Raw model (for completeness)
{
"meta": {
"id": "06b8eef6-dadd-403e-a86f-10950eca2d68",
"sha1": "27a46271acf730a015834cdec168f0f784ecb54b",
"sha256": "557f3771792705ece8058e98718143c70b70125c5e0f4cf74f9e5977245899b2",
"filenames": [
"combo.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-15 21:31:26",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-15 21:31:26",
"file": {
"type": "PWAD",
"size": 235825,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/27a46271acf730a015834cdec168f0f784ecb54b/27a46271acf730a015834cdec168f0f784ecb54b.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"text_files": [
{
"source": "idgames",
"name": null,
"contents": "Well... this here is V1 of my long-awaited-to-put-out Combo.wad created with\na friend o' mine. It took about one month an average of two or three\nhours per day everyday. The latest updated version for this lovely Doom2\nDeathmatch episode is still in the hands of that particular friend of\nmine (which I am waiting to get back from him to put on here). Needless\nto say, the completed version took 1.5 months to do. If there are any\nbugs, e-mail me at djervis@rvcc.raritanval.edu and tell me about it.\nAlso e-mail me telling me how you like it (or hate it, either or).\none little note.. the chess board (you will know it when you get there):\neach square at the begining teleports you to a place on the board as a\nchess peace can move. The queen square doesn't telleport you so you can\nwalk any where you want, as the queen does. My name is Ian Tornquist\n(creater of the Maze.wad Snipe.wad and Zork.wad, also available where\nyou found this). enjoy... and please, tell me how you like it.\nbtw.. credit goes to WadMaster, Bsp, and the creators of Doom2."
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 60,
"linedefs": 1822,
"sidedefs": 2882,
"vertices": 1817,
"sectors": 342,
"segs": 3213,
"ssectors": 1328,
"nodes": 1327,
"textures": {
"GRNLITE1": 8,
"MARBFAC4": 14,
"RROCK13": 2,
"F_SKY1": 42,
"BFALL1": 89,
"GSTFONT1": 1,
"WOOD1": 42,
"CEIL5_2": 33,
"ICKWALL2": 70,
"FLOOR0_3": 38,
"BSTONE2": 44,
"SLIME14": 3,
"FLOOR0_7": 2,
"GSTLION": 4,
"TLITE6_6": 1,
"ZIMMER3": 7,
"ASHWALL7": 1,
"MARBLE1": 38,
"METAL": 43,
"SW1BLUE": 1,
"WOOD3": 38,
"CEIL1_3": 10,
"CEIL5_1": 3,
"FLAT5_2": 2,
"PANCASE2": 16,
"ZIMMER5": 31,
"FLOOR6_1": 32,
"CEIL4_1": 1,
"PANEL5": 2,
"DEM1_5": 11,
"FLOOR4_6": 3,
"TANROCK4": 25,
"WOOD6": 12,
"BLOOD1": 75,
"PANBOOK": 2,
"RROCK19": 12,
"RROCK16": 1,
"LITE5": 75,
"GATE2": 1,
"SP_DUDE7": 1,
"GRNROCK": 11,
"RROCK17": 1,
"GSTONE1": 16,
"MARBFAC3": 1,
"TANROCK3": 16,
"WOODMET1": 23,
"ASHWALL2": 234,
"BLAKWAL1": 5,
"TLITE6_5": 1,
"METAL2": 26,
"MFLR8_2": 58,
"CRATOP2": 9,
"FLOOR0_2": 2,
"FLOOR7_2": 2,
"STONE6": 59,
"WOOD9": 10,
"FLAT10": 2,
"CEIL3_4": 1,
"BRICK6": 2,
"TANROCK5": 26,
"BRICK10": 16,
"MARBLE3": 1,
"STONE7": 10,
"ASHWALL3": 386,
"BIGDOOR7": 1,
"FLOOR3_3": 16,
"DEM1_6": 26,
"SP_DUDE2": 2,
"WOOD4": 2,
"WOODMET4": 4,
"CEIL1_1": 17,
"FLAT23": 1,
"FWATER1": 22,
"SUPPORT3": 4,
"MFLR8_4": 9,
"MARBLE2": 12,
"BSTONE1": 41,
"PANBLUE": 4,
"SHAWN2": 2,
"ROCK3": 112,
"FIRELAVA": 2,
"GRASS1": 4,
"SP_DUDE5": 2,
"BIGDOOR6": 2,
"SLIME15": 15,
"WOODVERT": 42,
"FLOOR6_2": 32,
"FLOOR5_1": 12,
"GATE3": 1,
"FLAT1_2": 6,
"RROCK09": 1,
"DOORTRAK": 14,
"GATE1": 2,
"FLAT5_4": 64,
"MODWALL1": 39,
"PANBORD2": 4,
"GRAY1": 155,
"FLAT18": 34,
"METAL6": 19,
"FLAT5_8": 7,
"WOODMET3": 4,
"BRICK9": 94,
"GRAY4": 34,
"MARBGRAY": 34,
"SP_DUDE4": 2,
"MFLR8_1": 12,
"LAVA1": 1,
"WOOD12": 9,
"FLAT5_1": 3,
"PANBORD1": 3,
"PANEL1": 2,
"SP_DUDE8": 1,
"FLOOR7_1": 32
}
},
"monsters": {
"total": 5,
"by_type": {
"shotgun_guy": 5
},
"by_category": {
"boss": 0,
"hitscanner": 5,
"melee": 0,
"projectile": 0
}
},
"items": {
"total": 9,
"by_type": {
"chaingun": 2,
"plasma_rifle": 3,
"rocket_launcher": 2,
"super_shotgun": 2
},
"ammo_by_category": {
"bullets": 0,
"cells": 0,
"rockets": 0,
"shells": 0
},
"weapons_present": [
"chaingun",
"plasma_rifle",
"rocket_launcher",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 5,
"hmp_monsters": 5,
"htr_monsters": 5,
"uv_items": 9,
"hmp_items": 9,
"htr_items": 9
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"analysis": {
"title": "MAP01",
"description": "This map features a large, maze-like layout with 342 sectors and extensive use of techbase and industrial textures. Combat is moderately challenging with 60 monsters, balanced resources, and a linear progression through complex corridors and teleportation mechanics inspired by chess moves. The design emphasizes exploration and navigation rather than arena-style fights, suitable for typical Doom II players seeking a moderate difficulty experience.",
"tags": [
"doom2",
"linear",
"maze",
"medium_length",
"moderate",
"techbase",
"vanilla_compatible"
]
}
}
]
}