Raw model (for completeness)
{
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],
"iwad": [
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],
"filename": null,
"added": "2015-05-05 22:25:16",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
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},
"palettes": null,
"categories": null
},
"flags": {
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"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2015-05-05 22:25:16",
"file": {
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"corrupt": false
},
"content": {
"maps": [
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],
"counts": {
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"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
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],
"iwads_guess": [
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]
}
},
"maps": [
{
"map": "MAP18",
"title": "MAP18",
"format": "doom",
"stats": {
"things": 124,
"linedefs": 544,
"sidedefs": 834,
"vertices": 494,
"sectors": 114,
"segs": 908,
"ssectors": 285,
"nodes": 284,
"textures": {
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"FLAT5_8": 16,
"MARBGRAY": 121,
"STONE4": 131,
"GATE4": 2,
"FLOOR7_1": 13,
"DEM1_5": 46,
"STEP2": 8,
"MFLR8_2": 28,
"DOORTRAK": 18,
"ASHWALL2": 131,
"BRICK4": 11,
"DOORRED2": 4,
"GATE3": 8,
"FLAT10": 1,
"FWATER1": 11,
"MARBLE2": 8,
"FLAT1": 20,
"MARBLE3": 1,
"FLOOR5_2": 10,
"SUPPORT3": 30,
"WOODMET1": 4,
"CEIL5_1": 1,
"DOOR3": 1,
"MARBLE1": 153,
"FLAT5_5": 5,
"STONE6": 84,
"BRICK5": 7,
"DOORBLU2": 8,
"FLAT5_4": 2,
"FLOOR7_2": 25,
"FWATER4": 5,
"F_SKY1": 33,
"GATE2": 2,
"WOODMET2": 2
}
},
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"by_type": {
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"archvile": 1,
"baron": 1,
"chaingun_guy": 6,
"hell_knight": 1,
"imp": 22,
"mancubus": 1,
"shotgun_guy": 20,
"spectre": 6,
"zombieman": 15
},
"by_category": {
"boss": 0,
"hitscanner": 41,
"melee": 6,
"projectile": 31
}
},
"items": {
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"by_type": {
"bfg9000": 1,
"blue_armor": 2,
"cell_pack": 5,
"invisibility": 1,
"medikit": 7,
"plasma_rifle": 1,
"rocket_box": 1,
"rocket_launcher": 1,
"shell_box": 1,
"shotgun": 1,
"soulsphere": 1
},
"ammo_by_category": {
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"cells": 5,
"rockets": 1,
"shells": 1
},
"weapons_present": [
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"rocket_launcher",
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]
},
"mechanics": {
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"keys": [
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],
"secret_exit": false
},
"difficulty": {
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"hmp_monsters": 51,
"htr_monsters": 30,
"uv_items": 22,
"hmp_items": 22,
"htr_items": 22
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"analysis": {
"title": null,
"description": "MAP18 features a techbase-themed environment with varied stone and marble textures. Combat is hitscanner-heavy with numerous imps and shotgunners, plus a balanced mix of projectile monsters including an archvile and baron. The map offers moderate difficulty with key hunts for blue and red skulls, some teleport usage, and a decent arsenal including BFG and plasma rifle, suitable for players accustomed to standard Doom II gameplay.",
"tags": [
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"linear",
"medium_length",
"moderate",
"techbase",
"vanilla_compatible"
]
}
}
]
}