Doom advent map

PWAD 240 KiB 1 map(s)

Counts

endoom0
graphics0
lumps14
maps1
palettes0

Totals (across maps)

Things133
Linedefs1477
Sectors289
Monsters0
Items0
Raw model (for completeness)
{
  "meta": {
    "id": "0587e195-500c-4325-bfe8-9b58728ff635",
    "sha1": "3c23dc6a458580bab6fd3005b07386765e26071b",
    "sha256": "2abc823db658573a75042ded1aa695ee4d13de30d3e0fd220570f6e131d9ffca",
    "title": "Doom advent map",
    "authors": [
      "Hans (apocalypse) and sausage"
    ],
    "filenames": [
      "advent.wad"
    ],
    "additional": {
      "engines": [
        "ZDOOM"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-21 17:10:43",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Doom advent map",
      "description": "A Little map made for the doom advent calander but the project has been cancceled.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-21 17:10:43",
    "file": {
      "type": "PWAD",
      "size": 245577,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/3c23dc6a458580bab6fd3005b07386765e26071b/3c23dc6a458580bab6fd3005b07386765e26071b.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 14,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "ZDOOM"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "Doom advent map",
      "description": "This WAD contains a single medium-scale map designed for DOOM2 and built from scratch using Hexen format. The map features a moderately dense layout with 133 monsters and a variety of textures emphasizing stone, marble, and ash-themed walls, suggesting a mixed theme with gothic and industrial elements. The difficulty appears moderate with no special game modes or multiplayer support, and resource balance is not explicitly detailed but likely standard for a single-player experience. Progression is linear and straightforward, suitable for ZDoom engine compatibility. No custom graphics, sounds, or music are included, and the map was originally created for a canceled Doom advent calendar project.",
      "authors": [
        "Hans (apocalypse)",
        "sausage"
      ],
      "tags": [
        "boom_compatible",
        "linear",
        "medium_maps",
        "mixed_theme",
        "moderate",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "===========================================================================\nTitle                   : Doom advent map\nFilename                : Advent.wad\nRelease date            :\nAuthor                  : Hans (apocalypse)    and sausage\nEmail Address           : Hdheus1@hotmail.com\n\nOther Files By Author   : Some\n\nMisc. Author Info       : None of your bussines\n\nDescription             : A Little map made for the doom advent calander but the project has\n                          been cancceled.\n\nAdditional Credits to   :-IDsoftware for bringing us DooM,DooMII,and Final DooM.\n                         -CodeImp for doombuilder.\n                         -Anyone i forgot to mention thanks, and have fun with this one.\n===========================================================================\n* What is included *\n\nNew levels              : One new map\nSounds                  : No\nMusic                   : No\nGraphics                : No\nDehacked/BEX Patch      : Yes\nDemos                   : No\nOther                   : No\n\n* Play Information *\n\nGame                    : DOOM2\nMap #                   : Map01\nSingle Player           : Designed for\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : No\nOther game styles       : No\nDifficulty Settings     : No\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : Dunno\nEditor(s) used          : Some\nKnown Bugs              : Not that I know off, I filtered most of them out\nMay Not Run With...     : Dunno i only used gzdoom\n\n* Copyright / Permissions *\n\nAuthors may use the contents of this file as a base for\nmodification or reuse.  Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.  I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nYou got it"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "hexen",
      "stats": {
        "things": 133,
        "linedefs": 1477,
        "sidedefs": 2950,
        "vertices": 1609,
        "sectors": 289,
        "segs": 3806,
        "ssectors": 1260,
        "nodes": 1259,
        "textures": {
          "FLAT5_1": 24,
          "ASHWALL2": 8,
          "FLOOR7_2": 94,
          "MARBFAC4": 8,
          "MIDBARS1": 32,
          "PANCASE2": 34,
          "STEP6": 60,
          "GRASS2": 21,
          "FLAT5_2": 42,
          "MARBFACE": 2,
          "ASHWALL3": 29,
          "FLOOR6_1": 2,
          "BSTONE1": 122,
          "BIGDOOR5": 2,
          "SW1MARB": 4,
          "FLOOR6_2": 2,
          "BSTONE2": 167,
          "STUCCO1": 59,
          "GSTONE2": 249,
          "METAL": 88,
          "DEM1_3": 2,
          "FLAT5_5": 103,
          "DEM1_4": 2,
          "MARBGRAY": 164,
          "SW1WOOD": 1,
          "FWATER1": 10,
          "BIGBRIK1": 35,
          "F_SKY1": 151,
          "DEM1_2": 2,
          "CEIL5_2": 66,
          "STUCCO": 63,
          "MARBLE3": 118,
          "FLAT5_7": 17,
          "ASHWALL6": 95,
          "BLOOD1": 5,
          "WOODMET1": 94,
          "FLAT5_4": 18,
          "FLOOR7_1": 15,
          "DEM1_1": 2,
          "WOODMET4": 36
        }
      },
      "monsters": {
        "total": 0,
        "by_type": {},
        "by_category": null
      },
      "items": {
        "total": 0,
        "by_type": {},
        "ammo_by_category": null,
        "weapons_present": null
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 0,
        "hmp_items": 0,
        "htr_items": 0
      },
      "compatibility": "hexen",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "2d4b6413-10d4-447d-ba67-d5e9f2233814",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/3c23dc6a458580bab6fd3005b07386765e26071b/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "268a423f-958e-4e4e-9750-076d87ea316c",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/3c23dc6a458580bab6fd3005b07386765e26071b/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

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