Raw model (for completeness)
{
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],
"additional": {
"engines": [
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],
"iwad": [
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],
"filename": null,
"added": "2016-02-07 20:31:44",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"E1M1": "E1M1.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2016-02-07 20:31:44",
"file": {
"type": "PWAD",
"size": 55771,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/f11fb2659f65b2bdf1e2c770290c64ceb8dc9fec/f11fb2659f65b2bdf1e2c770290c64ceb8dc9fec.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"E1M1"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"HERETIC"
],
"iwads_guess": [
"HERETIC"
]
}
},
"maps": [
{
"map": "E1M1",
"title": "E1M1",
"format": "doom",
"stats": {
"things": 461,
"linedefs": 449,
"sidedefs": 604,
"vertices": 345,
"sectors": 127,
"segs": 637,
"ssectors": 189,
"nodes": 188,
"textures": {
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"FLOOR06": 8,
"FLOOR10": 79,
"FLOOR19": 121,
"FLTWAWA1": 1,
"METL2": 40,
"WOODWL": 22,
"SW1OFF": 2,
"GRNBLOK1": 417,
"LOOSERCK": 1,
"GATMETL5": 16,
"GRSKULL2": 2,
"FLOOR04": 37,
"F_SKY1": 3
}
},
"monsters": {
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"by_type": {
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"archvile": 1,
"hell_knight": 6,
"revenant": 20
},
"by_category": {
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"hitscanner": 0,
"melee": 0,
"projectile": 47
}
},
"items": {
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"by_type": {
"cell_pack": 13,
"rocket_launcher": 1,
"shotgun": 2
},
"ammo_by_category": {
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"cells": 13,
"rockets": 0,
"shells": 0
},
"weapons_present": [
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"shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
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"blue_skull",
"red_skull",
"yellow",
"yellow_skull"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 47,
"hmp_monsters": 47,
"htr_monsters": 47,
"uv_items": 16,
"hmp_items": 16,
"htr_items": 16
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"analysis": {
"title": null,
"description": "This medium-sized map features a hell-themed environment with heavy use of projectile-based enemies like arachnotrons and revenants, creating intense ranged combat. The layout involves multiple key hunts with blue, red, and yellow keys and skull keys, combined with teleport-driven navigation. Resources are limited, especially ammo, requiring careful management. The difficulty is moderate, suitable for experienced players familiar with strategic positioning and resource conservation.",
"tags": [
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"hell",
"key_hunt",
"medium_length",
"moderate",
"projectile_heavy",
"teleport_navigation",
"vanilla_compatible"
]
}
}
]
}