInInventory not grounditem, 1\t{drawimage \"GLOWORCR\", -72, 136;}\n\t\t\tInInventory grounditem, 1\t\t{drawimage \"GLOWORCR\", -72, 172;}\n\t\t}\n\n\t\tIsSelected dronesummoner\t\t\t\t{drawimage \"GLOWORSQ\", -84, 10;}\n\n\t\tIsSelected prismsummoner\t\t\t\t{drawimage \"GLOWORSQ\", -132, 52;}\n\t\tIsSelected greaterprismsummoner\t\t\t{drawimage \"GLOWORSQ\", -143, 94;}\n\t\tIsSelected millsummoner\t\t\t\t\t{drawimage \"GLOWORSQ\", -146, 136;}\n\t\tIsSelected millretrofit\t\t\t\t\t{drawimage \"GLOWORAR\", -132, 136;}\n\t\tIsSelected deathblazemillsummoner\t\t{drawimage \"GLOWORSQ\", -118, 136;}\n\t\tIsSelected meshfliersummoner\t\t\t{drawimage \"GLOWORSQ\", -132, 178;}\n\t\tIsSelected aircarriersummoner\t\t\t{drawimage \"GLOWORSQ\", -132, 220;}\n\n\t\tIsSelected shielddronesummoner\t\t\t{drawimage \"GLOWORSQ\", -121, 94;}\n\n\t\tIsSelected sporesummoner\t\t\t\t{drawimage \"GLOWORSQ\", -36, 52;}\n\t\tIsSelected turretsummoner\t\t\t\t{drawimage \"GLOWORSQ\", -64, 94;}\n\t\tIsSelected turretretrofit\t\t\t\t{drawimage \"GLOWORAR\", -50, 94;}\n\t\tIsSelected spreadshotturretsummoner\t\t{drawimage \"GLOWORSQ\", -36, 94;}\n\t\tIsSelected treadmillsummoner\t\t\t{drawimage \"GLOWORSQ\", -36, 136;}\n\t\tIsSelected virussummoner\t\t\t\t{drawimage \"GLOWORSQ\", -36, 178;}\n\t\tIsSelected meshwalkersummoner\t\t\t{drawimage \"GLOWORSQ\", -36, 220;}\n\n\t\tIsSelected felixsummoner\t\t\t\t{drawimage \"GLOWORBS\", -36, 262;}\n\t\tIsSelected leadersummoner\t\t\t\t{drawimage \"GLOWORBS\", -132, 262;}\n\t\tIsSelected landcarriersummoner\t\t\t{drawimage \"GLOWORBS\", -84, 262;}\n\n\t\t// -----=====-----=====-----===== Locked Items =====-----=====-----=====-----\n\n\t\tInInventory not SporeSummoner\t\t\t{drawimage \"PLOCK_CR\", -60, 52;}\n\t\tInInventory not TreadMillSummoner\t\t{drawimage \"PLOCK_CR\", -72, 136;}\n\n\t\tInInventory not PrismSummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -132, 52;}\n\t\tInInventory not GreaterPrismSummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -143, 94;}\n\t\tInInventory not MillSummoner, 1\t\t\t\t\t{drawimage \"PLOCK_SQ\", -146, 136;}\n\t\tInInventory not DeathBlazeMillSummoner, 1\t\t{drawimage \"PLOCK_SQ\", -118, 136;}\n\t\tInInventory not MeshFlierSummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -132, 178;}\n\t\tInInventory not AirCarrierSummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -132, 220;}\n\n\t\tInInventory not ShieldDroneSummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -121, 94;}\n\n\t\tInInventory not SporeSummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -36, 52;}\n\t\tInInventory not TurretSummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -64, 94;}\n\t\tInInventory not SpreadshotTurretSummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -36, 94;}\n\t\tInInventory not TreadMillSummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -36, 136;}\n\t\tInInventory not VirusSummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -36, 178;}\n\t\tInInventory not MeshWalkerSummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -36, 220;}\n\n\t\tInInventory not FelixSummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -36, 262;}\n\t\tInInventory not LeaderSummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -132, 262;}\n\t\tInInventory not LandCarrierSummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -84, 262;}\n\t}\n\tplayerclass DoomMarine\n\t{\n\t\t//-----=====-----=====-----===== BackDrop =====-----=====-----=====-----\n\t\tInInventory not ZombiemanSummoner,\t1 \t{drawimage \"DOOMLIST\", -190, 0;}\n\t\tInInventory VanillaItem,\t\t\t1 \t{drawimage \"DOOMLIST\", -190, 0;}\n\t\tInInventory BlueItem \t|| DBItem, \t1 \t{drawimage \"BOOMLIST\", -190, 0;}\n\t\tInInventory GreenItem \t|| DGItem,\t1\t{drawimage \"GOOMLIST\", -190, 0;}\n\t\tInInventory RedItem \t|| DRItem, \t1 \t{drawimage \"ROOMLIST\", -190, 0;}\n\t\tInInventory SilverItem\t|| DSItem,\t1 \t{drawimage \"SOOMLIST\", -190, 0;}\n\t\tInInventory YellowItem,\t\t\t \t1 \t{drawimage \"YOOMLIST\", -190, 0;}\n\n\t\t//-----=====-----=====-----===== Progress Bars =====-----=====-----=====-----\n\t\tdrawbar \"LPROGFUL\", \"LPROGEMP\", zombies,\t\tHorizontal, -128, 12;\n\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", imps,\t\t\tHorizontal, -172, 72; // also covers Lost Souls\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", cacos,\t\t\tHorizontal, -172, 114;\n\t\tdrawbar \"LPROGFUL\", \"LPROGEMP\", painelementals,\tHorizontal, -176, 156;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", archviles,\t\tHorizontal, -156, 198;\n\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", chaingunners,\tHorizontal, -114, 72;\n\t\tdrawbar \"LPROGFUL\", \"LPROGEMP\", revenants,\t\tHorizontal, -134, 114;\n\t\tdrawbar \"LPROGFUL\", \"LPROGEMP\", Mancubus,\t\tHorizontal, -108, 156;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", arachnotrons,\tHorizontal, -94, 198;\n\n\t\tdrawbar \"LPROGFUL\", \"LPROGEMP\", pinkys,\t\t\tHorizontal, -72, 72;\n\t\tdrawbar \"LPROGFUL\", \"LPROGEMP\", pinkys,\t\t\tHorizontal, -72, 114;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", hellknights,\tHorizontal, -42, 156;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", barons,\t\t\tHorizontal, -42, 198;\n\n\t\t//-----=====-----=====-----===== Selected Item =====-----=====-----=====-----\n\t\tIsSelected ZombiemanSummoner\t\t{drawimage \"GLOWYLSQ\", -156, 10;}\n\t\tIsSelected SergeantSummoner\t\t\t{drawimage \"GLOWYLSQ\", -68, 10;}\n\n\t\tIsSelected ImpSummoner\t\t\t\t{drawimage \"GLOWYLSQ\", -181, 50;} //-170, 50\n\t\tIsSelected LostSoulSummoner\t\t\t\t{drawimage \"GLOWYLSQ\", -159, 50;} //-170, 50\n\n\t\tIsSelected cacodemonSummoner\t\t{drawimage \"GLOWYLSQ\", -170, 92;}\n\t\tIsSelected painelementalSummoner\t{drawimage \"GLOWYLSQ\", -174, 134;}\n\t\tIsSelected painelementalretrofit\t{drawimage \"GLOWYLAR\", -160, 134;}\n\t\tIsSelected dualpainelementalsummoner{drawimage \"GLOWYLSQ\", -146, 134;}\n\t\tIsSelected vilepulsesummoner\t\t{drawimage \"GLOWYLSQ\", -178, 176;}\n\t\tIsSelected archvilesummoner\t\t\t{drawimage \"GLOWYLSQ\", -154, 176;}\n\n\t\tIsSelected chaingunnerSummoner\t\t{drawimage \"GLOWYLSQ\", -112, 50;}\n\t\tIsSelected revenantSummoner\t\t\t{drawimage \"GLOWYLSQ\", -132, 92;}\n\t\tIsSelected revenantretrofit\t\t\t{drawimage \"GLOWYLAR\", -118, 92;}\n\t\tIsSelected railrevenantsummoner\t\t{drawimage \"GLOWYLSQ\", -104, 92;}\n\t\tIsSelected mancubusSummoner\t\t\t{drawimage \"GLOWYLSQ\", -106, 134;}\n\t\tIsSelected mancubusretrofit\t\t\t{drawimage \"GLOWYLAR\", -92, 134;}\n\t\tIsSelected flamemancubussummoner\t{drawimage \"GLOWYLSQ\", -78, 134;}\n\t\tIsSelected arachnotronSummoner\t\t{drawimage \"GLOWYLSQ\", -92, 176;}\n\n\t\tIsSelected PinkyDemonSummoner\t\t{drawimage \"GLOWYLSQ\", -56, 50;}\n\t\tIsSelected SpectreSummoner\t\t\t{drawimage \"GLOWYLSQ\", -56, 92;}\n\t\tIsSelected hellknightSummoner\t\t{drawimage \"GLOWYLSQ\", -40, 134;}\n\t\tIsSelected baronofhellSummoner\t\t{drawimage \"GLOWYLSQ\", -40, 176;}\n\n\t\tIsSelected spidermastermindsummoner\t{drawimage \"GLOWYLBS\", -88, 218;}\n\t\tIsSelected cyberdemonsummoner\t\t{drawimage \"GLOWYLBS\", -112, 254;}\n\n\t\t// -----=====-----=====-----===== Locked Items =====-----=====-----=====-----\n\t\tInInventory not ImpSummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -181, 50;} //-170, 50\n\t\tInInventory not LostSoulSummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -159, 50;} //-170, 50\n\n\t\tInInventory not cacodemonSummoner, 1\t\t{drawimage \"PLOCK_SQ\", -170, 92;}\n\t\tInInventory not painelementalSummoner, 1\t{drawimage \"PLOCK_SQ\", -174, 134;}\n\t\tInInventory not dualpainelementalsummoner, 1{drawimage \"PLOCK_SQ\", -146, 134;}\n\t\tInInventory not vilepulsesummoner, 1\t\t{drawimage \"PLOCK_SQ\", -178, 176;}\n\t\tInInventory not archvilesummoner\t, 1\t\t\t{drawimage \"PLOCK_SQ\", -154, 176;}\n\n\t\tInInventory not chaingunnerSummoner, 1\t\t{drawimage \"PLOCK_SQ\", -112, 50;}\n\t\tInInventory not revenantSummoner\t, 1\t\t\t{drawimage \"PLOCK_SQ\", -132, 92;}\n\t\tInInventory not railrevenantsummoner, 1\t\t{drawimage \"PLOCK_SQ\", -104, 92;}\n\t\tInInventory not mancubusSummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -106, 134;}\n\t\tInInventory not flamemancubussummoner, 1\t{drawimage \"PLOCK_SQ\", -78, 134;}\n\t\tInInventory not arachnotronSummoner, 1\t\t{drawimage \"PLOCK_SQ\", -92, 176;}\n\n\t\tInInventory not PinkyDemonSummoner, 1\t\t{drawimage \"PLOCK_SQ\", -56, 50;}\n\t\tInInventory not SpectreSummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -56, 92;}\n\t\tInInventory not hellknightSummoner, 1\t\t{drawimage \"PLOCK_SQ\", -40, 134;}\n\t\tInInventory not baronofhellSummoner, 1\t\t{drawimage \"PLOCK_SQ\", -40, 176;}\n\n\t\tInInventory not spidermastermindsummoner, 1\t{drawimage \"PLOCK_SQ\", -88, 218;}\n\t\tInInventory not cyberdemonsummoner, 1\t\t{drawimage \"PLOCK_SQ\", -112, 254;}\n\t}\n\tplayerclass Corvus\n\t{\n\t\t//-----=====-----=====-----===== BackDrop =====-----=====-----=====-----\n\t\tInInventory not mummysummoner,\t\t1 \t{drawimage \"HERELIST\", -160, 0;}\n\t\tInInventory VanillaItem,\t\t\t1 \t{drawimage \"HERELIST\", -160, 0;}\n\t\tInInventory BlueItem \t|| DBItem, \t1 \t{drawimage \"BERELIST\", -160, 0;}\n\t\tInInventory GreenItem \t|| DGItem,\t1\t{drawimage \"GERELIST\", -160, 0;}\n\t\tInInventory RedItem \t|| DRItem, \t1 \t{drawimage \"RERELIST\", -160, 0;}\n\t\tInInventory SilverItem\t|| DSItem,\t1 \t{drawimage \"SERELIST\", -160, 0;}\n\t\tInInventory YellowItem, \t\t\t1 \t{drawimage \"YERELIST\", -160, 0;}\n\n\t\t//-----=====-----=====-----===== Progress Bars =====-----=====-----=====-----\n\n\t\tdrawbar \"LPROGFUL\", \"LPROGEMP\", mummys,\t\t\tHorizontal, -72, 32;\n\t\tdrawbar \"LPROGFUL\", \"LPROGEMP\", mummys,\t\t\tHorizontal, -88, 74;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", Gnitromummys,\tHorizontal, -54, 116;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", clinks,\t\t\tHorizontal, -48, 158;\n\t\tdrawbar \"LPROGFUL\", \"LPROGEMP\", weredragons,\tHorizontal, -62, 200;\n\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", gargoyles,\t\tHorizontal, -138, 32;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", fgargoyles,\t\tHorizontal, -138, 74;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", knights,\t\tHorizontal, -138, 116;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", ghostknights,\tHorizontal, -138, 158;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", ophidians,\t\tHorizontal, -138, 200;\n\n\t\t//-----=====-----=====-----===== Selected Item =====-----=====-----=====-----\n\t\tIsSelected mummyupgradesummoner\t\t\t{drawimage \"GLOWGNCR\", -90, 94;}\n\t\tIsSelected clinkupgradesummoner\t\t\t{drawimage \"GLOWGNCR\", -22, 136;}\n\t\tIsSelected ghostwavesummoner\t\t\t{drawimage \"GLOWGNPL\", -106, 136;}\n\n\t\tIsSelected gargoylesummoner\t\t\t\t{drawimage \"GLOWGNSQ\", -136, 10;}\n\t\tIsSelected gargoyleleadersummoner\t\t{drawimage \"GLOWGNSQ\", -136, 52;}\n\t\tIsSelected undeadknightsummoner\t\t\t{drawimage \"GLOWGNSQ\", -136, 94;}\n\t\tIsSelected undeadghostknightsummoner\t{drawimage \"GLOWGNSQ\", -136, 136;}\n\t\tIsSelected ophidiansummoner\t\t\t\t{drawimage \"GLOWGNSQ\", -146, 178;}\n\n\t\tIsSelected gaspodsummoner\t\t\t\t{drawimage \"GLOWGNSQ\", -125, 178;}\n\n\t\tIsSelected mummysummoner\t\t\t\t{drawimage \"GLOWGNSQ\", -56, 10;}\n\t\tIsSelected ghostmummysummoner\t\t\t{drawimage \"GLOWGNSQ\", -84, 52;}\n\t\tIsSelected nitromummysummoner\t\t\t{drawimage \"GLOWGNSQ\", -60, 52;}\n\t\tIsSelected ghostnitromummysummoner\t\t{drawimage \"GLOWGNSQ\", -52, 94;}\n\t\tIsSelected clinksummoner\t\t\t\t{drawimage \"GLOWGNSQ\", -46, 136;}\n\t\tIsSelected weredragonsummoner\t\t\t{drawimage \"GLOWGNSQ\", -60, 178;}\n\t\tIsSelected weredragonretrofit\t\t\t{drawimage \"GLOWGNAR\", -46, 178;}\n\t\tIsSelected barrageweredragonsummoner\t{drawimage \"GLOWGNSQ\", -32, 178;}\n\n\t\tIsSelected disciplesummoner\t\t\t\t{drawimage \"GLOWGNSQ\", -76, 136;}\n\n\t\tIsSelected ironlichsummoner\t\t\t\t{drawimage \"GLOWGNBS\", -136, 220;}\n\t\tIsSelected maulotaursummoner\t\t\t{drawimage \"GLOWGNBS\", -46, 220;}\n\t\tIsSelected dsparilsummoner\t\t\t\t{drawimage \"GLOWGNBS\", -96, 220;}\n\t\t// -----=====-----=====-----===== Locked Items =====-----=====-----=====-----\n\t\tInInventory not mummyupgradesummoner, 1\t{drawimage \"PLOCK_CR\", -90, 94;}\n\t\tInInventory not clinkupgradesummoner, 1\t{drawimage \"PLOCK_CR\", -22, 136;}\n\t\tInInventory not ghostwavesummoner, 1\t\t\t\t\t\t{drawimage \"PLOCK_PS\", -106, 136;}\n\n\t\tInInventory not gargoyleleadersummoner, 1\t\t{drawimage \"PLOCK_SQ\", -136, 52;}\n\t\tInInventory not undeadknightsummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -136, 94;}\n\t\tInInventory not undeadghostknightsummoner, 1\t{drawimage \"PLOCK_SQ\", -136, 136;}\n\t\tInInventory not ophidiansummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -146, 178;}\n\n\t\tInInventory not gaspodsummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -125, 178;}\n\n\t\tInInventory not ghostmummysummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -84, 52;}\n\t\tInInventory not nitromummysummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -60, 52;}\n\t\tInInventory not ghostnitromummysummoner, 1\t\t{drawimage \"PLOCK_SQ\", -52, 94;}\n\t\tInInventory not clinksummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -46, 136;}\n\t\tInInventory not weredragonsummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -60, 178;}\n\t\tInInventory not barrageweredragonsummoner, 1\t{drawimage \"PLOCK_SQ\", -32, 178;}\n\n\t\tInInventory not disciplesummoner\t, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -76, 136;}\n\n\t\tInInventory not ironlichsummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -136, 220;}\n\t\tInInventory not maulotaursummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -46, 220;}\n\t\tInInventory not dsparilsummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -96, 220;}\n\t}\n\tplayerclass Daedolon\n\t{\n\t\t//-----=====-----=====-----===== BackDrop =====-----=====-----=====-----\n\t\tInInventory not afritsummoner,\t\t1 \t{drawimage \"HEXNLIST\", -150, 0;}\n\t\tInInventory VanillaItem,\t\t\t1 \t{drawimage \"HEXNLIST\", -150, 0;}\n\t\tInInventory BlueItem \t|| DBItem, \t1 \t{drawimage \"BEXNLIST\", -150, 0;}\n\t\tInInventory GreenItem \t|| DGItem,\t1\t{drawimage \"GEXNLIST\", -150, 0;}\n\t\tInInventory RedItem \t|| DRItem, \t1 \t{drawimage \"REXNLIST\", -150, 0;}\n\t\tInInventory SilverItem\t|| DSItem,\t1 \t{drawimage \"SEXNLIST\", -150, 0;}\n\t\tInInventory YellowItem, \t\t\t1 \t{drawimage \"YEXNLIST\", -150, 0;}\n\n\t\t//-----=====-----=====-----===== Progress Bars =====-----=====-----=====-----\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", afrits,\t\t\tHorizontal, -102, 32;\n\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", ettins,\t\t\tHorizontal, -74, 74;\n\t\tdrawbar \"LPROGFUL\", \"LPROGEMP\", serpents,\t\tHorizontal, -88, 116;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", bishops,\t\tHorizontal, -74, 158;\n\t\tdrawbar \"LPROGFUL\", \"LPROGEMP\", wendigos,\t\tHorizontal, -78, 200;\n\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", centaurs,\t\tHorizontal, -130, 74;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", slaughtars,\t\tHorizontal, -130, 116;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", reivers,\t\tHorizontal, -130, 158;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", traductus,\t\tHorizontal, -130, 200;\n\n\t\t//-----=====-----=====-----===== Selected Item =====-----=====-----=====-----\n\t\tIsSelected ettinupgradesummoner\t\t\t{drawimage \"GLOWRDCR\", -48, 52;}\n\t\tIsSelected enchantsummoner\t\t\t\t{drawimage \"GLOWRDPL\", -32, 142;}\n\n\t\tIsSelected afritsummoner\t\t\t\t{drawimage \"GLOWRDSQ\", -100, 10;}\n\n\t\tIsSelected ettinsummoner\t\t\t\t{drawimage \"GLOWRDSQ\", -72, 52;}\n\t\tIsSelected chaosserpentsummoner\t\t\t{drawimage \"GLOWRDSQ\", -94, 94;}\n\t\tIsSelected chaosserpentretrofit\t\t\t{drawimage \"GLOWRDAR\", -80, 94;}\n\t\tIsSelected homingchaosserpentsummoner\t{drawimage \"GLOWRDSQ\", -72, 94;}\n\n\t\tIsSelected swampstalkersummoner\t\t\t{drawimage \"GLOWRDSQ\", -50, 94;}\n\n\t\tIsSelected bishopsummoner\t\t\t\t{drawimage \"GLOWRDSQ\", -72, 136;}\n\t\tIsSelected wendigosummoner\t\t\t\t{drawimage \"GLOWRDSQ\", -60, 178;}\n\t\tIsSelected wendigoretrofit\t\t\t\t{drawimage \"GLOWRDAR\", -46, 178;}\n\t\tIsSelected yetisummoner\t\t\t\t\t{drawimage \"GLOWRDSQ\", -32, 178;}\n\t\tIsSelected menelkirsummoner\t\t\t\t{drawimage \"GLOWRDSQ\", -88, 178;}\n\n\t\tIsSelected centaursummoner\t\t\t\t{drawimage \"GLOWRDSQ\", -128, 52;}\n\t\tIsSelected slaughtaursummoner\t\t\t{drawimage \"GLOWRDSQ\", -128, 94;}\n\t\tIsSelected wraithsummoner\t\t\t\t{drawimage \"GLOWRDSQ\", -128, 136;}\n\t\tIsSelected traductussummoner\t\t\t{drawimage \"GLOWRDSQ\", -140, 178;}\n\t\tIsSelected zedeksummoner\t\t\t\t{drawimage \"GLOWRDSQ\", -116, 178;}\n\n\t\tIsSelected wyvernsummoner\t\t\t\t{drawimage \"GLOWRDBS\", -60, 220;}\n\t\tIsSelected heresiarchsummoner\t\t\t{drawimage \"GLOWRDBS\", -138, 220;}\n\t\tIsSelected Koraxsummoner\t\t\t\t{drawimage \"GLOWRDBS\", -100, 220;}\n\t\t// -----=====-----=====-----===== Locked Items =====-----=====-----=====-----\n\n\t\tInInventory not ettinupgradesummoner, 1\t\t\t{drawimage \"PLOCK_CR\", -48, 52;}\n\t\tInInventory not enchantsummoner, 1\t\t\t\t{drawimage \"PLOCK_PS\", -32, 142;}\n\n\t\tInInventory not ettinsummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -72, 52;}\n\t\tInInventory not chaosserpentsummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -94, 94;}\n\t\tInInventory not