Raw model (for completeness)
{
"meta": {
"id": "05e1ee29-e289-468c-aa09-35e37eda7091",
"sha1": "b77a0fec4141d77e5b0b1b46016f6d513969fc71",
"sha256": "779e6c84e2a11565d82da48c25d2ee866051370cdaef28459264047aa2fae5c9",
"filenames": [
"fez2.wad",
"fez2.zip"
],
"additional": {
"engines": [],
"iwad": [],
"filename": null,
"added": "2013-07-09 20:21:43",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": "Second wad in the 'fez' collection (OK I know it's also E1M1)......lots more evil traps and secrets and a heap more experimentation but predominantly lots of blasting............",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"E1M1": "E1M1.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-07-09 20:21:43",
"file": {
"type": "PWAD",
"size": 131665,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/b77a0fec4141d77e5b0b1b46016f6d513969fc71/b77a0fec4141d77e5b0b1b46016f6d513969fc71.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"E1M1"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
}
},
"analysis": {
"title": "FEZ2",
"description": "FEZ2 is a single-map WAD featuring a challenging Episode 1, Map 1 replacement with a focus on intense combat and numerous traps. The level is large and complex, with 476 monsters and 194 sectors, emphasizing blasting through enemies rather than exploration. It uses a variety of classic Doom textures dominated by rocky and stone themes, with some techbase and marble elements. The design includes many secrets and experimental features, with a hard difficulty level and a roughly 40-minute par time. Progression is mostly linear with key hunting and trap navigation. The WAD is compatible with vanilla Doom and built from scratch using DEU and BSP editors.",
"authors": [
"Grahame Fairall"
],
"tags": [
"classic_textures",
"hard",
"key_hunt",
"linear",
"rocky_theme",
"single_map",
"trap_heavy",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "================================================================\nDoom Wad File Name : FEZ2.WAD\nAuthor : Grahame Fairall\nEmail Address : grahame@bofa.com\n\nLevel : Episode 1 Level 1\nType : Single Player\nDifficulty : Hard (That's the way I like 'em)\nCommand : doom -file fez2.wad\nPar Time : ~40 minutes\n\nBase : New level from scratch\nBuild Time : 24+ hours\nEditor(s) used : DEU 5.0 and BSP1.0\nKnown Bugs : None (You spot 'em - I'll fix 'em)\n\nDescription :\n Second wad in the 'fez' collection (OK\n I know it's also E1M1)......lots more\n evil traps and secrets and a heap more\n experimentation but predominantly lots\n of blasting............\n\n It's hard but everything is possible...\n however unlikely that may seem....I can\n do it...\n\n Now remember......whatever you do.....\n\n ...make the most of that invincibility..\n\n As usual all comments/bug reports will\n be gratefully received....why not send\n me your wad.....\n\nThanks to : Raphael Quinet for DEU 5.0\n Peter Johnson for testing\n================================================================"
},
{
"source": "readmes",
"name": null,
"contents": "FEZ2.ZIP is a new Doom level. It is NOT a new version of fez1.zip but\nrather a sequel level instead with all new maps.\n\nIt is a good level made by grahame@bofa.com who welcomes comments,\nsuggestions, etc. about his Doom levels.\n\nPlease notify him if you find any bugs."
}
]
},
"maps": [
{
"map": "E1M1",
"title": "E1M1",
"format": "doom",
"stats": {
"things": 476,
"linedefs": 1121,
"sidedefs": 1476,
"vertices": 1131,
"sectors": 194,
"segs": 1654,
"ssectors": 615,
"nodes": 614,
"textures": {
"BIGDOOR4": 1,
"FLAT5_4": 2,
"GRAYPOIS": 1,
"SLADWALL": 34,
"SP_ROCK2": 10,
"ROCKRED3": 7,
"STONE3": 35,
"FLOOR0_6": 5,
"GATE2": 2,
"SP_ROCK1": 175,
"SW1STARG": 1,
"BROWN144": 2,
"FLOOR5_3": 1,
"CEIL3_1": 7,
"COMPSTA2": 1,
"PLAT1": 1,
"WOOD1": 4,
"FLOOR0_7": 1,
"DOOR1": 2,
"MARBFAC3": 4,
"BIGDOOR7": 2,
"GRAYDANG": 5,
"DOORTRAK": 10,
"FLAT2": 25,
"STARGR2": 1,
"F_SKY1": 11,
"STEP4": 17,
"CEIL1_1": 4,
"FLAT5_5": 6,
"DOORSTOP": 28,
"FLOOR4_8": 129,
"GRAYBIG": 5,
"ASHWALL": 6,
"STEP5": 20,
"FLAT5_7": 4,
"FLOOR0_1": 11,
"FLAT1": 14,
"PIPE2": 11,
"DOORRED": 2,
"GRAY1": 138,
"GSTONE1": 75,
"PIPE4": 8,
"BIGDOOR2": 2,
"FLOOR3_3": 8,
"STONGARG": 12,
"ROCKRED1": 74,
"FLOOR6_2": 1,
"CRATOP1": 1,
"GATE1": 2,
"STONE": 37,
"CEIL3_5": 108,
"GATE3": 8,
"DOOR3": 2,
"NUKAGE1": 3,
"STONE2": 107,
"TLITE6_6": 2,
"CEMENT1": 8,
"CEIL3_2": 2,
"FLAT5_6": 1,
"SFLR6_1": 1,
"FLAT5_1": 6,
"SW1PIPE": 1,
"STARTAN3": 140,
"FLAT10": 10,
"FLOOR0_3": 8,
"SFLR6_4": 1,
"SW1STON1": 1,
"MARBLE1": 50,
"DOORBLU2": 4,
"DOORHI": 2,
"DOORYEL": 2,
"FLOOR4_6": 2,
"MARBFAC2": 5,
"SLADPOIS": 3,
"SW1STRTN": 1,
"BROWNGRN": 53,
"STARGR1": 6,
"MARBFACE": 5,
"FLAT5_8": 2,
"SW1GSTON": 1,
"METAL": 35,
"ROCKRED2": 2,
"BIGDOOR3": 2
}
},
"monsters": {
"total": 212,
"by_type": {
"baron": 4,
"cacodemon": 15,
"demon": 37,
"imp": 50,
"lost_soul": 54,
"shotgun_guy": 28,
"spectre": 5,
"zombieman": 19
},
"by_category": {
"boss": 0,
"hitscanner": 47,
"melee": 42,
"projectile": 123
}
},
"items": {
"total": 145,
"by_type": {
"ammo_box": 13,
"armor_bonus": 14,
"backpack": 1,
"blue_armor": 2,
"chaingun": 1,
"chainsaw": 1,
"computer_area_map": 1,
"green_armor": 2,
"health_bonus": 6,
"invisibility": 1,
"invulnerability": 1,
"light_amp_goggles": 1,
"medikit": 25,
"radiation_suit": 1,
"rocket_box": 18,
"rocket_launcher": 1,
"shell_box": 19,
"shells": 16,
"soulsphere": 2,
"stimpack": 19
},
"ammo_by_category": {
"bullets": 13,
"cells": 0,
"rockets": 18,
"shells": 35
},
"weapons_present": [
"chaingun",
"chainsaw",
"rocket_launcher"
]
},
"mechanics": {
"teleports": true,
"keys": [
"blue",
"red",
"yellow"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 212,
"hmp_monsters": 212,
"htr_monsters": 147,
"uv_items": 145,
"hmp_items": 145,
"htr_items": 134
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
}
}
]
}