Raw model (for completeness)
{
"meta": {
"id": "097c189a-7b4a-422a-b1b9-193f33fb22bf",
"sha1": "789073f9db8d27305279551b271a51600b7c136a",
"sha256": "d65bc0ab2def6d9252d7934c3dac75594bed8d2c8e2d379334131c5a8c088d8a",
"filenames": [
"mut_doubledamage.pk3"
],
"additional": {
"engines": [
"ZDOOM"
],
"iwad": [],
"filename": null,
"added": "2018-03-28 00:14:21",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": null,
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2018-03-28 00:14:21",
"file": {
"type": "PK3",
"size": 1435,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/789073f9db8d27305279551b271a51600b7c136a/789073f9db8d27305279551b271a51600b7c136a.pk3.gz",
"corrupt": false
},
"content": {
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 4,
"maps": 0,
"palettes": 0
},
"engines_guess": [
"ZDOOM"
]
},
"analysis": {
"title": "mut_doubledamage",
"description": "This is a small ZDoom-compatible mod containing no maps, focused solely on gameplay modification. It introduces a custom actor that doubles damage output indefinitely, effectively altering combat dynamics without adding new levels or content. There are no textures, monsters, or items included, and no resource or difficulty considerations apply. The mod is minimalistic and intended for use with existing maps or WADs to enhance damage effects.",
"tags": [
"damage_boost",
"gameplay_modification",
"mod",
"no_maps",
"zdoom_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "pk3",
"name": "decorate.txt",
"contents": "actor DDM_POWER : PowerDamage\n{\n\tDamageFactor 2\n\tPowerup.Duration 0xFFFFFF\n}"
},
{
"source": "pk3",
"name": "loadacs.txt",
"contents": "DDM"
}
]
},
"maps": []
}