Counts

endoom0
graphics0
lumps2
maps0
palettes0

Totals (across maps)

Things0
Linedefs0
Sectors0
Monsters0
Items0
Raw model (for completeness)
{
  "meta": {
    "id": "093e17d9-da75-43e1-b591-39ae0e72b7a5",
    "sha1": "f11ae7dd8bd3e34fe89ebac888cb3634257f3752",
    "sha256": "97cc066cc3e5942d2793505ede8841938e179275983697b4465bb0de6ea7b876",
    "filenames": [
      "complex-russianoverkill-ark-patch-v5.pk3"
    ],
    "additional": {
      "engines": [],
      "iwad": [],
      "filename": null,
      "added": "2016-09-06 19:32:39",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": null,
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": null,
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2016-09-06 19:32:39",
    "file": {
      "type": "PK3",
      "size": 961,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/f11ae7dd8bd3e34fe89ebac888cb3634257f3752/f11ae7dd8bd3e34fe89ebac888cb3634257f3752.pk3.gz",
      "corrupt": false
    },
    "content": {
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 2,
        "maps": 0,
        "palettes": 0
      }
    },
    "analysis": {
      "title": "complex-russianoverkill-ark-patch-v5",
      "description": "This WAD is a small PK3 patch containing no maps but custom actor and weapon replacements for Doom. It introduces powerful new enemies like BlueCardinal2 and BlueCardinalElite with high health and unique pain states, as well as random spawners replacing classic monsters and ammo pickups. The content focuses on enhancing combat variety and difficulty through new monster behaviors and weapon drops rather than level design. There are no textures or map data included, so no thematic or structural elements apply. Compatibility is implied for source ports supporting DECORATE and GLDEFS scripting. The patch is intended as an add-on to existing WADs rather than a standalone episode or megawad.",
      "tags": [
        "boom_compatible",
        "combat_focused",
        "custom_enemies",
        "hard",
        "no_maps",
        "patch",
        "weapon_replacements"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "pk3",
        "name": "DECORATE.txt",
        "contents": "ACTOR BlueCardinal2 : BlueCardinal replaces BlueCardinal\n{\n\tHealth 8000\n\tPainChance \"Domination\", 256\n\tPainChance \"PMS\", 256\n\tPainChance \"Superweapon\", 100\n\tStates\n\t{\n\t\tPain.Domination:\n\t\tTNT1 A 0 A_ChangeFlag(\"FRIENDLY\", 1)\n\t\tGoto \"Super::See\"\n\t\tPain.PMS:\n\t\tTNT1 A 0 A_GiveInventory(\"PMS_2\", 1)\n\t\tGoto \"Super::See\"\n\t\tPain.Superweapon:\n\t\tTNT1 A 0 A_Jump(200, \"Teleport\")\n\t\tGoto PainMissile\n\t}\n}\n\nACTOR BlueCardinalElite: BlueCardinal2\n{\n  Scale 1.2\n  Speed 15\n  Health 10000\n  Obituary \"%o was blessed by an elite corrupted cardinal.\"\n  DamageFactor \"Superweapon\", 0.5\n  PainChance \"Superweapon\", 256\n  PainChance \"Domination\", 100\n  PainChance \"PMS\", 100\n  States\n  {\n  Pain.Domination:\n    Goto \"Super::Pain\"\n  Pain.PMS:\n    Goto \"Super::Pain\"\n  Pain.Superweapon:\n    TNT1 A 0 A_JumpIf(user_mirrored < 1, \"MirrorDodge\")\n    TNT1 A 0 A_Jump(256, \"Teleport\")\n    Goto PainMissile\n  }\n}\n\nACTOR ArkCardihilatorSpawner : RandomSpawner Replaces Cardihilator\n{\nDropItem \"Cardihilator2\", 256, 85\nDropItem \"BlueCardinalElite\", 256, 15\n}\n\nACTOR Cardihilator2 : Cardihilator {}\n\nACTOR DBFGSpawner : RandomSpawner replaces D-BFG\n{\nDropItem \"Deathhead\" 224 1\nDropItem \"PlanetCracker\" 224 1\nDropItem \"Gurumaster\" 224 1\nDropItem \"Yamato\" 224 1\nDropItem \"Vindicator\" 224 1\nDropItem \"Borsch\" 224 1\n}\n\nACTOR DCellSpawner : RandomSpawner replaces DCell\n{\nDropItem \"Cell\" 224 1\n}\n\nACTOR DCellPackSpawner : RandomSpawner replaces DCellPack\n{\nDropItem \"CellPack\" 224 1\n}"
      },
      {
        "source": "pk3",
        "name": "GLDEFS.txt",
        "contents": "Object BlueCardinal2\n{\nFrame BCRDA { Light BlueCardinalDemon }\nFrame BCRDB { Light BlueCardinalDemon }\nFrame BCRDC { Light BlueCardinalDemon }\nFrame BCRDD { Light BlueCardinalDeath2 }\n\nFrame BCC1A { Light BlueCardinalDemon }\nFrame BCC1B { Light BlueCardinalDemon }\nFrame BCC1C { Light BlueCardinalDemon }\nFrame BCC1D { Light BlueCardinalDemon }\n\nFrame BCC2A { Light BlueCardinalDeath3 }\nFrame BCC2B { Light BlueCardinalDeath2 }\n\nFrame BCT1A{ Light BlueCardinalDemon }\nFrame BCT1B { Light BlueCardinalDemon }\n\nFrame BCRDE { Light BlueCardinalDeath3 }\nFrame BCRDF { Light BlueCardinalDeath2 }\nFrame BCRDG { Light BlueCardinalDeath1 }\nFrame BCRDH { Light BlueCardinalDeath1 }\nFrame BCRDI { Light BlueCardinalDeath2 }\nFrame BCRDJ { Light BlueCardinalDeath3 }\nFrame BCRDK { Light BlueCardinalDeath4 }\nFrame BCRDL { Light BlueCardinalDeath5 }\n}\n\nObject BlueCardinalElite\n{\nFrame BCRDA { Light BlueCardinalDemon }\nFrame BCRDB { Light BlueCardinalDemon }\nFrame BCRDC { Light BlueCardinalDemon }\nFrame BCRDD { Light BlueCardinalDeath2 }\n\nFrame BCC1A { Light BlueCardinalDemon }\nFrame BCC1B { Light BlueCardinalDemon }\nFrame BCC1C { Light BlueCardinalDemon }\nFrame BCC1D { Light BlueCardinalDemon }\n\nFrame BCC2A { Light BlueCardinalDeath3 }\nFrame BCC2B { Light BlueCardinalDeath2 }\n\nFrame BCT1A{ Light BlueCardinalDemon }\nFrame BCT1B { Light BlueCardinalDemon }\n\nFrame BCRDE { Light BlueCardinalDeath3 }\nFrame BCRDF { Light BlueCardinalDeath2 }\nFrame BCRDG { Light BlueCardinalDeath1 }\nFrame BCRDH { Light BlueCardinalDeath1 }\nFrame BCRDI { Light BlueCardinalDeath2 }\nFrame BCRDJ { Light BlueCardinalDeath3 }\nFrame BCRDK { Light BlueCardinalDeath4 }\nFrame BCRDL { Light BlueCardinalDeath5 }\n}"
      }
    ]
  },
  "maps": []
}

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