homingchaosserpentsummoner, 1\t{drawimage \"PLOCK_SQ\", -72, 94;}\n\n\t\tInInventory not swampstalkersummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -50, 94;}\n\n\t\tInInventory not bishopsummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -72, 136;}\n\t\tInInventory not wendigosummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -60, 178;}\n\t\tInInventory not yetisummoner\t, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -32, 178;}\n\t\tInInventory not menelkirsummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -88, 178;}\n\n\t\tInInventory not centaursummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -128, 52;}\n\t\tInInventory not slaughtaursummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -128, 94;}\n\t\tInInventory not wraithsummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -128, 136;}\n\t\tInInventory not traductussummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -140, 178;}\n\t\tInInventory not zedeksummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -116, 178;}\n\n\t\tInInventory not wyvernsummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -60, 220;}\n\t\tInInventory not heresiarchsummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -138, 220;}\n\t\tInInventory not koraxsummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -100, 220;}\n\t}\n\tplayerclass Strifeguy\n\t{\n\t\t//-----=====-----=====-----===== BackDrop =====-----=====-----=====-----\n\t\tInInventory not acolytesummoner,\t1 \t{drawimage \"STRFLIST\", -158, 0;}\n\t\tInInventory VanillaItem,\t\t\t1 \t{drawimage \"STRFLIST\", -158, 0;}\n\t\tInInventory BlueItem \t|| DBItem, \t1 \t{drawimage \"BTRFLIST\", -158, 0;}\n\t\tInInventory GreenItem \t|| DGItem,\t1\t{drawimage \"GTRFLIST\", -158, 0;}\n\t\tInInventory RedItem \t|| DRItem, \t1 \t{drawimage \"RTRFLIST\", -158, 0;}\n\t\tInInventory SilverItem\t|| DSItem,\t1 \t{drawimage \"SSRFLIST\", -158, 0;}\n\t\tInInventory YellowItem,\t\t\t \t1 \t{drawimage \"YTRFLIST\", -158, 0;}\n\n\t\t//-----=====-----=====-----===== Progress Bars =====-----=====-----=====-----\n\n\t\tdrawbar \"LPROGFUL\", \"LPROGEMP\", acolytes,\t\tHorizontal, -72, 32;\n\t\tdrawbar \"LPROGFUL\", \"LPROGEMP\", acolytes,\t\tHorizontal, -72, 74;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", sentinels,\t\tHorizontal, -58, 116;\n\t\tdrawbar \"LPROGFUL\", \"LPROGEMP\", templars,\t\tHorizontal, -66, 158;\n\t\tdrawbar \"LPROGFUL\", \"LPROGEMP\", crusaders,\t\tHorizontal, -72, 200;\n\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", rebels,\t\t\tHorizontal, -126, 32;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", stalkers,\t\tHorizontal, -126, 74;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", reavers,\t\tHorizontal, -126, 116;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", loremasters,\tHorizontal, -126, 158;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", stbishops,\t\tHorizontal, -126, 200;\n\n\t\t//-----=====-----=====-----===== Selected Item =====-----=====-----=====-----\n\t\tIsSelected stalkerupgradesummoner\t\t{drawimage \"GLOWBUCR\", -100, 52;}\n\t\tIsSelected repairdronesummoner\t\t\t{drawimage \"GLOWBUSQ\", -94, 136;}\n\n\t\tIsSelected acolytesummoner\t\t\t\t{drawimage \"GLOWBUSQ\", -56, 10;}\n\t\tIsSelected shadowacolytesummoner\t\t{drawimage \"GLOWBUSQ\", -56, 52;}\n\t\tIsSelected sentinelsummoner\t\t\t\t{drawimage \"GLOWBUSQ\", -56, 94;}\n\t\tIsSelected templarsummoner\t\t\t\t{drawimage \"GLOWBUSQ\", -64, 136;}\n\t\tIsSelected templarretrofit\t\t\t\t{drawimage \"GLOWBUAR\", -50, 136;}\n\t\tIsSelected snipertemplarsummoner\t\t{drawimage \"GLOWBUSQ\", -36, 136;}\n\t\tIsSelected crusadersummoner\t\t\t\t{drawimage \"GLOWBUSQ\", -70, 178;}\n\t\tIsSelected crusaderretrofit\t\t\t\t{drawimage \"GLOWBUAR\", -56, 178;}\n\t\tIsSelected devastatorcrusadersummoner\t{drawimage \"GLOWBUSQ\", -42, 178;}\n\n\t\tIsSelected rebelsummoner\t\t\t\t{drawimage \"GLOWBUSQ\", -124, 10;}\n\t\tIsSelected stalkersummoner\t\t\t\t{drawimage \"GLOWBUSQ\", -124, 52;}\n\t\tIsSelected reaversummoner\t\t\t\t{drawimage \"GLOWBUSQ\", -135, 94;}\n\t\tIsSelected loremastersummoner\t\t\t{drawimage \"GLOWBUSQ\", -124, 136;}\n\t\tIsSelected orderbishopsummoner\t\t\t{drawimage \"GLOWBUSQ\", -124, 178;}\n\n\t\tIsSelected orderturretsummoner\t\t\t{drawimage \"GLOWBUSQ\", -113, 94;}\n\n\t\tIsSelected programmersummoner\t\t\t{drawimage \"GLOWBUBS\", -146, 220;}\n\t\tIsSelected spectreBsummoner\t\t\t\t{drawimage \"GLOWBUBS\", -118, 220;}\n\t\tIsSelected entitysummoner\t\t\t\t{drawimage \"GLOWBUBS\", -90, 220;}\n\t\tIsSelected spectreAsummoner\t\t\t\t{drawimage \"GLOWBUBS\", -62, 220;}\n\t\tIsSelected inquisitorsummoner\t\t\t{drawimage \"GLOWBUBS\", -34, 220;}\n\t\t// -----=====-----=====-----===== Locked Items =====-----=====-----=====-----\n\n\t\tInInventory not stalkerupgradesummoner, 1\t\t{drawimage \"PLOCK_CR\", -100, 52;}\n\t\tInInventory not repairdronesummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -94, 136;}\n\n\t\tInInventory not shadowacolytesummoner, 1\t\t{drawimage \"PLOCK_SQ\", -56, 52;}\n\t\tInInventory not sentinelsummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -56, 94;}\n\t\tInInventory not templarsummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -64, 136;}\n\t\tInInventory not snipertemplarsummoner, 1\t\t{drawimage \"PLOCK_SQ\", -36, 136;}\n\t\tInInventory not crusadersummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -70, 178;}\n\t\tInInventory not devastatorcrusadersummoner, 1\t{drawimage \"PLOCK_SQ\", -42, 178;}\n\n\t\tInInventory not stalkersummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -124, 52;}\n\t\tInInventory not reaversummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -135, 94;}\n\t\tInInventory not loremastersummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -124, 136;}\n\t\tInInventory not orderbishopsummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -124, 178;}\n\n\t\tInInventory not orderturretsummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -113, 94;}\n\n\t\tInInventory not programmersummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -146, 220;}\n\t\tInInventory not spectreBsummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -118, 220;}\n\t\tInInventory not entitysummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -90, 220;}\n\t\tInInventory not spectreAsummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -62, 220;}\n\t\tInInventory not inquisitorsummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -34, 220;}\n\t}\n}\n\n//::::::: ::::::: ::::::: Fullscreen Mana/Health ::::::: ::::::: :::::::\nStatusBar Fullscreen, fullscreenoffsets\n{\n\nInInventory OldSkoolHud, 1 {\n //health\n drawimage \"MEDIA0\", 20, -2, centerbottom;\n drawnumber 5, HUDFONT_DOOM, untranslated, health, drawshadow, 82, -20;\n\n //armor\n drawimage armoricon, 20, -24, centerbottom;\n drawnumber 5, HUDFONT_DOOM, untranslated, armor, drawshadow, whennotzero, 82, -39;\n\n //ammo\n drawimage ammoicon1, -14, -4, centerbottom;\n drawnumber 5, HUDFONT_DOOM, untranslated, ammo1, drawshadow, -25, -20;\n\nInInventory PowerFlight, 1\n{\n\tDrawImage \"PKXXA0\", -14, -57, centerbottom;\n\tDrawNumber 3, HUDFONT_DOOM, Gold, PowerupTime ZFlight, whennotzero, -25, -74;\n}\n\nInInventory PowerGhost, 1\n{\n\tDrawImage \"INV2A0\", -14, -75, centerbottom;\n\tDrawNumber 3, HUDFONT_DOOM, Gold, PowerupTime ZArtiInvisibility, whennotzero, -25, -92;\n}\n\n usesammo\n {\n //secondary ammo and inventory\n usessecondaryammo\n {\n drawimage ammoicon2, -14, -22, centerbottom;\n drawnumber 5, HUDFONT_DOOM, untranslated, ammo2, drawshadow, -25, -38;\n inventorybarnotvisible\n {\n drawselectedinventory centerbottom, drawshadow, alwaysshowcounter, HUDFONT_DOOM, -14, -39, -26, -56, untranslated;\n }\n }\n //no secondary ammo\n usessecondaryammo not\n {\n inventorybarnotvisible\n {\n drawselectedinventory centerbottom, drawshadow, alwaysshowcounter, HUDFONT_DOOM, -14, -21, -26, -38, untranslated;\n }\n }\n }\n\n // no ammo but inventory\n usesammo not\n {\n inventorybarnotvisible\n {\n drawselectedinventory centerbottom, drawshadow, alwaysshowcounter, HUDFONT_DOOM, -14, -3, -26, -20, untranslated;\n }\n }\n\n gamemode deathmatch\n {\n drawnumber 2, HUDFONT_DOOM, untranslated, frags, drawshadow, -3, 1;\n }\n gamemode singleplayer, cooperative, teamgame\n {\n drawkeybar 6, vertical, reverserows, auto, -10, 2, 0, 3, auto;\n }\n}\n\nInInventory not OldSkoolHud, 1 {\n\ndrawimage \"hphudbg\", -191, -60;\ndrawimage \"manashud\", 0, -100;\ndrawimage \"invntry1\", 0, -134;\n\ndrawinventorybar Doom, translucent, alwaysshow, 5, Bigfont, 4, -130, 34, -112;\n\n//drawimage \"invntry\", 3, -132;\n\ndrawbar \"hlthhud\", \"newhdbg\", Health, Horizontal, reverse, -188, -27;\nDrawString SMALLFONT, Red, \"Health\", -3, -12;\n\ndrawbar \"armorhud\", \"newhdbg\", Armor, Horizontal, reverse, -188, -55;\nDrawNumber 4, BIGFONT, LightBlue, Armor, fillzeros, -5, -55;\nDrawString SMALLFONT, LightBlue, \"Armor\", -6, -40;\n\nDrawString SMALLFONT, Purple, \"Hero Mana\", 144, -65;\nDrawNumber 4, SMALLFONT, Purple, Heromana, 87, -74;\ndrawbar \"herobar\", \"barback\", Heromana, Horizontal, 4, -75;\n\nDrawString SMALLFONT, Green, \"Mana\", 108, -85;\nDrawNumber 4, SMALLFONT, Green, Mana, 87, -94;\ndrawbar \"manabar\", \"barback\", Mana, Horizontal, 4, -93;\n\nDrawNumber 4, BIGFONT, Gold, Health, -5, -27, 0, Red, 120, Green, 170;\n\nDrawString SMALLFONT, Black, \"Cost:\", 185, -95;\nDrawString SMALLFONT, Black, \"AltCost:\", 185, -75;\n\nDrawNumber 2, SMALLFONT, Green, PowerupTime ZArtiinvisibility, 158, -126;\n\nplayerclass DoomMarine\n{\nInInventory UltimateCoolDownInv, 1 {drawimage \"CYBCOOL\", -161, 272;}\nInInventory UltimateCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, UltimateCoolDownInv, 0, 312;}\n\nInInventory SecondCoolDownInv, 1 {drawimage \"SPICOOL\", -161, 334;}\nInInventory SecondCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, SecondCoolDownInv, 0, 374;}\n\ndrawimage \"doomhud\", 0, -57;\nDrawNumber 2, SMALLFONT, Gold, PowerupTime Artifly, 158, -110;\n\n\t//Normally Drawn\n\t//Slot 1\n\tdrawimage \"possnosl\", 2, -52;\n\tdrawimage \"KPITSPED\", 15, -52;\n\tdrawimage \"sposnosl\", 16, -52;\n\tdrawimage \"KPITSPED\", 29, -52;\n\tdrawimage \"impynosl\", 30, -52;\n\tdrawimage \"KPITSPED\", 43, -52;\n\tdrawimage \"soulnosl\", 44, -52;\n\tdrawimage \"KPITSPED\", 57, -52;\n\tdrawimage \"pinknosl\", 58, -52;\n\tdrawimage \"KPITSPED\", 71, -52;\n\tdrawimage \"IMNONUM1\", 74, -12;\n\tdrawimage \"BAREDOFF\", 78, -53;\n\n\t//Slot 2\n\tdrawimage \"specnosl\", 84, -52;\n\tdrawimage \"KPITSPED\", 97, -52;\n\tdrawimage \"caconosl\", 98, -52;\n\tdrawimage \"KPITSPED\", 111, -52;\n\tdrawimage \"cposnosl\", 112, -52;\n\tdrawimage \"KPITSPED\", 124, -52;\n\tdrawimage \"bos2nosl\", 125, -52;\n\tdrawimage \"KPITSPED\", 138, -52;\n\tdrawimage \"IMNONUM2\", 142, -12;\n\tdrawimage \"BAREDOFF\", 146, -53;\n\n\t//Slot 3\n\tdrawimage \"revnnosl\", 152, -52;\n\tdrawimage \"KPITSPED\", 165, -52;\n\tdrawimage \"bossnosl\", 166, -52;\n\tdrawimage \"KPITSPED\", 179, -52;\n\tdrawimage \"IMNONUM3\", 183, -12;\n\tdrawimage \"BAREDOFF\", 187, -53;\n\n\t//Slot 4\n\tdrawimage \"mancnosl\", 193, -52;\n\tdrawimage \"KPITSPED\", 206, -52;\n\tdrawimage \"bspinosl\", 207, -52;\n\tdrawimage \"KPITSPED\", 220, -52;\n\tdrawimage \"IMNONUM4\", 224, -12;\n\tdrawimage \"BAREDOFF\", 228, -53;\n\n\t//Slot 5\n\tdrawimage \"painnosl\", 234, -52;\n\tdrawimage \"KPITSPED\", 247, -52;\n\tdrawimage \"vilenosl\", 248, -52;\n\tdrawimage \"KPITSPED\", 261, -52;\n\tdrawimage \"IMNONUM5\", 265, -12;\n\tdrawimage \"BAREDOFF\", 269, -53;\n\n\t//Slot 6\n\tdrawimage \"spidnosl\", 275, -52;\n\tdrawimage \"KPITSPED\", 288, -52;\n\tdrawimage \"cybrnosl\", 289, -52;\n\tdrawimage \"KPITSPED\", 302, -52;\n\tdrawimage \"IMNONUM6\", 306, -12;\n\tdrawimage \"BAREDOFF\", 310, -53;\n\n\t//Slot 7\n\tdrawimage \"vlplnosl\", 316, -52;\n\tdrawimage \"KPITSPED\", 329, -52;\n\tdrawimage \"IMNONUM7\", 333, -12;\n\n\t//When Selected\n\t//Slot 1\n\tIsSelected ZombiemanSummoner\t{drawimage \"POSSYESL\", 2, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 2, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM1\", 74, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"002/000\", 240, -85;}\n\tIsSelected SergeantSummoner\t\t{drawimage \"SPOSYESL\", 16, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 16, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM1\", 74, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Red, \"003/000\", 240, -85;}\n\tIsSelected ImpSummoner\t\t\t{drawimage \"IMPYYESL\", 30, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 30, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM1\", 74, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Red, \"003/000\", 240, -85;}\n IsSelected LostSoulSummoner\t\t{drawimage \"SOULYESL\", 44, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 44, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM1\", 74, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"003/000\", 240, -85;}\n\tIsSelected PinkyDemonSummoner\t{drawimage \"PINKYESL\", 58, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 58, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM1\", 74, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"005/000\", 239, -85;}\n\t//Slot 2\n\tIsSelected ChaingunnerSummoner\t{drawimage \"CPOSYESL\", 112, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 111, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM2\", 142, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Red, \"012/005\", 236, -85;}\n\tIsSelected HellknightSummoner\t{drawimage \"BOS2YESL\", 125, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 125, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM2\", 142, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Red, \"020/005\", 239, -85;}\n\tIsSelected CacoDemonSummoner\t{drawimage \"CACOYESL\", 98, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 98, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM2\", 142, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"012/002\", 237, -85;}\n\tIsSelected SpectreSummoner\t\t{drawimage \"SPECYESL\", 84, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 84, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM2\", 142, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"007/000\", 240, -85;}\n\t//Slot 3\n\tIsSelected BaronofhellSummoner\t{drawimage \"BOSSYESL\", 166, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 166, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM3\", 183, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"040/010\", 236, -85;}\n\tIsSelected RailRevenantSummoner\t{drawimage \"RAILYESL\", 152, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"PRERESL\" , 152, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM3\", 183, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"030/008\", 240, -85;}\n\tIsSelected RevenantRetrofit\t\t{drawimage \"RLRTYESL\", 152, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 152, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM3\", 183, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"008/000\", 240, -85;}\n\tIsSelected RevenantSummoner\t\t{drawimage \"REVNYESL\", 152, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 152, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM3\", 183, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Red, \"024/006\", 240, -85;}\n\n\t//Slot 4\n\tIsSelected ArachnotronSummoner\t{drawimage \"BSPIYESL\", 207, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 207, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM4\", 224, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"035/010\", 236, -85;}\n\tIsSelected FlameMancubusSummoner{drawimage \"MAFLYESL\", 193, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"PRERESL\" , 193, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM4\", 224, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"040/009\", 239, -85;}\n\tIsSelected MancubusRetrofit\t\t{drawimage \"MNRTYESL\", 193, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 193, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM4\", 224, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"012/000\", 237, -85;}\n\tIsSelected MancubusSummoner\t\t {drawimage \"MANCYESL\", 193, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 193, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM4\", 224, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Red, \"026/008\", 240, -85;}\n\n\t//Slot 5\n\tIsSelected ArchVileSummoner\t\t{drawimage \"VILEYESL\", 248, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 248, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM5\", 265, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"065/045\", 237, -85;}\n\tIsSelected DualPainElementalSummoner{drawimage \"PADLYESL\", 234, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"PRERESL\" , 234, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM5\", 265, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"042/014\", 235, -85;}\n\tIsSelected PainelementalRetrofit{drawimage \"PARTYESL\", 234, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 234, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM5\", 265, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"008/000\", 240, -85;}\n\tIsSelected PainElementalSummoner{drawimage \"PAINYESL\", 234, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 234, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM5\", 265, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"035/012\", 236, -85;}\n\t//Slot 6\n\tIsSelected CyberDemonSummoner\t{drawimage \"CYBRYESL\", 289, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 289, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM6\", 306, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"140/125\", 232, -85;}\n\tIsSelected SpiderMastermindSummoner\t{drawimage \"SPIDYESL\", 275, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 275, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM6\", 306, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"075/070\", 239, -85;}\n\t//Slot 7\n IsSelected vilepulsesummoner\t{drawimage \"VLPLYESL\", 316, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 316, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM7\", 333, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"035/018\", 236, -85;}\n\t//Blacked out\n\n\t//Slot 1\n\tInInventory not impspinkysunlocked, 1 {drawimage \"NOUNLOCK\", 58, -52;} //Demon\n\tInInventory not impspinkysunlocked, 1 {drawimage \"NOUNLOCK\", 58, -52;}\n\tInInventory not impspinkysunlocked, 1 {drawimage \"NOUNLOCK\", 58, -52;}\n\tInInventory not impspinkysunlocked, 1 {drawimage \"NOUNLOCK\", 44, -52;} //Soul\n\tInInventory not impspinkysunlocked, 1 {drawimage \"NOUNLOCK\", 44, -52;}\n\tInInventory not impspinkysunlocked, 1 {drawimage \"NOUNLOCK\", 44, -52;}\n\tInInventory not impspinkysunlocked, 1 {drawimage \"NOUNLOCK\", 30, -52;} //Imp\n\tInInventory not impspinkysunlocked, 1 {drawimage \"NOUNLOCK\", 30, -52;}\n\tInInventory not impspinkysunlocked, 1 {drawimage \"NOUNLOCK\", 30, -52;}\n\n\t//Slot 2\n\tInInventory not spectresunlocked, 1 {drawimage \"NOUNLOCK\", 84, -52;} //Spectre\n\tInInventory not spectresunlocked, 1 {drawimage \"NOUNLOCK\", 84, -52;}\n\tInInventory not spectresunlocked, 1 {drawimage \"NOUNLOCK\", 84, -52;}\n\tInInventory not cacosunlocked, 1 {drawimage \"NOUNLOCK\", 98, -52;} //Cacodemon\n\tInInventory not cacosunlocked, 1 {drawimage \"NOUNLOCK\", 98, -52;}\n\tInInventory not cacosunlocked, 1 {drawimage \"NOUNLOCK\", 98, -52;}\n\tInInventory not impspinkysunlocked, 1 {drawimage \"NOUNLOCK\", 112, -52;} //Chaingunner\n\tInInventory not impspinkysunlocked, 1 {drawimage \"NOUNLOCK\", 112, -52;}\n\tInInventory not impspinkysunlocked, 1 {drawimage \"NOUNLOCK\", 112, -52;}\n\tInInventory not hellknightsunlocked,1 {drawimage \"NOUNLOCK\", 125, -52;} //Hell Knight\n\tInInventory not hellknightsunlocked,1 {drawimage \"NOUNLOCK\", 125, -52;}\n\tInInventory not hellknightsunlocked,1 {drawimage \"NOUNLOCK\", 125, -52;}\n\n\t//Slot 3\n\tInInventory not revenantsunlocked, 1 {drawimage \"NOUNLOCK\", 152, -52;} //Revenant\n\tInInventory not revenantsunlocked, 1 {drawimage \"NOUNLOCK\", 152, -52;}\n\tInInventory not revenantsunlocked, 1 {drawimage \"NOUNLOCK\", 152, -52;}\n\tInInventory not baronsunlocked, 1 {drawimage \"NOUNLOCK\", 166, -52;} //Baron of Hell\n\tInInventory not baronsunlocked, 1 {drawimage \"NOUNLOCK\", 166, -52;}\n\tInInventory not baronsunlocked, 1 {drawimage \"NOUNLOCK\", 166, -52;}\n\n\t//Slot 4\n\tInInventory not mancubusunlocked, 1 {drawimage \"NOUNLOCK\", 193, -52;} //Mancubus\n\tInInventory not mancubusunlocked, 1 {drawimage \"NOUNLOCK\", 193, -52;}\n\tInInventory not mancubusunlocked, 1 {drawimage \"NOUNLOCK\", 193, -52;}\n\tInInventory not arachnotronsunlocked,1 {drawimage \"NOUNLOCK\", 207, -52;} //Arachnotron\n\tInInventory not arachnotronsunlocked,1 {drawimage \"NOUNLOCK\", 207, -52;}\n\tInInventory not arachnotronsunlocked,1 {drawimage \"NOUNLOCK\", 207, -52;}\n\n\t//Slot 5\n\tInInventory not painelementalsunlocked, 1 {drawimage \"NOUNLOCK\", 234, -52;} //Pain Elemental\n\tInInventory not painelementalsunlocked, 1 {drawimage \"NOUNLOCK\", 234, -52;}\n\tInInventory not painelementalsunlocked, 1 {drawimage \"NOUNLOCK\", 234, -52;}\n\tInInventory not archvileunlocked, 1 {drawimage \"NOUNLOCK\", 248, -52;} //Arch Vile\n\tInInventory not archvileunlocked, 1 {drawimage \"NOUNLOCK\", 248, -52;}\n\tInInventory not archvileunlocked, 1 {drawimage \"NOUNLOCK\", 248, -52;}\n\n\t//Slot 6\n\tInInventory not cyberdemonunlocked, 1 {drawimage \"NOUNLOCK\", 289, -52;} //Cyberdemon\n\tInInventory not cyberdemonunlocked, 1 {drawimage \"NOUNLOCK\", 289, -52;}\n\tInInventory not cyberdemonunlocked, 1 {drawimage \"NOUNLOCK\", 289, -52;}\n\tInInventory not mastermindunlocked, 1 {drawimage \"NOUNLOCK\", 275, -52;} //Spider Mastermind\n\tInInventory not mastermindunlocked, 1 {drawimage \"NOUNLOCK\", 275, -52;}\n\tInInventory not mastermindunlocked, 1 {drawimage \"NOUNLOCK\", 275, -52;}\n\t//Slot 7\n\tInInventory not archvileunlocked, 1 {drawimage \"NOUNLOCK\", 316, -52;} //Vile Pulse\n\tInInventory not archvileunlocked, 1 {drawimage \"NOUNLOCK\", 316, -52;}\n\tInInventory not archvileunlocked, 1 {drawimage \"NOUNLOCK\", 316, -52;}\n}\n\nplayerclass Corvus\n{\nInInventory UltimateCoolDownInv, 1 {drawimage \"DSCOOL\", -161, 272;}\nInInventory UltimateCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, UltimateCoolDownInv, 0, 312;}\n\nInInventory FifthCoolDownInv, 1 {drawimage \"ILCOOL\", -161, 334;}\nInInventory FifthCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, FifthCoolDownInv, 0, 374;}\n\nInInventory FourthCoolDownInv, 1 {drawimage \"MAUCOOL\", -161, 396;}\nInInventory FourthCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, FourthCoolDownInv, 0, 436;}\n\ndrawimage \"corvhud\", 0, -57;\nDrawNumber 2, SMALLFONT, Gold, PowerupTime Artifly, 158, -110;\n\n\t//Normally Drawn\n\t//Slot 1\n\tdrawimage \"gargnosl\", 2, -52;\n\tdrawimage \"KPITSPED\", 15, -52;\n\tdrawimage \"figrnosl\", 16, -52;\n\tdrawimage \"KPITSPED\", 29, -52;\n\tdrawimage \"muminosl\", 30, -52;\n\tdrawimage \"KPITSPED\", 43, -52;\n\tdrawimage \"gsmunosl\", 44, -52;\n\tdrawimage \"KPITSPED\", 57, -52;\n\tdrawimage \"IMNONUM1\", 60, -12;\n\tdrawimage \"BAREDOFF\", 64, -53;\n\t//Slot 2\n\tdrawimage \"nimunosl\", 70, -52;\n\tdrawimage \"KPITSPED\", 83, -52;\n\tdrawimage \"nighnosl\", 84, -52;\n\tdrawimage \"KPITSPED\", 97, -52;\n\tdrawimage \"clnknosl\", 98, -52;\n\tdrawimage \"KPITSPED\", 111, -52;\n\tdrawimage \"IMNONUM2\", 114, -12;\n\tdrawimage \"BAREDOFF\", 118, -53;\n\t//Slot 3\n\tdrawimage \"wzrdnosl\", 124, -52;\n\tdrawimage \"KPITSPED\", 137, -52;\n\tdrawimage \"knignosl\", 138, -52;\n\tdrawimage \"KPITSPED\", 151, -52;\n\tdrawimage \"ktgsnosl\", 152, -52;\n\tdrawimage \"KPITSPED\", 165, -52;\n\tdrawimage \"IMNONUM3\", 168, -12;\n\tdrawimage \"BAREDOFF\", 172, -53;\n\t//Slot 4\n\tdrawimage \"snkenosl\", 178, -52;\n\tdrawimage \"KPITSPED\", 191, -52;\n\tdrawimage \"ppodnosl\", 192, -52;\n\tdrawimage \"KPITSPED\", 205, -52;\n\tdrawimage \"bargnosl\", 206, -52;\n\tdrawimage \"KPITSPED\", 219, -52;\n\tdrawimage \"IMNONUM4\", 222, -12;\n\tdrawimage \"BAREDOFF\", 226, -53;\n\t//Slot 5\n\tdrawimage \"lichnosl\", 232, -52;\n\tdrawimage \"KPITSPED\", 245, -52;\n\tdrawimage \"maulnosl\", 246, -52;\n\tdrawimage \"KPITSPED\", 259, -52;\n\tdrawimage \"dspinosl\", 260, -52;\n\tdrawimage \"KPITSPED\", 273, -52;\n\tdrawimage \"IMNONUM5\", 276, -12;\n\tdrawimage \"BAREDOFF\", 280, -53;\n\t//Slot 6\n\tdrawimage \"ghosnosl\", 286, -52;\n\tdrawimage \"KPITSPED\", 299, -52;\n\tdrawimage \"IMNONUM6\", 302, -12;\n\t//When Selected\n\t//Slot 1\n\tIsSelected GargoyleSummoner\t\t{drawimage \"GARGYESL\", 2, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 2, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM1\", 60, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"002/000\", 240, -85;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Gray, \"003/000\", 240, -65;\n\t\t\t\t\t\t\t\t\t InInventory Ghostitem, 1 {DrawString SMALLFONT, Green, \"003/000\", 240, -65;}}\n\tIsSelected gargoyleleadersummoner{drawimage \"FIGRYESL\", 16, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 16, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM1\", 60, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"002/000\", 240, -85;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Gray, \"004/000\", 239, -65;\n\t\t\t\t\t\t\t\t\t InInventory Ghostitem, 1 {DrawString SMALLFONT, Green, \"004/000\", 239, -65;}}\n\tIsSelected MummySummoner\t\t{drawimage \"MUMIYESL\", 30, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 30, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM1\", 60, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"003/000\", 240, -85;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Gray, \"004/000\", 239, -65;\n\t\t\t\t\t\t\t\t\t InInventory Ghostitem, 1 {DrawString SMALLFONT, Green, \"004/000\", 239, -65;}}\n IsSelected ghostmummysummoner\t{drawimage \"GSMUYESL\", 44, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 44, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM1\", 60, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"004/000\", 239, -85;}\n\t//Slot 2\n\tIsSelected NitroMummySummoner\t{drawimage \"NIMUYESL\", 70, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 70, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM2\", 114, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"004/000\", 239, -85;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Gray, \"007/000\", 240, -65;\n\t\t\t\t\t\t\t\t\t InInventory Ghostitem, 1 {DrawString SMALLFONT, Green, \"007/000\", 240, -65;}}\n\tIsSelected GhostNitroMummySummoner{drawimage \"NIGHYESL\", 84, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 84, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM2\", 114, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"004/001\", 236, -85;}\n\tIsSelected mummyupgradesummoner\t{drawimage \"MUMIUPGR\", 30, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"MUMIUPGR\", 44, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"MUMIUPGR\", 69, -52;\n\t\t\t\t\t\t\t\t \t drawimage \"MUMIUPGR\", 84, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 30, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 44, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 69, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 70, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 84, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM2\", 114, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Black, \"030/010\", 237, -85;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Gray, \"REMOVE\", 237, -65;}\n\tIsSelected clinksummoner\t\t{drawimage \"CLNKYESL\", 98, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 98, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM2\", 114, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"006/000\", 240, -85;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Gray, \"009/000\", 240, -65;\n\t\t\t\t\t\t\t\t\t InInventory Ghostitem, 1 {DrawString SMALLFONT, Green, \"009/000\", 240, -65;}}\n IsSelected clinkupgradesummoner\t{drawimage \"CLNKYESL\", 98, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"UPGRADE\", 101, -16;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 98, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM2\", 114, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Black, \"035/015\", 235, -85;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Gray, \"REMOVE\", 237, -65;}\n\t//Slot 3\n\tIsSelected disciplesummoner\t\t{drawimage \"WZRDYESL\", 124, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 124, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM3\", 168, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Red, \"008/002\", 240, -85;}\n\tIsSelected undeadknightsummoner\t{drawimage \"KNIGYESL\", 138, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 138, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM3\", 168, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Red, \"010/003\", 237, -85;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Gray, \"014/003\", 236, -65;\n\t\t\t\t\t\t\t\t\t InInventory Ghostitem, 1 {DrawString SMALLFONT, Yellow, \"014/003\", 236, -65;}}\n IsSelected undeadghostknightsummoner{drawimage \"KTGSYESL\", 152, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 152, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM3\", 168, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"010/005\", 236, -85;}\n\t//Slot 4\n\tIsSelected ophidiansummoner\t\t{drawimage \"SNKEYESL\", 178, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 178, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM4\", 222, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Yellow, \"025/008\", 239, -85;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Gray, \"032/008\", 240, -65;\n\t\t\t\t\t\t\t\t\t InInventory Ghostitem, 1 {DrawString SMALLFONT, Yellow, \"032/008\", 240, -65;}}\n\tIsSelected gaspodsummoner\t\t{drawimage \"PPODYESL\", 192, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 192, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM4\", 222, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"020/008\", 240, -85;}\n IsSelected weredragonsummoner\t{drawimage \"DRAGYESL\", 206, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 206, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM4\", 222, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Red, \"015/008\", 236, -85;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Gray, \"021/008\", 237, -65;\n\t\t\t\t\t\t\t\t\t InInventory Ghostitem, 1 {DrawString SMALLFONT, Red, \"021/008\", 237, -65;}}\n\tIsSelected weredragonretrofit\t{drawimage \"DGRTYESL\", 206, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 206, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM4\", 222, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"008/000\", 240, -85;}\n\tIsSelected barrageweredragonsummoner{drawimage \"BARGYESL\", 206, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"PRERESL\", 206, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM4\", 222, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Yellow, \"025/009\", 239, -85;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Gray, \"031/009\", 237, -65;\n\t\t\t\t\t\t\t\t\t InInventory Ghostitem, 1 {DrawString SMALLFONT, Yellow, \"031/009\", 237, -65;}}\n\t//Slot 5\n\tIsSelected ironlichsummoner\t\t{drawimage \"LICHYESL\", 232, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 232, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM5\", 276, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"060/050\", 239, -85;}\n\tIsSelected maulotaursummoner\t{drawimage \"MAULYESL\", 246, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 246, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM5\", 276, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Red, \"060/050\", 239, -85;}\n IsSelected dsparilsummoner\t\t{drawimage \"DSPIYESL\", 260, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 260, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM5\", 276, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"090/080\", 240, -85;}\n\t//Slot 6\n\tIsSelected ghostwavesummoner\t{drawimage \"GHOSYESL\", 286, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 286, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM6\", 302, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Black, \"015/000\", 237, -85;}\n\t//Blacked out\n\t//Slot 1\n\tInInventory not gargoyleleadersunlocked, 1 {drawimage \"NOUNLOCK\", 16, -52;} //Imp Leader\n\tInInventory not gargoyleleadersunlocked, 1 {drawimage \"NOUNLOCK\", 16, -52;}\n\tInInventory not gargoyleleadersunlocked, 1 {drawimage \"NOUNLOCK\", 16, -52;}\n\tInInventory not mummyghostsnitromummysunlocked, 1 {drawimage \"NOUNLOCK\", 44, -52;} //Ghost Mummy\n\tInInventory not mummyghostsnitromummysunlocked, 1 {drawimage \"NOUNLOCK\", 44, -52;}\n\tInInventory not mummyghostsnitromummysunlocked, 1 {drawimage \"NOUNLOCK\", 44, -52;}\n\t//Slot 2\n\tInInventory not mummyghostsnitromummysunlocked, 1 {drawimage \"NOUNLOCK\", 70, -52;} //Nitro Mummy\n\tInInventory not mummyghostsnitromummysunlocked, 1 {drawimage \"NOUNLOCK\", 70, -52;}\n\tInInventory not mummyghostsnitromummysunlocked, 1 {drawimage \"NOUNLOCK\", 70, -52;}\n\tInInventory not nitromummyghostsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 84, -52;} //Ghost Nitro Mummy\n\tInInventory not nitromummyghostsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 84, -52;}\n\tInInventory not nitromummyghostsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 84, -52;}\n\tInInventory not clinksunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 98, -52;} //Clink\n\tInInventory not clinksunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 98, -52;}\n\tInInventory not clinksunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 98, -52;}\n\t//Slot 3\n\tInInventory not disciplesunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 124, -52;} //Wizard\n\tInInventory not disciplesunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 124, -52;}\n\tInInventory not disciplesunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 124, -52;}\n\tInInventory not knightsunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 138, -52;} //Knight\n\tInInventory not knightsunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 138, -52;}\n\tInInventory not knightsunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 138, -52;}\n\tInInventory not undeadghostknightsunlocked, \t1 {drawimage \"NOUNLOCK\", 152, -52;} //Knight Ghost\n\tInInventory not undeadghostknightsunlocked, \t1 {drawimage \"NOUNLOCK\", 152, -52;}\n\tInInventory not undeadghostknightsunlocked, \t1 {drawimage \"NOUNLOCK\", 152, -52;}\n\t//Slot 4\n\tInInventory not ophidiansunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 178, -52;} //Snake\n\tInInventory not ophidiansunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 178, -52;}\n\tInInventory not ophidiansunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 178, -52;}\n\tInInventory not ophidiansunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 