Raw model (for completeness)
{
"meta": {
"id": "0962e483-8ba9-4ab4-9dd8-c7f4ce6937e8",
"sha1": "3b3982d72ca6bf56e577eb2f106700db0c507e55",
"sha256": "8fa78f77c5313a7efe009cb3533826528733ef59346be5254444de15993be618",
"filenames": [
"frankrtwiw - Wiw.pk3"
],
"additional": {
"engines": [],
"iwad": [],
"filename": null,
"added": null,
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png",
"TITLEMAP": "TITLEMAP.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"file": {
"type": "PK3",
"size": 5470033,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/3b3982d72ca6bf56e577eb2f106700db0c507e55/3b3982d72ca6bf56e577eb2f106700db0c507e55.pk3.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01",
"TITLEMAP"
],
"counts": {
"endoom": 0,
"graphics": 3,
"lumps": 534,
"maps": 2,
"palettes": 0
}
},
"text_files": [
{
"source": "pk3",
"name": "ANIMDEFS.txt",
"contents": "warp2 flat NUKAGE1 4\nwarp2 flat NUKAGE2 4\nwarp2 flat NUKAGE3 4"
},
{
"source": "pk3",
"name": "credits.txt",
"contents": "\"There's Something About Phobos\"\n\nCreated for Joel's Doom Mapping Contest II\nby FrankRTWiw\n(Based loosely on map designs from iD and Valve)\n\nDecorate:\t\tGhastly_dragon\n\t\t\tDavidRaven\n\t\t\tLucario\n\t\t\tCaptain Awesome\n\t\t\tFuzzyBlaze\nAdditional Textures:\tNick Baker\n\t\t\tNightmare\n\t\t\tStar Wars Dark Forces\n\t\t\tLHX Attack Chopper\nAdditional Sprites:\tCaptain Awesome\n\t\t\tDavidRaven\n\t\t\tLas Rojas\nFonts:\t\t\tJimmy\nSounds:\t\t\tStar Wars Dark Forces II\n\t\t\tfindsounds.com\n\t\t\tHQ Doom Pack\nSpecial Thanks:\t\tVinesauce Joel"
},
{
"source": "pk3",
"name": "cvarinfo.txt",
"contents": "// Mode (0 = Crop, 1 = Scale)\nserver noarchive int widemode = 0;\n\n// Title Page\nserver noarchive string titlemusic = \"D_DM2TTL\";\nserver noarchive string titlepage = \"TITLEPIC\";\nserver noarchive int titlepage_w = 320;\nserver noarchive int titlepage_h = 200;\nserver noarchive float titlepage_time = 11;\n\n// Number of credit pages\nserver noarchive int creditpages = 1;\n\n// Credit page\nserver noarchive string creditpage1 = \"CREDIT\";\nserver noarchive int creditpage1_w = 320;\nserver noarchive int creditpage1_h = 200;\nserver noarchive float creditpage1_time = 5;"
},
{
"source": "pk3",
"name": "DECORATE.txt",
"contents": "Actor Chair 6000\n{\n +FloorClip\n +Solid\n +Pushable\n Height 30\n Radius 15\n States\n {\n Spawn:\n CHAI A -1\n Stop\n }\n}\n\nACTOR HelmA 6001\n{\n Radius 8\n Height 10\n +SOLID\n States\n {\n Spawn:\n AHLM A -1\n Stop\n }\n}\n\nACTOR HelmB 6002\n{\n Radius 8\n Height 10\n +SOLID\n States\n {\n Spawn:\n BHLM A -1\n Stop\n }\n}\n\nACTOR HelmC 6003\n{\n Radius 8\n Height 10\n +SOLID\n States\n {\n Spawn:\n CHLM A -1\n Stop\n }\n}\n\nACTOR HelmD 6004\n{\n Radius 6\n Height 10\n +SOLID\n States\n {\n Spawn:\n dHLM A -1\n Stop\n }\n}\n\nACTOR Boots 6005\n{\n Radius 8\n Height 11\n +SOLID\n States\n {\n Spawn:\n BOOT A -1\n Stop\n }\n}\n\nACTOR UniformA 6006\n{\n Radius 12\n Height 11\n +SOLID\n States\n {\n Spawn:\n UNIF A -1\n Stop\n }\n}\n\nACTOR UniformB 6007\n{\n Radius 12\n Height 11\n +SOLID\n States\n {\n Spawn:\n UNIF