Raw model (for completeness)
{
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"zdw_duke3dfaction_v3.2.pk3"
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"added": "2022/03/06 23:52:44",
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"added": "2022/03/06 23:52:44",
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"size": 13645592,
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{
"source": "pk3",
"name": "Decorate.txt",
"contents": "//===========================================================================\n//\n// Decorate\n//\n//===========================================================================\n\n// Global\n\n#Include \"Actors/Global/Items.dn3d\"\n#Include \"Actors/Global/SummonBalls.dn3d\"\n#Include \"Actors/Global/ManaCosts.dn3d\"\n#Include \"Actors/Global/Counts.dn3d\"\n#Include \"Actors/Global/DukeHpBar.dn3d\"\n#Include \"Actors/Global/Effects.dn3d\"\n#Include \"Actors/Global/Gore.dn3d\"\n\n#Include \"Actors/DukeNukemPlayer.dn3d\"\n#Include \"Actors/Teleporter.dn3d\"\n#Include \"Actors/MonsterRemovers.dn3d\"\n#Include \"Actors/InventoryItems.dn3d\"\n\n// Assault Trooper\n\n#Include \"Actors/Assault Trooper/Summoners.dn3d\"\n#Include \"Actors/Assault Trooper/Actors.dn3d\"\n#Include \"Actors/Assault Trooper/VanillaRes.dn3d\"\n#Include \"Actors/Assault Trooper/Gibs.dn3d\"\n\n// Assault Captain\n\n#Include \"Actors/Assault Captain/Summoners.dn3d\"\n#Include \"Actors/Assault Captain/Summoners(Upgrade).dn3d\"\n#Include \"Actors/Assault Captain/Actors.dn3d\"\n#Include \"Actors/Assault Captain/VanillaRes.dn3d\"\n\n// Pig Cop\n\n#Include \"Actors/Pig Cop/Summoners.dn3d\"\n#Include \"Actors/Pig Cop/Actors.dn3d\"\n#Include \"Actors/Pig Cop/VanillaRes.dn3d\"\n#Include \"Actors/Pig Cop/Gibs.dn3d\"\n\n// Protozoid Slimer\n\n#Include \"Actors/Protozoid Slimer/Summoners.dn3d\"\n#Include \"Actors/Protozoid Slimer/Actors.dn3d\"\n#Include \"Actors/Protozoid Slimer/Actors(Egg).dn3d\"\n#Include \"Actors/Protozoid Slimer/Gibs.dn3d\"\n\n// Organic Turret\n\n#Include \"Actors/Organic Turret/Summoners.dn3d\"\n#Include \"Actors/Organic Turret/Actors.dn3d\"\n\n// Pig Flyer\n\n#Include \"Actors/Pig Flyer/Summoners.dn3d\"\n#Include \"Actors/Pig Flyer/Actors.dn3d\"\n\n// Octabrain\n\n#Include \"Actors/Octabrain/Summoners.dn3d\"\n#Include \"Actors/Octabrain/Retrofits.dn3d\"\n#Include \"Actors/Octabrain/Summoners(Sniper).dn3d\"\n#Include \"Actors/Octabrain/Actors.dn3d\"\n#Include \"Actors/Octabrain/VanillaRes.dn3d\"\n\n// Protector Drone\n\n#Include \"Actors/Protector Drone/Summoners.dn3d\"\n#Include \"Actors/Protector Drone/Actors.dn3d\"\n#Include \"Actors/Protector Drone/VanillaRes.dn3d\"\n#Include \"Actors/Protector Drone/Gibs.dn3d\"\n\n// Enforcer\n\n#Include \"Actors/Enforcer/Summoners.dn3d\"\n#Include \"Actors/Enforcer/Actors.dn3d\"\n#Include \"Actors/Enforcer/VanillaRes.dn3d\"\n#Include \"Actors/Enforcer/Gibs.dn3d\"\n\n// Sentry Drone\n\n#Include \"Actors/Sentry Drone/Summoners.dn3d\"\n#Include \"Actors/Sentry Drone/Actors.dn3d\"\n\n// Assault Commander\n\n#Include \"Actors/Assault Commander/Summoners.dn3d\"\n#Include \"Actors/Assault Commander/Actors.dn3d\"\n\n// Pig Cop Tank\n\n#Include \"Actors/Pig Cop Tank/Summoners.dn3d\"\n#Include \"Actors/Pig Cop Tank/Summoners(Upgrade).dn3d\"\n#Include \"Actors/Pig Cop Tank/Actors.dn3d\"\n\n// Battlelord\n\n#Include \"Actors/Battlelord/Summoners.dn3d\"\n#Include \"Actors/Battlelord/Actors.dn3d\"\n\n// Overlord\n\n#Include \"Actors/Overlord/Summoners.dn3d\"\n#Include \"Actors/Overlord/Actors.dn3d\"\n\n// Cycloid Emperor\n\n#Include \"Actors/Cycloid Emperor/Summoners.dn3d\"\n#Include \"Actors/Cycloid Emperor/Actors.dn3d\"\n\n// Alien Queen\n\n#Include \"Actors/Alien Queen/Summoners.dn3d\"\n#Include \"Actors/Alien Queen/Actors.dn3d\"\n#Include \"Actors/Alien Queen/Actors(Drone).dn3d\"\n\n// Steroids\n\n#Include \"Actors/Steroids/Summoners.dn3d\"\n#Include \"Actors/Steroids/Actors.dn3d\"\n\n// Shrunk\n\n#Include \"Actors/Shrunk/Shrinker.dn3d\"\n\n#Include \"Actors/Shrunk/Doom/Zombieman_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Doom/SSNazi_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Doom/Shotgunguy_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Doom/Imp_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Doom/Lostsoul_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Doom/Demon_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Doom/Spectre_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Doom/Chaingunguy_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Doom/Cacodemon_Shrunk.dn3d\"\n\n#Include \"Actors/Shrunk/Heretic/Gargoyle_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Heretic/GargoyleLeader_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Heretic/Mummy_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Heretic/MummyUpgrade_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Heretic/MummyNitro_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Heretic/MummyNitroUpgrade_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Heretic/Clink_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Heretic/ClinkUpgrade_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Heretic/UndeadKnight_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Heretic/UndeadKnight2_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Heretic/Wizard_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Heretic/DSparil_Sounds.dn3d\"\n\n#Include \"Actors/Shrunk/Hexen/Afrit_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Hexen/Ettin_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Hexen/EttinUpgrade_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Hexen/Centaur_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Hexen/SwampStalker_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Hexen/ChaosSerpent_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Hexen/Bishop_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Hexen/Wraith_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Hexen/Slaughtar_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Hexen/Heresiarch_Orbers.dn3d\"\n#Include \"Actors/Shrunk/Hexen/Korax_StepSound.dn3d\"\n\n#Include \"Actors/Shrunk/Strife/Rebel_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Strife/Macil_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Strife/Acolyte_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Strife/Stalker_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Strife/StalkerUpgrade_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Strife/Sentinel_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Strife/Reaver_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Strife/Templar_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Strife/LoreMaster_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Strife/OrderTurret_Protozoid.dn3d\"\n\n#Include \"Actors/Shrunk/Chex/Flemoid_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Chex/Bipedal_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Chex/ArmoredBipedal_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Chex/Larva_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Chex/Cyclops_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Chex/Quadrumpus_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Chex/Stridicus_Shrunk.dn3d\"\n\n#Include \"Actors/Shrunk/Virus/Drone_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Virus/Prism_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Virus/Spore_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Virus/TurretFloor_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Virus/GreaterPrism_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Virus/ShieldDrone_Shrunk.dn3d\"\n#Include \"Actors/Shrunk/Virus/Mill_Shrunk.dn3d\""
},
{
"source": "pk3",
"name": "DecalDef.txt",
"contents": "//===========================================================================\n//\n// Decal Defs\n//\n//===========================================================================\n\nSLIDER DukeSlide\n{\n\tSlideTime 35\n DistY -20\n}\n\nFADER DukeFade\n{\n\tDecayStart 128.0\n\tDecayTime 16.0\n}\n\nSTRETCHER DukeStretch\n{\n\tStretchTime\t35\n\tGoalX 0.9\n\tGoalY 1.8\n}\n\nCOMBINER DukeAnimator\n{\n DukeFade\n\tDukeSlide\n\tDukeStretch\n}\n\nCOMBINER DukeAnimatorNoSlide\n{\n\tDukeFade\n}\n\nDECAL DukeWallBlood1\n{\n Pic DWBLA0\n Solid\n RandomFlipY\n Animator DukeAnimator\n}\n\nDECAL DukeWallBlood2\n{\n Pic DWBLB0\n Solid\n RandomFlipY\n\tAnimator DukeAnimator\n}\n\nDECAL DukeWallBlood3\n{\n Pic DWBLC0\n Solid\n RandomFlipY\n Animator DukeAnimator\n}\n\nDECAL DukeWallBlood4\n{\n Pic DWBLD0\n Solid\n RandomFlipY\n Animator DukeAnimator\n}\n\nDECAL DukeWallBlood5\n{\n Pic DWBLE0\n Solid\n RandomFlipY\n RandomFlipX\n Animator DukeAnimatorNoSlide\n}\n\nDECAL DukeWallBlood6\n{\n Pic DWBLF0\n\tSolid\n RandomFlipY\n RandomFlipX\n Animator DukeAnimatorNoSlide\n}\n\nDECALGROUP DukeWallBlood\n{\n DukeWallBlood1 1\n DukeWallBlood2 1\n DukeWallBlood3 1\n DukeWallBlood4 1\n DukeWallBlood5 1\n DukeWallBlood6 1\n}\n\nDECAL DukeLaserScorch\n{\n Solid\n RandomFlipY\n RandomFlipX\n LowerDecal PlasmaScorchLower\n Animator DukeFade\n}\n\nDECAL ShrinkerScorch1\n{\n\tPic BFGSCRC1\n\tShade \"00 00 00\"\n\tX-Scale \"0.60\"\n\tY-Scale \"1.30\"\n\tRandomFlipX\n\tRandomFlipY\n}\n\nDECAL ShrinkerScorch2\n{\n\tPic BFGSCRC2\n\tShade \"00 00 00\"\n\tX-Scale \"0.60\"\n\tY-Scale \"1.30\"\n\tRandomFlipX\n\tRandomFlipY\n}\n\nDECALGROUP ShrinkerScorch\n{\n\tShrinkerScorch1\t1\n\tShrinkerScorch2\t1\n}\n\nDECAL ShrinkerLightning1\n{\n\tPic BFGLITE1\n\tShade \"90 FF 90\"\n\tX-Scale \"0.6\"\n\tFullBright\n\tRandomFlipX\n\tAnimator GoAway2\n\tLowerDecal ShrinkerScorch\n}\n\nDECAL ShrinkerLightning2\n{\n\tPic BFGLITE2\n\tShade \"90 FF 90\"\n\tX-Scale \"0.6\"\n\tFullBright\n\tRandomFlipY\n\tAnimator GoAway2\n\tLowerDecal ShrinkerScorch\n}\n\nDECALGROUP ShrinkerLightning\n{\n\tShrinkerLightning1 1\n\tShrinkerLightning2 1\n}\n\nDECAL LittleScorch\n{\n\tPic SCORCH1\n\tShade \"00 00 00\"\n\tX-Scale 0.25\n\tY-Scale 0.25\n\tRandomFlipX\n\tRandomFlipY\n}\n\n// Generator\n\nGenerator DukeBlood DukeWallBlood\nGenerator DukeFlyingBlood DukeWallBlood\nGenerator DukeGibs1 DukeWallBlood\nGenerator DukeGibs2 DukeWallBlood\nGenerator DukeGibs3 DukeWallBlood\nGenerator DukeGibs4 DukeWallBlood\nGenerator DukeGibs5 DukeWallBlood"
},
{
"source": "pk3",
"name": "CvarInfo.txt",
"contents": "//===========================================================================\n//\n// Cvar Duke\n//\n//===========================================================================\n\n\t\tServer Int AlienQueenLimit = 3;\n\n\t\tServer Int CycloidEmperorLimit = 3;\n\n\t\tServer Int OverlordLimit = 4;\n\n\t\tServer Int BattlelordLimit = 4;\n\n\t\tServer Int AlienQueenCooldownTime = 300;\n\n\t\tServer Int CycloidEmperorCooldownTime = 180;\n\n\t\tServer Int OverlordCooldownTime = 180;\n\n\t\tServer Int BattlelordCooldownTime = 180;"
},
{
"source": "pk3",
"name": "SkinInfo.txt",
"contents": "//===========================================================================\n//\n// Skin\n//\n//===========================================================================\n\n{\n Name = \"Duke Caribbean\"\n Sprite = DUK2\n Class = DukeNukem\n Scale = 0.725\n //Hidden = False\n}"
},
{
"source": "pk3",
"name": "KeyConf.txt",
"contents": "//===========================================================================\n//\n// KeyConf\n//\n//===========================================================================\n\nAddPlayerClass \"DukePlayer\"\n\nAddKeySection \"Duke Faction\" ZDWExtra\nAddMenuKey \"Monster Teleporter\" MonsterTele\nAlias MonsterTele \"Puke 1872, 3\"\n\nAddMenuKey \"Tech Tree/Faction Info.\" Techon\nAlias Techon \"Puke 1876, 2;\""
},
{
"source": "pk3",
"name": "LoadACS.txt",
"contents": "DN3DACS"
},
{
"source": "pk3",
"name": "Duke3DFaction.txt",
"contents": "===========================================================================\nAdvanced engine needed : Zandronum\nPrimary purpose : Competitive LMS, TLMS, & Teamgame play\n===========================================================================\nTitle : ZDoom Wars I: Duke Nukem 3D Faction\nFilename : ZDW_Duke3DFaction_v1.1c.pk3\nRelease date : May 12, 2021\nAuthor : Vilde321\n\nOther Files By Author : Duke3DChangelog.txt\nDescription : Use Duke Nukem 3D monsters to conquer the battlefield! FINALLY!\n\nAdditional Credits to :\n\nRepo Man: Helped with tons of stuff, gave many ideas and motivated me to keep going, gave vital tips for balancing etc.\nWhoDaMan: Was the original Duke 3D pioneer for ZDoom Wars, thanks\n\n* Play Information *\n\nGame : Doom 2\nSingle Player : Yes, but that isn't what it's designed for.\nCooperative 2-4 Player : Yes, but that isn't what it's designed for.\nDeathmatch 2-4 Player : Yes, but that isn't what it's designed for.\nOther game styles : Last Man Standing, Survival, Team Last Man Standing , Teamgame\nDifficulty Settings : Ultra-Violence\n\n* Construction *\n\nBase : DukeNukem3DFaction1.5.pk3 (Old version of the addon that I started reworking entirely to work with modern ZDoom Wars)\nBuild Time : Since August 2011\nEditor(s) used : Slade & Photoshop\nTested With\t\t\t\t: Zandronum 3.0, Zandronum 3.1 alpha\n\n* What is included *\n\nNew levels : No\nSounds : Yes\nMusic : No\nGraphics : Yes\nDehacked/BEX Patch : No\nDemos : No\nOther : No\nOther files required : zdoomwarsiv3.15d.pk3\n\n* Copyright / Permissions *\n\nAuthors may NOT use the contents of this file as a base for\nmodification or reuse. Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact. I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution.\n\n* How to contact the author of this file *\n\nTo reach the creator of this addon regarding anything, go to zdoomwars.com and join the official ZDoom Wars Discord server."
},
{
"source": "pk3",
"name": "SndInfo.txt",
"contents": "//===========================================================================\n//\n// Duke Nukem\n//\n//===========================================================================\n\n$PlayerAlias \"DN3D\"\tMale\t*Death\t\tDukeNukem/Death\n$PlayerAlias \"DN3D\"\tMale\t*XDeath\t\tDukeNukem/XDeath\n$PlayerAlias \"DN3D\"\tMale\t*Gibbed\t\tDukeNukem/XDeath\n$PlayerAlias \"DN3D\"\tMale\t*Pain100\tDukeNukem/Pain\n$PlayerAlias \"DN3D\"\tMale\t*Pain75\t\tDukeNukem/Pain\n$PlayerAlias \"DN3D\"\tMale\t*Pain50\t\tDukeNukem/Dying\n$PlayerAlias \"DN3D\"\tMale\t*Pain25\t\tDukeNukem/Dying\n$PlayerAlias \"DN3D\"\tMale\t*Grunt\t\tDukeNukem/Grunt\n$PlayerAlias \"DN3D\"\tMale\t*Land\t\tDukeNukem/Land\n$PlayerAlias \"DN3D\"\tMale\t*Jump\t\tDukeNukem/Jump\n$PlayerAlias \"DN3D\"\tMale\t*UseFail\tDukeNukem/UseFail\n$PlayerAlias \"DN3D\"\tMale\t*Falling\tDukeNukem/Falling\n$PlayerAlias \"DN3D\"\tMale\t*Taunt\t\tDukeNukem/Taunt\n$PlayerSound \"DN3D\"\tMale\t*Fist\t\tDUKEPICK\n\n$PlayerAlias \"Duke Caribbean\" \tMale\t*Death\t\tDukeNukem/Death\n$PlayerAlias \"Duke Caribbean\" \tMale\t*XDeath\t\tDukeNukem/XDeath\n$PlayerAlias \"Duke Caribbean\" \tMale\t*Gibbed\t\tDukeNukem/XDeath\n$PlayerAlias \"Duke Caribbean\" \tMale\t*Pain100\tDukeNukem/Pain\n$PlayerAlias \"Duke Caribbean\" \tMale\t*Pain75\t\tDukeNukem/Pain\n$PlayerAlias \"Duke Caribbean\" \tMale\t*Pain50\t\tDukeNukem/Dying\n$PlayerAlias \"Duke Caribbean\" \tMale\t*Pain25\t\tDukeNukem/Dying\n$PlayerAlias \"Duke Caribbean\" \tMale\t*Grunt\t\tDukeNukem/Grunt\n$PlayerAlias \"Duke Caribbean\" \tMale\t*Land\t\tDukeNukem/Land\n$PlayerAlias \"Duke Caribbean\" \tMale\t*Jump\t\tDukeNukem/Jump\n$PlayerAlias \"Duke Caribbean\" \tMale\t*UseFail\tDukeNukem/UseFail\n$PlayerAlias \"Duke Caribbean\" \tMale\t*Falling\tDukeNukem/Falling\n$PlayerAlias \"Duke Caribbean\" \tMale\t*Taunt\t\tDukeNukem/Taunt\n$PlayerSound \"Duke Caribbean\" \tMale\t*Fist\t\tDUKEPICK\n\n$Random DukeNukem/Spawn { DukeNukem/Spawn1 DukeNukem/Spawn2 DukeNukem/Spawn3\n DukeNukem/Spawn4 DukeNukem/Spawn5 DukeNukem/Spawn6\n\t\t\t\t\t\t DukeNukem/Spawn7 DukeNukem/Spawn8 DukeNukem/Spawn9\n\t\t\t\t\t\t DukeNukem/Spawn10 DukeNukem/Spawn11 }\n\nDukeNukem/Spawn1 2RIDE06\nDukeNukem/Spawn2 ABORT01\nDukeNukem/Spawn3 BOOBY04\nDukeNukem/Spawn4 CHEW05\nDukeNukem/Spawn5 DUKNUK14\nDukeNukem/Spawn6 ESCAPE01\nDukeNukem/Spawn7 INTROC\nDukeNukem/Spawn8 LETSRK03\nDukeNukem/Spawn9 RIP01\nDukeNukem/Spawn10 BIRTHCON\nDukeNukem/Spawn11 BEBACK01\nDukeNukem/Spawn12 DN3DMAP1\nDukeNukem/Spawn13 DN3DMAP2\nDukeNukem/Spawn14 DN3DMAP3\nDukeNukem/Spawn15 DN3DMAP4\n\n$Random DukeNukem/Waiting { DukeNukem/Waiting1 DukeNukem/Waiting2\n DukeNukem/Waiting3 }\n\nDukeNukem/Waiting1 COMEON02\nDukeNukem/Waiting2 WAITIN03\nDukeNukem/Waiting3 EHWAKEUP\n\n$Random DukeNukem/Taunt { DukeNukem/Taunt1 DukeNukem/Taunt2 DukeNukem/Taunt3\n DukeNukem/Taunt4 DukeNukem/Taunt5 DukeNukem/Taunt6\n\t\t\t\t\t DukeNukem/Taunt7 DukeNukem/Taunt8 DukeNukem/Taunt9\n\t\t\t\t\t\t DukeNukem/Taunt10 DukeNukem/Taunt11\n\t\t\t\t\t\t DukeNukem/Taunt12 DukeNukem/Taunt13\n\t\t\t\t\t\t DukeNukem/Taunt14 DukeNukem/Taunt15\n\t\t\t\t\t\t DukeNukem/Taunt16 DukeNukem/Taunt17\n\t\t\t\t\t\t DukeNukem/Taunt18 DukeNukem/Taunt19\n\t\t\t\t\t\t DukeNukem/Taunt20 DukeNukem/Taunt21\n\t\t\t\t\t\t DukeNukem/Taunt22 DukeNukem/Taunt23\n\t\t\t\t\t\t DukeNukem/Taunt24 DukeNukem/Taunt25\n\t\t\t\t\t\t DukeNukem/Taunt26 DukeNukem/Taunt27\n\t\t\t\t\t\t DukeNukem/Taunt28 DukeNukem/Taunt29\n\t\t\t\t\t\t DukeNukem/Taunt30 DukeNukem/Taunt31\n\t\t\t\t\t\t DukeNukem/Taunt32 DukeNukem/Taunt33\n\t\t\t\t\t\t DukeNukem/Taunt34 DukeNukem/Taunt35\n\t\t\t\t\t\t DukeNukem/Taunt36 DukeNukem/Taunt37\n\t\t\t\t\t\t DukeNukem/Taunt38 DukeNukem/Taunt39\n\t\t\t\t\t\t DukeNukem/Taunt40 DukeNukem/Taunt41\n\t\t\t\t\t\t DukeNukem/Taunt42 DukeNukem/Taunt43\n\t\t\t\t\t\t DukeNukem/Taunt44 DukeNukem/Taunt45\n\n\t\t\t\t\t\t DukeNukem/Killed1\n\t\t\t\t\t\t DukeNukem/Killed2 DukeNukem/Killed3\n DukeNukem/Killed4 DukeNukem/Killed5\n\t\t\t\t\t\t DukeNukem/Killed6 DukeNukem/Killed7\n\t\t\t\t\t\t DukeNukem/Killed8 DukeNukem/Killed9\n\t\t\t\t\t\t DukeNukem/Killed10 DukeNukem/Killed11\n\t\t\t\t\t\t DukeNukem/Killed12 DukeNukem/Killed13\n\t\t\t\t\t\t DukeNukem/Killed14 DukeNukem/Killed15\n\t\t\t\t\t\t DukeNukem/Killed16 DukeNukem/Killed17\n\t\t\t\t\t\t DukeNukem/Killed18 DukeNukem/Killed19\n\t\t\t\t\t\t DukeNukem/Killed20 DukeNukem/Killed21\n\t\t\t\t\t\t DukeNukem/Killed22 DukeNukem/Killed23\n\t\t\t\t\t\t DukeNukem/Killed24 }\n\nDukeNukem/Taunt1 BOOKEM03\nDukeNukem/Taunt2 BORN01\nDukeNukem/Taunt3 CON03\nDukeNukem/Taunt4 WHIPYU01\nDukeNukem/Taunt5 HAIL01\nDukeNukem/Taunt6 IMGOOD12\nDukeNukem/Taunt7 KTITX\nDukeNukem/Taunt8 LETGOD01\nDukeNukem/Taunt9 MDEVL01\nDukeNukem/Taunt10 MEAT04-N\nDukeNukem/Taunt11 MYSELF3A\nDukeNukem/Taunt12 NOBODY01\nDukeNukem/Taunt13 ONLYON03\nDukeNukem/Taunt14 PARTY03\nDukeNukem/Taunt15 PAY02\nDukeNukem/Taunt16 PIECE02\nDukeNukem/Taunt17 POSTAL01\nDukeNukem/Taunt18 RIDES09\nDukeNukem/Taunt19 RIPEM08\nDukeNukem/Taunt20 SLACKER1\nDukeNukem/Taunt21 SMACK02\nDukeNukem/Taunt22 SOHELP02\nDukeNukem/Taunt23 VACATN01\nDukeNukem/Taunt24 WHISTLE\nDukeNukem/Taunt25 YOHOHO01\nDukeNukem/Taunt26 YOHOHO09\nDukeNukem/Taunt27 GONNADIE\nDukeNukem/Taunt28 IHAVBALL\nDukeNukem/Taunt29 DKMOTA01\nDukeNukem/Taunt30 DKMOTA02\nDukeNukem/Taunt31 DKMOTA03\nDukeNukem/Taunt32 DKMOTA04\nDukeNukem/Taunt33 DKMOTA05\nDukeNukem/Taunt34 DKMOTA06\nDukeNukem/Taunt35 DKMOTA07\nDukeNukem/Taunt36 DKMOTA08\nDukeNukem/Taunt37 DKMOTA09\nDukeNukem/Taunt38 DKMOTA10\nDukeNukem/Taunt39 DKMOTA11\nDukeNukem/Taunt40 DKMOTA12\nDukeNukem/Taunt41 DKMOTA13\nDukeNukem/Taunt42 DKMOTA14\nDukeNukem/Taunt43 DKMOTA15\nDukeNukem/Taunt44 DKMOTA16\nDukeNukem/Taunt45 EAT08\n\n$Random DukeNukem/StepPoop { DukeNukem/StepPoop1 DukeNukem/StepPoop2 }\n\nDukeNukem/StepPoop1 HAPPEN01\nDukeNukem/StepPoop2 THSUK13A\n\n$Random DukeNukem/GameOver { DukeNukem/GameOver1 DukeNukem/GameOver2\n DukeNukem/GameOver3 DukeNukem/GameOver4\n\t\t\t\t\t\t\t DukeNukem/GameOver5 DukeNukem/GameOver6\n\t\t\t\t\t\t\t DukeNukem/GameOver7 DukeNukem/GameOver8\n\t\t\t\t\t\t\t DukeNukem/GameOver9 }\n\nDukeNukem/GameOver1 PISSIN01\nDukeNukem/GameOver2 PISSES01\nDukeNukem/GameOver3 DAMN03\nDukeNukem/GameOver4 DAMNIT04\nDukeNukem/GameOver5 GMEOVR05\nDukeNukem/GameOver6 GUYSUK01\nDukeNukem/GameOver7 THSUK13A\nDukeNukem/GameOver8 EPICFAIL\nDukeNukem/GameOver9 DKBAFAIL\n\n$Random DukeNukem/Killed { DukeNukem/Killed1 DukeNukem/Killed2 DukeNukem/Killed3\n DukeNukem/Killed4 DukeNukem/Killed5 DukeNukem/Killed6\n\t\t\t\t\t\t DukeNukem/Killed7 DukeNukem/Killed8 DukeNukem/Killed9\n\t\t\t\t\t\t DukeNukem/Killed10 DukeNukem/Killed11\n\t\t\t\t\t\t DukeNukem/Killed12 DukeNukem/Killed13\n\t\t\t\t\t\t DukeNukem/Killed14 DukeNukem/Killed15\n\t\t\t\t\t\t DukeNukem/Killed16 DukeNukem/Killed17\n\t\t\t\t\t\t DukeNukem/Killed18 DukeNukem/Killed19\n\t\t\t\t\t\t DukeNukem/Killed20 DukeNukem/Killed21\n\t\t\t\t\t\t DukeNukem/Killed22 DukeNukem/Killed23\n\t\t\t\t\t\t DukeNukem/Killed24 }\n\nDukeNukem/Killed1 AMESS06\nDukeNukem/Killed2 ANNOY03\nDukeNukem/Killed3 BITCHN04\nDukeNukem/Killed4 BLOWIT01\nDukeNukem/Killed5 CRY01\nDukeNukem/Killed6 EATSHT01\nDukeNukem/Killed7 FACE01\nDukeNukem/Killed8 GETCRAP1\nDukeNukem/Killed9 GOTHRT01\nDukeNukem/Killed10 HOLYCW01\nDukeNukem/Killed11 HOLYSH02\nDukeNukem/Killed12 INHELL01\nDukeNukem/Killed13 MAKEDAY1\nDukeNukem/Killed14 ROCKIN02\nDukeNukem/Killed15 SHAKE2A\nDukeNukem/Killed16 SUKIT01\nDukeNukem/Killed15 YIPPIE01\nDukeNukem/Killed16 WASTED\nDukeNukem/Killed17 AMERFUCK\nDukeNukem/Killed18 DANCMOTH\nDukeNukem/Killed19 BOOMMOTH\nDukeNukem/Killed20 YEJAMOTH\nDukeNukem/Killed21 YYEEJJAA\nDukeNukem/Killed22 WELCBICH\nDukeNukem/Killed23 PROMKILL\nDukeNukem/Killed24 RESTPIES\n\n$Random DukeNukem/KilledBoss { DukeNukem/KilledBoss1 DukeNukem/KilledBoss2\n DukeNukem/KilledBoss3 DukeNukem/KilledBoss4 }\n\nDukeNukem/KilledBoss1 DIESOB00\nDukeNukem/KilledBoss2 DIESOB01\nDukeNukem/KilledBoss3 DIESOB02\nDukeNukem/KilledBoss4 DIESOB03\n\n$Random DukeNukem/Burn { DukeNukem/Burn1 DukeNukem/Burn2 }\n\nDukeNukem/Burn1 DSPBURN1\nDukeNukem/Burn2 DSPBURN2\n\n$Random DukeNukem/PickWeapon { DukeNukem/PickWeapon1 DukeNukem/PickWeapon2\n DukeNukem/PickWeapon3 DukeNukem/PickWeapon4 }\n\nDukeNukem/PickWeapon1\t\t COOL01\nDukeNukem/PickWeapon2\t\t GETSOM1A\nDukeNukem/PickWeapon3\t\t GROOVY02\nDukeNukem/PickWeapon4\t\t WANSOM4A\n\nDukeNukem/TakeMedikit NEEDED03\n\n$Random DukeNukem/TakeStimpack { DukeNukem/TakeStimpack1\n DukeNukem/TakeStimpack2 }\n\nDukeNukem/TakeStimpack1 VOCWHEW1\nDukeNukem/TakeStimpack2 VOCWHEW2\n\n$Random DukeNukem/Jump { DukeNukem/Jump1 DukeNukem/Jump2 }\n\nDukeNukem/Jump1 DSPJUMP1\nDukeNukem/Jump2 DSPJUMP2\n\nDukeNukem/Land LAND02\n\nDukeNukem/Grunt PAIN39\n\n$Random DukeNukem/UseFail { DukeNukem/UseFail1 DukeNukem/UseFail2\n DukeNukem/UseFail3 DukeNukem/UseFail4\n\t\t\t\t\t\t\tDukeNukem/UseFail5 DukeNukem/UseFail6\n\t\t\t\t\t\t\tDukeNukem/UseFail7 }\n\nDukeNukem/UseFail1 PAIN87\nDukeNukem/UseFail2 WHRSIT05\nDukeNukem/UseFail3 WDFUCK\nDukeNukem/UseFail4 DSNOWAY1\nDukeNukem/UseFail5 DSNOWAY2\nDukeNukem/UseFail6 DSNOWAY3\nDukeNukem/UseFail7 DSNOWAY4\n\nDukeNukem/Piss2 AHMUCH03\n\nDukeNukem/Quake QUAKE06\nDukeNukem/MyName NAME01\nDukeNukem/Doomed DOOMED16\nDukeNukem/Force FORCE01\nDukeNukem/Independence INDPNC01\nDukeNukem/DrJones JONES04\nDukeNukem/Terminator TERMIN01\n\n$Random Weapons/Shotgr { DukeNukem/NextLevel1 DukeNukem/NextLevel2 }\n\nDukeNukem/NextLevel1 R&R01\nDukeNukem/NextLevel2 READY2A\n\nDukeNukem/Fucker KICK01-I\n\nDukeNukem/Breathe GASP\n\n$Random DukeNukem/Pain { DukeNukem/Pain1 DukeNukem/Pain2 DukeNukem/Pain3\n DukeNukem/Pain4 DukeNukem/Pain5 DukeNukem/Pain6\n\t\t\t\t\t\t DukeNukem/Pain7 }\n\nDukeNukem/Pain1 GASPS07\nDukeNukem/Pain2 PAIN13\nDukeNukem/Pain3 PAIN28\nDukeNukem/Pain4 PAIN54\nDukeNukem/Pain5 PAIN68\nDukeNukem/Pain6 PAIN75\nDukeNukem/Pain7 PAIN93\n\n$Random DukeNukem/Dying { DukeNukem/Dying1 DukeNukem/Dying2 DukeNukem/Dying3 }\n\nDukeNukem/Dying1\t\t DSCREM15\nDukeNukem/Dying2\t\t DSCREM16\nDukeNukem/Dying3\t\t DSCREM17\n\nDukeNukem/Falling DSCREM04\n\n$Random DukeNukem/Death { DukeNukem/Death1 DukeNukem/Death2 DukeNukem/Death3\n DukeNukem/Death4 DukeNukem/Death5 DukeNukem/Death6 }\n\nDukeNukem/Death1 DMDEATH1\nDukeNukem/Death2 DMDEATH2\nDukeNukem/Death3 DMDEATH3\nDukeNukem/Death4 DSCREM18\nDukeNukem/Death5 DMDEATH4\nDukeNukem/Death6 DMDEATH5\n\nDukeNukem/XDeath DSCREM38\n\n$Random DukeNukem/Mad { DukeNukem/Mad1 DukeNukem/Mad2 DukeNukem/Mad3\n DukeNukem/Mad4 }\n\nDukeNukem/Mad1 VOCMAD01\nDukeNukem/Mad2 VOCMAD02\nDukeNukem/Mad3 VOCMAD03\nDukeNukem/Mad4 VOCMAD04\n\n$Random DukeNukem/FailBoss { DukeNukem/FailBoss1 DukeNukem/FailBoss2 }\n\nDukeNukem/FailBoss1 DAMN03\nDukeNukem/FailBoss2 DAMNIT04\n\nDukeNukem/Pick DUKEPICK\nDukeNukem/Pick2 ATOMPICK\n\nDukeNukem/Steroids GULP01\nDukeNukem/HeartBeat HARTBEAT\nAlien/HeartBeat HARTBEA2\n\n$Random DukeNukem/EndSteroids { DukeNukem/EndSteroids1 DukeNukem/EndSteroids2\n DukeNukem/EndSteroids3 DukeNukem/EndSteroids4\n\t\t\t\t\t\t\t\tDukeNukem/EndSteroids5 }\n\nDukeNukem/EndSteroids1 ERUPTO1\nDukeNukem/EndSteroids2 ERUPTO2\nDukeNukem/EndSteroids3 ERUPTO3\nDukeNukem/EndSteroids4 ERUPTO4\nDukeNukem/EndSteroids5 ERUPTO5\n\n$Random DukeNukem/BuyUpgrade { DukeNukem/BuyUpgrade1 DukeNukem/BuyUpgrade2 }\n\nDukeNukem/BuyUpgrade1 DANCE01\nDukeNukem/BuyUpgrade2 SHAKE2A\n\n$Random DukeNukem/DeathLittle { DukeNukem/DeathLittle1 DukeNukem/DeathLittle2 }\n\nDukeNukem/DeathLittle1 DSHEDXP1\nDukeNukem/DeathLittle2 DSHEDXP2\n\nDukeNukem/DeathLittlet 0\n\nDukeNukem/Knuckles KNUCKLE\n\nDuke/Teleport DUKETELE\n\n$Limit Duke/Teleport 0\n\nGibbage/Squish DSQUISH\n$Limit Gibbage/Squish 0\n\nGibbage/AlienBody THUD\n$Limit Gibbage/AlienBody 0\n\n$Random Gibbage/PigcopBody { Gibbage/PigcopBody1 Gibbage/PigcopBody2 }\n\nGibbage/PigcopBody1 CORPIGD1\nGibbage/PigcopBody2 CORPIGD2\n\n$Limit Gibbage/PigcopBody 0\n\nDuke/BulletHit DBULLHIT\n\n$Limit Duke/BulletHit 0\n$RollOff Duke/BulletHit 300 1600\n\n$random Gibbage/Dukexpuff { Gibbage/Dukexpuff1 Gibbage/Dukexpuff2\n Gibbage/Dukexpuff3 Gibbage/Dukexpuff4\n\t\t\t\t\t\t\tGibbage/Dukexpuff5 Gibbage/Dukexpuff6\n\t\t\t\t\t\t\tGibbage/Dukexpuff7 Gibbage/Dukexpuff8\n\t\t\t\t\t\t\tGibbage/Dukexpuff9 }\n\nGibbage/Dukexpuff1\t\t\t\t DKRICHE1\nGibbage/Dukexpuff2\t\t\t\t\t DKRICHE2\nGibbage/Dukexpuff3\t\t\t\t\t DKRICHE3\nGibbage/Dukexpuff4\t\t\t\t\t DKRICHE4\nGibbage/Dukexpuff5\t\t\t\t\t DKRICHE5\nGibbage/Dukexpuff6\t\t\t\t\t DKRICHE6\nGibbage/Dukexpuff7\t\t\t\t\t DKRICHE7\nGibbage/Dukexpuff8\t\t\t\t\t DKRICHE8\nGibbage/Dukexpuff9\t\t\t\t\t DKRICHE9\n\n$Limit Gibbage/Dukexpuff 0\n$Rolloff Gibbage/Dukexpuff 300 1600\n\nRpg/Shoot RPGFIREK\n\n$Limit Rpg/Shoot 200 2400\n$Rolloff Rpg/Shoot 200 2400\n\n$Random Rpg/Blowup { Rpg/Blowup1 Rpg/Blowup2 Rpg/Blowup3 Rpg/Blowup4 }\n\nRpg/Blowup1 \t\t\t\t BOMBEXP1\nRpg/Blowup2 \t\t\t\t BOMBEXP2\nRpg/Blowup3 \t\t\t\t BOMBEXP3\nRpg/Blowup4 \t\t\t\t BOMBEXP4\n\n$Limit Rpg/Blowup 380 2400\n$Rolloff Rpg/Blowup 380 2400\n\n//===========================================================================\n//\n// Shrinker\n//\n//===========================================================================\n\nShrinker/Shoot SHRINKER\nShrinker/Activate SHRINK\nShrinker/Hit THUD\n\n$Limit Shrinker/Activate 0\n$RollOff Shrinker/Activate 300 1600\n\n$Limit Shrinker/Shoot 0\n$RollOff Shrinker/Shoot 300 1600\n\n$Limit Shrinker/Hit 0\n$RollOff Shrinker/Hit 300 1600\n\n//===========================================================================\n//\n// Aliens\n//\n//===========================================================================\n\nAlien/Sight\t\t\t\t PREDRG\nAlien/Pain\t\t\t\t PREDPN\nAlien/Attack\t\t\t GBLASR01\nAlien/Choke\t\t\t\t CHOKN12\nAlien/JetPack\t\t\t JETPAKI\n\n$Random\tAlien/Active { Alien/Active1 Alien/Active2 }\n\nAlien/Active1\t\t\t ROAM06\nAlien/Active2\t\t\t ROAM58\n\n$Random\tAlien/Death { Alien/Death1 Alien/Death2 Alien/Death3 }\n\nAlien/Death1\t\t\t PREDDY\nAlien/Death2\t\t\t PREDDY2\nAlien/Death3\t\t\t PREDDY3\n\n$Limit Alien/Sight 0\n$RollOff Alien/Sight 200 2400\n\n$Limit Alien/Pain 0\n$RollOff Alien/Pain 200 2400\n\n$Limit Alien/Attack 0\n$RollOff Alien/Attack 300 2400\n$Volume Alien/Attack 0.75\n$PitchShift Alien/Attack 2\n\n$Limit Alien/Choke 0\n$RollOff Alien/Choke 200 2400\n\n$Limit Alien/Active 0\n$RollOff Alien/Active 200 2400\n\n$Limit Alien/Death 0\n$RollOff Alien/Death 200 2400\n\n$RollOff Alien/Jetpack 200 2400\n$Volume Alien/JetPack 0.5\n$PitchShift Alien/JetPack 2\n\n//===========================================================================\n//\n// Pig cop\n//\n//===========================================================================\n\nPigcop/Sight\t\t\t\t PIGRG1\nPigcop/Pain\t\t\t\t PIGPN\nPigcop/Shoot SHOTGUN7\nPigcop/Pump SHOTGNCK\n\n$Random\tPigcop/Active { Pigcop/Active1 Pigcop/Active2 }\n\nPigcop/Active1\t\t\t\t PIGRM\nPigcop/Active2\t\t\t\t ROAM67\n\n$Random\tPigcop/Death { Pigcop/Death1 Pigcop/Death2 }\n\nPigcop/Death1\t\t\t\t