Raw model (for completeness)
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"FLAT3": 30,
"SFALL2": 12,
"GRASS2": 1,
"SHAWN1": 15,
"TANROCK3": 1,
"CEIL5_1": 1,
"MARBLE1": 40,
"TLITE6_5": 23,
"SLIME14": 32,
"BRICK3": 1,
"FLOOR7_1": 381,
"METAL2": 170,
"ZZWOLF5": 3,
"FLOOR5_4": 7,
"GRNROCK": 14,
"FLAT20": 1,
"STONE6": 8,
"BIGDOOR7": 10,
"NUKAGE2": 3,
"DOORBLU": 20,
"SW1MET2": 3,
"SILVER2": 1,
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"SW1ZIM": 1,
"BRICK1": 57,
"FLAT1": 2,
"REDWALL": 15,
"FLOOR3_3": 1,
"STONE7": 3,
"SW1MARB": 1,
"SW1EXIT": 5,
"FLOOR4_5": 1,
"CONS1_5": 1,
"FLAT19": 152,
"LITE3": 5,
"FLOOR1_6": 49,
"CRATELIT": 46,
"ASHWALL6": 4,
"LITE5": 18,
"SW2STON1": 1,
"ZIMMER1": 3,
"GRAYBIG": 34,
"BROWN96": 4,
"GRAY4": 18,
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"CEIL4_1": 17,
"DOOR3": 12,
"ZZWOLF4": 6,
"BIGDOOR3": 2,
"BRICK9": 324,
"DOORTRAK": 94,
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"GSTLION": 1,
"GRNLITE1": 11,
"GSTSATYR": 2,
"ZZWOLF7": 3,
"BSTONE2": 8,
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"BRICK11": 47,
"BIGDOOR2": 22,
"BRICK6": 31,
"MIDBARS3": 26,
"STUCCO": 494,
"ZZZFACE4": 1,
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"FLAT5_5": 169,
"FLAT5_3": 12,
"FLAT9": 2,
"RROCK11": 23,
"METAL7": 3,
"METAL": 16,
"ASHWALL2": 11,
"ROCK2": 4,
"SHAWN2": 393,
"STONE2": 47,
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"STARTAN3": 22,
"TEKGREN5": 1,
"BIGDOOR1": 2,
"FLOOR0_5": 3,
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"BROWN1": 18,
"CRATE3": 30,
"RROCK10": 170,
"BRICK4": 6,
"BLAKWAL1": 57,
"CRATINY": 29,
"FWATER1": 1,
"BROWNHUG": 11,
"GRAY1": 205,
"STONE3": 3,
"PANBOOK": 1,
"TLITE6_6": 80,
"CEIL1_1": 4,
"DOORSTOP": 130,
"FLAT4": 26,
"GSTONE2": 11,
"SUPPORT3": 83,
"SW1COMM": 4,
"BRICK12": 17,
"MFLR8_1": 2,
"ZZZFACE8": 1,
"SLIME08": 1,
"FLAT5_4": 2,
"DOOR1": 4,
"MODWALL2": 1,
"PANCASE2": 1,
"F_SKY1": 77,
"CRATE1": 34,
"CRATOP1": 70,
"CRATOP2": 13,
"BIGBRIK2": 11,
"RROCK09": 11,
"RROCK12": 1,
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"SFALL1": 14,
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"SILVER3": 5,
"FLOOR6_1": 32,
"SPACEW3": 6,
"PANBORD1": 1,
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"ZZWOLF12": 4,
"FLAT23": 98,
"SW2MET2": 2,
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"ROCK3": 52,
"STEP2": 4,
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"CRATWIDE": 26,
"BSTONE1": 126,
"FLAT18": 5,
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"RROCK13": 9,
"SLIME15": 12,
"BRICK10": 50,
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"FLOOR6_2": 7,
"COMPSPAN": 4,
"WOODMET1": 2,
"SUPPORT2": 306,
"FLAT2": 16
}
},
"monsters": {
"total": 87,
"by_type": {
"chaingun_guy": 8,
"imp": 1,
"revenant": 1,
"shotgun_guy": 39,
"spectre": 2,
"zombieman": 36
},
"by_category": {
"boss": 0,
"hitscanner": 83,
"melee": 2,
"projectile": 2
}
},
"items": {
"total": 39,
"by_type": {
"ammo_clip": 3,
"backpack": 1,
"berserk": 1,
"blue_armor": 1,
"cell": 5,
"cell_pack": 1,
"green_armor": 2,
"health_bonus": 6,
"light_amp_goggles": 1,
"medikit": 3,
"megasphere": 1,
"radiation_suit": 1,
"rocket_launcher": 1,
"shells": 1,
"shotgun": 1,
"stimpack": 9,
"super_shotgun": 1
},
"ammo_by_category": {
"bullets": 3,
"cells": 6,
"rockets": 0,
"shells": 1
},
"weapons_present": [
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 77,
"hmp_monsters": 67,
"htr_monsters": 52,
"uv_items": 34,
"hmp_items": 37,
"htr_items": 31
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"analysis": {
"title": "MAP04",
"description": "This large, techbase-themed map features extensive use of industrial textures and a sprawling layout with many sectors and linedefs. Combat is intense and monster-heavy, with numerous demon-type enemies creating swarm encounters that challenge players. Resources are relatively scarce, demanding careful ammo management. The progression is mostly linear, guiding players through a sequence of encounters and areas without complex key hunts or teleportation puzzles.",
"tags": [
"ammo_tight",
"demon_swarms",
"hard",
"large_scale",
"linear",
"techbase",
"vanilla_compatible"
]
}
}
]
}