B -1\n Stop\n }\n}\n\nACTOR Toilet1 6008\n{\n SpawnID 125\n Tag \"Toilet\"\n Health 10\n Radius 10\n Height 34\n Mass 10000000\n +SOLID\n +SHOOTABLE\n +NOBLOOD\n +ACTIVATEMCROSS\n +DONTGIB\n +NOICEDEATH\n +OLDRADIUSDMG\n DeathSound \"BREAK1\"\n States\n {\n Spawn:\n TOIL A 6\n Loop\n Death:\n TOIL A 1 A_Scream\n TOIL B 4\n\tTOIL C 2\n\tTOIL D 2\n\tTOIL E 2\n\tTOIL F 3\n\tGoto Water\n Water:\n TOIF A 3 A_PlaySound (\"TOILET1\")\n\tTOIF B 3\n\tTOIF C 3\n\tTOIF D 3\n\tTOIF A 3\n\tTOIF B 3\n\tTOIF C 3\n\tTOIF D 3\n TOIF A 3\n\tTOIF B 3\n\tTOIF C 3\n\tTOIF D 3\n TOIF A 3\n\tTOIF B 3\n\tTOIF C 3\n\tTOIF D 3\n\tLoop\n }\n}\n\nACTOR Box1 6009\n{\n Game Doom\n Radius 16\n Height 56\n +SOLID\n States\n {\n Spawn:\n BOX1 A -1\n Stop\n }\n}\n\nActor JunkPile1 6010\n{\n\tRadius 25\n\tHeight 20\n\t+SOLID\n\tStates\n\t{\n\t\tSpawn:\n\t\tJPIL A -1\n\t\tStop\n\t}\n}\n\nActor JunkPile2 6011\n{\n\tRadius 28\n\tHeight 28\n\t+SOLID\n\tStates\n\t{\n\t\tSpawn:\n\t\tJPIL B -1\n\t\tStop\n\t}\n}\n\nACTOR WasteBin 6012\n{\n Game Doom\n Radius 8\n Height 24\n Scale .5\n +SOLID\n States\n {\n Spawn:\n WBIN A -1\n Stop\n }\n}"
},
{
"source": "pk3",
"name": "mapinfo.txt",
"contents": "clearepisodes\nepisode map01\n{\n\tname = \"Wiw\"\n\tkey = \"w\"\n}\n\nmap map01 \"There's Something About Phobos\"\n{\n\tlevelnum = 1\n\tnext = \"EndTitle\"\n\tsky1 = \"RSKY1\"\n\tcluster = 1\n\tmusic = \"gate\"\n\tcyberdemonspecial\n}\n\ncluster 1\n{\n\tpic = \"interpic\"\n\texittext = \"You have smashed the demon invasion\",\n\t\t \"fleet and saved the UAC.\",\n\t\t \" \",\n\t\t \"Now you can retire and build your\",\n\t\t \"own Doom map!\"\n}"
},
{
"source": "pk3",
"name": "sbarinfo.txt",
"contents": "height 32;\nmonospacefonts true, \"0\";\n\nstatusbar fullscreen, fullscreenoffsets // ZDoom HUD\n{\n //health\n drawimage \"MEDIA0\", 20, -2, centerbottom;\n drawnumber 3, HUDFONT_DOOM, untranslated, health, drawshadow, 82, -20;\n\n //armor\n drawimage armoricon, 20, -24, centerbottom;\n drawnumber 3, HUDFONT_DOOM, untranslated, armor, drawshadow, whennotzero, 82, -39;\n\n //ammo\n drawimage ammoicon1, -14, -4, centerbottom;\n drawnumber 3, HUDFONT_DOOM, untranslated, ammo1, drawshadow, -25, -20;\n\n usesammo\n {\n //secondary ammo and inventory\n usessecondaryammo\n {\n drawimage ammoicon2, -14, -22, centerbottom;\n drawnumber 3, HUDFONT_DOOM, untranslated, ammo2, drawshadow, -25, -38;\n inventorybarnotvisible\n {\n drawselectedinventory centerbottom, drawshadow, alwaysshowcounter, HUDFONT_DOOM, -14, -39, -26, -56, untranslated;\n }\n }\n //no secondary ammo\n usessecondaryammo not\n {\n inventorybarnotvisible\n {\n drawselectedinventory centerbottom, drawshadow, alwaysshowcounter, HUDFONT_DOOM, -14, -21, -26, -38, untranslated;\n }\n }\n }\n\n // no ammo but inventory\n usesammo not\n {\n inventorybarnotvisible\n {\n drawselectedinventory centerbottom, drawshadow, alwaysshowcounter, HUDFONT_DOOM, -14, -3, -26, -20, untranslated;\n }\n }\n\n gamemode deathmatch\n {\n drawnumber 2, HUDFONT_DOOM, untranslated, frags, drawshadow, -3, 1;\n }\n gamemode singleplayer, cooperative, teamgame\n {\n