PIGDY\nPigcop/Death2\t\t\t\t PIGDY2\n\n$Limit Pigcop/Active 0\n$Rolloff Pigcop/Active 200 2400\n\n$Limit Pigcop/Sight 0\n$Rolloff Pigcop/Sight 200 2400\n\n$Limit Pigcop/Shoot 0\n$Rolloff Pigcop/Shoot 300 2400\n\n$Limit Pigcop/Pump 0\n$Rolloff Pigcop/Pump 200 2400\n\n$Limit Pigcop/Pain 0\n$Rolloff Pigcop/Pain 200 2400\n\n$Limit Pigcop/Death 0\n$Rolloff Pigcop/Death 200 2400\n\n//===========================================================================\n//\n// Protozoid\n//\n//===========================================================================\n\nSlimer/Sight SLIREC06\nSlimer/Active SLIROA02\nSlimer/Attack SLIMAT\nSlimer/Death SLIDIE03\n\nSlimer/Hatch SLHTCH01\nSlimer/EggDie SLEGGDTH\n\n$Limit Slimer/Sight 0\n$RollOff Slimer/Sight 200 2400\n\n$Limit Slimer/Active 0\n$RollOff Slimer/Active 200 2400\n\n$Limit Slimer/Attack 0\n$RollOff Slimer/Attack 200 2400\n\n$Limit Slimer/Death 0\n$RollOff Slimer/Death 200 2400\n\n$Limit Slimer/Hatch 0\n$RollOff Slimer/Hatch 200 2400\n\n$Limit Slimer/EggDie 0\n$RollOff Slimer/EggDie 200 2400\n\n//===========================================================================\n//\n// Organic Turret\n//\n//===========================================================================\n\nOrganicTurret/Sight ORTUSIGH\nOrganicTurret/Pain ORTUSIGH\n\n$Limit OrganicTurret/Sight 0\n$RollOff OrganicTurret/Sight 200 2400\n\n$Limit OrganicTurret/Pain 0\n$RollOff OrganicTurret/Pain 200 2400\n\n//===========================================================================\n//\n// Octabrain\n//\n//===========================================================================\n\nOctobrain/Sight OCTARG\nOctobrain/Active OCTARM\nOctobrain/Pain OCTAPN\nOctobrain/Death OCTADY\nOctobrain/Melee OCTAAT2\nOctobrain/Attack OCTAAT1\n\n$Limit Octobrain/Sight 0\n$RollOff Octobrain/Sight 200 2400\n\n$Limit Octobrain/Active 0\n$RollOff Octobrain/Active 200 2400\n\n$Limit Octobrain/Pain 0\n$RollOff Octobrain/Pain 300 2400\n\n$Limit Octobrain/Death 0\n$RollOff Octobrain/Death 200 2400\n\n$Limit Octobrain/Melee 0\n$RollOff Octobrain/Melee 200 2400\n\n$Limit Octobrain/Attack 0\n$RollOff Octobrain/Attack 300 2400\n\n//===========================================================================\n//\n// Protector Drone\n//\n//===========================================================================\n\nAlienZ/Sight BLREC4B\nAlienZ/Active BLROAM2A\nAlienZ/Off THUD2\nAlienZ/Fire BLSPIT1A\nAlienZ/Pain BLPAIN1B\nAlienZ/Death BLDIE3A\n\n$Random\tAlienZ/Melee { AlienZ/Melee1 AlienZ/Melee2 }\n\nAlienZ/Melee1 BLRIP1A\nAlienZ/Melee2 BLRIP1B\n\n$Limit AlienZ/Sight 0\n$RollOff AlienZ/Sight 200 2400\n\n$Limit AlienZ/Active 0\n$RollOff AlienZ/Active 200 2400\n\n$Limit AlienZ/Off 0\n$RollOff AlienZ/Off 200 2400\n\n$Limit AlienZ/Fire 0\n$RollOff AlienZ/Fire 300 2400\n\n$Limit AlienZ/Melee 0\n$RollOff AlienZ/Melee 200 2400\n\n$Limit AlienZ/Pain 0\n$RollOff AlienZ/Pain 200 2400\n\n$Limit AlienZ/Death 0\n$RollOff AlienZ/Death 200 2400\n\n//===========================================================================\n//\n// Enforced\n//\n//===========================================================================\n\nLizard/Sight PREDRG-O\nLizard/Active\t\t\t PREDRM\nLizard/Pain\t\t\t\t PREDPN-O\nLizard/Death\t\t\t PREDDY-O\nLizard/Spit LIZSPIT\nLizard/Attack CHAINGUN\nLizard/Poop LIZSHIT3\n\n$Limit Lizard/Sight 0\n$RollOff Lizard/Sight 200 2400\n\n$Limit Lizard/Active 0\n$RollOff Lizard/Active 200 2400\n\n$Limit Lizard/Pain 0\n$RollOff Lizard/Pain 200 2400\n\n$Limit Lizard/Death 0\n$RollOff Lizard/Death 300 2400\n\n$Limit Lizard/Spit 0\n$RollOff Lizard/Spit 200 2400\n\n$Limit Lizard/Attack 0\n$RollOff Lizard/Attack 300 2400\n\n$Limit Lizard/Poop 0\n\n//===========================================================================\n//\n// Sentry Drone\n//\n//===========================================================================\n\nSentryDrone/Sight SNAKRG\nSentryDrone/Active SNAKDY\nSentryDrone/Fly SNAKACT\nSentryDrone/Attack SNAKATA\nSentryDrone/Pain SNAKPN\nSentryDrone/Death SNAKATB\nSentryDrone/Beep SNAKBEEP\n\n$Limit SentryDrone/Sight 0\n$RollOff SentryDrone/Sight 200 2400\n\n$Limit SentryDrone/Active 0\n$RollOff SentryDrone/Active 200 2400\n\n$Limit SentryDrone/Fly 0\n$RollOff SentryDrone/Fly 200 2400\n\n$Limit SentryDrone/Attack 0\n$RollOff SentryDrone/Attack 300 2400\n\n$Limit SentryDrone/Pain 0\n$RollOff SentryDrone/Pain 200 2400\n\n$Limit SentryDrone/Death 0\n\n$Limit SentryDrone/Beep 0\n$RollOff SentryDrone/Beep 200 2400\n\n//===========================================================================\n//\n// Assault Commander\n//\n//===========================================================================\n\nACommander/Sight COMMRG\nACommander/Pain COMMPN\nACommander/Death COMMDY\nACommander/Melee COMMSP\nACommander/Attack COMMAT\nACommander/RPG RPGFIREK\nACommander/Fly COMMFLY\n\n$Random\tACommander/Active { ACommander/Active1 ACommander/Active2 }\n\nACommander/Active1 COMMRG\nACommander/Active2 COMMRM\n\n$Limit ACommander/Sight 0\n$RollOff ACommander/Sight 200 2400\n\n$Limit ACommander/Pain 0\n$RollOff ACommander/Pain 200 2400\n\n$Limit ACommander/Death 0\n$RollOff ACommander/Death 200 2400\n\n$Limit ACommander/Melee 0\n$RollOff ACommander/Melee 250 2400\n\n$Limit ACommander/Active 0\n$RollOff ACommander/Active 200 2400\n\n$Limit ACommander/Attack 0\n$RollOff ACommander/Attack 250 2400\n\n$Limit ACommander/RPG 0\n$RollOff ACommander/RPG 300 2400\n\n$Limit ACommander/Fly 0\n$volume ACommander/Fly 0.8\n\n//===========================================================================\n//\n// Pig Cop Tank\n//\n//===========================================================================\n\nPigTank/Active TANK3A\nPigTank/Shoot PIGTKSHO\nPigTank/Beep SNAKBEEP\nPigTank/Death PIGTKDTH\nDN3DGrenade/Bounce PBOMBBNC\n\n$Limit PigTank/Active 0\n$RollOff PigTank/Active 200 2400\n\n$Limit PigTank/Shoot 0\n$RollOff PigTank/Shoot 300 2400\n\n$Limit PigTank/Beep 0\n$RollOff PigTank/Beep 200 2400\n\n$Limit DN3DGrenade/Bounce 0\n$RollOff DN3DGrenade/Bounce 200 2400\n\n//===========================================================================\n//\n// Battlelord\n//\n//===========================================================================\n\nBattlelord/Sight BOS1RG\nBattlelord/Pain BOS1PN\nBattlelord/Death BOS1DY\nBattlelord/Active BOS1RM\nBattlelord/Step\t THUD\nBattlelord/Shoot CHAINGUN\n\n$Limit Battlelord/Sight 0\n$RollOff Battlelord/Sight 240 2400\n\n$Limit Battlelord/Pain 0\n$RollOff Battlelord/Pain 240 2400\n\n$Limit Battlelord/Death 0\n$RollOff Battlelord/Death 240 3600\n\n$Limit Battlelord/Active 0\n$RollOff Battlelord/Active 320 2400\n\n$Limit Battlelord/Step 0\n$RollOff Battlelord/Step 240 2400\n\n$Limit Battlelord/Shoot 0\n$RollOff Battlelord/Shoot 250 2400\n\n//===========================================================================\n//\n// Overlord\n//\n//===========================================================================\n\nOverlord/Sight B3REC\nOverlord/Pain B3PAIN\nOverlord/Death B3DIE\nOverlord/Active B3ROAM\nOverlord/Step OVERSTEP\n\n$Limit Overlord/Sight 0\n$RollOff Overlord/Sight 240 2400\n\n$Limit Overlord/Pain 0\n$RollOff Overlord/Pain 240 2400\n\n$Limit Overlord/Death 0\n$RollOff Overlord/Death 240 3600\n\n$Limit Overlord/Active 0\n$RollOff Overlord/Active 280 2400\n\n$Limit Overlord/Step 0\n$RollOff Overlord/Step 220 2400\n\n//===========================================================================\n//\n// Cycloid Emperor\n//\n//===========================================================================\n\nCycloidEmperor/Sight B2REC03\nCycloidEmperor/Pain B2PAIN03\nCycloidEmperor/Attack1 B2ATK01\nCycloidEmperor/Attack2 B2ATK02\nCycloidEmperor/Death B2DIE03\nCycloidEmperor/Active B2REC03\n\n$Limit CycloidEmperor/Sight 0\n$RollOff CycloidEmperor/Sight 240 2400\n\n$Limit CycloidEmperor/Pain 0\n$RollOff CycloidEmperor/Pain 240 2400\n\n$Limit CycloidEmperor/Attack1 0\n$RollOff CycloidEmperor/Attack1 350 2400\n\n$Limit CycloidEmperor/Attack2 0\n$RollOff CycloidEmperor/Attack2 350 2400\n\n$Limit CycloidEmperor/Death 0\n$RollOff CycloidEmperor/Death 240 3600\n\n$Limit CycloidEmperor/Active 0\n$RollOff CycloidEmperor/Active 320 2400\n\n//===========================================================================\n//\n// Alien Queen\n//\n//===========================================================================\n\nAlienQueen/Sight BQREC\nAlienQueen/Pain BQPAIN\nAlienQueen/Shock1 BQSHOCK1\nAlienQueen/Shock2 BQSHOCK2\nAlienQueen/Shock5 BQSHOCK5\nAlienQueen/Death BQDIE\nAlienQueen/Active BQROAM\nAlienQueen/Birth BQEGG\n\n$Random\tAlienQueen/Shock { AlienQueen/Shock3 AlienQueen/Shock4 }\n\nAlienQueen/Shock3 BQSHOCK3\nAlienQueen/Shock4 BQSHOCK4\n\n$Limit AlienQueen/Sight 0\n$RollOff AlienQueen/Sight 240 2400\n\n$Limit AlienQueen/Pain 0\n$RollOff AlienQueen/Pain 240 2400\n\n$Limit AlienQueen/Shock 0\n$RollOff AlienQueen/Shock 400 2400\n\n$Limit AlienQueen/Shock1 0\n$RollOff AlienQueen/Shock1 300 2400\n\n$Limit AlienQueen/Shock2 0\n$RollOff AlienQueen/Shock2 400 2400\n\n$Limit AlienQueen/Shock5 0\n$RollOff AlienQueen/Shock5 240 2400\n$volume AlienQueen/Shock5 0.6\n\n$Limit AlienQueen/Death 0\n$RollOff AlienQueen/Death 240 3600\n\n$Limit AlienQueen/Active 0\n$RollOff AlienQueen/Active 320 2400\n\n$Limit AlienQueen/Birth 0\n$RollOff AlienQueen/Birth 350 2400"
},
{
"source": "pk3",
"name": "FontDefs.txt",
"contents": "//===========================================================================\n//\n// Duke Font\n//\n//===========================================================================\n\nDukeFont\n{\n\tBase 33\n\tFirst 33\n\tCount 63\n\tTemplate DUKEF%03d\n}"
},
{
"source": "pk3",
"name": "SBarInfo.txt",
"contents": "MonospaceFonts true, \"5\";\ninterpolatehealth true, 3;\ninterpolatearmor true, 3;\ncompleteborder true;\nHeight 0;\nLowerHealthCap false;\n\nStatusBar Normal, fullscreenoffsets, forcescaled\n{\n// 5CP HUD\n\n\tininventory ControlPoint0TeamTrackerNeutral {\n\n\t\tininventory ControlPoint0StateTracker {\n\t\t\tininventory ControlPoint0ProgressTrackerRed { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_RED1\", \"CP5_NEU1\", ControlPoint0ProgressTrackerRed, horizontal, interpolate(1), -85 + center, 5; } }\n\n\t\t\telse { ininventory ControlPoint0ProgressTrackerBlue { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_BLU1\", \"CP5_NEU1\", ControlPoint0ProgressTrackerBlue, horizontal, interpolate(1), -85 + center, 5; } }\n\n\t\t\t\telse { alpha 0.8 { drawimage \"CP5_NEU1\", -70 + center, 20, center, 30, 30; } }\n\t\t\t}\n\n\t\t\tininventory ControlPoint0PlayerTrackerRed {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", -75 + center, 14, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, red, ControlPoint0PlayerTrackerRed, -59 + center, 11;\n\t\t\t}\n\n\t\t\tininventory ControlPoint0PlayerTrackerBlue {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", -75 + center, 25, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, lightblue, ControlPoint0PlayerTrackerBlue, -59 + center, 22;\n\t\t\t}\n\t\t}\n\n\t\telse { alpha 0.8 { drawimage \"CP5_NEU1\", -70 + center, 20, center, 30, 30; } }\n\t}\n\n\tininventory ControlPoint0TeamTrackerRed {\n\n\t\tininventory ControlPoint0StateTracker {\n\n\t\t\tininventory ControlPoint0ProgressTrackerBlue { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_BLU1\", \"CP5_RED1\", ControlPoint0ProgressTrackerBlue, horizontal, interpolate(1), -85 + center, 5; } }\n\n\t\t\telse { alpha 0.8 { drawimage \"CP5_RED1\", -70 + center, 20, center, 30, 30; } }\n\n\t\t\tininventory ControlPoint0PlayerTrackerRed {\n\t\t\t\talpha 0.4 { drawimage \"CP5_DEF\", -75 + center, 14, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, red, ControlPoint0PlayerTrackerRed, -59 + center, 11;\n\t\t\t}\n\n\t\t\tininventory ControlPoint0PlayerTrackerBlue {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", -75 + center, 25, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, lightblue, ControlPoint0PlayerTrackerBlue, -59 + center, 22;\n\t\t\t}\n\t\t}\n\n\t\telse { alpha 0.8 { drawimage \"CP5_RED1\", -70 + center, 20, center, 30, 30; } }\n\t}\n\n\tininventory ControlPoint0TeamTrackerBlue {\n\n\t\tininventory ControlPoint0StateTracker {\n\n\t\t\tininventory ControlPoint0ProgressTrackerRed { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_RED1\", \"CP5_BLU1\", ControlPoint0ProgressTrackerRed, horizontal, interpolate(1), -85 + center, 5; } }\n\n\t\t\telse { alpha 0.8 { drawimage \"CP5_BLU1\", -70 + center, 20, center, 30, 30; } }\n\n\t\t\tininventory ControlPoint0PlayerTrackerRed {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", -75 + center, 14, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, red, ControlPoint0PlayerTrackerRed, -59 + center, 11;\n\t\t\t}\n\n\t\t\tininventory ControlPoint0PlayerTrackerBlue {\n\t\t\t\talpha 0.4 { drawimage \"CP5_DEF\", -75 + center, 25, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, lightblue, ControlPoint0PlayerTrackerBlue, -59 + center, 22;\n\t\t\t}\n\t\t}\n\n\t\telse { alpha 0.8 { drawimage \"CP5_BLU1\", -70 + center, 20, center, 30, 30; } }\n\t}\n\n\tininventory ControlPoint0ClosedTracker {\n\t\talpha 0.4 {\n\t\t\tdrawimage \"CP5_LOCK\", -70 + center, 20, center, 20, 20; }\n\t\talpha 0.25 {\n\t\t\tdrawimage \"CP5_MRKA\", -70 + center, 46, center; }\n\t} ininventory ControlPoint0OpenTracker { alpha 0.8 { drawimage \"CP5_MRKA\", -70 + center, 46, center; } }\n\n\tininventory ControlPoint1TeamTrackerNeutral {\n\n\t\tininventory ControlPoint1StateTracker {\n\t\t\tininventory ControlPoint1ProgressTrackerRed { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_RED1\", \"CP5_NEU1\", ControlPoint1ProgressTrackerRed, horizontal, interpolate(1), -50 + center, 5; } }\n\n\t\t\telse { ininventory ControlPoint1ProgressTrackerBlue { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_BLU1\", \"CP5_NEU1\", ControlPoint1ProgressTrackerBlue, horizontal, interpolate(1), -50 + center, 5; } }\n\n\t\t\t\telse { alpha 0.8 { drawimage \"CP5_NEU1\", -35 + center, 20, center, 30, 30; } }\n\t\t\t}\n\n\t\t\tininventory ControlPoint1PlayerTrackerRed {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", -40 + center, 14, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, red, ControlPoint1PlayerTrackerRed, -24 + center, 11;\n\t\t\t}\n\n\t\t\tininventory ControlPoint1PlayerTrackerBlue {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", -40 + center, 25, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, lightblue, ControlPoint1PlayerTrackerBlue, -24 + center, 22;\n\t\t\t}\n\t\t}\n\n\t\telse { alpha 0.8 { drawimage \"CP5_NEU1\", -35 + center, 20, center, 30, 30; } }\n\t}\n\n\tininventory ControlPoint1TeamTrackerRed {\n\n\t\tininventory ControlPoint1StateTracker {\n\n\t\t\tininventory ControlPoint1ProgressTrackerBlue { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_BLU1\", \"CP5_RED1\", ControlPoint1ProgressTrackerBlue, horizontal, interpolate(1), -50 + center, 5; } }\n\n\t\t\telse { alpha 0.8 { drawimage \"CP5_RED1\", -35 + center, 20, center, 30, 30; } }\n\n\t\t\tininventory ControlPoint1PlayerTrackerRed {\n\t\t\t\talpha 0.4 { drawimage \"CP5_DEF\", -40 + center, 14, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, red, ControlPoint1PlayerTrackerRed, -24 + center, 11;\n\t\t\t}\n\n\t\t\tininventory ControlPoint1PlayerTrackerBlue {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", -40 + center, 25, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, lightblue, ControlPoint1PlayerTrackerBlue, -24 + center, 22;\n\t\t\t}\n\t\t}\n\n\t\telse { alpha 0.8 { drawimage \"CP5_RED1\", -35 + center, 20, center, 30, 30; } }\n\t}\n\n\tininventory ControlPoint1TeamTrackerBlue {\n\n\t\tininventory ControlPoint1StateTracker {\n\n\t\t\tininventory ControlPoint1ProgressTrackerRed { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_RED1\", \"CP5_BLU1\", ControlPoint1ProgressTrackerRed, horizontal, interpolate(1), -50 + center, 5; } }\n\n\t\t\telse { alpha 0.8 { drawimage \"CP5_BLU1\", -35 + center, 20, center, 30, 30; } }\n\n\t\t\tininventory ControlPoint1PlayerTrackerRed {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", -40 + center, 14, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, red, ControlPoint1PlayerTrackerRed, -24 + center, 11;\n\t\t\t}\n\n\t\t\tininventory ControlPoint1PlayerTrackerBlue {\n\t\t\t\talpha 0.4 { drawimage \"CP5_DEF\", -40 + center, 25, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, lightblue, ControlPoint1PlayerTrackerBlue, -24 + center, 22;\n\t\t\t}\n\t\t}\n\n\t\telse { alpha 0.8 { drawimage \"CP5_BLU1\", -35 + center, 20, center, 30, 30; } }\n\t}\n\n\tininventory ControlPoint1ClosedTracker {\n\t\talpha 0.4 {\n\t\t\tdrawimage \"CP5_LOCK\", -35 + center, 20, center, 20, 20; }\n\t\talpha 0.25 {\n\t\t\tdrawimage \"CP5_MRKB\", -35 + center, 46, center; }\n\t} ininventory ControlPoint1OpenTracker { alpha 0.8 { drawimage \"CP5_MRKB\", -35 + center, 46, center; } }\n\n\tininventory ControlPoint2TeamTrackerNeutral {\n\n\t\tininventory ControlPoint2StateTracker {\n\t\t\tininventory ControlPoint2ProgressTrackerRed { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_RED1\", \"CP5_NEU1\", ControlPoint2ProgressTrackerRed, horizontal, interpolate(1), -15 + center, 5; } }\n\n\t\t\telse { ininventory ControlPoint2ProgressTrackerBlue { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_BLU1\", \"CP5_NEU1\", ControlPoint2ProgressTrackerBlue, horizontal, interpolate(1), -15 + center, 5; } }\n\n\t\t\t\telse { alpha 0.8 { drawimage \"CP5_NEU1\", 0 + center, 20, center, 30, 30; } }\n\t\t\t}\n\n\t\t\tininventory ControlPoint2PlayerTrackerRed {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", -5 + center, 14, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, red, ControlPoint2PlayerTrackerRed, 11 + center, 11;\n\t\t\t}\n\n\t\t\tininventory ControlPoint2PlayerTrackerBlue {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", -5 + center, 25, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, lightblue, ControlPoint2PlayerTrackerBlue, 11 + center, 22;\n\t\t\t}\n\t\t}\n\n\t\telse { alpha 0.8 { drawimage \"CP5_NEU1\", 0 + center, 20, center, 30, 30; } }\n\t}\n\n\tininventory ControlPoint2TeamTrackerRed {\n\n\t\tininventory ControlPoint2StateTracker {\n\n\t\t\tininventory ControlPoint2ProgressTrackerBlue { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_BLU1\", \"CP5_RED1\", ControlPoint2ProgressTrackerBlue, horizontal, interpolate(1), -15 + center, 5; } }\n\n\t\t\telse { alpha 0.8 { drawimage \"CP5_RED1\", 0 + center, 20, center, 30, 30; } }\n\n\t\t\tininventory ControlPoint2PlayerTrackerRed {\n\t\t\t\talpha 0.4 { drawimage \"CP5_DEF\", -5 + center, 14, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, red, ControlPoint2PlayerTrackerRed, 11 + center, 11;\n\t\t\t}\n\n\t\t\tininventory ControlPoint2PlayerTrackerBlue {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", -5 + center, 25, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, lightblue, ControlPoint2PlayerTrackerBlue, 11 + center, 22;\n\t\t\t}\n\t\t}\n\n\t\telse { alpha 0.8 { drawimage \"CP5_RED1\", 0 + center, 20, center, 30, 30; } }\n\t}\n\n\tininventory ControlPoint2TeamTrackerBlue {\n\n\t\tininventory ControlPoint2StateTracker {\n\n\t\t\tininventory ControlPoint2ProgressTrackerRed { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_RED1\", \"CP5_BLU1\", ControlPoint2ProgressTrackerRed, horizontal, interpolate(1), -15 + center, 5; } }\n\n\t\t\telse { alpha 0.8 { drawimage \"CP5_BLU1\", 0 + center, 20, center, 30, 30; } }\n\n\t\t\tininventory ControlPoint2PlayerTrackerRed {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", -5 + center, 14, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, red, ControlPoint2PlayerTrackerRed, 11 + center, 11;\n\t\t\t}\n\n\t\t\tininventory ControlPoint2PlayerTrackerBlue {\n\t\t\t\talpha 0.4 { drawimage \"CP5_DEF\", -5 + center, 25, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, lightblue, ControlPoint2PlayerTrackerBlue, 11 + center, 22;\n\t\t\t}\n\t\t}\n\n\t\telse { alpha 0.8 { drawimage \"CP5_BLU1\", 0 + center, 20, center, 30, 30; } }\n\t}\n\n\tininventory ControlPoint2ClosedTracker {\n\t\talpha 0.4 {\n\t\t\tdrawimage \"CP5_LOCK\", 0 + center, 20, center, 20, 20; }\n\t\talpha 0.25 {\n\t\t\tdrawimage \"CP5_MRKC\", 0 + center, 46, center; }\n\t} ininventory ControlPoint2OpenTracker { alpha 0.8 { drawimage \"CP5_MRKC\", 0 + center, 46, center; } }\n\n\tininventory ControlPoint3TeamTrackerNeutral {\n\n\t\tininventory ControlPoint3StateTracker {\n\t\t\tininventory ControlPoint3ProgressTrackerRed { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_RED1\", \"CP5_NEU1\", ControlPoint3ProgressTrackerRed, horizontal, interpolate(1), 20 + center, 5; } }\n\n\t\t\telse { ininventory ControlPoint3ProgressTrackerBlue { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_BLU1\", \"CP5_NEU1\", ControlPoint3ProgressTrackerBlue, horizontal, interpolate(1), 20 + center, 5; } }\n\n\t\t\t\telse { alpha 0.8 { drawimage \"CP5_NEU1\", 35 + center, 20, center, 30, 30; } }\n\t\t\t}\n\n\t\t\tininventory ControlPoint3PlayerTrackerRed {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", 30 + center, 14, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, red, ControlPoint3PlayerTrackerRed, 46 + center, 11;\n\t\t\t}\n\n\t\t\tininventory ControlPoint3PlayerTrackerBlue {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", 30 + center, 25, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, lightblue, ControlPoint3PlayerTrackerBlue, 46 + center, 22;\n\t\t\t}\n\t\t}\n\n\t\telse { alpha 0.8 { drawimage \"CP5_NEU1\", 35 + center, 20, center, 30, 30; } }\n\t}\n\n\tininventory ControlPoint3TeamTrackerRed {\n\n\t\tininventory ControlPoint3StateTracker {\n\n\t\t\tininventory ControlPoint3ProgressTrackerBlue { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_BLU1\", \"CP5_RED1\", ControlPoint3ProgressTrackerBlue, horizontal, interpolate(1), 20 + center, 5; } }\n\n\t\t\telse { alpha 0.8 { drawimage \"CP5_RED1\", 35 + center, 20, center, 30, 30; } }\n\n\t\t\tininventory ControlPoint3PlayerTrackerRed {\n\t\t\t\talpha 0.4 { drawimage \"CP5_DEF\", 30 + center, 14, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, red, ControlPoint3PlayerTrackerRed, 46+ center, 11;\n\t\t\t}\n\n\t\t\tininventory ControlPoint3PlayerTrackerBlue {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", 30 + center, 25, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, lightblue, ControlPoint3PlayerTrackerBlue, 46 + center, 22;\n\t\t\t}\n\t\t}\n\n\t\telse { alpha 0.8 { drawimage \"CP5_RED1\", 35 + center, 20, center, 30, 30; } }\n\t}\n\n\tininventory ControlPoint3TeamTrackerBlue {\n\n\t\tininventory ControlPoint3StateTracker {\n\n\t\t\tininventory ControlPoint3ProgressTrackerRed { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_RED1\", \"CP5_BLU1\", ControlPoint3ProgressTrackerRed, horizontal, interpolate(1), 20 + center, 5; } }\n\n\t\t\telse { alpha 0.8 { drawimage \"CP5_BLU1\", 35 + center, 20, center, 30, 30; } }\n\n\t\t\tininventory ControlPoint3PlayerTrackerRed {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", 30 + center, 14, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, red, ControlPoint3PlayerTrackerRed, 46 + center, 11;\n\t\t\t}\n\n\t\t\tininventory ControlPoint3PlayerTrackerBlue {\n\t\t\t\talpha 0.4 { drawimage \"CP5_DEF\", 30 + center, 25, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, lightblue, ControlPoint3PlayerTrackerBlue, 46 + center, 22;\n\t\t\t}\n\t\t}\n\n\t\telse { alpha 0.8 { drawimage \"CP5_BLU1\", 35 + center, 20, center, 30, 30; } }\n\t}\n\n\tininventory ControlPoint3ClosedTracker {\n\t\talpha 0.4 {\n\t\t\tdrawimage \"CP5_LOCK\", 35 + center, 20, center, 20, 20; }\n\t\talpha 0.25 {\n\t\t\tdrawimage \"CP5_MRKD\", 35 + center, 46, center; }\n\t} ininventory ControlPoint3OpenTracker { alpha 0.8 { drawimage \"CP5_MRKD\", 35 + center, 46, center; } }\n\n\tininventory ControlPoint4TeamTrackerNeutral {\n\n\t\tininventory ControlPoint4StateTracker {\n\t\t\tininventory ControlPoint4ProgressTrackerRed { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_RED1\", \"CP5_NEU1\", ControlPoint4ProgressTrackerRed, horizontal, interpolate(1), 55 + center, 5; } }\n\n\t\t\telse { ininventory ControlPoint4ProgressTrackerBlue { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_BLU1\", \"CP5_NEU1\", ControlPoint4ProgressTrackerBlue, horizontal, interpolate(1), 55 + center, 5; } }\n\n\t\t\t\telse { alpha 0.8 { drawimage \"CP5_NEU1\", 70 + center, 20, center, 30, 30; } }\n\t\t\t}\n\n\t\t\tininventory ControlPoint4PlayerTrackerRed {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", 65 + center, 14, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, red, ControlPoint4PlayerTrackerRed, 81 + center, 11;\n\t\t\t}\n\n\t\t\tininventory ControlPoint4PlayerTrackerBlue {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", 65 + center, 25, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, lightblue, ControlPoint4PlayerTrackerBlue, 81 + center, 22;\n\t\t\t}\n\t\t}\n\n\t\telse { alpha 0.8 { drawimage \"CP5_NEU1\", 70 + center, 20, center, 30, 30; } }\n\t}\n\n\tininventory ControlPoint4TeamTrackerRed {\n\n\t\tininventory ControlPoint4StateTracker {\n\n\t\t\tininventory ControlPoint4ProgressTrackerBlue { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_BLU1\", \"CP5_RED1\", ControlPoint4ProgressTrackerBlue, horizontal, interpolate(1), 55 + center, 5; } }\n\n\t\t\telse { alpha 0.8 { drawimage \"CP5_RED1\", 70 + center, 20, center, 30, 30; } }\n\n\t\t\tininventory ControlPoint4PlayerTrackerRed {\n\t\t\t\talpha 0.4 { drawimage \"CP5_DEF\", 65 + center, 14, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, red, ControlPoint4PlayerTrackerRed, 81 + center, 11;\n\t\t\t}\n\n\t\t\tininventory ControlPoint4PlayerTrackerBlue {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", 65 + center, 25, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, lightblue, ControlPoint4PlayerTrackerBlue, 81 + center, 22;\n\t\t\t}\n\t\t}\n\n\t\telse { alpha 0.8 { drawimage \"CP5_RED1\", 70 + center, 20, center, 30, 30; } }\n\t}\n\n\tininventory ControlPoint4TeamTrackerBlue {\n\n\t\tininventory ControlPoint4StateTracker {\n\n\t\t\tininventory ControlPoint4ProgressTrackerRed { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_RED1\", \"CP5_BLU1\", ControlPoint4ProgressTrackerRed, horizontal, interpolate(1), 55 + center, 5; } }\n\n\t\t\telse { alpha 0.8 { drawimage \"CP5_BLU1\", 70 + center, 20, center, 30, 30; } }\n\n\t\t\tininventory ControlPoint4PlayerTrackerRed {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", 65 + center, 14, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, red, ControlPoint4PlayerTrackerRed, 81 + center, 11;\n\t\t\t}\n\n\t\t\tininventory ControlPoint4PlayerTrackerBlue {\n\t\t\t\talpha 0.4 { drawimage \"CP5_DEF\", 65 + center, 25, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, lightblue, ControlPoint4PlayerTrackerBlue, 81 + center, 22;\n\t\t\t}\n\t\t}\n\n\t\telse { alpha 0.8 { drawimage \"CP5_BLU1\", 70 + center, 20, center, 30, 30; } }\n\t}\n\n\tininventory ControlPoint4ClosedTracker {\n\t\talpha 0.4 {\n\t\t\tdrawimage \"CP5_LOCK\", 70 + center, 20, center, 20, 20; }\n\t\talpha 0.25 {\n\t\t\tdrawimage \"CP5_MRKE\", 70 + center, 46, center; }\n\t} ininventory ControlPoint4OpenTracker { alpha 0.8 { drawimage \"CP5_MRKE\", 70 + center, 46, center; } }\n\n\t// end 5CP HUD (on this statusbar)\n\n\t/*InInventory RedTeam || BlueTeam, 1\n\t{\n\tDrawString SMALLFONT, Black, \"Kills\", 70, -265;\n\tDrawNumber 4, SMALLFONT, Black, MonstersKilled, fillzeros, 60, -250;\n\t}\n\n\tInInventory RedTeam, 1\n\t{\n\tDrawString SMALLFONT, Red, \"Score\", 70, -365;\n\tDrawNumber 7, SMALLFONT, Red, teamscore \"Ruby\", fillzeros, 100, -350;\n\t}\n\n\tInInventory BlueTeam, 1\n\t{\n\tDrawString SMALLFONT, LightBlue, \"Score\", 70, -365;\n\tDrawNumber 7, SMALLFONT, LightBlue, teamscore \"Topaz\", fillzeros, 100, -350;\n\t}\n*/\n\n\t/*InInventory TeleporterCount,1\n\t{\n\tDrawImage \"Beac\",-52,-45;\n\tDrawNumber 2, NewHudFont, Vanilla, TeleporterCount, -36,-33; //+17 +12\n\tInInventory TeleporterActive, 1\n\t{\n\tDrawNumber 2, NewHudFont, Red, TeleporterCount, -36,-33;\n\t}\n\t}*/\n\n\tplayerclass DukeNukem\n\t{\n\tInInventory UltimateCoolDownInv, 1 {drawimage \"QUECOOL\", -53, -171;}\n\tInInventory UltimateCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, UltimateCoolDownInv, -0, -158;}\n\n\tInInventory FourthCoolDownInv, 1 {drawimage \"EMPCOOL\", -53, -151;}\n\tInInventory FourthCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, FourthCoolDownInv, -0, -138;}\n\n\tInInventory ThirdCoolDownInv, 1 {drawimage \"OVLCOOL\", -53, -131;}\n\tInInventory ThirdCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, ThirdCoolDownInv, -0, -118;}\n\n\tInInventory SecondCooldownInv, 