Raw model (for completeness)
{
"meta": {
"id": "07c14b23-7d4a-4e1d-b032-5967238319e5",
"sha1": "beecc8a6c8b17b10da65e4bb3f24fb1c1da8aa75",
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],
"additional": {
"engines": [
"HERETIC"
],
"iwad": [
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],
"filename": null,
"added": "2014-10-20 19:48:39",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"E1M1": "E1M1.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-10-20 19:48:39",
"file": {
"type": "PWAD",
"size": 121970,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/beecc8a6c8b17b10da65e4bb3f24fb1c1da8aa75/beecc8a6c8b17b10da65e4bb3f24fb1c1da8aa75.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"E1M1"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"HERETIC"
],
"iwads_guess": [
"HERETIC"
]
}
},
"maps": [
{
"map": "E1M1",
"title": "E1M1",
"format": "doom",
"stats": {
"things": 328,
"linedefs": 1000,
"sidedefs": 1535,
"vertices": 897,
"sectors": 213,
"segs": 1513,
"ssectors": 421,
"nodes": 420,
"textures": {
"SNDBLCKS": 63,
"SW1OFF": 6,
"SPINE1": 1,
"GRSKULL1": 1,
"BANNER4": 9,
"CTYSTUC2": 1,
"SPINE2": 8,
"BANNER1": 3,
"DOORSTON": 4,
"FLTSLUD1": 1,
"CTYSTCI4": 36,
"CTYSTUC3": 3,
"CTYSTUC4": 7,
"GRSTNPB": 3212,
"SKULLSB1": 11,
"METL1": 6,
"CTYSTCI2": 31,
"MOSAIC1": 8,
"FLAT513": 5,
"FLOOR19": 4,
"CSTLMOSS": 20,
"FLOOR03": 70,
"CTYSTUC1": 3,
"FLOOR12": 2,
"DOORWOOD": 16,
"FLOOR30": 26,
"GRNBLOK3": 1,
"MOSSRCK1": 33,
"BLUEFRAG": 8,
"GRNBLOK2": 19,
"ROOTWALL": 10,
"FLAT504": 21,
"MOSAIC5": 1,
"SW2OFF": 2,
"CHAINMAN": 4,
"GRSKULL2": 6,
"F_SKY1": 23,
"GRNBLOK1": 2,
"DMNMSK": 2,
"METL2": 103,
"FLAT520": 101,
"GRSTNPBW": 3,
"FLOOR11": 162,
"CHAINSD": 49,
"FLOOR07": 2,
"FLTLAVA1": 3,
"GATMETL5": 25,
"LOOSERCK": 4,
"SANDSQ2": 8,
"TRISTON1": 55,
"WOODWL": 5,
"FLTWAWA1": 6
}
},
"monsters": {
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"by_type": {
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"archvile": 34,
"chaingun_guy": 2,
"revenant": 9
},
"by_category": {
"boss": 0,
"hitscanner": 2,
"melee": 0,
"projectile": 48
}
},
"items": {
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"by_type": {
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"chaingun": 1,
"chainsaw": 1,
"megasphere": 2,
"plasma_rifle": 1,
"rocket_launcher": 2,
"shotgun": 1,
"super_shotgun": 9
},
"ammo_by_category": {
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"cells": 0,
"rockets": 0,
"shells": 0
},
"weapons_present": [
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"chainsaw",
"plasma_rifle",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
"blue",
"red",
"yellow"
],
"secret_exit": false
},
"difficulty": {
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"hmp_monsters": 50,
"htr_monsters": 50,
"uv_items": 19,
"hmp_items": 19,
"htr_items": 19
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"analysis": {
"title": "E1M1",
"description": "A castle/fortress-style layout with lots of stone and metal textures, lava/sludge flats, and a classic key-based progression (blue/red/yellow). Combat is extremely high-tier and projectile-focused, featuring a large concentration of arch-viles plus several arachnotrons and revenants, with very little hitscanner pressure. Teleports are used for navigation and likely for ambush-style encounters, making the flow feel more trap-driven than purely exploratory. Despite the heavy opposition, the map provides strong survivability tools (multiple megaspheres and a broad weapon set), but UV will still play as very hard due to the arch-vile density.",
"tags": [
"boom_compatible",
"generous_health",
"high_tier_enemies",
"key_hunt",
"medium_length",
"mixed_theme",
"projectile_heavy",
"teleport_navigation",
"trap_heavy",
"vanilla_compatible",
"very_hard"
]
}
}
]
}