Evil Realm 1

PWAD 64 KiB 1 map(s)

Counts

endoom0
graphics0
lumps12
maps1
palettes0

Totals (across maps)

Things359
Linedefs580
Sectors172
Monsters144
Items64
Raw model (for completeness)
{
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    "sha1": "dbac2f339f9fed46956d2d7cdc4500e97a203f64",
    "sha256": "27a04f55bfcf2b71b6e11166bc64e3547502d35e7b9073a8c43b8307903f76d0",
    "title": "Evil Realm 1",
    "filenames": [
      "evilr1.wad"
    ],
    "additional": {
      "engines": [],
      "iwad": [],
      "filename": null,
      "added": "2013-11-02 16:04:39",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Evil Realm 1",
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
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      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-11-02 16:04:39",
    "file": {
      "type": "PWAD",
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      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
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        "graphics": 0,
        "lumps": 12,
        "maps": 1,
        "palettes": 0
      }
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  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 359,
        "linedefs": 580,
        "sidedefs": 754,
        "vertices": 453,
        "sectors": 172,
        "segs": 789,
        "ssectors": 219,
        "nodes": 218,
        "textures": {
          "TEKLITE2": 6,
          "FLOOR1_1": 1,
          "STONE": 78,
          "DOORTRAK": 20,
          "ASHWALL2": 2,
          "BIGDOOR5": 3,
          "CEIL1_3": 1,
          "F_SKY1": 10,
          "CEIL3_1": 81,
          "CEIL1_2": 2,
          "PIPE1": 7,
          "STARTAN2": 1,
          "BIGDOOR2": 13,
          "STEP4": 37,
          "SKY3": 13,
          "FLAT5_7": 1,
          "BIGDOOR4": 1,
          "TLITE6_4": 2,
          "FLAT1": 1,
          "CONS1_1": 2,
          "SW1STRTN": 1,
          "CEIL3_3": 1,
          "CEIL1_1": 54,
          "SUPPORT2": 1,
          "FLAT5_4": 2,
          "WOOD1": 16,
          "DEM1_2": 1,
          "STEP5": 16,
          "BIGDOOR3": 2,
          "FLAT5_6": 99,
          "MIDGRATE": 1,
          "FLAT5_5": 8,
          "SFLR6_4": 19,
          "WOODGARG": 85,
          "CEIL3_2": 1,
          "MARBLE1": 153,
          "SW1GSTON": 1,
          "BLOOD1": 2,
          "CRATOP1": 1,
          "METAL": 249,
          "FLAT5_2": 53,
          "SLADWALL": 1,
          "CONS1_5": 1,
          "LAVA2": 1,
          "SILVER3": 17
        }
      },
      "monsters": {
        "total": 144,
        "by_type": {
          "cacodemon": 3,
          "demon": 8,
          "imp": 90,
          "lost_soul": 6,
          "shotgun_guy": 25,
          "spectre": 12
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 25,
          "melee": 20,
          "projectile": 99
        }
      },
      "items": {
        "total": 64,
        "by_type": {
          "armor_bonus": 1,
          "backpack": 2,
          "berserk": 1,
          "bfg9000": 1,
          "chaingun": 1,
          "chainsaw": 1,
          "computer_area_map": 1,
          "green_armor": 2,
          "invisibility": 1,
          "medikit": 6,
          "plasma_rifle": 2,
          "rocket": 1,
          "rocket_box": 9,
          "rocket_launcher": 1,
          "shell_box": 18,
          "shells": 1,
          "shotgun": 1,
          "soulsphere": 5,
          "stimpack": 9
        },
        "ammo_by_category": {
          "bullets": 0,
          "cells": 0,
          "rockets": 10,
          "shells": 19
        },
        "weapons_present": [
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          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [
          "blue",
          "red",
          "yellow"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 141,
        "hmp_monsters": 131,
        "htr_monsters": 111,
        "uv_items": 60,
        "hmp_items": 59,
        "htr_items": 58
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
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      "images": [
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          "type": null
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        {
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          "type": "pano"
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      ],
      "analysis": {
        "title": "MAP01",
        "description": "A medium-sized techbase-to-gothic mix dominated by metal and marble, with some wood detailing and sky-backed outdoor edges. Combat is steady and fairly monster-dense, leaning heavily on imps with frequent shotgun guys plus a handful of demons/spectres and a few cacos/lost souls. For UV it plays around moderate difficulty thanks to strong weapon access (including plasma and even a BFG) and plenty of healing, though hitscanner pressure can spike in tighter areas. Progression is a straightforward three-key run (blue/red/yellow) without teleport-driven navigation.",
        "tags": [
          "generous_health",
          "gothic",
          "hitscanner_heavy",
          "imp_heavy",
          "key_hunt",
          "medium_length",
          "mixed_theme",
          "moderate",
          "rocket_ammo",
          "shotgunner_squads",
          "techbase",
          "three_keys",
          "vanilla_compatible"
        ]
      }
    }
  ]
}

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