192, -52;} //Pod\n\tInInventory not ophidiansunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 192, -52;}\n\tInInventory not ophidiansunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 192, -52;}\n\tInInventory not weredragonsunlocked, \t\t\t1 {drawimage \"NOUNLOCK\", 206, -52;} //Weredragon\n\tInInventory not weredragonsunlocked, \t\t\t1 {drawimage \"NOUNLOCK\", 206, -52;}\n\tInInventory not weredragonsunlocked, \t\t\t1 {drawimage \"NOUNLOCK\", 206, -52;}\n\t//Slot 5\n\tInInventory not ironlichunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 232, -52;} //Iron Lich\n\tInInventory not ironlichunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 232, -52;}\n\tInInventory not ironlichunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 232, -52;}\n\tInInventory not maulotaurunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 246, -52;} //Minotaur\n\tInInventory not maulotaurunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 246, -52;}\n\tInInventory not maulotaurunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 246, -52;}\n\tInInventory not dsparilunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 260, -52;} //D'Sparil\n\tInInventory not dsparilunlocked,\t \t\t\t1 {drawimage \"NOUNLOCK\", 260, -52;}\n\tInInventory not dsparilunlocked,\t \t\t\t1 {drawimage \"NOUNLOCK\", 260, -52;}\n\t//Slot 6\n\tInInventory not undeadghostknightsunlocked, \t1 {drawimage \"NOUNLOCK\", 286, -52;} //Ghost Wave\n\tInInventory not undeadghostknightsunlocked, \t1 {drawimage \"NOUNLOCK\", 286, -52;}\n\tInInventory not undeadghostknightsunlocked, \t1 {drawimage \"NOUNLOCK\", 286, -52;}\n\n\t//Upgrades\n\tInInventory clinkupgrade, 1 {drawimage \"UPGRADE\", 101, -16;}// Clink Upgrade\n\tInInventory mummyupgrade, 1 {drawimage \"MUMIUPGR\", 30, -52;// Mummy Upgrade\n\t\t\t\t\t\t\t\tdrawimage \"MUMIUPGR\", 44, -52;\n\t\t\t\t\t\t\t\tdrawimage \"MUMIUPGR\", 69, -52;\n\t\t\t\t\t\t\t\tdrawimage \"MUMIUPGR\", 84, -52;}\n\t}\n\nplayerclass Daedolon\n{\nInInventory UltimateCoolDownInv, 1 {drawimage \"KORCOOL\", -161, 272;}\nInInventory UltimateCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, UltimateCoolDownInv, 0, 312;}\n\nInInventory SecondCoolDownInv, 1 {drawimage \"HERCOOL\", -161, 334;}\nInInventory SecondCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, SecondCoolDownInv, 0, 374;}\n\nInInventory ThirdCoolDownInv, 1 {drawimage \"WYVCOOL\", -161, 396;}\nInInventory ThirdCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, ThirdCoolDownInv, 0, 436;}\n\ndrawimage \"daedhud\", 0, -57;\nDrawNumber 2, SMALLFONT, Gold, PowerupTime Artifly, 158, -110;\n\n\t//Normally Drawn\n\t//Slot 1\n\tdrawimage \"afrinosl\", 2, -52;\n\tdrawimage \"KPITSPED\", 15, -52;\n\tdrawimage \"ettnnosl\", 16, -52;\n\tdrawimage \"KPITSPED\", 29, -52;\n\tdrawimage \"centnosl\", 30, -52;\n\tdrawimage \"KPITSPED\", 43, -52;\n\tdrawimage \"IMNONUM1\", 46, -12;\n\tdrawimage \"BAREDOFF\", 50, -53;\n\t//Slot 2\n\tdrawimage \"chaonosl\", 56, -52;\n\tdrawimage \"KPITSPED\", 69, -52;\n\tdrawimage \"stlknosl\", 70, -52;\n\tdrawimage \"KPITSPED\", 83, -52;\n\tdrawimage \"bishnosl\", 84, -52;\n\tdrawimage \"KPITSPED\", 97, -52;\n\tdrawimage \"IMNONUM2\", 100, -12;\n\tdrawimage \"BAREDOFF\", 104, -53;\n\t//Slot 3\n\tdrawimage \"rievnosl\", 110, -52;\n\tdrawimage \"KPITSPED\", 123, -52;\n\tdrawimage \"slatnosl\", 124, -52;\n\tdrawimage \"KPITSPED\", 137, -52;\n\tdrawimage \"wendnosl\", 138, -52;\n\tdrawimage \"KPITSPED\", 151, -52;\n\tdrawimage \"IMNONUM3\", 154, -12;\n\tdrawimage \"BAREDOFF\", 158, -53;\n\t//Slot 4\n\tdrawimage \"zedknosl\", 164, -52;\n\tdrawimage \"KPITSPED\", 177, -52;\n\tdrawimage \"tradnosl\", 178, -52;\n\tdrawimage \"KPITSPED\", 191, -52;\n\tdrawimage \"magenosl\", 192, -52;\n\tdrawimage \"KPITSPED\", 205, -52;\n\tdrawimage \"IMNONUM4\", 208, -12;\n\tdrawimage \"BAREDOFF\", 212, -53;\n\t//Slot 5\n\tdrawimage \"wyvrnosl\", 218, -52;\n\tdrawimage \"KPITSPED\", 231, -52;\n\tdrawimage \"cubenosl\", 232, -52;\n\tdrawimage \"KPITSPED\", 245, -52;\n\tdrawimage \"korxnosl\", 246, -52;\n\tdrawimage \"KPITSPED\", 259, -52;\n\tdrawimage \"IMNONUM5\", 262, -12;\n\tdrawimage \"BAREDOFF\", 266, -53;\n\t//Slot 6\n\tdrawimage \"enchnosl\", 272, -52;\n\tdrawimage \"KPITSPED\", 285, -52;\n\tdrawimage \"IMNONUM6\", 288, -12;\n\t//When Selected\n\t//Slot 1\n\tIsSelected AfritSummoner\t\t{drawimage \"AFRIYESL\", 2, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 2, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM1\", 46, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Red, \"003/000\", 240, -85;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Gray, \"005/000\", 239, -65;\n\t\t\t\t\t\t\t\t\t InInventory Enchantitem, 1 {DrawString SMALLFONT, Green, \"005/000\", 239, -65;}}\n\tIsSelected Ettinsummoner\t\t{drawimage \"ETTNYESL\", 16, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 16, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM1\", 46, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"004/000\", 239, -85;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Gray, \"008/000\", 240, -65;\n\t\t\t\t\t\t\t\t\t InInventory Enchantitem, 1 {DrawString SMALLFONT, Green, \"008/000\", 240, -65;}}\n\tIsSelected Ettinupgradesummoner\t{drawimage \"ETTNYESL\", 16, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"UPGRADE\", 19, -16;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 16, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM1\", 46, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Black, \"030/010\", 237, -85;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Gray, \"REMOVE\", 237, -65;}\n IsSelected Centaursummoner\t\t{drawimage \"CENTYESL\", 30, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 30, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM1\", 46, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"009/000\", 240, -85;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Gray, \"014/000\", 236, -65;\n\t\t\t\t\t\t\t\t\t InInventory Enchantitem, 1 {DrawString SMALLFONT, Green, \"014/000\", 236, -65;}}\n\t//Slot 2\n\tIsSelected ChaosSerpentSummoner\t{drawimage \"CHAOYESL\", 56, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 56, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM2\", 100, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"014/005\", 235, -85;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Gray, \"024/005\", 238, -65;\n\t\t\t\t\t\t\t\t\t InInventory Enchantitem, 1 {DrawString SMALLFONT, Yellow, \"024/005\", 238, -65;}}\n\tIsSelected ChaosSerpentRetrofit\t{drawimage \"CHRTYESL\", 56, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 56, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM2\", 100, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"010/000\", 237, -85;}\n\tIsSelected homingchaosserpentsummoner{drawimage \"HMCHYESL\", 56, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"PRERESL\", 56, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM2\", 100, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Red, \"026/006\", 240, -85;}\n IsSelected SwampStalkerSummoner\t{drawimage \"STLKYESL\", 70, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 70, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM2\", 100, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Red, \"018/005\", 236, -85;}\n\tIsSelected BishopSummoner\t\t{drawimage \"BISHYESL\", 84, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 84, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM2\", 100, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Red, \"008/002\", 240, -85;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Gray, \"014/002\", 236, -65;\n\t\t\t\t\t\t\t\t\t InInventory Enchantitem, 1 {DrawString SMALLFONT, Yellow, \"014/002\", 236, -65;}}\n\t//Slot 3\n\tIsSelected WraithSummoner\t\t{drawimage \"RIEVYESL\", 110, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 110, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM3\", 154, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"012/003\", 237, -85;}\n\tIsSelected slaughtaursummoner\t{drawimage \"SLATYESL\", 124, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 124, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM3\", 154, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Red, \"012/004\", 236, -85;}\n\tIsSelected wendigosummoner\t\t{drawimage \"WENDYESL\", 138, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 138, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM3\", 154, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Yellow, \"032/007\", 240, -85;}\n IsSelected wendigoretrofit\t\t{drawimage \"WERTYESL\", 138, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 138, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM3\", 154, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"010/000\", 237, -85;}\n\tIsSelected YetiSummoner\t\t\t{drawimage \"YETIYESL\", 138, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"PRERESL\", 138, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM3\", 154, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Red, \"044/009\", 238, -85;}\n\t//Slot 4\n\tIsSelected ZedekSummoner\t\t{drawimage \"ZEDKYESL\", 164, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 164, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM4\", 208, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Yellow, \"040/020\", 239, -85;}\n\tIsSelected Traductussummoner\t{drawimage \"TRADYESL\", 178, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 178, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM4\", 208, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Yellow, \"040/020\", 239, -85;}\n\tIsSelected Menelkirsummoner\t\t{drawimage \"MAGEYESL\", 192, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 192, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM4\", 208, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"040/020\", 239, -85;}\n\t//Slot 5\n\tIsSelected WyvernSummoner\t\t{drawimage \"WYVRYESL\", 218, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 218, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM5\", 262, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"070/055\", 239, -85;}\n\tIsSelected Heresiarchsummoner\t{drawimage \"CUBEYESL\", 232, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 232, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM5\", 262, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"070/060\", 240, -85;}\n\tIsSelected Koraxsummoner\t\t{drawimage \"KORXYESL\", 246, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 246, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM5\", 262, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"110/090\", 234, -85;}\n\t//Slot 6\n\tIsSelected enchantsummoner{drawimage \"ENCHYESL\", 272, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 272, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM6\", 288, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Black, \"020/000\", 240, -85;}\n\n\t//Blacked out\n\t//Slot 1\n\tInInventory not ettinsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 16, -52;} //Ettin\n\tInInventory not ettinsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 16, -52;}\n\tInInventory not ettinsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 16, -52;}\n\tInInventory not centaursunlocked, \t\t1 {drawimage \"NOUNLOCK\", 30, -52;} //Centaur\n\tInInventory not centaursunlocked, \t\t1 {drawimage \"NOUNLOCK\", 30, -52;}\n\tInInventory not centaursunlocked, \t\t1 {drawimage \"NOUNLOCK\", 30, -52;}\n\t//Slot 2\n\tInInventory not serpentsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 56, -52;} //Chaos Serpent\n\tInInventory not serpentsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 56, -52;}\n\tInInventory not serpentsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 56, -52;}\n\tInInventory not serpentsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 70, -52;} //Swamp Stalker\n\tInInventory not serpentsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 70, -52;}\n\tInInventory not serpentsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 70, -52;}\n\tInInventory not bishopsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 84, -52;} //Bischoff\n\tInInventory not bishopsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 84, -52;}\n\tInInventory not bishopsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 84, -52;}\n\t//Slot 3\n\tInInventory not reiversunlocked, \t\t1 {drawimage \"NOUNLOCK\", 110, -52;} //Riever\n\tInInventory not reiversunlocked, \t\t1 {drawimage \"NOUNLOCK\", 110, -52;}\n\tInInventory not reiversunlocked, \t\t1 {drawimage \"NOUNLOCK\", 110, -52;}\n\tInInventory not slaughtarsunlocked, \t1 {drawimage \"NOUNLOCK\", 124, -52;} //Centaur Leader\n\tInInventory not slaughtarsunlocked, \t1 {drawimage \"NOUNLOCK\", 124, -52;}\n\tInInventory not slaughtarsunlocked, \t1 {drawimage \"NOUNLOCK\", 124, -52;}\n\tInInventory not wendigosunlocked, \t\t1 {drawimage \"NOUNLOCK\", 138, -52;} //Wendigo\n\tInInventory not wendigosunlocked, \t\t1 {drawimage \"NOUNLOCK\", 138, -52;}\n\tInInventory not wendigosunlocked, \t\t1 {drawimage \"NOUNLOCK\", 138, -52;}\n\t//Slot 4\n\tInInventory not traductusunlocked, \t\t1 {drawimage \"NOUNLOCK\", 164, -52;} //Fighter Boss\n\tInInventory not traductusunlocked, \t\t1 {drawimage \"NOUNLOCK\", 164, -52;}\n\tInInventory not traductusunlocked, \t\t1 {drawimage \"NOUNLOCK\", 164, -52;}\n\tInInventory not traductusunlocked, \t\t1 {drawimage \"NOUNLOCK\", 178, -52;} //Cleric Boss\n\tInInventory not traductusunlocked, \t\t1 {drawimage \"NOUNLOCK\", 178, -52;}\n\tInInventory not traductusunlocked, \t\t1 {drawimage \"NOUNLOCK\", 178, -52;}\n\tInInventory not wendigosunlocked, \t\t1 {drawimage \"NOUNLOCK\", 192, -52;} //Mage boss\n\tInInventory not wendigosunlocked, \t\t1 {drawimage \"NOUNLOCK\", 192, -52;}\n\tInInventory not wendigosunlocked, \t\t1 {drawimage \"NOUNLOCK\", 192, -52;}\n\t//Slot 5\n\tInInventory not wyvernunlocked, \t\t1 {drawimage \"NOUNLOCK\", 218, -52;} //Wyvern\n\tInInventory not wyvernunlocked, \t\t1 {drawimage \"NOUNLOCK\", 218, -52;}\n\tInInventory not wyvernunlocked, \t\t1 {drawimage \"NOUNLOCK\", 218, -52;}\n\tInInventory not heresiarchunlocked, \t1 {drawimage \"NOUNLOCK\", 232, -52;} //Cube Juggler\n\tInInventory not heresiarchunlocked, \t1 {drawimage \"NOUNLOCK\", 232, -52;}\n\tInInventory not heresiarchunlocked, \t1 {drawimage \"NOUNLOCK\", 232, -52;}\n\tInInventory not koraxunlocked, \t\t\t1 {drawimage \"NOUNLOCK\", 246, -52;} //Korax\n\tInInventory not koraxunlocked, \t\t\t1 {drawimage \"NOUNLOCK\", 246, -52;}\n\tInInventory not koraxunlocked, \t\t\t1 {drawimage \"NOUNLOCK\", 246, -52;}\n\t//Slot 6\n\tInInventory not wendigosunlocked, \t\t1 {drawimage \"NOUNLOCK\", 272, -52;} //Enchant\n\tInInventory not wendigosunlocked, \t\t1 {drawimage \"NOUNLOCK\", 272, -52;}\n\tInInventory not wendigosunlocked, \t\t1 {drawimage \"NOUNLOCK\", 272, -52;}\n\n\t//Upgrades\n\tInInventory ettinupgrade, 1 {drawimage \"UPGRADE\", 19, -16;}// Ettin Upgrade\n\t}\n\n\tplayerclass Strifeguy\n\t{\n\tInInventory UltimateCoolDownInv, 1 {drawimage \"ENTCOOL\", -161, 272;}\n InInventory UltimateCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, UltimateCoolDownInv, 0, 312;}\n\n\tInInventory ThirdCoolDownInv, 1 {drawimage \"INQCOOL\", -161, 334;}\n InInventory ThirdCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, ThirdCoolDownInv, 0, 374;}\n\n\tInInventory FourthCoolDownInv, 1 {drawimage \"SPACOOL\", -161, 396;}\n InInventory FourthCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, FourthCoolDownInv, 0, 436;}\n\n\tInInventory SecondCoolDownInv, 1 {drawimage \"SPBCOOL\", -161, 458;}\n InInventory SecondCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, SecondCoolDownInv, 0, 498;}\n\n\tInInventory FifthCoolDownInv, 1 {drawimage \"SPCCOOL\", -161, 520;}\n InInventory FifthCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, FifthCoolDownInv, 0, 560;}\n\ndrawimage \"strfhud\", 0, -57;\nDrawNumber 2, SMALLFONT, Gold, PowerupTime Artifly, 158, -110;\n\n\t//Normally Drawn\n\t//Slot 1\n\tdrawimage \"reblnosl\", 2, -52;\n\tdrawimage \"KPITSPED\", 15, -52;\n\tdrawimage \"acolnosl\", 16, -52;\n\tdrawimage \"KPITSPED\", 29, -52;\n\tdrawimage \"shadnosl\", 30, -52;\n\tdrawimage \"KPITSPED\", 43, -52;\n\tdrawimage \"staknosl\", 44, -52;\n\tdrawimage \"KPITSPED\", 57, -52;\n\tdrawimage \"IMNONUM1\", 60, -12;\n\tdrawimage \"BAREDOFF\", 64, -53;\n\t//Slot 2\n\tdrawimage \"sentnosl\", 70, -52;\n\tdrawimage \"KPITSPED\", 83, -52;\n\tdrawimage \"reavnosl\", 84, -52;\n\tdrawimage \"KPITSPED\", 97, -52;\n\tdrawimage \"turtnosl\", 98, -52;\n\tdrawimage \"KPITSPED\", 111, -52;\n\tdrawimage \"tempnosl\", 112, -52;\n\tdrawimage \"KPITSPED\", 125, -52;\n\tdrawimage \"IMNONUM2\", 128, -12;\n\tdrawimage \"BAREDOFF\", 132, -53;\n\t//Slot 3\n\tdrawimage \"lorenosl\", 138, -52;\n\tdrawimage \"KPITSPED\", 151, -52;\n\tdrawimage \"ordrnosl\", 152, -52;\n\tdrawimage \"KPITSPED\", 165, -52;\n\tdrawimage \"crsdnosl\", 166, -52;\n\tdrawimage \"KPITSPED\", 179, -52;\n\tdrawimage \"IMNONUM3\", 182, -12;\n\tdrawimage \"BAREDOFF\", 186, -53;\n\t//Slot 4\n\tdrawimage \"prognosl\", 192, -52;\n\tdrawimage \"KPITSPED\", 205, -52;\n\tdrawimage \"speanosl\", 206, -52;\n\tdrawimage \"KPITSPED\", 219, -52;\n\tdrawimage \"spebnosl\", 220, -52;\n\tdrawimage \"KPITSPED\", 233, -52;\n\tdrawimage \"IMNONUM4\", 236, -12;\n\tdrawimage \"BAREDOFF\", 240, -53;\n\t//Slot 5\n\tdrawimage \"inqunosl\", 246, -52;\n\tdrawimage \"KPITSPED\", 259, -52;\n\tdrawimage \"entynosl\", 260, -52;\n\tdrawimage \"KPITSPED\", 273, -52;\n\tdrawimage \"IMNONUM5\", 276, -12;\n\tdrawimage \"BAREDOFF\", 280, -53;\n\t//Slot 6\n\tdrawimage \"crabnosl\", 286, -52;\n\tdrawimage \"KPITSPED\", 299, -52;\n\tdrawimage \"IMNONUM6\", 302, -12;\n\t//When Selected\n\t//Slot 1\n\tIsSelected RebelSummoner\t\t{drawimage \"REBLYESL\", 2, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 2, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM1\", 60, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"003/000\", 240, -85;}\n\tIsSelected Acolytesummoner\t\t{drawimage \"ACOLYESL\", 16, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 16, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM1\", 60, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"004/000\", 239, -85;}\n\tIsSelected Shadowacolytesummoner{drawimage \"SHADYESL\", 30, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 30, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM1\", 60, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"005/000\", 239, -85;}\n IsSelected StalkerSummoner\t\t{drawimage \"STAKYESL\", 44, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 44, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM1\", 60, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"003/000\", 240, -85;}\n\tIsSelected StalkerUpgradesummoner\t{drawimage \"STAKYESL\", 44, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"UPGRADE\", 47, -16;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 44, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM1\", 60, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Black, \"025/012\", 236, -85;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Gray, \"REMOVE\", 237, -65;}\n\t//Slot 2\n\tIsSelected SentinelSummoner\t\t{drawimage \"SENTYESL\", 70, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 70, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM2\", 128, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"008/001\", 237, -85;}\n\tIsSelected Reaversummoner\t\t{drawimage \"REAVYESL\", 84, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 84, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM2\", 128, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Red, \"008/004\", 239, -85;}\n\tIsSelected OrderTurretsummoner\t{drawimage \"TURTYESL\", 98, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 98, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM2\", 128, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Red, \"012/005\", 236, -85;}\n\tIsSelected TemplarSummoner\t\t{drawimage \"TEMPYESL\", 112, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 112, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM2\", 128, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Red, \"016/006\", 237, -85;}\n IsSelected TemplarRetrofit\t\t{drawimage \"TPRTYESL\", 112, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 112, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM2\", 128, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"012/000\", 237, -85;}\n\tIsSelected SniperTemplarSummoner{drawimage \"SNTPYESL\", 112, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"PRERESL\", 112, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM2\", 128, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"032/008\", 240, -85;}\n\t//Slot 3\n\tIsSelected LoremasterSummoner\t{drawimage \"LOREYESL\", 138, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 138, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM3\", 182, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Red, \"012/004\", 236, -85;}\n\tIsSelected OrderBishopsummoner\t{drawimage \"ORDRYESL\", 152, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 152, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM3\", 182, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Red, \"020/010\", 237, -85;}\n\tIsSelected CrusaderSummoner\t\t{drawimage \"CRSDYESL\", 166, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 166, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM3\", 182, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Yellow, \"035/008\", 239, -85;}\n IsSelected CrusaderRetrofit\t\t{drawimage \"CDRTYESL\", 166, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 166, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM3\", 182, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"007/000\", 240, -85;}\n\tIsSelected devastatorcrusadersummoner\t{drawimage \"DVCRYESL\", 166, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"PRERESL\", 166, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM3\", 182, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Yellow, \"040/009\", 239, -85;}\n\t//Slot 4\n\tIsSelected ProgrammerSummoner\t{drawimage \"PROGYESL\", 192, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 192, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM4\", 236, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"060/035\", 239, -85;}\n\tIsSelected spectreAsummoner\t\t{drawimage \"SPEAYESL\", 206, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 206, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM4\", 236, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"070/040\", 239, -85;}\n\tIsSelected spectreBsummoner\t\t{drawimage \"SPEBYESL\", 220, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 220, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM4\", 236, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"080/045\", 239, -85;}\n\t//Slot 5\n\tIsSelected InquisitorSummoner\t{drawimage \"INQUYESL\", 246, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 246, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM5\", 276, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"090/070\", 240, -85;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"090/070\", 240, -65;}\n\tIsSelected Entitysummoner\t\t{drawimage \"ENTYYESL\", 260, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 260, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM5\", 276, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"125/100\", 237, -85;}\n\t//Slot 6\n\tIsSelected repairdronesummoner\t{drawimage \"CRABYESL\", 286, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 286, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM6\", 302, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Black, \"035/025\", 237, -85;}\n\n\t//Blacked out\n\t//Slot 1\n\tInInventory not shadowacolytesunlocked, 1 {drawimage \"NOUNLOCK\", 30, -52;} //Shadow Acolyte\n\tInInventory not shadowacolytesunlocked, 1 {drawimage \"NOUNLOCK\", 30, -52;}\n\tInInventory not shadowacolytesunlocked, 1 {drawimage \"NOUNLOCK\", 30, -52;}\n\tInInventory not stalkersunlocked, \t\t1 {drawimage \"NOUNLOCK\", 44, -52;} //Stalker\n\tInInventory not stalkersunlocked, \t\t1 {drawimage \"NOUNLOCK\", 44, -52;}\n\tInInventory not stalkersunlocked, \t\t1 {drawimage \"NOUNLOCK\", 44, -52;}\n\t//Slot 2\n\tInInventory not sentinelsunlocked,\t\t1 {drawimage \"NOUNLOCK\", 70, -52;} //Sentinel\n\tInInventory not sentinelsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 70, -52;}\n\tInInventory not sentinelsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 70, -52;}\n\tInInventory not reaversunlocked, \t\t1 {drawimage \"NOUNLOCK\", 84, -52;} //Reaver\n\tInInventory not reaversunlocked, \t\t1 {drawimage \"NOUNLOCK\", 84, -52;}\n\tInInventory not reaversunlocked, \t\t1 {drawimage \"NOUNLOCK\", 84, -52;}\n\tInInventory not reaversunlocked, \t\t1 {drawimage \"NOUNLOCK\", 98, -52;} //Order Turret\n\tInInventory not reaversunlocked, \t\t1 {drawimage \"NOUNLOCK\", 98, -52;}\n\tInInventory not reaversunlocked, \t\t1 {drawimage \"NOUNLOCK\", 98, -52;}\n\tInInventory not templarsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 112, -52;} //Templar\n\tInInventory not templarsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 112, -52;}\n\tInInventory not templarsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 112, -52;}\n\t//Slot 3\n\tInInventory not loremastersunlocked,\t1 {drawimage \"NOUNLOCK\", 138, -52;} //Lore Master\n\tInInventory not loremastersunlocked, \t1 {drawimage \"NOUNLOCK\", 138, -52;}\n\tInInventory not loremastersunlocked, \t1 {drawimage \"NOUNLOCK\", 138, -52;}\n\tInInventory not stbishopsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 152, -52;} //Order Bishop\n\tInInventory not stbishopsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 152, -52;}\n\tInInventory not stbishopsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 152, -52;}\n\tInInventory not crusadersunlocked, \t\t1 {drawimage \"NOUNLOCK\", 166, -52;} //Crusader\n\tInInventory not crusadersunlocked, \t\t1 {drawimage \"NOUNLOCK\", 166, -52;}\n\tInInventory not crusadersunlocked, \t1 {drawimage \"NOUNLOCK\", 166, -52;}\n\t//Slot 4\n\tInInventory not spectreACunlocked,\t\t1 {drawimage \"NOUNLOCK\", 192, -52;} //Programmer\n\tInInventory not spectreACunlocked, \t\t1 {drawimage \"NOUNLOCK\", 192, -52;}\n\tInInventory not spectreACunlocked, \t\t1 {drawimage \"NOUNLOCK\", 192, -52;}\n\tInInventory not inquisitorunlocked, \t1 {drawimage \"NOUNLOCK\", 206, -52;} //Spectre A\n\tInInventory not inquisitorunlocked, \t1 {drawimage \"NOUNLOCK\", 206, -52;}\n\tInInventory not inquisitorunlocked, \t1 {drawimage \"NOUNLOCK\", 206, -52;}\n\tInInventory not spectreACunlocked, \t\t1 {drawimage \"NOUNLOCK\", 220, -52;} //Spectre B\n\tInInventory not spectreACunlocked, \t\t1 {drawimage \"NOUNLOCK\", 220, -52;}\n\tInInventory not spectreACunlocked, \t1 {drawimage \"NOUNLOCK\", 220, -52;}\n\t//Slot 5\n\tInInventory not inquisitorunlocked,\t\t1 {drawimage \"NOUNLOCK\", 246, -52;} //Inquisitor\n\tInInventory not inquisitorunlocked, \t1 {drawimage \"NOUNLOCK\", 246, -52;}\n\tInInventory not inquisitorunlocked, \t1 {drawimage \"NOUNLOCK\", 246, -52;}\n\tInInventory not entityunlocked, \t\t1 {drawimage \"NOUNLOCK\", 260, -52;} //Entity\n\tInInventory not entityunlocked, \t\t1 {drawimage \"NOUNLOCK\", 260, -52;}\n\tInInventory not entityunlocked, \t\t1 {drawimage \"NOUNLOCK\", 260, -52;}\n\t//Slot 5\n\tInInventory not RepairDroneSummoner,\t1 {drawimage \"NOUNLOCK\", 286, -52;} //Repair Drone\n\tInInventory not RepairDroneSummoner,\t1 {drawimage \"NOUNLOCK\", 286, -52;}\n\tInInventory not RepairDroneSummoner,\t1 {drawimage \"NOUNLOCK\", 286, -52;}\n\n\t//Upgrades\n\tInInventory leapupgrade, \t\t\t\t1 {drawimage \"UPGRADE\", 47, -16;}// Stalker Upgrade\n\t}\nplayerclass ChexWarrior\n{\n\nInInventory UltimateCoolDownInv, 1 {drawimage \"LSNCOOL\", -161, 272;}\nInInventory UltimateCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, UltimateCoolDownInv, 0, 312;}\n\nInInventory SecondCoolDownInv, 1 {drawimage \"FMBCOOL\", -161, 334;}\nInInventory SecondCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, SecondCoolDownInv, 0, 374;}\n\ndrawimage \"chexhud\", 0, -57;\nDrawNumber 2, SMALLFONT, Gold, PowerupTime Artifly, 158, -110;\n\n\t//Normally Drawn\n\t//Slot 1\n\tdrawimage \"flemnosl\", 2, -52;\n\tdrawimage \"KPITSPED\", 15, -52;\n\tdrawimage \"bipdnosl\", 16, -52;\n\tdrawimage \"KPITSPED\", 29, -52;\n\tdrawimage \"armrnosl\", 30, -52;\n\tdrawimage \"KPITSPED\", 43, -52;\n\tdrawimage \"IMNONUM1\", 46, -12;\n\tdrawimage \"BAREDOFF\", 50, -53;\n\t//Slot 2\n\tdrawimage \"larvnosl\", 54, -52;\n\tdrawimage \"KPITSPED\", 67, -52;\n\tdrawimage \"cyclnosl\", 68, -52;\n\tdrawimage \"KPITSPED\", 81, -52;\n\tdrawimage \"quadnosl\", 82, -52;\n\tdrawimage \"KPITSPED\", 95, -52;\n\tdrawimage \"strinosl\", 96, -52;\n\tdrawimage \"KPITSPED\", 109, -52;\n\tdrawimage \"IMNONUM2\", 112, -12;\n\tdrawimage \"BAREDOFF\", 116, -53;\n\t//Slot 3\n\tdrawimage \"minenosl\", 120, -52;\n\tdrawimage \"KPITSPED\", 133, -52;\n\tdrawimage \"scycnosl\", 134, -52;\n\tdrawimage \"KPITSPED\", 147, -52;\n\tdrawimage \"slimnosl\", 148, -52;\n\tdrawimage \"KPITSPED\", 161, -52;\n\tdrawimage \"flebnosl\", 162, -52;\n\tdrawimage \"KPITSPED\", 175, -52;\n\tdrawimage \"maxinosl\", 176, -52;\n\tdrawimage \"KPITSPED\", 189, -52;\n\tdrawimage \"IMNONUM3\", 192, -12;\n\tdrawimage \"BAREDOFF\", 196, -53;\n\t//Slot 4\n\tdrawimage \"fbomnosl\", 200, -52;\n\tdrawimage \"KPITSPED\", 213, -52;\n\tdrawimage \"snotnosl\", 214, -52;\n\tdrawimage \"KPITSPED\", 227, -52;\n\tdrawimage \"IMNONUM4\", 230, -12;\n\tdrawimage \"BAREDOFF\", 234, -53;\n\t//Slot 5\n\tdrawimage \"metenosl\", 238, -52;\n\tdrawimage \"KPITSPED\", 251, -52;\n\tdrawimage \"IMNONUM5\", 254, -12;\n\n\t//When Selected\n\t//Slot 1\n\tIsSelected commonflemoidsummoner{drawimage \"FLEMYESL\", 2, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 2, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM1\", 46, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"002/000\", 239, -85;}\n\tIsSelected commonflemoidupgradesummoner{drawimage \"FLEMYESL\", 2, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"UPGRADE\", 241, -16;\n\t\t\t\t\t\t\t\t\t drawimage \"UPGRADE\", 5, -16;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 2, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 238, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM1\", 46, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Black, \"030/000\", 239, -85;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Gray, \"REMOVE\", 237, -65;}\n\tIsSelected bipedalflemoidsummoner{drawimage \"BIPDYESL\", 16, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 16, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM1\", 46, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"003/000\", 239, -85;}\n IsSelected armoredbipedalflemoidsummoner{drawimage \"ARMRYESL\", 30, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 30, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM1\", 46, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Red, \"004/000\", 238, -85;}\n\tIsSelected armoredbipedalflemoidupgradesummoner{drawimage \"ARMRYESL\", 30, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"UPGRADE\", 33, -16;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 30, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM1\", 46, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Black, \"020/010\", 236, -85;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Gray, \"REMOVE\", 237, -65;}\n\t//Slot 2\n\tIsSelected larvasummoner\t\t{drawimage \"LARVYESL\", 54, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 54, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM2\", 112, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"004/000\", 238, -85;}\n\tIsSelected cyclopsflemoidsummoner{drawimage \"CYCLYESL\", 68, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 68, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM2\", 112, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"006/000\", 239, -85;}\n\tIsSelected quadrumpussummoner\t{drawimage \"QUADYESL\", 82, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 82, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM2\", 112, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"015/001\", 232, -85;}\n IsSelected stridicussummoner\t{drawimage \"STRIYESL\", 96, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 96, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM2\", 112, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"015/004\", 234, -85;}\n\tIsSelected stridicusupgradesummoner\t{drawimage \"STRIYESL\", 96, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"UPGRADE\", 99, -16;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 96, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM2\", 112, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Black, \"030/015\", 236, -85;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Gray, \"REMOVE\", 237, -65;}\n\t//Slot 3\n\tIsSelected flemminesummoner\t\t{drawimage \"MINEYESL\", 120, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 120, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM3\", 192, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"020/010\", 236, -85;}\n\tIsSelected supercyclopsflemoidsummoner{drawimage \"SCYCYESL\", 134, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 134, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM3\", 192, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Yellow, \"030/009\", 239, -85;}\n\tIsSelected slimecarriersummoner\t{drawimage \"SLIMYESL\", 148, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 148, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM3\", 192, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"030/008\", 239, -85;}\n IsSelected flembranesummoner\t{drawimage \"FLEBYESL\", 162, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 162, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM3\", 192, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"050/010\", 235, -85;}\n IsSelected Maximussummoner\t\t{drawimage \"MAXIYESL\", 176, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 176, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM3\", 192, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Yellow, \"040/012\", 234, -85;}\n\t//Slot 4\n\tIsSelected Flembominationsummoner{drawimage \"FBOMYESL\", 200, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 200, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM3\", 192, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Yellow, \"070/060\", 239, -85;}\n\tIsSelected lordsnotfolussummoner{drawimage \"SNOTYESL\", 214, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 214, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM4\", 230, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"100/090\", 236, -85;}\n\t//Slot 5\n\tIsSelected Flemmeteorsummoner\t{drawimage \"METEYESL\", 238, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 238, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM5\", 254, -12;\n\t\t\t\t\t\t\t\t\t InInventory not Splitupgrade, \t\t\t1{DrawString SMALLFONT, Green, \"040/020\", 