drawkeybar 6, vertical, reverserows, auto, -10, 2, 0, 3, auto;\n }\n}\n\nstatusbar normal // Standard Doom Status bar\n{\n drawimage \"STBAR\", 0, 168;\n drawimage \"STTPRCNT\", 90, 171;\n drawimage \"STTPRCNT\", 221, 171;\n drawnumber 3, HUDFONT_DOOM, untranslated, ammo1, 44, 171;\n drawnumber 3, HUDFONT_DOOM, untranslated, health, 90, 171;\n drawnumber 3, HUDFONT_DOOM, untranslated, armor, 221, 171;\n\n //keys\n drawswitchableimage keyslot 2 && 5, \"nullimage\", \"STKEYS0\", \"STKEYS3\", \"STKEYS6\", 239, 171;\n drawswitchableimage keyslot 3 && 6, \"nullimage\", \"STKEYS1\", \"STKEYS4\", \"STKEYS7\", 239, 181;\n drawswitchableimage keyslot 1 && 4, \"nullimage\", \"STKEYS2\", \"STKEYS5\", \"STKEYS8\", 239, 191;\n\n drawnumber 3, INDEXFONT, gold, ammo Clip, 288, 173;\n drawnumber 3, INDEXFONT, gold, ammo Shell, 288, 179;\n drawnumber 3, INDEXFONT, gold, ammo RocketAmmo, 288, 185;\n drawnumber 3, INDEXFONT, gold, ammo Cell, 288, 191;\n\n drawnumber 3, INDEXFONT, gold, ammocapacity Clip, 314, 173;\n drawnumber 3, INDEXFONT, gold, ammocapacity Shell, 314, 179;\n drawnumber 3, INDEXFONT, gold, ammocapacity RocketAmmo, 314, 185;\n drawnumber 3, INDEXFONT, gold, ammocapacity Cell, 314, 191;\n gamemode deathmatch, teamgame\n {\n drawnumber 2, HUDFONT_DOOM, untranslated, frags, 138, 171;\n }\n gamemode cooperative, singleplayer\n {\n drawimage \"STARMS\", 104, 168;\n drawswitchableimage weaponslot 2, \"STGNUM2\", \"STYSNUM2\", 111, 172;\n drawswitchableimage weaponslot 3, \"STGNUM3\", \"STYSNUM3\", 123, 172;\n drawswitchableimage weaponslot 4, \"STGNUM4\", \"STYSNUM4\", 135, 172;\n drawswitchableimage weaponslot 5, \"STGNUM5\", \"STYSNUM5\", 111, 182;\n drawswitchableimage weaponslot 6, \"STGNUM6\", \"STYSNUM6\", 123, 182;\n drawswitchableimage weaponslot 7, \"STGNUM7\", \"STYSNUM7\", 135, 182;\n }\n gamemode cooperative, deathmatch, teamgame\n {\n drawimage translatable \"STFBANY\", 144, 169;\n }\n drawselectedinventory alternateonempty, INDEXFONT, 143, 168\n {\n drawmugshot 5, xdeathface, 143, 168;\n }\n}\n\nmugshot \"xdeath\"\n{\n\tXDTH0 2;\n\tXDTH1 2;\n\tXDTH2 2;\n\tXDTH3 2;\n\tXDTH4 2;\n\tXDTH5 -1;\n}\n\nstatusbar inventory // Standard bar overlay (ZDoom Addition)\n{\n drawinventorybar Doom, 7, INDEXFONT, 50, 170;\n}\n\nstatusbar inventoryfullscreen // ZDoom HUD overlay.\n{\n drawinventorybar Doom, translucent, 7, INDEXFONT, 50, 170;\n}"
},
{
"source": "pk3",
"name": "SNDINFO.txt",
"contents": "TOILET1 TOILET1\nBREAK1 BREAK1"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "unknown",
"stats": {
"things": 0,
"linedefs": 0,
"sidedefs": 0,
"vertices": 0,
"sectors": 0,
"segs": 0,
"ssectors": 0,
"nodes": 0,
"textures": {}
},
"monsters": {
"total": 0,
"by_type": {},
"by_category": null
},
"items": {
"total": 0,
"by_type": {},
"ammo_by_category": null,
"weapons_present": null
},
"mechanics": {
"teleports": false,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 0,
"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 0,
"hmp_items": 0,
"htr_items": 0
},
"compatibility": "unknown",
"metadata": {
"title": null,
"music": null,
"source": "marker"
}
}
]
}