conquest.wad

PWAD 284 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things418
Linedefs2485
Sectors472
Monsters188
Items144
Raw model (for completeness)
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    {
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        "hmp_items": 140,
        "htr_items": 139
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      "metadata": {
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        "music": null,
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      "analysis": {
        "title": "MAP01",
        "description": "A large, detailed TNT-style techbase/industrial map built from lots of gray metal and computer textures, with multiple keyed doors and some teleport-driven routing. Combat is monster-heavy and mostly projectile-based, featuring many imps plus a notable number of cacodemons and several barons, with some hitscanner pressure from shotgunners. For a typical UV run it plays around moderate difficulty thanks to plentiful weapons and supplies (including plasma and rockets) and generous health/armor bonuses, and it includes a secret exit.",
        "tags": [
          "ammo_plentiful",
          "generous_health",
          "industrial",
          "key_hunt",
          "large_scale",
          "moderate",
          "monster_heavy",
          "projectile_heavy",
          "secret_exit",
          "techbase",
          "teleport_navigation",
          "tnt_compatible",
          "vanilla_compatible"
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