238, -85;}\n\t\t\t\t\t\t\t\t\t InInventory \t Splitupgrade, \t\t\t1{DrawString SMALLFONT, Green, \"040/030\", 238, -85;} }\n\n\t//Blacked out\n\t//Slot 1\n\tInInventory not armoredbipedsunlocked, 1 {drawimage \"NOUNLOCK\", 30, -52;} //Armor Bipedal\n\tInInventory not armoredbipedsunlocked, 1 {drawimage \"NOUNLOCK\", 30, -52;}\n\tInInventory not armoredbipedsunlocked, 1 {drawimage \"NOUNLOCK\", 30, -52;}\n\t//Slot 2\n\tInInventory not larvaeunlocked, \t\t1 {drawimage \"NOUNLOCK\", 54, -52;} //Larva\n\tInInventory not larvaeunlocked, \t\t1 {drawimage \"NOUNLOCK\", 54, -52;}\n\tInInventory not larvaeunlocked, \t\t1 {drawimage \"NOUNLOCK\", 54, -52;}\n\tInInventory not cyclopsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 68, -52;} //Cyclops\n\tInInventory not cyclopsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 68, -52;}\n\tInInventory not cyclopsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 68, -52;}\n\tInInventory not quadrumpusunlocked, \t1 {drawimage \"NOUNLOCK\", 82, -52;} //Quadrumpus\n\tInInventory not quadrumpusunlocked, \t1 {drawimage \"NOUNLOCK\", 82, -52;}\n\tInInventory not quadrumpusunlocked, \t1 {drawimage \"NOUNLOCK\", 82, -52;}\n\tInInventory not stridicusunlocked, \t1 {drawimage \"NOUNLOCK\", 96, -52;} //Stridicus\n\tInInventory not stridicusunlocked, \t1 {drawimage \"NOUNLOCK\", 96, -52;}\n\tInInventory not stridicusunlocked, \t\t1 {drawimage \"NOUNLOCK\", 96, -52;}\n\t//Slot 3\n\tInInventory not flemminesunlocked, \t\t\t1 {drawimage \"NOUNLOCK\", 120, -52;} //Flem Mine\n\tInInventory not flemminesunlocked, \t\t\t1 {drawimage \"NOUNLOCK\", 120, -52;}\n\tInInventory not flemminesunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 120, -52;}\n\tInInventory not supercyclopsunlocked, \t\t\t1 {drawimage \"NOUNLOCK\", 134, -52;} //Super Cyclops Flemoid\n\tInInventory not supercyclopsunlocked, \t\t\t1 {drawimage \"NOUNLOCK\", 134, -52;}\n\tInInventory not supercyclopsunlocked, \t\t\t1 {drawimage \"NOUNLOCK\", 134, -52;}\n\tInInventory not supercyclopsunlocked, \t\t\t1 {drawimage \"NOUNLOCK\", 148, -52;} //Slime Carrier\n\tInInventory not supercyclopsunlocked, \t\t\t1 {drawimage \"NOUNLOCK\", 148, -52;}\n\tInInventory not supercyclopsunlocked, \t\t\t1 {drawimage \"NOUNLOCK\", 148, -52;}\n\tInInventory not maximusflembranesunlocked, \t1 {drawimage \"NOUNLOCK\", 162, -52;} //Flembrane\n\tInInventory not maximusflembranesunlocked, \t1 {drawimage \"NOUNLOCK\", 162, -52;}\n\tInInventory not maximusflembranesunlocked, \t\t1 {drawimage \"NOUNLOCK\", 162, -52;}\n\tInInventory not maximusflembranesunlocked, \t1 {drawimage \"NOUNLOCK\", 176, -52;} //Maximus\n\tInInventory not maximusflembranesunlocked, \t1 {drawimage \"NOUNLOCK\", 176, -52;}\n\tInInventory not maximusflembranesunlocked, \t\t1 {drawimage \"NOUNLOCK\", 176, -52;}\n\t//Slot 4\n\tInInventory not flembominationunlocked, \t\t1 {drawimage \"NOUNLOCK\", 200, -52;} //Flembomination\n\tInInventory not flembominationunlocked, \t\t1 {drawimage \"NOUNLOCK\", 200, -52;}\n\tInInventory not flembominationunlocked, \t\t1 {drawimage \"NOUNLOCK\", 200, -52;}\n\tInInventory not snotfolusunlocked, \t\t\t1 {drawimage \"NOUNLOCK\", 214, -52;} //Lord Snotfolus\n\tInInventory not snotfolusunlocked, \t\t\t1 {drawimage \"NOUNLOCK\", 214, -52;}\n\tInInventory not snotfolusunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 214, -52;}\n\t//Slot 5\n\tInInventory not flembominationunlocked, \t\t1 {drawimage \"NOUNLOCK\", 238, -52;} //Flembomination\n\tInInventory not flembominationunlocked, \t\t1 {drawimage \"NOUNLOCK\", 238, -52;}\n\tInInventory not flembominationunlocked, \t\t1 {drawimage \"NOUNLOCK\", 238, -52;}\n\n\t//Upgrades\n\tInInventory Splitupgrade, \t\t\t\t1 {drawimage \"UPGRADE\", 5, -16;\n\t\t\t\t\t\t\t\t\t\t\t drawimage \"UPGRADE\", 241, -16;}// Common Upgrade\n\tInInventory sporeupgrade, \t\t\t\t1 {drawimage \"UPGRADE\", 33, -16;}// Armor Bipedal Upgrade\n\tInInventory legacyupgrade, \t\t\t\t1 {drawimage \"UPGRADE\", 99, -16;}// Stridicus Upgrade\n\t}\n\nplayerclass C375\n{\nInInventory UltimateCoolDownInv, 1 {drawimage \"LCACOOL\", -161, 272;}\nInInventory UltimateCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, UltimateCoolDownInv, 0, 312;}\n\nInInventory SecondCoolDownInv, 1 {drawimage \"FELCOOL\", -161, 334;}\nInInventory SecondCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, SecondCoolDownInv, 0, 374;}\n\nInInventory ThirdCoolDownInv, 1 {drawimage \"LEACOOL\", -161, 396;}\nInInventory ThirdCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, ThirdCoolDownInv, 0, 436;}\n\ndrawimage \"virshud\", 0, -57;\n\nDrawString SMALLFONT, Gold, \"-\", 157, -110;\n\nDrawImage \"Altitude\", 167, -125;\nDrawNumber 4, BIGFONT, White, AcutualHeightToken, fillzeros, 219, -115;\ndrawbar \"AIRPROG\", \"AIRPROG2\", HeightToken, Horizontal, 219, -115;\n\ndrawimage \"AIRBORD\", -140, -160;\n\n\t//Normally Drawn\n\t//Slot 1\n\tdrawimage \"dronnosl\", 2, -52;\n\tdrawimage \"KPITSPED\", 15, -52;\n\tdrawimage \"prsmnosl\", 16, -52;\n\tdrawimage \"KPITSPED\", 29, -52;\n\tdrawimage \"spornosl\", 30, -52;\n\tdrawimage \"KPITSPED\", 43, -52;\n\tdrawimage \"IMNONUM1\", 46, -12;\n\tdrawimage \"BAREDOFF\", 50, -53;\n\t//Slot 2\n\tdrawimage \"trvrnosl\", 54, -52;\n\tdrawimage \"KPITSPED\", 67, -52;\n\tdrawimage \"grtrnosl\", 68, -52;\n\tdrawimage \"KPITSPED\", 81, -52;\n\tdrawimage \"IMNONUM2\", 84, -12;\n\tdrawimage \"BAREDOFF\", 88, -53;\n\t//Slot 3\n\tdrawimage \"shdrnosl\", 92, -52;\n\tdrawimage \"KPITSPED\", 105, -52;\n\tdrawimage \"millnosl\", 106, -52;\n\tdrawimage \"KPITSPED\", 119, -52;\n\tdrawimage \"tmilnosl\", 120, -52;\n\tdrawimage \"KPITSPED\", 133, -52;\n\tdrawimage \"IMNONUM3\", 136, -12;\n\tdrawimage \"BAREDOFF\", 140, -53;\n\t//Slot 4\n\tdrawimage \"virsnosl\", 144, -52;\n\tdrawimage \"KPITSPED\", 157, -52;\n\tdrawimage \"aircnosl\", 158, -52;\n\tdrawimage \"KPITSPED\", 171, -52;\n\tdrawimage \"flyrnosl\", 172, -52;\n\tdrawimage \"KPITSPED\", 185, -52;\n\tdrawimage \"wlkrnosl\", 186, -52;\n\tdrawimage \"KPITSPED\", 199, -52;\n\tdrawimage \"IMNONUM4\", 202, -12;\n\tdrawimage \"BAREDOFF\", 206, -53;\n\t//Slot 5\n\tdrawimage \"leadnosl\", 210, -52;\n\tdrawimage \"KPITSPED\", 223, -52;\n\tdrawimage \"felxnosl\", 224, -52;\n\tdrawimage \"KPITSPED\", 237, -52;\n\tdrawimage \"lcarnosl\", 238, -52;\n\tdrawimage \"KPITSPED\", 251, -52;\n\tdrawimage \"IMNONUM5\", 254, -12;\n\tdrawimage \"BAREDOFF\", 258, -53;\n\t//Slot 6\n\tdrawimage \"lnupnosl\", 262, -52;\n\tdrawimage \"KPITSPED\", 275, -52;\n\tdrawimage \"IMNONUM6\", 278, -12;\n\n\t//When Selected\n\t//Slot 1\n\tIsSelected Dronesummoner\t\t{drawimage \"DRONYESL\", 2, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 2, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM1\", 46, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Red, \"002/000\", 239, -85;}\n\tIsSelected prismsummoner\t\t{drawimage \"PRSMYESL\", 16, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 16, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM1\", 46, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"003/000\", 239, -85;}\n IsSelected SporeSummoner\t\t{drawimage \"SPORYESL\", 30, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 30, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM1\", 46, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Red, \"004/000\", 238, -85;}\n\tIsSelected sporeupgradesummoner\t{drawimage \"SPORYESL\", 30, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"UPGRADE\", 33, -16;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 30, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM1\", 46, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Black, \"025/015\", 234, -85;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Gray, \"REMOVE\", 237, -65;}\n\t//Slot 2\n\tIsSelected turretsummoner\t\t{drawimage \"TRVRYESL\", 54, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 54, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM2\", 84, -12;\n\t\t\t\t\t\t\t\t\t InInventory not Grounditem, 1 {DrawString SMALLFONT, Red, \"008/001\", 236, -85;}\n\n\t\t\t\t\t\t\t\t\t InInventory Level1, 1 {DrawString SMALLFONT, Red, \"008/001\", 236, -85;}\n\t\t\t\t\t\t\t\t\t InInventory Level2, 1 {DrawString SMALLFONT, Red, \"009/002\", 236, -85;}\n\t\t\t\t\t\t\t\t\t InInventory Level3, 1 {DrawImage \"IHTEVRUS\",184, -85; DrawString SMALLFONT, Green, \"010/003\", 236, -85;}}\n IsSelected turretretrofit\t\t{drawimage \"TRRTYESL\", 54, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 54, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM2\", 84, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"003/000\", 239, -85;}\n\tIsSelected spreadshotturretsummoner{drawimage \"SSTRYESL\", 54, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"PRERESL\", 54, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM2\", 84, -12;\n\t\t\t\t\t\t\t\t\t InInventory not Grounditem, 1 {DrawString SMALLFONT, Red, \"014/001\", 230, -85;}\n\n\t\t\t\t\t\t\t\t\t InInventory Level1, 1 {DrawString SMALLFONT, Red, \"014/001\", 230, -85;}\n\t\t\t\t\t\t\t\t\t InInventory Level2, 1 {DrawString SMALLFONT, Red, \"015/002\", 236, -85;}\n\t\t\t\t\t\t\t\t\t InInventory Level3, 1 {DrawImage \"IHTEVRUS\",184, -85; DrawString SMALLFONT, Yellow, \"016/003\", 236, -85;}}\n\n\tIsSelected greaterprismsummoner\t{drawimage \"GRTRYESL\", 68, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 68, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM2\", 84, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"010/003\", 236, -85;}\n\t//Slot 3\n\tIsSelected shielddronesummoner\t{drawimage \"SHDRYESL\", 92, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 92, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM3\", 136, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Black, \"008/002\", 239, -85;}\n\tIsSelected millsummoner\t\t\t{drawimage \"MILLYESL\", 106, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 106, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM3\", 136, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Red, \"015/003\", 235, -85;}\n IsSelected millretrofit\t\t\t{drawimage \"MLRTYESL\", 106, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 106, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM3\", 136, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"008/000\", 239, -85;}\n\tIsSelected deathblazemillsummoner{drawimage \"MIL2YESL\", 106, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"PRERESL\", 106, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM3\", 136, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"025/004\", 237, -85;}\n\tIsSelected treadmillsummoner\t{drawimage \"TMILYESL\", 120, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 120, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM3\", 136, -12;\n\t\t\t\t\t\t\t\t\t InInventory not Grounditem, 1 {DrawString SMALLFONT, Green, \"030/005\", 238, -85;}\n\n\t\t\t\t\t\t\t\t\t InInventory Level1, 1 {DrawString SMALLFONT, Green, \"030/005\", 238, -85;}\n\t\t\t\t\t\t\t\t\t InInventory Level2, 1 {DrawString SMALLFONT, Green, \"035/007\", 239, -85;}\n\t\t\t\t\t\t\t\t\t InInventory Level3, 1 {DrawImage \"IHTEVRUS\",184, -85; DrawString SMALLFONT, Green, \"040/009\", 239, -85;}}\n\t//Slot 4\n\tIsSelected Virussummoner\t\t{drawimage \"VIRSYESL\", 144, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 144, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM4\", 202, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Red, \"030/008\", 239, -85;}\n\tIsSelected Aircarriersummoner\t{drawimage \"AIRCYESL\", 158, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 158, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM4\", 202, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Yellow, \"030/008\", 239, -85;}\n IsSelected MeshFlierSummoner\t{drawimage \"FLYRYESL\", 172, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 172, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM4\", 202, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"040/012\", 234, -85;}\n IsSelected MeshWalkerSummoner\t{drawimage \"WLKRYESL\", 186, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 186, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM4\", 202, -12;\n\t\t\t\t\t\t\t\t\t InInventory not Grounditem, 1 {DrawString SMALLFONT, Yellow, \"045/010\", 234, -85;}\n\n\t\t\t\t\t\t\t\t\t InInventory Level1, 1 {DrawString SMALLFONT, Yellow, \"045/010\", 234, -85;}\n\t\t\t\t\t\t\t\t\t InInventory Level2, 1 {DrawString SMALLFONT, Yellow, \"050/012\", 232, -85;}\n\t\t\t\t\t\t\t\t\t InInventory Level3, 1 {DrawImage \"IHTEVRUS\",184, -85; DrawString SMALLFONT, Yellow, \"055/014\", 234, -85;}}\n\t//Slot 5\n\tIsSelected Leadersummoner\t\t{drawimage \"LEADYESL\", 210, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 210, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM5\", 254, -12;\n\t\t\t\t\t\t\t\t\t DrawString SMALLFONT, Green, \"075/055\", 237, -85;}\n\tIsSelected Felixsummoner\t\t{drawimage \"FELXYESL\", 224, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 224, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM5\", 254, -12;\n\t\t\t\t\t\t\t\t\t InInventory not Grounditem, 1 {DrawString SMALLFONT, Green, \"070/070\", 239, -85;}\n\n\t\t\t\t\t\t\t\t\t InInventory Level1, 1 {DrawString SMALLFONT, Green, \"080/075\", 239, -85;}\n\t\t\t\t\t\t\t\t\t InInventory Level2, 1 {DrawString SMALLFONT, Green, \"090/080\", 238, -85;}\n\t\t\t\t\t\t\t\t\t InInventory Level3, 1 {DrawImage \"IHTEVRUS\",184, -85; DrawString SMALLFONT, Green, \"080/075\", 238, -85;}}\n\tIsSelected LandCarriersummoner\t{drawimage \"LCARYESL\", 238, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 238, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM5\", 254, -12;\n\t\t\t\t\t\t\t\t\t InInventory not Grounditem, 1 {DrawString SMALLFONT, Green, \"100/100\", 233, -85;}\n\n\t\t\t\t\t\t\t\t\t InInventory Level1, 1 {DrawString SMALLFONT, Green, \"100/100\", 233, -85;}\n\t\t\t\t\t\t\t\t\t InInventory Level2, 1 {DrawString SMALLFONT, Green, \"115/105\", 233, -85;}\n\t\t\t\t\t\t\t\t\t InInventory Level3, 1 {DrawImage \"IHTEVRUS\",184, -85; DrawString SMALLFONT, Green, \"130/110\", 233, -85;}}\n\t//Slot 6\n\tIsSelected groundunitupgradesummoner{drawimage \"LNUPYESL\", 262, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 262, -52;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM6\", 278, -12;\n\t\t\t\t\t\t\t\t\t InInventory not Grounditem, 1 {DrawString SMALLFONT, Black, \"030/020\", 239, -85;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM1\", 56, -24;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM1\", 122, -24;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM1\", 188, -24;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM1\", 226, -24;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM1\", 240, -24;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM1\", 264, -24;}\n\t\t\t\t\t\t\t\t\t InInventory Grounditem, 1 {DrawString SMALLFONT, Black, \"040/025\", 237, -85;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM2\", 62, -24;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM2\", 128, -24;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM2\", 194, -24;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM2\", 232, -24;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM2\", 246, -24;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSNUM2\", 270, -24;}}\n\t//Blacked out\n\t//Slot 1\n\tInInventory not PrismSummoner, \t\t \t 1 {drawimage \"NOUNLOCK\", 16, -52;} //Prism\n\tInInventory not PrismSummoner, \t\t \t 1 {drawimage \"NOUNLOCK\", 16, -52;}\n\tInInventory not PrismSummoner, \t\t \t 1 {drawimage \"NOUNLOCK\", 16, -52;}\n\tInInventory not SporeSummoner,\t\t \t 1 {drawimage \"NOUNLOCK\", 30, -52;} //Spore\n\tInInventory not SporeSummoner,\t\t \t 1 {drawimage \"NOUNLOCK\", 30, -52;}\n\tInInventory not SporeSummoner,\t\t \t 1 {drawimage \"NOUNLOCK\", 30, -52;}\n\t //Slot 2\n\tInInventory not TurretSummoner, \t\t 1 {drawimage \"NOUNLOCK\", 54, -52;} //Turret\n\tInInventory not TurretSummoner, \t\t 1 {drawimage \"NOUNLOCK\", 54, -52;}\n\tInInventory not TurretSummoner, \t\t 1 {drawimage \"NOUNLOCK\", 54, -52;}\n\tInInventory not GreaterPrismSummoner, \t 1 {drawimage \"NOUNLOCK\", 68, -52;} //Greater Prism\n\tInInventory not GreaterPrismSummoner, \t 1 {drawimage \"NOUNLOCK\", 68, -52;}\n\tInInventory not GreaterPrismSummoner, \t 1 {drawimage \"NOUNLOCK\", 68, -52;}\n\t//Slot 3\n\tInInventory not ShieldDroneSummoner, \t 1 {drawimage \"NOUNLOCK\", 92, -52;} //Shield Drone\n\tInInventory not ShieldDroneSummoner, \t 1 {drawimage \"NOUNLOCK\", 92, -52;}\n\tInInventory not ShieldDroneSummoner,\t 1 {drawimage \"NOUNLOCK\", 92, -52;}\n\tInInventory not MillSummoner, \t\t\t 1 {drawimage \"NOUNLOCK\", 106, -52;} //Mill\n\tInInventory not MillSummoner, \t\t\t 1 {drawimage \"NOUNLOCK\", 106, -52;}\n\tInInventory not MillSummoner,\t\t\t 1 {drawimage \"NOUNLOCK\", 106, -52;}\n\tInInventory not TreadmillSummoner, \t\t 1 {drawimage \"NOUNLOCK\", 120, -52;} //Treadmill\n\tInInventory not TreadmillSummoner, \t 1 {drawimage \"NOUNLOCK\", 120, -52;}\n\tInInventory not TreadmillSummoner,\t\t 1 {drawimage \"NOUNLOCK\", 120, -52;}\n\t//Slot 4\n\tInInventory not VirusSummoner, \t\t\t 1 {drawimage \"NOUNLOCK\", 144, -52;} //Virus\n\tInInventory not VirusSummoner, \t\t 1 {drawimage \"NOUNLOCK\", 144, -52;}\n\tInInventory not VirusSummoner,\t\t\t 1 {drawimage \"NOUNLOCK\", 144, -52;}\n\tInInventory not AirCarrierSummoner, \t 1 {drawimage \"NOUNLOCK\", 158, -52;} //Air Carrier\n\tInInventory not AirCarrierSummoner, \t 1 {drawimage \"NOUNLOCK\", 158, -52;}\n\tInInventory not AirCarrierSummoner,\t \t 1 {drawimage \"NOUNLOCK\", 