nohell_almostdone7.pk3

PK3 43 MiB 2 map(s)

Counts

endoom0
graphics6
lumps1574
maps2
palettes0

Totals (across maps)

Things0
Linedefs0
Sectors0
Monsters0
Items0
Raw model (for completeness)
{
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      "iwad": [],
      "filename": null,
      "added": "2018-12-31 04:21:10",
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      "adult": false,
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      "name": null,
      "description": null,
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        "MAP01": "MAP01.png"
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    "added": "2018-12-31 04:21:10",
    "file": {
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    "content": {
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        "MAP00"
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        "palettes": 0
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      "engines_guess": [
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    "text_files": [
      {
        "source": "pk3",
        "name": "loadacs.txt",
        "contents": "FOOT"
      },
      {
        "source": "pk3",
        "name": "language.txt",
        "contents": "// Footsteps V4\n// Language Definitions\n\n// This is where the footstep sounds for each texture are defined.\n// The definition MUST be STEP_<texturename>\n// If you are adding a new texture, in addition to defining its sound\n// here, see the ACS source code.\n\n// You can also change a few settings for the mod here\n\n[enu default]\nCONTROLWITHCVARS = \"FALSE\";\nVOLUMEMULTIPLIER_CVAR = \"cl_step_volmul\";\nDELAYMULTIPLIER_CVAR = \"cl_step_delaymul\";\nVOLUMEMULTIPLIER = \"7.0\";\nDELAYMULTIPLIER = \"1.0\";\n\n// Sounds\nSTEP_DEFAULT = \"step/default\";\n\n// Water\nSTEP_FWATER1 = \"step/water\";\nSTEP_FWATER2 = \"step/water\";\nSTEP_FWATER3 = \"step/water\";\nSTEP_FWATER4 = \"step/water\";\n\n// Ground\nSTEP_FLOOR0_1 = \"step/default\";\nSTEP_FLOOR0_3 = \"step/default\";\nSTEP_FLOOR1_7 = \"step/default\";\nSTEP_FLOOR4_1 = \"step/default\";\nSTEP_FLOOR4_5 = \"step/default\";\nSTEP_FLOOR4_6 = \"step/default\";\nSTEP_TLITE6_1 = \"step/default\";\nSTEP_TLITE6_5 = \"step/default\";\nSTEP_CEIL3_1 = \"step/default\";\nSTEP_CEIL3_2 = \"step/default\";\nSTEP_CEIL4_2 = \"step/default\";\nSTEP_CEIL4_3 = \"step/default\";\nSTEP_CEIL5_1 = \"step/default\";\nSTEP_FLAT2 = \"step/default\";\nSTEP_FLAT5 = \"step/default\";\nSTEP_FLAT18 = \"step/default\";\nSTEP_FLOOR0_2 = \"step/default\";\nSTEP_FLOOR0_5 = \"step/default\";\nSTEP_FLOOR0_7 = \"step/default\";\nSTEP_FLAT5_3 = \"step/default\";\nSTEP_CRATOP1 = \"step/default\";\nSTEP_CRATOP2 = \"step/default\";\nSTEP_FLAT9 = \"step/default\";\nSTEP_FLAT17 = \"step/default\";\nSTEP_FLAT19 = \"step/default\";\nSTEP_COMP01 = \"step/default\";\nSTEP_GRNLITE1 = \"step/default\";\n\n// Carpet\nSTEP_FLOOR1_1 = \"step/carpet\";\nSTEP_FLAT14 = \"step/carpet\";\nSTEP_FLAT5_5 = \"step/carpet\";\nSTEP_FLOOR1_6 = \"step/carpet\";\nSTEP_CEIL4_1 = \"step/carpet\";\nSTEP_GRASS1 = \"step/carpet\";\nSTEP_GRASS2 = \"step/carpet\";\n\n// Dirt\nSTEP_RROCK16 = \"step/dirt\";\nSTEP_RROCK19 = \"step/dirt\";\n\n// Gravel\nSTEP_FLOOR6_1 = \"step/gravel\";\nSTEP_FLOOR6_2 = \"step/gravel\";\nSTEP_FLAT10 = \"step/gravel\";\nSTEP_MFLR8_3 = \"step/gravel\";\nSTEP_MFLR8_4 = \"step/gravel\";\nSTEP_RROCK17 = \"step/gravel\";\nSTEP_RROCK18 = \"step/gravel\";\n\n// Hard\nSTEP_FLOOR0_6 = \"step/hard\";\nSTEP_FLOOR4_8 = \"step/hard\";\nSTEP_FLOOR5_1 = \"step/hard\";\nSTEP_FLOOR5_2 = \"step/hard\";\nSTEP_FLOOR5_3 = \"step/hard\";\nSTEP_FLOOR5_4 = \"step/hard\";\nSTEP_TLITE6_4 = \"step/hard\";\nSTEP_TLITE6_6 = \"step/hard\";\nSTEP_FLOOR7_1 = \"step/hard\";\nSTEP_MFLR8_1 = \"step/hard\";\nSTEP_CEIL3_5 = \"step/hard\";\nSTEP_CEIL5_2 = \"step/hard\";\nSTEP_CEIL3_6 = \"step/hard\";\nSTEP_FLAT8 = \"step/hard\";\nSTEP_SLIME13 = \"step/hard\";\n\n// Metal A\nSTEP_STEP1 = \"step/metal/a\";\nSTEP_STEP2 = \"step/metal/a\";\nSTEP_GATE1 = \"step/metal/a\";\nSTEP_GATE2 = \"step/metal/a\";\nSTEP_GATE3 = \"step/metal/a\";\nSTEP_CEIL1_2 = \"step/metal/a\";\nSTEP_CEIL1_3 = \"step/metal/a\";\nSTEP_SLIME14 = \"step/metal/a\";\nSTEP_SLIME15 = \"step/metal/a\";\nSTEP_SLIME16 = \"step/metal/a\";\n\n// Metal B\nSTEP_FLAT22 = \"step/metal/b\";\nSTEP_FLAT23 = \"step/metal/b\";\nSTEP_CONS1_1 = \"step/metal/b\";\nSTEP_CONS1_5 = \"step/metal/b\";\nSTEP_CONS1_7 = \"step/metal/b\";\nSTEP_GATE4 = \"step/metal/b\";\nSTEP_FLAT4 = \"step/metal/b\";\n\n// Rock\nSTEP_FLAT1 = \"step/rock\";\nSTEP_FLAT5_4 = \"step/rock\";\nSTEP_MFLR8_2 = \"step/rock\";\nSTEP_FLAT1_1 = \"step/rock\";\nSTEP_FLAT1_2 = \"step/rock\";\nSTEP_FLAT1_3 = \"step/rock\";\nSTEP_FLAT5_7 = \"step/rock\";\nSTEP_FLAT5_8 = \"step/rock\";\nSTEP_GRNROCK = \"step/rock\";\nSTEP_RROCK01 = \"step/rock\";\nSTEP_RROCK02 = \"step/rock\";\nSTEP_RROCK03 = \"step/rock\";\nSTEP_RROCK04 = \"step/rock\";\nSTEP_RROCK05 = \"step/rock\";\nSTEP_RROCK06 = \"step/rock\";\nSTEP_RROCK07 = \"step/rock\";\nSTEP_RROCK08 = \"step/rock\";\nSTEP_RROCK09 = \"step/rock\";\nSTEP_RROCK10 = \"step/rock\";\nSTEP_RROCK11 = \"step/rock\";\nSTEP_RROCK12 = \"step/rock\";\nSTEP_RROCK13 = \"step/rock\";\nSTEP_RROCK14 = \"step/rock\";\nSTEP_RROCK15 = \"step/rock\";\nSTEP_RROCK20 = \"step/rock\";\nSTEP_SLIME09 = \"step/rock\";\nSTEP_SLIME10 = \"step/rock\";\nSTEP_SLIME11 = \"step/rock\";\nSTEP_SLIME12 = \"step/rock\";\n\n// Snow\nSTEP_FLAT5_6 = \"step/snow\";\n\n// Tile A\nSTEP_FLOOR3_3 = \"step/tile/a\";\nSTEP_FLAT20 = \"step/tile/a\";\nSTEP_CEIL3_3 = \"step/tile/a\";\nSTEP_CEIL3_4 = \"step/tile/a\";\nSTEP_FLAT3 = \"step/tile/a\";\n\n// Tile B\nSTEP_FLOOR7_2 = \"step/tile/b\";\nSTEP_DEM1_1 = \"step/tile/b\";\nSTEP_DEM1_2 = \"step/tile/b\";\nSTEP_DEM1_3 = \"step/tile/b\";\nSTEP_DEM1_4 = \"step/tile/b\";\nSTEP_DEM1_5 = \"step/tile/b\";\nSTEP_DEM1_6 = \"step/tile/b\";\n\n// Wood\nSTEP_CEIL1_1 = \"step/wood\";\nSTEP_FLAT5_1 = \"step/wood\";\nSTEP_FLAT5_2 = \"step/wood\";\n\n// Slime\nSTEP_NUKAGE1 = \"step/slime\";\nSTEP_NUKAGE2 = \"step/slime\";\nSTEP_NUKAGE3 = \"step/slime\";\nSTEP_BLOOD1 = \"step/slime\";\nSTEP_BLOOD2 = \"step/slime\";\nSTEP_BLOOD3 = \"step/slime\";\nSTEP_SLIME01 = \"step/slime\";\nSTEP_SLIME02 = \"step/slime\";\nSTEP_SLIME04 = \"step/slime\";\nSTEP_SLIME05 = \"step/slime\";\nSTEP_SLIME06 = \"step/slime\";\nSTEP_SLIME07 = \"step/slime\";\nSTEP_SLIME08 = \"step/slime\";\n\n// Slimy\nSTEP_SFLR6_1 = \"step/slimy\";\nSTEP_SFLR6_4 = \"step/slimy\";\nSTEP_SFLR7_1 = \"step/slimy\";\nSTEP_SFLR7_4 = \"step/slimy\";\n\n// Lava\nSTEP_LAVA1 = \"step/lava\";\nSTEP_LAVA2 = \"step/lava\";\nSTEP_LAVA3 = \"step/lava\";\nSTEP_LAVA4 = \"step/lava\";\n\n// None\nSTEP_F_SKY1 = \"\";"
      },
      {
        "source": "pk3",
        "name": "cvarinfo.txt",
        "contents": "// Footsteps V4\n// CVar Info\nuser float cl_step_volmul = 7.0;\nuser float cl_step_delaymul = 1.0;"
      },
      {
        "source": "pk3",
        "name": "menudef.txt",
        "contents": "DEFAULTLISTMENU\n{\n\tFont \"BigFont\", \"Untranslated\"\n\t\tSelector \"M_SKULL1\", -32, -5\n\t\tLinespacing 16\n}\n\nLISTMENU \"MainMenu\"\n{\n\t\tPosition 57, 42\n\t\tTextItem \"Solo Gameplay\", \"n\", \"PlayerclassMenu\"\n\t\tTextItem \"Multiplayer Settings\", \"q\", \"ZA_MultiplayerOptions\"\n\t\tTextItem \"Customize Controls\", \"q\", \"CustomizeControls\"\n\t\tTextItem \"Mouse Options\", \"q\", \"MouseOptions\"\n\t\tTextItem \"Joystick Controls\", \"q\", \"JoystickOptions\"\n\t\tTextItem \"Customize Character\", \"q\", \"PlayerMenu\"\n\t\tTextItem \"Sound/Audio\", \"q\", \"SoundOptions\"\n\t\tTextItem \"Video mode\", \"q\", \"VideoModeMenu\"\n\t\tTextItem \"Full Options\", \"q\", \"OptionsMenu\"\n\t\tTextItem \"Disconnect\", \"q\", \"QuitMenu\"\n}"
      },
      {
        "source": "pk3",
        "name": "xhairs.txt",
        "contents": "1 \"1\"\n2 \"2\"\n3 \"3\"\n4 \"4\"\n5 \"5\"\n6 \"6\"\n7 \"7\"\n8 \"8\"\n9 \"9\"\n10 \"10\"\n11 \"11\"\n12 \"12\"\n13 \"13\""
      }
    ]
  },
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      "map": "MAP00",
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      "format": "unknown",
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      "items": {
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      "mechanics": {
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      "difficulty": {
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      "compatibility": "unknown",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
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    {
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}

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