1 {drawimage \"BATCOOL\", -53, -111;}\n\tInInventory SecondCooldownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, SecondCooldownInv, -0, -98;}\n\n\tInInventory AlienQueenCount, 1\n\t{\n\tDrawString NewHudFont, White, \"Queen # ^\",41,-100;\n\tDrawNumber 2, NewHudFont, Vanilla, AlienQueenCount, 37,-100;\n\tDrawNumber 2, NewHudFont, Red, AlienQueenFieldCount, 49,-100;\n\t}\n\tInInventory CycloidEmperorCount, 1\n\t{\n\tDrawString NewHudFont, White, \"Emper # ^\",41,-95;\n\tDrawNumber 2, NewHudFont, Vanilla, CycloidEmperorCount, 37,-95;\n\tDrawNumber 2, NewHudFont, Red, CycloidEmperorFieldCount, 49,-95;\n\t}\n\tInInventory OverlordCount, 1\n\t{\n\tDrawString NewHudFont, White, \"Olord # ^\",41,-90;\n\tDrawNumber 2, NewHudFont, Vanilla, OverlordCount, 37,-90;\n\tDrawNumber 2, NewHudFont, Red, OverlordFieldCount, 49,-90;\n\t}\n\tInInventory BattlelordCount, 1\n\t{\n\tDrawString NewHudFont, White, \"Blord # ^\",41,-85;\n\tDrawNumber 2, NewHudFont, Vanilla, BattlelordCount, 37,-85;\n\tDrawNumber 2, NewHudFont, Red, BattlelordFieldCount, 49,-85;\n\t}\n\n\tDrawNumber 5, DukeFont, Red, Health, -12, -10;\n\tdrawbar \"healfnt\", \"healbak\", Health, Vertical, -9, -41;\n\tdrawimage \"healbord\", -9, -42;\n\n\tDrawNumber 3, DukeFont, Green, Armor, whennotzero, -12, -25;\n\tDrawBar \"armrfnt\", \"armrback\", Armor, Vertical, -9, -41;\n\n\tDrawNumber 5, DukeFont, Purple, Heromana, -85, -10;\n\tdrawbar \"heroman\", \"manaback\", Heromana, Horizontal, -80, -9;\n\tdrawimage \"manabord\", -82, -9;\n\n\tDrawNumber 5, DukeFont, Green, Mana, -85, -25;\n\tdrawbar \"normmana\", \"manaback\", Mana, Horizontal, -80, -24;\n\tdrawimage \"manabord\", -82, -24;\n\n\t//DrawImage \"PTN5A0\", -90, -7; //Mana picked up\n\tDrawNumber 6, DukeFont, White, ManaCounter, -54, -40; //Mana picked up\n\n\tdrawselectedinventory centerbottom, drawshadow, alwaysshowcounter, DukeFont, -20, -44, -2, -54, untranslated;\n\n\tInInventory InSteroids, 1\n\t{\n\tDrawImage \"STRDTIM\", -70, -46, centerbottom;\n\tDrawNumber 3, DukeFont, Gold, SteroidTime, whennotzero, -62, -58;\n\t}\n\n\tInInventory PowerGhost, 1\n\t{\n\tDrawImage \"INV2A0\", -45, -44, centerbottom;\n\tDrawNumber 3, DukeFont, Gold, PowerupTime ZArtiInvisibility, whennotzero, -37, -58;\n\t}\n\n\t}\n\n\tplayerclass c375\n\t{\n\tInInventory UltimateCoolDownInv, 1 {drawimage \"LCACOOL\", -53, -171;}\n InInventory UltimateCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, UltimateCoolDownInv, -1, -158;}\n\n\tInInventory SecondCoolDownInv, 1 {drawimage \"FELCOOL\", -53, -151;}\n InInventory SecondCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, SecondCoolDownInv, -0, -138;}\n\n\tInInventory ThirdCoolDownInv, 1 {drawimage \"LEACOOL\", -53, -131;}\n InInventory ThirdCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, ThirdCoolDownInv, -0, -118;}\n\n\tInInventory FelixCount, 1\n\t{\n\tDrawString NewHudFont, White, \"Felix # ^\",41,-95;\n\tDrawNumber 2, NewHudFont, Vanilla, FelixCount, 37,-95;\n\tDrawNumber 2, NewHudFont, Red, FelixFieldCount, 49,-95;\n\t}\n\tInInventory LandCarrierCount, 1\n\t{\n\tDrawString NewHudFont, White, \"LandC # ^\",41,-90;\n\tDrawNumber 2, NewHudFont, Vanilla, LandCarrierCount, 37,-90;\n\tDrawNumber 2, NewHudFont, Red, LandCarrierFieldCount, 49,-90;\n\t}\n\tInInventory LeaderCount, 1\n\t{\n\tDrawString NewHudFont, White, \"Leadr # ^\",41,-85;\n\tDrawNumber 2, NewHudFont, Vanilla, LeaderCount, 37,-85;\n\tDrawNumber 2, NewHudFont, Red, LeaderFieldCount, 49,-85;\n\t}\n\n\tDrawNumber 5, VirusFont, UNTRANSLATED, Health, -12, -10;\n\tdrawbar \"healfnt\", \"healbak\", Health, Vertical, -9, -41;\n\tdrawimage \"healbord\", -9, -42;\n\n\tDrawNumber 3, VirusMana, Untranslated, Armor, whennotzero, -12, -25;\n\tDrawBar \"armrfnt\", \"armrback\", Armor, Vertical, -9, -41;\n\n\tDrawNumber 5, VirusHero, Untranslated, Heromana, -85, -10;\n\tdrawbar \"heroman\", \"manaback\", Heromana, Horizontal, -80, -9;\n\tdrawimage \"manabord\", -82, -9;\n\n\tDrawNumber 5, VirusMana, Untranslated, Mana, -85, -25;\n\tdrawbar \"normmana\", \"manaback\", Mana, Horizontal, -80, -24;\n\tdrawimage \"manabord\", -82, -24;\n\n\tDrawNumber 6, VirusCounter, Untranslated, ManaCounter, -54, -40; //Mana picked up\n\n\tdrawselectedinventory centerbottom, drawshadow, alwaysshowcounter, VirusFont, -20, -44, -2, -54, untranslated;\n\n\tInInventory PowerGhost, 1\n\t{\n\tDrawImage \"INV2A0\", -45, -44, centerbottom;\n\tDrawNumber 3, VirusFont, Gold, PowerupTime ZArtiInvisibility, whennotzero, -37, -58;\n\t}\n\n\t/*DrawImage \"Altitude\", -212, -170;\n\tDrawNumber 4, SMALLFONT, White, AcutualHeightToken, fillzeros, -160, -160;\n\tdrawbar \"AIRPROG\", \"AIRPROG2\", HeightToken, Horizontal, -140, -160;\n\tdrawimage \"AIRBORD\", -140, -160;\n\t*/\n\t}\n\n\tplayerclass DoomMarine\n\t{\n\tInInventory UltimateCoolDownInv, 1 {drawimage \"CYBCOOL\", -53, -176;}\n InInventory UltimateCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, UltimateCoolDownInv, -0, -163;}\n\n\tInInventory SecondCoolDownInv, 1 {drawimage \"SPICOOL\", -53, -156;}\n\tInInventory SecondCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, SecondCoolDownInv, -0, -143;}\n\n\tInInventory CyberDemonCount, 1\n\t{\n\tDrawString NewHudFont, White, \"Cyber # ^\",41,-90;\n\tDrawNumber 2, NewHudFont, Vanilla, CyberDemonCount, 37,-90;\n\tDrawNumber 2, NewHudFont, Red, CyberFieldCount, 49,-90;\n\t}\n\tInInventory SpiderMastermindCount, 1\n\t{\n\tDrawString NewHudFont, White, \"Spidr # ^\",41,-85;\n\tDrawNumber 2, NewHudFont, Vanilla, SpiderMastermindCount, 37,-85;\n\tDrawNumber 2, NewHudFont, Red, MastermindFieldCount, 49,-85;\n\t}\n\n\tDrawNumber 5, ZDoomFont, Untranslated, Health, -12, -10;\n\tdrawbar \"healfnt\", \"healbak\", Health, Vertical, -9, -41;\n\tdrawimage \"healbord\", -9, -42;\n\n\tDrawNumber 3, ZDoomFont, Green, Armor, whennotzero, -12, -25;\n\tDrawBar \"armrfnt\", \"armrback\", Armor, Vertical, -9, -41;\n\n\tDrawNumber 5, ZDoomFont, Purple, Heromana, -85, -10;\n\tdrawbar \"heroman\", \"manaback\", Heromana, Horizontal, -80, -9;\n\tdrawimage \"manabord\", -82, -9;\n\n\tDrawNumber 5, ZDoomFont, Green, Mana, -85, -25;\n\tdrawbar \"normmana\", \"manaback\", Mana, Horizontal, -80, -24;\n\tdrawimage \"manabord\", -82, -24;\n\n\t//DrawImage \"PTN5A0\", -90, -7; //Mana picked up\n\tDrawNumber 6, ZDoomFont, White, ManaCounter, -54, -40; //Mana picked up\n\n\tdrawselectedinventory centerbottom, drawshadow, alwaysshowcounter, ZDoomFont, -20, -44, -2, -54, untranslated;\n\n\tInInventory PowerGhost, 1\n\t{\n\tDrawImage \"INV2A0\", -45, -44, centerbottom;\n\tDrawNumber 3, ZDoomFont, Gold, PowerupTime ZArtiInvisibility, whennotzero, -37, -58;\n\t}\n\n\tInInventory PowerFlight, 1\n\t{\n\tDrawImage \"PKXXA0\", -70, -44, centerbottom;\n\tDrawNumber 3, ZDoomFont, Gold, PowerupTime ZFlight, whennotzero, -62, -58;\n\t}\n\n\t}\n\n\tplayerclass Corvus\n\t{\n\tInInventory UltimateCoolDownInv, 1 {drawimage \"DSCOOL\", -53, -176;}\n InInventory UltimateCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, UltimateCoolDownInv, -0, -163;}\n\n\tInInventory FifthCoolDownInv, 1 {drawimage \"ILCOOL\", -53, -156;}\n InInventory FifthCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, FifthCoolDownInv, -0, -143;}\n\n\tInInventory FourthCoolDownInv, 1 {drawimage \"MAUCOOL\", -53, -136;}\n InInventory FourthCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, FourthCoolDownInv, -0, -123;}\n\n\tInInventory DSparilCount, 1\n\t{\n\tDrawString NewHudFont, White, \"Spril # ^\",41,-95;\n\tDrawNumber 2, NewHudFont, Vanilla, DSparilCount, 37,-95;\n\tDrawNumber 2, NewHudFont, Red, DSparilFieldCount, 49,-95;\n\t}\n\tInInventory IronLichCount, 1\n\t{\n\tDrawString NewHudFont, White, \"Lich # ^\",41,-90;\n\tDrawNumber 2, NewHudFont, Vanilla, IronLichCount, 37,-90;\n\tDrawNumber 2, NewHudFont, Red, LichFieldCount, 49,-90;\n\t}\n\tInInventory MaulotaurCount, 1\n\t{\n\tDrawString NewHudFont, White, \"Maulo # ^\",41,-85;\n\tDrawNumber 2, NewHudFont, Vanilla, MaulotaurCount, 37,-85;\n\tDrawNumber 2, NewHudFont, Red, MaulotaurFieldCount, 49,-85;\n\t}\n\n\tDrawNumber 5, HereticFont, Red, Health, -12, -10;\n\tdrawbar \"healfnt\", \"healbak\", Health, Vertical, -9, -41;\n\tdrawimage \"healbord\", -9, -42;\n\n\tDrawNumber 3, HereticFont, Green, Armor, whennotzero, -12, -25;\n\tDrawBar \"armrfnt\", \"armrback\", Armor, Vertical, -9, -41;\n\n\tDrawNumber 5, HereticFont, Purple, Heromana, -85, -10;\n\tdrawbar \"heroman\", \"manaback\", Heromana, Horizontal, -80, -9;\n\tdrawimage \"manabord\", -82, -9;\n\n\tDrawNumber 5, HereticFont, Green, Mana, -85, -25;\n\tdrawbar \"normmana\", \"manaback\", Mana, Horizontal, -80, -24;\n\tdrawimage \"manabord\", -82, -24;\n\n\t//DrawImage \"PTN5A0\", -90, -7; //Mana picked up\n\tDrawNumber 6, HereticFont, White, ManaCounter, -54, -40; //Mana picked up\n\n\tdrawselectedinventory centerbottom, drawshadow, alwaysshowcounter, HereticFont, -20, -44, -1, -54, untranslated;\n\n\tInInventory PowerGhost, 1\n\t{\n\tDrawImage \"INV2A0\", -45, -44, centerbottom;\n\tDrawNumber 3, HereticFont, Gold, PowerupTime ZArtiInvisibility, whennotzero, -36, -58;\n\t}\n\n\tInInventory PowerFlight, 1\n\t{\n\tDrawImage \"PKXXA0\", -70, -44, centerbottom;\n\tDrawNumber 3, HereticFont, Gold, PowerupTime ZFlight, whennotzero, -61, -58;\n\t}\n\t}\n\n\tplayerclass Daedolon\n\t{\n\tInInventory UltimateCoolDownInv, 1 {drawimage \"KORCOOL\", -53, -186;}\n InInventory UltimateCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, UltimateCoolDownInv, -0, -173;}\n\n\tInInventory SecondCoolDownInv, 1 {drawimage \"HERCOOL\", -53, -166;}\n InInventory SecondCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, SecondCoolDownInv, -0, -153;}\n\n\tInInventory ThirdCoolDownInv, 1 {drawimage \"WYVCOOL\", -53, -146;}\n InInventory ThirdCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, ThirdCoolDownInv, -0, -133;}\n\n\tInInventory KoraxKount, 1\n\t{\n\tDrawString NewHudFont, White, \"Korax # ^\",41,-95;\n\tDrawNumber 2, NewHudFont, Vanilla, KoraxKount, 37,-95;\n\tDrawNumber 2, NewHudFont, Red, KoraxFieldCount, 49,-95;\n\t}\n\tInInventory CubemanCount, 1\n\t{\n\tDrawString NewHudFont, White, \"Hersi # ^\",41,-90;\n\tDrawNumber 2, NewHudFont, Vanilla, CubemanCount, 37,-90;\n\tDrawNumber 2, NewHudFont, Red, HeresiarchFieldCount, 49,-90;\n\t}\n\tInInventory WyvernCount, 1\n\t{\n\tDrawString NewHudFont, White, \"Wyvrn # ^\",41,-85;\n\tDrawNumber 2, NewHudFont, Vanilla, WyvernCount, 37,-85;\n\tDrawNumber 2, NewHudFont, Red, WyvernFieldCount, 49,-85;\n\t}\n\n\tDrawNumber 5, HexenFont, Red, Health, -12, -10;\n\tdrawbar \"healfnt\", \"healbak\", Health, Vertical, -9, -41;\n\tdrawimage \"healbord\", -9, -42;\n\n\tDrawNumber 3, HexenFont, Green, Armor, whennotzero, -12, -25;\n\tDrawBar \"armrfnt\", \"armrback\", Armor, Vertical, -9, -41;\n\n\tDrawNumber 5, HexenFont, Purple, Heromana, -85, -10;\n\tdrawbar \"heroman\", \"manaback\", Heromana, Horizontal, -80, -9;\n\tdrawimage \"manabord\", -82, -9;\n\n\tDrawNumber 5, HexenFont, Green, Mana, -85, -25;\n\tdrawbar \"normmana\", \"manaback\", Mana, Horizontal, -80, -24;\n\tdrawimage \"manabord\", -82, -24;\n\n\t//DrawImage \"PTN5A0\", -90, -7; //Mana picked up\n\tDrawNumber 6, HexenFont, White, ManaCounter, -54, -40; //Mana picked up\n\n\tdrawselectedinventory centerbottom, drawshadow, alwaysshowcounter, HexenFont, -20, -44, -2, -54, untranslated;\n\n\tInInventory PowerGhost, 1\n\t{\n\tDrawImage \"INV2A0\", -45, -44, centerbottom;\n\tDrawNumber 3, HexenFont, Gold, PowerupTime ZArtiInvisibility, whennotzero, -37, -58;\n\t}\n\n\tInInventory PowerFlight, 1\n\t{\n\tDrawImage \"PKXXA0\", -70, -44, centerbottom;\n\tDrawNumber 3, HexenFont, Gold, PowerupTime ZFlight, whennotzero, -62, -58;\n\t}\n\t}\n\n\tplayerclass Strifeguy\n\t{\n\tInInventory UltimateCoolDownInv, 1 {drawimage \"ENTCOOL\", -53, -186;}\n InInventory UltimateCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, UltimateCoolDownInv, -0, -173;}\n\n\tInInventory ThirdCoolDownInv, 1 {drawimage \"INQCOOL\", -53, -166;}\n InInventory ThirdCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, ThirdCoolDownInv, -0, -153;}\n\n\tInInventory FourthCoolDownInv, 1 {drawimage \"SPACOOL\", -53, -146;}\n\tInInventory FourthCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, FourthCoolDownInv, -0, -133;}\n\n\tInInventory SecondCoolDownInv, 1 {drawimage \"SPBCOOL\", -53, -126;}\n\tInInventory SecondCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, SecondCoolDownInv, -0, -113;}\n\n\tInInventory FifthCoolDownInv, 1 {drawimage \"SPCCOOL\", -53, -106;}\n InInventory FifthCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, FifthCoolDownInv, -0, -93;}\n\n\tInInventory Entitycount, 1\n\t{\n\tDrawString NewHudFont, White, \"Enty # ^\",41,-105;\n\tDrawNumber 2, NewHudFont, Vanilla, EntityCount, 37,-105;\n\tDrawNumber 2, NewHudFont, Red, EntityFieldCount, 49,-105;\n\t}\n\tInInventory Inquisitorcount, 1\n\t{\n\tDrawString NewHudFont, White, \"Inqis # ^ \",45,-100;\n\tDrawNumber 2, NewHudFont, Vanilla, InquisitorCount, 37,-100;\n\tDrawNumber 2, NewHudFont, Red, InquisitorFieldCount, 49,-100;\n\t}\n\tInInventory Programmercount, 1\n\t{\n\tDrawString NewHudFont, White, \"Prog # ^\",41,-95;\n\tDrawNumber 2, NewHudFont, Vanilla, ProgrammerCount, 37,-95;\n\tDrawNumber 2, NewHudFont, Red, ProgrammerFieldCount, 49,-95;\n\t}\n\tInInventory SpectreAcount, 1\n\t{\n\tDrawString NewHudFont, White, \"SpecA # ^\",41,-90;\n\tDrawNumber 2, NewHudFont, Vanilla, SpectreACount, 37,-90;\n\tDrawNumber 2, NewHudFont, Red, SpectreAFieldCount, 49,-90;\n\t}\n\tInInventory SpectreBcount, 1\n\t{\n\tDrawString NewHudFont, White, \"SpecB # ^\",41,-85;\n\tDrawNumber 2, NewHudFont, Vanilla, SpectreBCount, 37,-85;\n\tDrawNumber 2, NewHudFont, Red, SpectreBFieldCount, 49,-85;\n\t}\n\n\tDrawNumber 5, StrifeFont, Red, Health, -12, -10;\n\tdrawbar \"healfnt\", \"healbak\", Health, Vertical, -9, -41;\n\tdrawimage \"healbord\", -9, -42;\n\n\tDrawNumber 3, StrifeFont, Green, Armor, whennotzero, -12, -25;\n\tDrawBar \"armrfnt\", \"armrback\", Armor, Vertical, -9, -41;\n\n\tDrawNumber 5, StrifeFont, Purple, Heromana, -85, -10;\n\tdrawbar \"heroman\", \"manaback\", Heromana, Horizontal, -80, -9;\n\tdrawimage \"manabord\", -82, -9;\n\n\tDrawNumber 5, StrifeFont, Green, Mana, -85, -25;\n\tdrawbar \"normmana\", \"manaback\", Mana, Horizontal, -80, -24;\n\tdrawimage \"manabord\", -82, -24;\n\n\t//DrawImage \"PTN5A0\", -90, -7; //Mana picked up\n\tDrawNumber 6, StrifeFont, White, ManaCounter, -54, -40; //Mana picked up\n\n\tdrawselectedinventory centerbottom, drawshadow, alwaysshowcounter, StrifeFont, -20, -44, -2, -54, untranslated;\n\n\tInInventory PowerGhost, 1\n\t{\n\tDrawImage \"INV2A0\", -45, -44, centerbottom;\n\tDrawNumber 3, StrifeFont, Gold, PowerupTime ZArtiInvisibility, whennotzero, -37, -58;\n\t}\n\n\tInInventory PowerFlight, 1\n\t{\n\tDrawImage \"PKXXA0\", -70, -44, centerbottom;\n\tDrawNumber 3, StrifeFont, Gold, PowerupTime ZFlight, whennotzero, -62, -58;\n\t}\n\t}\n\n\tplayerclass Chexwarrior\n\t{\n\tInInventory UltimateCoolDownInv, 1 {drawimage \"LSNCOOL\", -53, -186;}\n InInventory UltimateCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, UltimateCoolDownInv, -0, -173;}\n\n\tInInventory SecondCoolDownInv, 1 {drawimage \"FMBCOOL\", -53, -166;}\n InInventory SecondCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, SecondCoolDownInv, -0, -153;}\n\n\tInInventory SnotlordCount, 1\n\t{\n\tDrawString NewHudFont, White, \"Snot # ^\",41,-90;\n\tDrawNumber 2, NewHudFont, Vanilla, SnotlordCount, 37,-90;\n\tDrawNumber 2, NewHudFont, Red, SnotfolusFieldCount, 49,-90;\n\t}\n\tInInventory FlembominationCount, 1\n\t{\n\tDrawString NewHudFont, White, \"Flmbo # ^\",41,-85;\n\tDrawNumber 2, NewHudFont, Vanilla, FlembominationCount, 37,-85;\n\tDrawNumber 2, NewHudFont, Red, FlembominationFieldCount, 49,-85;\n\t}\n\n\tDrawNumber 5, ChexFont, Red, Health, -12, -10;\n\tdrawbar \"healfnt\", \"healbak\", Health, Vertical, -9, -41;\n\tdrawimage \"healbord\", -9, -42;\n\n\tDrawNumber 3, ChexFont, Untranslated, Armor, whennotzero, -12, -25;\n\tDrawBar \"armrfnt\", \"armrback\", Armor, Vertical, -9, -41;\n\n\tDrawNumber 5, ChexFont, Purple, Heromana, -85, -10;\n\tdrawbar \"heroman\", \"manaback\", Heromana, Horizontal, -80, -9;\n\tdrawimage \"manabord\", -82, -9;\n\n\tDrawNumber 5, ChexFont, Untranslated, Mana, -85, -25;\n\tdrawbar \"normmana\", \"manaback\", Mana, Horizontal, -80, -24;\n\tdrawimage \"manabord\", -82, -24;\n\n\t//DrawImage \"PTN5A0\", -90, -7; //Mana picked up\n\tDrawNumber 6, ChexFont, White, ManaCounter, -54, -40; //Mana picked up\n\n\tdrawselectedinventory centerbottom, drawshadow, alwaysshowcounter, ChexFont, -20, -44, -2, -54, untranslated;\n\n\tInInventory PowerGhost, 1\n\t{\n\tDrawImage \"INV2A0\", -45, -44, centerbottom;\n\tDrawNumber 3, ChexFont, Gold, PowerupTime ZArtiInvisibility, whennotzero, -37, -58;\n\t}\n\n\tInInventory PowerFlight, 1\n\t{\n\tDrawImage \"PKXXA0\", -70, -44, centerbottom;\n\tDrawNumber 3, ChexFont, Gold, PowerupTime ZFlight, whennotzero, -62, -58;\n\t}\n\t}\n}\n\n//::::::: ::::::: ::::::: Monster Progress ::::::: ::::::: :::::::\nStatusBar PopupLog, fullscreenoffsets\n{\n //*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*\n\t//*'*'*'*'* *'*'*'*'*\n\t//*'*'*'*'* D U K E *'*'*'*'*\n\t//*'*'*'*'* *'*'*'*'*\n\t//*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*\n\n\tplayerclass DukeNukem\n\t{\n\t\t//-----=====-----=====-----===== BackDrop =====-----=====-----=====-----\n\t\tInInventory VanillaItem,\t\t\t\t1 \t{drawimage \"DUKELIST\", -62, 0;}\n\t\tInInventory BlueItem \t|| DBItem,\t \t1 \t{drawimage \"BUKELIST\", -62, 0;}\n\t\tInInventory GreenItem \t|| DGItem,\t\t1\t{drawimage \"GUKELIST\", -62, 0;}\n\t\tInInventory RedItem \t|| DRItem, \t\t1 \t{drawimage \"RUKELIST\", -62, 0;}\n\t\tInInventory SilverItem\t|| DSItem,\t\t1 \t{drawimage \"SUKELIST\", -62, 0;}\n\t\tInInventory YellowItem,\t\t\t \t\t1 \t{drawimage \"YUKELIST\", -62, 0;}\n\t\t//-----=====-----=====-----===== Progress Bars =====-----=====-----=====-----\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", aliengreencount,\tHorizontal, -36, 12;\n\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", alienredcount,\t\tHorizontal, -23, 26;\n\t\tdrawbar \"LPROGFUL\", \"LPROGEMP\", octabraincount,\t Horizontal, -27, 54;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", protectercount,\t\tHorizontal, -23, 40;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", commandercount,\t\tHorizontal, -23, 68;\n\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", pigcount,\t\t\tHorizontal, -50, 26;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", pigflyercount,\t\tHorizontal, -50, 40;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", enforcercount,\t\tHorizontal, -50, 54;\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", pigtankcount,\t Horizontal, -50, 68;\n\n\t\t//-----=====-----=====-----===== Selected Item =====-----=====-----=====-----\n\t\tIsSelected trooperupgradersummoner\t\t {drawimage \"GLOWORCR\", -13, 18;}\n\t\tIsSelected pigmachineupgradersummoner\t {drawimage \"GLOWORCR\", -59, 60;}\n\n\t IsSelected assaulttroopersummoner\t \t{drawimage \"GLOWORSQ\", -36, 4;}\n\n\t\tIsSelected assaultcaptainsummoner\t {drawimage \"GLOWORSQ\", -23, 18;}\n\t\tIsSelected protectordronesummoner \t\t{drawimage \"GLOWORSQ\", -23, 32;}\n\t\tIsSelected octabrainsummoner\t\t\t\t{drawimage \"GLOWORSQ\", -28, 46;}\n\t\tIsSelected octabrainretrofit\t\t\t\t{drawimage \"GLOWORAR\", -23, 46;}\n\t\tIsSelected octasnipersummoner\t\t\t\t{drawimage \"GLOWORSQ\", -18, 46;}\n\t\tIsSelected slimersummoner\t \t\t{drawimage \"GLOWORSQ\", -36, 20;}\n\t\tIsSelected assaultcommandersummoner\t\t\t{drawimage \"GLOWORSQ\", -23, 60;}\n\n\t\tIsSelected queensummoner\t\t\t\t\t{drawimage \"GLOWORBS\", -31, 76;}\n\t\tIsSelected emperorsummoner\t\t\t\t\t{drawimage \"GLOWORBS\", -18, 74;}\n\n\t\tIsSelected sentrydronesummoner\t\t\t\t{drawimage \"GLOWORSQ\", -40, 60;}\n\n\t\tIsSelected pigcopsummoner\t\t\t\t\t{drawimage \"GLOWORSQ\", -50, 18;}\n\t\tIsSelected pigflyersummoner\t\t\t\t\t{drawimage \"GLOWORSQ\", -54, 32;}\n\t\tIsSelected laserturretsummoner\t\t\t\t{drawimage \"GLOWORSQ\", -46, 32;}\n\t\tIsSelected enforcersummoner\t\t\t\t\t{drawimage \"GLOWORSQ\", -50, 46;}\n\t\tIsSelected pigtanksummoner\t\t\t\t\t{drawimage \"GLOWORSQ\", -50, 60;}\n\n\t\tIsSelected battlelordsummoner\t\t\t\t{drawimage \"GLOWORBS\", -54, 74;}\n\t\tIsSelected overlordsummoner\t\t\t\t {drawimage \"GLOWORBS\", -44, 74;}\n\n\t\tIsSelected steroidwavesummoner\t\t\t\t{drawimage \"GLOWGNPL\", -39, 46;}\n\n\t\tInInventory not trooperupgradersummoner, 1\t\t {drawimage \"PLOCK_CR\", -12, 19;}\n\t\tInInventory not pigmachineupgradersummoner, 1\t {drawimage \"PLOCK_CR\", -58, 61;}\n\n\t InInventory not assaulttroopersummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -35, 4;}\n\n\t\tInInventory not assaultcaptainsummoner, 1\t {drawimage \"PLOCK_SQ\", -22, 19;}\n\t\tInInventory not octabrainsummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -27, 47;}\n\t\tInInventory not octasnipersummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -17, 47;}\n\t\tInInventory not protectordronesummoner, 1 \t\t{drawimage \"PLOCK_SQ\", -22, 33;}\n\t\tInInventory not slimersummoner, 1\t \t\t{drawimage \"PLOCK_SQ\", -35, 21;}\n\t\tInInventory not assaultcommandersummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -22, 61;}\n\n\t\tInInventory not queensummoner, 1\t\t\t\t\t{drawimage \"PLOCK_SQ\", -30, 77;}\n\t\tInInventory not emperorsummoner, 1\t\t\t \t{drawimage \"PLOCK_SQ\", -17, 75;}\n\n\t\tInInventory not sentrydronesummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -39, 61;}\n\n\t\tInInventory not pigcopsummoner, 1\t\t\t\t\t{drawimage \"PLOCK_SQ\", -49, 19;}\n\t\tInInventory not pigflyersummoner, 1\t\t\t\t\t{drawimage \"PLOCK_SQ\", -53, 33;}\n\t\tInInventory not laserturretsummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -45, 33;}\n\t\tInInventory not enforcersummoner, 1\t\t\t\t\t{drawimage \"PLOCK_SQ\", -49, 47;}\n\t\tInInventory not pigtanksummoner, 1\t\t\t\t {drawimage \"PLOCK_SQ\", -49, 61;}\n\n\t\tInInventory not battlelordsummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -53, 75;}\n\t\tInInventory not overlordsummoner, 1\t\t\t \t{drawimage \"PLOCK_SQ\", -43, 75;}\n\n\t\tInInventory not steroidwavesummoner, 1\t\t\t\t{drawimage \"PLOCK_PS\", -38, 47;}\n\n\t\t}\n\n\t//*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*\n\t//*'*'*'*'* *'*'*'*'*\n\t//*'*'*'*'* C H E X *'*'*'*'*\n\t//*'*'*'*'* *'*'*'*'*\n\t//*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*'*\n\tplayerclass ChexWarrior\n\t{\n\t\t//-----=====-----=====-----===== BackDrop =====-----=====-----=====-----\n\t\tInInventory not commonflemoidsummoner,\t\t\t1 \t{drawimage \"CHEXLIST\", -46, 0;}\n\t\tInInventory VanillaItem,\t\t\t1 \t{drawimage \"CHEXLIST\", -46, 0;}\n\t\tInInventory BlueItem \t|| DBItem, \t1 \t{drawimage \"BHEXLIST\", -46, 0;}\n\t\tInInventory GreenItem \t|| DGItem,\t1\t{drawimage \"GHEXLIST\", -46, 0;}\n\t\tInInventory RedItem \t|| DRItem, \t1 \t{drawimage \"RHEXLIST\", -46, 0;}\n\t\tInInventory SilverItem\t|| DSItem,\t1 \t{drawimage \"SHEXLIST\", -46, 0;}\n\t\tInInventory YellowItem,\t\t\t \t1 \t{drawimage \"YHEXLIST\", -46, 0;}\n\n\t\t//-----=====-----=====-----===== Progress Bars =====-----=====-----=====-----\n\t\tdrawbar \"HXROGFUL\", \"HXROGEMP\", bipedicus,\t\t\tHorizontal, -16, 10;\n\t\tdrawbar \"HXROGFUL\", \"HXROGEMP\", larvae,\t\t\t\tHorizontal, -16, 24;\n\t\tdrawbar \"HXROGFUL\", \"HXROGEMP\", cyclopsflems,\t\tHorizontal, -16, 38;\n\t\tdrawbar \"HXROGFUL\", \"HXROGEMP\", flemmines,\t\t\tHorizontal, -16, 52;\n\t\tdrawbar \"HXROGFUL\", \"HXROGEMP\", flembranes,\t\t\tHorizontal, -16, 66;\n\n\t\tdrawbar \"HXROGFUL\", \"HXROGEMP\", commonus,\t\t\tHorizontal, -38, 10;\n\t\tdrawbar \"HXROGFUL\", \"HXROGEMP\", armoredbipeds,\t\tHorizontal, -38, 24;\n\t\tdrawbar \"HXROGFUL\", \"HXROGEMP\", quadrumpusflems,\tHorizontal, -38, 38;\n\t\tdrawbar \"HXROGFUL\", \"HXROGEMP\", supercyclopsflems,\tHorizontal, -38, 52;\n\t\tdrawbar \"HXROGFUL\", \"HXROGEMP\", flembominationflem,\tHorizontal, -42, 67;\n\n\t\t//-----=====-----=====-----===== Selected Item =====-----=====-----=====-----\nIsSelected commonflemoidupgradesummoner\t\t\t{drawimage \"GLOWPKCR\", -24, 10;}\nIsSelected armoredbipedalflemoidupgradesummoner\t{drawimage \"GLOWPKCR\", -30, 16;}\nIsSelected stridicusupgradesummoner\t\t\t\t{drawimage \"GLOWPKCR\", -27, 38;}\n\nIsSelected bipedalflemoidsummoner\t\t{drawimage \"GLOWPKSQ\", -16, 2;}\nIsSelected commonflemoidsummoner\t\t{drawimage \"GLOWPKSQ\", -38, 2;}\n\nIsSelected larvasummoner\t\t\t\t{drawimage \"GLOWPKSQ\", -16, 16;}\nIsSelected armoredbipedalflemoidsummoner{drawimage \"GLOWPKSQ\", -38, 16;}\n\nIsSelected cyclopsflemoidsummoner\t\t{drawimage \"GLOWPKSQ\", -16, 30;}\nIsSelected stridicussummoner\t\t\t{drawimage \"GLOWPKSQ\", -27, 30;}\nIsSelected quadrumpussummoner\t\t\t{drawimage \"GLOWPKSQ\", -38, 30;}\n\nIsSelected flemminesummoner\t\t\t\t{drawimage \"GLOWPKSQ\", -16, 44;}\nIsSelected slimecarriersummoner\t\t\t{drawimage \"GLOWPKSQ\", -34, 44;}\nIsSelected supercyclopsflemoidsummoner\t{drawimage \"GLOWPKSQ\", -42, 44;}\n\nIsSelected flembominationsummoner\t\t{drawimage \"GLOWPKBS\", -43, 58;}\nIsSelected flemmeteorsummoner\t\t\t{drawimage \"GLOWPKSQ\", -33, 58;}\nIsSelected flembranesummoner\t\t\t{drawimage \"GLOWPKSQ\", -12, 58;}\nIsSelected maximussummoner\t\t\t\t{drawimage \"GLOWPKSQ\", -20, 58;}\n\nIsSelected LordsnotfolusSummoner\t\t{drawimage \"GLOWPKBS\", -29, 74;}\n\t\t// -----=====-----=====-----===== Locked Items =====-----=====-----=====-----\nInInventory not armoredbipedalflemoidupgradesummoner, 1\t{drawimage \"PLOCK_CR\", -29, 17;}\nInInventory not stridicusupgradesummoner, 1\t\t{drawimage \"PLOCK_CR\", -26, 39;}\n\nInInventory not armoredbipedalflemoidsummoner, 1 {drawimage \"PLOCK_SQ\", -38, 17;}\nInInventory not quadrumpussummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -38, 31;}\nInInventory not supercyclopsflemoidsummoner, 1\t{drawimage \"PLOCK_SQ\", -41, 45;}\nInInventory not flembominationsummoner, 1\t\t{drawimage \"PLOCK_SQ\", -41, 59;}\nInInventory not flemmeteorsummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -33, 59;}\n\nInInventory not supercyclopsunlocked, 1\t\t\t{drawimage \"PLOCK_SQ\", -34, 45;} //slime carrier\n\nInInventory not larvasummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -15, 17;}\nInInventory not cyclopsflemoidsummoner, 1\t\t{drawimage \"PLOCK_SQ\", -15, 31;}\nInInventory not flemminesummoner\t, 1\t\t\t{drawimage \"PLOCK_SQ\", -15, 45;}\nInInventory not flembranesummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -11, 59;}\nInInventory not maximussummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -19, 59;}\n\nInInventory not stridicussummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -26, 31;}\n\nInInventory not LordsnotfolusSummoner, 1\t\t{drawimage \"PLOCK_SQ\", -28, 74;}\n}\n\tplayerclass C375\n\t{\n\t\t//-----=====-----=====-----===== BackDrop =====-----=====-----=====-----\n\t\tInInventory not dronesummoner,\t\t1 \t{drawimage \"VIRSLIST\", -53, 0;}\n\t\tInInventory VanillaItem,\t\t\t1 \t{drawimage \"VIRSLIST\", -53, 0;}\n\t\tInInventory BlueItem \t|| DBItem, \t1 \t{drawimage \"BIRSLIST\", -53, 0;}\n\t\tInInventory GreenItem \t|| DGItem,\t1\t{drawimage \"GIRSLIST\", -53, 0;}\n\t\tInInventory RedItem \t|| DRItem, \t1 \t{drawimage \"RIRSLIST\", -53, 0;}\n\t\tInInventory SilverItem\t|| DSItem,\t1 \t{drawimage \"SIRSLIST\", -53, 0;}\n\t\tInInventory YellowItem,\t\t\t \t1 \t{drawimage \"YIRSLIST\", -53, 0;}\n\n\t\t//-----=====-----=====-----===== Progress Bars =====-----=====-----=====-----\n\n\t\tdrawbar \"HXROGFUL\", \"HXROGEMP\", drones,\t\t\tHorizontal, -29, 10;\n\n\t\tdrawbar \"HXROGFUL\", \"HXROGEMP\", prisms,\t\t\tHorizontal, -45, 24;\n\t\tdrawbar \"HXROGFUL\", \"HXROGEMP\", greaterprisms,\tHorizontal, -45, 38;\n\t\tdrawbar \"MPROGFUL\", \"MPROGEMP\", mills,\t\t\tHorizontal, -50, 52;\n\t\tdrawbar \"hXROGFUL\", \"HXROGEMP\", meshfliers,\t\tHorizontal, -45, 66;\n\t\tdrawbar \"HXROGFUL\", \"HXROGEMP\", aircarriers,\tHorizontal, -45, 80;\n\n\t\tdrawbar \"HXROGFUL\", \"HXROGEMP\", spores,\t\t\tHorizontal, -13, 24;\n\t\tdrawbar \"2XROGFUL\", \"2XROGEMP\", turrets,\t\tHorizontal, -22, 38;\n\t\tdrawbar \"HXROGFUL\", \"HXROGEMP\", treadmills,\t\tHorizontal, -13, 52;\n\t\tdrawbar \"HXROGFUL\", \"HXROGEMP\", viruses,\t\tHorizontal, -13, 66;\n\t\tdrawbar \"HXROGFUL\", \"HXROGEMP\", meshwalkers,\tHorizontal, -13, 80;\n\n\t\t//-----=====-----=====-----===== Selected Item =====-----=====-----=====-----\n\t\tIsSelected sporeupgradesummoner\t\t{drawimage \"GLOWORCR\", -21, 16;}\n\t\tIsSelected groundunitupgradesummoner//weird logic\n\t\t{\n\t\t\tInInventory not grounditem, 1\t{drawimage \"GLOWORCR\", -25, 