Raw model (for completeness)
{
"meta": {
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"sha1": "50d8758cd7f939d149d61cf0b8046fa6eeb80293",
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"filenames": [
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],
"additional": {
"engines": [],
"iwad": [],
"filename": null,
"added": "2013-11-02 15:56:13",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-02 15:56:13",
"file": {
"type": "PWAD",
"size": 112292,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/50d8758cd7f939d149d61cf0b8046fa6eeb80293/50d8758cd7f939d149d61cf0b8046fa6eeb80293.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
}
}
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 771,
"linedefs": 639,
"sidedefs": 794,
"vertices": 540,
"sectors": 141,
"segs": 850,
"ssectors": 280,
"nodes": 279,
"textures": {
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"CEIL1_2": 1,
"TLITE6_1": 2,
"BIGDOOR2": 4,
"DOORRED": 2,
"MFLR8_4": 4,
"DOORYEL": 2,
"CEIL4_3": 2,
"FLOOR5_4": 1,
"STARTAN2": 25,
"BIGDOOR4": 12,
"SW1DIRT": 1,
"TEKWALL1": 28,
"FLOOR4_6": 1,
"DOORTRAK": 66,
"FLOOR0_6": 1,
"SP_ROCK1": 43,
"STEP4": 19,
"STONE2": 2,
"DOORBLU": 2,
"CEIL3_5": 126,
"FLAT4": 3,
"MFLR8_3": 5,
"SKINMET1": 7,
"BIGDOOR5": 12,
"FLAT1_2": 1,
"BIGDOOR1": 2,
"BIGDOOR3": 20,
"SKINFACE": 4,
"WOOD3": 13,
"FLAT22": 2,
"SP_HOT1": 6,
"FLAT5_8": 5,
"STARTAN3": 324,
"SUPPORT3": 3,
"CEIL3_4": 1,
"FLAT9": 4,
"ASHWALL2": 5
}
},
"monsters": {
"total": 300,
"by_type": {
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"cacodemon": 12,
"demon": 39,
"imp": 110,
"lost_soul": 5,
"shotgun_guy": 95,
"spectre": 11,
"zombieman": 19
},
"by_category": {
"boss": 0,
"hitscanner": 114,
"melee": 50,
"projectile": 136
}
},
"items": {
"total": 354,
"by_type": {
"ammo_box": 3,
"ammo_clip": 96,
"armor_bonus": 74,
"backpack": 2,
"bfg9000": 1,
"blue_armor": 1,
"cell": 10,
"cell_pack": 5,
"chaingun": 8,
"chainsaw": 1,
"green_armor": 2,
"health_bonus": 88,
"invulnerability": 1,
"medikit": 16,
"plasma_rifle": 4,
"rocket": 25,
"rocket_launcher": 3,
"shells": 5,
"shotgun": 6,
"stimpack": 3
},
"ammo_by_category": {
"bullets": 99,
"cells": 15,
"rockets": 25,
"shells": 5
},
"weapons_present": [
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"chaingun",
"chainsaw",
"plasma_rifle",
"rocket_launcher",
"shotgun"
]
},
"mechanics": {
"teleports": false,
"keys": [
"blue",
"red",
"yellow"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 300,
"hmp_monsters": 300,
"htr_monsters": 300,
"uv_items": 354,
"hmp_items": 354,
"htr_items": 354
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"analysis": {
"title": null,
"description": "This medium-sized map features a techbase theme with a complex layout of 141 sectors and 639 linedefs. Combat is hitscanner-heavy, dominated by imps and shotgun guys, with a total of 300 monsters creating a challenging experience. The map requires collecting blue, red, and yellow keys in a mostly linear progression without teleportation. Resources are moderately balanced with ample ammo and armor, supporting sustained fights. The design is compatible with vanilla Doom and Boom engines.",
"tags": [
"hard",
"hitscanner_heavy",
"key_hunt",
"linear",
"medium_length",
"techbase",
"vanilla_compatible"
]
}
}
]
}