158, -52;}\n\tInInventory not MeshFlierSummoner, \t \t 1 {drawimage \"NOUNLOCK\", 172, -52;} //Mesh Flier\n\tInInventory not MeshFlierSummoner, \t \t 1 {drawimage \"NOUNLOCK\", 172, -52;}\n\tInInventory not MeshFlierSummoner, \t \t 1 {drawimage \"NOUNLOCK\", 172, -52;}\n\tInInventory not MeshWalkerSummoner, \t 1 {drawimage \"NOUNLOCK\", 186, -52;} //Mesh Walker\n\tInInventory not MeshWalkerSummoner, \t 1 {drawimage \"NOUNLOCK\", 186, -52;}\n\tInInventory not MeshWalkerSummoner, \t 1 {drawimage \"NOUNLOCK\", 186, -52;}\n\t//Slot 5\n\tInInventory not LeaderSummoner, \t\t 1 {drawimage \"NOUNLOCK\", 210, -52;} //Leader\n\tInInventory not LeaderSummoner, \t\t 1 {drawimage \"NOUNLOCK\", 210, -52;}\n\tInInventory not LeaderSummoner, \t\t 1 {drawimage \"NOUNLOCK\", 210, -52;}\n\tInInventory not FelixSummoner, \t \t\t 1 {drawimage \"NOUNLOCK\", 224, -52;} //Felix\n\tInInventory not FelixSummoner, \t \t\t 1 {drawimage \"NOUNLOCK\", 224, -52;}\n\tInInventory not FelixSummoner, \t \t\t 1 {drawimage \"NOUNLOCK\", 224, -52;}\n\tInInventory not LandCarrierSummoner, \t 1 {drawimage \"NOUNLOCK\", 238, -52;} //Land Carrier\n\tInInventory not LandCarrierSummoner, \t 1 {drawimage \"NOUNLOCK\", 238, -52;}\n\tInInventory not LandCarrierSummoner, \t 1 {drawimage \"NOUNLOCK\", 238, -52;}\n\t//Slot 6\n\tInInventory not GroundUnitupgradeSummoner, \t \t 1 {drawimage \"NOUNLOCK\", 262, -52;} //Land Unit Upgrade\n\tInInventory not GroundUnitupgradeSummoner, \t 1 {drawimage \"NOUNLOCK\", 262, -52;}\n\tInInventory not GroundUnitupgradeSummoner,\t\t 1 {drawimage \"NOUNLOCK\", 262, -52;}\n\t//Upgrades\n\tInInventory Sporegunupgrade, \t\t\t 1 {drawimage \"UPGRADE\", 33, -16;}// Spore Upgrade\n\tInInventory Grounditem,\t\t\t\t\t 1 {drawimage \"STYSNUM1\", 56, -24;\n\t\t\t\t\t\t\t\t\t\t\t\tdrawimage \"STYSNUM1\", 122, -24;\n\t\t\t\t\t\t\t\t\t\t\t\tdrawimage \"STYSNUM1\", 188, -24;\n\t\t\t\t\t\t\t\t\t\t\t\tdrawimage \"STYSNUM1\", 226, -24;\n\t\t\t\t\t\t\t\t\t\t\t\tdrawimage \"STYSNUM1\", 240, -24;\n\t\t\t\t\t\t\t\t\t\t\t\tdrawimage \"STYSNUM1\", 264, -24;}//1 Ground Upgrade\n\tInInventory Grounditem,\t\t\t\t\t 2 {drawimage \"STYSNUM2\", 62, -24;\n\t\t\t\t\t\t\t\t\t\t\t\tdrawimage \"STYSNUM2\", 128, -24;\n\t\t\t\t\t\t\t\t\t\t\t\tdrawimage \"STYSNUM2\", 194, -24;\n\t\t\t\t\t\t\t\t\t\t\t\tdrawimage \"STYSNUM2\", 232, -24;\n\t\t\t\t\t\t\t\t\t\t\t\tdrawimage \"STYSNUM2\", 246, -24;\n\t\t\t\t\t\t\t\t\t\t\t\tdrawimage \"STYSNUM2\", 270, -24;\n\t\t\t\t\t\t\t\t\t\t\t\tdrawimage \"NOUNLOCK\", 262, -52;\n\t\t\t\t\t\t\t\t\t\t\t\tdrawimage \"NOUNLOCK\", 262, -52;\n\t\t\t\t\t\t\t\t\t\t\t\tdrawimage \"NOUNLOCK\", 262, -52;}\n\t\t\t\t\t\t\t\t\t\t\t\t}\n}\n}\n}\nInInventory ZArtiinvisibility, 1 {drawimage \"invntry3\", 0, -134;}\nInInventory Artifly, 1 {drawimage \"invntry2\", 0, -134;}\n}\n}"
},
{
"source": "pk3",
"name": "KeyConf.txt",
"contents": "clearplayerclasses\n\naddkeysection \"ZDoom Wars\" ZDoomWarsKeys\n\naddmenukey \"Mini Progress Tree\" MiniTech\nalias MiniTech \"puke 107, 1\"\n\naddmenukey \"Tech Tree/Faction Info.\" techon\nalias techon \"puke 107, 2;\"\n\naddmenukey \"Abridged Changelog\" Changelog\nalias changelog \"puke 107, 3;\"\n\naddmenukey \"Monster Remover\" MonsterRemover\nalias MonsterRemover \"puke 108\"\n\naddmenukey \"Monster Teleporter\" MonsterTele\nalias MonsterTele \"puke 108, 3\"\n\nalias CvarQuery \"puke 150\"\n\naddplayerclass \"DoomMarine\"\naddplayerclass \"CorvusPlayerClass\"\naddplayerclass \"Daedolon\"\naddplayerclass \"StrifePlayerClass\"\naddplayerclass \"ChexWarrior\"\naddplayerclass \"c375\"\n\nalias HudMessagesOff \"set ZDW_HudMessages 1\" //I seriously don't use them. An entirely selfish addition here.\nalias HudMessagesOn \"set ZDW_HudMessages 0\"\n\nalias OldSchoolHudOn \"set ZDW_OldSkoolHud 1; puke 108, 1\"\nalias OldSchoolHudOff \"set ZDW_OldSkoolHud 0; puke 108, 2\"\n\naddmenukey \"Set Message Style\" DefaultMessages\nalias DefaultMessages \"set ZDW_DefaultMessages 1; rebind DefaultMessages2\"\nalias DefaultMessages2 \"set ZDW_DefaultMessages 0; rebind DefaultMessages\""
},
{
"source": "pk3",
"name": "AnimDefs.txt",
"contents": "warp2 flat BLOOD1\nwarp2 flat BLOOD2\nwarp2 flat BLOOD3\nwarp2 flat SLIME01\nwarp2 flat SLIME02\nwarp2 flat SLIME03\nwarp2 flat SLIME04\nwarp2 flat SLIME05\nwarp2 flat SLIME06\nwarp2 flat SLIME07\nwarp2 flat SLIME08\nwarp flat NUKAGE1\nwarp flat NUKAGE2\nwarp flat NUKAGE3\nwarp2 flat FWATER1\nwarp2 flat FWATER2\nwarp2 flat FWATER3\nwarp2 flat FWATER4\nwarp2 flat LAVA1\nwarp flat LAVA2\nwarp flat LAVA3\nwarp flat LAVA4\n\nflat FWATER1\n pic 1 tics 1\n pic 1 tics 1\n\nflat BLOOD1\n pic 1 tics 1\n pic 1 tics 1\n\nflat SLIME01\n pic 1 tics 1\n pic 1 tics 1\n\nflat NUKAGE1\n pic 1 tics 1\n pic 1 tics 1\n\nflat LAVA1\n pic 1 tics 1\n pic 1 tics 1\n\nflat SLIME05\n pic 1 tics 1\n pic 1 tics 1"
},
{
"source": "pk3",
"name": "Terrain.txt",
"contents": "/*splash Water\n{\n\tsmallclass\t\tWaterSplash\n\tsmallclip\t\t12\n\tsmallsound\t\tworld/drip\n\n\tbaseclass\t\tWaterSplashBase\n\tchunkclass\t\tWaterSplash\n\tchunkxvelshift\t8\n\tchunkyvelshift\t8\n\tchunkzvelshift\t8\n\tchunkbasezvel\t2\n\tsound\t\t\tworld/watersplash\n}\n\nsplash Blood\n{\n\tsmallclass\t\tBloodSplash\n\tsmallclip\t\t12\n\tsmallsound\t\tworld/sludgegloop\n\n\tbaseclass\t\tBloodSplashBase\n\tchunkclass\t\tBloodSplash\n\tchunkxvelshift\t8\n\tchunkyvelshift\t8\n\tchunkzvelshift\t8\n\tchunkbasezvel\t1\n\tsound\t\t\tworld/sludgegloop\n}\n\nsplash Nuke\n{\n\tsmallclass\t\tLavaSmoke\n\tsmallclip\t\t12\n\tsmallsound\t\tworld/lavasizzle\n\n\tbaseclass\t\tSlimeSplash\n\tchunkclass\t\tLavaSmoke\n\tchunkxvelshift\t-1\n\tchunkyvelshift\t-1\n\tchunkzvelshift\t7\n\tchunkbasezvel\t1\n\tsound\t\t\tworld/lavasizzle\n}\n\nsplash Lava\n{\n\tsmallclass\t\tLavaSmoke\n\tsmallclip\t\t12\n\tsmallsound\t\tworld/lavasizzle\n\n\tbaseclass\t\tLavaSplash\n\tchunkclass\t\tLavaSmoke\n\tchunkxvelshift\t-1\n\tchunkyvelshift\t-1\n\tchunkzvelshift\t7\n\tchunkbasezvel\t1\n\tsound\t\t\tworld/lavasizzle\n}\n\nsplash Slime\n{\n\tsmallclass\t\tSludgeChunk\n\tsmallclip\t\t12\n\tsmallsound\t\tworld/sludgegloop\n\n\tbaseclass\t\tSludgeSplash\n\tchunkclass\t\tSludgeChunk\n\tchunkxvelshift\t8\n\tchunkyvelshift\t8\n\tchunkzvelshift\t8\n\tchunkbasezvel\t1\n\tsound\t\t\tworld/sludgegloop\n}\n\nsplash Hot\n{\n\tsmallclass\t\tLavaSmoke\n\tsmallclip\t\t12\n\tsmallsound\t\tworld/hotsiz\n\n\tbaseclass\t\tSlimeChunk\n\tchunkclass\t\tLavaSmoke\n\tchunkxvelshift\t-1\n\tchunkyvelshift\t-1\n\tchunkzvelshift\t7\n\tchunkbasezvel\t1\n\tsound\t\t\tworld/hotsiz\n}\n\nterrain Lava\n{\n\tsplash\t\t\tLava\n\tfootclip\t\t0\n\tliquid\n}\n\nterrain Blood\n{\n\tsplash\t\t\tBlood\n\tfootclip\t\t0\n\tliquid\n}\n\nterrain Nuke\n{\n\tsplash\t\t\tNuke\n\tfootclip\t\t0\n\tliquid\n}\n\nterrain Slime\n{\n\tsplash\t\t\tSlime\n\tfootclip\t\t0\n\tliquid\n}\n\nterrain Hot\n{\n\tsplash\t\t\tHot\n\tfootclip\t\t0\n\tliquid\n}\n\nifdoom\nfloor BLOOD1 Blood\nfloor BLOOD2 Blood\nfloor BLOOD3 Blood\nfloor SLIME01 Slime\nfloor SLIME02 Slime\nfloor SLIME03 Slime\nfloor SLIME04 Slime\nfloor SLIME05 Slime\nfloor SLIME06 Slime\nfloor SLIME07 Slime\nfloor SLIME08 Slime\nfloor NUKAGE1 Nuke\nfloor NUKAGE2 Nuke\nfloor NUKAGE3 Nuke\nfloor FWATER1 Water\nfloor FWATER2 Water\nfloor FWATER3 Water\nfloor FWATER4 Water\nfloor LAVA1 Lava\nfloor LAVA2 Lava\nfloor LAVA3 Lava\nfloor LAVA4 Lava\nfloor RROCK05 Hot\nfloor RROCK06 Hot\nfloor RROCK07 Hot\nfloor RROCK08 Hot\nfloor SLIME09 Hot\nfloor SLIME10 Hot\nfloor SLIME11 Hot\nfloor SLIME12 Hot\nendif"
},
{
"source": "pk3",
"name": "Language.txt",
"contents": "[enu default]\n\nQUITMSG1 = \"But what else can you do,\\nif the will to fight is gone?\";\nQUITMSG2 = \"No one ever said being \\na Heretic was easy!\";\n\nQUITMSG3 = \"Your meddling will only result in your death.\\nLeave while you can.\";\nQUITMSG4 = \"My servants can smell your blood, human.\";\nQUITMSG5 = \"Worship me, and I may yet be merciful.\\nThen again, maybe not.\";\n\nQUITMSG6 = \"but you're the hope\\n-- my only chance!!\";\nQUITMSG7 = \"whaaa, what's the matter?\\nmommy says dinnertime?\";\nQUITMSG8 = \"carnage interruptus...\\nwhat a tease!\";\n\nQUITMSG9 = \"The only people who don't run\\nare either fools or heroes.\\nLet's hope you're the latter.\";\nQUITMSG10 = \"Don't leave now.\\nWe need your help!\";\nQUITMSG11 = \"I hope you're just taking a\\nbreak for Chex(R) party mix.\";\n\nQUITMSG12 = \"Not scared of a bright\\n and colourful world are you?\";\nQUITMSG13 = \"You leave a virtual world\\n to go into another.\\n You must take the blue pill\";\nQUITMSG14 = \"Press 'y' to upload virus.\";"
},
{
"source": "pk3",
"name": "ResTranslations.txt",
"contents": "Cacodemon:\nBlue Heretic Cacodemon \"171:175=199:200\", \"172:191=201:207\", \"217:223=203:205\", \"16:47=[0,0,125]:[0,0,0]\", \"164:167=247:247\", \"112:127=160:167\"\nBlue Hexen Cacodemon \"171:175=199:200\", \"172:191=201:207\", \"163:167=203:206\", \"217:223=203:205\", \"16:47=[100,100,100]:[0,0,0]\"\nBlue Strife Cacodemon \"171:175=199:200\", \"172:191=201:207\", \"164:167=66:66\", \"217:223=203:205\", \"16:47=48:79\"\nBlue Chex Cacodemon \"171:175=199:200\", \"172:191=201:207\", \"164:167=34:34\", \"217:223=203:205\"\nBlue Virus Cacodemon \"171:175=199:200\", \"172:191=201:207\", \"217:223=203:205\", \"16:47=[123,127,99]:[15,23,0]\", \"164:167=157:157\"\n\nChaingunner:\nBlue Chex Chaingunner \"31:39=199:207\", \"40:47=240:247\", \"160:167=16:47\", \"9:12=32:47\", \"152:159=30:30\"\nBlue Strife Chaingunner \"31:39=199:207\", \"40:47=240:247\", \"152:159=60:60\", \"9:12=64:79\", \"160:167=48:79\"\nBlue Virus Chaingunner \"31:39=199:207\", \"40:47=240:247\", \"160:163=152:159\", \"164:167=9:12\"\n\nDemon:\nBlue Chex Demon \"16:31=198:207\", \"32:47=240:244\", \"160:167=16:47\", \"224:224=24:24\", \"80:111=16:47\", \"48:79=16:47\"\n\nDrone:\nDoom \"176:191=215:223\", \"0:0=221:221\"\n\nMill:\nDoom \"97:107=216:223\""
},
{
"source": "pk3",
"name": "Cvarinfo.txt",
"contents": "server int ZDW_HeroReimbursement = 0;\nserver int ZDW_Items = 0;\n\n\t\tserver int ZDW_ManaRegenerationSpeed = 1;\n\n\t\tserver int ZDW_HeroManaRegenerationSpeed = 1;\n\n\t\tserver int ZDW_FlightLimiter = 0;\n\n\t\tserver int ZDW_MonsterRemover = 0;\n\n\t\tserver int ZDW_TeamFriendlyFire = 0;\n\n\t\tserver int ZDW_SummonerSpeed = 0;\n\n\t\tserver int ZDW_Cooldowns = 0;\n\n\t\tserver int ZDW_AllSummoners = 0;\n\n\t\tserver int ZDW_Heroes = 0;\n\n\t\tserver int ZDW_VanillaSummoners = 0;\n\n\t\tserver int ZDW_ClassicWeaponSwitch = 0;\n\n\t\tserver int ZDW_Revives = 0;\n\n\t\tserver int ZDW_HeroLimit = 0;\n\n /*server int ZDW_ClassPurchases 0\");*/\n\n\t\tserver int ZDW_StartingMana = 100;\n\n\t\tserver int ZDW_StartingHeroMana = 0;\n\n\t\tserver int ZDW_StartingArmor = 0;\n\n\t\tserver int ZDW_UncappedHealthRegeneration = 0;\n\n\t\tserver int ZDW_OldSkoolHud = 0;\n\n\t\tserver int ZDW_Flight = 0;\n\n\t\tserver int ZDW_HeroFieldLimit = 4;\n\n\t\tserver int ZDW_MonsterTeleportAmount = -1;\n\n\t\tserver int ZDW_MonsterTeleporter = 0;\n\n\t\tserver int ZDW_MonsterTeleporterLimit = 5;\n\n\t\tserver int ZDW_HPBars = 0;\n\n\t\tserver int ZDW_PermanentMana = 0;\n\n\t\tserver int ZDW_HeroMessages = 0;\n\n\t\tserver int ZDW_ManaPerKill = 0;\n\n\t\tserver int ZDW_ManaDrops = 0;\n\n\t\tserver int ZDW_StartingDoomHealth = 270;\n\n\t\tserver int ZDW_StartingHereticHealth = 230;\n\n\t\tserver int ZDW_StartingHexenHealth = 220;\n\n\t\tserver int ZDW_StartingStrifeHealth = 260;\n\n\t\tserver int ZDW_StartingChexHealth = 250;\n\n\t\tserver int ZDW_StartingVirusHealth = 175;\n\n\t\tserver int ZDW_MaxHereticHealth = 230;\n\n\t\tserver int ZDW_MaxHexenHealth = 220;\n\n\t\tserver int ZDW_MaxStrifeHealth = 260;\n\n\t\tserver int ZDW_MaxChexHealth = 250;\n\n\t\tserver int ZDW_MaxVirusHealth = 175;\n\n\t\tserver int ZDW_HealthRegenerationSpeed = 1;\n\n\t\tserver int ZDW_ManaMaxAmount = 500;\n\n\t\tserver int ZDW_HeroManaMaxAmount = 200;\n\n\t\tserver int ZDW_HeroMana = 0;\n\n\t\tserver int ZDW_SummonMana = 0;\n\n\t\tserver int ZDW_PermanentItems = 0;\n\n\t\tserver int ZDW_ProjectileTeleports = 0;\n\n\t\tserver int BanDoom = 0;\n\n\t\tserver int BanHeretic = 0;\n\n\t\tserver int BanHexen = 0;\n\n\t\tserver int BanStrife = 0;\n\n\t\tserver int BanChex = 0;\n\n\t\tserver int BanVirus = 0;\n\n\t\tserver int CyberdemonLimit = 3;\n\n\t\tserver int SpiderMastermindLimit = 4;\n\n\t\tserver int DSparilLimit = 3;\n\n\t\tserver int IronLichLimit = 4;\n\n\t\tserver int MaulotaurLimit = 4;\n\n\t\tserver int HeresiarchLimit = 4;\n\n\t\tserver int KoraxLimit = 3;\n\n\t\tserver int DeathWyvernLimit = 4;\n\n\t\tserver int EntityLimit = 3;\n\n\t\tserver int InquisitorLimit = 4;\n\n\t\tserver int ProgrammerLimit = 4;\n\n\t\tserver int SpectreALimit = 4;\n\n\t\tserver int SpectreBLimit = 4;\n\n\t\tserver int FlembominationLimit = 4;\n\n\t\tserver int LordSnotfolusLimit = 3;\n\n\t\tserver int FelixLimit = 4;\n\n\t\tserver int LandCarrierLimit = 3;\n\n\t\tserver int LeaderLimit = 4;\n\n\t\tserver int CyberdemonCooldownTime = 300;\n\n\t\tserver int SpiderMastermindCooldownTime = 180;\n\n\t\tserver int DSparilCooldownTime = 300;\n\n\t\tserver int IronLichCooldownTime = 180;\n\n\t\tserver int MaulotaurCooldownTime = 180;\n\n\t\tserver int KoraxCooldownTime = 300;\n\n\t\tserver int HeresiarchCooldownTime = 180;\n\n\t\tserver int DeathWyvernCooldownTime = 180;\n\n\t\tserver int EntityCooldownTime = 300;\n\n\t\tserver int InquisitorCooldownTime = 180;\n\n\t\tserver int ProgrammerCooldownTime = 180;\n\n\t\tserver int SpectreACooldownTime = 180;\n\n\t\tserver int SpectreBCooldownTime = 180;\n\n\t\tserver int FlembominationCooldownTime = 180;\n\n\t\tserver int LordSnotfolusCooldownTime = 300;\n\n\t\tserver int FelixCooldownTime = 180;\n\n\t\tserver int LandCarrierCooldownTime = 300;\n\n\t\tserver int LeaderCooldownTime = 180;\n\n/*Server cvars\nserver int ZDW_HeroReimbursement = 0;\nserver int ZDW_Items\t\t\t\t\t\t= 0;\nserver int ZDW_FlightLimiter\t\t\t\t= 0;\nserver int ZDW_MonsterRemover\t\t\t\t= 0;\nserver int ZDW_TeamFriendlyFire\t\t\t = 0;\nserver int ZDW_ManaRegenerationSpeed\t\t= 1;\nserver int ZDW_HeroManaRegenerationSpeed\t= 1;\nserver int ZDW_SummonerSpeed\t\t\t\t= 0;\nserver int ZDW_Cooldowns \t\t\t= 0;\nserver int ZDW_AllSummoners\t\t\t = 0;\nserver int ZDW_Heroes\t\t\t\t = 0;\nserver int ZDW_VanillaSummoners\t\t\t = 0;\nserver int ZDW_ClassicWeaponSwitch \t\t\t= 0;\nserver int ZDW_Revives\t\t\t\t\t\t= 0;\nserver int ZDW_HeroLimit\t\t\t\t\t= 0;\nserver int ZDW_StartingMana \t\t\t\t= 100;\nserver int ZDW_StartingHeroMana\t\t\t = 0;\nserver int ZDW_StartingArmor\t\t\t\t= 0;\nserver int ZDW_UncappedHealthRegeneration\t= 0;\nserver int ZDW_OldSkoolHud\t\t\t\t\t= 0;\nserver int ZDW_Flight\t\t\t\t\t\t= 0;\nserver int ZDW_HeroFieldLimit\t\t\t\t= 4;\nserver int ZDW_MonsterTeleportAmount\t\t= -1;\nserver int ZDW_MonsterTeleporter\t\t\t= 0;\nserver int ZDW_MonsterTeleporterLimit\t\t= 5;\nserver int ZDW_HPBars\t\t\t\t\t\t= 0;\nserver int ZDW_PermanentMana\t\t\t\t= 0;\nserver int ZDW_HeroMessages\t\t\t\t\t= 0;\nserver int ZDW_ManaPerKill\t\t\t\t\t= 0;\nserver int ZDW_ManaDrops\t\t\t\t\t= 0;\nserver int ZDW_StartingDoomHealth\t\t\t= 270;\nserver int ZDW_StartingHereticHealth\t\t= 230;\nserver int ZDW_StartingHexenHealth\t\t\t= 220;\nserver int ZDW_StartingStrifeHealth\t\t\t= 260;\nserver int ZDW_StartingChexHealth\t\t\t= 250;\nserver int ZDW_StartingVirusHealth\t\t\t= 175;\nserver int ZDW_ManaMaxAmount\t\t\t\t= 500;\nserver int ZDW_HeroManaMaxAmount\t\t\t= 200;\n//server int ZDW_ClassPurchases \t\t\t= 0;\nserver int ZDW_MaxDoomHealth \t\t\t\t= 270;\nserver int ZDW_MaxHereticHealth \t\t\t= 230;\nserver int ZDW_MaxHexenHealth \t\t\t\t= 220;\nserver int ZDW_MaxStrifeHealth \t\t\t\t= 260;\nserver int ZDW_MaxChexHealth \t\t\t\t= 250;\nserver int ZDW_MaxVirusHealth \t\t\t\t= 175;\nserver int ZDW_HealthRegenerationSpeed \t\t= 1;\nserver int ZDW_HeroMana \t\t\t\t\t= 0;\nserver int ZDW_SummonMana \t\t\t\t\t= 0;\nserver int ZDW_PermanentItems \t\t\t\t= 0;\nserver int ZDW_ProjectileTeleports\t\t\t= 0;\nserver int CyberdemonLimit \t\t\t\t\t= 3;\nserver int SpiderMastermindLimit \t\t\t= 4;\nserver int DSparilLimit \t\t\t\t\t= 3;\nserver int IronLichLimit \t\t\t\t\t= 4;\nserver int MaulotaurLimit \t\t\t\t\t= 4;\nserver int HeresiarchLimit\t\t\t\t \t= 4;\nserver int KoraxLimit \t\t\t\t\t\t= 3;\nserver int DeathWyvernLimit\t\t\t\t\t= 4;\nserver int EntityLimit \t\t\t\t\t\t= 3;\nserver int InquisitorLimit \t\t\t\t\t= 4;\nserver int ProgrammerLimit \t\t\t\t\t= 4;\nserver int SpectreALimit \t\t\t\t\t= 4;\nserver int SpectreBLimit \t\t\t\t\t= 4;\nserver int FlembominationLimit \t\t\t\t= 4;\nserver int LordSnotfolusLimit \t\t\t\t= 3;\nserver int FelixLimit \t\t\t\t\t\t= 4;\nserver int LandCarrierLimit \t\t\t\t= 3;\nserver int LeaderLimit \t\t\t\t\t\t= 4;\nserver int CyberdemonCooldownTime \t\t\t= 300;\nserver int SpiderMastermindCooldownTime \t= 180;\nserver int DSparilCooldownTime \t\t\t\t= 300;\nserver int IronLichCooldownTime \t\t\t= 180;\nserver int MaulotaurCooldownTime \t\t\t= 180;\nserver int KoraxCooldownTime \t\t\t\t= 300;\nserver int HeresiarchCooldownTime \t\t\t= 180;\nserver int DeathWyvernCooldownTime \t\t\t= 180;\nserver int EntityCooldownTime \t\t\t\t= 300;\nserver int InquisitorCooldownTime \t\t\t= 180;\nserver int ProgrammerCooldownTime \t\t\t= 180;\nserver int SpectreACooldownTime \t\t\t= 180;\nserver int SpectreBCooldownTime \t\t\t= 180;\nserver int FlembominationCooldownTime \t\t= 180;\nserver int LordSnotfolusCooldownTime \t\t= 300;\nserver int FelixCooldownTime \t\t\t\t= 180;\nserver int LandCarrierCooldownTime \t\t\t= 300;\nserver int LeaderCooldownTime \t\t\t\t= 180;\n/*\n// Clientside cvars\nuser int dst_cl_nomusic = 0;\nuser int dst_cl_norecoil = 0;\nserver int dst_cl_toasterzdoom = 0;\n// Actually clientside, but it doesn't work if it's a user cvar. THANKS, ZDOOM.\nuser int dst_cl_toaster = 0;\nuser int dst_cl_autoswitch = 0;\nuser int dst_cl_nobeeping = 0;\nuser int dst_cl_nopoints = 0;\nuser int dst_cl_noannouncer = 0;\n\n//Sort by clientside, and types such as items, starting values, heroes, multipliers ect...\n\n\t\t}\n\n\t\t\t\tif (!GetCVar(\"BanDoom\"))\n\t\t{\n\t\tserver int BanDoom 0;\n\t\t}\n\t\tif (!GetCVar(\"BanHeretic\"))\n\t\t{\n\t\tserver int BanHeretic 0\");\n\t\t}\n\t\tif (!GetCVar(\"BanHexen\"))\n\t\t{\n\t\tserver int BanHexen 0\");\n\t\t}\n\t\tif (!GetCVar(\"BanStrife\"))\n\t\t{\n\t\tserver int BanStrife 0\");\n\t\t}\n\t\tif (!GetCVar(\"BanChex\"))\n\t\t{\n\t\tserver int BanChex 0\");\n\t\t}\n\t\tif (!GetCVar(\"BanVirus\"))\n\t\t{\n\t\tserver int BanVirus 0\");\n\t\t}"