44;}\n\t\t\tInInventory grounditem, 1\t\t{drawimage \"GLOWORCR\", -25, 56;}\n\t\t}\n\n\t\tIsSelected dronesummoner\t\t\t\t{drawimage \"GLOWORSQ\", -29, 2;}\n\n\t\tIsSelected prismsummoner\t\t\t\t{drawimage \"GLOWORSQ\", -45, 16;}\n\t\tIsSelected sporesummoner\t\t\t\t{drawimage \"GLOWORSQ\", -13, 16;}\n\n\t\tIsSelected greaterprismsummoner\t\t\t{drawimage \"GLOWORSQ\", -48, 30;}\n\t\tIsSelected shielddronesummoner\t\t\t{drawimage \"GLOWORSQ\", -41, 30;}\n\t\tIsSelected turretsummoner\t\t\t\t{drawimage \"GLOWORSQ\", -22, 30;}\n\t\tIsSelected turretretrofit\t\t\t\t{drawimage \"GLOWORAR\", -17, 30;}\n\t\tIsSelected spreadshotturretsummoner\t\t{drawimage \"GLOWORSQ\", -13, 30;}\n\n\t\tIsSelected millsummoner\t\t\t\t\t{drawimage \"GLOWORSQ\", -50, 44;}\n\t\tIsSelected millretrofit\t\t\t\t\t{drawimage \"GLOWORAR\", -45, 44;}\n\t\tIsSelected deathblazemillsummoner\t\t{drawimage \"GLOWORSQ\", -40, 44;}\n\t\tIsSelected treadmillsummoner\t\t\t{drawimage \"GLOWORSQ\", -13, 44;}\n\n\t\tIsSelected meshfliersummoner\t\t\t{drawimage \"GLOWORSQ\", -45, 58;}\n\t\tIsSelected virussummoner\t\t\t\t{drawimage \"GLOWORSQ\", -13, 58;}\n\n\t\tIsSelected aircarriersummoner\t\t\t{drawimage \"GLOWORSQ\", -45, 72;}\n\t\tIsSelected meshwalkersummoner\t\t\t{drawimage \"GLOWORSQ\", -13, 72;}\n\n\t\tIsSelected felixsummoner\t\t\t\t{drawimage \"GLOWORBS\", -13, 86;}\n\t\tIsSelected leadersummoner\t\t\t\t{drawimage \"GLOWORBS\", -45, 86;}\n\t\tIsSelected landcarriersummoner\t\t\t{drawimage \"GLOWORBS\", -29, 86;}\n\n\t\t// -----=====-----=====-----===== Locked Items =====-----=====-----=====-----\n\t\tInInventory not SporeSummoner\t\t\t\t\t{drawimage \"PLOCK_CR\", -20, 17;}\n\t\tInInventory not TreadMillSummoner\t\t\t\t{drawimage \"PLOCK_CR\", -24, 45;}\n\n\t\tInInventory not PrismSummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -44, 17;}\n\t\tInInventory not SporeSummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -12, 17;}\n\n\t\tInInventory not GreaterPrismSummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -47, 31;}\n\t\tInInventory not ShieldDroneSummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -40, 31;}\n\t\tInInventory not TurretSummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -21, 31;}\n\t\tInInventory not SpreadshotTurretSummoner, 1\t\t{drawimage \"PLOCK_SQ\", -12, 31;}\n\n\t\tInInventory not MillSummoner, 1\t\t\t\t\t{drawimage \"PLOCK_SQ\", -49, 45;}\n\t\tInInventory not DeathBlazeMillSummoner, 1\t\t{drawimage \"PLOCK_SQ\", -39, 45;}\n\t\tInInventory not TreadMillSummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -12, 45;}\n\n\t\tInInventory not MeshFlierSummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -44, 59;}\n\t\tInInventory not VirusSummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -12, 59;}\n\n\t\tInInventory not AirCarrierSummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -44, 73;}\n\t\tInInventory not MeshWalkerSummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -12, 73;}\n\n\t\tInInventory not FelixSummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -12, 87;}\n\t\tInInventory not LeaderSummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -44, 87;}\n\t\tInInventory not LandCarrierSummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -28, 87;}\n\t}\n\tplayerclass DoomMarine\n\t{\n\t\t//-----=====-----=====-----===== BackDrop =====-----=====-----=====-----\n\t\tInInventory not ZombiemanSummoner,\t1 \t{drawimage \"DOOMLIST\", -63, 0;}\n\t\tInInventory VanillaItem,\t\t\t1 \t{drawimage \"DOOMLIST\", -63, 0;}\n\t\tInInventory BlueItem \t|| DBItem, \t1 \t{drawimage \"BOOMLIST\", -63, 0;}\n\t\tInInventory GreenItem \t|| DGItem,\t1\t{drawimage \"GOOMLIST\", -63, 0;}\n\t\tInInventory RedItem \t|| DRItem, \t1 \t{drawimage \"ROOMLIST\", -63, 0;}\n\t\tInInventory SilverItem\t|| DSItem,\t1 \t{drawimage \"SOOMLIST\", -63, 0;}\n\t\tInInventory YellowItem,\t\t\t \t1 \t{drawimage \"YOOMLIST\", -63, 0;}\n\n\t\t//-----=====-----=====-----===== Progress Bars =====-----=====-----=====-----\n\t\tdrawbar \"ZPROGFUL\", \"ZPROGEMP\", zombies,\t\tHorizontal, -43, 4;\n\n\t\tdrawbar \"SPROGFUL\", \"SPROGEMP\", imps,\t\t\tHorizontal, -58, 24; // also covers Lost Souls\n\t\tdrawbar \"CAROGFUL\", \"CAROGEMP\", cacos,\t\t\tHorizontal, -57, 38;\n\t\tdrawbar \"ZPROGFUL\", \"ZPROGEMP\", painelementals,\tHorizontal, -59, 52;\n\t\tdrawbar \"CAROGFUL\", \"CAROGEMP\", archviles,\t\tHorizontal, -52, 66;\n\n\t\tdrawbar \"CHROGFUL\", \"CHROGEMP\", chaingunners,\tHorizontal, -38, 24;\n\t\tdrawbar \"ZPROGFUL\", \"ZPROGEMP\", revenants,\t\tHorizontal, -45, 38;\n\t\tdrawbar \"LPROGFUL\", \"LPROGEMP\", Mancubus,\t\tHorizontal, -36, 52;\n\t\tdrawbar \"CAROGFUL\", \"CAROGEMP\", arachnotrons,\tHorizontal, -31, 66;\n\n\t\tdrawbar \"LPROGFUL\", \"LPROGEMP\", pinkys,\t\t\tHorizontal, -24, 24;\n\t\tdrawbar \"LPROGFUL\", \"LPROGEMP\", pinkys,\t\t\tHorizontal, -24, 38;\n\t\tdrawbar \"CAROGFUL\", \"CAROGEMP\", hellknights,\tHorizontal, -14, 52;\n\t\tdrawbar \"CAROGFUL\", \"CAROGEMP\", barons,\t\t\tHorizontal, -14, 66;\n\n\t\t//-----=====-----=====-----===== Selected Item =====-----=====-----=====-----\n\t\tIsSelected ZombiemanSummoner\t\t{drawimage \"GLOWYLSQ\", -53, 2;}\n\t\tIsSelected SergeantSummoner\t\t\t{drawimage \"GLOWYLSQ\", -23, 2;}\n\n\t\tIsSelected ImpSummoner\t\t\t\t{drawimage \"GLOWYLSQ\", -61, 15;}\n\t\tIsSelected LostSoulSummoner\t\t\t{drawimage \"GLOWYLSQ\", -54, 15;}\n\t\tIsSelected PinkyDemonSummoner\t\t{drawimage \"GLOWYLSQ\", -19, 15;}\n\t\tIsSelected chaingunnerSummoner\t\t{drawimage \"GLOWYLSQ\", -38, 15;}\n\n\t\tIsSelected cacodemonSummoner\t\t{drawimage \"GLOWYLSQ\", -57, 29;}\n\t\tIsSelected revenantSummoner\t\t\t{drawimage \"GLOWYLSQ\", -45, 29;}\n\t\tIsSelected revenantretrofit\t\t\t{drawimage \"GLOWYLAR\", -40, 29;}\n\t\tIsSelected railrevenantsummoner\t\t{drawimage \"GLOWYLSQ\", -35, 29;}\n\t\tIsSelected SpectreSummoner\t\t\t{drawimage \"GLOWYLSQ\", -19, 29;}\n\n\t\tIsSelected painelementalSummoner\t{drawimage \"GLOWYLSQ\", -59, 43;}\n\t\tIsSelected painelementalretrofit\t{drawimage \"GLOWYLAR\", -54, 43;}\n\t\tIsSelected dualpainelementalsummoner{drawimage \"GLOWYLSQ\", -50, 43;}\n\t\tIsSelected mancubusSummoner\t\t\t{drawimage \"GLOWYLSQ\", -36, 43;}\n\t\tIsSelected mancubusretrofit\t\t\t{drawimage \"GLOWYLAR\", -31, 43;}\n\t\tIsSelected flamemancubussummoner\t{drawimage \"GLOWYLSQ\", -27, 43;}\n\t\tIsSelected hellknightSummoner\t\t{drawimage \"GLOWYLSQ\", -14, 43;}\n\n\t\tIsSelected vilepulsesummoner\t\t{drawimage \"GLOWYLSQ\", -60, 57;}\n\t\tIsSelected archvilesummoner\t\t\t{drawimage \"GLOWYLSQ\", -52, 57;}\n\t\tIsSelected arachnotronSummoner\t\t{drawimage \"GLOWYLSQ\", -31, 57;}\n\t\tIsSelected baronofhellSummoner\t\t{drawimage \"GLOWYLSQ\", -14, 57;}\n\n\t\tIsSelected spidermastermindsummoner\t{drawimage \"GLOWYLBS\", -30, 72;}\n\n\t\tIsSelected cyberdemonsummoner\t\t{drawimage \"GLOWYLBS\", -38, 84;}\n\n\t\t// -----=====-----=====-----===== Locked Items =====-----=====-----=====-----\n\t\tInInventory not ImpSummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -60, 16;}\n\t\tInInventory not LostSoulSummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -53, 16;}\n\t\tInInventory not PinkyDemonSummoner, 1\t\t{drawimage \"PLOCK_SQ\", -18, 16;}\n\t\tInInventory not chaingunnerSummoner, 1\t\t{drawimage \"PLOCK_SQ\", -37, 16;}\n\n\t\tInInventory not cacodemonSummoner, 1\t\t{drawimage \"PLOCK_SQ\", -56, 30;}\n\t\tInInventory not revenantSummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -44, 30;}\n\t\tInInventory not railrevenantsummoner, 1\t\t{drawimage \"PLOCK_SQ\", -34, 30;}\n\t\tInInventory not SpectreSummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -18, 30;}\n\n\t\tInInventory not painelementalSummoner, 1\t{drawimage \"PLOCK_SQ\", -58, 44;}\n\t\tInInventory not dualpainelementalsummoner, 1{drawimage \"PLOCK_SQ\", -49, 44;}\n\t\tInInventory not mancubusSummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -35, 44;}\n\t\tInInventory not flamemancubussummoner, 1\t{drawimage \"PLOCK_SQ\", -26, 44;}\n\t\tInInventory not hellknightSummoner, 1\t\t{drawimage \"PLOCK_SQ\", -13, 44;}\n\n\t\tInInventory not vilepulsesummoner, 1\t\t{drawimage \"PLOCK_SQ\", -59, 58;}\n\t\tInInventory not archvilesummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -51, 58;}\n\t\tInInventory not arachnotronSummoner, 1\t\t{drawimage \"PLOCK_SQ\", -30, 58;}\n\t\tInInventory not baronofhellSummoner, 1\t\t{drawimage \"PLOCK_SQ\", -13, 58;}\n\n\t\tInInventory not spidermastermindsummoner, 1\t{drawimage \"PLOCK_SQ\", -29, 73;}\n\n\t\tInInventory not cyberdemonsummoner, 1\t\t{drawimage \"PLOCK_SQ\", -37, 85;}\n\t}\n\tplayerclass Corvus\n\t{\n\t\t//-----=====-----=====-----===== BackDrop =====-----=====-----=====-----\n\t\tInInventory not mummysummoner,\t\t1 \t{drawimage \"HERELIST\", -57, 0;}\n\t\tInInventory VanillaItem,\t\t\t1 \t{drawimage \"HERELIST\", -57, 0;}\n\t\tInInventory BlueItem \t|| DBItem, \t1 \t{drawimage \"BERELIST\", -57, 0;}\n\t\tInInventory GreenItem \t|| DGItem,\t1\t{drawimage \"GERELIST\", -57, 0;}\n\t\tInInventory RedItem \t|| DRItem, \t1 \t{drawimage \"RERELIST\", -57, 0;}\n\t\tInInventory SilverItem\t|| DSItem,\t1 \t{drawimage \"SERELIST\", -57, 0;}\n\t\tInInventory YellowItem, \t\t\t1 \t{drawimage \"YERELIST\", -57, 0;}\n\n\t\t//-----=====-----=====-----===== Progress Bars =====-----=====-----=====-----\n\n\t\tdrawbar \"ZHROGFUL\", \"ZHROGEMP\", mummys,\t\t\tHorizontal, -28, 10;\n\t\tdrawbar \"Z2ROGFUL\", \"Z2ROGEMP\", mummys,\t\t\tHorizontal, -34, 24;\n\t\tdrawbar \"HAROGFUL\", \"HAROGEMP\", Gnitromummys,\tHorizontal, -22, 38;\n\t\tdrawbar \"HAROGFUL\", \"HAROGEMP\", clinks,\t\t\tHorizontal, -20, 52;\n\t\tdrawbar \"Z2ROGFUL\", \"Z2ROGEMP\", weredragons,\tHorizontal, -25, 66;\n\n\t\tdrawbar \"HAROGFUL\", \"HAROGEMP\", gargoyles,\t\tHorizontal, -50, 10;\n\t\tdrawbar \"HAROGFUL\", \"HAROGEMP\", fgargoyles,\t\tHorizontal, -50, 24;\n\t\tdrawbar \"HAROGFUL\", \"HAROGEMP\", knights,\t\tHorizontal, -50, 38;\n\t\tdrawbar \"HAROGFUL\", \"HAROGEMP\", ghostknights,\tHorizontal, -50, 52;\n\t\tdrawbar \"HAROGFUL\", \"HAROGEMP\", ophidians,\t\tHorizontal, -50, 66;\n\n\t\t//-----=====-----=====-----===== Selected Item =====-----=====-----=====-----\n\n\t\tIsSelected gargoylesummoner\t\t\t\t{drawimage \"GLOWGNSQ\", -50, 2;}\n\t\tIsSelected mummysummoner\t\t\t\t{drawimage \"GLOWGNSQ\", -24, 2;}\n\n\t\tIsSelected gargoyleleadersummoner\t\t{drawimage \"GLOWGNSQ\", -50, 16;}\n\t\tIsSelected ghostmummysummoner\t\t\t{drawimage \"GLOWGNSQ\", -32, 16;}\n\t\tIsSelected nitromummysummoner\t\t\t{drawimage \"GLOWGNSQ\", -24, 16;}\n\n\t\tIsSelected undeadknightsummoner\t\t\t{drawimage \"GLOWGNSQ\", -50, 30;}\n\t\tIsSelected ghostnitromummysummoner\t\t{drawimage \"GLOWGNSQ\", -22, 30;}\n\t\tIsSelected mummyupgradesummoner\t\t\t{drawimage \"GLOWGNCR\", -34, 30;}\n\n\t\tIsSelected undeadghostknightsummoner\t{drawimage \"GLOWGNSQ\", -50, 44;}\n\t\tIsSelected ghostwavesummoner\t\t\t{drawimage \"GLOWGNPL\", -40, 44 ;}\n\t\tIsSelected disciplesummoner\t\t\t\t{drawimage \"GLOWGNSQ\", -30, 44;}\n\t\tIsSelected clinksummoner\t\t\t\t{drawimage \"GLOWGNSQ\", -20, 44;}\n\t\tIsSelected clinkupgradesummoner\t\t\t{drawimage \"GLOWGNCR\", -12, 44;}\n\n\t\tIsSelected ophidiansummoner\t\t\t\t{drawimage \"GLOWGNSQ\", -54, 58;}\n\t\tIsSelected gaspodsummoner\t\t\t\t{drawimage \"GLOWGNSQ\", -46, 58;}\n\t\tIsSelected weredragonsummoner\t\t\t{drawimage \"GLOWGNSQ\", -25, 58;}\n\t\tIsSelected weredragonretrofit\t\t\t{drawimage \"GLOWGNAR\", -20, 58;}\n\t\tIsSelected barrageweredragonsummoner\t{drawimage \"GLOWGNSQ\", -16, 58;}\n\n\t\tIsSelected ironlichsummoner\t\t\t\t{drawimage \"GLOWGNBS\", -50, 72;}\n\t\tIsSelected maulotaursummoner\t\t\t{drawimage \"GLOWGNBS\", -20, 72;}\n\t\tIsSelected dsparilsummoner\t\t\t\t{drawimage \"GLOWGNBS\", -37, 72;}\n\n\t\t// -----=====-----=====-----===== Locked Items =====-----=====-----=====-----\n\n\t\tInInventory not gargoyleleadersummoner, 1\t\t{drawimage \"PLOCK_SQ\", -49, 17;}\n\t\tInInventory not ghostmummysummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -32, 17;}\n\t\tInInventory not nitromummysummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -24, 17;}\n\n\t\tInInventory not undeadknightsummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -49, 31;}\n\t\tInInventory not ghostnitromummysummoner, 1\t\t{drawimage \"PLOCK_SQ\", -21, 31;}\n\t\tInInventory not mummyupgradesummoner, 1\t\t\t{drawimage \"PLOCK_CR\", -34, 31;}\n\n\t\tInInventory not undeadghostknightsummoner, 1\t{drawimage \"PLOCK_SQ\", -49, 45;}\n\t\tInInventory not ghostwavesummoner, 1\t\t\t{drawimage \"PLOCK_PS\", -39, 45;}\n\t\tInInventory not disciplesummoner\t, 1\t\t\t{drawimage \"PLOCK_SQ\", -29, 45;}\n\t\tInInventory not clinksummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -19, 45;}\n\t\tInInventory not clinkupgradesummoner, 1\t\t\t{drawimage \"PLOCK_CR\", -11, 45;}\n\n\t\tInInventory not ophidiansummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -53, 59;}\n\t\tInInventory not gaspodsummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -45, 59;}\n\t\tInInventory not weredragonsummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -24, 59;}\n\t\tInInventory not barrageweredragonsummoner, 1\t{drawimage \"PLOCK_SQ\", -15, 59;}\n\n\t\tInInventory not ironlichsummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -49, 73;}\n\t\tInInventory not maulotaursummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -19, 73;}\n\t\tInInventory not dsparilsummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -36, 73;}\n\t}\n\tplayerclass Daedolon\n\t{\n\t\t//-----=====-----=====-----===== BackDrop =====-----=====-----=====-----\n\t\tInInventory not afritsummoner,\t\t1 \t{drawimage \"HEXNLIST\", -50, 0;}\n\t\tInInventory VanillaItem,\t\t\t1 \t{drawimage \"HEXNLIST\", -50, 0;}\n\t\tInInventory BlueItem \t|| DBItem, \t1 \t{drawimage \"BEXNLIST\", -50, 0;}\n\t\tInInventory GreenItem \t|| DGItem,\t1\t{drawimage \"GEXNLIST\", -50, 0;}\n\t\tInInventory RedItem \t|| DRItem, \t1 \t{drawimage \"REXNLIST\", -50, 0;}\n\t\tInInventory SilverItem\t|| DSItem,\t1 \t{drawimage \"SEXNLIST\", -50, 0;}\n\t\tInInventory YellowItem, \t\t\t1 \t{drawimage \"YEXNLIST\", -50, 0;}\n\n\t\t//-----=====-----=====-----===== Progress Bars =====-----=====-----=====-----\n\n\t\tdrawbar \"HXROGFUL\", \"HXROGEMP\", afrits,\t\t\tHorizontal, -34, 10;\n\n\t\tdrawbar \"HXROGFUL\", \"HXROGEMP\", ettins,\t\t\tHorizontal, -25, 24;\n\t\tdrawbar \"2XROGFUL\", \"2xROGEMP\", serpents,\t\tHorizontal, -30, 38;\n\t\tdrawbar \"hxROGFUL\", \"HXROGEMP\", bishops,\t\tHorizontal, -25, 52;\n\t\tdrawbar \"2XROGFUL\", \"2XROGEMP\", wendigos,\t\tHorizontal, -26, 66;\n\n\t\tdrawbar \"HXROGFUL\", \"HXROGEMP\", centaurs,\t\tHorizontal, -44, 24;\n\t\tdrawbar \"HXROGFUL\", \"HXROGEMP\", slaughtars,\t\tHorizontal, -44, 38;\n\t\tdrawbar \"HXROGFUL\", \"HXROGEMP\", reivers,\t\tHorizontal, -44, 52;\n\t\tdrawbar \"HXROGFUL\", \"HXROGEMP\", traductus,\t\tHorizontal, -44, 66;\n\n\t\t//-----=====-----=====-----===== Selected Item =====-----=====-----=====-----\n\t\tIsSelected enchantsummoner\t\t\t\t{drawimage \"GLOWRDPL\", -12, 46;}\n\n\t\tIsSelected afritsummoner\t\t\t\t{drawimage \"GLOWRDSQ\", -34, 2;}\n\n\t\tIsSelected centaursummoner\t\t\t\t{drawimage \"GLOWRDSQ\", -44, 16;}\n\t\tIsSelected ettinsummoner\t\t\t\t{drawimage \"GLOWRDSQ\", -25, 16;}\n\t\tIsSelected ettinupgradesummoner\t\t\t{drawimage \"GLOWRDCR\", -16, 16;}\n\n\t\tIsSelected slaughtaursummoner\t\t\t{drawimage \"GLOWRDSQ\", -44, 30;}\n\t\tIsSelected chaosserpentsummoner\t\t\t{drawimage \"GLOWRDSQ\", -32, 30;}\n\t\tIsSelected chaosserpentretrofit\t\t\t{drawimage \"GLOWRDAR\", -29, 30;}\n\t\tIsSelected homingchaosserpentsummoner\t{drawimage \"GLOWRDSQ\", -25, 30;}\n\t\tIsSelected swampstalkersummoner\t\t\t{drawimage \"GLOWRDSQ\", -18, 30;}\n\n\t\tIsSelected bishopsummoner\t\t\t\t{drawimage \"GLOWRDSQ\", -25, 44;}\n\t\tIsSelected wraithsummoner\t\t\t\t{drawimage \"GLOWRDSQ\", -44, 44;}\n\n\t\tIsSelected traductussummoner\t\t\t{drawimage \"GLOWRDSQ\", -48, 58;}\n\t\tIsSelected zedeksummoner\t\t\t\t{drawimage \"GLOWRDSQ\", -40, 58;}\n\t\tIsSelected menelkirsummoner\t\t\t\t{drawimage \"GLOWRDSQ\", -30, 58;}\n\t\tIsSelected wendigosummoner\t\t\t\t{drawimage \"GLOWRDSQ\", -12, 58;}\n\t\tIsSelected wendigoretrofit\t\t\t\t{drawimage \"GLOWRDAR\", -16, 58;}\n\t\tIsSelected yetisummoner\t\t\t\t\t{drawimage \"GLOWRDSQ\", -21, 58;}\n\n\t\tIsSelected heresiarchsummoner\t\t\t{drawimage \"GLOWRDBS\", -47, 72;}\n\t\tIsSelected Koraxsummoner\t\t\t\t{drawimage \"GLOWRDBS\", -34, 72;}\n\t\tIsSelected wyvernsummoner\t\t\t\t{drawimage \"GLOWRDBS\", -21, 72;}\n\t\t// -----=====-----=====-----===== Locked Items =====-----=====-----=====-----\n\t\tInInventory not enchantsummoner, 1\t\t\t\t{drawimage \"PLOCK_PS\", -11, 47;}\n\n\t\tInInventory not centaursummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -43, 17;}\n\t\tInInventory not ettinsummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -24, 17;}\n\t\tInInventory not ettinupgradesummoner, 1\t\t\t{drawimage \"PLOCK_CR\", -16, 17;}\n\n\t\tInInventory not slaughtaursummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -43, 31;}\n\t\tInInventory not chaosserpentsummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -31, 31;}\n\t\tInInventory not homingchaosserpentsummoner, 1\t{drawimage \"PLOCK_SQ\", -24, 31;}\n\t\tInInventory not swampstalkersummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -17, 31;}\n\n\t\tInInventory not bishopsummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -24, 45;}\n\t\tInInventory not wraithsummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -43, 45;}\n\n\t\tInInventory not traductussummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -47, 59;}\n\t\tInInventory not zedeksummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -39, 59;}\n\t\tInInventory not menelkirsummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -29, 59;}\n\t\tInInventory not wendigosummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -11, 59;}\n\t\tInInventory not yetisummoner\t, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -20, 59;}\n\n\t\tInInventory not wyvernsummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -20, 73;}\n\t\tInInventory not heresiarchsummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -46, 73;}\n\t\tInInventory not koraxsummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -33, 73;}\n\t}\n\tplayerclass Strifeguy\n\t{\n\t\t//-----=====-----=====-----===== BackDrop =====-----=====-----=====-----\n\t\tInInventory not acolytesummoner,\t1 \t{drawimage \"STRFLIST\", -53, 0;}\n\t\tInInventory VanillaItem,\t\t\t1 \t{drawimage \"STRFLIST\", -53, 0;}\n\t\tInInventory BlueItem \t|| DBItem, \t1 \t{drawimage \"BTRFLIST\", -53, 0;}\n\t\tInInventory GreenItem \t|| DGItem,\t1\t{drawimage \"GTRFLIST\", -53, 0;}\n\t\tInInventory RedItem \t|| DRItem, \t1 \t{drawimage \"RTRFLIST\", -53, 0;}\n\t\tInInventory SilverItem\t|| DSItem,\t1 \t{drawimage \"SSRFLIST\", -53, 0;}\n\t\tInInventory YellowItem,\t\t\t \t1 \t{drawimage \"YTRFLIST\", -53, 0;}\n\n\t\t//-----=====-----=====-----===== Progress Bars =====-----=====-----=====-----\n\n\t\tdrawbar \"3XROGFUL\", \"3XROGEMP\", acolytes,\t\tHorizontal, -25, 10; //-72, 32\n\t\tdrawbar \"3XROGFUL\", \"3XROGEMP\", acolytes,\t\tHorizontal, -25, 24;\n\t\tdrawbar \"HXROGFUL\", \"HXROGEMP\", sentinels,\t\tHorizontal, -20, 38;\n\t\tdrawbar \"2XROGFUL\", \"2XROGEMP\", templars,\t\tHorizontal, -23, 52;\n\t\tdrawbar \"2XROGFUL\", \"2XROGEMP\", crusaders,\t\tHorizontal, -25, 66;\n\n\t\tdrawbar \"HXROGFUL\", \"HXROGEMP\", rebels,\t\t\tHorizontal, -43, 10;\n\t\tdrawbar \"HXROGFUL\", \"HXROGEMP\", stalkers,\t\tHorizontal, -43, 24;\n\t\tdrawbar \"HXROGFUL\", \"HXROGEMP\", reavers,\t\tHorizontal, -43, 38;\n\t\tdrawbar \"HXROGFUL\", \"HXROGEMP\", loremasters,\tHorizontal, -43, 52;\n\t\tdrawbar \"HXROGFUL\", \"HXROGEMP\", stbishops,\t\tHorizontal, -43, 66;\n\n\t\t//-----=====-----=====-----===== Selected Item =====-----=====-----=====-----\n\t\tIsSelected stalkerupgradesummoner\t\t{drawimage \"GLOWBUCR\", -35, 16;}\n\t\tIsSelected repairdronesummoner\t\t\t{drawimage \"GLOWBUSQ\", -33, 44;}\n\n\t\tIsSelected acolytesummoner\t\t\t\t{drawimage \"GLOWBUSQ\", -20, 2;}//-56,10\n\t\tIsSelected shadowacolytesummoner\t\t{drawimage \"GLOWBUSQ\", -20, 16;}//-56,52\n\t\tIsSelected sentinelsummoner\t\t\t\t{drawimage \"GLOWBUSQ\", -20, 30;}//-56,94\n\t\tIsSelected templarsummoner\t\t\t\t{drawimage \"GLOWBUSQ\", -23, 44;}//-54,136\n\t\tIsSelected templarretrofit\t\t\t\t{drawimage \"GLOWBUAR\", -18, 44;}//-50,136\n\t\tIsSelected snipertemplarsummoner\t\t{drawimage \"GLOWBUSQ\", -13, 44;}//-48,136\n\t\tIsSelected crusadersummoner\t\t\t\t{drawimage \"GLOWBUSQ\", -25, 58;}//-70, 178\n\t\tIsSelected crusaderretrofit\t\t\t\t{drawimage \"GLOWBUAR\", -19, 58;}//-56, 178\n\t\tIsSelected devastatorcrusadersummoner\t{drawimage \"GLOWBUSQ\", -15, 58;}//-42, 178\n\n\t\tIsSelected rebelsummoner\t\t\t\t{drawimage \"GLOWBUSQ\", -43, 2;}\n\t\tIsSelected stalkersummoner\t\t\t\t{drawimage \"GLOWBUSQ\", -43, 16;}\n\t\tIsSelected reaversummoner\t\t\t\t{drawimage \"GLOWBUSQ\", -47, 30;}\n\t\tIsSelected orderturretsummoner\t\t\t{drawimage \"GLOWBUSQ\", -39, 30;}\n\t\tIsSelected loremastersummoner\t\t\t{drawimage \"GLOWBUSQ\", -43, 44;}\n\t\tIsSelected orderbishopsummoner\t\t\t{drawimage \"GLOWBUSQ\", -43, 58;}\n\n\t\tIsSelected programmersummoner\t\t\t{drawimage \"GLOWBUBS\", -50, 72;}\n\t\tIsSelected spectreBsummoner\t\t\t\t{drawimage \"GLOWBUBS\", -41, 72;}\n\t\tIsSelected entitysummoner\t\t\t\t{drawimage \"GLOWBUBS\", -31, 72;}\n\t\tIsSelected spectreAsummoner\t\t\t\t{drawimage \"GLOWBUBS\", -22, 72;}\n\t\tIsSelected inquisitorsummoner\t\t\t{drawimage \"GLOWBUBS\", -13, 72;}\n\t\t// -----=====-----=====-----===== Locked Items =====-----=====-----=====-----\n\n\t\tInInventory not stalkerupgradesummoner, 1\t\t{drawimage \"PLOCK_CR\", -34, 17;}\n\t\tInInventory not repairdronesummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -32, 45;}\n\n\t\tInInventory not shadowacolytesummoner, 1\t\t{drawimage \"PLOCK_SQ\", -19, 17;}\n\t\tInInventory not sentinelsummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -19, 31;}\n\t\tInInventory not templarsummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -22, 45;}\n\t\tInInventory not snipertemplarsummoner, 1\t\t{drawimage \"PLOCK_SQ\", -12, 45;}\n\t\tInInventory not crusadersummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -24, 59;}\n\t\tInInventory not devastatorcrusadersummoner, 1\t{drawimage \"PLOCK_SQ\", -14, 59;}\n\n\t\tInInventory not stalkersummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -42, 17;}\n\t\tInInventory not reaversummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -45, 31;}\n\t\tInInventory not orderturretsummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -38, 31;}\n\t\tInInventory not loremastersummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -42, 45;}\n\t\tInInventory not orderbishopsummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -42, 59;}\n\n\t\tInInventory not programmersummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -49, 73;}\n\t\tInInventory not spectreBsummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -40, 73;}\n\t\tInInventory not entitysummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -30, 73;}\n\t\tInInventory not spectreAsummoner, 1\t\t\t\t{drawimage \"PLOCK_SQ\", -21, 73;}\n\t\tInInventory not inquisitorsummoner, 1\t\t\t{drawimage \"PLOCK_SQ\", -12, 73;}\n\t}\n}\n\n//::::::: ::::::: ::::::: Fullscreen Mana/Health ::::::: ::::::: :::::::\nStatusBar Fullscreen, fullscreenoffsets, forcescaled\n{\n// 5CP HUD\n\n\tininventory ControlPoint0TeamTrackerNeutral {\n\n\t\tininventory ControlPoint0StateTracker {\n\t\t\tininventory ControlPoint0ProgressTrackerRed { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_RED1\", \"CP5_NEU1\", ControlPoint0ProgressTrackerRed, horizontal, interpolate(1), -85 + center, 5; } }\n\n\t\t\telse { ininventory ControlPoint0ProgressTrackerBlue { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_BLU1\", \"CP5_NEU1\", ControlPoint0ProgressTrackerBlue, horizontal, interpolate(1), -85 + center, 5; } }\n\n\t\t\t\telse { alpha 0.8 { drawimage \"CP5_NEU1\", -70 + center, 20, center, 30, 30; } }\n\t\t\t}\n\n\t\t\tininventory ControlPoint0PlayerTrackerRed {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", -75 + center, 14, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, red, ControlPoint0PlayerTrackerRed, -59 + center, 11;\n\t\t\t}\n\n\t\t\tininventory ControlPoint0PlayerTrackerBlue {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", -75 + center, 25, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, lightblue, ControlPoint0PlayerTrackerBlue, -59 + center, 22;\n\t\t\t}\n\t\t}\n\n\t\telse { alpha 0.8 { drawimage \"CP5_NEU1\", -70 + center, 20, center, 30, 30; } }\n\t}\n\n\tininventory ControlPoint0TeamTrackerRed {\n\n\t\tininventory ControlPoint0StateTracker {\n\n\t\t\tininventory ControlPoint0ProgressTrackerBlue { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_BLU1\", \"CP5_RED1\", ControlPoint0ProgressTrackerBlue, horizontal, interpolate(1), -85 + center, 5; } }\n\n\t\t\telse { alpha 0.8 { drawimage \"CP5_RED1\", -70 + center, 20, center, 30, 30; } }\n\n\t\t\tininventory ControlPoint0PlayerTrackerRed {\n\t\t\t\talpha 0.4 { drawimage \"CP5_DEF\", -75 + center, 14, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, red, ControlPoint0PlayerTrackerRed, -59 + center, 11;\n\t\t\t}\n\n\t\t\tininventory ControlPoint0PlayerTrackerBlue {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", -75 + center, 25, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, lightblue, ControlPoint0PlayerTrackerBlue, -59 + center, 22;\n\t\t\t}\n\t\t}\n\n\t\telse { alpha 0.8 { drawimage \"CP5_RED1\", -70 + center, 20, center, 30, 30; } }\n\t}\n\n\tininventory ControlPoint0TeamTrackerBlue {\n\n\t\tininventory ControlPoint0StateTracker {\n\n\t\t\tininventory ControlPoint0ProgressTrackerRed { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_RED1\", \"CP5_BLU1\", ControlPoint0ProgressTrackerRed, horizontal, interpolate(1), -85 + center, 5; } }\n\n\t\t\telse { alpha 0.8 { drawimage \"CP5_BLU1\", -70 + center, 20, center, 30, 30; } }\n\n\t\t\tininventory ControlPoint0PlayerTrackerRed {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", -75 + center, 14, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, red, ControlPoint0PlayerTrackerRed, -59 + center, 11;\n\t\t\t}\n\n\t\t\tininventory ControlPoint0PlayerTrackerBlue {\n\t\t\t\talpha 0.4 { drawimage \"CP5_DEF\", -75 + center, 25, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, lightblue, ControlPoint0PlayerTrackerBlue, -59 + center, 22;\n\t\t\t}\n\t\t}\n\n\t\telse { alpha 0.8 { drawimage \"CP5_BLU1\", -70 + center, 20, center, 30, 30; } }\n\t}\n\n\tininventory ControlPoint0ClosedTracker {\n\t\talpha 0.4 {\n\t\t\tdrawimage \"CP5_LOCK\", -70 + center, 20, center, 20, 20; }\n\t\talpha 0.25 {\n\t\t\tdrawimage \"CP5_MRKA\", -70 + center, 46, center; }\n\t} ininventory ControlPoint0OpenTracker { alpha 0.8 { drawimage \"CP5_MRKA\", -70 + center, 46, center; } }\n\n\tininventory ControlPoint1TeamTrackerNeutral {\n\n\t\tininventory ControlPoint1StateTracker {\n\t\t\tininventory ControlPoint1ProgressTrackerRed { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_RED1\", \"CP5_NEU1\", ControlPoint1ProgressTrackerRed, horizontal, interpolate(1), -50 + center, 5; } }\n\n\t\t\telse { ininventory ControlPoint1ProgressTrackerBlue { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_BLU1\", \"CP5_NEU1\", ControlPoint1ProgressTrackerBlue, horizontal, interpolate(1), -50 + center, 5; } }\n\n\t\t\t\telse { alpha 0.8 { drawimage \"CP5_NEU1\", -35 + center, 20, center, 30, 30; } }\n\t\t\t}\n\n\t\t\tininventory ControlPoint1PlayerTrackerRed {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", -40 + center, 14, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, red, ControlPoint1PlayerTrackerRed, -24 + center, 11;\n\t\t\t}\n\n\t\t\tininventory ControlPoint1PlayerTrackerBlue {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", -40 + center, 25, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, lightblue, ControlPoint1PlayerTrackerBlue, -24 + center, 22;\n\t\t\t}\n\t\t}\n\n\t\telse { alpha 0.8 { drawimage \"CP5_NEU1\", -35 + center, 20, center, 30, 30; } }\n\t}\n\n\tininventory ControlPoint1TeamTrackerRed {\n\n\t\tininventory ControlPoint1StateTracker {\n\n\t\t\tininventory ControlPoint1ProgressTrackerBlue { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_BLU1\", \"CP5_RED1\", ControlPoint1ProgressTrackerBlue, horizontal, interpolate(1), -50 + center, 5; } }\n\n\t\t\telse { alpha 0.8 { drawimage \"CP5_RED1\", -35 + center, 20, center, 30, 30; } }\n\n\t\t\tininventory ControlPoint1PlayerTrackerRed {\n\t\t\t\talpha 0.4 { drawimage \"CP5_DEF\", -40 + center, 14, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, red, ControlPoint1PlayerTrackerRed, -24 + center, 11;\n\t\t\t}\n\n\t\t\tininventory ControlPoint1PlayerTrackerBlue {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", -40 + center, 25, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, lightblue, ControlPoint1PlayerTrackerBlue, -24 + center, 22;\n\t\t\t}\n\t\t}\n\n\t\telse { alpha 0.8 { drawimage \"CP5_RED1\", -35 + center, 20, center, 30, 30; } }\n\t}\n\n\tininventory ControlPoint1TeamTrackerBlue {\n\n\t\tininventory ControlPoint1StateTracker {\n\n\t\t\tininventory ControlPoint1ProgressTrackerRed { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_RED1\", \"CP5_BLU1\", ControlPoint1ProgressTrackerRed, horizontal, interpolate(1), -50 + center, 5; } }\n\n\t\t\telse { alpha 0.8 { drawimage \"CP5_BLU1\", -35 + center, 20, center, 30, 30; } }\n\n\t\t\tininventory ControlPoint1PlayerTrackerRed {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", -40 + center, 14, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, red, ControlPoint1PlayerTrackerRed, -24 + center, 11;\n\t\t\t}\n\n\t\t\tininventory ControlPoint1PlayerTrackerBlue {\n\t\t\t\talpha 0.4 { drawimage \"CP5_DEF\", -40 + center, 25, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, lightblue, ControlPoint1PlayerTrackerBlue, -24 + center, 22;\n\t\t\t}\n\t\t}\n\n\t\telse { alpha 0.8 { drawimage \"CP5_BLU1\", -35 + center, 20, center, 30, 30; } }\n\t}\n\n\tininventory ControlPoint1ClosedTracker {\n\t\talpha 0.4 {\n\t\t\tdrawimage \"CP5_LOCK\", -35 + center, 20, center, 20, 20; }\n\t\talpha 0.25 {\n\t\t\tdrawimage \"CP5_MRKB\", -35 + center, 46, center; }\n\t} ininventory ControlPoint1OpenTracker { alpha 0.8 { drawimage \"CP5_MRKB\", -35 + center, 46, center; } }\n\n\tininventory ControlPoint2TeamTrackerNeutral {\n\n\t\tininventory ControlPoint2StateTracker {\n\t\t\tininventory ControlPoint2ProgressTrackerRed { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_RED1\", \"CP5_NEU1\", ControlPoint2ProgressTrackerRed, horizontal, interpolate(1), -15 + center, 5; } }\n\n\t\t\telse { ininventory ControlPoint2ProgressTrackerBlue { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_BLU1\", \"CP5_NEU1\", ControlPoint2ProgressTrackerBlue, horizontal, interpolate(1), -15 + center, 5; } }\n\n\t\t\t\telse { alpha 0.8 { drawimage \"CP5_NEU1\", 0 + center, 20, center, 30, 30; } }\n\t\t\t}\n\n\t\t\tininventory ControlPoint2PlayerTrackerRed {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", -5 + center, 14, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, red, ControlPoint2PlayerTrackerRed, 11 + center, 11;\n\t\t\t}\n\n\t\t\tininventory ControlPoint2PlayerTrackerBlue {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", -5 + center, 25, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, lightblue, ControlPoint2PlayerTrackerBlue, 11 + center, 22;\n\t\t\t}\n\t\t}\n\n\t\telse { alpha 0.8 { drawimage \"CP5_NEU1\", 0 + center, 20, center, 30, 30; } }\n\t}\n\n\tininventory ControlPoint2TeamTrackerRed {\n\n\t\tininventory ControlPoint2StateTracker {\n\n\t\t\tininventory ControlPoint2ProgressTrackerBlue { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_BLU1\", \"CP5_RED1\", ControlPoint2ProgressTrackerBlue, horizontal, interpolate(1), -15 + center, 5; } }\n\n\t\t\telse { alpha 0.8 { drawimage \"CP5_RED1\", 0 + center, 20, center, 30, 30; } }\n\n\t\t\tininventory ControlPoint2PlayerTrackerRed {\n\t\t\t\talpha 0.4 { drawimage \"CP5_DEF\", -5 + center, 14, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, red, ControlPoint2PlayerTrackerRed, 11 + center, 11;\n\t\t\t}\n\n\t\t\tininventory ControlPoint2PlayerTrackerBlue {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", -5 + center, 25, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, lightblue, ControlPoint2PlayerTrackerBlue, 11 + center, 22;\n\t\t\t}\n\t\t}\n\n\t\telse { alpha 0.8 { drawimage \"CP5_RED1\", 0 + center, 22, center, 30, 30; } }\n\t}\n\n\tininventory ControlPoint2TeamTrackerBlue {\n\n\t\tininventory ControlPoint2StateTracker {\n\n\t\t\tininventory ControlPoint2ProgressTrackerRed { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_RED1\", \"CP5_BLU1\", ControlPoint2ProgressTrackerRed, horizontal, interpolate(1), -15 + center, 5; } }\n\n\t\t\telse { alpha 0.8 { drawimage \"CP5_BLU1\", 0 + center, 20, center, 30, 30; } }\n\n\t\t\tininventory ControlPoint2PlayerTrackerRed {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", -5 + center, 14, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, red, ControlPoint2PlayerTrackerRed, 11 + center, 11;\n\t\t\t}\n\n\t\t\tininventory ControlPoint2PlayerTrackerBlue {\n\t\t\t\talpha 0.4 { drawimage \"CP5_DEF\", -5 + center, 25, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, lightblue, ControlPoint2PlayerTrackerBlue, 11 + center, 22;\n\t\t\t}\n\t\t}\n\n\t\telse { alpha 0.8 { drawimage \"CP5_BLU1\", 0 + center, 20, center, 30, 30; } }\n\t}\n\n\tininventory ControlPoint2ClosedTracker {\n\t\talpha 0.4 {\n\t\t\tdrawimage \"CP5_LOCK\", 0 + center, 20, center, 20, 20; }\n\t\talpha 0.25 {\n\t\t\tdrawimage \"CP5_MRKC\", 0 + center, 46, center; }\n\t} ininventory ControlPoint2OpenTracker { alpha 0.8 { drawimage \"CP5_MRKC\", 0 + center, 46, center; } }\n\n\tininventory ControlPoint3TeamTrackerNeutral {\n\n\t\tininventory ControlPoint3StateTracker {\n\t\t\tininventory ControlPoint3ProgressTrackerRed { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_RED1\", \"CP5_NEU1\", ControlPoint3ProgressTrackerRed, horizontal, interpolate(1), 20 + center, 5; } }\n\n\t\t\telse { ininventory ControlPoint3ProgressTrackerBlue { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_BLU1\", \"CP5_NEU1\", ControlPoint3ProgressTrackerBlue, horizontal, interpolate(1), 20 + center, 5; } }\n\n\t\t\t\telse { alpha 0.8 { drawimage \"CP5_NEU1\", 35 + center, 20, center, 30, 30; } }\n\t\t\t}\n\n\t\t\tininventory ControlPoint3PlayerTrackerRed {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", 30 + center, 14, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, red, ControlPoint3PlayerTrackerRed, 46 + center, 11;\n\t\t\t}\n\n\t\t\tininventory ControlPoint3PlayerTrackerBlue {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", 30 + center, 25, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, lightblue, ControlPoint3PlayerTrackerBlue, 46 + center, 22;\n\t\t\t}\n\t\t}\n\n\t\telse { alpha 0.8 { drawimage \"CP5_NEU1\", 35 + center, 20, center, 30, 30; } }\n\t}\n\n\tininventory ControlPoint3TeamTrackerRed {\n\n\t\tininventory ControlPoint3StateTracker {\n\n\t\t\tininventory ControlPoint3ProgressTrackerBlue { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_BLU1\", \"CP5_RED1\", ControlPoint3ProgressTrackerBlue, horizontal, interpolate(1), 20 + center, 5; } }\n\n\t\t\telse { alpha 0.8 { drawimage \"CP5_RED1\", 35 + center, 20, center, 30, 30; } }\n\n\t\t\tininventory ControlPoint3PlayerTrackerRed {\n\t\t\t\talpha 0.4 { drawimage \"CP5_DEF\", 30 + center, 14, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, red, ControlPoint3PlayerTrackerRed, 46+ center, 11;\n\t\t\t}\n\n\t\t\tininventory ControlPoint3PlayerTrackerBlue {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", 30 + center, 25, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, lightblue, ControlPoint3PlayerTrackerBlue, 46 + center, 22;\n\t\t\t}\n\t\t}\n\n\t\telse { alpha 0.8 { drawimage \"CP5_RED1\", 35 + center, 20, center, 30, 30; } }\n\t}\n\n\tininventory ControlPoint3TeamTrackerBlue {\n\n\t\tininventory ControlPoint3StateTracker {\n\n\t\t\tininventory ControlPoint3ProgressTrackerRed { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_RED1\", \"CP5_BLU1\", ControlPoint3ProgressTrackerRed, horizontal, interpolate(1), 20 + center, 5; } }\n\n\t\t\telse { alpha 0.8 { drawimage \"CP5_BLU1\", 35 + center, 20, center, 30, 30; } }\n\n\t\t\tininventory ControlPoint3PlayerTrackerRed {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", 30 + center, 14, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, red, ControlPoint3PlayerTrackerRed, 46 + center, 11;\n\t\t\t}\n\n\t\t\tininventory ControlPoint3PlayerTrackerBlue {\n\t\t\t\talpha 0.4 { drawimage \"CP5_DEF\", 30 + center, 25, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, lightblue, ControlPoint3PlayerTrackerBlue, 46 + center, 22;\n\t\t\t}\n\t\t}\n\n\t\telse { alpha 0.8 { drawimage \"CP5_BLU1\", 35 + center, 20, center, 30, 30; } }\n\t}\n\n\tininventory ControlPoint3ClosedTracker {\n\t\talpha 0.4 {\n\t\t\tdrawimage \"CP5_LOCK\", 35 + center, 20, center, 20, 20; }\n\t\talpha 0.25 {\n\t\t\tdrawimage \"CP5_MRKD\", 35 + center, 46, center; }\n\t} ininventory ControlPoint3OpenTracker { alpha 0.8 { drawimage \"CP5_MRKD\", 35 + center, 46, center; } }\n\n\tininventory ControlPoint4TeamTrackerNeutral {\n\n\t\tininventory ControlPoint4StateTracker {\n\t\t\tininventory ControlPoint4ProgressTrackerRed { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_RED1\", \"CP5_NEU1\", ControlPoint4ProgressTrackerRed, horizontal, interpolate(1), 55 + center, 5; } }\n\n\t\t\telse { ininventory ControlPoint4ProgressTrackerBlue { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_BLU1\", \"CP5_NEU1\", ControlPoint4ProgressTrackerBlue, horizontal, interpolate(1), 55 + center, 5; } }\n\n\t\t\t\telse { alpha 0.8 { drawimage \"CP5_NEU1\", 70 + center, 20, center, 30, 30; } }\n\t\t\t}\n\n\t\t\tininventory ControlPoint4PlayerTrackerRed {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", 65 + center, 14, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, red, ControlPoint4PlayerTrackerRed, 81 + center, 11;\n\t\t\t}\n\n\t\t\tininventory ControlPoint4PlayerTrackerBlue {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", 65 + center, 25, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, lightblue, ControlPoint4PlayerTrackerBlue, 81 + center, 22;\n\t\t\t}\n\t\t}\n\n\t\telse { alpha 0.8 { drawimage \"CP5_NEU1\", 70 + center, 20, center, 30, 30; } }\n\t}\n\n\tininventory ControlPoint4TeamTrackerRed {\n\n\t\tininventory ControlPoint4StateTracker {\n\n\t\t\tininventory ControlPoint4ProgressTrackerBlue { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_BLU1\", \"CP5_RED1\", ControlPoint4ProgressTrackerBlue, horizontal, interpolate(1), 55 + center, 5; } }\n\n\t\t\telse { alpha 0.8 { drawimage \"CP5_RED1\", 70 + center, 20, center, 30, 30; } }\n\n\t\t\tininventory ControlPoint4PlayerTrackerRed {\n\t\t\t\talpha 0.4 { drawimage \"CP5_DEF\", 65 + center, 14, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, red, ControlPoint4PlayerTrackerRed, 81 + center, 11;\n\t\t\t}\n\n\t\t\tininventory ControlPoint4PlayerTrackerBlue {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", 65 + center, 25, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, lightblue, ControlPoint4PlayerTrackerBlue, 81 + center, 22;\n\t\t\t}\n\t\t}\n\n\t\telse { alpha 0.8 { drawimage \"CP5_RED1\", 70 + center, 20, center, 30, 30; } }\n\t}\n\n\tininventory ControlPoint4TeamTrackerBlue {\n\n\t\tininventory ControlPoint4StateTracker {\n\n\t\t\tininventory ControlPoint4ProgressTrackerRed { alpha 0.8 {\n\t\t\t\tdrawbar \"CP5_RED1\", \"CP5_BLU1\", ControlPoint4ProgressTrackerRed, horizontal, interpolate(1), 55 + center, 5; } }\n\n\t\t\telse { alpha 0.8 { drawimage \"CP5_BLU1\", 70 + center, 20, center, 30, 30; } }\n\n\t\t\tininventory ControlPoint4PlayerTrackerRed {\n\t\t\t\talpha 0.4 { drawimage \"CP5_ATK\", 65 + center, 14, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, red, ControlPoint4PlayerTrackerRed, 81 + center, 11;\n\t\t\t}\n\n\t\t\tininventory ControlPoint4PlayerTrackerBlue {\n\t\t\t\talpha 0.4 { drawimage \"CP5_DEF\", 65 + center, 25, center, 10, 10; }\n\t\t\t\t\tdrawnumber 2, ZDoomFont, lightblue, ControlPoint4PlayerTrackerBlue, 81 + center, 22;\n\t\t\t}\n\t\t}\n\n\t\telse { alpha 0.8 { drawimage \"CP5_BLU1\", 70 + center, 20, center, 30, 30; } }\n\t}\n\n\tininventory ControlPoint4ClosedTracker {\n\t\talpha 0.4 {\n\t\t\tdrawimage \"CP5_LOCK\", 70 + center, 20, center, 20, 20; }\n\t\talpha 0.25 {\n\t\t\tdrawimage \"CP5_MRKE\", 70 + center, 46, center; }\n\t} ininventory ControlPoint4OpenTracker { alpha 0.8 { drawimage \"CP5_MRKE\", 70 + center, 46, center; } }\n\n\t// end 5CP HUD (on this statusbar)\n\ndrawimage \"hphudbg\", -95, -30;\ndrawimage \"manashud\", 0, -49;\n//drawimage \"invntry1\", 0, -66;\n\ndrawbar \"hlthhud\", \"newhdbg\", Health, Horizontal, reverse, -94, -14;\nDrawString NewHudfont, Red, \"Health\", -1, -6;\nDrawNumber 4, NewHudNums, Gold, Health, -2, -13, 0, Red, 120, Green, 170;\n\ndrawbar \"armorhud\", \"newhdbg\", Armor, Horizontal, reverse, -94, -28;\nDrawNumber 4, NewHudNums, LightBlue, Armor, -2, -27;\nDrawString NewHudfont, LightBlue, \"Armor\", -3, -20;\n\nDrawString NewHudfont, Green, \"Mana\", 60, -43;\nDrawNumber 4, NewHudfont, Green, Mana, 43, -43;\ndrawbar \"manabar\", \"barback\", Mana, Horizontal, 2, -45;\n\nDrawString NewHudfont, Purple, \"Hero\", 60, -33;\nDrawNumber 4, NewHudfont, Purple, Heromana, 43, -33;\ndrawbar \"herobar\", \"barback\", Heromana, Horizontal, 2, -36;\n\nDrawString NewHudfont, Black, \"Cost:\", 92, -45;\nDrawString NewHudfont, Black, \"AltCost:\", 92, -37;\n\nDrawInventoryBar DOOM, noarrows, translucent, 3, Newhudfont, 0, -80;\n\nDrawImage \"InvGhost\", 122, -47;\nDrawImage \"InvFly\", 122, -37;\nDrawImage \"InvMana\", 135, -39;\nDrawImage \"Upgrade\", 139, -33;\nDrawNumber 6, NewHudFont, White, ManaCounter, fillzeros, 168, -32;\n\nDrawNumber 2, NewHudfont, Green, PowerupTime ZArtiinvisibility, 132, -43;\n\nplayerclass DukeNukem\n{\n\tInInventory UltimateCoolDownInv, 1 {drawimage \"QUECOOL\", -53, -171;}\n\tInInventory UltimateCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, UltimateCoolDownInv, -0, -158;}\n\n\tInInventory FourthCoolDownInv, 1 {drawimage \"EMPCOOL\", -53, -151;}\n\tInInventory FourthCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, FourthCoolDownInv, -0, -138;}\n\n\tInInventory ThirdCoolDownInv, 1 {drawimage \"OVLCOOL\", -53, -131;}\n\tInInventory ThirdCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, ThirdCoolDownInv, -0, -118;}\n\n\tInInventory SecondCooldownInv, 1 {drawimage \"BATCOOL\", -53, -111;}\n\tInInventory SecondCooldownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, SecondCooldownInv, -0, -98;}\n\n\tInInventory AlienQueenCount, 1\n\t{\n\tDrawString NewHudFont, White, \"Queen # ^\",41,-100;\n\tDrawNumber 2, NewHudFont, Vanilla, AlienQueenCount, 37,-100;\n\tDrawNumber 2, NewHudFont, Red, AlienQueenFieldCount, 49,-100;\n\t}\n\tInInventory CycloidEmperorCount, 1\n\t{\n\tDrawString NewHudFont, White, \"Emper # ^\",41,-95;\n\tDrawNumber 2, NewHudFont, Vanilla, CycloidEmperorCount, 37,-95;\n\tDrawNumber 2, NewHudFont, Red, CycloidEmperorFieldCount, 49,-95;\n\t}\n\tInInventory OverlordCount, 1\n\t{\n\tDrawString NewHudFont, White, \"Olord # ^\",41,-90;\n\tDrawNumber 2, NewHudFont, Vanilla, OverlordCount, 37,-90;\n\tDrawNumber 2, NewHudFont, Red, OverlordFieldCount, 49,-90;\n\t}\n\tInInventory BattlelordCount, 1\n\t{\n\tDrawString NewHudFont, White, \"Blord # ^\",41,-85;\n\tDrawNumber 2, NewHudFont, Vanilla, BattlelordCount, 37,-85;\n\tDrawNumber 2, NewHudFont, Red, BattlelordFieldCount, 49,-85;\n\t}\n\n\tDrawImage \"FULSTEB\", 126, -50, centerbottom;\n\n\tdrawimage \"DUKEHUD\", 0, -28;\n\tDrawNumber 2, NewHudFont, Gold, PowerupTime Artifly, 132, -32;\n\n\tInInventory InSteroids, 1\n\t{\n\tDrawImage \"FULSTER\", 126, -50, centerbottom;\n\tDrawNumber 2, NewHudFont, Orange, SteroidTime, 132, -53;\n\t}\n\n\tInInventory TeleporterCount,1\n\t{\n\tDrawImage \"Beac\",118, -76;\n\tDrawNumber 2, NewHudFont, Vanilla, TeleporterCount, 132,-64; //+17 +12\n\tInInventory TeleporterActive, 1\n\t{\n\tDrawNumber 2, NewHudFont, Red, TeleporterCount, 132,-64;\n\t}\n\t}\n\n\t//Normally Drawn\n\t//Slot 1\n\tdrawimage \"troonosl\", 0, -25;\n\tdrawimage \"KPITSPED\", 6, -25;\n\tdrawimage \"captnosl\", 7, -25;\n\tdrawimage \"KPITSPED\", 13, -25;\n\tdrawimage \"pcopnosl\", 14, -25;\n\tdrawimage \"KPITSPED\", 22, -25;\n\tdrawimage \"IMNONUM1\", 25, -25;\n\tdrawimage \"BAREDOFF\", 29, -26;\n\t//Slot 2\n\tdrawimage \"slmrnosl\", 32, -25;\n\tdrawimage \"KPITSPED\", 38, -25;\n\tdrawimage \"latunosl\", 39, -25;\n\tdrawimage \"KPITSPED\", 45, -25;\n\tdrawimage \"pflynosl\", 46, -25;\n\tdrawimage \"KPITSPED\", 54, -25;\n\tdrawimage \"IMNONUM2\", 57, -25;\n\tdrawimage \"BAREDOFF\", 61, -26;\n\t//Slot 3\n\tdrawimage \"pdrnnosl\", 64, -25;\n\tdrawimage \"KPITSPED\", 70, -25;\n\tdrawimage \"enfonosl\", 71, -25;\n\tdrawimage \"KPITSPED\", 77, -25;\n\tdrawimage \"octanosl\", 78, -25;\n\tdrawimage \"KPITSPED\", 86, -25;\n\tdrawimage \"IMNONUM3\", 89, -25;\n\tdrawimage \"BAREDOFF\", 93, -26;\n\t//Slot 4\n\tdrawimage \"strdnosl\", 96, -25;\n\tdrawimage \"KPITSPED\", 102, -25;\n\tdrawimage \"acomnosl\", 103, -25;\n\tdrawimage \"KPITSPED\", 109, -25;\n\tdrawimage \"ptnknosl\", 110, -25;\n\tdrawimage \"KPITSPED\", 119, -25;\n\tdrawimage \"IMNONUM4\", 121, -25;\n\tdrawimage \"BAREDOFF\", 125, -26;\n\t//Slot 5\n\tdrawimage \"blrdnosl\", 128, -25;\n\tdrawimage \"KPITSPED\", 134, -25;\n\tdrawimage \"olrdnosl\", 135, -25;\n\tdrawimage \"KPITSPED\", 141, -25;\n\tdrawimage \"cyemnosl\", 142, -25;\n\tdrawimage \"KPITSPED\", 148, -25;\n\tdrawimage \"aquenosl\", 149, -25;\n\tdrawimage \"KPITSPED\", 157, -25;\n\tdrawimage \"IMNONUM5\", 160, -25;\n\tdrawimage \"BAREDOFF\", 164, -26;\n\n\tdrawimage \"sternosl\", 167, -25;\n\tdrawimage \"KPITSPED\", 175, -25;\n\tdrawimage \"IMNONUM6\", 178, -25;\n\n\t//When Selected\n\t//Slot 1\n\tIsSelected AssaultTrooperSummoner{drawimage \"TROOYESL\", 0, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 0, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 25, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Green, \"003/000\", 120, -45;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Green, \"003/000\", 120, -37;}\n\n\tIsSelected TrooperUpgradersummoner{drawimage \"CAPTYESL\", 7, -25;\n\t\t\t\t\t\t\t\t\tdrawimage \"TROOYESL\", 0, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"UPGRADE\", 8, -16;\n\t\t\t\t\t\t\t\t\t drawimage \"UPGRADE\", 1, -16;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 7, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 0, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 25, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Black, \"025/010\", 120, -45;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Gray, \"REMOVE\", 116, -37;}\n\n\tIsSelected AssaultCaptainSummoner{drawimage \"CAPTYESL\", 7, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 7, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 25, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Yellow, \"004/000\", 120, -45;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Yellow, \"004/000\", 120, -37;}\n\n IsSelected PigcopSummoner\t\t{drawimage \"PCOPYESL\", 14, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 14, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 25, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Red, \"005/000\", 120, -45;}\n\n\t//Slot 2\n\tIsSelected SlimerSummoner\t\t{drawimage \"SLMRYESL\", 32, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 32, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 57, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Green, \"002/000\", 120, -45;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Green, \"004/001\", 120, -37;}\n\tIsSelected LaserTurretSummoner\t{drawimage \"LATUYESL\", 39, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 39, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 57, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Red, \"010/003\", 120, -45;}\n\tIsSelected PigflyerSummoner \t{drawimage \"PFLYYESL\", 46, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 46, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 57, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Green, \"012/004\", 120, -45;}\n\n\t//Slot 3\n\tIsSelected ProtectorDroneSummoner{drawimage \"PDRNYESL\", 64, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 64, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM3\", 89, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Green, \"008/001\", 120, -45;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Green, \"008/001\", 120, -37;}\n\n\tIsSelected EnforcerSummoner\t\t{drawimage \"ENFOYESL\", 71, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 71, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM3\", 89, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Green, \"014/005\", 120, -45;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Green, \"014/005\", 120, -37;}\n\n IsSelected OctabrainSummoner\t{drawimage \"OCTAYESL\", 78, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 78, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM3\", 89, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Green, \"011/003\", 120, -45;}\n\tIsSelected OctabrainRetrofit\t{drawimage \"OCRTYESL\", 78, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 78, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM3\", 89, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Green, \"008/000\", 120, -45;}\n\n\tIsSelected OctasniperSummoner\t{drawimage \"OCSNYESL\", 78, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"PRERESL\", 78, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM3\", 89, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Yellow, \"018/005\", 120, -45;}\n\n\t//Slot 4\n\tIsSelected Pigmachineupgradersummoner{drawimage \"PFLYYESL\", 46, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"PTNKYESL\", 110, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"UPGRADE\", 47, -16;\n\t\t\t\t\t\t\t\t\t drawimage \"UPGRADE\", 111, -16;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 46, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 110, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM4\", 121, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Black, \"035/020\", 120, -45;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Gray, \"REMOVE\", 116, -37;}\n IsSelected SentryDroneSummoner\t{drawimage \"STRDYESL\", 96, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 96, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM4\", 121, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Green, \"025/010\", 120, -45;}\n\n\tIsSelected AssaultCommanderSummoner{drawimage \"ACOMYESL\", 103, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 103, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM4\", 121, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Red, \"032/013\", 120, -45;}\n\n\tIsSelected PigtankSummoner\t\t{drawimage \"PTNKYESL\", 110, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 110, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM4\", 121, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Yellow, \"035/010\", 120, -45;}\n\n\t//Slot 5\n\n\tIsSelected BattlelordSummoner\t{drawimage \"BLRDYESL\", 128, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 128, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM5\", 160, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Green, \"075/060\", 120, -45;}\n\n\tIsSelected OverlordSummoner\t\t{drawimage \"OLRDYESL\", 135, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 135, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM5\", 160, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Yellow, \"090/075\", 120, -45;}\n\n\tIsSelected EmperorSummoner\t\t{drawimage \"CYEMYESL\", 142, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 142, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM5\", 160, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Green, \"125/100\", 120, -45;}\n\n\tIsSelected QueenSummoner\t\t{drawimage \"AQUEYESL\", 149, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 149, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM5\", 160, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Green, \"140/110\", 120, -45;}\n\n\t//Slot 6\n\tIsSelected SteroidWaveSummoner\t{drawimage \"STERYESL\", 167, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 167, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM6\", 178, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Black, \"010/000\", 120, -45;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Black, \"040/000\", 120, -37;}\n\n\t//Blacked out\n\t//Slot 1\n\tInInventory not Alienredunlocked, \t1 {drawimage \"NOUNLOCK\", 7, -25;} //Assault Captain\n\tInInventory not Alienredunlocked, \t 1 {drawimage \"NOUNLOCK\", 7, -25;}\n\tInInventory not Alienredunlocked, \t\t1 {drawimage \"NOUNLOCK\", 7, -25;}\n\tInInventory not Pigcopunlocked, \t\t1 {drawimage \"NOUNLOCK\", 14, -25;} //Pigcop\n\tInInventory not Pigcopunlocked, \t\t1 {drawimage \"NOUNLOCK\", 14, -25;}\n\tInInventory not Pigcopunlocked, \t\t1 {drawimage \"NOUNLOCK\", 14, -25;}\n\t//Slot 2\n\tInInventory not Slimerunlocked, \t\t1 {drawimage \"NOUNLOCK\", 32, -25;} //Slimer\n\tInInventory not Slimerunlocked, \t\t1 {drawimage \"NOUNLOCK\", 32, -25;}\n\tInInventory not Slimerunlocked, \t\t1 {drawimage \"NOUNLOCK\", 32, -25;}\n\tInInventory not Pigflyerunlocked, \t\t1 {drawimage \"NOUNLOCK\", 39, -25;} //Laser Turret\n\tInInventory not Pigflyerunlocked, \t\t1 {drawimage \"NOUNLOCK\", 39, -25;}\n\tInInventory not Pigflyerunlocked, \t\t1 {drawimage \"NOUNLOCK\", 39, -25;}\n\tInInventory not Pigflyerunlocked, \t\t1 {drawimage \"NOUNLOCK\", 46, -25;} //Pigflyer\n\tInInventory not Pigflyerunlocked, \t\t1 {drawimage \"NOUNLOCK\", 46, -25;}\n\tInInventory not Pigflyerunlocked, \t\t1 {drawimage \"NOUNLOCK\", 46, -25;}\n\t//Slot 3\n\tInInventory not Protectorunlocked, \t\t1 {drawimage \"NOUNLOCK\", 64, -25;} //Protector Drone\n\tInInventory not Protectorunlocked, \t\t1 {drawimage \"NOUNLOCK\", 64, -25;}\n\tInInventory not Protectorunlocked, \t\t1 {drawimage \"NOUNLOCK\", 64, -25;}\n\tInInventory not Enforcerunlocked, \t\t1 {drawimage \"NOUNLOCK\", 71, -25;} //Enforcer\n\tInInventory not Enforcerunlocked, \t\t1 {drawimage \"NOUNLOCK\", 71, -25;}\n\tInInventory not Enforcerunlocked, \t\t1 {drawimage \"NOUNLOCK\", 71, -25;}\n\tInInventory not Octabrainunlocked, \t\t1 {drawimage \"NOUNLOCK\", 78, -25;} //Octabrian\n\tInInventory not Octabrainunlocked, \t\t1 {drawimage \"NOUNLOCK\", 78, -25;}\n\tInInventory not Octabrainunlocked, \t\t1 {drawimage \"NOUNLOCK\", 78, -25;}\n\t//Slot 4\n\tInInventory not Sentrydroneunlocked, \t1 {drawimage \"NOUNLOCK\", 96, -25;} //Sentry Drone\n\tInInventory not Sentrydroneunlocked, \t1 {drawimage \"NOUNLOCK\", 96, -25;}\n\tInInventory not Sentrydroneunlocked, \t1 {drawimage \"NOUNLOCK\", 96, -25;}\n\tInInventory not Commanderunlocked, \t\t1 {drawimage \"NOUNLOCK\", 103, -25;} //Commander\n\tInInventory not Commanderunlocked, \t\t1 {drawimage \"NOUNLOCK\", 103, -25;}\n\tInInventory not Commanderunlocked, \t\t1 {drawimage \"NOUNLOCK\", 103, -25;}\n\tInInventory not Pigtankunlocked, \t\t1 {drawimage \"NOUNLOCK\", 110, -25;} //Pigtank\n\tInInventory not Pigtankunlocked, \t\t1 {drawimage \"NOUNLOCK\", 110, -25;}\n\tInInventory not Pigtankunlocked, \t\t1 {drawimage \"NOUNLOCK\", 110, -25;}\n\t//Slot 5\n\tInInventory not Battlelordunlocked, \t1 {drawimage \"NOUNLOCK\", 128, -25;} //Batltlelrod 128\n\tInInventory not Battlelordunlocked, \t1 {drawimage \"NOUNLOCK\", 128, -25;}\n\tInInventory not Battlelordunlocked, \t1 {drawimage \"NOUNLOCK\", 128, -25;}\n\tInInventory not Overlordunlocked, \t\t1 {drawimage \"NOUNLOCK\", 135, -25;} //Overlodr 135\n\tInInventory not Overlordunlocked, \t\t1 {drawimage \"NOUNLOCK\", 135, -25;}\n\tInInventory not Overlordunlocked, \t\t1 {drawimage \"NOUNLOCK\", 135, -25;}\n\tInInventory not Emperorunlocked, \t\t1 {drawimage \"NOUNLOCK\", 142, -25;} //Empreor 142\n\tInInventory not Emperorunlocked, \t\t1 {drawimage \"NOUNLOCK\", 142, -25;}\n\tInInventory not Emperorunlocked, \t\t1 {drawimage \"NOUNLOCK\", 142, -25;}\n\tInInventory not Queenunlocked, \t\t\t1 {drawimage \"NOUNLOCK\", 149, -25;} //Aleinqueun\n\tInInventory not Queenunlocked, \t\t\t1 {drawimage \"NOUNLOCK\", 149, -25;}\n\tInInventory not Queenunlocked, \t\t\t1 {drawimage \"NOUNLOCK\", 149, -25;}\n\t//Slot 6\n\tInInventory not Steroidsunlocked, \t1 {drawimage \"NOUNLOCK\", 167, -25;} //testoerids\n\tInInventory not Steroidsunlocked, \t1 {drawimage \"NOUNLOCK\", 167, -25;}\n\tInInventory not Steroidsunlocked, \t1 {drawimage \"NOUNLOCK\", 167, -25;}\n\n\t//Upgrades\n\tInInventory trooperupgraded, 1 {drawimage \"UPGRADE\", 1, -16;}// Trooper upgrade\n\tInInventory trooperupgraded, 1 {drawimage \"UPGRADE\", 8, -16;}// Trooper upgrade\n\tInInventory MachinesUpgraded, 1 {drawimage \"UPGRADE\", 47, -16;}// Vehicle upgrade\n\tInInventory MachinesUpgraded, 1 {drawimage \"UPGRADE\", 111, -16;}// Vehicle upgrade\n\t}\n\nplayerclass DoomMarine\n{\n\tInInventory