Raw model (for completeness)
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}
},
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}
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}
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"metadata": {
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"music": null,
"source": "marker"
},
"analysis": {
"title": "MAP18",
"description": "This large-scale hell-themed map features dense monster placement with a strong hitscanner presence, including many imps, zombiemen, and chaingunners. The combat is challenging due to numerous mid- to high-tier enemies like revenants, archviles, and barons, balanced by plentiful rockets and health items. Progression is mostly linear with a red and yellow skull key hunt, and no teleportation is used. The map’s architecture relies heavily on brick and marble textures, supporting a classic Doom 2 style experience.",
"tags": [
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"hitscanner_heavy",
"key_hunt",
"large_scale",
"linear",
"vanilla_compatible"
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}
},
{
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