The Big Kahuna

PWAD 51 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things78
Linedefs463
Sectors81
Monsters30
Items18
Raw model (for completeness)
{
  "meta": {
    "id": "09f02f15-53d5-45ee-aa13-d79a6cd9d9ba",
    "sha1": "bd6241de7526e714f95ff9c93f40ad6c2894c818",
    "sha256": "092a10ce634eccd1519709062e49b419662ca89f7590a4e9e76d12f0c82ffad9",
    "title": "The Big Kahuna",
    "authors": [
      "Jimbob Dobalina"
    ],
    "filenames": [
      "kahuna.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-27 12:22:09",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "The Big Kahuna",
      "description": "a medium sized level incorporating most of the features of Doom2. This level was originally made to test a new map editor I was trying, but I thought the end product was quite good, so here it is.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-27 12:22:09",
    "file": {
      "type": "PWAD",
      "size": 52607,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/bd6241de7526e714f95ff9c93f40ad6c2894c818/bd6241de7526e714f95ff9c93f40ad6c2894c818.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "The Big Kahuna",
      "description": "The Big Kahuna is a single medium-sized map designed for Doom II, showcasing a variety of Doom II features. It contains 78 things and 81 sectors, with a balanced monster presence suitable for single-player gameplay. The level uses classic Doom II textures such as brick, stone, and techbase elements, with some maze-like areas and elevators that may cause issues on older Doom II versions. Resource distribution appears moderate, supporting steady progression through a mostly linear layout. The map was created from scratch using WadAuthor and DEU2c editors and is compatible with Doom II v1.9 or later.",
      "authors": [
        "Jimbob Dobalina"
      ],
      "tags": [
        "doom2",
        "linear",
        "medium_maps",
        "moderate",
        "singleplayer",
        "techbase",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "===========================================================================\nPrimary purpose         : Single play\n===========================================================================\nTitle                   : The Big Kahuna\nFilename                : kahuna.wad\nRelease date            : December 20, 2000\nAuthor                  : Jimbob Dobalina\nEmail Address           : j_dobalina@hotmail.com\nDoompage:               : http://scone.virtualave.net/doom.htm  (to be launched around Jan 2001)\n\nDescription             : a medium sized level incorporating most of the features of Doom2.\n\t\t\t  This level was originally made to test a new map editor I was trying,\n\t\t\t  but I thought the end product was quite good, so here it is.\n===========================================================================\n* What is included\n\n*New levels              : 1\nSounds                  : No\nMusic                   : No\nGraphics                : No\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : No\nOther files required    : May require doom2.exe v1.9*\nPlay Information\n\n*Game                   : DOOM2\nMap #                   : MAP01\nSingle Player           : Yes\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : No\nOther game styles       : None\nDifficulty Settings     : Yes\n\n* Construction\n*Base                   : New from scratch\nBuild Time              : About 7 hours\nEditor(s) used          : WadAuthor, DEU2c\nKnown Bugs              : Some maze textures are incorrectly aligned.\n\t\t\t  Height of some elevators may crash doom2 engines\n\t\t\t     from doom2.exe versions earlier than 1.666\n\n* Copyright / Permissions\n*Authors MAY use the contents of this file as a base for modification or reuse.\nPermissions have been obtained from original authors for any of their resources\nmodified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file intact.\n\n* Where to get the file that this text file describes:\n* Ftp site: ftp://ftp.cdrom.com/pub/idgames/\n* Web site: http://scone.virtualave.net/doom.htm  (to be launched around Jan 2001)"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 78,
        "linedefs": 463,
        "sidedefs": 644,
        "vertices": 458,
        "sectors": 81,
        "segs": 704,
        "ssectors": 277,
        "nodes": 276,
        "textures": {
          "REDWALL": 2,
          "STEP1": 8,
          "DOOR1": 1,
          "DOORSTOP": 5,
          "MIDBARS3": 14,
          "FWATER1": 1,
          "STEP4": 12,
          "SW1BRIK": 1,
          "BRICK12": 65,
          "BRICK11": 21,
          "SK_RIGHT": 1,
          "PANCASE1": 14,
          "ASHWALL2": 1,
          "CEIL1_1": 11,
          "SKINSCAB": 7,
          "GSTONE2": 8,
          "SLIME16": 2,
          "EXITDOOR": 1,
          "SPCDOOR1": 2,
          "DEM1_5": 3,
          "STONE4": 7,
          "SW1SKIN": 2,
          "FLAT1": 44,
          "DOORRED": 28,
          "STARBR2": 1,
          "SW2SKIN": 1,
          "GSTFONT1": 4,
          "STEP5": 8,
          "STARTAN2": 16,
          "DOORYEL2": 12,
          "SKINCUT": 4,
          "DOORTRAK": 22,
          "DEM1_2": 1,
          "SPCDOOR4": 1,
          "DEM1_4": 1,
          "FLAT10": 7,
          "FLOOR4_8": 14,
          "ROCK3": 37,
          "CEIL3_4": 4,
          "CEIL3_3": 5,
          "FLAT5_2": 5,
          "BRICK3": 1,
          "GATE4": 1,
          "EXITSIGN": 4,
          "RROCK15": 12,
          "FLAT5_1": 10,
          "SW1GSTON": 1,
          "STARG1": 11,
          "SW1PANEL": 1,
          "SKINMET2": 5,
          "DEM1_3": 1,
          "CRATOP1": 2,
          "SW1EXIT": 1,
          "RROCK05": 1,
          "DOORBLU": 4,
          "GRASS2": 7,
          "F_SKY1": 2,
          "SKINSYMB": 5,
          "SK_LEFT": 1,
          "BRICK4": 22,
          "CEIL3_5": 18,
          "PIPEWAL1": 7,
          "DEM1_1": 1,
          "DOORBLU2": 4,
          "SKINMET1": 51,
          "STEP6": 1,
          "GSTONE1": 42,
          "SHAWN2": 4,
          "PIPEWAL2": 21,
          "BIGDOOR4": 1,
          "STONE2": 2,
          "SW2SKULL": 1,
          "DOOR3": 2,
          "MFLR8_4": 9
        }
      },
      "monsters": {
        "total": 30,
        "by_type": {
          "chaingun_guy": 6,
          "demon": 5,
          "imp": 9,
          "shotgun_guy": 4,
          "spectre": 1,
          "zombieman": 5
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 15,
          "melee": 6,
          "projectile": 9
        }
      },
      "items": {
        "total": 18,
        "by_type": {
          "ammo_box": 2,
          "ammo_clip": 1,
          "backpack": 1,
          "blue_armor": 1,
          "chaingun": 1,
          "chainsaw": 1,
          "green_armor": 2,
          "medikit": 4,
          "shell_box": 2,
          "shotgun": 1,
          "stimpack": 1,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 3,
          "cells": 0,
          "rockets": 0,
          "shells": 2
        },
        "weapons_present": [
          "chaingun",
          "chainsaw",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue",
          "red_skull",
          "yellow_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 30,
        "hmp_monsters": 24,
        "htr_monsters": 18,
        "uv_items": 16,
        "hmp_items": 18,
        "htr_items": 17
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "2958d6b6-4a1e-46fa-9735-5e526650b1f6",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/bd6241de7526e714f95ff9c93f40ad6c2894c818/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "2fd988e0-e7a3-4441-ba27-7973abd06b8d",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/bd6241de7526e714f95ff9c93f40ad6c2894c818/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.