UltimateCoolDownInv, 1 {drawimage \"CYBCOOL\", -53, -176;}\n InInventory UltimateCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, UltimateCoolDownInv, -0, -163;}\n\n\tInInventory SecondCoolDownInv, 1 {drawimage \"SPICOOL\", -53, -156;}\n\tInInventory SecondCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, SecondCoolDownInv, -0, -143;}\n\n\tInInventory CyberDemonCount, 1\n\t{\n\tDrawString NewHudFont, White, \"Cyber # ^\",41,-90;\n\tDrawNumber 2, NewHudFont, Vanilla, CyberDemonCount, 37,-90;\n\tDrawNumber 2, NewHudFont, Red, CyberFieldCount, 49,-90;\n\t}\n\tInInventory SpiderMastermindCount, 1\n\t{\n\tDrawString NewHudFont, White, \"Spidr # ^\",41,-85;\n\tDrawNumber 2, NewHudFont, Vanilla, SpiderMastermindCount, 37,-85;\n\tDrawNumber 2, NewHudFont, Red, MastermindFieldCount, 49,-85;\n\t}\n\n\tInInventory TeleporterCount,1\n\t{\n\tDrawImage \"Beac\",118, -64;\n\tDrawNumber 2, NewHudFont, Vanilla, TeleporterCount, 132,-52; //+17 +12\n\tInInventory TeleporterActive, 1\n\t{\n\tDrawNumber 2, NewHudFont, Red, TeleporterCount, 132,-52;\n\t}\n\t}\n\ndrawimage \"doomhud\", 0, -28;\nDrawNumber 2, NewHudFont, Gold, PowerupTime Artifly, 132, -32;\n\n\t//Normally Drawn\n\t//Slot 1\n\tdrawimage \"possnosl\", 1, -25;\n\tdrawimage \"KPITSPED\", 7, -25;\n\tdrawimage \"sposnosl\", 8, -25;\n\tdrawimage \"KPITSPED\", 15, -25;\n\tdrawimage \"impynosl\", 16, -25;\n\tdrawimage \"KPITSPED\", 23, -25;\n\tdrawimage \"soulnosl\", 24, -25;\n\tdrawimage \"KPITSPED\", 31, -25;\n\tdrawimage \"pinknosl\", 32, -25;\n\tdrawimage \"KPITSPED\", 40, -25;\n\tdrawimage \"IMNONUM1\", 43, -25;\n\tdrawimage \"BAREDOFF\", 47, -26;\n\n\t//Slot 2\n\tdrawimage \"specnosl\", 50, -25;\n\tdrawimage \"KPITSPED\", 56, -25;\n\tdrawimage \"caconosl\", 57, -25;\n\tdrawimage \"KPITSPED\", 64, -25;\n\tdrawimage \"cposnosl\", 65, -25;\n\tdrawimage \"KPITSPED\", 72, -25;\n\tdrawimage \"bos2nosl\", 73, -25;\n\tdrawimage \"KPITSPED\", 81, -25;\n\tdrawimage \"IMNONUM2\", 84, -25;\n\tdrawimage \"BAREDOFF\", 88, -26;\n\n\t//Slot 3\n\tdrawimage \"revnnosl\", 91, -25;\n\tdrawimage \"KPITSPED\", 97, -25;\n\tdrawimage \"bossnosl\", 98, -25;\n\tdrawimage \"KPITSPED\", 106, -25;\n\tdrawimage \"IMNONUM3\", 109, -25;\n\tdrawimage \"BAREDOFF\", 113, -26;\n\n\t//Slot 4\n\tdrawimage \"mancnosl\", 116, -25;\n\tdrawimage \"KPITSPED\", 122, -25;\n\tdrawimage \"bspinosl\", 123, -25;\n\tdrawimage \"KPITSPED\", 131, -25;\n\tdrawimage \"IMNONUM4\", 134, -25;\n\tdrawimage \"BAREDOFF\", 138, -26;\n\n\t//Slot 5\n\tdrawimage \"painnosl\", 141, -25;\n\tdrawimage \"KPITSPED\", 147, -25;\n\tdrawimage \"vilenosl\", 148, -25;\n\tdrawimage \"KPITSPED\", 156, -25;\n\tdrawimage \"IMNONUM5\", 159, -25;\n\tdrawimage \"BAREDOFF\", 163, -26;\n\n\t//Slot 6\n\tdrawimage \"spidnosl\", 166, -25;\n\tdrawimage \"KPITSPED\", 172, -25;\n\tdrawimage \"cybrnosl\", 173, -25;\n\tdrawimage \"KPITSPED\", 181, -25;\n\tdrawimage \"IMNONUM6\", 184, -25;\n\tdrawimage \"BAREDOFF\", 188, -26;\n\n\t//Slot 7\n\tdrawimage \"vlplnosl\", 191, -25;\n\tdrawimage \"KPITSPED\", 199, -25;\n\tdrawimage \"IMNONUM7\", 203, -25;\n\n\t//When Selected\n\t//Slot 1\n\tIsSelected ZombiemanSummoner\t{drawimage \"POSSYESL\", 1, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 1, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 43, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"002/000\", 120, -45;}\n\tIsSelected SergeantSummoner\t\t{drawimage \"SPOSYESL\", 8, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 8, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 43, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Red, \"003/000\", 120, -45;}\n\tIsSelected ImpSummoner\t\t\t{drawimage \"IMPYYESL\", 16, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 16, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 43, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Red, \"003/000\", 120, -45;}\n IsSelected LostSoulSummoner\t\t{drawimage \"SOULYESL\", 24, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 24, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 43, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"003/000\", 120, -45;}\n\tIsSelected PinkyDemonSummoner\t{drawimage \"PINKYESL\", 32, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 32, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 43, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"005/000\", 120, -45;}\n\t//Slot 2\n\tIsSelected ChaingunnerSummoner\t{drawimage \"CPOSYESL\", 65, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 65, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 84, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Red, \"012/005\", 120, -45;}\n\tIsSelected HellknightSummoner\t{drawimage \"BOS2YESL\", 73, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 73, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 84, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Red, \"020/005\", 120, -45;}\n\tIsSelected CacoDemonSummoner\t{drawimage \"CACOYESL\", 57, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 57, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 84, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"012/002\", 120, -45;}\n\tIsSelected SpectreSummoner\t\t{drawimage \"SPECYESL\", 50, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 50, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 84, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"007/000\", 120, -45;}\n\t//Slot 3\n\tIsSelected BaronofhellSummoner\t{drawimage \"BOSSYESL\", 98, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 98, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM3\", 109, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"040/010\", 120, -45;}\n\tIsSelected RailRevenantSummoner\t{drawimage \"RAILYESL\", 91, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"PRERESL\" , 91, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM3\", 109, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"030/008\", 120, -45;}\n\tIsSelected RevenantRetrofit\t\t{drawimage \"RLRTYESL\", 91, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 91, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM3\", 109, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"008/000\", 120, -45;}\n\tIsSelected RevenantSummoner\t\t{drawimage \"REVNYESL\", 91, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 91, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM3\", 109, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Red, \"024/006\", 120, -45;}\n\n\t//Slot 4\n\tIsSelected ArachnotronSummoner\t{drawimage \"BSPIYESL\", 123, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 123, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM4\", 134, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"035/010\", 120, -45;}\n\tIsSelected FlameMancubusSummoner{drawimage \"MAFLYESL\", 116, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"PRERESL\" , 116, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM4\", 134, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"040/009\", 120, -45;}\n\tIsSelected MancubusRetrofit\t\t{drawimage \"MNRTYESL\", 116, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 116, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM4\", 134, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"012/000\", 120, -45;}\n\tIsSelected MancubusSummoner\t\t {drawimage \"MANCYESL\", 116, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 116, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM4\", 134, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Red, \"026/008\", 120, -45;}\n\n\t//Slot 5\n\tIsSelected ArchVileSummoner\t\t{drawimage \"VILEYESL\", 148, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 148, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM5\", 159, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"065/045\", 120, -45;}\n\tIsSelected DualPainElementalSummoner{drawimage \"PADLYESL\", 141, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"PRERESL\" , 141, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM5\", 159, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"042/014\", 120, -45;}\n\tIsSelected PainelementalRetrofit{drawimage \"PARTYESL\", 141, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 141, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM5\", 159, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"008/000\", 120, -45;}\n\tIsSelected PainElementalSummoner{drawimage \"PAINYESL\", 141, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 141, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM5\", 159, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"035/012\", 120, -45;}\n\t//Slot 6\n\tIsSelected CyberDemonSummoner\t{drawimage \"CYBRYESL\", 173, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 173, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM6\", 184, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"140/125\", 120, -45;}\n\tIsSelected SpiderMastermindSummoner\t{drawimage \"SPIDYESL\", 166, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 166, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM6\", 184, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"075/070\", 120, -45;}\n\t//Slot 7\n IsSelected vilepulsesummoner\t{drawimage \"VLPLYESL\", 191, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 191, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM7\", 203, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"035/018\", 120, -45;}\n\t//Blacked out\n\n\t//Slot 1\n\tInInventory not impspinkysunlocked, 1 {drawimage \"NOUNLOCK\", 16, -25;} //Demon\n\tInInventory not impspinkysunlocked, 1 {drawimage \"NOUNLOCK\", 16, -25;}\n\tInInventory not impspinkysunlocked, 1 {drawimage \"NOUNLOCK\", 16, -25;}\n\tInInventory not impspinkysunlocked, 1 {drawimage \"NOUNLOCK\", 24, -25;} //Soul\n\tInInventory not impspinkysunlocked, 1 {drawimage \"NOUNLOCK\", 24, -25;}\n\tInInventory not impspinkysunlocked, 1 {drawimage \"NOUNLOCK\", 24, -25;}\n\tInInventory not impspinkysunlocked, 1 {drawimage \"NOUNLOCK\", 32, -25;} //Imp\n\tInInventory not impspinkysunlocked, 1 {drawimage \"NOUNLOCK\", 32, -25;}\n\tInInventory not impspinkysunlocked, 1 {drawimage \"NOUNLOCK\", 32, -25;}\n\n\t//Slot 2\n\tInInventory not spectresunlocked, 1 {drawimage \"NOUNLOCK\", 50, -25;} //Spectre\n\tInInventory not spectresunlocked, 1 {drawimage \"NOUNLOCK\", 50, -25;}\n\tInInventory not spectresunlocked, 1 {drawimage \"NOUNLOCK\", 50, -25;}\n\tInInventory not cacosunlocked, 1 {drawimage \"NOUNLOCK\", 57, -25;} //Cacodemon\n\tInInventory not cacosunlocked, 1 {drawimage \"NOUNLOCK\", 57, -25;}\n\tInInventory not cacosunlocked, 1 {drawimage \"NOUNLOCK\", 57, -25;}\n\tInInventory not impspinkysunlocked, 1 {drawimage \"NOUNLOCK\", 65, -25;} //Chaingunner\n\tInInventory not impspinkysunlocked, 1 {drawimage \"NOUNLOCK\", 65, -25;}\n\tInInventory not impspinkysunlocked, 1 {drawimage \"NOUNLOCK\", 65, -25;}\n\tInInventory not hellknightsunlocked,1 {drawimage \"NOUNLOCK\", 73, -25;} //Hell Knight\n\tInInventory not hellknightsunlocked,1 {drawimage \"NOUNLOCK\", 73, -25;}\n\tInInventory not hellknightsunlocked,1 {drawimage \"NOUNLOCK\", 73, -25;}\n\n\t//Slot 3\n\tInInventory not revenantsunlocked, 1 {drawimage \"NOUNLOCK\", 91, -25;} //Revenant\n\tInInventory not revenantsunlocked, 1 {drawimage \"NOUNLOCK\", 91, -25;}\n\tInInventory not revenantsunlocked, 1 {drawimage \"NOUNLOCK\", 91, -25;}\n\tInInventory not baronsunlocked, 1 {drawimage \"NOUNLOCK\", 98, -25;} //Baron of Hell\n\tInInventory not baronsunlocked, 1 {drawimage \"NOUNLOCK\", 98, -25;}\n\tInInventory not baronsunlocked, 1 {drawimage \"NOUNLOCK\", 98, -25;}\n\n\t//Slot 4\n\tInInventory not mancubusunlocked, 1 {drawimage \"NOUNLOCK\", 116, -25;} //Mancubus\n\tInInventory not mancubusunlocked, 1 {drawimage \"NOUNLOCK\", 116, -25;}\n\tInInventory not mancubusunlocked, 1 {drawimage \"NOUNLOCK\", 116, -25;}\n\tInInventory not arachnotronsunlocked,1 {drawimage \"NOUNLOCK\", 123, -25;} //Arachnotron\n\tInInventory not arachnotronsunlocked,1 {drawimage \"NOUNLOCK\", 123, -25;}\n\tInInventory not arachnotronsunlocked,1 {drawimage \"NOUNLOCK\", 123, -25;}\n\n\t//Slot 5\n\tInInventory not painelementalsunlocked, 1 {drawimage \"NOUNLOCK\", 141, -25;} //Pain Elemental\n\tInInventory not painelementalsunlocked, 1 {drawimage \"NOUNLOCK\", 141, -25;}\n\tInInventory not painelementalsunlocked, 1 {drawimage \"NOUNLOCK\", 141, -25;}\n\tInInventory not archvileunlocked, 1 {drawimage \"NOUNLOCK\", 148, -25;} //Arch Vile\n\tInInventory not archvileunlocked, 1 {drawimage \"NOUNLOCK\", 148, -25;}\n\tInInventory not archvileunlocked, 1 {drawimage \"NOUNLOCK\", 148, -25;}\n\n\t//Slot 6\n\tInInventory not cyberdemonunlocked, 1 {drawimage \"NOUNLOCK\", 173, -25;} //Cyberdemon\n\tInInventory not cyberdemonunlocked, 1 {drawimage \"NOUNLOCK\", 173, -25;}\n\tInInventory not cyberdemonunlocked, 1 {drawimage \"NOUNLOCK\", 173, -25;}\n\tInInventory not mastermindunlocked, 1 {drawimage \"NOUNLOCK\", 166, -25;} //Spider Mastermind\n\tInInventory not mastermindunlocked, 1 {drawimage \"NOUNLOCK\", 166, -25;}\n\tInInventory not mastermindunlocked, 1 {drawimage \"NOUNLOCK\", 166, -25;}\n\t//Slot 7\n\tInInventory not archvileunlocked, 1 {drawimage \"NOUNLOCK\", 191, -25;} //Vile Pulse\n\tInInventory not archvileunlocked, 1 {drawimage \"NOUNLOCK\", 191, -25;}\n\tInInventory not archvileunlocked, 1 {drawimage \"NOUNLOCK\", 191, -25;}\n}\n\nplayerclass Corvus\n{\n\tInInventory UltimateCoolDownInv, 1 {drawimage \"DSCOOL\", -53, -186;}\n InInventory UltimateCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, UltimateCoolDownInv, -0, -173;}\n\n\tInInventory FifthCoolDownInv, 1 {drawimage \"ILCOOL\", -53, -166;}\n InInventory FifthCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, FifthCoolDownInv, -0, -153;}\n\n\tInInventory FourthCoolDownInv, 1 {drawimage \"MAUCOOL\", -53, -146;}\n InInventory FourthCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, FourthCoolDownInv, -0, -133;}\n\n\tInInventory DSparilCount, 1\n\t{\n\tDrawString NewHudFont, White, \"Spril # ^\",41,-95;\n\tDrawNumber 2, NewHudFont, Vanilla, DSparilCount, 37,-95;\n\tDrawNumber 2, NewHudFont, Red, DSparilFieldCount, 49,-95;\n\t}\n\tInInventory IronLichCount, 1\n\t{\n\tDrawString NewHudFont, White, \"Lich # ^\",41,-90;\n\tDrawNumber 2, NewHudFont, Vanilla, IronLichCount, 37,-90;\n\tDrawNumber 2, NewHudFont, Red, LichFieldCount, 49,-90;\n\t}\n\tInInventory MaulotaurCount, 1\n\t{\n\tDrawString NewHudFont, White, \"Maulo # ^\",41,-85;\n\tDrawNumber 2, NewHudFont, Vanilla, MaulotaurCount, 37,-85;\n\tDrawNumber 2, NewHudFont, Red, MaulotaurFieldCount, 49,-85;\n\t}\n\n InInventory TeleporterCount,1\n\t{\n\tDrawImage \"Beac\",118, -64;\n\tDrawNumber 2, NewHudFont, Vanilla, TeleporterCount, 132,-52; //+17 +12\n\tInInventory TeleporterActive, 1\n\t{\n\tDrawNumber 2, NewHudFont, Red, TeleporterCount, 132,-52;\n\t}\n\t}\n\ndrawimage \"corvhud\", 0, -28;\nDrawNumber 2, NewHudFont, Gold, PowerupTime Artifly, 132, -32;\n\n\t//Normally Drawn\n\t//Slot 1\n\tdrawimage \"gargnosl\", 1, -25;\n\tdrawimage \"KPITSPED\", 7, -25;\n\tdrawimage \"figrnosl\", 8, -25;\n\tdrawimage \"KPITSPED\", 15, -25;\n\tdrawimage \"muminosl\", 16, -25;\n\tdrawimage \"KPITSPED\", 23, -25;\n\tdrawimage \"gsmunosl\", 24, -25;\n\tdrawimage \"KPITSPED\", 32, -25;\n\tdrawimage \"IMNONUM1\", 35, -25;\n\tdrawimage \"BAREDOFF\", 39, -26;\n\t//Slot 2\n\tdrawimage \"nimunosl\", 42, -25;\n\tdrawimage \"KPITSPED\", 48, -25;\n\tdrawimage \"nighnosl\", 49, -25;\n\tdrawimage \"KPITSPED\", 56, -25;\n\tdrawimage \"clnknosl\", 57, -25;\n\tdrawimage \"KPITSPED\", 65, -25;\n\tdrawimage \"IMNONUM2\", 68, -25;\n\tdrawimage \"BAREDOFF\", 72, -26;\n\t//Slot 3\n\tdrawimage \"wzrdnosl\", 75, -25;\n\tdrawimage \"KPITSPED\", 81, -25;\n\tdrawimage \"knignosl\", 82, -25;\n\tdrawimage \"KPITSPED\", 89, -25;\n\tdrawimage \"ktgsnosl\", 90, -25;\n\tdrawimage \"KPITSPED\", 98, -25;\n\tdrawimage \"IMNONUM3\", 101, -25;\n\tdrawimage \"BAREDOFF\", 105, -26;\n\t//Slot 4\n\tdrawimage \"snkenosl\", 108, -25;\n\tdrawimage \"KPITSPED\", 114, -25;\n\tdrawimage \"ppodnosl\", 115, -25;\n\tdrawimage \"KPITSPED\", 122, -25;\n\tdrawimage \"bargnosl\", 123, -25;\n\tdrawimage \"KPITSPED\", 131, -25;\n\tdrawimage \"IMNONUM4\", 134, -25;\n\tdrawimage \"BAREDOFF\", 138, -26;\n\t//Slot 5\n\tdrawimage \"lichnosl\", 141, -25;\n\tdrawimage \"KPITSPED\", 147, -25;\n\tdrawimage \"maulnosl\", 148, -25;\n\tdrawimage \"KPITSPED\", 154, -25;\n\tdrawimage \"dspinosl\", 155, -25;\n\tdrawimage \"KPITSPED\", 163, -25;\n\tdrawimage \"IMNONUM5\", 166, -25;\n\tdrawimage \"BAREDOFF\", 170, -26;\n\t//Slot 6\n\tdrawimage \"ghosnosl\", 173, -25;\n\tdrawimage \"KPITSPED\", 181, -25;\n\tdrawimage \"IMNONUM6\", 185, -25;\n\t//When Selected\n\t//Slot 1\n\tIsSelected GargoyleSummoner\t\t{drawimage \"GARGYESL\", 1, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 1, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 35, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"002/000\", 120, -45;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Gray, \"003/000\", 120, -37;\n\t\t\t\t\t\t\t\t\t InInventory Ghostitem, 1 {DrawString NewHudFont, Green, \"003/000\", 120, -37;}}\n\tIsSelected gargoyleleadersummoner{drawimage \"FIGRYESL\", 8, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 8, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 35, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"002/000\", 120, -45;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Gray, \"004/000\", 120, -37;\n\t\t\t\t\t\t\t\t\t InInventory Ghostitem, 1 {DrawString NewHudFont, Green, \"004/000\", 120, -37;}}\n\tIsSelected MummySummoner\t\t{drawimage \"MUMIYESL\", 16, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 16, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 35, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"003/000\", 120, -45;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Gray, \"004/000\", 120, -37;\n\t\t\t\t\t\t\t\t\t InInventory Ghostitem, 1 {DrawString NewHudFont, Green, \"004/000\", 120, -37;}}\n IsSelected ghostmummysummoner\t{drawimage \"GSMUYESL\", 24, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 24, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 35, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"004/000\", 120, -45;}\n\t//Slot 2\n\tIsSelected NitroMummySummoner\t{drawimage \"NIMUYESL\", 42, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 42, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 68, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"004/000\", 120, -45;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Gray, \"007/000\", 120, -37;\n\t\t\t\t\t\t\t\t\t InInventory Ghostitem, 1 {DrawString NewHudFont, Green, \"007/000\", 120, -37;}}\n\tIsSelected GhostNitroMummySummoner{drawimage \"NIGHYESL\", 49, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 49, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 68, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"004/001\", 120, -45;}\n\tIsSelected mummyupgradesummoner\t{drawimage \"MUMIUPGR\", 16, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"MUMIUPGR\", 24, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"MUMIUPGR\", 42, -25;\n\t\t\t\t\t\t\t\t \t drawimage \"MUMIUPGR\", 49, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 16, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 24, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 42, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 49, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 68, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Black, \"030/010\", 120, -45;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Gray, \"REMOVE\", 116, -37;}\n\tIsSelected clinksummoner\t\t{drawimage \"CLNKYESL\", 57, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 57, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 68, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"006/000\", 120, -45;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Gray, \"009/000\", 120, -37;\n\t\t\t\t\t\t\t\t\t InInventory Ghostitem, 1 {DrawString NewHudFont, Green, \"009/000\", 120, -37;}}\n IsSelected clinkupgradesummoner\t{drawimage \"CLNKYESL\", 57, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"UPGRADE\", 58, -16;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 57, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 68, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Black, \"035/015\", 120, -45;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Gray, \"REMOVE\", 116, -37;}\n\t//Slot 3\n\tIsSelected disciplesummoner\t\t{drawimage \"WZRDYESL\", 75, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 75, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM3\", 101, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Red, \"008/002\", 120, -45;}\n\tIsSelected undeadknightsummoner\t{drawimage \"KNIGYESL\", 82, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 82, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM3\", 101, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Yellow, \"010/003\", 120, -45;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Gray, \"014/003\", 120, -37;\n\t\t\t\t\t\t\t\t\t InInventory Ghostitem, 1 {DrawString NewHudFont, Yellow, \"014/003\", 120, -37;}}\n IsSelected undeadghostknightsummoner{drawimage \"KTGSYESL\", 90, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 90, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM3\", 101, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"010/005\", 120, -45;\t}\n\t//Slot 4\n\tIsSelected ophidiansummoner\t\t{drawimage \"SNKEYESL\", 108, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 108, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM4\", 134, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Yellow, \"025/008\", 120, -45;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Gray, \"032/008\", 120, -37;\n\t\t\t\t\t\t\t\t\t InInventory Ghostitem, 1 {DrawString NewHudFont, Yellow, \"032/008\", 120, -37;}}\n\tIsSelected gaspodsummoner\t\t{drawimage \"PPODYESL\", 115, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 115, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM4\", 134, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"020/008\", 120, -45;}\n IsSelected weredragonsummoner\t{drawimage \"DRAGYESL\", 123, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 123, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM4\", 134, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Red, \"015/008\", 120, -45;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Gray, \"021/008\", 120, -37;\n\t\t\t\t\t\t\t\t\t InInventory Ghostitem, 1 {DrawString NewHudFont, Red, \"021/008\", 120, -37;}}\n\tIsSelected weredragonretrofit\t{drawimage \"DGRTYESL\", 123, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 123, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM4\", 134, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"008/000\", 120, -45;}\n\tIsSelected barrageweredragonsummoner{drawimage \"BARGYESL\", 123, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"PRERESL\", 123, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM4\", 134, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Yellow, \"025/009\", 120, -45;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Gray, \"031/009\", 120, -37;\n\t\t\t\t\t\t\t\t\t InInventory Ghostitem, 1 {DrawString NewHudFont, Yellow, \"031/009\", 120, -37;}}\n\t//Slot 5\n\tIsSelected ironlichsummoner\t\t{drawimage \"LICHYESL\", 141, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 141, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM5\", 166, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"060/050\", 120, -45;}\n\tIsSelected maulotaursummoner\t{drawimage \"MAULYESL\", 148, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 148, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM5\", 166, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Red, \"070/060\", 120, -45;}\n IsSelected dsparilsummoner\t\t{drawimage \"DSPIYESL\", 155, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 155, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM5\", 166, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"090/080\", 120, -45;}\n\t//Slot 6\n\tIsSelected ghostwavesummoner\t{drawimage \"GHOSYESL\", 173, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 173, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM6\", 185, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Black, \"015/000\", 120, -45;}\n\t//Blacked out\n\t//Slot 1\n\tInInventory not gargoyleleadersunlocked, 1 {drawimage \"NOUNLOCK\", 8, -25;} //Imp Leader\n\tInInventory not gargoyleleadersunlocked, 1 {drawimage \"NOUNLOCK\", 8, -25;}\n\tInInventory not gargoyleleadersunlocked, 1 {drawimage \"NOUNLOCK\", 8, -25;}\n\tInInventory not mummyghostsnitromummysunlocked, 1 {drawimage \"NOUNLOCK\", 24, -25;} //Ghost Mummy\n\tInInventory not mummyghostsnitromummysunlocked, 1 {drawimage \"NOUNLOCK\", 24, -25;}\n\tInInventory not mummyghostsnitromummysunlocked, 1 {drawimage \"NOUNLOCK\", 24, -25;}\n\t//Slot 2\n\tInInventory not mummyghostsnitromummysunlocked, 1 {drawimage \"NOUNLOCK\", 42, -25;} //Nitro Mummy\n\tInInventory not mummyghostsnitromummysunlocked, 1 {drawimage \"NOUNLOCK\", 42, -25;}\n\tInInventory not mummyghostsnitromummysunlocked, 1 {drawimage \"NOUNLOCK\", 42, -25;}\n\tInInventory not nitromummyghostsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 49, -25;} //Ghost Nitro Mummy\n\tInInventory not nitromummyghostsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 49, -25;}\n\tInInventory not nitromummyghostsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 49, -25;}\n\tInInventory not clinksunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 57, -25;} //Clink\n\tInInventory not clinksunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 57, -25;}\n\tInInventory not clinksunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 57, -25;}\n\t//Slot 3\n\tInInventory not disciplesunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 75, -25;} //Wizard\n\tInInventory not disciplesunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 75, -25;}\n\tInInventory not disciplesunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 75, -25;}\n\tInInventory not knightsunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 82, -25;} //Knight\n\tInInventory not knightsunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 82, -25;}\n\tInInventory not knightsunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 82, -25;}\n\tInInventory not undeadghostknightsunlocked, \t1 {drawimage \"NOUNLOCK\", 90, -25;} //Knight Ghost\n\tInInventory not undeadghostknightsunlocked, \t1 {drawimage \"NOUNLOCK\", 90, -25;}\n\tInInventory not undeadghostknightsunlocked, \t1 {drawimage \"NOUNLOCK\", 90, -25;}\n\t//Slot 4\n\tInInventory not ophidiansunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 108, -25;} //Snake\n\tInInventory not ophidiansunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 108, -25;}\n\tInInventory not ophidiansunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 108, -25;}\n\tInInventory not ophidiansunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 115, -25;} //Pod\n\tInInventory not ophidiansunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 115, -25;}\n\tInInventory not ophidiansunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 115, -25;}\n\tInInventory not weredragonsunlocked, \t\t\t1 {drawimage \"NOUNLOCK\", 123, -25;} //Weredragon\n\tInInventory not weredragonsunlocked, \t\t\t1 {drawimage \"NOUNLOCK\", 123, -25;}\n\tInInventory not weredragonsunlocked, \t\t\t1 {drawimage \"NOUNLOCK\", 123, -25;}\n\t//Slot 5\n\tInInventory not ironlichunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 141, -25;} //Iron Lich\n\tInInventory not ironlichunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 141, -25;}\n\tInInventory not ironlichunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 141, -25;}\n\tInInventory not maulotaurunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 148, -25;} //Minotaur\n\tInInventory not maulotaurunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 148, -25;}\n\tInInventory not maulotaurunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 148, -25;}\n\tInInventory not dsparilunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 155, -25;} //D'Sparil\n\tInInventory not dsparilunlocked,\t \t\t\t1 {drawimage \"NOUNLOCK\", 155, -25;}\n\tInInventory not dsparilunlocked,\t \t\t\t1 {drawimage \"NOUNLOCK\", 155, -25;}\n\t//Slot 6\n\tInInventory not undeadghostknightsunlocked, \t1 {drawimage \"NOUNLOCK\", 173, -25;} //Ghost Wave\n\tInInventory not undeadghostknightsunlocked, \t1 {drawimage \"NOUNLOCK\", 173, -25;}\n\tInInventory not undeadghostknightsunlocked, \t1 {drawimage \"NOUNLOCK\", 