Raw model (for completeness)
{
"meta": {
"id": "0716f2f6-8525-4411-bcb3-6a47bde7eee2",
"sha1": "0cb3263ca2b0f19ea5020a092c8704596735aa88",
"sha256": "f6d0fbc7ef083f7cef45a3d85d836de3085c984cdb9e9cc0f2ef1e5392f8faec",
"filenames": [
"dtwid-le_v10_zdfix_r2.wad"
],
"additional": {
"engines": [],
"iwad": [],
"filename": null,
"added": "2013-04-22 00:13:33",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": null,
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-04-22 00:13:33",
"file": {
"type": "PWAD",
"size": 5469,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/0cb3263ca2b0f19ea5020a092c8704596735aa88/0cb3263ca2b0f19ea5020a092c8704596735aa88.wad.gz",
"corrupt": false
},
"content": {
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 2,
"maps": 0,
"palettes": 0
}
},
"analysis": {
"title": "Doom the Way id Did: The Lost Episodes v1.0 fix for ZDaemon (Release 2)",
"description": "This WAD is a small utility patch containing only a MAPINFO lump to enable proper special effects, map exits, and correct map names and music for episodes 5 and 6 of the Doom the Way id Did: The Lost Episodes series when played in ZDaemon. It does not include any new maps or gameplay content and is intended to be loaded alongside the original episodes to fix compatibility issues. The WAD ensures consistent episode progression and special behavior without altering the original level design or difficulty. It is compatible with ZDaemon and does not affect engine or IWAD requirements.",
"tags": [
"compatibility_fix",
"no_maps",
"utility",
"zdaemon_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "--- Doom the Way id Did: The Lost Episodes v1.0 fix for ZDaemon (Release 2)\n\nThis wad contains the MAPINFO lump for ZDaemon so that specials work and levels\nthat use them get properly exitted. The cluster end screens have been left out\nto make the behaviour consistent with the rest of the episodes in ZDaemon and to\nmake advancing to the last episodes through gameplay possible. Proper map names\nand music are now also used for episode 5 and episode 6.\n\nUSAGE: Just load this wad as another pwad.\n\nYou can reach the additional episodes by either playing through the game or by\nissuing the 'map eXmY' command in the console where 'X' is the number of the\nepisode and 'Y' is the number of the map.\n\n--- rhinoduck (2013-01-08)\n\nRelease 2 (2013-01-08):\n - fixed the special for e6m3 (baron->cyberdemon, lower->exit)\n\nRelease 1 (2012-12-15):"
}
]
},
"maps": []
}