Counts

endoom0
graphics0
lumps9
maps0
palettes0

Totals (across maps)

Things0
Linedefs0
Sectors0
Monsters0
Items0
Raw model (for completeness)
{
  "meta": {
    "id": "054e7d23-4846-4f4d-a5cb-c75b867d09bb",
    "sha1": "965bedcfdaf1473ca112f862a78e966a2e0e5dce",
    "sha256": "68e7ab04b1c4d33cbaadb62872b877ecf5e6b1c620af0e7370f6b2b40b78d37b",
    "filenames": [
      "ecc-complex-doom-replacer-m10-tlv7.pk3"
    ],
    "additional": {
      "engines": [],
      "iwad": [],
      "filename": null,
      "added": "2021/05/30 01:06:06",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": null,
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": null,
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2021/05/30 01:06:06",
    "file": {
      "type": "PK3",
      "size": 28379,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/965bedcfdaf1473ca112f862a78e966a2e0e5dce/965bedcfdaf1473ca112f862a78e966a2e0e5dce.pk3.gz",
      "corrupt": false
    },
    "content": {
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 9,
        "maps": 0,
        "palettes": 0
      }
    },
    "text_files": [
      {
        "source": "pk3",
        "name": "README.md",
        "contents": "# Ultimate Replacer\n\n** This mod is in alpha stage. Everything is subject to change in later versions. **\n\nThis mod calculates the \"threat level\" based on weapons, items or runes owned by players and the time spent on a level, and it dynamically replaces monsters depending on how well-armed players are. The more powerful players are, the harder monsters it will spawn.\n\nServer hosts are able to config the monsters to replace and the chances it will spawn, as well as control over how the threat level is calculated. For details, see the file CVARINFO.\n\nThis mod comes with a pre-configured replacer settings for Complex/LCA/RM/Ark/ILCA. For reference, <500 threat should be about the same vanilla Complex. 1000 threat is about the same as vanilla LCA, and 10000 threat is on par with HAF's spawn settings.\nCredits to Doge/pmdx who made this projrct.\n\nIf you have any problems or suggestions, contact \"DoomJoshuaBoy\" on both(in-game and irc) (as DoomJoshuaBoy will be working on this project since doge/pkmx is inactive.)"
      },
      {
        "source": "pk3",
        "name": "changes.txt",
        "contents": "TLv7\n-fixed non working puke 21039 with server cvar sv_cheats 0\n-added zoom option \"puke 21039 x y z\"\n\nTLv6\n-added offset to change thru \"puke 21039 x y\" of displaying threat menu\n\nTLv4 -for ECC servers by puchaczruchacz\n-full code refacturing form BCC to ACC\n-fixed fonts / hud size\n-added threat levels for current threat color manipulation\n-fixed spawning routine for some itemz dindu respawn\n\nTLv2:\n-fixed LegChainsawZombie -da real name x/\n-added StealthHellKnight~\n-added StealthCacodemon~\n-added Tyrone /da extreme boss\n\nTL:\nI haz added these coz they were missin'\n\n-DemonTechBallistaZombie\n\n-BFG15KMajor\n\n-LegendaryChainsawZombie\n-FakeLegendaryZombie\n-LegendaryZombie\n-LegendaryCowboy\n-EnragedLegZombie\n\n-TrueLegendaryBabySentient\n-TrueLegendarySentient\n\n-TrueLegendaryCyberdemon\n-TrueLegendaryCyberdemonNormal\n\nm4: added plasma handgun, credit to zheg and gregm, originally from realm667\n\nm3-1: fine tuning and adjustments to balance lca/ilca/rm/ark/djb"
      }
    ]
  },
  "maps": []
}

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