},
{
"source": "pk3",
"name": "Textures.txt",
"contents": "//Chex 'Corpses'\nsprite CHAFA0, 39, 62 //Armored\n{\n\tOffset 19, 58\n\tPatch ARFLA1, 0, 0\n\tXScale 4\n\tYScale 4\n\t//Translucent 0.5\n\t//Translation Desaturate, 1\n}\n\nsprite CHA2A0, 39, 62 //Armored Upgraded\n{\n\tOffset 19, 58\n\tPatch TABUA1, 0, 0\n\tXScale 4\n\tYScale 4\n\t//Translucent 0.5\n\t//Translation Desaturate, 1\n}\n\nsprite CHBFA0, 32, 60 //Bipedal\n{\n\tOffset 16, 56\n\tPatch BFLEA1, 0, 0\n\tXScale 4\n\tYScale 4\n\t//Translucent 0.5\n\t//Translation Desaturate, 1\n}\n\nsprite CHCFA0, 37, 55 //Common\n{\n\tOffset 18, 51\n\tPatch FLEMA1, 0, 0\n\tXScale 4\n\tYScale 4\n\t//Translucent 0.5\n\t//Translation Desaturate, 1\n}\n\nsprite CHC2A0, 37, 55 //Common Upgraded\n{\n\tOffset 18, 51\n\tPatch FLEMA1, 0, 0\n\tXScale 4\n\tYScale 4\n\t//Translucent 0.5\n\t//Translation Desaturate, 1\n}\n\nsprite CHCYA0, 51, 52 //Cyclop\n{\n\tOffset 25, 48\n\tPatch CYCLA1, 0, 0\n\tXScale 4\n\tYScale 4\n\t//Translucent 0.5\n\t//Translation Desaturate, 1\n}\n\nsprite CHLVA0, 26, 49 //Larva\n{\n\tOffset 13, 45\n\tPatch LARVA1, 0, 0\n\tXScale 4\n\tYScale 4\n\t//Translucent 0.5\n\t//Translation Desaturate, 1\n}\n\nsprite CHQDA0, 55, 74 //Quadpumpus\n{\n\tOffset 27, 70\n\tPatch QUADA1, 0, 0\n\tXScale 4\n\tYScale 4\n\t//Translucent 0.5\n\t//Translation Desaturate, 1\n}\n\nsprite CHSTA0, 166, 125 //Stridicus\n{\n\tOffset 83, 101\n\tPatch STRDA1, 0, 0\n\tXScale 4\n\tYScale 4\n\t//Translucent 0.5\n\t//Translation Desaturate, 1\n}\n\nsprite CHS2A0, 166, 125 //Stridicus Upgraded... hey you never know about these upgrades. Someone out there will eventually make the sprites... maybe... probably not.\n{\n\tOffset 83, 101\n\tPatch STRDA1, 0, 0\n\tXScale 4\n\tYScale 4\n\t//Translucent 0.5\n\t//Translation Desaturate, 1\n}"
},
{
"source": "pk3",
"name": "Changelog.txt",
"contents": "ZDoom Wars I\nby Repo Man\nw/ Gardevoir on map duties, and guigui on consulting\n\nBased off ZDoom Wars by Captain Ventris, mik57, and Grymmoire\n\nCheck out http://zdwi.neszone.net/ and #zdoomwars on Zandronum irc\n\nZDoom Wars v 3.1b Changelog\n----\n\nKeep in mind this version has been in development for a while and had several private builds. Some things listed may not be how they are upon release and I may have accidently omitted logging a change or two. Thanks to all the guys in Mobius' teamspeak. This version wouldn't have happened without you fine gentlemen.\n\nGeneral:\n\n\t\t-All weapons now have their appropriate tag names and no longer default to 'Shotgun'\n\n\t\t-Now every monster that drops blue mana upon death (minus the mine) will have an HPBar. Should have done this one years ago\n\n\t\t-Doubled the height of mana, and item pickups from the default 16 to 32\n\n\t\t-Restored the original Chaingunner attack sound, Cyberdemon walk sound, Spider Mastermind walk sound, and Arachnotron walk sounds\n\n\t\t-Added in BRIGHT to all the lighting sprites used in the main pk3. This includes all the torches, lights ect. Also added in missing GLDefs to a few said objects\n\n\t\t-Now when a hero is made a message will be logged to console indicating said monster. Colors have been applied to the text to further tell 'em apart as well\n\n\t\t-New Translations: Arch-Vile(All), Crusaders(All), Doom Imp(C), Lost Soul (G,R), Cacodemon(Y),Iron Lich(Y), Afrit (B, G, R, S),Hexen Bishop(all(including making the blur shadowed(but not painstate. UGH.))), Wendigo (R, Y), Meshwalker(Y), Hexen Teleporter(all), Strife Teleporter(all), Team Teleporter(all)\n\n\tBalance:\n\n\t\t-Spawned monsters now face the same direction in which they were summoned. This actually radically improves the AI of the mod\n\n\t\t-If you hold down fire when using the teleporter, the second projectile file will be a ranged one. This applies to all classes with the except for Virus\n\n\t\t-Implemented something I'd like to call the 'XDeath Rule' across the entire mod. What this means is if a low tier monster that can be revived gets gibbed, they can no longer be revived as the corpse has been destroyed. This isn't too different than what Doom has already had to begin with only now it's applied to every class. However, Mid-Tier monsters are the exceptions to this 'rule.' Chaingunners, Cacodemons, Undead Knights, Wraiths, Chaos Serpents, Swamp Stalkers, Templars, Reavers, Order Turrets, Quadrumpus, Stridicus, and Mills can still be revived despite a gibbed death. Eventually a lot of monsters will have attacks that are guaranteed to gib to help balance this further, but that'll have to wait until a later revision\n\n\tBugs:\n\n\t\t-When using max health altering cvars, old limits would still be respected thanks to 'healthing' being super bugged\n\n\t\t-Hopefully fixed all the projectile in projectile obituary bugs for the Iron Lich, Wendigo, and Barrage Weredragon... again\n\n\t\t-Monsters that don't bleed left blood splatters\\decals on the walls\n\nDoom:\n\n \tGeneral:\n\n\t\t-Spider Masterminds now have fixed sprites which allows them to have clean translations much like the event images. Thanks you NEON for these new sprites!\n\n\tBalance:\n\n\t \t-Dropped the number of Chaingunners to Revenants to 8, and increased the number of Revenants to Mancubus to 7\n\n\t \t-Pain Elemental(Both): Redid Pain Elementals completely. Removed the FRIGHTENED flag completely so they don't run away. Now they perform a check where if they're closer than 400 map units, they will have the flag MISSILEEVENMORE which makes them way more useful in an actual fighting situation. They are no longer pushable either. Dual Elementals now have the limit of 60 as well.\n\tBugs:\n\n\t\t-SS Officer: Schutzstaffel were not able to be removed\n\n\t\t-Flame Mancubus: Retrofitted and prefitted Flame Mancs had different attack states\n\n\t\t-Arch-Vile(s): Arch-Vile's, as well as Pulse, had a radius of 64 on their summonballs. It should have been 20. Now Vile's will be less prone to missed spawns. Also attempted to redo the FRIGHTENED flag system so the Vile doesn't just take off and never return to the battlefield\n\nHeretic:\n\n \tGeneral:\n\n\t\t-Clink: Upgraded Clinks have new sprites courtesy of Savant. Thanks!\n\n\tBalance:\n\n\t\t-D'Sparil: D'Sparil stage 2 can now spawn up to 16 Disciples instead of 12\n\n\t\t-Iron Lich: Ice attack can now pierce invuln\n\n\tBugs:\n\n\t\t-Mummy: Apparently this engine doesn't know how to inherit and upgraded Ressed Mummies would call for a Deathstate that should be inherited but wasn't\n\n\t\t-Ophidian: The Cost message said 31/8 and not 32/8 as it should have read\n\n\t\t-D'Sparil(Serpent): In the 'See' state, D'Sparil had an ill defined jump that is more than likely responsible for many teamkills/owner kills over the past several years. This should curb said issue\n\nHexen:\n\n\tBalance:\n\n\t\t-Wendigo/Yeti: Wendigos remain exactly the same while Yetis, their upgraded counter part, can no longer hit ghosts in any capacity. The shards now pass through ghosts just like the main projectile\n\n\t\t-Menelkir: Increased Menelkir's health from 650 to 900 and slightly increased their firing rate\n\n\t\t-Heresiarch: Thanks to both Avernus and Gui, the Heresiarch has been completely decoded and now is able to be balanced. The HP determines what attack does with 1/3 being more liekly to shoot red seeker balls, 1/3 more likely to shoot purple balls, and 1/3 likely to summon Bishops if they're far enough otherwise its more apt to do purple attacks. The projectles themselves have been weakened a bit, but I'm sure this will need extensive testing to really be ironed out. The max Bishop count that the Heresiarch can make is also set to 10 for now. Again a big thanks to Avernus and Gui!\n\n\tBugs:\n\n\t\t-Swamp Stalker: Added +DONTOVERLAP to prevent these things from stacking\n\n\t\t-Wraith: Reiver's attack sound did not play upon being spawned and their cost was 10/3 and not 12/3 on the fullscreen hud\n\n\t\t-Wendigo(and Yeti too): The Wendigo's 'See' state didn't loop and jumped to 'Idle' which is why they would incessantly make their active sound. Also removed and redid redundant code for both monsters\n\nStrife:\n\n\tGeneral:\n\n\t \t-Strife mech monsters now spawn the proper 'blood' from the game (spark/fire upon impact) Crusaders, Order Bishops, and Inquisitors now all make the unique Strife sound for their steps instead of the generic large clop from before\n\n\tBalance:\n\n\t\t-Stalker(Both): Stalkers can no longer be resurrected. However, they're still affected by the repair drone\n\n\t\t-Order Bishop: Order Bishop's height is now 100 up from the default 56. Also dropped the damage the missile does from 9 to 7 and dropped the explosion damage from 64 to 48. If this is too much then next release will increase the attack again\n\n\t\t-Crusader(Devastator): Raised the melee state by 2 tics\n\n\t\t-Programmer: Removed the 'Close Enough' state and reworked the 'Frightened' flag check in 'See' as per Avernus' recommendations. Also completely remade the Projectile. It doesn't inherit which means it no longer does teamdamage, and now the individual bolts/radius of the spot have been adjusted so it's more effective. Also restored the Programmer's melee state along with increasing the missile chance\n\n\t\t-Spectre A: Lowered the chance to attack, the double bolt, but increased the strength of the projectile to compensate. Dropped the price down to 70/40 as it was originally due to the rebalance\n\n\t\t-Spectre B: Upped the chance to attack, made the attack shoot twice in the frame, and increased the strength of the bolt. Dropped the price down to 80/45 due to the rebalance\n\n\t\t-Repair Drone: Raised the cost from 30/12 to 40/20\n\n\t\t-Entity: Wrote out all of the Entity's attacks so they no longer share attacks with other Strife heroes and each Sigil attack has been adjusted to better suit the monster. Also abandoned the random choice for an attack in favor of using distance to have a higher chance to do certain attacks depending on where the Entity is vs the target. This makes the Entity more reliable and consistent to balance\n\n\t\t-Entity: Dropped the Sigil 3 spread shot damage from 15 to 9\n\n\tBugs:\n\n\t\t-Fixed all of the misplaced/generic Strife lightning obituaries\n\n\t\t-Macil: LMS Macil's didn't properly loop in their firing state meaning they wouldn't have rapid fire as they should have\n\n\t\t-Stalker(Upgraded): Upgraded Stalkers when hit with the repair drone would come back as the unupgraded version\n\n\t\t-Programmer: Programmers limit per round was set to 4, not 5 and for whatever reason, the programmers death state went ahead to a non existent frame 'Y' when it should have stopped at 'X.' Now the corpse should remain on the field and fade properly as intended\n\nChex:\n\n\tGeneral:\n\n\t\t-Chex monsters that can be revived now leave a 'mini figure' of themselves that let players know where their corpses lay\n\n\t\t-Flem Spore(Upgraded): Created sprites to differentiate between upgraded and unupgraded spores\n\n\tBalance:\n\n\t\t-Flem Spore(Upgraded): Upgraded Flem Spores now have the chance to spawn Larva, Armored Bipedals, and Cyclops\n\n\t\t-Common Flemoid(Upgrade): Raised the cost of the upgrade from 30 to 30/10\n\n\t\t-Common Flemoid: By default, Common Flemoids now have their original split upgrade and spawn normal spores at half of the spawn rate with only one spore instead of two\n\n\t\t-Armored Bipedal: By default, Armored Bipedal Flemoids now have their original split upgrade upgrade and spawn normal spores in their missile states at half of the original chance\n\n\t\t-Cyclops: Removed the +PUSHABLE flag from the attack and see state that disables it. Going to gauge how this goes\n\n\t\t-Stridicus (Upgrade): Raised the cost from 30/10 to 30/15\n\n\t\t-Stridicus: By default, Stridicus now have the original legacy upgrade with the exception of the death state only spawning 2 spores instead of 4\n\n\t\t-Flem Mine: Added the 'MaxTargetRange' property to mines and set it to 1000 units. Hopefully this curbs the random player kills from across the map with stagnant mines\n\n\t\t-Super Cyclops Flemoid: Increased Super Cyclops' damage from 7 to9 and lowered their painchance from 50 to 25\n\n\t\t-Maximus: Maxmius now partially hit ghosts the same way Super Cyclops do (12 tics second doesn't, 8 tics does repeat), and increased their rate of fire\n\n\t\t-Flem Meteor(Upraded): Upgraded Meteors now have the chance to spawn upgraded spores\n\n\t\t-Slime Carrier: Slime Carriers now have the chance to spawn upgraded spores\n\n\t\t-Flembomination: Flembos now have the chance to spawn upgraded spores\n\n\t\t-Lord Snotfolus: Snot Lords now have the chance to spawn upgraded spores. They also had different 'See' states in TLMS compared to LMS before giving up. The TLMS version is now the default\n\n\tBugs:\n\n\t\t-Players could endlessly produce spores and slimes when punched with the teleporter or remover\n\n\t\t-Quadrumpus: Quadpumpus vanilla projectiles didn't leave a decal on a wall\n\n\t\t-Flembomination: The Flembomination summonball was too big for the monster. They should now be less temperamental to spawn\n\n\t\t-Bipedal Flemoid: Bipedals health on the messages said 150 instead of 140\n\nVirus:\n\n\tGeneral:\n\n\t \t-You now are able to select which level/grade of units affected by the ground upgrade you'd like after purchasing by using altfire. For example: You've unlocked level 2 ground units and if you hit altfire, you will be able to switch between level 1 and 2. This does lead to a lot of the subsequent balance changes, but hopefully everything is coherent and doesn't break the flow of gameplay...\n\n\t\t-Mill(DeathBlaze): Added an antenna on top of DB Mills so they're easier to tell apart from normal Mills\n\n\tBalance:\n\n\t\t-Adjusted the explosion damage from Virus so they now correspond to whatever level the monster is. The original explosion is now level 3, and the level 2 explosion I've made is now the default explosion for other Virus units not affected by the upgrade\n\n\t\t-Turret(Upgraded): Level 2 turrets now fire faster, and have an increased chance of firing while level 3 now hit ghosts. Due to this change, level 3 Turrets have went up in price and now cost 10/3\n\n\t\t-Turret(Spreadshot & Upgraded): Level 2 turrets now fire faster, and have an increased chance of firing while level 3 now hit ghosts with one ball and shoot the level one projectile for the other. Due to this change, the costs are now 14/1, 15/2 and 16/3 for each of the levels\n\n\t\t-Treadmill(Upgraded): Level 2 and 3 Treadmills now have increased rates of fire. Because of this, the costs for each level are now 35/7 and 40/9 respectively. They are no longer able to be ressurected either\n\n\t\t-Mesh Flier: Dropped Meshies painchance, and increased the amount of damage done by their missiles and explosions\n\n\t\t-Meshwalker(Upgraded): Level 2 and 3 Meshwalkers now have 1550 and 1700hp while getting increased firing rates per level. Again due to said changes the costs for level 2 and 3 Meshwalkers are now 50/12 & 55/14\n\n\t\t-Leader: Redid all three of the Leader's attacks so now the red blaster and missiles have way more pep and impact than before. Subsequently I had to increase the cost to 75/55 to compensate because now the Leader is bad to the bone\n\n\t\t-Felix: Redid all the attack projectiles and increased the power and output of the Felix overall. Now the Felix does some great range dumbfire... especially the alpha strike\n\n \t\t-Felix(Upgraded): Level 2 and 3 Felixes now have 4750 & 5000hp while gaining higher firing rates per level. Due to this, costs for the Felix at level 2 and 3 are now 80/75 & 90/80\n\n\t\t-Land Carrier(Upgraded): Level 2 and 3 Land Carriers now summon 50 and 65 pairs of Drones while gaining +1 projectiles in the concentrated burst attack at while having increased firing rates. The cost for level 2 & 3 Land Carrier's now are 115/105 and 130/110\n\n\tBugs:\n\n\t\t-Prism: XDeath state didn't spawn mana upon Prism's death\n\n\t\t-Spreadshot Turret: Level 2 Spreadshot summonballs weren't translucent and the summon sound didn't play. Talk about game breaking bugs. The cost message also said they cost more than they did\n\n\t\t-Mill: Upgraded Mill's had a chance to display the incorrect sprites in thier idle state\n\n\t\t-Virus: Virus' projectiles now drop the fleck as they fly along in addition to being charged. Also boosted the radius from 10 to 13\n\n\t\t-Felix: The hud messages and new hud erroneously stated that the Felix could partially hit ghosts. This is not true because the Felix CAN ALWAYS hit ghosts\n\n\t\t-Land Carrier(All): Land Carries summonballs radius was way smaller than it should have been. LCs should be way less temperamental to spawn now especially against a wall"
}
]
},
"maps": []
}