helltrak.wad

PWAD 418 KiB 1 map(s)

Counts

endoom0
graphics0
lumps29
maps1
palettes0

Totals (across maps)

Things385
Linedefs1705
Sectors195
Monsters197
Items108
Raw model (for completeness)
{
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    "sha1": "c26f460ee01f90979b8800176fcef8c5f6520ba0",
    "sha256": "c05537f2f01389979fd90e2733520a25b5d0357a0d61cb99aaacfe8924c1d953",
    "filenames": [
      "helltrak.wad"
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      "iwad": [
        "DOOM2"
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      "filename": null,
      "added": "2018-05-29 19:41:46",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": null,
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
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    "added": "2018-05-29 19:41:46",
    "file": {
      "type": "PWAD",
      "size": 428250,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/c26f460ee01f90979b8800176fcef8c5f6520ba0/c26f460ee01f90979b8800176fcef8c5f6520ba0.wad.gz",
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    "content": {
      "maps": [
        "MAP01"
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        "lumps": 29,
        "maps": 1,
        "palettes": 0
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    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "===============================================================================\nCheesy Title (TM)       : Hell Track\nFilename                : helltrak.wad\nAuthor                  : Adam Hegyi\nE-mail address          : ha211@hszk.bme.hu\nWeb page                : http://competn.cjb.net/\nOther files by author   : this is my first level from scratch\nMisc. author info       : 22 year old moron with too much free time\nDescription             : A racing circuit in Hell.\nAdditional credits to   : Bjorn Hamels, my partner in crime, for his ideas\n                          and bugfixes. If there is negative criticism, there's\n                          at least someone to blame (j/k :)\n===============================================================================\nPlay Information:\n\nEpisode and Level #     : MAP01\nSingle Player           : Yes\nCooperative 2-4 Player  : Yes\nDeathmatch 2-6 Player   : No\nDifficulty Settings     : Not implemented. Designed for Ultra Violence and\n                          NightMare.\nNew Sounds              : No\nNew Graphics            : Yes.\n                          - I use a lavafall animated wall texture from Alien\n                            Vendetta (made by Kim Malde).\n                          - I use the Episode 3 sky from Ultimate DOOM.\n                          - I made a few textures by modifying the\n                             brightness/contrast of existing DOOM2 textures.\n                          - I made a few on my own.\nNew Music               : No\nDemos Replaced          : No\n===============================================================================\nConstruction:\n\nBase                    : The Hungarian Formula 1 racing circuit (Hungaroring).\n                          I spent a lot of time achieving an exact copy.\nEditors used            : For editing: DETH (primary), Wadauthor (for stuff\n                                       DETH can't do)\n                          For building: Zennode\n                          For WAD management: NWT, WinTex, Wadcat, Cleanwad\n                          For texture manipulation: Paint Shop Pro\nBugs                    : There are a few HOMs at certain angles, they don't\n                          get in view for a long time, though.\nConstruction time       : About 2 weeks of actual work.\n===============================================================================\nCheesy Storyline (TM)   :\n(not to be taken seriously :)\n\nYou never thought this would happen to you.\n\nYou returned victorious so many times you lost track of the count.\nCyber daddies, spider bitches, icons of sin, they were no longer\nmatch for you. You became a one-member hall of fame.\n\nYears passed after your retirement, and you became less aware\nof danger. That was a fatal mistake - you forgot that they never\nrest.\n\nThey came at night, and in large numbers. You were sleeping, you\nhad no chance to resist. Full of confidence, they sent their lowliest\ntroops, imps. You have been scratched to death by imps!\n\nOf course, with your past, you could not go to Heaven. The irony is\nthat you've done much more for them than they ever done for you.\nThe hellspawn took you down to Hell - a place you already knew too well.\n\nTo cut a long story short, you were cast into a prison cell of some sort\nwith other humans, down in the heart of Hell. After a while, you realized\nwhat this was for - apparently they used the humans as some type of modern\ngladiators in a running arena, which was placed in a lava lake. The contestant\nhad to make three laps in a closed circuit with limited weaponry and\nammunition - looks like the hellspawn enjoyed their own kind being killed\nin this twisted spectacle. They always made sure that no human managed to\nfinish the run. Either way or the other, the contestant ended up wiping\nthe floor with his innards. Really gruesome - and you heard another\ndeath scream from your cell every day.