Raw model (for completeness)
{
"meta": {
"id": "0798f353-508f-4154-85e2-09a0dfed2696",
"sha1": "fbcff10379691e70765cb7710a267954be92ca21",
"sha256": "bc11190e168abefc5b9496bc22fd4d2cf12200f5b742fcb6229027321b35676c",
"filenames": [
"heretic_cpm.pk3"
],
"additional": {
"engines": [],
"iwad": [],
"filename": null,
"added": "2021/03/10 20:22:42",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": null,
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2021/03/10 20:22:42",
"file": {
"type": "PK3",
"size": 6470,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/fbcff10379691e70765cb7710a267954be92ca21/fbcff10379691e70765cb7710a267954be92ca21.pk3.gz",
"corrupt": false
},
"content": {
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 3,
"maps": 0,
"palettes": 0
}
},
"text_files": [
{
"source": "pk3",
"name": "DECORATE.txt",
"contents": "ACTOR HereticPlayer : PlayerPawn\n{\n\t// Q-Zandronum additions\n\tPlayer.MvType 2\n\tPlayer.JumpDelay 0\n\n\t// Default class parameters\n\tHealth 100\n\tRadius 16\n\tHeight 56\n\tMass 100\n\tPainchance 255\n\tSpeed 1\n\tPlayer.DisplayName \"Corvus\"\n\tPlayer.StartItem \"GoldWand\"\n\tPlayer.StartItem \"Staff\"\n\tPlayer.StartItem \"GoldWandAmmo\", 50\n\tPlayer.WeaponSlot 1, Staff, Gauntlets\n\tPlayer.WeaponSlot 2, GoldWand\n\tPlayer.WeaponSlot 3, Crossbow\n\tPlayer.WeaponSlot 4, Blaster\n\tPlayer.WeaponSlot 5, SkullRod\n\tPlayer.WeaponSlot 6, PhoenixRod\n\tPlayer.WeaponSlot 7, Mace\n\n\tPlayer.ColorRange 225, 240\n\tPlayer.Colorset 0, \"Green\",\t\t\t225, 240, 238\n\tPlayer.Colorset 1, \"Yellow\",\t\t114, 129, 127\n\tPlayer.Colorset 2, \"Red\",\t\t\t145, 160, 158\n\tPlayer.Colorset 3, \"Blue\",\t\t\t190, 205, 203\n\t// Doom Legacy additions\n\tPlayer.Colorset 4, \"Brown\",\t\t\t 67, 82, 80\n\tPlayer.Colorset 5, \"Light Gray\",\t 9, 24, 22\n\tPlayer.Colorset 6, \"Light Brown\",\t 74, 89, 87\n\tPlayer.Colorset 7, \"Light Red\",\t\t150, 165, 163\n\tPlayer.Colorset 8, \"Light Blue\",\t192, 207, 205\n\tPlayer.Colorset 9, \"Beige\",\t\t\t 95, 110, 108\n\n\tStates\n\t{\n\tSpawn:\n\t\tPLAY A -1\n\t\tStop\n\tSee:\n\t\tPLAY ABCD 4\n\t\tLoop\n\tMelee:\n\tMissile:\n\t\tPLAY F 6 BRIGHT\n\t\tPLAY E 12\n\t\tGoto Spawn\n\tPain:\n\t\tPLAY G 4\n\t\tPLAY G 4 A_Pain\n\t\tGoto Spawn\n\tDeath:\n\t\tPLAY H 6 A_PlayerSkinCheck(\"AltSkinDeath\")\n\t\tPLAY I 6 A_PlayerScream\n\t\tPLAY JK 6\n\t\tPLAY L 6 A_NoBlocking\n\t\tPLAY MNO 6\n\t\tPLAY P -1\n\t\tStop\n\tXDeath:\n\t\tPLAY Q 0 A_PlayerSkinCheck(\"AltSkinXDeath\")\n\t\tPLAY Q 5 A_PlayerScream\n\t\tPLAY R 0 A_NoBlocking\n\t\tPLAY R 5 A_SkullPop\n\t\tPLAY STUVWX 5\n\t\tPLAY Y -1\n\t\tStop\n\tBurn:\n\t\tFDTH A 5 BRIGHT A_PlaySound(\"*burndeath\")\n\t\tFDTH B 4 BRIGHT\n\t\tFDTH C 5 BRIGHT\n\t\tFDTH D 4 BRIGHT A_PlayerScream\n\t\tFDTH E 5 BRIGHT\n\t\tFDTH F 4 BRIGHT\n\t\tFDTH G 5 BRIGHT A_PlaySound(\"*burndeath\")\n\t\tFDTH H 4 BRIGHT\n\t\tFDTH I 5 BRIGHT\n\t\tFDTH J 4 BRIGHT\n\t\tFDTH K 5 BRIGHT\n\t\tFDTH L 4 BRIGHT\n\t\tFDTH M 5 BRIGHT\n\t\tFDTH N 4 BRIGHT\n\t\tFDTH O 5 BRIGHT A_NoBlocking\n\t\tFDTH P 4 BRIGHT\n\t\tFDTH Q 5 BRIGHT\n\t\tFDTH R 4 BRIGHT\n\t\tACLO E 35 A_CheckPlayerDone\n\t\tWait\n\tAltSkinDeath:\n\t\tPLAY H 10\n\t\tPLAY I 10 A_PlayerScream\n\t\tPLAY J 10 A_NoBlocking\n\t\tPLAY KLM 10\n\t\tPLAY N -1\n\t\tStop\n\tAltSkinXDeath:\n\t\tPLAY O 5\n\t\tPLAY P 5 A_XScream\n\t\tPLAY Q 5 A_NoBlocking\n\t\tPLAY RSTUV 5\n\t\tPLAY W -1\n\t\tStop\n\t}\n}"
},
{
"source": "pk3",
"name": "SNDINFO.txt",
"contents": "$playersound\tplayer\tmale\t*jump\t\t\"Sounds/Jump.ogg\"\n$playersound\tplayer\tfemale\t*jump\t\t\"Sounds/Jump.ogg\"\n$playersound\tplayer\tother\t*jump\t\t\"Sounds/Jump.ogg\""
}
]
},
"maps": []
}