Raw model (for completeness)
{
"meta": {
"id": "04a11797-bee2-45b6-8739-b77f0abbe9be",
"sha1": "4a184499933ca58ad8515c128dfa707d823f2f3a",
"sha256": "069741c299849f32a49be9edaf247ba5df87ec47b0b7c649b9f944b0dd7ca414",
"title": "Hitscan Massacre",
"authors": [
"lathaniel"
],
"filenames": [
"hscanma1.wad",
"HSCANMA1.WAD"
],
"additional": {
"engines": [
"DOOM",
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-18 22:43:45",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Hitscan Massacre",
"description": "Do you like fighting hordes of hitscanners? No? Then don't play this map. Nothing but hitscanners and hitscan weapons. Intended for people who are addicted to blasting zombies with shotguns (like me).",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-18 22:43:45",
"file": {
"type": "PWAD",
"size": 129620,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/4a184499933ca58ad8515c128dfa707d823f2f3a/4a184499933ca58ad8515c128dfa707d823f2f3a.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM",
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "Hitscan Massacre",
"description": "Hitscan Massacre is a single-map WAD designed for DOOM2, featuring one large, complex level with 297 monsters and extensive linedefs and sectors. The gameplay focuses exclusively on fighting hordes of hitscan enemies using hitscan weapons, creating a high-intensity combat experience. The map uses mostly industrial and techbase textures, with a heavy emphasis on metal and brown stone textures, suggesting a tech-heavy environment. Resources appear balanced for sustained combat, with difficulty settings available and a linear progression through the map. The WAD is compatible with vanilla and Boom-compatible engines, tested on Doomsday, Chocolate Doom, and Skulltag.",
"authors": [
"lathaniel"
],
"tags": [
"ammo_plentiful",
"boom_compatible",
"hard",
"hitscanner_heavy",
"industrial",
"linear",
"medium_maps",
"techbase",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "===========================================================================\nArchive Maintainer :\nUpdate to :\nAdvanced engine needed : Not sure if it works with doom2.exe\nPrimary purpose : Single player\n===========================================================================\nTitle : Hitscan Massacre\nFilename : HSCANMA1.WAD\nRelease date :\nAuthor : lathaniel\nEmail Address : LordPomponius@gmail.com\nOther Files By Author :\nMisc. Author Info :\n\nDescription : Do you like fighting hordes of hitscanners? No? Then don't play this map. Nothing but hitscanners and hitscan weapons. Intended for people who are addicted to blasting zombies with shotguns (like me).\n\nAdditional Credits to :\n===========================================================================\n* What is included *\n\nNew levels : 1\nSounds : No\nMusic : No\nGraphics : No\nDehacked/BEX Patch : No\nDemos : No\nOther : No\nOther files required : None\n\n* Play Information *\n\nGame : DOOM2\nMap # : MAP01\nSingle Player : Designed for\nCooperative 2-4 Player : Player starts only\nDeathmatch 2-4 Player : No\nOther game styles :\nDifficulty Settings : Yes\n\n* Construction *\n\nBase : New from scratch\nBuild Time : About a week\nEditor(s) used : Doombuilder 2\nKnown Bugs :\nMay Not Run With :\nTested With : Doomsday 1.8.6, Chocolate Doom 1.2.1, Skulltag 0.98b\n\n* Copyright / Permissions *\n\nAuthors (MAY/may NOT) use the contents of this file as a base for\nmodification or reuse. Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact. I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 297,
"linedefs": 1161,
"sidedefs": 1651,
"vertices": 1012,
"sectors": 221,
"segs": 1731,
"ssectors": 509,
"nodes": 508,
"textures": {
"CEIL5_2": 29,
"FLOOR4_5": 12,
"PIPE6": 3,
"RROCK20": 4,
"FLAT4": 9,
"LITEBLU4": 5,
"BIGDOOR1": 6,
"DOORBLU": 8,
"FLAT22": 1,
"CEIL5_1": 155,
"FLOOR3_3": 12,
"STARG1": 55,
"TEKWALL1": 21,
"TLITE6_6": 1,
"BIGBRIK1": 37,
"BRNSMALL": 2,
"METAL3": 1,
"METAL4": 3,
"SLIME16": 50,
"BROWN144": 2,
"COMPSTA1": 3,
"BIGBRIK3": 13,
"COMPSPAN": 72,
"STEP2": 7,
"TLITE6_4": 4,
"BRONZE1": 82,
"CEMENT2": 1,
"ASHWALL6": 4,
"METAL2": 193,
"COMPSTA2": 3,
"SILVER1": 44,
"STEP1": 2,
"SW1COMM": 1,
"TEKWALL6": 13,
"FLOOR5_1": 3,
"TEKWALL4": 21,
"BIGBRIK2": 17,
"CEIL4_3": 1,
"DOORTRAK": 38,
"GRAYPOIS": 1,
"METAL": 166,
"MIDBRONZ": 2,
"TLITE6_5": 3,
"CEIL3_5": 46,
"FLAT2": 4,
"SPCDOOR1": 2,
"BROWN96": 21,
"STEP4": 8,
"FLAT19": 20,
"SPCDOOR2": 16,
"GATE4": 1,
"SW1MET2": 2,
"LAVA1": 4,
"STARTAN2": 1,
"BROWNHUG": 22,
"F_SKY1": 2,
"METAL6": 2,
"EXITSIGN": 4,
"PLAT1": 2,
"DOORSTOP": 56,
"NUKAGE1": 3,
"BLOOD1": 2,
"BRNSMALR": 2,
"FLAT5_5": 6,
"LITE3": 7,
"CEMENT3": 67,
"SLIME01": 1,
"SLIME15": 28,
"SUPPORT2": 84,
"BRNSMALC": 2,
"FLAT5_6": 2,
"METAL1": 11,
"BFALL1": 20,
"COMPBLUE": 2,
"NUKEDGE1": 1,
"SPACEW3": 6,
"TEKBRON1": 1,
"METAL5": 15,
"DOOR1": 2,
"BIGDOOR2": 3,
"DBRAIN1": 32,
"FLAT3": 37
}
},
"monsters": {
"total": 189,
"by_type": {
"chaingun_guy": 24,
"shotgun_guy": 85,
"zombieman": 80
},
"by_category": {
"boss": 0,
"hitscanner": 189,
"melee": 0,
"projectile": 0
}
},
"items": {
"total": 79,
"by_type": {
"armor_bonus": 33,
"backpack": 1,
"blue_armor": 1,
"green_armor": 2,
"health_bonus": 22,
"invulnerability": 1,
"medikit": 10,
"shells": 2,
"shotgun": 1,
"stimpack": 5,
"super_shotgun": 1
},
"ammo_by_category": {
"bullets": 0,
"cells": 0,
"rockets": 0,
"shells": 2
},
"weapons_present": [
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
"blue"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 187,
"hmp_monsters": 148,
"htr_monsters": 102,
"uv_items": 76,
"hmp_items": 78,
"htr_items": 79
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "f302dfc1-f714-4672-996a-329fc4345b71",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/4a184499933ca58ad8515c128dfa707d823f2f3a/MAP01/images/0.webp",
"type": null
},
{
"id": "e2f79774-d11b-4c24-83ad-cacb3b6fc87e",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/4a184499933ca58ad8515c128dfa707d823f2f3a/MAP01/pano/pano_0.webp",
"type": "pano"
}
]
}
]
}