Raw model (for completeness)
{
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],
"iwad": [
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],
"filename": null,
"added": "2013-04-19 01:53:49",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
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},
"palettes": null,
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},
"flags": {
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"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-04-19 01:53:49",
"file": {
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"size": 917650,
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"corrupt": false
},
"content": {
"maps": [
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],
"counts": {
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"graphics": 2,
"lumps": 21,
"maps": 1,
"palettes": 0
},
"engines_guess": [
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],
"iwads_guess": [
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]
}
},
"maps": [
{
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"title": "MAP01",
"format": "hexen",
"stats": {
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},
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},
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},
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"metadata": {
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"music": null,
"source": "marker"
},
"analysis": {
"title": "MAP01",
"description": "A ZDoom/Hexen-format MAP01 built with heavy techbase/industrial textures, lots of TEKWALL panels, metal trims, crates, and slime/nukage accents. The map contains no placed monsters or items, so there is effectively no combat or resource management. Progression appears straightforward with no keys, teleports, or secret exit indicated, making it feel more like an empty layout or showcase than a traditional gameplay map.",
"tags": [
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"exploration",
"hexen_format",
"industrial",
"linear",
"no_items",
"no_keys",
"no_monsters",
"no_teleports",
"slime",
"small",
"techbase",
"zdoom"
]
}
}
]
}