173, -25;}\n\n\t//Upgrades\n\tInInventory clinkupgrade, 1 {drawimage \"UPGRADE\", 58, -16;}// Clink Upgrade\n\tInInventory mummyupgrade, 1 {drawimage \"MUMIUPGR\", 16, -25; //Mummy Upgrade\n\t\t\t\t\t\t\t\t drawimage \"MUMIUPGR\", 24, -25;\n\t\t\t\t\t\t\t\t drawimage \"MUMIUPGR\", 42, -25;\n\t\t\t\t\t\t\t\t drawimage \"MUMIUPGR\", 49, -25;}\n\t}\n\nplayerclass Daedolon\n{\n\tInInventory UltimateCoolDownInv, 1 {drawimage \"KORCOOL\", -53, -186;}\n InInventory UltimateCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, UltimateCoolDownInv, -0, -173;}\n\n\tInInventory SecondCoolDownInv, 1 {drawimage \"HERCOOL\", -53, -166;}\n InInventory SecondCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, SecondCoolDownInv, -0, -153;}\n\n\tInInventory ThirdCoolDownInv, 1 {drawimage \"WYVCOOL\", -53, -146;}\n InInventory ThirdCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, ThirdCoolDownInv, -0, -133;}\n\n\tInInventory KoraxKount, 1\n\t{\n\tDrawString NewHudFont, White, \"Korax # ^\",41,-95;\n\tDrawNumber 2, NewHudFont, Vanilla, KoraxKount, 37,-95;\n\tDrawNumber 2, NewHudFont, Red, KoraxFieldCount, 49,-95;\n\t}\n\tInInventory CubemanCount, 1\n\t{\n\tDrawString NewHudFont, White, \"Hersi # ^\",41,-90;\n\tDrawNumber 2, NewHudFont, Vanilla, CubemanCount, 37,-90;\n\tDrawNumber 2, NewHudFont, Red, HeresiarchFieldCount, 49,-90;\n\t}\n\tInInventory WyvernCount, 1\n\t{\n\tDrawString NewHudFont, White, \"Wyvrn # ^\",41,-85;\n\tDrawNumber 2, NewHudFont, Vanilla, WyvernCount, 37,-85;\n\tDrawNumber 2, NewHudFont, Red, WyvernFieldCount, 49,-85;\n\t}\n\n\tInInventory TeleporterCount,1\n\t{\n\tDrawImage \"Beac\",118, -64;\n\tDrawNumber 2, NewHudFont, Vanilla, TeleporterCount, 132,-52; //+17 +12\n\tInInventory TeleporterActive, 1\n\t{\n\tDrawNumber 2, NewHudFont, Red, TeleporterCount, 132,-52;\n\t}\n\t}\n\ndrawimage \"daedhud\", 0, -28;\nDrawNumber 2, NewHudFont, Gold, PowerupTime Artifly, 132, -32;\n\n\t//Normally Drawn\n\t//Slot 1\n\tdrawimage \"afrinosl\", 1, -25;\n\tdrawimage \"KPITSPED\", 7, -25;\n\tdrawimage \"ettnnosl\", 8, -25;\n\tdrawimage \"KPITSPED\", 15, -25;\n\tdrawimage \"centnosl\", 16, -25;\n\tdrawimage \"KPITSPED\", 24, -25;\n\tdrawimage \"IMNONUM1\", 27, -25;\n\tdrawimage \"BAREDOFF\", 31, -26;\n\t//Slot 2\n\tdrawimage \"chaonosl\", 34, -25;\n\tdrawimage \"KPITSPED\", 40, -25;\n\tdrawimage \"stlknosl\", 41, -25;\n\tdrawimage \"KPITSPED\", 47, -25;\n\tdrawimage \"bishnosl\", 48, -25;\n\tdrawimage \"KPITSPED\", 56, -25;\n\tdrawimage \"IMNONUM2\", 59, -25;\n\tdrawimage \"BAREDOFF\", 63, -26;\n\t//Slot 3\n\tdrawimage \"rievnosl\", 66, -25;\n\tdrawimage \"KPITSPED\", 72, -25;\n\tdrawimage \"slatnosl\", 73, -25;\n\tdrawimage \"KPITSPED\", 79, -25;\n\tdrawimage \"wendnosl\", 80, -25;\n\tdrawimage \"KPITSPED\", 88, -25;\n\tdrawimage \"IMNONUM3\", 91, -25;\n\tdrawimage \"BAREDOFF\", 95, -26;\n\t//Slot 4\n\tdrawimage \"zedknosl\", 98, -25;\n\tdrawimage \"KPITSPED\", 104, -25;\n\tdrawimage \"tradnosl\", 105, -25;\n\tdrawimage \"KPITSPED\", 111, -25;\n\tdrawimage \"magenosl\", 112, -25;\n\tdrawimage \"KPITSPED\", 120, -25;\n\tdrawimage \"IMNONUM4\", 123, -25;\n\tdrawimage \"BAREDOFF\", 127, -26;\n\t//Slot 5\n\tdrawimage \"wyvrnosl\", 130, -25;\n\tdrawimage \"KPITSPED\", 136, -25;\n\tdrawimage \"cubenosl\", 137, -25;\n\tdrawimage \"KPITSPED\", 143, -25;\n\tdrawimage \"korxnosl\", 144, -25;\n\tdrawimage \"KPITSPED\", 152, -25;\n\tdrawimage \"IMNONUM5\", 155, -25;\n\tdrawimage \"BAREDOFF\", 159, -26;\n\t//Slot 6\n\tdrawimage \"enchnosl\", 162, -25;\n\tdrawimage \"KPITSPED\", 170, -25;\n\tdrawimage \"IMNONUM6\", 173, -25;\n\t//When Selected\n\t//Slot 1\n\tIsSelected AfritSummoner\t\t{drawimage \"AFRIYESL\", 1, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 1, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 27, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Red, \"003/000\", 120, -45;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Gray, \"005/000\", 120, -37;\n\t\t\t\t\t\t\t\t\t InInventory Enchantitem, 1 {DrawString NeWHudFont, Green, \"005/000\", 120, -37;}}\n\tIsSelected Ettinsummoner\t\t{drawimage \"ETTNYESL\", 8, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 8, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 27, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Green, \"004/000\", 120, -45;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Gray, \"008/000\", 120, -37;\n\t\t\t\t\t\t\t\t\t InInventory Enchantitem, 1 {DrawString NeWHudFont, Green, \"008/000\", 120, -37;}}\n\tIsSelected Ettinupgradesummoner\t{drawimage \"ETTNYESL\", 8, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"UPGRADE\", 9, -16;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 8, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 27, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Black, \"030/010\", 120, -45;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Gray, \"REMOVE\", 116, -37;}\n IsSelected Centaursummoner\t\t{drawimage \"CENTYESL\", 16, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 16, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 27, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Green, \"009/000\", 120, -45;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Gray, \"014/000\", 120, -37;\n\t\t\t\t\t\t\t\t\t InInventory Enchantitem, 1 {DrawString NeWHudFont, Green, \"014/000\", 120, -37;}}\n\t//Slot 2\n\tIsSelected ChaosSerpentSummoner\t{drawimage \"CHAOYESL\", 34, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 34, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 59, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Green, \"014/005\", 120, -45;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Gray, \"024/005\", 120, -37;\n\t\t\t\t\t\t\t\t\t InInventory Enchantitem, 1 {DrawString NeWHudFont, Yellow, \"024/005\", 120, -37;}}\n\tIsSelected ChaosSerpentRetrofit\t{drawimage \"CHRTYESL\", 34, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 34, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 59, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Green, \"010/000\", 120, -45;}\n\tIsSelected homingchaosserpentsummoner{drawimage \"HMCHYESL\", 34, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"PRERESL\", 34, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 59, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Red, \"026/006\", 120, -45;}\n IsSelected SwampStalkerSummoner\t{drawimage \"STLKYESL\", 41, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 41, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\",59, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Red, \"018/005\", 120, -45;}\n\tIsSelected BishopSummoner\t\t{drawimage \"BISHYESL\", 48, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 48, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 59, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Red, \"008/002\", 120, -45;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Gray, \"014/002\",120, -37;\n\t\t\t\t\t\t\t\t\t InInventory Enchantitem, 1 {DrawString NeWHudFont, Yellow, \"014/002\", 120, -37;}}\n\t//Slot 3\n\tIsSelected WraithSummoner\t\t{drawimage \"RIEVYESL\", 66, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 66, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM3\", 91, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Green, \"012/003\", 120, -45;}\n\tIsSelected slaughtaursummoner\t{drawimage \"SLATYESL\", 73, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 73, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM3\", 91, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Red, \"012/004\", 120, -45;}\n\tIsSelected wendigosummoner\t\t{drawimage \"WENDYESL\", 80, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 80, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM3\", 91, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Yellow, \"032/007\", 120, -45;}\n IsSelected wendigoretrofit\t\t{drawimage \"WERTYESL\", 80, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 80, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM3\", 91, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Green, \"010/000\", 120, -45;}\n\tIsSelected YetiSummoner\t\t\t{drawimage \"YETIYESL\", 80, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"PRERESL\", 80, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM3\", 91, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Red, \"044/009\", 120, -45;}\n\t//Slot 4\n\tIsSelected ZedekSummoner\t\t{drawimage \"ZEDKYESL\", 98, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 98, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM4\", 123, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Yellow, \"040/020\", 120, -45;}\n\tIsSelected Traductussummoner\t{drawimage \"TRADYESL\", 105, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 105, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM4\", 123, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Yellow, \"040/020\", 120, -45;}\n\tIsSelected Menelkirsummoner\t\t{drawimage \"MAGEYESL\", 112, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 112, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM4\", 123, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Green, \"030/015\", 120, -45;}\n\t//Slot 5\n\tIsSelected WyvernSummoner\t\t{drawimage \"WYVRYESL\", 130, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 130, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM5\", 155, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Green, \"070/055\", 120, -45;}\n\tIsSelected Heresiarchsummoner\t{drawimage \"CUBEYESL\", 137, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 137, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM5\", 155, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Green, \"070/060\", 120, -45;}\n\tIsSelected Koraxsummoner\t\t{drawimage \"KORXYESL\", 144, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 144, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM5\", 155, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Green, \"120/110\", 120, -45;}\n\t//Slot 6\n\tIsSelected enchantsummoner{drawimage \"ENCHYESL\", 162, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 162, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM6\", 173, -25;\n\t\t\t\t\t\t\t\t\t DrawString NeWHudFont, Black, \"020/000\", 120, -45;}\n\n\t//Blacked out\n\t//Slot 1\n\tInInventory not ettinsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 8, -25;} //Ettin\n\tInInventory not ettinsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 8, -25;}\n\tInInventory not ettinsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 8, -25;}\n\tInInventory not centaursunlocked, \t\t1 {drawimage \"NOUNLOCK\", 16, -25;} //Centaur\n\tInInventory not centaursunlocked, \t\t1 {drawimage \"NOUNLOCK\", 16, -25;}\n\tInInventory not centaursunlocked, \t\t1 {drawimage \"NOUNLOCK\", 16, -25;}\n\t//Slot 2\n\tInInventory not serpentsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 34, -25;} //Chaos Serpent\n\tInInventory not serpentsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 34, -25;}\n\tInInventory not serpentsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 34, -25;}\n\tInInventory not serpentsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 41, -25;} //Swamp Stalker\n\tInInventory not serpentsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 41, -25;}\n\tInInventory not serpentsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 41, -25;}\n\tInInventory not bishopsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 48, -25;} //Bischoff\n\tInInventory not bishopsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 48, -25;}\n\tInInventory not bishopsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 48, -25;}\n\t//Slot 3\n\tInInventory not reiversunlocked, \t\t1 {drawimage \"NOUNLOCK\", 66, -25;} //Riever\n\tInInventory not reiversunlocked, \t\t1 {drawimage \"NOUNLOCK\", 66, -25;}\n\tInInventory not reiversunlocked, \t\t1 {drawimage \"NOUNLOCK\", 66, -25;}\n\tInInventory not slaughtarsunlocked, \t1 {drawimage \"NOUNLOCK\", 73, -25;} //Centaur Leader\n\tInInventory not slaughtarsunlocked, \t1 {drawimage \"NOUNLOCK\", 73, -25;}\n\tInInventory not slaughtarsunlocked, \t1 {drawimage \"NOUNLOCK\", 73, -25;}\n\tInInventory not wendigosunlocked, \t\t1 {drawimage \"NOUNLOCK\", 80, -25;} //Wendigo\n\tInInventory not wendigosunlocked, \t\t1 {drawimage \"NOUNLOCK\", 80, -25;}\n\tInInventory not wendigosunlocked, \t\t1 {drawimage \"NOUNLOCK\", 80, -25;}\n\t//Slot 4\n\tInInventory not traductusunlocked, \t\t1 {drawimage \"NOUNLOCK\", 98, -25;} //Fighter Boss\n\tInInventory not traductusunlocked, \t\t1 {drawimage \"NOUNLOCK\", 98, -25;}\n\tInInventory not traductusunlocked, \t\t1 {drawimage \"NOUNLOCK\", 98, -25;}\n\tInInventory not traductusunlocked, \t\t1 {drawimage \"NOUNLOCK\", 105, -25;} //Cleric Boss\n\tInInventory not traductusunlocked, \t\t1 {drawimage \"NOUNLOCK\", 105, -25;}\n\tInInventory not traductusunlocked, \t\t1 {drawimage \"NOUNLOCK\", 105, -25;}\n\tInInventory not wendigosunlocked, \t\t1 {drawimage \"NOUNLOCK\", 112, -25;} //Mage boss\n\tInInventory not wendigosunlocked, \t\t1 {drawimage \"NOUNLOCK\", 112, -25;}\n\tInInventory not wendigosunlocked, \t\t1 {drawimage \"NOUNLOCK\", 112, -25;}\n\t//Slot 5\n\tInInventory not wyvernunlocked, \t\t1 {drawimage \"NOUNLOCK\", 130, -25;} //Wyvern\n\tInInventory not wyvernunlocked, \t\t1 {drawimage \"NOUNLOCK\", 130, -25;}\n\tInInventory not wyvernunlocked, \t\t1 {drawimage \"NOUNLOCK\", 130, -25;}\n\tInInventory not heresiarchunlocked, \t1 {drawimage \"NOUNLOCK\", 137, -25;} //Cube Juggler\n\tInInventory not heresiarchunlocked, \t1 {drawimage \"NOUNLOCK\", 137, -25;}\n\tInInventory not heresiarchunlocked, \t1 {drawimage \"NOUNLOCK\", 137, -25;}\n\tInInventory not koraxunlocked, \t\t\t1 {drawimage \"NOUNLOCK\", 144, -25;} //Korax\n\tInInventory not koraxunlocked, \t\t\t1 {drawimage \"NOUNLOCK\", 144, -25;}\n\tInInventory not koraxunlocked, \t\t\t1 {drawimage \"NOUNLOCK\", 144, -25;}\n\t//Slot 6\n\tInInventory not wendigosunlocked, \t\t1 {drawimage \"NOUNLOCK\", 162, -25;} //Enchant\n\tInInventory not wendigosunlocked, \t\t1 {drawimage \"NOUNLOCK\", 162, -25;}\n\tInInventory not wendigosunlocked, \t\t1 {drawimage \"NOUNLOCK\", 162, -25;}\n\n\t//Upgrades\n\tInInventory ettinupgrade, 1 {drawimage \"UPGRADE\", 9, -16;}// Ettin Upgrade\n\t}\n\n\tplayerclass Strifeguy\n\t{\n\tInInventory UltimateCoolDownInv, 1 {drawimage \"ENTCOOL\", -53, -186;}\n InInventory UltimateCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, UltimateCoolDownInv, -0, -173;}\n\n\tInInventory ThirdCoolDownInv, 1 {drawimage \"INQCOOL\", -53, -166;}\n InInventory ThirdCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, ThirdCoolDownInv, -0, -153;}\n\n\tInInventory FourthCoolDownInv, 1 {drawimage \"SPACOOL\", -53, -146;}\n\tInInventory FourthCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, FourthCoolDownInv, -0, -133;}\n\n\tInInventory SecondCoolDownInv, 1 {drawimage \"SPBCOOL\", -53, -126;}\n\tInInventory SecondCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, SecondCoolDownInv, -0, -113;}\n\n\tInInventory FifthCoolDownInv, 1 {drawimage \"SPCCOOL\", -53, -106;}\n InInventory FifthCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, FifthCoolDownInv, -0, -93;}\n\n\tInInventory Entitycount, 1\n\t{\n\tDrawString NewHudFont, White, \"Enty # ^\",41,-105;\n\tDrawNumber 2, NewHudFont, Vanilla, EntityCount, 37,-105;\n\tDrawNumber 2, NewHudFont, Red, EntityFieldCount, 49,-105;\n\t}\n\tInInventory Inquisitorcount, 1\n\t{\n\tDrawString NewHudFont, White, \"Inqis # ^ \",45,-100;\n\tDrawNumber 2, NewHudFont, Vanilla, InquisitorCount, 37,-100;\n\tDrawNumber 2, NewHudFont, Red, InquisitorFieldCount, 49,-100;\n\t}\n\tInInventory Programmercount, 1\n\t{\n\tDrawString NewHudFont, White, \"Prog # ^\",41,-95;\n\tDrawNumber 2, NewHudFont, Vanilla, ProgrammerCount, 37,-95;\n\tDrawNumber 2, NewHudFont, Red, ProgrammerFieldCount, 49,-95;\n\t}\n\tInInventory SpectreAcount, 1\n\t{\n\tDrawString NewHudFont, White, \"SpecA # ^\",41,-90;\n\tDrawNumber 2, NewHudFont, Vanilla, SpectreACount, 37,-90;\n\tDrawNumber 2, NewHudFont, Red, SpectreAFieldCount, 49,-90;\n\t}\n\tInInventory SpectreBcount, 1\n\t{\n\tDrawString NewHudFont, White, \"SpecB # ^\",41,-85;\n\tDrawNumber 2, NewHudFont, Vanilla, SpectreBCount, 37,-85;\n\tDrawNumber 2, NewHudFont, Red, SpectreBFieldCount, 49,-85;\n\t}\n\n InInventory TeleporterCount,1\n\t{\n\tDrawImage \"Beac\",118, -64;\n\tDrawNumber 2, NewHudFont, Vanilla, TeleporterCount, 132,-52; //+17 +12\n\tInInventory TeleporterActive, 1\n\t{\n\tDrawNumber 2, NewHudFont, Red, TeleporterCount, 132,-52;\n\t}\n\t}\n\ndrawimage \"strfhud\", 0, -28;\nDrawNumber 2, NewHudFont, Gold, PowerupTime Artifly, 132, -32;\n\n\t//Normally Drawn\n\t//Slot 1\n\tdrawimage \"reblnosl\", 0, -25;\n\tdrawimage \"KPITSPED\", 6, -25;\n\tdrawimage \"acolnosl\", 7, -25;\n\tdrawimage \"KPITSPED\", 14, -25;\n\tdrawimage \"shadnosl\", 15, -25;\n\tdrawimage \"KPITSPED\", 22, -25;\n\tdrawimage \"staknosl\", 23, -25;\n\tdrawimage \"KPITSPED\", 31, -25;\n\tdrawimage \"IMNONUM1\", 34, -25;\n\tdrawimage \"BAREDOFF\", 38, -26;\n\t//Slot 2\n\tdrawimage \"sentnosl\", 41, -25;\n\tdrawimage \"KPITSPED\", 47, -25;\n\tdrawimage \"reavnosl\", 48, -25;\n\tdrawimage \"KPITSPED\", 54, -25;\n\tdrawimage \"turtnosl\", 55, -25;\n\tdrawimage \"KPITSPED\", 61, -25;\n\tdrawimage \"tempnosl\", 62, -25;\n\tdrawimage \"KPITSPED\", 70, -25;\n\tdrawimage \"IMNONUM2\", 73, -25;\n\tdrawimage \"BAREDOFF\", 77, -26;\n\t//Slot 3\n\tdrawimage \"lorenosl\", 80, -25;\n\tdrawimage \"KPITSPED\", 86, -25;\n\tdrawimage \"ordrnosl\", 87, -25;\n\tdrawimage \"KPITSPED\", 93, -25;\n\tdrawimage \"crsdnosl\", 94, -25;\n\tdrawimage \"KPITSPED\", 102, -25;\n\tdrawimage \"IMNONUM3\", 105, -25;\n\tdrawimage \"BAREDOFF\", 109, -26;\n\t//Slot 4\n\tdrawimage \"prognosl\", 112, -25;\n\tdrawimage \"KPITSPED\", 118, -25;\n\tdrawimage \"speanosl\", 119, -25;\n\tdrawimage \"KPITSPED\", 125, -25;\n\tdrawimage \"spebnosl\", 126, -25;\n\tdrawimage \"KPITSPED\", 134, -25;\n\tdrawimage \"IMNONUM4\", 137, -25;\n\tdrawimage \"BAREDOFF\", 141, -26;\n\t//Slot 5\n\tdrawimage \"inqunosl\", 144, -25;\n\tdrawimage \"KPITSPED\", 150, -25;\n\tdrawimage \"entynosl\", 151, -25;\n\tdrawimage \"KPITSPED\", 159, -25;\n\tdrawimage \"IMNONUM5\", 162, -25;\n\tdrawimage \"BAREDOFF\", 166, -26;\n\t//Slot 6\n\tdrawimage \"crabnosl\", 169, -25;\n\tdrawimage \"KPITSPED\", 176, -25;\n\tdrawimage \"IMNONUM6\", 180, -25;\n\t//When Selected\n\t//Slot 1\n\tIsSelected RebelSummoner\t\t{drawimage \"REBLYESL\", 0, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 0, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 34, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"003/000\", 120, -45;}\n\tIsSelected Acolytesummoner\t\t{drawimage \"ACOLYESL\", 7, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 7, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 34, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"004/000\", 120, -45;}\n\tIsSelected Shadowacolytesummoner{drawimage \"SHADYESL\", 15, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 15, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 34, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"005/000\",120, -45;}\n IsSelected StalkerSummoner\t\t{drawimage \"STAKYESL\", 23, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 23, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 34, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"003/000\", 120, -45;}\n\tIsSelected StalkerUpgradesummoner\t{drawimage \"STAKYESL\", 23, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"UPGRADE\", 24, -16;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 23, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 34, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Black, \"025/012\", 120, -45;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Gray, \"REMOVE\", 116, -37;}\n\t//Slot 2\n\tIsSelected SentinelSummoner\t\t{drawimage \"SENTYESL\", 41, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 41, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 73, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"008/001\", 120, -45;}\n\tIsSelected Reaversummoner\t\t{drawimage \"REAVYESL\", 48, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 48, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 73, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Red, \"008/004\", 120, -45;}\n\tIsSelected OrderTurretsummoner\t{drawimage \"TURTYESL\", 55, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 55, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 73, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Red, \"012/005\", 120, -45;}\n\tIsSelected TemplarSummoner\t\t{drawimage \"TEMPYESL\", 62, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 62, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 73, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Red, \"016/006\", 120, -45;}\n IsSelected TemplarRetrofit\t\t{drawimage \"TPRTYESL\", 62, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 62, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 73, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"012/000\", 120, -45;}\n\tIsSelected SniperTemplarSummoner{drawimage \"SNTPYESL\", 62, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"PRERESL\", 62, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 73, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"032/008\", 120, -45;}\n\t//Slot 3\n\tIsSelected LoremasterSummoner\t{drawimage \"LOREYESL\", 80, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 80, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM3\", 105, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Red, \"012/004\", 120, -45;}\n\tIsSelected OrderBishopsummoner\t{drawimage \"ORDRYESL\", 87, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 87, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM3\", 105, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Red, \"020/010\", 120, -45;}\n\tIsSelected CrusaderSummoner\t\t{drawimage \"CRSDYESL\", 94, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 94, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM3\", 105, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Yellow, \"035/008\", 120, -45;}\n IsSelected CrusaderRetrofit\t\t{drawimage \"CDRTYESL\", 94, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 94, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM3\", 105, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"007/000\", 120, -45;}\n\tIsSelected devastatorcrusadersummoner\t{drawimage \"DVCRYESL\", 94, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"PRERESL\", 94, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM3\", 105, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Yellow, \"040/009\", 120, -45;}\n\t//Slot 4\n\tIsSelected ProgrammerSummoner\t{drawimage \"PROGYESL\", 112, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 112, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM4\", 137, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"060/035\", 120, -45;}\n\tIsSelected spectreAsummoner\t\t{drawimage \"SPEAYESL\", 119, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 119, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM4\", 137, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"070/040\", 120, -45;}\n\tIsSelected spectreBsummoner\t\t{drawimage \"SPEBYESL\", 126, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 126, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM4\", 137, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"080/045\", 120, -45;}\n\t//Slot 5\n\tIsSelected InquisitorSummoner\t{drawimage \"INQUYESL\", 144, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 144, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM5\", 162, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"090/070\", 120, -45;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"090/070\", 120, -37;}\n\tIsSelected Entitysummoner\t\t{drawimage \"ENTYYESL\", 151, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 151, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM5\", 162, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"125/100\", 120, -45;}\n\t//Slot 6\n\tIsSelected repairdronesummoner\t{drawimage \"CRABYESL\", 169, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 169, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM6\", 180, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Black, \"035/020\", 120, -45;}\n\n\t//Blacked out\n\t//Slot 1\n\tInInventory not shadowacolytesunlocked, 1 {drawimage \"NOUNLOCK\", 15, -25;} //Shadow Acolyte\n\tInInventory not shadowacolytesunlocked, 1 {drawimage \"NOUNLOCK\", 15, -25;}\n\tInInventory not shadowacolytesunlocked, 1 {drawimage \"NOUNLOCK\", 15, -25;}\n\tInInventory not stalkersunlocked, \t\t1 {drawimage \"NOUNLOCK\", 23, -25;} //Stalker\n\tInInventory not stalkersunlocked, \t\t1 {drawimage \"NOUNLOCK\", 23, -25;}\n\tInInventory not stalkersunlocked, \t\t1 {drawimage \"NOUNLOCK\", 23, -25;}\n\t//Slot 2\n\tInInventory not sentinelsunlocked,\t\t1 {drawimage \"NOUNLOCK\", 41, -25;} //Sentinel\n\tInInventory not sentinelsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 41, -25;}\n\tInInventory not sentinelsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 41, -25;}\n\tInInventory not reaversunlocked, \t\t1 {drawimage \"NOUNLOCK\", 48, -25;} //Reaver\n\tInInventory not reaversunlocked, \t\t1 {drawimage \"NOUNLOCK\", 48, -25;}\n\tInInventory not reaversunlocked, \t\t1 {drawimage \"NOUNLOCK\", 48, -25;}\n\tInInventory not reaversunlocked, \t\t1 {drawimage \"NOUNLOCK\", 55, -25;} //Order Turret\n\tInInventory not reaversunlocked, \t\t1 {drawimage \"NOUNLOCK\", 55, -25;}\n\tInInventory not reaversunlocked, \t\t1 {drawimage \"NOUNLOCK\", 55, -25;}\n\tInInventory not templarsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 62, -25;} //Templar\n\tInInventory not templarsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 62, -25;}\n\tInInventory not templarsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 62, -25;}\n\t//Slot 3\n\tInInventory not loremastersunlocked,\t1 {drawimage \"NOUNLOCK\", 80, -25;} //Lore Master\n\tInInventory not loremastersunlocked, \t1 {drawimage \"NOUNLOCK\", 80, -25;}\n\tInInventory not loremastersunlocked, \t1 {drawimage \"NOUNLOCK\", 80, -25;}\n\tInInventory not stbishopsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 87, -25;} //Order Bishop\n\tInInventory not stbishopsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 87, -25;}\n\tInInventory not stbishopsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 87, -25;}\n\tInInventory not crusadersunlocked, \t\t1 {drawimage \"NOUNLOCK\", 94, -25;} //Crusader\n\tInInventory not crusadersunlocked, \t\t1 {drawimage \"NOUNLOCK\", 94, -25;}\n\tInInventory not crusadersunlocked, \t1 {drawimage \"NOUNLOCK\", 94, -25;}\n\t//Slot 4\n\tInInventory not spectreACunlocked,\t\t1 {drawimage \"NOUNLOCK\", 112, -25;} //Programmer\n\tInInventory not spectreACunlocked, \t\t1 {drawimage \"NOUNLOCK\", 112, -25;}\n\tInInventory not spectreACunlocked, \t\t1 {drawimage \"NOUNLOCK\", 112, -25;}\n\tInInventory not inquisitorunlocked, \t1 {drawimage \"NOUNLOCK\", 119, -25;} //Spectre A\n\tInInventory not inquisitorunlocked, \t1 {drawimage \"NOUNLOCK\", 119, -25;}\n\tInInventory not inquisitorunlocked, \t1 {drawimage \"NOUNLOCK\", 119, -25;}\n\tInInventory not spectreACunlocked, \t\t1 {drawimage \"NOUNLOCK\", 126, -25;} //Spectre B\n\tInInventory not spectreACunlocked, \t\t1 {drawimage \"NOUNLOCK\", 126, -25;}\n\tInInventory not spectreACunlocked, \t1 {drawimage \"NOUNLOCK\", 126, -25;}\n\t//Slot 5\n\tInInventory not inquisitorunlocked,\t\t1 {drawimage \"NOUNLOCK\", 144, -25;} //Inquisitor\n\tInInventory not inquisitorunlocked, \t1 {drawimage \"NOUNLOCK\", 144, -25;}\n\tInInventory not inquisitorunlocked, \t1 {drawimage \"NOUNLOCK\", 144, -25;}\n\tInInventory not entityunlocked, \t\t1 {drawimage \"NOUNLOCK\", 151, -25;} //Entity\n\tInInventory not entityunlocked, \t\t1 {drawimage \"NOUNLOCK\", 151, -25;}\n\tInInventory not entityunlocked, \t\t1 {drawimage \"NOUNLOCK\", 151, -25;}\n\t//Slot 5\n\tInInventory not RepairDroneSummoner,\t1 {drawimage \"NOUNLOCK\", 169, -25;} //Repair Drone\n\tInInventory not RepairDroneSummoner,\t1 {drawimage \"NOUNLOCK\", 169, -25;}\n\tInInventory not RepairDroneSummoner,\t1 {drawimage \"NOUNLOCK\", 169, -25;}\n\n\t//Upgrades\n\tInInventory leapupgrade, \t\t\t\t1 {drawimage \"UPGRADE\", 24, -16;}// Stalker Upgrade\n\t}\nplayerclass ChexWarrior\n{\n\tInInventory UltimateCoolDownInv, 1 {drawimage \"LSNCOOL\", -53, -186;}\n InInventory UltimateCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, UltimateCoolDownInv, -0, -173;}\n\n\tInInventory SecondCoolDownInv, 1 {drawimage \"FMBCOOL\", -53, -166;}\n InInventory SecondCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, SecondCoolDownInv, -0, -153;}\n\n\tInInventory SnotlordCount, 1\n\t{\n\tDrawString NewHudFont, White, \"Snot # ^\",41,-90;\n\tDrawNumber 2, NewHudFont, Vanilla, SnotlordCount, 37,-90;\n\tDrawNumber 2, NewHudFont, Red, SnotfolusFieldCount, 49,-90;\n\t}\n\tInInventory FlembominationCount, 1\n\t{\n\tDrawString NewHudFont, White, \"Flmbo # ^\",41,-85;\n\tDrawNumber 2, NewHudFont, Vanilla, FlembominationCount, 37,-85;\n\tDrawNumber 2, NewHudFont, Red, FlembominationFieldCount, 49,-85;\n\t}\n\n InInventory TeleporterCount,1\n\t{\n\tDrawImage \"Beac\",118, -64;\n\tDrawNumber 2, NewHudFont, Vanilla, TeleporterCount, 132,-52; //+17 +12\n\tInInventory TeleporterActive, 1\n\t{\n\tDrawNumber 2, NewHudFont, Red, TeleporterCount, 132,-52;\n\t}\n\t}\n\ndrawimage \"chexhud\", 0, -28;\nDrawNumber 2, NewHudFont, Gold, PowerupTime Artifly, 132, -32;\n\n\t//Normally Drawn\n\t//Slot 1\n\tdrawimage \"flemnosl\", 0, -25;\n\tdrawimage \"KPITSPED\", 6, -25;\n\tdrawimage \"bipdnosl\", 7, -25;\n\tdrawimage \"KPITSPED\", 14, -25;\n\tdrawimage \"armrnosl\", 15, -25;\n\tdrawimage \"KPITSPED\", 23, -25;\n\tdrawimage \"IMNONUM1\", 26, -25;\n\tdrawimage \"BAREDOFF\", 30, -26;\n\t//Slot 2\n\tdrawimage \"larvnosl\", 33, -25;\n\tdrawimage \"KPITSPED\", 39, -25;\n\tdrawimage \"cyclnosl\", 40, -25;\n\tdrawimage \"KPITSPED\", 46, -25;\n\tdrawimage \"quadnosl\", 47, -25;\n\tdrawimage \"KPITSPED\", 53, -25;\n\tdrawimage \"strinosl\", 54, -25;\n\tdrawimage \"KPITSPED\", 62, -25;\n\tdrawimage \"IMNONUM2\", 65, -25;\n\tdrawimage \"BAREDOFF\", 69, -26;\n\t//Slot 3\n\tdrawimage \"minenosl\", 73, -25;\n\tdrawimage \"KPITSPED\", 79, -25;\n\tdrawimage \"scycnosl\", 80, -25;\n\tdrawimage \"KPITSPED\", 86, -25;\n\tdrawimage \"slimnosl\", 87, -25;\n\tdrawimage \"KPITSPED\", 93, -25;\n\tdrawimage \"flebnosl\", 94, -25;\n\tdrawimage \"KPITSPED\", 100, -25;\n\tdrawimage \"maxinosl\", 101, -25;\n\tdrawimage \"KPITSPED\", 109, -25;\n\tdrawimage \"IMNONUM3\", 112, -25;\n\tdrawimage \"BAREDOFF\", 116, -26;\n\t//Slot 4\n\tdrawimage \"fbomnosl\", 119, -25;\n\tdrawimage \"KPITSPED\", 125, -25;\n\tdrawimage \"snotnosl\", 126, -25;\n\tdrawimage \"KPITSPED\", 134, -25;\n\tdrawimage \"IMNONUM4\", 137, -25;\n\tdrawimage \"BAREDOFF\", 141, -26;\n\t//Slot 5\n\tdrawimage \"metenosl\", 144, -25;\n\tdrawimage \"KPITSPED\", 150, -25;\n\tdrawimage \"IMNONUM5\", 153, -25;\n\n\t//When Selected\n\t//Slot 1\n\tIsSelected commonflemoidsummoner{drawimage \"FLEMYESL\", 0, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 0, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 26, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudfont, Green, \"002/000\", 120, -45;}\n\tIsSelected commonflemoidupgradesummoner{drawimage \"FLEMYESL\", 0, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"UPGRADE\", 145, -16;//Meteor\n\t\t\t\t\t\t\t\t\t drawimage \"UPGRADE\", 1, -16;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 0, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 144, -25;//Meteor\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 26, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Black, \"030/000\", 120, -45;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Gray, \"REMOVE\", 116, -37;}\n\tIsSelected bipedalflemoidsummoner{drawimage \"BIPDYESL\", 7, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 7, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 26, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"003/000\", 120, -45;}\n IsSelected armoredbipedalflemoidsummoner{drawimage \"ARMRYESL\", 15, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 15, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 26, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Red, \"004/000\", 120, -45;}\n\tIsSelected armoredbipedalflemoidupgradesummoner{drawimage \"ARMRYESL\", 15, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"UPGRADE\", 16, -16;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 15, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 26, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Black, \"020/010\", 120, -45;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Gray, \"REMOVE\", 116, -37;}\n\t//Slot 2\n\tIsSelected larvasummoner\t\t{drawimage \"LARVYESL\", 33, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 33, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 65, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"004/000\", 120, -45;}\n\tIsSelected cyclopsflemoidsummoner{drawimage \"CYCLYESL\", 40, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 40, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 65, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"006/000\", 120, -45;}\n\tIsSelected quadrumpussummoner\t{drawimage \"QUADYESL\", 47, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 47, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 65, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"015/001\", 120, -45;}\n IsSelected stridicussummoner\t{drawimage \"STRIYESL\", 54, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 54, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 65, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"015/004\", 120, -45;}\n\tIsSelected stridicusupgradesummoner\t{drawimage \"STRIYESL\", 54, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"UPGRADE\", 55, -16;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 54, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 65, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Black, \"030/015\", 120, -45;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Gray, \"REMOVE\", 116, -37;}\n\t//Slot 3\n\tIsSelected flemminesummoner\t\t{drawimage \"MINEYESL\", 73, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 73, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM3\", 112, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"020/010\", 120, -45;}\n\tIsSelected supercyclopsflemoidsummoner{drawimage \"SCYCYESL\", 80, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 80, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM3\", 112, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Yellow, \"030/009\", 120, -45;}\n\tIsSelected slimecarriersummoner\t{drawimage \"SLIMYESL\", 87, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 87, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM3\", 112, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"030/008\", 120, -45;}\n IsSelected flembranesummoner\t{drawimage \"FLEBYESL\", 94, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 94, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM3\", 112, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Green, \"050/010\", 120, -45;}\n IsSelected Maximussummoner\t\t{drawimage \"MAXIYESL\", 101, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 101, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM3\", 112, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Yellow, \"050/015\", 120, -45;}\n\t//Slot 4\n\tIsSelected Flembominationsummoner{drawimage \"FBOMYESL\", 119, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 119, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM4\", 137, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Yellow, \"070/060\", 120, -45;}\n\tIsSelected lordsnotfolussummoner{drawimage \"SNOTYESL\", 126, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 126, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM4\", 137, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudFont, Yellow, \"100/090\",120, -45;}\n\t//Slot 5\n\tIsSelected Flemmeteorsummoner\t{drawimage \"METEYESL\", 144, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 144, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM5\", 153, -25;\n\t\t\t\t\t\t\t\t\t InInventory not Splitupgrade, \t\t\t1{DrawString NewHudFont, Green, \"040/020\", 120, -45;}\n\t\t\t\t\t\t\t\t\t InInventory \t Splitupgrade, \t\t\t1{DrawString NewHudFont, Green, \"040/030\", 120, -45;} }\n\n\t//Blacked out\n\t//Slot 1\n\tInInventory not armoredbipedsunlocked, 1 {drawimage \"NOUNLOCK\", 15, -25;} //Armor Bipedal\n\tInInventory not armoredbipedsunlocked, 1 {drawimage \"NOUNLOCK\", 15, -25;}\n\tInInventory not armoredbipedsunlocked, 1 {drawimage \"NOUNLOCK\", 15, -25;}\n\t//Slot 2\n\tInInventory not larvaeunlocked, \t\t1 {drawimage \"NOUNLOCK\", 33, -25;} //Larva\n\tInInventory not larvaeunlocked, \t\t1 {drawimage \"NOUNLOCK\", 33, -25;}\n\tInInventory not larvaeunlocked, \t\t1 {drawimage \"NOUNLOCK\", 33, -25;}\n\tInInventory not cyclopsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 40, -25;} //Cyclops\n\tInInventory not cyclopsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 40, -25;}\n\tInInventory not cyclopsunlocked, \t\t1 {drawimage \"NOUNLOCK\", 40, -25;}\n\tInInventory not quadrumpusunlocked, \t1 {drawimage \"NOUNLOCK\", 47, -25;} //Quadrumpus\n\tInInventory not quadrumpusunlocked, \t1 {drawimage \"NOUNLOCK\", 47, -25;}\n\tInInventory not quadrumpusunlocked, \t1 {drawimage \"NOUNLOCK\", 47, -25;}\n\tInInventory not stridicusunlocked, \t1 {drawimage \"NOUNLOCK\", 54, -25;} //Stridicus\n\tInInventory not stridicusunlocked, \t1 {drawimage \"NOUNLOCK\", 54, -25;}\n\tInInventory not stridicusunlocked, \t\t1 {drawimage \"NOUNLOCK\", 54, -25;}\n\t//Slot 3\n\tInInventory not flemminesunlocked, \t\t\t1 {drawimage \"NOUNLOCK\", 73, -25;} //Flem Mine\n\tInInventory not flemminesunlocked, \t\t\t1 {drawimage \"NOUNLOCK\", 73, -25;}\n\tInInventory not flemminesunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 73, -25;}\n\tInInventory not supercyclopsunlocked, \t\t\t1 {drawimage \"NOUNLOCK\", 80, -25;} //Super Cyclops Flemoid\n\tInInventory not supercyclopsunlocked, \t\t\t1 {drawimage \"NOUNLOCK\", 80, -25;}\n\tInInventory not supercyclopsunlocked, \t\t\t1 {drawimage \"NOUNLOCK\", 80, -25;}\n\tInInventory not supercyclopsunlocked, \t\t\t1 {drawimage \"NOUNLOCK\", 87, -25;} //Slime Carrier\n\tInInventory not supercyclopsunlocked, \t\t\t1 {drawimage \"NOUNLOCK\", 87, -25;}\n\tInInventory not supercyclopsunlocked, \t\t\t1 {drawimage \"NOUNLOCK\", 87, -25;}\n\tInInventory not maximusflembranesunlocked, \t1 {drawimage \"NOUNLOCK\", 94, -25;} //Flembrane\n\tInInventory not maximusflembranesunlocked, \t1 {drawimage \"NOUNLOCK\", 94, -25;}\n\tInInventory not maximusflembranesunlocked, \t\t1 {drawimage \"NOUNLOCK\", 94, -25;}\n\tInInventory not maximusflembranesunlocked, \t1 {drawimage \"NOUNLOCK\", 101, -25;} //Maximus\n\tInInventory not maximusflembranesunlocked, \t1 {drawimage \"NOUNLOCK\", 101, -25;}\n\tInInventory not maximusflembranesunlocked, \t\t1 {drawimage \"NOUNLOCK\", 101, -25;}\n\t//Slot 4\n\tInInventory not flembominationunlocked, \t\t1 {drawimage \"NOUNLOCK\", 119, -25;} //Flembomination\n\tInInventory not flembominationunlocked, \t\t1 {drawimage \"NOUNLOCK\", 119, -25;}\n\tInInventory not flembominationunlocked, \t\t1 {drawimage \"NOUNLOCK\", 119, -25;}\n\tInInventory not snotfolusunlocked, \t\t\t1 {drawimage \"NOUNLOCK\", 126, -25;} //Lord Snotfolus\n\tInInventory not snotfolusunlocked, \t\t\t1 {drawimage \"NOUNLOCK\", 126, -25;}\n\tInInventory not snotfolusunlocked, \t\t\t\t1 {drawimage \"NOUNLOCK\", 126, -25;}\n\t//Slot 5\n\tInInventory not flembominationunlocked, \t\t1 {drawimage \"NOUNLOCK\", 144, -25;} //Flembomination\n\tInInventory not flembominationunlocked, \t\t1 {drawimage \"NOUNLOCK\", 144, -25;}\n\tInInventory not flembominationunlocked, \t\t1 {drawimage \"NOUNLOCK\", 144, -25;}\n\n\t//Upgrades\n\tInInventory Splitupgrade, \t\t\t\t1 {drawimage \"UPGRADE\", 1, -16;\n\t\t\t\t\t\t\t\t\t\t\t drawimage \"UPGRADE\", 145, -16;}// Common Upgrade\n\tInInventory sporeupgrade, \t\t\t\t1 {drawimage \"UPGRADE\", 16, -16;}// Armor Bipedal Upgrade\n\tInInventory legacyupgrade, \t\t\t\t1 {drawimage \"UPGRADE\", 55, -16;}// Stridicus Upgrade\n\t}\n\nplayerclass C375\n{\n\tInInventory UltimateCoolDownInv, 1 {drawimage \"LCACOOL\", -53, -171;}\n InInventory UltimateCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, UltimateCoolDownInv, -0, -158;}\n\n\tInInventory SecondCoolDownInv, 1 {drawimage \"FELCOOL\", -53, -151;}\n InInventory SecondCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, SecondCoolDownInv, -0, -138;}\n\n\tInInventory ThirdCoolDownInv, 1 {drawimage \"LEACOOL\", -53, -131;}\n InInventory ThirdCoolDownInv, 1 {drawnumber 3, LCDNUMBERS, Untranslated, ThirdCoolDownInv, -0, -118;}\n\n\tInInventory FelixCount, 1\n\t{\n\tDrawString NewHudFont, White, \"Felix # ^\",41,-95;\n\tDrawNumber 2, NewHudFont, Vanilla, FelixCount, 37,-95;\n\tDrawNumber 2, NewHudFont, Red, FelixFieldCount, 49,-95;\n\t}\n\tInInventory LandCarrierCount, 1\n\t{\n\tDrawString NewHudFont, White, \"LandC # ^\",41,-90;\n\tDrawNumber 2, NewHudFont, Vanilla, LandCarrierCount, 37,-90;\n\tDrawNumber 2, NewHudFont, Red, LandCarrierFieldCount, 49,-90;\n\t}\n\tInInventory LeaderCount, 1\n\t{\n\tDrawString NewHudFont, White, \"Leadr # ^\",41,-85;\n\tDrawNumber 2, NewHudFont, Vanilla, LeaderCount, 37,-85;\n\tDrawNumber 2, NewHudFont, Red, LeaderFieldCount, 49,-85;\n\t}\n\n InInventory TeleporterCount,1\n\t{\n\tDrawImage \"Beac\",118, -64;\n\tDrawNumber 2, NewHudFont, Vanilla, TeleporterCount, 132,-52; //+17 +12\n\tInInventory TeleporterActive, 1\n\t{\n\tDrawNumber 2, NewHudFont, Red, TeleporterCount, 132,-52;\n\t}\n\t}\n\ndrawimage \"virshud\", 0, -28;\nDrawString SMALLFONT, Gold, \"-\", 132, -35;\n\n\t//Normally Drawn\n\t//Slot 1\n\tdrawimage \"dronnosl\", 0, -25;\n\tdrawimage \"KPITSPED\", 6, -25;\n\tdrawimage \"prsmnosl\", 7, -25;\n\tdrawimage \"KPITSPED\", 14, -25;\n\tdrawimage \"spornosl\", 15, -25;\n\tdrawimage \"KPITSPED\", 23, -25;\n\tdrawimage \"IMNONUM1\", 26, -25;\n\tdrawimage \"BAREDOFF\", 30, -26;\n\t//Slot 2\n\tdrawimage \"trvrnosl\", 33, -25;\n\tdrawimage \"KPITSPED\", 39, -25;\n\tdrawimage \"grtrnosl\", 40, -25;\n\tdrawimage \"KPITSPED\", 47, -25;\n\tdrawimage \"IMNONUM2\", 50, -25;\n\tdrawimage \"BAREDOFF\", 54, -26;\n\t//Slot 3\n\tdrawimage \"shdrnosl\", 57, -25;\n\tdrawimage \"KPITSPED\", 63, -25;\n\tdrawimage \"millnosl\", 64, -25;\n\tdrawimage \"KPITSPED\", 71, -25;\n\tdrawimage \"tmilnosl\", 72, -25;\n\tdrawimage \"KPITSPED\", 80, -25;\n\tdrawimage \"IMNONUM3\", 83, -25;\n\tdrawimage \"BAREDOFF\", 87, -26;\n\t//Slot 4\n\tdrawimage \"virsnosl\", 90, -25;\n\tdrawimage \"KPITSPED\", 96, -25;\n\tdrawimage \"aircnosl\", 97, -25;\n\tdrawimage \"KPITSPED\", 104, -25;\n\tdrawimage \"flyrnosl\", 105, -25;\n\tdrawimage \"KPITSPED\", 112, -25;\n\tdrawimage \"wlkrnosl\", 113, -25;\n\tdrawimage \"KPITSPED\", 121, -25;\n\tdrawimage \"IMNONUM4\", 124, -25;\n\tdrawimage \"BAREDOFF\", 128, -26;\n\t//Slot 5\n\tdrawimage \"leadnosl\", 131, -25;\n\tdrawimage \"KPITSPED\", 137, -25;\n\tdrawimage \"felxnosl\", 138, -25;\n\tdrawimage \"KPITSPED\", 145, -25;\n\tdrawimage \"lcarnosl\", 146, -25;\n\tdrawimage \"KPITSPED\", 153, -25;\n\tdrawimage \"IMNONUM5\", 156, -25;\n\tdrawimage \"BAREDOFF\", 160, -26;\n\t//Slot 6\n\tdrawimage \"lnupnosl\", 163, -25;\n\tdrawimage \"KPITSPED\", 169, -25;\n\tdrawimage \"IMNONUM6\", 173, -25;\n\n\t//When Selected\n\t//Slot 1\n\tIsSelected Dronesummoner\t\t{drawimage \"DRONYESL\", 0, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 0, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 26, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudfont, Red, \"002/000\", 120, -45;}\n\tIsSelected prismsummoner\t\t{drawimage \"PRSMYESL\", 7, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 7, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 26, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudfont, Green, \"003/000\", 120, -45;}\n IsSelected SporeSummoner\t\t{drawimage \"SPORYESL\", 15, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 15, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 26, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudfont, Red, \"004/000\", 120, -45;}\n\tIsSelected sporeupgradesummoner\t{drawimage \"SPORYESL\", 15, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"UPGRADE\", 16, -16;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 15, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 26, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudfont, Black, \"025/015\", 120, -45;\n\t\t\t\t\t\t\t\t\t DrawString NewHudfont, Gray, \"REMOVE\", 116, -37;}\n\t//Slot 2\n\tIsSelected turretsummoner\t\t{drawimage \"TRVRYESL\", 33, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 33, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 50, -25;\n\t\t\t\t\t\t\t\t\t InInventory not Grounditem, 1 {DrawString NewHudfont, Red, \"008/001\", 120, -45;}\n\n\t\t\t\t\t\t\t\t\t InInventory Level1, 1 {DrawString NewHudfont, Red, \"008/001\", 120, -45;}\n\t\t\t\t\t\t\t\t\t InInventory Level2, 1 {DrawString NewHudfont, Red, \"009/002\", 120, -45;}\n\t\t\t\t\t\t\t\t\t InInventory Level3, 1 {DrawString NewHudfont, Green, \"010/003\", 120, -45;}}\n IsSelected turretretrofit\t\t{drawimage \"TRRTYESL\", 33, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 33, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 50, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudfont, Green, \"003/000\", 120, -45;}\n\tIsSelected spreadshotturretsummoner{drawimage \"SSTRYESL\", 33, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"PRERESL\", 33, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 50, -25;\n\t\t\t\t\t\t\t\t\t InInventory not Grounditem, 1 {DrawString NewHudfont, Red, \"014/001\", 120, -45;}\n\n\t\t\t\t\t\t\t\t\t InInventory Level1, 1 {DrawString NewHudfont, Red, \"014/001\", 120, -45;}\n\t\t\t\t\t\t\t\t\t InInventory Level2, 1 {DrawString NewHudfont, Red, \"015/002\", 120, -45;}\n\t\t\t\t\t\t\t\t\t InInventory Level3, 1 {DrawString NewHudfont, Yellow, \"016/003\", 120, -45;}}\n\n\tIsSelected greaterprismsummoner\t{drawimage \"GRTRYESL\", 40, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 40, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 50, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudfont, Green, \"010/003\", 120, -45;}\n\t//Slot 3\n\tIsSelected shielddronesummoner\t{drawimage \"SHDRYESL\", 57, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 57, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM3\", 83, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudfont, Black, \"008/002\", 120, -45;}\n\tIsSelected millsummoner\t\t\t{drawimage \"MILLYESL\", 64, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 64, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM3\", 83, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudfont, Red, \"015/003\", 120, -45;}\n IsSelected millretrofit\t\t\t{drawimage \"MLRTYESL\", 64, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"RETROSLT\", 64, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM3\", 83, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudfont, Green, \"008/000\", 120, -45;}\n\tIsSelected deathblazemillsummoner{drawimage \"MIL2YESL\", 64, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"PRERESL\", 64, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM3\", 83, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudfont, Green, \"025/004\", 120, -45;}\n\tIsSelected treadmillsummoner\t{drawimage \"TMILYESL\", 72, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 72, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM3\", 83, -25;\n\t\t\t\t\t\t\t\t\t InInventory not Grounditem, 1 {DrawString NewHudfont, Green, \"030/005\", 120, -45;}\n\n\t\t\t\t\t\t\t\t\t InInventory Level1, 1 {DrawString NewHudfont, Green, \"030/005\", 120, -45;}\n\t\t\t\t\t\t\t\t\t InInventory Level2, 1 {DrawString NewHudfont, Green, \"035/007\", 120, -45;}\n\t\t\t\t\t\t\t\t\t InInventory Level3, 1 {DrawString NewHudfont, Green, \"040/009\", 120, -45;}}\n\t//Slot 4\n\tIsSelected Virussummoner\t\t{drawimage \"VIRSYESL\", 90, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 90, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM4\", 124, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudfont, Red, \"030/008\", 120, -45;}\n\tIsSelected Aircarriersummoner\t{drawimage \"AIRCYESL\", 97, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 97, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM4\", 124, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudfont, Yellow, \"030/008\", 120, -45;}\n IsSelected MeshFlierSummoner\t{drawimage \"FLYRYESL\", 105, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 105, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM4\", 124, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudfont, Green, \"030/010\", 120, -45;}\n IsSelected MeshWalkerSummoner\t{drawimage \"WLKRYESL\", 113, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 113, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM4\", 124, -25;\n\t\t\t\t\t\t\t\t\t InInventory not Grounditem, 1 {DrawString NewHudfont, Yellow, \"045/010\", 120, -45;}\n\n\t\t\t\t\t\t\t\t\t InInventory Level1, 1 {DrawString NewHudfont, Yellow, \"045/010\", 120, -45;}\n\t\t\t\t\t\t\t\t\t InInventory Level2, 1 {DrawString NewHudfont, Yellow, \"050/012\", 120, -45;}\n\t\t\t\t\t\t\t\t\t InInventory Level3, 1 {DrawString NewHudfont, Yellow, \"055/014\", 120, -45;}}\n\t//Slot 5\n\tIsSelected Leadersummoner\t\t{drawimage \"LEADYESL\", 131, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 131, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM5\", 156, -25;\n\t\t\t\t\t\t\t\t\t DrawString NewHudfont, Green, \"075/055\", 120, -45;}\n\tIsSelected Felixsummoner\t\t{drawimage \"FELXYESL\", 138, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 138, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM5\", 156, -25;\n\t\t\t\t\t\t\t\t\t InInventory not Grounditem, 1 {DrawString NewHudfont, Green, \"070/070\", 120, -45;}\n\n\t\t\t\t\t\t\t\t\t InInventory Level1, 1 {DrawString NewHudfont, Green, \"070/070\", 120, -45;}\n\t\t\t\t\t\t\t\t\t InInventory Level2, 1 {DrawString NewHudfont, Green, \"080/075\", 120, -45;}\n\t\t\t\t\t\t\t\t\t InInventory Level3, 1 {DrawString NewHudfont, Green, \"090/080\", 120, -45;}}\n\tIsSelected LandCarriersummoner\t{drawimage \"LCARYESL\", 146, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 146, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM5\", 156, -25;\n\t\t\t\t\t\t\t\t\t InInventory not Grounditem, 1 {DrawString NewHudfont, Green, \"100/100\", 120, -45;}\n\n\t\t\t\t\t\t\t\t\t InInventory Level1, 1 {DrawString NewHudfont, Green, \"100/100\", 120, -45;}\n\t\t\t\t\t\t\t\t\t InInventory Level2, 1 {DrawString NewHudfont, Green, \"115/105\", 120, -45;}\n\t\t\t\t\t\t\t\t\t InInventory Level3, 1 {DrawString NewHudfont, Green, \"130/110\", 120, -45;}}\n\t//Slot 6\n\tIsSelected groundunitupgradesummoner{drawimage \"LNUPYESL\", 163, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"SELECTED\", 163, -25;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM6\", 173, -25;\n\t\t\t\t\t\t\t\t\t InInventory not Grounditem, 1 {DrawString NewHudfont, Black, \"030/020\", 120, -45;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 33, -24;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 72, -24;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 113, -24;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 138, -24;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 146, -24;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM1\", 163, -24;}\n\t\t\t\t\t\t\t\t\t InInventory Grounditem, 1 {DrawString NewHudfont, Black, \"040/025\", 120, -45;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 37, -24;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 76, -24;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 117, -24;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 142, -24;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 150, -24;\n\t\t\t\t\t\t\t\t\t drawimage \"STYSHUM2\", 167, -24;}}\n\t//Blacked out\n\t//Slot 1\n\tInInventory not PrismSummoner, \t\t \t 1 {drawimage \"NOUNLOCK\", 8, -25;} //Prism\n\tInInventory not PrismSummoner, \t\t \t 1 {drawimage \"NOUNLOCK\", 8, -25;}\n\tInInventory not PrismSummoner, \t\t \t 1 {drawimage \"NOUNLOCK\", 8, -25;}\n\tInInventory not SporeSummoner,\t\t \t 1 {drawimage \"NOUNLOCK\", 15, -25;} //Spore\n\tInInventory not SporeSummoner,\t\t \t 1 {drawimage \"NOUNLOCK\", 15, -25;}\n\tInInventory not SporeSummoner,\t\t \t 1 {drawimage \"NOUNLOCK\", 15, -25;}\n\t //Slot 2\n\tInInventory not TurretSummoner, \t\t 1 {drawimage \"NOUNLOCK\", 33, -25;} //Turret\n\tInInventory not TurretSummoner, \t\t 1 {drawimage \"NOUNLOCK\", 33, -25;}\n\tInInventory not TurretSummoner, \t\t 1 {drawimage \"NOUNLOCK\", 33, -25;}\n\tInInventory not GreaterPrismSummoner, \t 1 {drawimage \"NOUNLOCK\", 40, -25;} //Greater Prism\n\tInInventory not GreaterPrismSummoner, \t 1 {drawimage \"NOUNLOCK\", 40, -25;}\n\tInInventory not GreaterPrismSummoner, \t 1 {drawimage \"NOUNLOCK\", 40, -25;}\n\t//Slot 3\n\tInInventory not ShieldDroneSummoner, \t 1 {drawimage \"NOUNLOCK\", 57, -25;} //Shield Drone\n\tInInventory not ShieldDroneSummoner, \t 1 {drawimage \"NOUNLOCK\", 57, -25;}\n\tInInventory not ShieldDroneSummoner,\t 1 {drawimage \"NOUNLOCK\", 57, -25;}\n\tInInventory not MillSummoner, \t\t\t 1 {drawimage \"NOUNLOCK\", 64, -25;} //Mill\n\tInInventory not MillSummoner, \t\t\t 1 {drawimage \"NOUNLOCK\", 64, -25;}\n\tInInventory not MillSummoner,\t\t\t 1 {drawimage \"NOUNLOCK\", 64, -25;}\n\tInInventory not TreadmillSummoner, \t\t 1 {drawimage \"NOUNLOCK\", 72, -25;} //Treadmill\n\tInInventory not TreadmillSummoner, \t 1 {drawimage \"NOUNLOCK\", 72, -25;}\n\tInInventory not TreadmillSummoner,\t\t 1 {drawimage \"NOUNLOCK\", 72, -25;}\n\t//Slot 4\n\tInInventory not VirusSummoner, \t\t\t 1 {drawimage \"NOUNLOCK\", 90, -25;} //Virus\n\tInInventory not VirusSummoner, \t\t 1 {drawimage \"NOUNLOCK\", 90, -25;}\n\tInInventory not VirusSummoner,\t\t\t 1 {drawimage \"NOUNLOCK\", 90, -25;}\n\tInInventory not AirCarrierSummoner, \t 1 {drawimage \"NOUNLOCK\", 97, -25;} //Air Carrier\n\tInInventory not AirCarrierSummoner, \t 1 {drawimage \"NOUNLOCK\", 97, -25;}\n\tInInventory not AirCarrierSummoner,\t \t 1 {drawimage \"NOUNLOCK\", 97, -25;}\n\tInInventory not MeshFlierSummoner, \t \t 1 {drawimage \"NOUNLOCK\", 105, -25;} //Mesh Flier\n\tInInventory not MeshFlierSummoner, \t \t 1 {drawimage \"NOUNLOCK\", 105, -25;}\n\tInInventory not MeshFlierSummoner, \t \t 1 {drawimage \"NOUNLOCK\", 105, -25;}\n\tInInventory not MeshWalkerSummoner, \t 1 {drawimage \"NOUNLOCK\", 113, -25;} //Mesh Walker\n\tInInventory not MeshWalkerSummoner, \t 1 {drawimage \"NOUNLOCK\", 113, -25;}\n\tInInventory not MeshWalkerSummoner, \t 1 {drawimage \"NOUNLOCK\", 113, -25;}\n\t//Slot 5\n\tInInventory not LeaderSummoner, \t\t 1 {drawimage \"NOUNLOCK\", 131, -25;} //Leader\n\tInInventory not LeaderSummoner, \t\t 1 {drawimage \"NOUNLOCK\", 131, -25;}\n\tInInventory not LeaderSummoner, \t\t 1 {drawimage \"NOUNLOCK\", 131, -25;}\n\tInInventory not FelixSummoner, \t \t\t 1 {drawimage \"NOUNLOCK\", 138, -25;} //Felix\n\tInInventory not FelixSummoner, \t \t\t 1 {drawimage \"NOUNLOCK\", 138, -25;}\n\tInInventory not FelixSummoner, \t \t\t 1 {drawimage \"NOUNLOCK\", 138, -25;}\n\tInInventory not LandCarrierSummoner, \t 1 {drawimage \"NOUNLOCK\", 146, -25;} //Land Carrier\n\tInInventory not LandCarrierSummoner, \t 1 {drawimage \"NOUNLOCK\", 146, -25;}\n\tInInventory not LandCarrierSummoner, \t 1 {drawimage \"NOUNLOCK\", 146, -25;}\n\t//Slot 6\n\tInInventory not GroundUnitupgradeSummoner, \t \t 1 {drawimage \"NOUNLOCK\", 163, -25;} //Land Unit Upgrade\n\tInInventory not GroundUnitupgradeSummoner, \t 1 {drawimage \"NOUNLOCK\", 163, -25;}\n\tInInventory not GroundUnitupgradeSummoner,\t\t 1 {drawimage \"NOUNLOCK\", 163, -25;}\n\t//Upgrades\n\tInInventory Sporegunupgrade, \t\t\t 1 {drawimage \"UPGRADE\", 16, -16;}// Spore Upgrade\n\tInInventory Grounditem,\t\t\t\t\t 1 {drawimage \"STYSHUM1\", 33, -24;\n\t\t\t\t\t\t\t\t\t\t\t\tdrawimage \"STYSHUM1\", 72, -24;\n\t\t\t\t\t\t\t\t\t\t\t\tdrawimage \"STYSHUM1\", 113, -24;\n\t\t\t\t\t\t\t\t\t\t\t\tdrawimage \"STYSHUM1\", 138, -24;\n\t\t\t\t\t\t\t\t\t\t\t\tdrawimage \"STYSHUM1\", 146, -24;\n\t\t\t\t\t\t\t\t\t\t\t\tdrawimage \"STYSHUM1\", 163, -24;}//1 Ground Upgrade\n\tInInventory Grounditem,\t\t\t\t\t 2 {drawimage \"STYSHUM2\", 37, -24;\n\t\t\t\t\t\t\t\t\t\t\t\tdrawimage \"STYSHUM2\", 76, -24;\n\t\t\t\t\t\t\t\t\t\t\t\tdrawimage \"STYSHUM2\", 117, -24;\n\t\t\t\t\t\t\t\t\t\t\t\tdrawimage \"STYSHUM2\", 142, -24;\n\t\t\t\t\t\t\t\t\t\t\t\tdrawimage \"STYSHUM2\", 150, -24;\n\t\t\t\t\t\t\t\t\t\t\t\tdrawimage \"STYSHUM2\", 167, -24;\n\t\t\t\t\t\t\t\t\t\t\t\tdrawimage \"NOUNLOCK\", 163, -25;\n\t\t\t\t\t\t\t\t\t\t\t\tdrawimage \"NOUNLOCK\", 163, -25;\n\t\t\t\t\t\t\t\t\t\t\t\tdrawimage \"NOUNLOCK\", 163, -25;}\n\t\t\t\t\t\t\t\t\t\t\t\t}\n}\n}\n}\nInInventory ZArtiinvisibility, 1 {drawimage \"invntry3\", 0, -134;}\nInInventory Artifly, 1 {drawimage \"invntry2\", 0, -134;}\n}\n}"
}
]
},
"maps": []
}