\n\nYou got to know your fellow inmates fairly well, though. There was one\nguy who stood out from the rest. He was a bible salesman, they sent\nhim down right from Heaven to distribute the Holy Book. (Talk about\naggressive marketing strategy.) Somehow, he wasn't popular around\nhere - and that's how he got locked up in this cage.\n\nThen one day (not that you could make difference between light and day\nanymore), you heard the cage door squeaking open, and one of the hellspawn\ncoming in. It hissed at you, and that meant only one thing - it was your turn.\nAs you went past the bible salesman guy, he grabbed your hand which revealed\na small pistol in your palm which you've hidden there. None of the hellspawn\nhave noticed luckily, they were too excited about the upcoming show.\nThe bible salesman looked at the gun and said:\n'No one has ever done anything like this.'\n'That's why it's going to work.' you said.\n\nYou were tossed onto the pentagram gate and teleported right onto the track.\nAs you looked around, you saw volcanic rock structures in a deep lake of molten\nlava. For a moment, you thought your skin was going to melt, but you've proven\ntoo tough for Hell to contain numerous times.\n\nYou know this is your only chance to free your tortured soul.\n\nGet running.\n\n===============================================================================\nCopyright / Permissions :\n\nAuthors may NOT use the contents of this file as a base for\nmodification or reuse.\nIf you use the texture I used from Alien Vendetta, please credit the author.\nIf you use the textures I made/manipulated, please mention it in your text file.\n(I doubt anyone needs more than 15 minutes creating these, though.)\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.  I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution.\n==============================================================================="
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 385,
        "linedefs": 1705,
        "sidedefs": 2872,
        "vertices": 1539,
        "sectors": 195,
        "segs": 3161,
        "ssectors": 1246,
        "nodes": 1245,
        "textures": {
          "EXITSIGN": 36,
          "FINISH2": 1,
          "BRICK7": 220,
          "BLACK1B": 12,
          "SKSPINE1": 3,
          "ASHWALL2": 33,
          "RROCK01": 6,
          "FIRELAVA": 3,
          "BLOOD1": 1,
          "LAVA1": 51,
          "FLOOR7_1": 8,
          "STONE6": 364,
          "REDWALL": 6,
          "FLAT10": 84,
          "GATE3": 5,
          "BLACK1C": 168,
          "SW1GARG": 1,
          "BFALL1": 376,
          "DOORYEL2": 8,
          "FINISH": 1,
          "FLAT5_3": 4,
          "F_SKY1": 125,
          "ROCKRED1": 51,
          "SW2SKIN": 1,
          "COMPSPAN": 8,
          "METAL": 3,
          "FLOOR6_2": 106,
          "BLACK1A": 327,
          "FOOLED": 4
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      },
      "monsters": {
        "total": 197,
        "by_type": {
          "archvile": 1,
          "chaingun_guy": 48,
          "demon": 58,
          "imp": 68,
          "mancubus": 4,
          "revenant": 18
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 48,
          "melee": 58,
          "projectile": 91
        }
      },
      "items": {
        "total": 108,
        "by_type": {
          "ammo_clip": 36,
          "backpack": 1,
          "berserk": 4,
          "bfg9000": 1,
          "blue_armor": 1,
          "cell": 12,
          "cell_pack": 3,
          "chaingun": 3,
          "green_armor": 1,
          "invulnerability": 1,
          "medikit": 8,
          "megasphere": 2,
          "plasma_rifle": 1,
          "rocket": 24,
          "rocket_box": 4,
          "rocket_launcher": 2,
          "shell_box": 1,
          "soulsphere": 2,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 36,
          "cells": 15,
          "rockets": 28,
          "shells": 1
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        "weapons_present": [
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          "chaingun",
          "plasma_rifle",
          "rocket_launcher",
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      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
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        "uv_monsters": 197,
        "hmp_monsters": 197,
        "htr_monsters": 197,
        "uv_items": 108,
        "hmp_items": 108,
        "htr_items": 108
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
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}

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