Raw model (for completeness)
{
"meta": {
"id": "0844f15e-23d3-4ea6-97ce-d2682dc008f4",
"sha1": "38f92665fd45359ef8d56211789678b1db8bbe07",
"sha256": "a5f69f124a86a0e880beafae1320f7baa5cbca3f525548190a140d8a0ec471c5",
"title": "Rest In Pieces part VII",
"filenames": [
"rip7.wad",
"ZIP7.WAD"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-03 20:01:14",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Rest In Pieces part VII",
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-03 20:01:14",
"file": {
"type": "PWAD",
"size": 106268,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/38f92665fd45359ef8d56211789678b1db8bbe07/38f92665fd45359ef8d56211789678b1db8bbe07.wad.gz",
"corrupt": true,
"corruptMessage": "99 lump(s) are corrupt"
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 110,
"maps": 1,
"palettes": 0
},
"engines_guess": [
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],
"iwads_guess": [
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]
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "================================================================\nTitle : Rest In Pieces part VII\nFilename : RIP7.WAD\nAuthor : Jeremy Drye and Nick Tucker\nEmail Address : forwarded from nickwt@aol.com\nMisc. Author Info : HS Student\n Ridge Racer has-been\nDescription : Another deathmatch-only board, this one is a\n good bit bigger than some of the others. More-less\n it was a bunch of small ideas put into one.\n You have a BIG lift on the far left side of the\n board, a maze in the center (can you figure out\n how to get on the ledges?), and a rocket pit\n on the bottom. Frag 'em!\nAdditional Credits to : DEU and BSP authors\n================================================================\n\n* Play Information *\n\nEpisode and Level # : E1M5\nSingle Player : Yes\nCooperative 2-4 Player : No\nDeathmatch 2-4 Player : Yes\nDifficulty Settings : Not implemented\nNew Sounds : No\nNew Graphics : No\nNew Music : Yes (Use a Gravis UltraSound for best results)\nDemos Replaced : None\n\n* Construction *\n\nBase : New level from scratch\nEditor(s) used : DEU\nBuild Time : About 15 Hours\nKnown Bugs : None Known\n\n* Copyright / Permissions *\n\nAuthors may NOT use this level as a base to build additional\nlevels.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites: Infant2\n\nBBS numbers: Bills Graphics BBS (704) 932-4739 19.2K V.32Terbo\n Carolina Forum BBS (704) 563-5857 28.8K V.FC\n\nOther: America Online PC Games Forum"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 120,
"linedefs": 431,
"sidedefs": 670,
"vertices": 347,
"sectors": 131,
"segs": 722,
"ssectors": 206,
"nodes": 205,
"textures": {
"GRAY4": 183,
"FLOOR0_3": 41,
"FWATER1": 35,
"SHAWN2": 41,
"STARG3": 83,
"CRATOP1": 12,
"FIREBLU1": 12,
"COMPBLUE": 73,
"FLAT14": 8,
"LAVA4": 14,
"FLAT20": 2,
"F_SKY1": 4,
"BROWNGRN": 28,
"DEM1_5": 96,
"FIREWALL": 16,
"FLAT18": 50
}
},
"monsters": {
"total": 0,
"by_type": {},
"by_category": {
"boss": 0,
"hitscanner": 0,
"melee": 0,
"projectile": 0
}
},
"items": {
"total": 114,
"by_type": {
"ammo_box": 3,
"armor_bonus": 10,
"cell": 2,
"chaingun": 1,
"chainsaw": 1,
"green_armor": 5,
"invisibility": 2,
"medikit": 13,
"plasma_rifle": 1,
"rocket": 8,
"rocket_box": 11,
"rocket_launcher": 1,
"shell_box": 7,
"shells": 38,
"soulsphere": 1,
"stimpack": 9,
"super_shotgun": 1
},
"ammo_by_category": {
"bullets": 3,
"cells": 2,
"rockets": 19,
"shells": 45
},
"weapons_present": [
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"chainsaw",
"plasma_rifle",
"rocket_launcher",
"super_shotgun"
]
},
"mechanics": {
"teleports": false,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 0,
"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 114,
"hmp_items": 114,
"htr_items": 114
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "41a41b20-b3b7-4ed8-80a3-706996030e18",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/38f92665fd45359ef8d56211789678b1db8bbe07/MAP01/images/0.webp",
"type": null
},
{
"id": "4dbbdfcf-09fb-4df2-aab6-1316d0f6edb9",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/38f92665fd45359ef8d56211789678b1db8bbe07/MAP01/pano/pano_0.webp",
"type": "pano"
}
],
"analysis": {
"title": "Rest In Pieces part VII MAP01",
"description": "This deathmatch-focused map features a medium-sized layout with a central maze and distinct areas including a large lift and a rocket launcher pit. Combat is likely varied but not monster-heavy, emphasizing player-versus-player action rather than AI threats. Resources are generous with ample ammo and armor, supporting sustained firefights. The map is linear in progression without keys or teleportation, designed for classic Doom II deathmatch gameplay.",
"authors": [
"Jeremy Drye",
"Nick Tucker"
],
"tags": [
"ammo_plentiful",
"deathmatch",
"linear",
"maze",
"medium_length",
"vanilla_compatible"
]
}
}
]
}