Raw model (for completeness)
{
"meta": {
"id": "069a8143-56c7-40a1-acf5-3eac6be544da",
"sha1": "6c077fffe9bd721c096d552b929af52d93dc24f1",
"sha256": "b284c020ce98a2112b76190a06a8af25055a747119cf8ef23dcf00a2862e7ce6",
"filenames": [
"fct_weapons_v1.5.7_instantswitch.pk3"
],
"additional": {
"engines": [],
"iwad": [],
"filename": null,
"added": "2021/12/22 00:15:39",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": null,
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2021/12/22 00:15:39",
"file": {
"type": "PK3",
"size": 1207042,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/6c077fffe9bd721c096d552b929af52d93dc24f1/6c077fffe9bd721c096d552b929af52d93dc24f1.pk3.gz",
"corrupt": false
},
"content": {
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 41,
"maps": 0,
"palettes": 0
}
},
"text_files": [
{
"source": "pk3",
"name": "CREDITS.txt",
"contents": "# NOTE: These Weapons Was Inspired By The Maker Of The Original\n# weapons -ZeroDev & Oxyde- From (ZDaemon.org) Community\n# https://forums.zdaemon.org/viewtopic.php?t=17170&sid=cb01953798a8491be36b8018f19ee2b6\n# All sprites , soundfx and ideas goes to them, i only made the decorate version.\n# -Hima3009"
},
{
"source": "pk3",
"name": "SNDINFO.txt",
"contents": "//Misc Sounds\n\nmisc/k_pkup\t\tdskpckup"
},
{
"source": "pk3",
"name": "Keys.txt",
"contents": "Actor \"Red Card\" : RedCard replaces RedCard\n{\n States\n {\n Spawn:\n RKEY AB 4\n RKEY CD 4 Bright\n RKEY EF 4\n RKEY GH 4 Bright\n Loop\n }\n}\n\nActor \"Blue Card\" : BlueCard replaces BlueCard\n{\n States\n {\n Spawn:\n BKEY AB 4\n BKEY CD 4 Bright\n BKEY EF 4\n BKEY GH 4 Bright\n Loop\n }\n}\n\nActor \"Yellow Card\" : YellowCard replaces YellowCard\n{\n States\n {\n Spawn:\n YKEY AB 4\n YKEY CD 4 Bright\n YKEY EF 4\n YKEY GH 4 Bright\n Loop\n }\n}\n\nActor \"Red Skull\" : RedSkull replaces RedSkull\n{\n States\n {\n Spawn:\n RSKU A 8\n RSKU B 8 Bright\n Loop\n }\n}\n\nActor \"Blue Skull\" : BlueSkull replaces BlueSkull\n{\n States\n {\n Spawn:\n BSKU A 8\n BSKU B 8 Bright\n Loop\n }\n}\n\nActor \"Yellow Skull\" : YellowSkull replaces YellowSkull\n{\n States\n {\n Spawn:\n YSKU A 8\n YSKU B 8 Bright\n Loop\n }\n}"
}
]
},
"maps": []
}